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mirror of https://gitlab.com/YuukiPS/GC-Resources.git synced 2025-04-29 09:35:48 +00:00
GC-Resources/Resources/BinOutput/Avatar/ConfigAvatar_Lisa.json
Akbar Yahya 35b49e89b7 Update Avatar from GC Data (3.3) because Data from GIO is out of date
* This will fix animated wanderer and some other useless characters removed in this version.
2022-12-13 01:31:39 +08:00

2056 lines
60 KiB
JSON

{
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh"
},
"mass": 10.0,
"height": 1.816999912261963,
"modelHeight": 1.7999999523162842,
"affectedByWorld": true,
"checkInSurface": true
},
"headControl": {
"$type": "ConfigHeadControl",
"useHeadControl": true,
"animStates": [
"NormalStandby",
"NormalMove/WalkToRun",
"NormalMove/Walk",
"NormalMove/RunToWalk",
"NormalMove/Run",
"NormalMove/RunToIdle",
"NormalMove/WalkToIdle",
"NormalMove/RunningTurn",
"NormalMove/SprintToRun",
"NormalMove/SprintToIdle",
"Sprint",
"Climb/ClimbIdle",
"Ladder/LadderIdle",
"Swim/SwimIdle",
"NormalStandbyWeapon",
"NormalMoveWeapon/WalkToRunWeapon",
"NormalMoveWeapon/WalkWeapon",
"NormalMoveWeapon/RunToWalkWeapon",
"NormalMoveWeapon/RunWeapon",
"NormalMoveWeapon/RunToIdleWeapon",
"NormalMoveWeapon/WalkToIdleWeapon",
"NormalMoveWeapon/RunningTurnWeapon"
]
},
"specialPoint": {
"elementAbsorb": "PRIVATE_Pendant",
"elementPendant": "PRIVATE_Pendant",
"elementDrop": "RootNode",
"bulletAim": "RootNode"
},
"combat": {
"property": {
"endureType": "Avatar_Catalyst",
"weight": 75.0
},
"beHit": {
"hitBloodEffect": ""
},
"combatLock": {
"lockShape": "CircleLockEnemyClose",
"lockWeightYaxisParam": 0.20000000298023224,
"lockWeightYaxisThreshold": 4.0,
"lockType": "Avatar&Monster_Lv4"
},
"die": {
"hasAnimatorDie": true,
"dieEndTime": 1.5,
"dieForceDisappearTime": 2.5,
"dieDisappearEffect": "Eff_Death_Avatar_Common",
"dieShaderData": "AvatarDie",
"useRagDoll": true,
"ragDollDieEndTimeDelay": 0.4000000059604645
}
},
"equipController": {
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.07500000298023224,
"dissolveSheathFadeTime": 2.0,
"dissolveTakeFadeTime": 1.2000000476837158,
"triggerToStates": [
{
"trigger": "Close",
"floatID": "PlaySpeed",
"floatValue": 0.5
},
{
"trigger": "Open",
"states": ["NormalStandbyWeapon", "BeHit", "BeHitAir", "Die"],
"floatID": "PlaySpeed",
"floatValue": 1.0
},
{
"trigger": "Close",
"states": ["NormalMoveWeaponPutaway/StandbyPutaway"],
"floatID": "PlaySpeed",
"floatValue": 1.0
},
{
"trigger": "PlayDone",
"states": ["NormalMoveWeaponOver/StandbyPutawayOver"],
"floatID": "PlaySpeed",
"floatValue": 0.5
},
{
"trigger": "Attack",
"playTime": 0.800000011920929,
"states": [
"Attack01/Attack01",
"Attack02/Attack02",
"Attack03/Attack03",
"Attack04/Attack04",
"ExtraAttack_BS/ExtraAttack_BS",
"ExtraAttack_Charge/ExtraAttack_Charge",
"ExtraAttack/ExtraAttack",
"ExtraAttack_AS/ExtraAttack_AS"
],
"floatID": "PlaySpeed",
"floatValue": 2.0
},
{
"trigger": "Attack",
"states": [
"Lisa_FlickerWave_BS/Lisa_FlickerWave_BS",
"Lisa_FlickerWave/Lisa_FlickerWave",
"Lisa_FlickerWave_AS/Lisa_FlickerWave_AS",
"Lisa_ThunderFall_Charge/Lisa_ThunderFall_Charge",
"Lisa_ThunderFall_Ready/Lisa_ThunderFall_Ready",
"Lisa_ThunderFall_AS/Lisa_ThunderFall_AS",
"PierceLightning/PierceLightning",
"PierceLightning_AS/PierceLightning_AS",
"FallingAnthem_AS_2/FallingAnthem_AS_2"
],
"floatID": "PlaySpeed",
"floatValue": 2.0
}
],
"attachPoints": {
"equip01": "WeaponR",
"equip02": "WeaponL"
}
},
"abilities": [
{
"abilityID": "Attack01",
"abilityName": "Avatar_Lisa_Attack01",
"abilityOverride": ""
},
{
"abilityID": "Attack02",
"abilityName": "Avatar_Lisa_Attack02",
"abilityOverride": ""
},
{
"abilityID": "Attack03",
"abilityName": "Avatar_Lisa_Attack03",
"abilityOverride": ""
},
{
"abilityID": "Attack04",
"abilityName": "Avatar_Lisa_Attack04",
"abilityOverride": ""
},
{
"abilityID": "Lisa_Attack04_DoBlink",
"abilityName": "Avatar_Lisa_NormalAttack04_Blink",
"abilityOverride": ""
},
{
"abilityID": "Lisa_ExtraAttack",
"abilityName": "Avatar_Lisa_ExtraAttack",
"abilityOverride": ""
},
{
"abilityID": "Lisa_ExtraAttack_Damage",
"abilityName": "Avatar_Lisa_ExtraAttack_Damage",
"abilityOverride": ""
},
{
"abilityID": "ExtraAttack_FX",
"abilityName": "Lisa_ExtraAttack_WhiteBox_FX",
"abilityOverride": ""
},
{
"abilityID": "TriggerAbility",
"abilityName": "Avatar_Lisa_TriggerAbility2",
"abilityOverride": ""
},
{
"abilityID": "StaticElecField",
"abilityName": "Avatar_Lisa_StaticElecField",
"abilityOverride": ""
},
{
