mirror of
https://gitlab.com/YuukiPS/GC-Resources.git
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Update Avatar from GC Data (3.3) because Data from GIO is out of date
* This will fix animated wanderer and some other useless characters removed in this version.
This commit is contained in:
parent
73076f71ec
commit
35b49e89b7
@ -2,7 +2,7 @@
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> <em>Resource Version - "Certain Anime Game" 3.3</em><br/>
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- ExcelBinOutput (3.3 GC)
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- BinOutput (3.3 GIO: Talent,Scene>SceneNpcBorn,LevelEntity,Gadget,Avatar,AbilityGroup,Ability | GC 3.3 Scene>Point,Quest,HomeworldDefaultSave | GC ?.? LevelDesign>Routes)
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- BinOutput (3.3 GIO: Talent,Scene>SceneNpcBorn,LevelEntity,Gadget,AbilityGroup,Ability | GC 3.3 Scene>Point,Quest,HomeworldDefaultSave,Avatar | GC ?.? LevelDesign>Routes)
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- Scripts (3.3 GIO) (Used for Big World LUA)
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- TextMap (3.3 GC) (for language translations items,etc are used for gm-books)
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- QuestEncryptionKeys (3.2 GIO) (Used for cutscenes that require a key, see Credits below)
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File diff suppressed because it is too large
Load Diff
@ -1,991 +0,0 @@
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{
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"$type": "ConfigAvatar",
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"common": {
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"effectAttachShape": {
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"$type": "ConfigEffectAttachSkinnedMesh",
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"emissionRateRatio": 1.0,
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"mesh": "EffectMesh",
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"normalOffset": 0.02
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},
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"height": 1.86,
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"modelHeight": 1.86,
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"mass": 10.0,
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"affectedByWorld": true,
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"checkInSurface": true
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},
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"headControl": {
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"$type": "ConfigHeadControl",
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"useHeadControl": true,
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"animStates": [
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"NormalStandby",
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"NormalMove/WalkToRun",
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"NormalMove/Walk",
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"NormalMove/RunToWalk",
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"NormalMove/Run",
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"NormalMove/RunToIdle",
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"NormalMove/WalkToIdle",
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"NormalMove/RunningTurn",
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"NormalMove/SprintToRun",
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"NormalMove/SprintToIdle",
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"Sprint",
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"Climb/ClimbIdle",
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"Ladder/LadderIdle",
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"Swim/SwimIdle",
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"NormalStandbyWeapon",
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"NormalMoveWeapon/WalkToRunWeapon",
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"NormalMoveWeapon/WalkWeapon",
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"NormalMoveWeapon/RunToWalkWeapon",
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"NormalMoveWeapon/RunWeapon",
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"NormalMoveWeapon/RunToIdleWeapon",
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"NormalMoveWeapon/WalkToIdleWeapon",
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"NormalMoveWeapon/RunningTurnWeapon"
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]
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},
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"equipController": {
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"attachPoints": {
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"equip01": "WeaponR",
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"equip02": "WeaponL",
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"equip03": "WeaponL"
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},
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"sheathPoint": "WeaponBackPut",
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"dissolveSheathFadeDelay": 0.075,
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"dissolveSheathFadeTime": 2.1
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},
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"specialPoint": {
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"elementAbsorb": "PRIVATE_Pendant",
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"elementPendant": "PRIVATE_Pendant"
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},
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"combat": {
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"property": {
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"weight": 75,
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"endureType": "Avatar_Sword",
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"endureShake": 0
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},
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"combatLock": {
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"denyLockOn": false,
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"lockShape": "CircleLockEnemyClose",
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"lockWeightYaxisParam": 0.2,
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"lockWeightYaxisThreshold": 2,
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"lockType": "Avatar&Monster_Lv4"
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},
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"beHit": {
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"hitBloodEffect": "",
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"muteAllHit": false,
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"muteAllHitEffect": false,
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"muteAllHitText": false
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},
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"die": {
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"hasAnimatorDie": true,
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"muteAllShaderDieEff": false,
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"dieShaderData": "AvatarDie",
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"dieDisappearEffect": "Eff_Death_Avatar_Common",
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"dieEndTime": 3.0,
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"dieForceDisappearTime": 5.0,
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"useRagDoll": true,
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"ragDollDieEndTimeDelay": 0.4
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},
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"animEvents": {}
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},
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"stateLayers": {
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"defaultLayer": {
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"$type": "ConfigNormalStateLayer",
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"stateIDs": {
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"NormalStandby": {
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates": {
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"Standby": []
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},
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"moveType": "normalMove",
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"canChangeAvatar": [
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{
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"normalizeStart": 0.0,
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"normalizeEnd": 1.0
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}
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],
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"canDoSkill": true,
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"resetAnimatorTriggerOnEnter": [],
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"resetAnimatorTriggerOnExit": [],
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"setAnimatorBoolean": [
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{
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"name": "&CanUseSkill",
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"normalizeStart": 0.0,
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"normalizeEnd": 1.0
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}
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],
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"actionPanelState": "Normal",
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"massRatio": 100.0,
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"sheatheOnStart": true
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},
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"NormalMove": {
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates": {
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"ShowUp": ["Audio_Male_Showup"],
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"WalkToRun": ["Audio_Male_WalkToRun"],
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"Walk": ["Ani_WalkSprint01", "Audio_Male_Walk", "WalkStepOnWater"],
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"RunToWalk": ["Audio_Male_RunToWalk"],
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"Run": ["Ani_Run01", "Audio_Male_Run"],
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"RunToIdle": ["Audio_Male_RunToIdle"],
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"WalkToIdle": ["Audio_Male_WalkToIdle"],
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"RunningTurn": [],
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"SprintToRun": ["Audio_Male_SprintToRun"],
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"SprintToIdle": ["Audio_Male_SprintToIdle", "Emo_Male_Sprint_AS"],
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"FallOnGround": ["Audio_Male_FallOnGround"],
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"FallOnGroundLit": ["Audio_Male_FallOnGroundLit"],
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"FallToGroundRun": ["Audio_Male_FallToGroundRun"],
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"FallToGroundRunHard": ["Audio_Male_FallToGroundRunHard"],
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"FallToGroundSprint": ["Audio_Male_FallToGroundSprint"]
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},
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"moveType": "normalMove",
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"canChangeAvatar": [
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{
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"normalizeStart": 0.0,
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"normalizeEnd": 1.0
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}
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],
