mirror of
https://gitlab.com/YuukiPS/GC-Resources.git
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1069 lines
30 KiB
JSON
1069 lines
30 KiB
JSON
{
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"$type": "ConfigAvatar",
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"common": {
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"effectAttachShape": {
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"$type": "ConfigEffectAttachSkinnedMesh",
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"emissionRateRatio": 1.0,
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"mesh": "EffectMesh",
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"normalOffset": 0.02
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},
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"height": 1.612,
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"modelHeight": 1.6,
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"mass": 10.0,
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"affectedByWorld": true,
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"checkInSurface": true
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},
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"headControl": {
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"$type": "ConfigHeadControl",
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"useHeadControl": true,
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"animStates": [
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"NormalStandby",
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"NormalMove/WalkToRun",
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"NormalMove/Walk",
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"NormalMove/RunToWalk",
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"NormalMove/Run",
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"NormalMove/RunToIdle",
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"NormalMove/WalkToIdle",
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"NormalMove/RunningTurn",
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"NormalMove/SprintToRun",
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"NormalMove/SprintToIdle",
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"Sprint",
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"Climb/ClimbIdle",
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"Ladder/LadderIdle",
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"Swim/SwimIdle",
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"NormalStandbyWeapon",
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"NormalMoveWeapon/WalkToRunWeapon",
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"NormalMoveWeapon/WalkWeapon",
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"NormalMoveWeapon/RunToWalkWeapon",
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"NormalMoveWeapon/RunWeapon",
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"NormalMoveWeapon/RunToIdleWeapon",
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"NormalMoveWeapon/WalkToIdleWeapon",
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"NormalMoveWeapon/RunningTurnWeapon"
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]
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},
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"equipController": {
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"attachPoints": {
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"equip01": "WeaponR",
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"equip02": "WeaponL",
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"equip03": "WeaponL"
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},
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"sheathPoint": "WeaponBackPut",
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"dissolveSheathFadeDelay": 0.075,
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"dissolveSheathFadeTime": 2.1,
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"patternSheathFadeDelay": 0.075,
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"patternSheathFadeTime": 2.1
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},
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"specialPoint": {
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"elementAbsorb": "PRIVATE_Pendant",
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"elementPendant": "PRIVATE_Pendant"
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},
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"combat": {
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"property": {
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"weight": 75,
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"endureType": "Avatar_Sword",
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"endureShake": 0
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},
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"combatLock": {
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"denyLockOn": false,
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"lockShape": "CircleLockEnemyClose",
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"lockWeightYaxisParam": 0.2,
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"lockWeightYaxisThreshold": 2,
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"lockType": "Avatar&Monster_Lv4"
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},
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"beHit": {
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"hitBloodEffect": "",
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"muteAllHit": false,
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"muteAllHitEffect": false,
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"muteAllHitText": false
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},
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"die": {
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"hasAnimatorDie": true,
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"muteAllShaderDieEff": false,
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"dieShaderData": "AvatarDie",
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"dieDisappearEffect": "Eff_Death_Avatar_Common",