"abilityID": "ThunderFall",
"abilityName": "Avatar_Lisa_ThunderFall",
"abilityOverride": ""
},
{
"abilityID": "ThunderFall_WithOutMonster",
"abilityName": "Lisa_ThunderFall_FX_WithOutMonster",
"abilityOverride": ""
},
{
"abilityID": "FlickerWave",
"abilityName": "Avatar_Lisa_FlickerWave",
"abilityOverride": ""
},
{
"abilityID": "PierceLightning",
"abilityName": "Avatar_Lisa_PierceLightning",
"abilityOverride": ""
},
{
"abilityID": "TriggerWeather",
"abilityName": "Avatar_Lisa_Weather_Trigger",
"abilityOverride": ""
},
{
"abilityID": "RemoveWeather",
"abilityName": "Avatar_Lisa_Weather_Remove",
"abilityOverride": ""
},
{
"abilityID": "PierceLightning_Ball",
"abilityName": "Avatar_Lisa_PierceLightning_Ball",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Lisa_FallingAnthem",
"abilityName": "Avatar_Lisa_FallingAnthem",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"NormalStandby": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Standby": []
},
"canDoSkill": true,
"massRatio": 100.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"NormalMove": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"ShowUp": ["Audio_Lady_Showup"],
"WalkToRun": ["Audio_Lady_WalkToRun", "Audio_Lady_WalkToRun_Lisa"],
"Walk": [
"Ani_WalkSprint01",
"Audio_Lady_Walk",
"WalkStepOnWater",
"Audio_Lady_Walk_Lisa"
],
"RunToWalk": ["Audio_Lady_RunToWalk", "Audio_Lady_RunToWalk_Lisa"],
"Run": ["Ani_Run01", "Audio_Lady_Run", "Audio_Lady_Run_Lisa"],
"RunToIdle": ["Audio_Lady_RunToIdle", "Audio_Lady_RunToIdle_Lisa"],
"WalkToIdle": [
"Audio_Lady_WalkToIdle",
"Audio_Lady_WalkToIdle_Lisa"
],
"RunningTurn": [],
"SprintToRun": [
"Audio_Lady_SprintToRun",
"Audio_Lady_SprintToRun_Lisa"
],
"SprintToIdle": [
"Audio_Lady_SprintToIdle",
"Emo_Lady_Sprint_AS",
"Audio_Lady_SprintToIdle_Lisa"
],
"FallOnGround": [
"Audio_Lady_FallOnGround",
"Audio_Lady_FallOnGround_Lisa"
],
"FallOnGroundLit": [
"Audio_Lady_FallOnGroundLit",
"Audio_Lady_FallOnGroundLit_Lisa"
],
"FallToGroundRun": [
"Audio_Lady_FallToGroundRun",
"Audio_Lady_FallToGroundRun_Lisa"
],
"FallToGroundRunHard": [
"Audio_Lady_FallToGroundRunHard",
"Audio_Lady_FallToGroundRunHard_Lisa"
],
"FallToGroundSprint": [
"Audio_Lady_FallToGroundSprint",
"Audio_Lady_FallToGroundSprint_Lisa"
]
},
"canDoSkill": true,
"massRatio": 1.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"SprintBS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"SprintBS": [
"Audio_Lady_RunToSprint",
"SprintBS_Invincible",
"Emo_Lady_Sprint_BS"
]
},
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": ["DoSkill", "AimEnd"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.25999999046325684
}
],
"canChangeAvatar": [
{
"normalizeStart": 0.25999999046325684
}
],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Sprint": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Sprint": [
"Ani_WalkSprint01",
"Audio_Lady_Sprint",
"Emo_Lady_Sprint_Loop",
"Audio_Lady_Sprint_Lisa"
]
},
"canDoSkill": true,
"massRatio": 1.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"SkiffNormal": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"SkiffNormal": []
},
"massRatio": 100.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Climb": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"ClimbMove0": [
"ClimbStep",
"Audio_Lady_Climb",
"Audio_Lady_ClimbMove0_Lisa"
],
"ClimbMove1": [
"ClimbStep",
"Audio_Lady_Climb",
"Audio_Lady_ClimbMove1_Lisa"
],
"ClimbIdle": [],
"ClimbJump": ["Audio_Lady_ClimbDash", "Audio_Lady_ClimbJump_Lisa"],
"JumpUpWallForStandby": [
"Audio_Lady_JumpUpWallStandby",
"Audio_Lady_JumpUpWallForStandby_Lisa"
],
"Standby2ClimbB": [
"Audio_Lady_Standby2ClimbB",
"Audio_Lady_Standby2ClimbB_Lisa"
]
},
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"actionPanelState": "Climb",
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"ClimbTransient": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"JumpWallReady": [
"Audio_Lady_JumpUpWallReady",
"Audio_Lady_JumpUpWallReady_Lisa"
],
"Standby2ClimbA": [
"Audio_Lady_Standby2ClimbA",
"Audio_Lady_Standby2ClimbA_Lisa"
]
},
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Upstairs": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Upstairs": ["Audio_Lady_Upstairs", "Audio_Lady_Upstairs_Lisa"]
},
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Slip": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"SlipFaceWall": ["Audio_Lady_SlipFaceWall_Lisa"],
"SlipBackWall": ["Audio_Lady_SlipFaceWall_Lisa"]
},