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"canDoSkill": true,
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"resetAnimatorTriggerOnEnter": [],
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"resetAnimatorTriggerOnExit": [],
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"setAnimatorBoolean": [
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{
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"name": "&CanUseSkill",
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"normalizeStart": 0.0,
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"normalizeEnd": 1.0
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}
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],
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"actionPanelState": "Normal",
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"massRatio": 1.0,
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"sheatheOnStart": true
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},
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"SprintBS": {
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates": {
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"SprintBS": [
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"Audio_Male_RunToSprint",
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"SprintBS_Invincible",
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"Emo_Male_Sprint_BS"
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]
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},
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"moveType": "normalMove",
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"resetAnimatorTriggerOnEnter": ["DoSkill", "AimEnd"],
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"resetAnimatorTriggerOnExit": [],
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"canDoSkill": true,
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"setAnimatorBoolean": [
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{
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"name": "&CanUseSkill",
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"normalizeStart": 0.26,
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"normalizeEnd": 1.0
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}
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],
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"canChangeAvatar": [
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{
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"normalizeStart": 0.26,
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"normalizeEnd": 1.0
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}
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],
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"actionPanelState": "Normal",
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"sheatheOnStart": true
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},
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"Sprint": {
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates": {
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"Sprint": [
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"Ani_WalkSprint01",
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"Audio_Male_Sprint",
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"Emo_Male_Sprint_Loop"
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]
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},
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"moveType": "normalMove",
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"canChangeAvatar": [
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{
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"normalizeStart": 0.0,
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"normalizeEnd": 1.0
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}
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],
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"canDoSkill": true,
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"resetAnimatorTriggerOnEnter": [],
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"resetAnimatorTriggerOnExit": [],
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"setAnimatorBoolean": [
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{
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"name": "&CanUseSkill",
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"normalizeStart": 0.0,
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"normalizeEnd": 1.0
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}
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],
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"actionPanelState": "Normal",
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"massRatio": 1.0,
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"sheatheOnStart": true
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},
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"SkiffNormal": {
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates": {
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"SkiffNormal": []
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},
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"moveType": "normalMove",
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"canDoSkill": false,
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"resetAnimatorTriggerOnEnter": [],
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"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
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"setAnimatorBoolean": [],
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"actionPanelState": "Normal",
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"massRatio": 100.0,
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"sheatheOnStart": true
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},
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"Climb": {
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates": {
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"ClimbMove0": ["ClimbStep", "Audio_Male_Climb"],
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"ClimbMove1": ["ClimbStep", "Audio_Male_Climb"],
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"ClimbIdle": [],
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"ClimbJump": ["Audio_Male_ClimbDash"],
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"JumpUpWallForStandby": ["Audio_Male_JumpUpWallStandby"],
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"Standby2ClimbB": ["Audio_Male_Standby2ClimbB"]
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},
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"moveType": "normalMove",
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"resetAnimatorTriggerOnEnter": ["DoSkill"],
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"resetAnimatorTriggerOnExit": [],
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"setAnimatorBoolean": [],
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"actionPanelState": "Climb",
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"sheatheOnStart": true
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},
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"ClimbTransient": {
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates": {
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"JumpWallReady": [],
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"Standby2ClimbA": ["Audio_Male_Standby2ClimbA"]
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},
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"moveType": "normalMove",
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"resetAnimatorTriggerOnEnter": ["DoSkill"],
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"resetAnimatorTriggerOnExit": [],
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"setAnimatorBoolean": [],
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"actionPanelState": "Normal",
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"sheatheOnStart": true
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},
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"Upstairs": {
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates": {
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"Upstairs": ["Audio_Male_Upstairs"]
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},
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"moveType": "normalMove",
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"resetAnimatorTriggerOnEnter": ["DoSkill"],
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"resetAnimatorTriggerOnExit": [],
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"setAnimatorBoolean": [
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{
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"name": "&CanUseSkill",
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"normalizeStart": 0.0,
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"normalizeeEnd": 1.0
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}
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],
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"actionPanelState": "Normal",
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"sheatheOnStart": true
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},
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"Slip": {
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates": {
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"SlipFaceWall": [],
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"SlipBackWall": []
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},
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"moveType": "normalMove",
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"resetAnimatorTriggerOnEnter": ["DoSkill"],
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"resetAnimatorTriggerOnExit": [],
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"setAnimatorBoolean": [],
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"actionPanelState": "Normal",
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"sheatheOnStart": true
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},
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"Swim": {
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates": {
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"SwimIdle": ["Audio_Male_SwimIdle"],
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"SwimMove": ["SwimStep", "Audio_Male_SwimMove"],
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"SwimDash": [
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"Audio_Male_SwimDash",
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"Avatar_Male_SwimDash_Hand_Effect"
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],
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"SwimJumpToWater": ["Audio_Male_SwimJumpToWater"]
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},
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"moveType": "normalMove",
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"resetAnimatorTriggerOnEnter": ["DoSkill"],
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"resetAnimatorTriggerOnExit": [],
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"setAnimatorBoolean": [],
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"actionPanelState": "Swim",
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"sheatheOnStart": true
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},
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"Fly": {
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates": {
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"Fly": [],
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"FlyStart": ["Audio_Male_FlyStart", "FlyStart_Weapon"]
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},
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"moveType": "normalMove",
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"canDoSkill": true,
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"resetAnimatorTriggerOnEnter": ["DoSkill"],
