mirror of
https://gitlab.com/YuukiPS/GC-Resources.git
synced 2025-04-29 09:35:48 +00:00
* This will fix animated wanderer and some other useless characters removed in this version.
1847 lines
54 KiB
JSON
1847 lines
54 KiB
JSON
{
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachSkinnedMesh",
|
|
"mesh": "EffectMesh"
|
|
},
|
|
"mass": 10.0,
|
|
"height": 1.5985000133514404,
|
|
"modelHeight": 1.5800000429153442,
|
|
"affectedByWorld": true,
|
|
"checkInSurface": true
|
|
},
|
|
"headControl": {
|
|
"$type": "ConfigHeadControl",
|
|
"useHeadControl": true,
|
|
"animStates": [
|
|
"NormalStandby",
|
|
"NormalMove/WalkToRun",
|
|
"NormalMove/Walk",
|
|
"NormalMove/RunToWalk",
|
|
"NormalMove/Run",
|
|
"NormalMove/RunToIdle",
|
|
"NormalMove/WalkToIdle",
|
|
"NormalMove/RunningTurn",
|
|
"NormalMove/SprintToRun",
|
|
"NormalMove/SprintToIdle",
|
|
"Sprint",
|
|
"Climb/ClimbIdle",
|
|
"Ladder/LadderIdle",
|
|
"Swim/SwimIdle",
|
|
"NormalStandbyWeapon",
|
|
"NormalMoveWeapon/WalkToRunWeapon",
|
|
"NormalMoveWeapon/WalkWeapon",
|
|
"NormalMoveWeapon/RunToWalkWeapon",
|
|
"NormalMoveWeapon/RunWeapon",
|
|
"NormalMoveWeapon/RunToIdleWeapon",
|
|
"NormalMoveWeapon/WalkToIdleWeapon",
|
|
"NormalMoveWeapon/RunningTurnWeapon"
|
|
]
|
|
},
|
|
"specialPoint": {
|
|
"elementAbsorb": "PRIVATE_Pendant",
|
|
"elementPendant": "PRIVATE_Pendant",
|
|
"elementDrop": "RootNode",
|
|
"bulletAim": "RootNode"
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"endureType": "Avatar_Catalyst",
|
|
"weight": 75.0
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": ""
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemyClose",
|
|
"lockWeightYaxisParam": 0.20000000298023224,
|
|
"lockWeightYaxisThreshold": 4.0,
|
|
"lockType": "Avatar&Monster_Lv4"
|
|
},
|
|
"die": {
|
|
"hasAnimatorDie": true,
|
|
"dieEndTime": 1.5,
|
|
"dieForceDisappearTime": 2.5,
|
|
"dieDisappearEffect": "Eff_Death_Avatar_Common",
|
|
"dieShaderData": "AvatarDie",
|
|
"useRagDoll": true,
|
|
"ragDollDieEndTimeDelay": 0.4000000059604645
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|
}
|
|
},
|
|
"equipController": {
|
|
"sheathPoint": "WeaponBackPut",
|
|
"dissolveSheathFadeDelay": 0.07500000298023224,
|
|
"dissolveSheathFadeTime": 2.0999999046325684,
|
|
"dissolveTakeFadeTime": 0.699999988079071,
|
|
"triggerToStates": [
|
|
{
|
|
"trigger": "Close",
|
|
"floatID": "PlaySpeed",
|
|
"floatValue": 0.5
|
|
},
|
|
{
|
|
"trigger": "Open",
|
|
"states": ["NormalStandbyWeapon", "BeHit", "BeHitAir", "Die"],
|
|
"floatID": "PlaySpeed",
|
|
"floatValue": 1.0
|
|
},
|
|
{
|
|
"trigger": "Close",
|
|
"states": ["NormalMoveWeaponPutaway/StandbyPutaway"],
|
|
"floatID": "PlaySpeed",
|
|
"floatValue": 1.0
|
|
},
|
|
{
|
|
"trigger": "PlayDone",
|
|
"states": ["NormalMoveWeaponOver/StandbyPutawayOver"],
|
|
"floatID": "PlaySpeed",
|
|
"floatValue": 0.5
|
|
},
|
|
{
|
|
"trigger": "Attack",
|
|
"playTime": 0.800000011920929,
|
|
"states": [
|
|
"Attack01/Attack01",
|
|
"ExtraAttack_BS/ExtraAttack_BS",
|
|
"ExtraAttack_Charge/ExtraAttack_Charge",
|
|
"ExtraAttack/ExtraAttack",
|
|
"ExtraAttack_AS/ExtraAttack_AS"
|