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Swim": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"SwimIdle": ["Audio_Lady_SwimIdle"],
"SwimMove": ["SwimStep", "Audio_Lady_SwimMove"],
"SwimDash": [
"Audio_Lady_SwimDash",
"Avatar_Lady_SwimDash_Hand_Effect"
],
"SwimJumpToWater": [
"Audio_Lady_SwimJumpToWater",
"Audio_Lady_SwimJumpToWater_Lisa"
]
},
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"actionPanelState": "Swim",
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Fly": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Fly": [],
"FlyStart": [
"Audio_Lady_FlyStart",
"FlyStart_Weapon",
"Audio_Lady_FlyStart_Lisa"
]
},
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"setAnimatorBoolean": [
{
"name": "&CanUseAirSkill"
}
],
"actionPanelState": "Fly",
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Jump": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Jump": ["Audio_Lady_Jump", "Audio_Lady_Jump_Lisa"],
"JumpForRun": ["Audio_Lady_Jump", "Audio_Lady_Jump_Lisa"],
"JumpForWalk": ["Audio_Lady_Jump", "Audio_Lady_Jump_Lisa"],
"JumpForSprint": ["Audio_Lady_Jump", "Audio_Lady_Jump_Lisa"]
},
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": ["DoSkill", "AimEnd"],
"setAnimatorBoolean": [
{
"name": "&CanUseAirSkill"
}
],
"actionPanelState": "Jump",
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Fall": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"JumpOffWall": ["Audio_Lady_Jump", "Audio_Lady_JumpOffWall_Lisa"],
"SwimJump": ["Audio_Lady_SwimJump", "Audio_Lady_SwimJump_Lisa"],
"SwimJumpDrop": [],
"DropDown": ["Audio_Lady_DropDown", "Audio_Lady_DropDown_Lisa"],
"DropDownLit": [],
"WalkDropDownLit": []
},
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"setAnimatorBoolean": [
{
"name": "&CanUseAirSkill"
}
],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"NormalStandbyWeapon": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"StandbyWeapon": []
},
"canDoSkill": true,
"massRatio": 100.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"NormalMoveWeapon": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"WalkToRunWeapon": [
"Audio_Lady_WalkToRun",
"Audio_Lady_WalkToRun_Lisa"
],
"WalkWeapon": ["Audio_Lady_Walk", "Audio_Lady_Walk_Lisa"],
"RunToWalkWeapon": [
"Audio_Lady_RunToWalk",
"Audio_Lady_RunToWalk_Lisa"
],
"RunWeapon": ["Audio_Lady_Run", "Audio_Lady_Run_Lisa"],
"RunToIdleWeapon": ["Audio_Lady_RunToIdleWeapon_Lisa"],
"WalkToIdleWeapon": [
"Audio_Lady_WalkToIdle",
"Audio_Lady_WalkToIdle_Lisa"
],
"RunningTurnWeapon": [],
"FallOnGroundWeapon": [
"Audio_Lady_FallToGround",
"Audio_Lady_FallOnGround_Lisa"
],
"FallOnGroundLitWeapon": [
"Audio_Lady_FallToGround",
"Audio_Lady_FallOnGroundLit_Lisa"
],
"FallOnGroundMiddleWeapon": [
"Audio_Lady_FallToGround",
"Audio_Lady_FallOnGroundMiddle_Lisa"
],
"FallToGroundRunWeapon": [
"Audio_Lady_FallToGroundRun",
"Audio_Lady_FallToGroundRun_Lisa"
],
"FallToGroundRunHardWeapon": [
"Audio_Lady_FallToGroundRunHard",
"Audio_Lady_FallToGroundRunHard_Lisa"
]
},
"canDoSkill": true,
"massRatio": 2.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"NormalMoveWeaponPutaway": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"StandbyPutaway": ["Lady_Catalyst_Putaway_Standby"],
"WalkPutaway": [
"Lady_Catalyst_Putaway_Walk",
"Audio_Lady_WalkPutAway_Lisa"
],
"RunPutaway": [
"Lady_Catalyst_Putaway_Run",
"Audio_Lady_RunPutAway_Lisa"
],
"RunToSprintWeapon": [
"Lady_Catalyst_Putaway_Sprint",
"Audio_Lady_RunToSprintPutAway_Lisa"
]
},
"canDoSkill": true,
"massRatio": 2.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"NormalMoveWeaponOver": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"StandbyPutawayOver": [],
"WalkPutawayOver": [],
"RunPutawayOver": [],
"RunToSprintWeaponOver": []
},
"canDoSkill": true,
"massRatio": 2.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"JumpWeapon": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"JumpWeapon": ["Audio_Lady_Jump", "Audio_Lady_Jump_Lisa"],
"JumpForRunWeapon": ["Audio_Lady_Jump", "Audio_Lady_Jump_Lisa"],
"JumpForWalkWeapon": ["Audio_Lady_Jump", "Audio_Lady_Jump_Lisa"]
},
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"canChangeAvatar": [{}],
"actionPanelState": "Jump",
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"FallWeapon": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"DropDownWeapon": [
"Audio_Lady_DropDown",
"Audio_Lady_DropDown_Lisa"
],
"DropDownLitWeapon": [],
"WalkDropDownLitWeapon": []
},