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"resetAnimatorTriggerOnExit": [],
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"setAnimatorBoolean": [
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{
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"name": "&CanUseAirSkill",
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"normalizeStart": 0.0,
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"normalizeEnd": 1.0
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}
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],
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"actionPanelState": "Fly",
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"sheatheOnStart": true
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},
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"Jump": {
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates": {
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"Jump": ["Audio_Male_Jump"],
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"JumpForRun": ["Audio_Male_Jump"],
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"JumpForWalk": ["Audio_Male_Jump"],
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"JumpForSprint": ["Audio_Male_Jump"]
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},
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"moveType": "normalMove",
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"canDoSkill": true,
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"resetAnimatorTriggerOnEnter": ["DoSkill", "AimEnd"],
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"resetAnimatorTriggerOnExit": [],
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"setAnimatorBoolean": [
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{
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"name": "&CanUseAirSkill",
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"normalizeStart": 0.0,
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"normalizeEnd": 1.0
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}
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],
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"actionPanelState": "Jump",
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"sheatheOnStart": true
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},
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"Fall": {
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates": {
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"JumpOffWall": ["Audio_Male_Jump"],
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"SwimJump": ["Audio_Male_SwimJump"],
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"SwimJumpDrop": [],
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"DropDown": ["Audio_Male_DropDown"],
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"DropDownLit": [],
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"WalkDropDownLit": []
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},
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"moveType": "normalMove",
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"canDoSkill": true,
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"resetAnimatorTriggerOnEnter": ["DoSkill"],
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"resetAnimatorTriggerOnExit": [],
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"setAnimatorBoolean": [
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{
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"name": "&CanUseAirSkill",
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"normalizeStart": 0.0,
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"normalizeEnd": 1.0
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}
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],
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"actionPanelState": "Normal",
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"sheatheOnStart": true
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},
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"NormalStandbyWeapon": {
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates": {
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"StandbyWeapon": []
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},
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"moveType": "normalMove",
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"canChangeAvatar": [
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{
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"normalizeStart": 0.0,
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"normalizeEnd": 1.0
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}
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],
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"canDoSkill": true,
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"resetAnimatorTriggerOnEnter": [],
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"resetAnimatorTriggerOnExit": [],
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"setAnimatorBoolean": [
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{
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"name": "&CanUseSkill",
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"normalizeStart": 0.0,
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"normalizeEnd": 1.0
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}
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],
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"actionPanelState": "Normal",
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"massRatio": 100.0,
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"battouOnStart": true
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},
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"NormalMoveWeapon": {
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates": {
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"WalkToRunWeapon": ["Audio_Male_WalkToRun"],
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"WalkWeapon": ["Audio_Male_Walk"],
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"RunToWalkWeapon": ["Audio_Male_RunToWalk"],
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"RunWeapon": ["Audio_Male_Run"],
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"RunToIdleWeapon": [],
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"WalkToIdleWeapon": [],
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"RunningTurnWeapon": [],
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"FallOnGroundWeapon": ["Audio_Male_FallOnGround"],
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"FallOnGroundLitWeapon": ["Audio_Male_FallOnGroundLit"],
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"FallOnGroundMiddleWeapon": ["Audio_Male_FallOnGroundMiddle"],
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"FallToGroundRunWeapon": ["Audio_Male_FallToGroundRun"],
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"FallToGroundRunHardWeapon": ["Audio_Male_FallToGroundRunHard"]
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},
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"moveType": "normalMove",
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"canChangeAvatar": [
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{
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"normalizeStart": 0.0,
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"normalizeEnd": 1.0
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}
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],
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"canDoSkill": true,
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"resetAnimatorTriggerOnEnter": [],
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"resetAnimatorTriggerOnExit": [],
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"setAnimatorBoolean": [
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{
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"name": "&CanUseSkill",
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"normalizeStart": 0.0,
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"normalizeEnd": 1.0
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}
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],
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"actionPanelState": "Normal",
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"massRatio": 2.0,
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||||
"battouOnStart": true
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||||
},
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"NormalMoveWeaponPutaway": {
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates": {
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"StandbyPutaway": [
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"Male_Sword_Putaway_Standby",
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"Audio_Male_Sword_StandbyPutAway"
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],
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"WalkPutaway": [
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"Male_Sword_Putaway_Walk",
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"Audio_Male_Sword_WalkPutAway"
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],
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"RunPutaway": [
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"Male_Sword_Putaway_Run",
|
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"Audio_Male_Sword_RunPutAway"
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||||
],
|
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"RunToSprintWeapon": [
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"Male_Sword_Putaway_Sprint",
|
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"Audio_Male_Sword_RunToSprintWeapon"
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||||
]
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||||
},
|
||||
"moveType": "normalMove",
|
||||
"canChangeAvatar": [
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||||
{
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||||
"normalizeStart": 0.0,
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||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 2.0,
|
||||
"battouOnStart": true
|
||||
},
|
||||
"NormalMoveWeaponOver": {
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates": {
|
||||
"StandbyPutawayOver": [],
|
||||
"WalkPutawayOver": ["Audio_Male_Sword_WalkPutAwayOver"],
|
||||
"RunPutawayOver": ["Audio_Male_Sword_RunPutAwayOver"],
|
||||
"RunToSprintWeaponOver": ["Audio_Male_Sword_RunToSprintWeaponOver"]
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"canChangeAvatar": [
|
||||
{
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 2.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"JumpWeapon": {
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates": {
|
||||
"JumpWeapon": ["Audio_Male_Jump"],
|
||||
"JumpForRunWeapon": ["Audio_Male_Jump"],
|
||||
"JumpForWalkWeapon": ["Audio_Male_Jump"]
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"canDoSkill": true,
|
||||
"canChangeAvatar": [
|
||||
{
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseAirSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"actionPanelState": "Jump",
|
||||
"battouOnStart": true
|
||||
},
|
||||
"FallWeapon": {
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates": {
|
||||
"DropDownWeapon": ["Audio_Male_DropDown"],
|
||||
"DropDownLitWeapon": [],
|
||||
"WalkDropDownLitWeapon": []
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseAirSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"actionPanelState": "Normal",
|
||||
"battouOnStart": true
|
||||
},
|
||||
"BeHit": {
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates": {
|
||||
"Hit_L": ["Audio_Male_Hit_L"],
|
||||
"Hit_H": ["Audio_Male_Hit_H"]
|
||||
},
|
||||
"moveType": "combatMove",
|
||||
"cameraType": "combatBeHit",
|
||||
"jumpCancelEnd": 0.0,
|
||||
"resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"],
|
||||
"resetAnimatorTriggerOnExit": ["DoSkill"],