|
],
|
|
"floatID": "PlaySpeed",
|
|
"floatValue": 2.0
|
|
},
|
|
{
|
|
"trigger": "Attack",
|
|
"playTime": 1.2000000476837158,
|
|
"states": ["Attack02/Attack02", "Attack03/Attack03"],
|
|
"floatID": "PlaySpeed",
|
|
"floatValue": 2.0
|
|
},
|
|
{
|
|
"trigger": "Attack",
|
|
"playTime": 0.6000000238418579,
|
|
"states": ["Kokomi_ElementalArt/Kokomi_ElementalArt"],
|
|
"floatID": "PlaySpeed",
|
|
"floatValue": 2.0
|
|
},
|
|
{
|
|
"trigger": "Attack",
|
|
"playTime": 0.30000001192092896,
|
|
"states": ["Kokomi_ElementalArt_AS/Kokomi_ElementalArt_AS"],
|
|
"floatID": "PlaySpeed",
|
|
"floatValue": 2.0
|
|
},
|
|
{
|
|
"trigger": "Attack",
|
|
"states": ["FallingAnthem_AS_2/FallingAnthem_AS_2"],
|
|
"floatID": "PlaySpeed",
|
|
"floatValue": 2.0
|
|
}
|
|
],
|
|
"attachPoints": {
|
|
"equip01": "WeaponR",
|
|
"equip02": "WeaponL",
|
|
"equip03": "WeaponL"
|
|
}
|
|
},
|
|
"abilities": [
|
|
{
|
|
"abilityID": "",
|
|
"abilityName": "Avatar_Kokomi_Attack01",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "",
|
|
"abilityName": "Avatar_Kokomi_Attack02",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "",
|
|
"abilityName": "Avatar_Kokomi_Attack03",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "",
|
|
"abilityName": "Avatar_Kokomi_ExtraAttack",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "",
|
|
"abilityName": "Avatar_Kokomi_ExtraAttack_Charge",
|
|
"abilityOverride": ""
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|
},
|
|
{
|
|
"abilityID": "",
|
|
"abilityName": "Avatar_Kokomi_ExtraAttack_Initiate",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "",
|
|
"abilityName": "Avatar_Kokomi_ElementalArt",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "",
|
|
"abilityName": "Avatar_Kokomi_ElementalBurst_Initiate",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "",
|
|
"abilityName": "Avatar_Kokomi_ElementalBurst_Hagoromo",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "",
|
|
"abilityName": "Avatar_Kokomi_ElementalBurst_Heal",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "",
|
|
"abilityName": "Avatar_Kokomi_ElementalBurst_ReviveEnergy",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "",
|
|
"abilityName": "Avatar_Kokomi_FallingAnthem",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "",
|
|
"abilityName": "Avatar_Kokomi_Show",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "",
|
|
"abilityName": "Avatar_Kokomi_ElementalBurst_FootRipple_Left",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "",
|
|
"abilityName": "Avatar_Kokomi_ElementalBurst_FootRipple_Right",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "",
|
|
"abilityName": "Avatar_Girl_Catalyst_HitFallToGround_Hide",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"NormalStandby": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Standby": ["Avatar_ResetFreeStyle"]
|
|
},
|
|
"canDoSkill": true,
|
|
"massRatio": 100.0,
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"NormalMove": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"ShowUp": ["Audio_Girl_Showup"],
|
|
"WalkToRun": [
|
|
"Audio_Girl_WalkToRun",
|
|