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"dieEndTime": 3.0,
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"dieForceDisappearTime": 5.0,
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"useRagDoll": true,
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"ragDollDieEndTimeDelay": 0.4
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},
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"animEvents": {}
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},
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"stateLayers": {
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"defaultLayer": {
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"$type": "ConfigNormalStateLayer",
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"stateIDs": {
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"NormalStandby": {
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates": {
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"Standby": ["Avatar_ResetFreeStyle"]
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},
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"moveType": "normalMove",
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"canChangeAvatar": [
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{
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"normalizeStart": 0.0,
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"normalizeEnd": 1.0
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}
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],
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"canDoSkill": true,
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"resetAnimatorTriggerOnEnter": [],
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"resetAnimatorTriggerOnExit": [],
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"setAnimatorBoolean": [
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{
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"name": "&CanUseSkill",
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"normalizeStart": 0.0,
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"normalizeEnd": 1.0
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}
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],
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"actionPanelState": "Normal",
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"massRatio": 100.0,
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"sheatheOnStart": true
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},
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"NormalMove": {
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates": {
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"ShowUp": ["Audio_Boy_Showup"],
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"WalkToRun": ["Audio_Boy_WalkToRun"],
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"Walk": ["Ani_WalkSprint01", "Audio_Boy_Walk", "WalkStepOnWater"],
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"RunToWalk": ["Audio_Boy_RunToWalk"],
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"Run": ["Ani_Run01", "Audio_Boy_Run"],
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"RunToIdle": ["Audio_Boy_RunToIdle"],
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"WalkToIdle": ["Audio_Boy_WalkToIdle"],
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"RunningTurn": [],
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"SprintToRun": ["Audio_Boy_SprintToRun"],
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"SprintToIdle": ["Audio_Boy_SprintToIdle", "Emo_Boy_Sprint_AS"],
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"FallOnGround": ["Audio_Boy_FallToGround"],
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"FallOnGroundLit": ["Audio_Boy_FallToGround"],
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"FallToGroundRun": ["Audio_Boy_FallToGroundRun"],
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"FallToGroundRunHard": ["Audio_Boy_FallToGroundRunHard"],
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"FallToGroundSprint": ["Audio_Boy_FallToGroundSprint"]
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},
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"moveType": "normalMove",
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"canChangeAvatar": [
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{
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"normalizeStart": 0.0,
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"normalizeEnd": 1.0
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}
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],
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"canDoSkill": true,
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"resetAnimatorTriggerOnEnter": [],
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"resetAnimatorTriggerOnExit": [],
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"setAnimatorBoolean": [
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{
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"name": "&CanUseSkill",
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"normalizeStart": 0.0,
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"normalizeEnd": 1.0
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}
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],
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"actionPanelState": "Normal",
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"massRatio": 1.0,
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"sheatheOnStart": true
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},
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"Sprint": {
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates": {
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"Sprint": [
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"Ani_WalkSprint01",
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"Audio_Boy_Sprint",
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"Emo_Boy_Sprint_Loop"
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]
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},
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"moveType": "normalMove",