|
||||
"setAnimatorBoolean": [],
|
||||
"battouOnStart": true
|
||||
},
|
||||
"Die": {
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates": {
|
||||
"FallDie": ["Audio_Male_Death"],
|
||||
"NormalDie": ["Die", "Audio_Male_Death"],
|
||||
"SwimDie": ["Swim_Die", "Audio_Male_SwimDie"],
|
||||
"HitGroundDie": ["Die", "Audio_Male_Death"]
|
||||
}
|
||||
},
|
||||
"Die_RagDoll": {
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates": {
|
||||
"NormalDie_AS": [],
|
||||
"FallDie_AS": []
|
||||
},
|
||||
"enableRagDoll": true
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"abilities": [],
|
||||
"audio": {
|
||||
"$type": "ConfigAvatarAudio",
|
||||
"animAudio": {
|
||||
"onTransitionOut": [
|
||||
{
|
||||
"currentStateName": "StandbyPutaway",
|
||||
"audioEvent": {
|
||||
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
|
||||
},
|
||||
"otherStateNames": [],
|
||||
"usage": "Any"
|
||||
},
|
||||
{
|
||||
"currentStateName": "WalkPutaway",
|
||||
"audioEvent": {
|
||||
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
|
||||
},
|
||||
"otherStateNames": [],
|
||||
"usage": "Any"
|
||||
},
|
||||
{
|
||||
"currentStateName": "RunPutaway",
|
||||
"audioEvent": {
|
||||
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
|
||||
},
|
||||
"otherStateNames": [],
|
||||
"usage": "Any"
|
||||
},
|
||||
{
|
||||
"currentStateName": "SwimJumpDrop",
|
||||
"audioEvent": {
|
||||
"text": "Stop_sfx_char_swim_drop"
|
||||
},
|
||||
"otherStateNames": [],
|
||||
"usage": "Any"
|
||||
},
|
||||
{
|
||||
"currentStateName": "SwimJump",
|
||||
"audioEvent": {
|
||||
"text": "Stop_sfx_char_swim_drop"
|
||||
},
|
||||
"otherStateNames": ["SwimJumpDrop"],
|
||||
"usage": "Except"
|
||||
},
|
||||
{
|
||||
"currentStateName": "Fly",
|
||||
"audioEvent": {
|
||||
"text": "Play_sfx_char_land_climb"
|
||||
},
|
||||
"otherStateNames": [
|
||||
"ClimbIdle",
|
||||
"ClimbMove0",
|
||||
"ClimbMove1",
|
||||
"ClimbJump"
|
||||
],
|
||||
"usage": "InSet"
|
||||
},
|
||||
{
|
||||
"currentStateName": "FlyStart",
|
||||
"audioEvent": {
|
||||
"text": "Play_sfx_char_land_climb"
|
||||
},
|
||||
"otherStateNames": [
|
||||
"ClimbIdle",
|
||||
"ClimbMove0",
|
||||
"ClimbMove1",
|
||||
"ClimbJump"
|
||||
],
|
||||
"usage": "InSet"
|
||||
},
|
||||
{
|
||||
"currentStateName": "DropDownLit",
|
||||
"audioEvent": {
|
||||
"text": "Play_sfx_char_land_climb"
|
||||
},
|
||||
"otherStateNames": [
|
||||
"ClimbIdle",
|
||||
"ClimbMove0",
|
||||
"ClimbMove1",
|
||||
"ClimbJump"
|
||||
],
|
||||
"usage": "InSet"
|
||||
},
|
||||
{
|
||||
"currentStateName": "DropDown",
|
||||
"audioEvent": {
|
||||
"text": "Play_sfx_char_land_climb"
|
||||
},
|
||||
"otherStateNames": [
|
||||
"ClimbIdle",
|
||||
"ClimbMove0",
|
||||
"ClimbMove1",
|
||||
"ClimbJump"
|
||||
],
|
||||
"usage": "InSet"
|
||||
},
|
||||
{
|
||||
"currentStateName": "WalkDropDownLit",
|
||||
"audioEvent": {
|
||||
"text": "Play_sfx_char_land_climb"
|
||||
},
|
||||
"otherStateNames": [
|
||||
"ClimbIdle",
|
||||
"ClimbMove0",
|
||||
"ClimbMove1",
|
||||
"ClimbJump"
|
||||
],
|
||||
"usage": "InSet"
|
||||
},
|
||||
{
|
||||
"currentStateName": "Jump",
|
||||
"audioEvent": {
|
||||
"text": "Play_sfx_char_land_climb"
|
||||
},
|
||||
"otherStateNames": [
|
||||
"ClimbIdle",
|
||||
"ClimbMove0",
|
||||
"ClimbMove1",
|
||||
"ClimbJump"
|
||||
],
|
||||
"usage": "InSet"
|
||||
},
|
||||
{
|
||||
"currentStateName": "JumpForWalk",
|
||||
"audioEvent": {
|
||||
"text": "Play_sfx_char_land_climb"
|
||||
},
|
||||
"otherStateNames": [
|
||||
"ClimbIdle",
|
||||
"ClimbMove0",
|
||||
"ClimbMove1",
|
||||
"ClimbJump"
|
||||
],
|
||||
"usage": "InSet"
|
||||
},
|
||||
{
|
||||
"currentStateName": "JumpForRun",
|
||||
"audioEvent": {
|
||||
"text": "Play_sfx_char_land_climb"
|
||||
},
|
||||
"otherStateNames": [
|
||||
"ClimbIdle",
|
||||
"ClimbMove0",
|
||||
"ClimbMove1",
|
||||
"ClimbJump"
|
||||
],
|
||||
"usage": "InSet"
|
||||
},
|
||||
{
|
||||
"currentStateName": "JumpForSprint",
|
||||
"audioEvent": {
|
||||
"text": "Play_sfx_char_land_climb"
|
||||
},
|
||||
"otherStateNames": [
|
||||
"ClimbIdle",
|
||||
"ClimbMove0",
|
||||
"ClimbMove1",
|
||||
"ClimbJump"
|
||||
],
|
||||
"usage": "InSet"
|
||||
},
|
||||
{
|
||||
"currentStateName": "JumpWeapon",
|
||||
"audioEvent": {
|
||||
"text": "Play_sfx_char_land_climb"
|
||||
},
|
||||
"otherStateNames": [
|
||||
"ClimbIdle",
|
||||
"ClimbMove0",
|
||||
"ClimbMove1",
|
||||
"ClimbJump"
|
||||
],
|
||||
"usage": "InSet"
|
||||
},
|
||||
{
|
||||
"currentStateName": "JumpForWalkWeapon",
|
||||
"audioEvent": {
|
||||
"text": "Play_sfx_char_land_climb"
|
||||
},
|
||||
"otherStateNames": [
|
||||
"ClimbIdle",
|
||||
"ClimbMove0",
|
||||
"ClimbMove1",
|
||||
"ClimbJump"
|
||||
],
|
||||
"usage": "InSet"
|
||||
},
|
||||
{
|
||||
"currentStateName": "JumpForRunWeapon",
|
||||
"audioEvent": {
|
||||
"text": "Play_sfx_char_land_climb"
|
||||
},
|
||||
"otherStateNames": [
|
||||
"ClimbIdle",
|
||||
"ClimbMove0",
|
||||
"ClimbMove1",
|
||||
"ClimbJump"
|
||||
],
|
||||
"usage": "InSet"
|
||||
},
|
||||
{
|
||||
"currentStateName": "DropDownWeapon",
|
||||
"audioEvent": {
|
||||
"text": "Play_sfx_char_land_climb"
|
||||
},
|
||||
"otherStateNames": [
|
||||
"ClimbIdle",
|
||||
"ClimbMove0",
|
||||
"ClimbMove1",
|
||||
"ClimbJump"
|
||||
],
|
||||
"usage": "InSet"
|
||||
},
|
||||
{
|
||||
"currentStateName": "DropDownLitWeapon",
|
||||
"audioEvent": {
|
||||
"text": "Play_sfx_char_land_climb"
|
||||
},
|
||||
"otherStateNames": [
|
||||
"ClimbIdle",
|
||||
"ClimbMove0",
|
||||
"ClimbMove1",
|
||||
"ClimbJump"
|
||||
],
|
||||
"usage": "InSet"
|
||||
},
|
||||
{
|
||||
"currentStateName": "SwimMove",
|
||||
"audioEvent": {
|
||||
"text": "Stop_sfx_char_swim"
|
||||
},
|
||||
"otherStateNames": [],
|
||||
"usage": "Any"
|
||||
}
|
||||
],
|
||||
"onTransitionIn": [],
|
||||
"recurrentSpeeches": {
|
||||
"Standby": {
|
||||
"start": {
|
||||
"upper": 28.0,
|
||||
"lower": 23.0
|
||||
},
|
||||
"interval": {
|
||||
"upper": 40.0,
|
||||
"lower": 34.0
|
||||
},
|
||||
"eventName": {
|
||||
"text": "Play_vo_char_explore_idle"
|
||||
}
|
||||
},
|
||||
"Walk": {
|
||||
"start": {
|
||||
"upper": 16.0,
|
||||
"lower": 13.0
|
||||
},
|
||||
"interval": {
|
||||
"upper": 14.0,
|
||||
"lower": 10.0
|
||||
},
|
||||
"eventName": {
|
||||
"text": ""
|
||||
}
|
||||
},
|
||||
"Run": {
|
||||
"start": {
|
||||
"upper": 13.0,
|
||||
"lower": 9.0
|
||||
},
|
||||
"interval": {
|
||||
"upper": 11.0,
|
||||
"lower": 8.0
|
||||
},
|
||||
"eventName": {
|
||||
"text": ""
|
||||
}
|
||||
},
|
||||
"Sprint": {
|
||||
"start": {
|
||||
"upper": 12.0,
|
||||
"lower": 7.0
|
||||
},
|
||||
"interval": {
|
||||
"upper": 9.0,
|
||||
"lower": 6.0
|
||||
},
|
||||
"eventName": {
|
||||
"text": ""
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"moveStateAudio": {
|
||||
"onStateBegin": [
|
||||
{
|
||||
"currentStateName": "Fly",
|
||||
"audioEvent": {
|
||||
"text": "Play_sfx_char_fly"
|
||||
},
|
||||
"otherStateNames": [],
|
||||
"usage": "Any"
|
||||
}
|
||||
],
|
||||
"onStateEnd": [
|
||||
{
|
||||
"currentStateName": "Fly",
|
||||
"audioEvent": {
|
||||
"text": "Stop_sfx_char_fly"
|
||||
},
|
||||
"otherStateNames": ["Air"],
|
||||
"usage": "Except"
|
||||
},
|
||||
{
|
||||
"currentStateName": "Air",
|
||||
"audioEvent": {
|
||||
"text": "Stop_sfx_char_fly"
|
||||
},
|
||||
"otherStateNames": ["Fly"],
|
||||
"usage": "Except"
|
||||
}
|
||||
]
|
||||
},
|
||||
"voiceSwitch": {
|
||||
"text": "Switch_Alhatham"
|
||||
},
|
||||
"bodyTypeSwitch": {
|
||||
"text": "Switch_Male"
|
||||
},
|
||||
"listenerLiftup": 1.5,
|
||||
"surfaceProberLiftup": 1.5
|
||||
},
|
||||
"moveStateEffect": {
|
||||
"footprint": {
|
||||
"defaultEffectPatternName": "",
|
||||
"specialSurfaces": {
|
||||
"Snow": {
|
||||
"all": {
|
||||
"effect": "Eff_Character_Snow_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
"PCNoTessellation": {
|
||||
"effect": "Eff_Character_Snow_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
"pc": {
|
||||
"effect": "Eff_Character_Snow_Footprint_PCPS4",
|
||||
"deformation": "Snow_Footprint"
|
||||
},
|
||||
"ps4": {
|
||||
"effect": "Eff_Character_Snow_Footprint_PCPS4",
|
||||
"deformation": "Snow_Footprint"
|
||||
}
|
||||
},
|
||||
"SnowRock": {
|
||||
"all": {
|
||||
"effect": "Eff_Character_Snow_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
"PCNoTessellation": {
|
||||
"effect": "Eff_Character_Snow_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
"pc": {
|
||||
"effect": "Eff_Character_Snow_Footprint_PCPS4",
|
||||
"deformation": "Snow_Footprint"
|
||||
},
|
||||
"ps4": {
|
||||
"effect": "Eff_Character_Snow_Footprint_PCPS4",
|
||||
"deformation": "Snow_Footprint"
|
||||
}
|
||||
},
|
||||
"Dirt": {
|
||||
"all": {
|
||||
"effect": "Eff_Chacter_Footprint",
|
||||
"deformation": ""
|
||||
}
|
||||
},
|
||||
"Sand": {
|
||||
"all": {
|
||||
"effect": "Eff_Chacter_Footprint",
|
||||
"deformation": ""
|
||||
}
|
||||
},
|
||||
"Cloud": {
|
||||
"all": {
|
||||
"effect": "Eff_FootGround_Cloud_01",
|
||||
"deformation": ""
|
||||
}
|
||||
},
|
||||
"TransparentBrick": {
|
||||
"all": {
|
||||
"effect": "Eff_SceneObj_InvisibleWall_01",
|
||||
"deformation": ""
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"perform": {}
|
||||
}
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -1,15 +1,12 @@
|
||||
{
|
||||
"$type": "ConfigAvatar",
|
||||
"common": {
|
||||
"effectAttachShape": {
|
||||
"$type": "ConfigEffectAttachSkinnedMesh",
|
||||
"emissionRateRatio": 1.0,
|
||||
"mesh": "EffectMesh",
|
||||
"normalOffset": 0.02
|
||||
"mesh": "EffectMesh"
|
||||
},
|
||||
"height": 1.86,
|
||||
"modelHeight": 1.86,
|
||||
"mass": 10.0,
|
||||
"height": 1.8600000143051147,
|
||||
"modelHeight": 1.8600000143051147,
|
||||
"affectedByWorld": true,
|
||||
"checkInSurface": true
|
||||
},
|
||||
@ -41,70 +38,53 @@
|
||||
"NormalMoveWeapon/RunningTurnWeapon"
|
||||
]
|
||||
},
|
||||
"combat": {
|
||||
"property": {
|
||||
"endureType": "Avatar_Sword",
|
||||
"weight": 75.0
|
||||
},
|
||||
"beHit": {
|
||||
"hitBloodEffect": ""
|
||||
},
|
||||
"die": {
|
||||
"hasAnimatorDie": true,
|
||||
"dieEndTime": 1.5,
|
||||
"dieForceDisappearTime": 2.5,
|
||||
"dieDisappearEffect": "Eff_Death_Avatar_Common",
|
||||
"dieShaderData": "AvatarDie",
|
||||
"useRagDoll": true,
|
||||
"ragDollDieEndTimeDelay": 0.4000000059604645
|
||||
}
|
||||
},
|
||||
"equipController": {
|
||||
"sheathPoint": "WeaponBackPut",
|
||||
"dissolveSheathFadeDelay": 0.07500000298023224,
|
||||
"dissolveSheathFadeTime": 2.0999999046325684,
|
||||
"attachPoints": {
|
||||
"equip01": "WeaponR",
|
||||
"equip02": "WeaponL",
|
||||
"equip03": "WeaponL"
|
||||
},
|
||||
"sheathPoint": "WeaponBackPut",
|
||||
"dissolveSheathFadeDelay": 0.075,
|
||||
"dissolveSheathFadeTime": 2.1
|
||||
},
|
||||
"combat": {
|
||||
"property": {
|
||||
"endure": 0,
|
||||
"weight": 75,
|
||||
"lockShape": "CircleLockEnemy",
|
||||
"endureType": "Avatar_Sword",
|
||||
"endureShake": 0
|
||||
},
|
||||
"beHit": {
|
||||
"hitBloodEffect": "",
|
||||
"muteAllHit": false,
|
||||
"muteAllHitEffect": false,
|
||||
"muteAllHitText": false
|
||||
},
|
||||
"die": {
|
||||
"hasAnimatorDie": true,
|
||||
"muteAllShaderDieEff": false,
|
||||
"dieShaderData": "AvatarDie",
|
||||
"dieDisappearEffect": "Eff_Death_Avatar_Common",
|
||||
"dieEndTime": 1.5,
|
||||
"dieForceDisappearTime": 2.5,
|
||||
"useRagDoll": true,
|
||||
"ragDollDieEndTimeDelay": 0.4
|
||||
},
|
||||
"animEvents": {}
|
||||
}
|
||||
},
|
||||
"stateLayers": {
|
||||
"defaultLayer": {
|
||||
"$type": "ConfigNormalStateLayer",
|
||||
"layerIndexName": "",
|
||||
"stateIDs": {
|
||||
"NormalStandby": {
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates": {
|
||||
"Standby": []
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"canChangeAvatar": [
|
||||
{
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"massRatio": 100.0,
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
"name": "&CanUseSkill"
|
||||
}
|
||||
],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"canChangeAvatar": [{}],
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"NormalMove": {