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"BeHit": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Hit_L": ["Audio_Lady_Hit_L", "Audio_Lady_Hit_L_Lisa"],
"Hit_H": ["Audio_Lady_Hit_H", "Audio_Lady_Hit_H_Lisa"]
},
"moveType": "combatMove",
"resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"],
"resetAnimatorTriggerOnExit": ["DoSkill"],
"cameraType": "combatBeHit",
"jumpCancelEnd": 0.0,
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"HitThrow": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Hit_Throw_Ground": [
"BeHitAir_Weapon",
"Audio_Lady_HitThrowGround",
"Audio_Lady_Hit_Throw_Ground_Lisa"
]
},
"moveType": "combatMove",
"resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"],
"resetAnimatorTriggerOnExit": ["DoSkill"],
"cameraType": "combatBeHit",
"jumpCancelEnd": 0.0,
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"BeHitAir": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Hit_Throw": [
"Audio_Lady_Hit_Throw",
"BeHitAir_Weapon",
"Audio_Lady_Hit_Throw_Lisa"
],
"Hit_ThrowAir": ["Audio_Lady_DropDown", "BeHitAir_Weapon"],
"Struggle": ["BeHitAir_Weapon", "Audio_Lady_DropDown_Lisa"]
},
"moveType": "combatAir",
"resetAnimatorTriggerOnEnter": ["BeHit"],
"resetAnimatorTriggerOnExit": ["DoSkill"],
"cameraType": "combatBeHit",
"actionPanelState": "CombatAir",
"jumpCancelEnd": 0.0,
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Die": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"FallDie": ["Audio_Lady_NormalDie"],
"NormalDie": [
"Die",
"Audio_Lady_NormalDie",
"Audio_Lady_NormalDie_Lisa"
],
"SwimDie": ["Swim_Die", "Audio_Lady_SwimDie"],
"HitGroundDie": [
"Die",
"Audio_Lady_Death",
"Audio_Lady_HitGroundDie_Lisa"
]
},
"animatorTriggerOnLanded": ""
},
"Die_RagDoll": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"FallDie_AS": []
},
"enableRagDoll": true,
"animatorTriggerOnLanded": ""
},
"Attack01": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Attack01": [
"Lisa_Attack01",
"Audio_Lady_NormalAtk_01_Lisa",
"SetComboCount1",
"Interaction_Bad",
"Emo_Lady_Catalyst_Lisa_NormalAttack01"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanCancelSkill"
},
{
"name": "&CanUseExtra",
"normalizeStart": 0.27000001072883606,
"normalizeEnd": 0.5
}
],
"cameraType": "combatNormal",
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"Attack02": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Attack02": [
"Lisa_Attack02",
"Audio_Lady_NormalAtk_02_Lisa",
"SetComboCount2",
"Interaction_Bad",
"Emo_Lady_Catalyst_Lisa_NormalAttack02"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanCancelSkill"
},
{
"name": "&CanUseExtra",
"normalizeStart": 0.2199999988079071,
"normalizeEnd": 0.6000000238418579
}
],
"cameraType": "combatNormal",
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"Attack03": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Attack03": [
"Lisa_Attack03",
"Audio_Lady_NormalAtk_03_Lisa",
"SetComboCount3",
"Interaction_Bad",
"Emo_Lady_Catalyst_Lisa_NormalAttack03"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanCancelSkill"
},
{
"name": "&CanUseExtra",
"normalizeStart": 0.3100000023841858,
"normalizeEnd": 0.699999988079071
}
],
"cameraType": "combatNormal",
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"Attack04": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Attack04": [
"Lisa_Attack04",
"SetComboCount4",
"Audio_Lady_NormalAtk_04_Lisa",
"Interaction_Bad",
"Emo_Lady_Catalyst_Lisa_NormalAttack04"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanCancelSkill"
}
],
"cameraType": "combatNormal",
"cameraParam": {
"radiusSpringRatio": 2.0
},
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"ExtraAttack_BS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"ExtraAttack_BS": [
"Lisa_ExtraAttack_BS",
"Emo_Avatar_Lisa_Fight_Attack_BS"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanCancelSkill"
}
],
"cameraType": "combatNormal",
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"ExtraAttack_Charge": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"ExtraAttack_Charge": [
"Lisa_ExtraAttack_Charge",
"Audio_Lady_ExAtk_Ch_Lisa",
"Emo_Avatar_Lisa_Fight_Attack_ExtraAttack_Charge"
]
},
"moveType": "combatMove",
"resetAnimatorTriggerOnExit": ["BeHit"],
"setAnimatorBoolean": [
{
"name": "&CanCancelSkill"
}
],
"cameraType": "combatNormal",
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"battouOnStart": true
},
"ExtraAttack": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"ExtraAttack": [
"Lisa_ExtraAttack",
"Interaction_Bad",
"Emo_Avatar_Lisa_Fight_Attack_ExtraAttack"