"Audio_Girl_Foley_Twice_Kokomi"
|
|
],
|
|
"Walk": [
|
|
"Ani_WalkSprint01",
|
|
"Audio_Girl_Walk",
|
|
"WalkStepOnWater",
|
|
"Audio_Girl_Foley_Walk_Kokomi"
|
|
],
|
|
"RunToWalk": [
|
|
"Audio_Girl_RunToWalk",
|
|
"Audio_Girl_Foley_Twice_Kokomi"
|
|
],
|
|
"Run": [
|
|
"Ani_Run01",
|
|
"Audio_Girl_Run",
|
|
"Audio_Girl_Foley_Run_Kokomi"
|
|
],
|
|
"RunToIdle": [
|
|
"Audio_Girl_RunToIdle",
|
|
"Audio_Girl_Foley_RunToIdle_Kokomi"
|
|
],
|
|
"WalkToIdle": ["Audio_Girl_WalkToIdle"],
|
|
"RunningTurn": [],
|
|
"SprintToRun": [
|
|
"Audio_Girl_SprintToRun",
|
|
"Audio_Girl_Foley_Once_Kokomi"
|
|
],
|
|
"SprintToIdle": [
|
|
"Audio_Girl_SprintToIdle",
|
|
"Emo_Girl_Sprint_AS",
|
|
"Audio_Girl_Foley_SprintToIdle_Kokomi"
|
|
],
|
|
"FallOnGround": [
|
|
"Audio_Girl_FallOnGround",
|
|
"Audio_Girl_Foley_Twice_Kokomi"
|
|
],
|
|
"FallOnGroundLit": [
|
|
"Audio_Girl_FallOnGroundLit",
|
|
"Audio_Girl_Foley_Once_Kokomi"
|
|
],
|
|
"FallToGroundRun": [
|
|
"Audio_Girl_FallToGroundRun",
|
|
"Audio_Girl_Foley_Twice_Kokomi"
|
|
],
|
|
"FallToGroundRunHard": [
|
|
"Audio_Girl_FallToGroundRunHard",
|
|
"Audio_Girl_Foley_Twice_Kokomi"
|
|
],
|
|
"FallToGroundSprint": [
|
|
"Audio_Girl_FallToGroundSprint",
|
|
"Audio_Girl_Foley_Twice_Kokomi"
|
|
]
|
|
},
|
|
"canDoSkill": true,
|
|
"massRatio": 1.0,
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"SprintBS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"SprintBS": [
|
|
"Audio_Girl_RunToSprint",
|
|
"SprintBS_Invincible",
|
|
"Emo_Girl_Sprint_BS",
|
|
"Audio_Girl_Foley_SprintBS_Kokomi"
|
|
]
|
|
},
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill", "AimEnd"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.25999999046325684
|
|
}
|
|
],
|
|
"canChangeAvatar": [
|
|
{
|
|
"normalizeStart": 0.25999999046325684
|
|
}
|
|
],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Sprint": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Sprint": [
|
|
"Ani_WalkSprint01",
|
|
"Audio_Girl_Sprint",
|
|
"Emo_Girl_Sprint_Loop",
|
|
"Audio_Girl_Foley_Twice_Kokomi"
|
|
]
|
|
},
|
|
"canDoSkill": true,
|
|
"massRatio": 1.0,
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Crouch": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"CrouchIdle": [],
|
|
"CrouchMove": ["Audio_Girl_CrouchMove"],
|
|
"CrouchRoll": [
|
|
"Audio_Girl_CrouchRoll",
|
|
"Audio_Girl_Foley_Once_Kokomi"
|
|
]
|
|
},
|
|
"canDoSkill": true,
|
|
"massRatio": 1.0,
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"actionPanelState": "Squat",
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"CrouchToStandby": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"CrouchToStandby": [
|
|
"Audio_Girl_CrouchToStandby",
|
|
"Audio_Girl_Foley_Once_Kokomi"
|
|
]
|
|
},
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"SkiffNormal": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"SkiffNormal": []
|
|
},
|
|
"massRatio": 100.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Climb": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"ClimbMove0": [
|
|
"ClimbStep",
|
|
"Audio_Girl_Climb",
|
|
"Audio_Girl_Foley_Climb_Kokomi"
|
|
],
|
|
"ClimbMove1": [
|
|