|
||||
@ -126,25 +106,15 @@
|
||||
"FallToGroundRunHard": ["Audio_Male_FallToGroundRunHard"],
|
||||
"FallToGroundSprint": ["Audio_Male_FallToGroundSprint"]
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"canChangeAvatar": [
|
||||
{
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"massRatio": 1.0,
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
"name": "&CanUseSkill"
|
||||
}
|
||||
],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 1.0,
|
||||
"canChangeAvatar": [{}],
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"SprintBS": {
|
||||
@ -156,24 +126,20 @@
|
||||
"Emo_Male_Sprint_BS"
|
||||
]
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"resetAnimatorTriggerOnEnter": ["DoSkill", "AimEnd"],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter": ["DoSkill", "AimEnd"],
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseSkill",
|
||||
"normalizeStart": 0.26,
|
||||
"normalizeEnd": 1.0
|
||||
"normalizeStart": 0.25999999046325684
|
||||
}
|
||||
],
|
||||
"canChangeAvatar": [
|
||||
{
|
||||
"normalizeStart": 0.26,
|
||||
"normalizeEnd": 1.0
|
||||
"normalizeStart": 0.25999999046325684
|
||||
}
|
||||
],
|
||||
"actionPanelState": "Normal",
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"Sprint": {
|
||||
@ -185,25 +151,15 @@
|
||||
"Emo_Male_Sprint_Loop"
|
||||
]
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"canChangeAvatar": [
|
||||
{
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"massRatio": 1.0,
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
"name": "&CanUseSkill"
|
||||
}
|
||||
],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 1.0,
|
||||
"canChangeAvatar": [{}],
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"SkiffNormal": {
|
||||
@ -211,13 +167,9 @@
|
||||
"animatorStates": {
|
||||
"SkiffNormal": []
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"canDoSkill": false,
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"Climb": {
|
||||
@ -230,11 +182,9 @@
|
||||
"JumpUpWallForStandby": ["Audio_Male_JumpUpWallStandby"],
|
||||
"Standby2ClimbB": ["Audio_Male_Standby2ClimbB"]
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Climb",
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ClimbTransient": {
|
||||
@ -243,11 +193,8 @@
|
||||
"JumpWallReady": [],
|
||||
"Standby2ClimbA": ["Audio_Male_Standby2ClimbA"]
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"Upstairs": {
|
||||
@ -255,17 +202,13 @@
|
||||
"animatorStates": {
|
||||
"Upstairs": ["Audio_Male_Upstairs"]
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeeEnd": 1.0
|
||||
"name": "&CanUseSkill"
|
||||
}
|
||||
],
|
||||
"actionPanelState": "Normal",
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"Slip": {
|
||||
@ -274,11 +217,8 @@
|
||||
"SlipFaceWall": [],
|
||||
"SlipBackWall": []
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"Swim": {
|
||||
@ -292,11 +232,9 @@
|
||||
],
|
||||
"SwimJumpToWater": ["Audio_Male_SwimJumpToWater"]
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Swim",
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"Fly": {
|
||||
@ -305,18 +243,15 @@
|
||||
"Fly": [],
|
||||
"FlyStart": ["Audio_Male_FlyStart", "FlyStart_Weapon"]
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseAirSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
"name": "&CanUseAirSkill"
|
||||
}
|
||||
],
|
||||
"actionPanelState": "Fly",
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"Jump": {
|
||||
@ -327,18 +262,15 @@
|
||||
"JumpForWalk": ["Audio_Male_Jump"],
|
||||
"JumpForSprint": ["Audio_Male_Jump"]
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter": ["DoSkill", "AimEnd"],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseAirSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
"name": "&CanUseAirSkill"
|
||||
}
|
||||
],
|
||||
"actionPanelState": "Jump",
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"Fall": {
|
||||
@ -351,18 +283,14 @@
|
||||
"DropDownLit": [],
|
||||
"WalkDropDownLit": []
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseAirSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
"name": "&CanUseAirSkill"
|
||||
}
|
||||
],
|
||||
"actionPanelState": "Normal",
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"NormalStandbyWeapon": {
|
||||
@ -370,25 +298,15 @@
|
||||
"animatorStates": {
|
||||
"StandbyWeapon": []
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"canChangeAvatar": [
|
||||
{
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"massRatio": 100.0,
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
"name": "&CanUseSkill"
|
||||
}
|
||||
],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"canChangeAvatar": [{}],
|
||||
"animatorTriggerOnLanded": "",
|
||||
"battouOnStart": true
|
||||
},
|
||||
"NormalMoveWeapon": {
|
||||
@ -410,25 +328,15 @@
|
||||
"FallToGroundRunWeapon": ["Audio_Male_FallToGroundRun"],
|
||||
"FallToGroundRunHardWeapon": ["Audio_Male_FallToGroundRunHard"]
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"canChangeAvatar": [
|
||||
{
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"massRatio": 2.0,
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
"name": "&CanUseSkill"
|
||||
}
|
||||
],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 2.0,
|
||||
"canChangeAvatar": [{}],
|
||||
"animatorTriggerOnLanded": "",
|
||||
"battouOnStart": true
|
||||
},
|
||||
"NormalMoveWeaponPutaway": {
|
||||
@ -451,25 +359,15 @@
|
||||
"Audio_Male_Sword_RunToSprintWeapon"
|
||||
]
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"canChangeAvatar": [
|
||||
{
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"massRatio": 2.0,
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
"name": "&CanUseSkill"
|
||||
}
|
||||
],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 2.0,
|
||||
"canChangeAvatar": [{}],
|
||||
"animatorTriggerOnLanded": "",
|
||||
"battouOnStart": true
|
||||
},
|
||||
"NormalMoveWeaponOver": {
|
||||
@ -480,25 +378,15 @@
|
||||
"RunPutawayOver": ["Audio_Male_Sword_RunPutAwayOver"],
|
||||
"RunToSprintWeaponOver": ["Audio_Male_Sword_RunToSprintWeaponOver"]
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"canChangeAvatar": [
|
||||
{
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"massRatio": 2.0,
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
"name": "&CanUseSkill"
|
||||
}
|
||||
],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 2.0,
|
||||
"canChangeAvatar": [{}],
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"JumpWeapon": {
|
||||
@ -508,24 +396,16 @@
|
||||
"JumpForRunWeapon": ["Audio_Male_Jump"],
|
||||
"JumpForWalkWeapon": ["Audio_Male_Jump"]
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"canDoSkill": true,
|
||||
"canChangeAvatar": [
|
||||
{
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseAirSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
"name": "&CanUseAirSkill"
|
||||
}
|
||||
],
|
||||
"canChangeAvatar": [{}],
|
||||
"actionPanelState": "Jump",
|
||||
"animatorTriggerOnLanded": "",
|
||||
"battouOnStart": true
|
||||
},
|
||||
"FallWeapon": {
|
||||
@ -535,18 +415,14 @@
|
||||
"DropDownLitWeapon": [],
|
||||
"WalkDropDownLitWeapon": []
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseAirSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
"name": "&CanUseAirSkill"
|
||||
}
|
||||
],
|
||||
"actionPanelState": "Normal",
|
||||
"animatorTriggerOnLanded": "",
|
||||
"battouOnStart": true
|
||||
},
|
||||
"BeHit": {
|
||||
@ -556,11 +432,11 @@
|
||||
"Hit_H": ["Audio_Male_Hit_H"]
|
||||
},
|
||||
"moveType": "combatMove",
|
||||
"cameraType": "combatBeHit",
|
||||
"jumpCancelEnd": 0.0,
|
||||
"resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"],
|
||||
"resetAnimatorTriggerOnExit": ["DoSkill"],
|
||||
"setAnimatorBoolean": [],
|
||||
"cameraType": "combatBeHit",
|
||||
"jumpCancelEnd": 0.0,
|
||||
"animatorTriggerOnLanded": "",
|
||||
"battouOnStart": true
|
||||
},
|
||||
"Die": {
|
||||
@ -570,7 +446,8 @@
|
||||
"NormalDie": ["Die", "Audio_Male_Death"],
|
||||
"SwimDie": ["Swim_Die", "Audio_Male_SwimDie"],
|
||||
"HitGroundDie": ["Die", "Audio_Male_Death"]
|
||||
}
|
||||
},
|
||||
"animatorTriggerOnLanded": ""
|
||||
},
|
||||
"Die_RagDoll": {
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
@ -578,7 +455,8 @@
|
||||
"NormalDie_AS": [],
|
||||
"FallDie_AS": []
|
||||
},
|
||||
"enableRagDoll": true
|
||||
"enableRagDoll": true,
|
||||
"animatorTriggerOnLanded": ""
|
||||
},
|
||||
"TakePhotos": {
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
@ -589,7 +467,8 @@
|
||||
"Akimbo02Loop": [],
|
||||
"Think01AS": [],
|
||||
"Akimbo02AS": []
|
||||
}
|
||||
},
|
||||
"animatorTriggerOnLanded": ""
|
||||
},
|
||||
"Channel_BS": {
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
@ -597,24 +476,16 @@
|
||||
"ChannelBS": ["Emo_Avatar_Common_Manekin_Default"]
|
||||
},
|
||||
"moveType": "combatMove",
|
||||
"canChangeAvatar": [
|
||||
{
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"massRatio": 100.0,
|
||||
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
"name": "&CanUseSkill"
|
||||
}
|
||||
],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"canChangeAvatar": [{}],
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"Channel_Loop": {
|
||||
@ -623,24 +494,16 @@
|
||||
"ChannelLoop": []
|
||||
},
|
||||
"moveType": "combatMove",
|
||||
"canChangeAvatar": [
|
||||
{
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"massRatio": 100.0,
|
||||
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
"name": "&CanUseSkill"
|
||||
}
|
||||
],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"canChangeAvatar": [{}],
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"Channel_AS": {
|
||||
@ -649,24 +512,16 @@
|
||||
"ChannelAS": []
|
||||
},
|
||||
"moveType": "combatMove",
|
||||
"canChangeAvatar": [
|
||||
{
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"massRatio": 100.0,
|
||||
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
"name": "&CanUseSkill"
|
||||
}
|
||||
],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"canChangeAvatar": [{}],
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"PlayMusic_Lyre": {
|
||||
@ -676,13 +531,9 @@
|
||||
"PlayMusic_Lyre_Loop": []
|
||||
},
|
||||
"moveType": "combatMove",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": false,
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"PlayMusic_Lyre_AS": {
|
||||
@ -691,24 +542,16 @@
|
||||
"PlayMusic_Lyre_AS": ["PlayMusic_Lyre_Male_AS"]
|
||||
},
|
||||
"moveType": "combatMove",
|
||||
"canChangeAvatar": [
|
||||
{
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"massRatio": 100.0,
|
||||
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
"name": "&CanUseSkill"
|
||||
}
|
||||
],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"canChangeAvatar": [{}],
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"PlayMusic_Qin": {
|
||||
@ -718,13 +561,9 @@
|
||||
"PlayMusic_Qin_Loop": []
|
||||
},
|
||||
"moveType": "combatMove",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": false,
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"PlayMusic_Qin_AS": {
|
||||
@ -733,24 +572,16 @@
|
||||
"PlayMusic_Qin_AS": ["PlayMusic_Qin_Male_AS"]
|
||||
},
|
||||
"moveType": "combatMove",
|
||||
"canChangeAvatar": [
|
||||
{
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"massRatio": 100.0,
|
||||
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
"name": "&CanUseSkill"
|
||||
}
|
||||
],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"canChangeAvatar": [{}],
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"PlayMusic_Drum": {
|
||||
@ -760,13 +591,9 @@
|
||||
"PlayMusic_Drum_Loop": []
|
||||
},
|
||||
"moveType": "combatMove",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": false,
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"PlayMusic_Drum_AS": {
|
||||
@ -775,24 +602,16 @@
|
||||
"PlayMusic_Drum_AS": ["PlayMusic_Drum_Male_AS"]
|
||||
},
|
||||
"moveType": "combatMove",
|
||||
"canChangeAvatar": [
|
||||
{
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"massRatio": 100.0,
|
||||
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
"name": "&CanUseSkill"