]
},
"moveType": "combatMove",
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanCancelSkill"
}
],
"cameraType": "combatNormal",
"cameraParam": {
"radiusSpringRatio": 2.0
},
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"ExtraAttack_AS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"ExtraAttack_AS": [
"Audio_Lady_ExAtk_AS_Lisa",
"Emo_Avatar_Lisa_Fight_Attack_ExtraAttack_AS"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnExit": ["BeHit"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
},
{
"name": "&CanCancelSkill"
}
],
"cameraType": "combatNormal",
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"Lisa_FlickerWave_BS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Lisa_FlickerWave_BS": [
"Lisa_FlickerWave_BS",
"Audio_Lady_FlickerWave_BS_Lisa",
"Interaction_Bad",
"Emo_Avatar_Lisa_Fight_Attack_FlickerWave_Pre"
]
},
"moveType": "combatMove",
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"resetAnimatorTriggerOnEnter": ["BeHit"],
"resetAnimatorTriggerOnExit": ["BeHit"],
"cameraType": "combatNormal",
"canChangeAvatar": [{}],
"jumpCancelEnd": -1.0,
"sprintCancelEnd": -1.0,
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"Lisa_FlickerWave": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Lisa_FlickerWave": [
"Lisa_FlickerWave",
"Audio_Lady_FlickerWave_AS_Lisa",
"Emo_Avatar_Lisa_Fight_Attack_FlickerWave"
]
},
"moveType": "combatMove",
"resetAnimatorTriggerOnExit": ["BeHit"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.30000001192092896
}
],
"cameraType": "combatNormal",
"canChangeAvatar": [
{
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],
"jumpCancelStart": 0.18000000715255737,
"sprintCancelStart": 0.18000000715255737,
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"battouOnStart": true
},
"Lisa_FlickerWave_AS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Lisa_FlickerWave_AS": [
"Audio_Lady_FlickerWave_AS_Lisa",
"Emo_Avatar_Lisa_Fight_Attack_FlickerWave_AS"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnExit": ["BeHit"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"cameraType": "combatNormal",
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"Lisa_ThunderFall_Charge": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Lisa_ThunderFall_Charge": [
"Lisa_ThunderFall_Charge",
"Audio_Lady_ThunderFall_Charge_Lisa",
"Emo_Avatar_Lisa_Fight_Attack_ThunderFall_Charge"
]
},
"moveType": "combatMove",
"addEndure": 0.20000000298023224,
"resetAnimatorTriggerOnExit": ["BeHit"],
"canChangeAvatar": [{}],
"jumpCancelEnd": -1.0,
"sprintCancelEnd": -1.0,
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"Lisa_ThunderFall_Ready": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Lisa_ThunderFall_Ready": [
"Lisa_ThunderFall_Ready",
"Audio_Lady_ThunderFall_Ready",
"Interaction_Bad",
"Emo_Avatar_Lisa_Fight_Attack_ThunderFall_Ready"
]
},
"moveType": "combatMove",
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"resetAnimatorTriggerOnExit": ["BeHit"],
"canChangeAvatar": [{}],
"jumpCancelEnd": -1.0,
"sprintCancelEnd": -1.0,
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"Lisa_ThunderFall_AS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Lisa_ThunderFall_AS": [
"Lisa_ThunderFall_AS",
"Emo_Avatar_Lisa_Fight_Attack_ThunderFall_AS",
"Audio_Lady_Lisa_ThunderFall_AS_Lisa"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnExit": ["BeHit"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.3400000035762787
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"PierceLightning": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"PierceLightning": [
"Lisa_PierceLightning",
"Emo_Avatar_Lisa_PierceLightning",
"Audio_Lady_PierceLightning_Lisa",
"Interaction_Bad"
]
},
"moveType": "combatMove",
"addEndure": 0.0,
"resetAnimatorTriggerOnExit": ["BeHit"],
"canChangeAvatar": [
{
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],
"jumpCancelStart": 0.6499999761581421,
"sprintCancelStart": 0.6499999761581421,
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"battouOnStart": true
},
"PierceLightning_AS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"PierceLightning_AS": [
"Emo_Avatar_Lisa_PierceLightning_AS",
"Interaction_Bad"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"addEndure": 0.0,
"resetAnimatorTriggerOnExit": ["BeHit"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"FallingAnthem_BS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"FallingAnthem_BS_1": [
"Audio_Lady_Catalyst_Lisa_FallingAnthem_BS_1",