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"canChangeAvatar": [
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{
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"normalizeStart": 0.0,
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"normalizeEnd": 1.0
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}
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],
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"canDoSkill": true,
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"resetAnimatorTriggerOnEnter": [],
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"resetAnimatorTriggerOnExit": [],
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"setAnimatorBoolean": [
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{
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"name": "&CanUseSkill",
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"normalizeStart": 0.0,
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"normalizeEnd": 1.0
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}
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],
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"actionPanelState": "Normal",
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"massRatio": 1.0,
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"sheatheOnStart": true
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},
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"SprintBS": {
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates": {
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"SprintBS": [
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"Audio_Boy_RunToSprint",
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"SprintBS_Invincible",
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"Emo_Boy_Sprint_BS"
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]
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},
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"moveType": "normalMove",
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"resetAnimatorTriggerOnEnter": ["DoSkill", "AimEnd"],
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"resetAnimatorTriggerOnExit": [],
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"canDoSkill": true,
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"setAnimatorBoolean": [
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{
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"name": "&CanUseSkill",
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"normalizeStart": 0.26,
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"normalizeEnd": 1.0
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}
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],
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"canChangeAvatar": [
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{
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"normalizeStart": 0.26,
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"normalizeEnd": 1.0
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}
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],
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"actionPanelState": "Normal",
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"sheatheOnStart": true
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},
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"Crouch": {
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates": {
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"CrouchIdle": [],
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"CrouchMove": ["Audio_Boy_CrouchMove"],
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"CrouchRoll": ["Audio_Boy_CrouchRoll"]
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},
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"moveType": "normalMove",
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"canChangeAvatar": [
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{
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"normalizeStart": 0.0,
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"normalizeEnd": 1.0
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}
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],
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"canDoSkill": true,
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"resetAnimatorTriggerOnEnter": [],
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"resetAnimatorTriggerOnExit": [],
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"setAnimatorBoolean": [
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{
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"name": "&CanUseSkill",
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"normalizeStart": 0.0,
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"normalizeeEnd": 1.0
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}
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],
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"actionPanelState": "Squat",
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"massRatio": 1.0,
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"sheatheOnStart": true
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},
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"CrouchToStandby": {
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates": {
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"CrouchToStandby": ["Audio_Boy_CrouchToStandby"]
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},
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"moveType": "normalMove",
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"resetAnimatorTriggerOnEnter": ["DoSkill"],
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"resetAnimatorTriggerOnExit": [],
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"setAnimatorBoolean": [],
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"actionPanelState": "Normal",
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"sheatheOnStart": true
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},
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"SkiffNormal": {
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates": {
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"SkiffNormal": []