|
||||
}
|
||||
],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"canChangeAvatar": [{}],
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_ElectricCoreFly": {
|
||||
@ -801,8 +620,7 @@
|
||||
"ActivitySkill_ElectricCoreFly": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": false,
|
||||
"massRatio": 100.0,
|
||||
"resetAnimatorTriggerOnEnter": ["ElectricCoreFly_End"],
|
||||
"resetAnimatorTriggerOnExit": [
|
||||
"BeHit",
|
||||
@ -810,9 +628,7 @@
|
||||
"Jump",
|
||||
"ElectricCoreFly_End"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_GrapplingHook": {
|
||||
@ -821,8 +637,7 @@
|
||||
"ActivitySkill_GrapplingHook": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": false,
|
||||
"massRatio": 100.0,
|
||||
"resetAnimatorTriggerOnEnter": ["GrapplingHook_Drop"],
|
||||
"resetAnimatorTriggerOnExit": [
|
||||
"BeHit",
|
||||
@ -830,49 +645,38 @@
|
||||
"Jump",
|
||||
"GrapplingHook_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"audio": {
|
||||
"$type": "ConfigAvatarAudio",
|
||||
"animAudio": {
|
||||
"onTransitionOut": [
|
||||
{
|
||||
"currentStateName": "StandbyPutaway",
|
||||
"audioEvent": {
|
||||
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
|
||||
},
|
||||
"otherStateNames": [],
|
||||
"usage": "Any"
|
||||
}
|
||||
},
|
||||
{
|
||||
"currentStateName": "WalkPutaway",
|
||||
"audioEvent": {
|
||||
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
|
||||
},
|
||||
"otherStateNames": [],
|
||||
"usage": "Any"
|
||||
}
|
||||
},
|
||||
{
|
||||
"currentStateName": "RunPutaway",
|
||||
"audioEvent": {
|
||||
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
|
||||
},
|
||||
"otherStateNames": [],
|
||||
"usage": "Any"
|
||||
}
|
||||
},
|
||||
{
|
||||
"currentStateName": "SwimJumpDrop",
|
||||
"audioEvent": {
|
||||
"text": "Stop_sfx_char_swim_drop"
|
||||
},
|
||||
"otherStateNames": [],
|
||||
"usage": "Any"
|
||||
}
|
||||
},
|
||||
{
|
||||
"currentStateName": "SwimJump",
|
||||
@ -1068,12 +872,9 @@
|
||||
"currentStateName": "SwimMove",
|
||||
"audioEvent": {
|
||||
"text": "Stop_sfx_char_swim"
|
||||
},
|
||||
"otherStateNames": [],
|
||||
"usage": "Any"
|
||||
}
|
||||
}
|
||||
],
|
||||
"onTransitionIn": [],
|
||||
"recurrentSpeeches": {
|
||||
"Standby": {
|
||||
"start": {
|
||||
@ -1135,9 +936,7 @@
|
||||
"currentStateName": "Fly",
|
||||
"audioEvent": {
|
||||
"text": "Play_sfx_char_fly"
|
||||
},
|
||||
"otherStateNames": [],
|
||||
"usage": "Any"
|
||||
}
|
||||
}
|
||||
],
|
||||
"onStateEnd": [
|
||||
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -1,15 +1,12 @@
|
||||
{
|
||||
"$type": "ConfigAvatar",
|
||||
"common": {
|
||||
"effectAttachShape": {
|
||||
"$type": "ConfigEffectAttachSkinnedMesh",
|
||||
"emissionRateRatio": 1.0,
|
||||
"mesh": "EffectMesh",
|
||||
"normalOffset": 0.02
|
||||
"mesh": "EffectMesh"
|
||||
},
|
||||
"height": 1.8647,
|
||||
"modelHeight": 1.86,
|
||||
"mass": 10.0,
|
||||
"height": 1.8646999597549438,
|
||||
"modelHeight": 1.8600000143051147,
|
||||
"affectedByWorld": true,
|
||||
"checkInSurface": true
|
||||
},
|
||||
@ -43,76 +40,59 @@
|
||||
"SitB/SitBLoop"
|
||||
]
|
||||
},
|
||||
"specialPoint": {
|
||||
"elementAbsorb": "PRIVATE_Pendant",
|
||||
"elementPendant": "PRIVATE_Pendant",
|
||||
"elementDrop": "RootNode",
|
||||
"bulletAim": "RootNode"
|
||||
},
|
||||
"combat": {
|
||||
"property": {
|
||||
"endureType": "Avatar_Sword",
|
||||
"weight": 75.0
|
||||
},
|
||||
"beHit": {
|
||||
"hitBloodEffect": ""
|
||||
},
|
||||
"die": {
|
||||
"hasAnimatorDie": true,
|
||||
"dieEndTime": 1.5,
|
||||
"dieForceDisappearTime": 2.5,
|
||||
"dieDisappearEffect": "Death_Avatar_Common",
|
||||
"dieShaderData": "AvatarDie",
|
||||
"useRagDoll": true,
|
||||
"ragDollDieEndTimeDelay": 0.4000000059604645
|
||||
}
|
||||
},
|
||||
"equipController": {
|
||||
"sheathPoint": "WeaponBackPut",
|
||||
"dissolveSheathFadeDelay": 0.07500000298023224,
|
||||
"dissolveSheathFadeTime": 2.0999999046325684,
|
||||
"attachPoints": {
|
||||
"equip01": "WeaponR",
|
||||
"equip02": "WeaponL",
|
||||
"equip03": "WeaponL"
|
||||
},
|
||||
"sheathPoint": "WeaponBackPut",
|
||||
"dissolveSheathFadeDelay": 0.075,
|
||||
"dissolveSheathFadeTime": 2.1,
|
||||
"patternSheathFadeDelay": 0.075,
|
||||
"patternSheathFadeTime": 2.1
|
||||
},
|
||||
"specialPoint": {
|
||||
"elementAbsorb": "PRIVATE_Pendant",
|
||||
"elementPendant": "PRIVATE_Pendant"
|
||||
},
|
||||
"combat": {
|
||||
"property": {
|
||||
"endure": 0,
|
||||
"weight": 75,
|
||||
"lockShape": "CircleLockEnemy",
|
||||
"endureType": "Avatar_Sword",
|
||||
"endureShake": 0
|
||||
},
|
||||
"beHit": {
|
||||
"hitBloodEffect": "",
|
||||
"muteAllHit": false,
|
||||
"muteAllHitEffect": false,
|
||||
"muteAllHitText": false
|
||||
},
|
||||
"die": {
|
||||
"hasAnimatorDie": true,
|
||||
"muteAllShaderDieEff": false,
|
||||
"dieShaderData": "AvatarDie",
|
||||
"dieDisappearEffect": "Death_Avatar_Common",
|
||||
"dieEndTime": 1.5,
|
||||
"dieForceDisappearTime": 2.5,
|
||||
"useRagDoll": true,
|
||||
"ragDollDieEndTimeDelay": 0.4
|
||||
},
|
||||
"animEvents": {}
|
||||
}
|
||||
},
|
||||
"stateLayers": {
|
||||
"defaultLayer": {
|
||||
"$type": "ConfigNormalStateLayer",
|
||||
"layerIndexName": "",
|
||||
"stateIDs": {
|
||||
"NormalStandby": {
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates": {
|
||||
"Standby": []
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"canChangeAvatar": [
|
||||
{
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"massRatio": 100.0,
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
"name": "&CanUseSkill"
|
||||
}
|
||||
],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"canChangeAvatar": [{}],
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"NormalMove": {
|
||||
@ -134,25 +114,15 @@
|
||||
"FallToGroundRunHard": ["Audio_Male_FallToGroundRunHard"],
|
||||
"FallToGroundSprint": ["Audio_Male_FallToGroundSprint"]
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"canChangeAvatar": [
|
||||
{
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"massRatio": 1.0,
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
"name": "&CanUseSkill"
|
||||
}
|
||||
],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 1.0,
|
||||
"canChangeAvatar": [{}],
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"SprintBS": {
|
||||
@ -164,24 +134,20 @@
|
||||
"Emo_Male_Sprint_BS"
|
||||
]
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"resetAnimatorTriggerOnEnter": ["DoSkill", "AimEnd"],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter": ["DoSkill", "AimEnd"],
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseSkill",
|
||||
"normalizeStart": 0.26,
|
||||
"normalizeEnd": 1.0
|
||||
"normalizeStart": 0.25999999046325684
|
||||
}
|
||||
],
|
||||
"canChangeAvatar": [
|
||||
{
|
||||
"normalizeStart": 0.26,
|
||||
"normalizeEnd": 1.0
|
||||
"normalizeStart": 0.25999999046325684
|
||||
}
|
||||
],
|
||||
"actionPanelState": "Normal",
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"Sprint": {
|
||||
@ -193,25 +159,15 @@
|
||||
"Emo_Male_Sprint_Loop"
|
||||
]
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"canChangeAvatar": [
|
||||
{
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"massRatio": 1.0,
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
"name": "&CanUseSkill"
|
||||
}
|
||||
],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 1.0,
|
||||
"canChangeAvatar": [{}],
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"SkiffNormal": {
|
||||
@ -219,13 +175,9 @@
|
||||
"animatorStates": {
|
||||
"SkiffNormal": []
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"canDoSkill": false,
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"Climb": {
|
||||
@ -238,11 +190,9 @@
|
||||
"JumpUpWallForStandby": ["Audio_Male_JumpUpWallStandby"],
|
||||
"Standby2ClimbB": ["Audio_Male_Standby2ClimbB"]
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Climb",
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ClimbTransient": {
|
||||
@ -251,11 +201,8 @@
|
||||
"JumpWallReady": [],
|
||||
"Standby2ClimbA": ["Audio_Male_Standby2ClimbA"]
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"Upstairs": {
|
||||
@ -263,17 +210,13 @@
|
||||
"animatorStates": {
|
||||
"Upstairs": ["Audio_Male_Upstairs"]
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeeEnd": 1.0
|
||||
"name": "&CanUseSkill"
|
||||
}
|
||||
],
|
||||
"actionPanelState": "Normal",
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"Slip": {
|
||||
@ -282,11 +225,8 @@
|
||||
"SlipFaceWall": [],
|
||||
"SlipBackWall": []
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"Swim": {
|
||||
@ -300,11 +240,9 @@
|
||||
],
|
||||
"SwimJumpToWater": ["Audio_Male_SwimJumpToWater"]
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Swim",
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"Fly": {
|
||||
@ -313,18 +251,15 @@
|
||||
"Fly": [],
|
||||
"FlyStart": ["Audio_Male_FlyStart", "FlyStart_Weapon"]
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseAirSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
"name": "&CanUseAirSkill"
|
||||
}
|
||||
],
|
||||
"actionPanelState": "Fly",
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"Jump": {
|
||||
@ -335,18 +270,15 @@
|
||||
"JumpForWalk": ["Audio_Male_Jump"],
|
||||
"JumpForSprint": ["Audio_Male_Jump"]
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter": ["DoSkill", "AimEnd"],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseAirSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
"name": "&CanUseAirSkill"
|
||||
}
|
||||
],
|
||||
"actionPanelState": "Jump",
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"Fall": {
|
||||
@ -359,18 +291,14 @@
|
||||
"DropDownLit": [],
|
||||
"WalkDropDownLit": []
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseAirSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
"name": "&CanUseAirSkill"
|
||||
}
|
||||
],
|
||||
"actionPanelState": "Normal",
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"NormalStandbyWeapon": {
|
||||
@ -378,25 +306,15 @@
|
||||
"animatorStates": {
|
||||
"StandbyWeapon": []
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"canChangeAvatar": [
|
||||
{
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"massRatio": 100.0,
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
"name": "&CanUseSkill"
|
||||
}
|
||||
],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"canChangeAvatar": [{}],
|
||||
"animatorTriggerOnLanded": "",
|
||||
"battouOnStart": true
|
||||
},
|
||||
"NormalMoveWeapon": {
|
||||
@ -415,25 +333,15 @@
|
||||
"FallToGroundRunWeapon": ["Audio_Male_FallToGroundRun"],
|
||||
"FallToGroundRunHardWeapon": ["Audio_Male_FallToGroundRunHard"]
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"canChangeAvatar": [
|
||||
{
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"massRatio": 2.0,
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
"name": "&CanUseSkill"
|
||||
}
|
||||
],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 2.0,
|
||||
"canChangeAvatar": [{}],
|
||||
"animatorTriggerOnLanded": "",
|
||||
"battouOnStart": true
|
||||
},
|
||||
"NormalMoveWeaponPutaway": {
|
||||
@ -456,25 +364,15 @@
|
||||
"Audio_Male_Sword_RunToSprintWeapon"
|
||||
]
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"canChangeAvatar": [
|
||||
{
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"massRatio": 2.0,
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
"name": "&CanUseSkill"
|
||||
}
|
||||
],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 2.0,
|
||||
"canChangeAvatar": [{}],
|
||||
"animatorTriggerOnLanded": "",
|
||||
"battouOnStart": true
|
||||
},
|
||||
"NormalMoveWeaponOver": {
|
||||
@ -485,25 +383,15 @@
|
||||
"RunPutawayOver": ["Audio_Male_Sword_RunPutAwayOver"],
|
||||
"RunToSprintWeaponOver": ["Audio_Male_Sword_RunToSprintWeaponOver"]
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"canChangeAvatar": [
|
||||
{
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"massRatio": 2.0,
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
"name": "&CanUseSkill"
|
||||
}
|
||||
],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 2.0,
|
||||