"ClimbStep",
|
|
"Audio_Girl_Climb",
|
|
"Audio_Girl_Foley_Twice_Kokomi"
|
|
],
|
|
"ClimbIdle": [],
|
|
"ClimbJump": [
|
|
"Audio_Girl_ClimbDash",
|
|
"Audio_Girl_Foley_Once_Kokomi"
|
|
],
|
|
"JumpUpWallForStandby": [
|
|
"Audio_Girl_JumpUpWallStandby",
|
|
"Audio_Girl_Foley_Once_Kokomi"
|
|
],
|
|
"Standby2ClimbB": [
|
|
"Audio_Girl_Standby2ClimbB",
|
|
"Audio_Girl_Foley_Once_Kokomi"
|
|
]
|
|
},
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"actionPanelState": "Climb",
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"ClimbTransient": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"JumpWallReady": [],
|
|
"Standby2ClimbA": [
|
|
"Audio_Girl_Standby2ClimbA",
|
|
"Audio_Girl_Foley_Once_Kokomi"
|
|
]
|
|
},
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Upstairs": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Upstairs": ["Audio_Girl_Upstairs", "Audio_Girl_Foley_Once_Kokomi"]
|
|
},
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Slip": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"SlipFaceWall": ["Audio_Girl_Foley_ThreeTimes_Kokomi"],
|
|
"SlipBackWall": ["Audio_Girl_Foley_ThreeTimes_Kokomi"]
|
|
},
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Swim": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"SwimIdle": ["Audio_Girl_SwimIdle"],
|
|
"SwimMove": ["SwimStep", "Audio_Girl_SwimMove"],
|
|
"SwimDash": [
|
|
"Audio_Girl_SwimDash",
|
|
"Avatar_Girl_SwimDash_Hand_Effect"
|
|
],
|
|
"SwimJumpToWater": ["Audio_Girl_SwimJumpToWater"]
|
|
},
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"actionPanelState": "Swim",
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Fly": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Fly": ["Audio_Girl_Fly"],
|
|
"FlyStart": [
|
|
"Audio_Girl_FlyStart",
|
|
"FlyStart_Weapon",
|
|
"Audio_Girl_Foley_FlyStart_Kokomi"
|
|
]
|
|
},
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseAirSkill"
|
|
}
|
|
],
|
|
"actionPanelState": "Fly",
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Jump": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Jump": ["Audio_Girl_Jump", "Audio_Girl_Foley_Jump_Kokomi"],
|
|
"JumpForRun": ["Audio_Girl_Jump", "Audio_Girl_Foley_Once_Kokomi"],
|
|
"JumpForWalk": ["Audio_Girl_Jump", "Audio_Girl_Foley_Once_Kokomi"],
|
|
"JumpForSprint": ["Audio_Girl_Jump", "Audio_Girl_Foley_Once_Kokomi"]
|
|
},
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill", "AimEnd"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseAirSkill"
|
|
}
|
|
],
|
|
"actionPanelState": "Jump",
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Fall": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"JumpOffWall": ["Audio_Girl_Jump", "Audio_Girl_Foley_Once_Kokomi"],
|
|
"SwimJump": ["Audio_Girl_SwimJump", "Audio_Girl_Foley_Once_Kokomi"],
|
|
"SwimJumpDrop": ["Audio_Girl_Foley_ThreeTimes_Kokomi"],
|
|
"DropDown": [
|
|
"Audio_Girl_DropDown",
|
|
"Audio_Girl_Foley_ThreeTimes_Kokomi"
|
|
],
|
|
"DropDownLit": [],
|
|
"WalkDropDownLit": []
|
|
},
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseAirSkill"
|
|
}
|
|