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},
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"moveType": "normalMove",
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"canDoSkill": false,
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"resetAnimatorTriggerOnEnter": [],
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"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
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"setAnimatorBoolean": [],
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"actionPanelState": "Normal",
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"massRatio": 100.0,
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"sheatheOnStart": true
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},
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"Climb": {
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates": {
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"ClimbMove0": ["ClimbStep", "Audio_Boy_Climb"],
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"ClimbMove1": ["ClimbStep", "Audio_Boy_Climb_1"],
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"ClimbIdle": [],
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"ClimbJump": ["Audio_Boy_ClimbDash"],
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"JumpUpWallForStandby": ["Audio_Boy_JumpUpWallStandby"],
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"Standby2ClimbB": ["Audio_Boy_Standby2ClimbB"]
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},
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"moveType": "normalMove",
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"resetAnimatorTriggerOnEnter": ["DoSkill"],
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"resetAnimatorTriggerOnExit": [],
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"setAnimatorBoolean": [],
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"actionPanelState": "Climb",
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"sheatheOnStart": true
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},
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"ClimbTransient": {
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates": {
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"JumpWallReady": [],
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"Standby2ClimbA": ["Audio_Boy_Standby2ClimbA"]
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},
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"moveType": "normalMove",
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"resetAnimatorTriggerOnEnter": ["DoSkill"],
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"resetAnimatorTriggerOnExit": [],
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"setAnimatorBoolean": [],
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"actionPanelState": "Normal",
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"sheatheOnStart": true
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},
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"Upstairs": {
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates": {
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"Upstairs": ["Audio_Boy_Upstairs"]
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},
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"moveType": "normalMove",
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"resetAnimatorTriggerOnEnter": ["DoSkill"],
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"resetAnimatorTriggerOnExit": [],
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"setAnimatorBoolean": [
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{
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"name": "&CanUseSkill",
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"normalizeStart": 0.0,
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"normalizeeEnd": 1.0
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}
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],
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"actionPanelState": "Normal",
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"sheatheOnStart": true
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},
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"Slip": {
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates": {
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"SlipFaceWall": [],
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|
"SlipBackWall": []
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},
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"moveType": "normalMove",
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"resetAnimatorTriggerOnEnter": ["DoSkill"],
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|
"resetAnimatorTriggerOnExit": [],
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"setAnimatorBoolean": [],
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"actionPanelState": "Normal",
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"sheatheOnStart": true
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},
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"Swim": {
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates": {
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"SwimIdle": ["Audio_Boy_SwimIdle"],
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"SwimMove": ["SwimStep", "Audio_Boy_SwimMove"],
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"SwimDash": [
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"Audio_Boy_SwimDash",
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"Avatar_Boy_SwimDash_Hand_Effect"
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],
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"SwimJumpToWater": ["Audio_Boy_SwimJumpToWater"]
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},
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"moveType": "normalMove",
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"resetAnimatorTriggerOnEnter": ["DoSkill"],
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"resetAnimatorTriggerOnExit": [],
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"setAnimatorBoolean": [],
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"actionPanelState": "Swim",