"Emo_Lady_Catalyst_FallingAttack_BS_01"
],
"FallingAnthem_BS_2": ["Emo_Lady_Catalyst_FallingAttack_BS_02"]
},
"moveType": "combatAir",
"addEndure": 0.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"cameraType": "combatNormal",
"actionPanelState": "Fly",
"equipReattach": [
{
"equip": "equip01",
"targetPoint": "WeaponR2"
}
],
"jumpCancelEnd": -1.0,
"animatorTriggerOnLanded": "HitAir2HitDrop",
"sheatheOnStart": true
},
"FallingAnthem_Loop": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"FallingAnthem_Loop": [],
"FallingAnthem_Loop_Low": []
},
"moveType": "combatAir",
"addEndure": 0.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"actionPanelState": "Fly",
"equipReattach": [
{
"equip": "equip01",
"targetPoint": "WeaponR2"
}
],
"animatorTriggerOnLanded": "HitAir2HitDrop",
"sheatheOnStart": true
},
"FallingAnthem_AS_1": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"FallingAnthem_AS_1": [
"Lisa_FallingAnthem_Strike",
"Interaction_Bad",
"Audio_Lady_Catalyst_Lisa_FallingAnthem_AS_1",
"Emo_Lady_Catalyst_FallingAttack_AS_01"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"equipReattach": [
{
"equip": "equip01",
"targetPoint": "WeaponR2"
}
],
"jumpCancelEnd": -1.0,
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"FallingAnthem_AS_2": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"FallingAnthem_AS_2": [
"Audio_Lady_Catalyst_Lisa_FallingAnthem_AS_2",
"Emo_Lady_Catalyst_FallingAttack_AS_02"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.05000000074505806
}
],
"canChangeAvatar": [{}],
"equipReattach": [
{
"equip": "equip01",
"targetPoint": "WeaponR2"
}
],
"jumpCancelStart": 0.10000000149011612,
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"Sit": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"SitDown": ["Audio_Girl_SitDown", "Audio_Lady_Sit_Lisa"],
"SitLoop": [],
"SitUp": ["Audio_Girl_SitDown", "Audio_Lady_Sit_Lisa"]
},
"moveType": "performMove",
"massRatio": 100.0,
"actionPanelState": "Perform",
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"SitB": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"SitBDown": ["Audio_Girl_SitDown", "Audio_Lady_Sit_Lisa"],
"SitBLoop": [],
"SitBUp": ["Audio_Girl_SitDown", "Audio_Lady_Sit_Lisa"]
},
"moveType": "performMove",
"massRatio": 100.0,
"actionPanelState": "Perform",
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"StandbyShow": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"StandbyVoice": ["Audio_Lady_StandbyVoice"],
"StandbyShow_01": [
"Manekin_Lisa_Show01",
"Emo_Avatar_Lisa_Show_01",
"Audio_Lady_StandbyShow_Lisa"
],
"StandbyShow_02": [
"Manekin_Lisa_Show02",
"Audio_Lady_StandbyShow_Lisa_02"
]
},
"moveType": "performMove",
"canDoSkill": true,
"massRatio": 100.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"TakePhotos": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Think01BS": [],
"Akimbo02BS": [],
"Think01Loop": [],
"Akimbo02Loop": [],
"Think01AS": [],
"Akimbo02AS": []
},
"animatorTriggerOnLanded": ""
},
"Channel_BS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"ChannelBS": ["Emo_Avatar_Common_Manekin_Default"]
},
"moveType": "combatMove",
"canDoSkill": true,
"massRatio": 100.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Channel_Loop": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"ChannelLoop": []
},
"moveType": "combatMove",
"canDoSkill": true,
"massRatio": 100.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Channel_AS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"ChannelAS": []
},
"moveType": "combatMove",
"canDoSkill": true,
"massRatio": 100.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"PlayMusic_Lyre": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"PlayMusic_Lyre_BS": [
"PlayMusic_Lyre_Lady",
"Audio_Char_Common_PlayMusic_Lyrc_BS"
],
"PlayMusic_Lyre_Loop": []
},
"moveType": "combatMove",
"massRatio": 100.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"PlayMusic_Lyre_AS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"PlayMusic_Lyre_AS": [
"PlayMusic_Lyre_Lady_AS",
"Audio_Char_Common_PlayMusic_Lyrc_AS"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"massRatio": 100.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"PlayMusic_Qin": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"PlayMusic_Qin_BS": ["PlayMusic_Qin_Lady"],
"PlayMusic_Qin_Loop": []
},
"moveType": "combatMove",
"massRatio": 100.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"PlayMusic_Qin_AS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"PlayMusic_Qin_AS": ["PlayMusic_Qin_Lady_AS"]