"canChangeAvatar": [{}],
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"JumpWeapon": {
|
||||
@ -513,24 +401,16 @@
|
||||
"JumpForRunWeapon": ["Audio_Male_Jump"],
|
||||
"JumpForWalkWeapon": ["Audio_Male_Jump"]
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"canDoSkill": true,
|
||||
"canChangeAvatar": [
|
||||
{
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseAirSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
"name": "&CanUseAirSkill"
|
||||
}
|
||||
],
|
||||
"canChangeAvatar": [{}],
|
||||
"actionPanelState": "Jump",
|
||||
"animatorTriggerOnLanded": "",
|
||||
"battouOnStart": true
|
||||
},
|
||||
"FallWeapon": {
|
||||
@ -540,18 +420,14 @@
|
||||
"DropDownLitWeapon": [],
|
||||
"WalkDropDownLitWeapon": []
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseAirSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
"name": "&CanUseAirSkill"
|
||||
}
|
||||
],
|
||||
"actionPanelState": "Normal",
|
||||
"animatorTriggerOnLanded": "",
|
||||
"battouOnStart": true
|
||||
},
|
||||
"BeHit": {
|
||||
@ -561,11 +437,11 @@
|
||||
"Hit_H": ["Audio_Male_Hit_H"]
|
||||
},
|
||||
"moveType": "combatMove",
|
||||
"cameraType": "combatBeHit",
|
||||
"jumpCancelEnd": 0.0,
|
||||
"resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"],
|
||||
"resetAnimatorTriggerOnExit": ["DoSkill"],
|
||||
"setAnimatorBoolean": [],
|
||||
"cameraType": "combatBeHit",
|
||||
"jumpCancelEnd": 0.0,
|
||||
"animatorTriggerOnLanded": "",
|
||||
"battouOnStart": true
|
||||
},
|
||||
"Die": {
|
||||
@ -575,7 +451,8 @@
|
||||
"NormalDie": ["Die", "Audio_Male_Death"],
|
||||
"SwimDie": ["Swim_Die", "Audio_Male_SwimDie"],
|
||||
"HitGroundDie": ["Die", "Audio_Male_Death"]
|
||||
}
|
||||
},
|
||||
"animatorTriggerOnLanded": ""
|
||||
},
|
||||
"Die_RagDoll": {
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
@ -583,46 +460,38 @@
|
||||
"NormalDie_AS": [],
|
||||
"FallDie_AS": []
|
||||
},
|
||||
"enableRagDoll": true
|
||||
"enableRagDoll": true,
|
||||
"animatorTriggerOnLanded": ""
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"audio": {
|
||||
"$type": "ConfigAvatarAudio",
|
||||
"animAudio": {
|
||||
"onTransitionOut": [
|
||||
{
|
||||
"currentStateName": "StandbyPutaway",
|
||||
"audioEvent": {
|
||||
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
|
||||
},
|
||||
"otherStateNames": [],
|
||||
"usage": "Any"
|
||||
}
|
||||
},
|
||||
{
|
||||
"currentStateName": "WalkPutaway",
|
||||
"audioEvent": {
|
||||
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
|
||||
},
|
||||
"otherStateNames": [],
|
||||
"usage": "Any"
|
||||
}
|
||||
},
|
||||
{
|
||||
"currentStateName": "RunPutaway",
|
||||
"audioEvent": {
|
||||
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
|
||||
},
|
||||
"otherStateNames": [],
|
||||
"usage": "Any"
|
||||
}
|
||||
},
|
||||
{
|
||||
"currentStateName": "SwimJumpDrop",
|
||||
"audioEvent": {
|
||||
"text": "Stop_sfx_char_swim_drop"
|
||||
},
|
||||
"otherStateNames": [],
|
||||
"usage": "Any"
|
||||
}
|
||||
},
|
||||
{
|
||||
"currentStateName": "SwimJump",
|
||||
@ -818,12 +687,9 @@
|
||||
"currentStateName": "SwimMove",
|
||||
"audioEvent": {
|
||||
"text": "Stop_sfx_char_swim"
|
||||
},
|
||||
"otherStateNames": [],
|
||||
"usage": "Any"
|
||||
}
|
||||
}
|
||||
],
|
||||
"onTransitionIn": [],
|
||||
"recurrentSpeeches": {
|
||||
"Standby": {
|
||||
"start": {
|
||||
@ -885,9 +751,7 @@
|
||||
"currentStateName": "Fly",
|
||||
"audioEvent": {
|
||||
"text": "Play_sfx_char_fly"
|
||||
},
|
||||
"otherStateNames": [],
|
||||
"usage": "Any"
|
||||
}
|
||||
}
|
||||
],
|
||||
"onStateEnd": [
|
||||
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
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Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
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Load Diff
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Load Diff
File diff suppressed because it is too large
Load Diff
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Load Diff
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Load Diff
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Load Diff
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Load Diff
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Load Diff
File diff suppressed because it is too large
Load Diff
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Load Diff
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Load Diff
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Load Diff
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Load Diff
File diff suppressed because it is too large
Load Diff
@ -1,11 +1,8 @@
|
||||
{
|
||||
"$type": "ConfigAvatar",
|
||||
"common": {
|
||||
"effectAttachShape": {
|
||||
"$type": "ConfigEffectAttachSkinnedMesh",
|
||||
"emissionRateRatio": 1.0,
|
||||
"mesh": "EffectMesh",
|
||||
"normalOffset": 0.02
|
||||
"mesh": "EffectMesh"
|
||||
},
|
||||
"mass": 10.0,
|
||||
"affectedByWorld": true,
|
||||
@ -39,41 +36,167 @@
|
||||
"NormalMoveWeapon/RunningTurnWeapon"
|
||||
]
|
||||
},
|
||||
"equipController": {
|
||||
"attachPoints": {
|
||||
"equip01": "WeaponR",
|
||||
"equip02": "WeaponL"
|
||||
},
|
||||
"sheathPoint": "WeaponBackPut"
|
||||
},
|
||||
"combat": {
|
||||
"property": {
|
||||
"endure": 0,
|
||||
"weight": 75,
|
||||
"lockShape": "CircleLockEnemy",
|
||||
"endureType": "Avatar_Sword"
|
||||
"endureType": "Avatar_Sword",
|
||||
"weight": 75.0
|
||||
},
|
||||
"beHit": {
|
||||
"hitBloodEffect": "",
|
||||
"muteAllHit": false,
|
||||
"muteAllHitEffect": false,
|
||||
"muteAllHitText": false
|
||||
"hitBloodEffect": ""
|
||||
},
|
||||
"die": {
|
||||
"hasAnimatorDie": true,
|
||||
"muteAllShaderDieEff": false,
|
||||
"dieShaderData": "AvatarDie",
|
||||
"dieDisappearEffect": "Eff_Death_Avatar_Common",
|
||||
"dieEndTime": 1.5,
|
||||
"dieForceDisappearTime": 2.5,
|
||||
"dieDisappearEffect": "Eff_Death_Avatar_Common",
|
||||
"dieShaderData": "AvatarDie",
|
||||
"useRagDoll": true,
|
||||
"ragDollDieEndTimeDelay": 0.4
|
||||
},
|
||||
"animEvents": {}
|
||||
"ragDollDieEndTimeDelay": 0.4000000059604645
|
||||
}
|
||||
},
|
||||
"equipController": {
|
||||
"sheathPoint": "WeaponBackPut",
|
||||
"attachPoints": {
|
||||
"equip01": "WeaponR",
|
||||
"equip02": "WeaponL"
|
||||
}
|
||||
},
|
||||
"abilities": [
|
||||
{
|
||||
"abilityID": "Ability_01",
|
||||
"abilityName": "Test_AttachFire",
|
||||
"abilityOverride": ""
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_03",
|
||||
"abilityName": "Test_AttachGrassEnemy",
|
||||
"abilityOverride": ""
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_04",
|
||||
"abilityName": "Test_CreateSteamBang",
|
||||
"abilityOverride": ""
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_07",
|
||||
"abilityName": "Test_CreateGrassDart",
|
||||
"abilityOverride": ""
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_08",
|
||||
"abilityName": "Test_CreateSharkTorpedo",
|
||||
"abilityOverride": ""
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_09",
|
||||
"abilityName": "Test_FireShield",
|
||||
"abilityOverride": ""
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_10",
|
||||
"abilityName": "Test_AttachIce",
|
||||
"abilityOverride": ""
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_RisingSlash_Hold",
|
||||
"abilityName": "Test_HoldAttack",
|
||||
"abilityOverride": ""
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_RisingSlash_CD",
|
||||
"abilityName": "Test_RisingSlash_CD",
|
||||
"abilityOverride": ""
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_FireAssault_Loop",
|
||||
"abilityName": "Test_FireAssault_Loop",
|
||||
"abilityOverride": ""
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_FireAssault_CD",
|
||||
"abilityName": "Test_FireAssault_CD",
|
||||
"abilityOverride": ""
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_LightningSpear",
|
||||
"abilityName": "Test_LightningSpear",
|
||||
"abilityOverride": ""
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_LightningSpear_1H",
|
||||
"abilityName": "Test_LightningSpear_1H",
|
||||
"abilityOverride": ""
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_LightningSpear_2H",
|
||||
"abilityName": "Test_LightningSpear_2H",
|
||||
"abilityOverride": ""
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_LightningSpear_3H",
|
||||
"abilityName": "Test_LightningSpear_3H",
|
||||
"abilityOverride": ""
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_LightningSpear_4H",
|
||||
"abilityName": "Test_LightningSpear_4H",
|
||||
"abilityOverride": ""
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_LightningSpear_5H",
|
||||
"abilityName": "Test_LightningSpear_5H",
|
||||
"abilityOverride": ""
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_FlickerWave",
|
||||
"abilityName": "Avatar_Kate_FlickerWave",
|
||||
"abilityOverride": ""
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_WindZone",
|
||||
"abilityName": "Test_WindZone",
|
||||
"abilityOverride": ""
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_ThunderFall",
|
||||
"abilityName": "Avatar_Kate_ThunderFall",
|
||||
"abilityOverride": ""
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_StaticElecField",
|
||||
"abilityName": "Test_StaticElecField",
|
||||
"abilityOverride": ""
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_RisingBladeNE",
|
||||
"abilityName": "Avatar_Kate_RisingBladeNE",
|
||||
"abilityOverride": ""
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_TriggerAbility",
|
||||
"abilityName": "Avatar_Kate_TriggerAbility",
|
||||
"abilityOverride": ""
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_CreateWoodSpike",
|
||||
"abilityName": "Test_CreateWoodSpike",
|
||||
"abilityOverride": ""
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_RockImpact",
|
||||
"abilityName": "Avatar_Kevin_RockImpact",
|
||||
"abilityOverride": ""
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_SupportWoodSpike_CD",
|
||||
"abilityName": "Test_SupportWoodSpike_CD",
|
||||
"abilityOverride": ""
|
||||
}
|
||||
],
|
||||
"stateLayers": {
|
||||
"defaultLayer": {
|
||||
"$type": "ConfigNormalStateLayer",
|
||||
"layerIndexName": "",
|
||||
"stateIDs": {
|
||||
"NormalMove": {
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
@ -98,25 +221,15 @@
|
||||
"FallToGroundRunHard": ["Audio_Girl_FallToGroundRunHard"],
|
||||
"FallToGroundSprint": ["Audio_Girl_FallToGroundSprint"]
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"canChangeAvatar": [
|
||||
{
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"massRatio": 1.0,
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
"name": "&CanUseSkill"
|
||||
}
|
||||
],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 1.0,
|
||||
"canChangeAvatar": [{}],
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"Climb": {
|
||||
@ -129,11 +242,9 @@
|
||||
"JumpUpWallForStandby": ["Audio_Girl_JumpUpWallStandby"],
|
||||
"Standby2ClimbB": ["Audio_Girl_Standby2ClimbB"]
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Climb",
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ClimbTransient": {
|
||||
@ -143,11 +254,8 @@
|
||||
"Standby2ClimbA": ["Audio_Girl_Standby2ClimbA"],
|
||||
"Upstairs": ["Audio_Girl_Upstairs"]
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"Ladder": {
|
||||
@ -160,11 +268,9 @@
|
||||
"LadderSlipStop": [],
|
||||
"Standby2Ladder": []
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Ladder",
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"Slip": {
|
||||
@ -174,11 +280,8 @@
|
||||
"SlipFaceWall": [],
|
||||
"SlipBackWall": []
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"Swim": {
|
||||
@ -191,11 +294,9 @@
|
||||
"SwimJumpDrop": [],
|
||||
"SwimJumpToWater": ["Audio_Girl_SwimJumpToWater"]
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Swim",
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"Fly": {
|
||||
@ -204,18 +305,15 @@
|
||||
"Fly": [],
|
||||
"FlyStart": ["Audio_Girl_FlyStart"]
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseAirSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
"name": "&CanUseAirSkill"
|
||||
}
|
||||
],
|
||||
"actionPanelState": "Fly",