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"sheatheOnStart": true
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},
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"Fly": {
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates": {
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"Fly": [],
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"FlyStart": ["Audio_Boy_FlyStart", "FlyStart_Weapon"]
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},
|
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"moveType": "normalMove",
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"canDoSkill": true,
|
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"setAnimatorBoolean": [
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{
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"name": "&CanUseAirSkill",
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"normalizeStart": 0.0,
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"normalizeEnd": 1.0
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}
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],
|
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"resetAnimatorTriggerOnEnter": ["DoSkill"],
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"resetAnimatorTriggerOnExit": [],
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"actionPanelState": "Fly",
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"sheatheOnStart": true
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},
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"Jump": {
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates": {
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"Jump": ["Audio_Boy_Jump"],
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"JumpForRun": ["Audio_Boy_Jump"],
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"JumpForWalk": ["Audio_Boy_Jump"],
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"JumpForSprint": ["Audio_Boy_Jump"]
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},
|
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"moveType": "normalMove",
|
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"canDoSkill": true,
|
|
"setAnimatorBoolean": [
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{
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"name": "&CanUseAirSkill",
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"normalizeStart": 0.0,
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"normalizeEnd": 1.0
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}
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],
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"resetAnimatorTriggerOnEnter": ["DoSkill", "AimEnd"],
|
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"resetAnimatorTriggerOnExit": [],
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"actionPanelState": "Jump",
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"sheatheOnStart": true
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},
|
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"Fall": {
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates": {
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"JumpOffWall": ["Audio_Boy_Jump"],
|
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"SwimJump": ["Audio_Boy_SwimJump"],
|
|
"SwimJumpDrop": [],
|
|
"DropDown": ["Audio_Boy_DropDown"],
|
|
"DropDownLit": [],
|
|
"WalkDropDownLit": []
|
|
},
|
|
"moveType": "normalMove",
|
|
"canDoSkill": true,
|
|
"setAnimatorBoolean": [
|
|
{
|
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"name": "&CanUseAirSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"actionPanelState": "Normal",
|
|
"sheatheOnStart": true
|
|
},
|
|
"NormalStandbyWeapon": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"StandbyWeapon": []
|
|
},
|
|
"moveType": "normalMove",
|
|
"canChangeAvatar": [
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 100.0,
|
|
"battouOnStart": true
|
|
},
|
|
"NormalMoveWeapon": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"WalkToRunWeapon": [
|
|
"Boy_Sword_Putaway_RunBS",
|
|
"Audio_Boy_WalkToRun"
|
|
],
|
|
"WalkWeapon": ["Audio_Boy_Walk"],
|
|
"RunToWalkWeapon": ["Audio_Boy_RunToWalk"],
|
|
"RunWeapon": ["Audio_Boy_Run"],
|
|
"RunToIdleWeapon": [],
|
|
"WalkToIdleWeapon": [],
|
|
"RunningTurnWeapon": [],
|
|
"FallOnGroundWeapon": ["Audio_Boy_FallOnGround"],
|
|
"FallOnGroundLitWeapon": ["Audio_Boy_FallOnGroundLit"],
|
|
"FallOnGroundMiddleWeapon": ["Audio_Boy_FallOnGroundMiddle"],
|
|
"FallToGroundRunWeapon": ["Audio_Boy_FallToGroundRun"],
|
|
"FallToGroundRunHardWeapon": ["Audio_Boy_FallToGroundRunHard"]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canChangeAvatar": [
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 2.0,
|
|
"battouOnStart": true
|
|
},
|
|
"NormalMoveWeaponPutaway": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"WalkPutaway": [
|
|
"Boy_Sword_Putaway_Walk",
|
|
"Audio_Boy_Sword_WalkPutAway"
|
|
],
|
|
"RunPutaway": [
|
|
"Boy_Sword_Putaway_Run",
|
|
"Audio_Boy_Sword_RunPutAway"
|
|
],
|
|
"RunToSprintWeapon": [
|
|
"Boy_Sword_Putaway_Sprint",
|
|
"Audio_Boy_Sword_RunToSprintWeapon"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canChangeAvatar": [
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 2.0,
|
|
"battouOnStart": true
|
|
},
|
|
"NormalMoveWeaponStandByPutaway": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"StandbyPutaway": [
|
|
"Boy_Pole_Putaway_Standby",
|
|
"Audio_Boy_StandbyPutaway_Xiao"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canChangeAvatar": [
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"equipReattach": [
|
|
{
|
|
"equip": "equip01",
|
|
"targetPoint": "WeaponR2",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 2.0,
|
|
"battouOnStart": true
|
|
},
|
|
"NormalMoveWeaponOver": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"WalkPutawayOver": ["Audio_Boy_Sword_WalkPutAwayOver"],
|
|
"RunPutawayOver": ["Audio_Boy_Sword_RunPutAwayOver"],
|
|
"RunToSprintWeaponOver": ["Audio_Boy_Sword_RunToSprintWeaponOver"]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canChangeAvatar": [
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 2.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"JumpWeapon": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"JumpWeapon": ["Audio_Boy_Jump"],