},
"moveType": "combatMove",
"canDoSkill": true,
"massRatio": 100.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
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"sheatheOnStart": true
},
"PlayMusic_Drum": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"PlayMusic_Drum_BS": ["PlayMusic_Drum_Lady"],
"PlayMusic_Drum_Loop": []
},
"moveType": "combatMove",
"massRatio": 100.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"PlayMusic_Drum_AS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"PlayMusic_Drum_AS": ["PlayMusic_Drum_Lady_AS"]
},
"moveType": "combatMove",
"canDoSkill": true,
"massRatio": 100.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"ActivitySkill_ElectricCoreFly": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"ActivitySkill_ElectricCoreFly": []
},
"moveType": "combatAir",
"massRatio": 100.0,
"resetAnimatorTriggerOnEnter": ["ElectricCoreFly_End"],
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill",
"Jump",
"ElectricCoreFly_End"
],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"ActivitySkill_GrapplingHook": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"ActivitySkill_GrapplingHook": []
},
"moveType": "combatAir",
"massRatio": 100.0,
"resetAnimatorTriggerOnEnter": ["GrapplingHook_Drop"],
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill",
"Jump",
"GrapplingHook_Drop"
],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
}
}
}
},
"audio": {
"animAudio": {
"onTransitionIn": [
{
"currentStateName": "NormalDie",
"audioEvent": {
"text": "Play_sfx_char_land"
},
"otherStateNames": ["FallOnGround"],
"usage": "InSet"
},
{
"currentStateName": "Lisa_ThunderFall_AS",
"audioEvent": {
"text": "Play_sfx_char_lisa_thunderFall_end"
}
},
{
"currentStateName": "SprintBS",
"audioEvent": {
"text": "Play_sfx_char_lisa_gadget_middle"
}
},
{
"currentStateName": "SprintBS",
"audioEvent": {
"text": "Play_sfx_char_foley_flutter_heavy"
}
},
{
"currentStateName": "SwimDash",
"audioEvent": {
"text": "Play_sfx_char_swim_dash"
}
},
{
"currentStateName": "Standby",
"audioEvent": {
"text": "Stop_sfx_char_fly"
}
}
],
"onTransitionOut": [
{
"currentStateName": "Attack05",
"audioEvent": {
"text": "Stop_sfx_char_attack5_end"
}
},
{
"currentStateName": "Lisa_FlickerWave_BS",
"audioEvent": {
"text": "Stop_sfx_char_lisa_thunderFall_cast"
},
"otherStateNames": ["Lisa_ThunderFall_Charge"],
"usage": "Except"
},
{
"currentStateName": "Lisa_ThunderFall_Charge",
"audioEvent": {
"text": "Stop_sfx_char_lisa_thunderFall_cast"
}
},
{
"currentStateName": "Lisa_ThunderFall_Charge",
"audioEvent": {
"text": "Stop_sfx_char_lisa_thunderFall"
},
"otherStateNames": ["Lisa_ThunderFall_Ready"],
"usage": "Except"
},
{
"currentStateName": "Lisa_ThunderFall_Charge",
"audioEvent": {
"text": "Stop_sfx_char_lisa_thunderFall_area"
}
},
{
"currentStateName": "Lisa_ThunderFall_Ready",
"audioEvent": {
"text": "Stop_sfx_char_lisa_thunderFall"
}
},
{
"currentStateName": "Lisa_ThunderFall_Charge",
"audioEvent": {
"text": "Stop_sfx_weapon_catalyst_lady_move"
}
},
{
"currentStateName": "Lisa_ThunderFall_Ready",
"audioEvent": {
"text": "Stop_sfx_weapon_catalyst_lady_move"
}
},
{
"currentStateName": "FallingAnthem_AS_2",
"audioEvent": {
"text": "Stop_sfx_char_catalyst_fallingAnthem_electric_AS"
}
},
{
"currentStateName": "StandbyPutaway",
"audioEvent": {
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
}
},
{
"currentStateName": "WalkPutaway",
"audioEvent": {
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
}
},
{
"currentStateName": "RunPutaway",
"audioEvent": {
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
}
},
{
"currentStateName": "FireAssault_Loop",
"audioEvent": {
"text": "Stop_sfx_char_skill_fireAssault"
},
"otherStateNames": ["FireAssault_AS"],
"usage": "Except"
},
{
"currentStateName": "SwimJumpDrop",
"audioEvent": {
"text": "Stop_sfx_char_swim_drop"
}
},
{
"currentStateName": "SwimJump",
"audioEvent": {
"text": "Stop_sfx_char_swim_drop"
},
"otherStateNames": ["SwimJumpDrop"],
"usage": "Except"
},
{
"currentStateName": "SwimJump",
"audioEvent": {
"text": "Stop_sfx_char_swim_dive"
}
},
{