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"Jump": {
|
||||
@ -225,24 +323,16 @@
|
||||
"JumpForRun": ["Audio_Girl_Jump"],
|
||||
"JumpForWalk": ["Audio_Girl_Jump"]
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"canChangeAvatar": [
|
||||
{
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseAirSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
"name": "&CanUseAirSkill"
|
||||
}
|
||||
],
|
||||
"canChangeAvatar": [{}],
|
||||
"actionPanelState": "Jump",
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"Fall": {
|
||||
@ -253,18 +343,14 @@
|
||||
"DropDownLit": [],
|
||||
"WalkDropDownLit": []
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseAirSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
"name": "&CanUseAirSkill"
|
||||
}
|
||||
],
|
||||
"actionPanelState": "Normal",
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"NormalStandbyWeapon": {
|
||||
@ -272,25 +358,15 @@
|
||||
"animatorStates": {
|
||||
"StandbyWeapon": []
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"canChangeAvatar": [
|
||||
{
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"massRatio": 100.0,
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
"name": "&CanUseSkill"
|
||||
}
|
||||
],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"canChangeAvatar": [{}],
|
||||
"animatorTriggerOnLanded": "",
|
||||
"battouOnStart": true
|
||||
},
|
||||
"NormalMoveWeapon": {
|
||||
@ -309,25 +385,15 @@
|
||||
"FallToGroundRunWeapon": ["Audio_Girl_FallToGroundRun"],
|
||||
"FallToGroundRunHardWeapon": ["Audio_Girl_FallToGroundRunHard"]
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"canChangeAvatar": [
|
||||
{
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"massRatio": 2.0,
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
"name": "&CanUseSkill"
|
||||
}
|
||||
],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 2.0,
|
||||
"canChangeAvatar": [{}],
|
||||
"animatorTriggerOnLanded": "",
|
||||
"battouOnStart": true
|
||||
},
|
||||
"NormalMoveWeaponPutaway": {
|
||||
@ -350,25 +416,15 @@
|
||||
"Audio_Girl_Sword_RunToSprintWeapon"
|
||||
]
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"canChangeAvatar": [
|
||||
{
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"massRatio": 2.0,
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
"name": "&CanUseSkill"
|
||||
}
|
||||
],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 2.0,
|
||||
"canChangeAvatar": [{}],
|
||||
"animatorTriggerOnLanded": "",
|
||||
"battouOnStart": true
|
||||
},
|
||||
"NormalMoveWeaponOver": {
|
||||
@ -379,25 +435,15 @@
|
||||
"RunPutawayOver": ["Audio_Girl_Sword_RunPutAwayOver"],
|
||||
"RunToSprintWeaponOver": ["Audio_Girl_Sword_RunToSprintWeaponOver"]
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"canChangeAvatar": [
|
||||
{
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"massRatio": 2.0,
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
"name": "&CanUseSkill"
|
||||
}
|
||||
],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 2.0,
|
||||
"canChangeAvatar": [{}],
|
||||
"animatorTriggerOnLanded": "",
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"JumpWeapon": {
|
||||
@ -407,24 +453,16 @@
|
||||
"JumpForRunWeapon": ["Audio_Girl_Jump"],
|
||||
"JumpForWalkWeapon": ["Audio_Girl_Jump"]
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"canDoSkill": true,
|
||||
"canChangeAvatar": [
|
||||
{
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseAirSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
"name": "&CanUseAirSkill"
|
||||
}
|
||||
],
|
||||
"canChangeAvatar": [{}],
|
||||
"actionPanelState": "Jump",
|
||||
"animatorTriggerOnLanded": "",
|
||||
"battouOnStart": true
|
||||
},
|
||||
"FallWeapon": {
|
||||
@ -434,18 +472,14 @@
|
||||
"DropDownLitWeapon": [],
|
||||
"WalkDropDownLitWeapon": []
|
||||
},
|
||||
"moveType": "normalMove",
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
||||
"resetAnimatorTriggerOnExit": [],
|
||||
"setAnimatorBoolean": [
|
||||
{
|
||||
"name": "&CanUseAirSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
"name": "&CanUseAirSkill"
|
||||
}
|
||||
],
|
||||
"actionPanelState": "Normal",
|
||||
"animatorTriggerOnLanded": "",
|
||||
"battouOnStart": true
|
||||
},
|
||||
"BeHit": {
|
||||
@ -456,10 +490,10 @@
|
||||
"Hit_Throw_Ground": []
|
||||
},
|
||||
"moveType": "combatMove",
|
||||
"jumpCancelEnd": 0.0,
|
||||
"resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"],
|
||||
"resetAnimatorTriggerOnExit": ["DoSkill"],
|
||||
"setAnimatorBoolean": [],
|
||||
"jumpCancelEnd": 0.0,
|
||||
"animatorTriggerOnLanded": "",
|
||||
"battouOnStart": true
|
||||
},
|
||||
"BeHitAir": {
|
||||
@ -470,10 +504,10 @@
|
||||
"Struggle": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"jumpCancelEnd": 0.0,
|
||||
"resetAnimatorTriggerOnEnter": ["BeHit"],
|
||||
"resetAnimatorTriggerOnExit": ["DoSkill"],
|
||||
"setAnimatorBoolean": [],
|
||||
"jumpCancelEnd": 0.0,
|
||||
"animatorTriggerOnLanded": "",
|
||||
"battouOnStart": true
|
||||
},
|
||||
"Die": {
|
||||
@ -482,198 +516,78 @@
|
||||
"NormalDie": ["Die", "Audio_Girl_Death"],
|
||||
"SwimDie": ["Die", "Audio_Girl_SwimDie"],
|
||||
"HitGroundDie": ["Die"]
|
||||
}
|
||||
},
|
||||
"animatorTriggerOnLanded": ""
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"abilities": [
|
||||
{
|
||||
"abilityID": "Ability_01",
|
||||
|
||||
"abilityName": "Test_AttachFire"
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_03",
|
||||
|
||||
"abilityName": "Test_AttachGrassEnemy"
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_04",
|
||||
|
||||
"abilityName": "Test_CreateSteamBang"
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_07",
|
||||
|
||||
"abilityName": "Test_CreateGrassDart"
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_08",
|
||||
|
||||
"abilityName": "Test_CreateSharkTorpedo"
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_09",
|
||||
|
||||
"abilityName": "Test_FireShield"
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_10",
|
||||
|
||||
"abilityName": "Test_AttachIce"
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_RisingSlash_Hold",
|
||||
|
||||
"abilityName": "Test_HoldAttack"
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_RisingSlash_CD",
|
||||
|
||||
"abilityName": "Test_RisingSlash_CD"
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_FireAssault_Loop",
|
||||
|
||||
"abilityName": "Test_FireAssault_Loop"
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_FireAssault_CD",
|
||||
|
||||
"abilityName": "Test_FireAssault_CD"
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_LightningSpear",
|
||||
|
||||
"abilityName": "Test_LightningSpear"
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_LightningSpear_1H",
|
||||
|
||||
"abilityName": "Test_LightningSpear_1H"
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_LightningSpear_2H",
|
||||
|
||||
"abilityName": "Test_LightningSpear_2H"
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_LightningSpear_3H",
|
||||
|
||||
"abilityName": "Test_LightningSpear_3H"
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_LightningSpear_4H",
|
||||
|
||||
"abilityName": "Test_LightningSpear_4H"
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_LightningSpear_5H",
|
||||
|
||||
"abilityName": "Test_LightningSpear_5H"
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_FlickerWave",
|
||||
|
||||
"abilityName": "Avatar_Kate_FlickerWave"
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_WindZone",
|
||||
|
||||
"abilityName": "Test_WindZone"
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_ThunderFall",
|
||||
|
||||
"abilityName": "Avatar_Kate_ThunderFall"
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_StaticElecField",
|
||||
|
||||
"abilityName": "Test_StaticElecField"
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_RisingBladeNE",
|
||||
|
||||
"abilityName": "Avatar_Kate_RisingBladeNE"
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_TriggerAbility",
|
||||
|
||||
"abilityName": "Avatar_Kate_TriggerAbility"
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_CreateWoodSpike",
|
||||
|
||||
"abilityName": "Test_CreateWoodSpike"
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_RockImpact",
|
||||
|
||||
"abilityName": "Avatar_Kevin_RockImpact"
|
||||
},
|
||||
{
|
||||
"abilityID": "Ability_SupportWoodSpike_CD",
|
||||
|
||||
"abilityName": "Test_SupportWoodSpike_CD"
|
||||
}
|
||||
],
|
||||
"audio": {
|
||||
"$type": "ConfigAvatarAudio",
|
||||
"animAudio": {
|
||||
"onTransitionIn": [
|
||||
{
|
||||
"currentStateName": "RisingBladeNE_Charge1",
|
||||
"audioEvent": {
|
||||
"text": "Play_sfx_char_skill_risingSlashNE_charge1"
|
||||
}
|
||||
},
|
||||
{
|
||||
"currentStateName": "RisingBladeNE_Strike1",
|
||||
"audioEvent": {
|
||||
"text": "Play_sfx_char_skill_risingSlashNE_slash1"
|
||||
}
|
||||
},
|
||||
{
|
||||
"currentStateName": "RisingBladeNE_Charge2",
|
||||
"audioEvent": {
|
||||
"text": "Play_sfx_char_skill_risingSlashNE_charge2"
|
||||
}
|
||||
},
|
||||
{
|
||||
"currentStateName": "RisingBladeNE_Strike2",
|
||||
"audioEvent": {
|
||||
"text": "Play_sfx_char_skill_risingSlashNE_slash2"
|
||||
}
|
||||
}
|
||||
],
|
||||
"onTransitionOut": [
|
||||
{
|
||||
"currentStateName": "Attack05",
|
||||
"audioEvent": {
|
||||
"text": "Stop_sfx_char_attack5_end"
|
||||
},
|
||||
"otherStateNames": [],
|
||||
"usage": "Any"
|
||||
}
|
||||
},
|
||||
{
|
||||
"currentStateName": "StandbyPutaway",
|
||||
"audioEvent": {
|
||||
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
|
||||
},
|
||||
"otherStateNames": [],
|
||||
"usage": "Any"
|
||||
}
|
||||
},
|
||||
{
|
||||
"currentStateName": "WalkPutaway",
|
||||
"audioEvent": {
|
||||
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
|
||||
},
|
||||
"otherStateNames": [],
|
||||
"usage": "Any"
|
||||
}
|
||||
},
|
||||
{
|
||||
"currentStateName": "StandbyPutaway",
|
||||
"audioEvent": {
|
||||
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
|
||||
},
|
||||
"otherStateNames": [],
|
||||
"usage": "Any"
|
||||
}
|
||||
},
|
||||
{
|
||||
"currentStateName": "FireAssault_Loop",
|
||||
"audioEventNmae": "Stop_sfx_char_skill_fireAssault",
|
||||
"otherStateNames": ["FireAssault_AS"],
|
||||
"usage": "Except"
|
||||
},
|
||||
{
|
||||
"currentStateName": "LiquidStrike_Move",
|
||||
"audioEventNmae": "Stop_sfx_char_ayaka_liquidStrike",
|
||||
"otherStateNames": [],
|
||||
"usage": "Any"
|
||||
"currentStateName": "LiquidStrike_Move"
|
||||
},
|
||||
{
|
||||
"currentStateName": "SwimJumpDrop",
|
||||
"audioEvent": {
|
||||
"text": "Stop_sfx_char_swim_drop"
|
||||
},
|
||||
"otherStateNames": [],
|
||||
"usage": "Any"
|
||||
}
|
||||
},
|
||||
{
|
||||
"currentStateName": "Fly",
|
||||
@ -861,43 +775,7 @@
|
||||
"currentStateName": "SwimMove",
|
||||
"audioEvent": {
|
||||
"text": "Stop_sfx_char_swim"
|
||||
},
|
||||
"otherStateNames": [],
|
||||
"usage": "Any"
|
||||
}
|
||||
],
|
||||
"onTransitionIn": [
|
||||
{
|
||||
"currentStateName": "RisingBladeNE_Charge1",
|
||||
"audioEvent": {
|
||||
"text": "Play_sfx_char_skill_risingSlashNE_charge1"
|
||||
},
|
||||
"otherStateNames": [],
|
||||
"usage": "Any"
|
||||
},
|
||||
{
|
||||
"currentStateName": "RisingBladeNE_Strike1",
|
||||
"audioEvent": {
|
||||
"text": "Play_sfx_char_skill_risingSlashNE_slash1"
|
||||
},
|
||||
"otherStateNames": [],
|
||||
"usage": "Any"
|
||||
},
|
||||
{
|
||||
"currentStateName": "RisingBladeNE_Charge2",
|
||||
"audioEvent": {
|
||||
"text": "Play_sfx_char_skill_risingSlashNE_charge2"
|
||||
},
|
||||
"otherStateNames": [],
|
||||
"usage": "Any"
|
||||
},
|
||||
{
|
||||
"currentStateName": "RisingBladeNE_Strike2",
|
||||
"audioEvent": {
|
||||
"text": "Play_sfx_char_skill_risingSlashNE_slash2"
|
||||
},
|
||||
"otherStateNames": [],
|
||||
"usage": "Any"
|
||||
}
|
||||
}
|
||||
],
|
||||
"recurrentSpeeches": {
|
||||
@ -961,9 +839,7 @@
|
||||
"currentStateName": "Fly",
|
||||
"audioEvent": {
|
||||
"text": "Play_sfx_char_fly"
|
||||
},
|
||||
"otherStateNames": [],
|
||||
"usage": "Any"
|
||||
}
|
||||
}
|
||||
],
|
||||
"onStateEnd": [
|
||||
|
Loading…
x
Reference in New Issue
Block a user