|
|
"JumpForRunWeapon": ["Audio_Boy_Jump"],
|
|
"JumpForWalkWeapon": ["Audio_Boy_Jump"]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canDoSkill": true,
|
|
"canChangeAvatar": [
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseAirSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Jump",
|
|
"battouOnStart": true
|
|
},
|
|
"FallWeapon": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"DropDownWeapon": ["Audio_Boy_DropDown"],
|
|
"DropDownLitWeapon": [],
|
|
"WalkDropDownLitWeapon": []
|
|
},
|
|
"moveType": "normalMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseAirSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"battouOnStart": true
|
|
},
|
|
"BeHit": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Hit_L": ["Audio_Boy_Hit_L"],
|
|
"Hit_H": ["Audio_Boy_Hit_H"]
|
|
},
|
|
"moveType": "combatMove",
|
|
"cameraType": "combatBeHit",
|
|
"jumpCancelEnd": 0.0,
|
|
"resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"],
|
|
"resetAnimatorTriggerOnExit": ["DoSkill"],
|
|
"setAnimatorBoolean": [],
|
|
"battouOnStart": true
|
|
},
|
|
"Die": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"FallDie": ["Audio_Boy_Death"],
|
|
"NormalDie": ["Die", "Audio_Boy_Death"],
|
|
"SwimDie": ["Swim_Die", "Audio_Boy_SwimDie"],
|
|
"HitGroundDie": ["Die", "Audio_Boy_Death"]
|
|
}
|
|
},
|
|
"Die_RagDoll": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"NormalDie_AS": [],
|
|
"FallDie_AS": []
|
|
},
|
|
"enableRagDoll": true
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"abilities": [],
|
|
"audio": {
|
|
"$type": "ConfigAvatarAudio",
|
|
"animAudio": {
|
|
"onTransitionOut": [
|
|
{
|
|
"currentStateName": "StandbyPutaway",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "WalkPutaway",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "RunPutaway",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "SwimJumpDrop",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_swim_drop"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "SwimJump",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_swim_drop"
|
|
},
|
|
"otherStateNames": ["SwimJumpDrop"],
|
|
"usage": "Except"
|
|
},
|
|
{
|
|
"currentStateName": "Fly",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "FlyStart",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "DropDownLit",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "DropDown",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "WalkDropDownLit",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "Jump",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForWalk",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForRun",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForSprint",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpWeapon",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForWalkWeapon",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForRunWeapon",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "DropDownWeapon",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "DropDownLitWeapon",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "SwimMove",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_swim"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
}
|
|
],
|
|
"onTransitionIn": [],
|
|
"recurrentSpeeches": {
|
|
"Standby": {
|
|
"start": {
|
|
"upper": 28.0,
|
|
"lower": 23.0
|
|
},
|
|
"interval": {
|
|
"upper": 40.0,
|
|
"lower": 34.0
|
|
},
|
|
"eventName": {
|
|
"text": "Play_vo_char_explore_idle"
|
|
}
|
|
},
|
|
"Walk": {
|
|
"start": {
|
|
"upper": 16.0,
|
|
"lower": 13.0
|
|
},
|
|
"interval": {
|
|
"upper": 14.0,
|
|
"lower": 10.0
|
|
},
|
|
"eventName": {
|
|
"text": ""
|
|
}
|
|
},
|
|
"Run": {
|
|
"start": {
|
|
"upper": 13.0,
|
|
"lower": 9.0
|
|
},
|
|
"interval": {
|
|
"upper": 11.0,
|
|
"lower": 8.0
|
|
},
|
|
"eventName": {
|
|
"text": ""
|
|
}
|
|
},
|
|
"Sprint": {
|
|
"start": {
|
|
"upper": 12.0,
|
|
"lower": 7.0
|
|
},
|
|
"interval": {
|
|
"upper": 9.0,
|
|
"lower": 6.0
|
|
},
|
|
"eventName": {
|
|
"text": ""
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"moveStateAudio": {
|
|
"onStateBegin": [
|
|
{
|
|
"currentStateName": "Fly",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_fly"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
}
|
|
],
|
|
"onStateEnd": [
|
|
{
|
|
"currentStateName": "Fly",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_fly"
|
|
},
|
|
"otherStateNames": ["Air"],
|
|
"usage": "Except"
|
|
},
|
|
{
|
|
"currentStateName": "Air",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_fly"
|
|
},
|
|
"otherStateNames": ["Fly"],
|
|
"usage": "Except"
|
|
}
|
|
]
|
|
},
|
|
"voiceSwitch": {
|
|
"text": "Switch_Mika"
|
|
},
|
|
"bodyTypeSwitch": {
|
|
"text": "Switch_Boy"
|
|
},
|
|
"listenerLiftup": 1.5,
|
|
"surfaceProberLiftup": 1.5
|
|
},
|
|
"moveStateEffect": {
|
|
"footprint": {
|
|
"defaultEffectPatternName": "",
|
|
"specialSurfaces": {
|
|
"Snow": {
|
|
"all": {
|
|
"effect": "Eff_Character_Snow_Footprint",
|
|
"deformation": ""
|
|
},
|
|
"PCNoTessellation": {
|
|
"effect": "Eff_Character_Snow_Footprint",
|
|
"deformation": ""
|
|
},
|
|
"pc": {
|
|
"effect": "Eff_Character_Snow_Footprint_PCPS4",
|
|
"deformation": "Snow_Footprint"
|
|
},
|
|
"ps4": {
|
|
"effect": "Eff_Character_Snow_Footprint_PCPS4",
|
|
"deformation": "Snow_Footprint"
|
|
}
|
|
},
|
|
"SnowRock": {
|
|
"all": {
|
|
"effect": "Eff_Character_Snow_Footprint",
|
|
"deformation": ""
|
|
},
|
|
"PCNoTessellation": {
|
|
"effect": "Eff_Character_Snow_Footprint",
|
|
"deformation": ""
|
|
},
|
|
"pc": {
|
|
"effect": "Eff_Character_Snow_Footprint_PCPS4",
|
|
"deformation": "Snow_Footprint"
|
|
},
|
|
"ps4": {
|
|
"effect": "Eff_Character_Snow_Footprint_PCPS4",
|
|
"deformation": "Snow_Footprint"
|
|
}
|
|
},
|
|
"Dirt": {
|
|
"all": {
|
|
"effect": "Eff_Chacter_Footprint",
|
|
"deformation": ""
|
|
}
|
|
},
|
|
"Sand": {
|
|
"all": {
|
|
"effect": "Eff_Chacter_Footprint",
|
|
"deformation": ""
|
|
}
|
|
},
|
|
"Cloud": {
|
|
"all": {
|
|
"effect": "Eff_FootGround_Cloud_01",
|
|
"deformation": ""
|
|
}
|
|
},
|
|
"TransparentBrick": {
|
|
"all": {
|
|
"effect": "Eff_SceneObj_InvisibleWall_01",
|
|
"deformation": ""
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"perform": {}
|
|
}
|