"currentStateName": "Fly",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "FlyStart",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDownLit",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDown",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "WalkDropDownLit",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "Jump",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForWalk",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForRun",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForSprint",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForWalkWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForRunWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDownWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDownLitWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "SwimMove",
"audioEvent": {
"text": "Stop_sfx_char_swim"
}
},
{
"currentStateName": "Standby",
"audioEvent": {
"text": "Play_sfx_char_lisa_gadget_light"
},
"otherStateNames": ["Walk", "Run"],
"usage": "InSet"
},
{
"currentStateName": "Standby",
"audioEvent": {
"text": "Play_sfx_char_foley_flutter_light"
},
"otherStateNames": ["Walk", "Run"],
"usage": "InSet"
},
{
"currentStateName": "StandbyWeapon",
"audioEvent": {
"text": "Play_sfx_char_lisa_gadget_light"
},
"otherStateNames": ["WalkWeapon", "RunWeapon"],
"usage": "InSet"
},
{
"currentStateName": "StandbyWeapon",
"audioEvent": {
"text": "Play_sfx_char_foley_flutter_light"
},
"otherStateNames": ["WalkWeapon", "RunWeapon"],
"usage": "InSet"
},
{
"currentStateName": "SlipFaceWall",
"audioEvent": {
"text": "Stop_sfx_char_slipWall"
}
},
{
"currentStateName": "SlipBackWall",
"audioEvent": {
"text": "Stop_sfx_char_slipWall"
}
},
{
"currentStateName": "SlipFaceWall",
"audioEvent": {
"text": "Stop_sfx_char_drop"
}
},
{
"currentStateName": "SlipBackWall",
"audioEvent": {
"text": "Stop_sfx_char_drop"
}
},
{
"currentStateName": "StandbyShow_01",
"audioEvent": {
"text": "Stop_sfx_standbyShow_lisa_catalyst_enable"
}
},
{
"currentStateName": "StandbyShow_01",
"audioEvent": {
"text": "Stop_sfx_standbyShow_lisa_catalyst_disable"
}
},
{
"currentStateName": "StandbyShow_02",
"audioEvent": {
"text": "Stop_sfx_standbyShow_lisa_catalyst_enable"
}
},
{
"currentStateName": "Fly",
"audioEvent": {
"text": "Stop_sfx_char_fly"
}
}
],
"recurrentSpeeches": {
"Standby": {
"start": {
"upper": 60.0,
"lower": 50.0
},
"interval": {
"upper": 30.0,
"lower": 40.0
},
"eventName": {
"text": ""
}
},
"Walk": {
"start": {
"upper": 16.0,
"lower": 13.0
},
"interval": {
"upper": 14.0,
"lower": 10.0
},
"eventName": {
"text": ""
}
},
"Run": {
"start": {
"upper": 13.0,
"lower": 9.0
},
"interval": {
"upper": 11.0,
"lower": 8.0
},
"eventName": {
"text": ""
}
},
"Sprint": {
"start": {
"upper": 12.0,
"lower": 7.0
},
"interval": {
"upper": 9.0,
"lower": 6.0
},
"eventName": {
"text": ""
}
}
}
},
"disableEvent": {
"text": "Stop_sfx_weapon_catalyst_lady_move"
},
"destroyEvent": {
"text": "Stop_sfx_weapon_catalyst_lady_move"
},
"moveStateAudio": {
"onStateBegin": [
{
"currentStateName": "Fly",
"audioEvent": {
"text": "Play_sfx_char_fly"
}
},
{
"currentStateName": "Air",
"audioEvent": {
"text": "Play_sfx_char_drop"
},
"otherStateNames": ["Fly"],
"usage": "InSet"
}
],
"onStateEnd": [
{
"currentStateName": "Fly",
"audioEvent": {
"text": "Stop_sfx_char_fly"
}
},
{
"currentStateName": "Air",
"audioEvent": {
"text": "Stop_sfx_char_drop"
}
}
]
},
"voiceSwitch": {
"text": "Switch_Lisa"
},
"bodyTypeSwitch": {
"text": "Switch_Lady"
},
"listenerLiftup": 1.5,
"surfaceProberLiftup": 1.5
},
"moveStateEffect": {
"footprint": {
"defaultEffectPatternName": "",
"specialSurfaces": {
"Snow": {
"all": {
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"PCNoTessellation": {
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"pc": {
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
},
"ps4": {
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
}
},
"SnowRock": {
"all": {
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"PCNoTessellation": {
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"pc": {
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
},
"ps4": {
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
}
},
"Dirt": {
"all": {
"effect": "Eff_Chacter_Footprint",
"deformation": ""
}
},
"Sand": {
"all": {
"effect": "Eff_Chacter_Footprint",
"deformation": ""
}
},
"Desert": {
"android": {
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
"ios": {
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
}
},
"Cloud": {
"all": {
"effect": "Eff_FootGround_Cloud_01",
"deformation": ""
}
},
"TransparentBrick": {
"all": {
"effect": "Eff_SceneObj_InvisibleWall_01",
"deformation": ""
}
}
}
}
},
"perform": {
"standby": {
"minTime": 10.0,
"maxTime": 20.0,
"performIDs": [201, 202, 200, 200]
}
}
}