],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"NormalStandbyWeapon": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"StandbyWeapon": []
|
|
},
|
|
"canDoSkill": true,
|
|
"massRatio": 100.0,
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"NormalMoveWeapon": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"WalkToRunWeapon": ["Audio_Girl_WalkToRun"],
|
|
"WalkWeapon": ["Audio_Girl_Walk", "Audio_Girl_Foley_Twice_Kokomi"],
|
|
"RunToWalkWeapon": ["Audio_Girl_RunToWalk"],
|
|
"RunWeapon": ["Audio_Girl_Run", "Audio_Girl_Foley_Twice_Kokomi"],
|
|
"RunToIdleWeapon": ["Audio_Girl_Foley_Twice_Kokomi"],
|
|
"WalkToIdleWeapon": ["Audio_Girl_Foley_Twice_Kokomi"],
|
|
"RunningTurnWeapon": [],
|
|
"FallOnGroundWeapon": ["Audio_Girl_FallOnGround"],
|
|
"FallOnGroundLitWeapon": ["Audio_Girl_FallOnGroundLit"],
|
|
"FallOnGroundMiddleWeapon": ["Audio_Girl_FallOnGroundMiddle"],
|
|
"FallToGroundRunWeapon": ["Audio_Girl_FallToGroundRun"],
|
|
"FallToGroundRunHardWeapon": ["Audio_Girl_FallToGroundRunHard"]
|
|
},
|
|
"canDoSkill": true,
|
|
"massRatio": 2.0,
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"NormalMoveWeaponPutaway": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"StandbyPutaway": [
|
|
"Girl_Catalyst_Putaway_Standby",
|
|
"Audio_Girl_Foley_Once_Kokomi"
|
|
],
|
|
"WalkPutaway": [
|
|
"Girl_Catalyst_Putaway_Walk",
|
|
"Audio_Girl_Sword_WalkPutAway",
|
|
"Audio_Girl_Foley_Twice_Kokomi"
|
|
],
|
|
"RunPutaway": [
|
|
"Girl_Catalyst_Putaway_Run",
|
|
"Audio_Girl_Sword_RunPutAway",
|
|
"Audio_Girl_Foley_Twice_Kokomi"
|
|
],
|
|
"RunToSprintWeapon": [
|
|
"Girl_Catalyst_Putaway_Sprint",
|
|
"Audio_Girl_Sword_RunToSprintWeapon"
|
|
]
|
|
},
|
|
"canDoSkill": true,
|
|
"massRatio": 2.0,
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"NormalMoveWeaponOver": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"StandbyPutawayOver": [],
|
|
"WalkPutawayOver": ["Audio_Girl_Sword_WalkPutAwayOver"],
|
|
"RunPutawayOver": ["Audio_Girl_Sword_RunPutAwayOver"],
|
|
"RunToSprintWeaponOver": ["Audio_Girl_Sword_RunToSprintWeaponOver"]
|
|
},
|
|
"canDoSkill": true,
|
|
"massRatio": 2.0,
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"JumpWeapon": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"JumpWeapon": ["Audio_Girl_Jump", "Audio_Girl_Foley_Once_Kokomi"],
|
|
"JumpForRunWeapon": [
|
|
"Audio_Girl_Jump",
|
|
"Audio_Girl_Foley_Once_Kokomi"
|
|
],
|
|
"JumpForWalkWeapon": [
|
|
"Audio_Girl_Jump",
|
|
"Audio_Girl_Foley_Once_Kokomi"
|
|
]
|
|
},
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseAirSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"actionPanelState": "Jump",
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"FallWeapon": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"DropDownWeapon": [
|
|
"Audio_Girl_DropDown",
|
|
"Audio_Girl_Foley_ThreeTimes_Kokomi"
|
|
],
|
|
"DropDownLitWeapon": [],
|
|
"WalkDropDownLitWeapon": []
|
|
},
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseAirSkill"
|
|
}
|
|
],
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"BeHit": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Hit_L": ["Audio_Girl_Hit_L", "Audio_Girl_Foley_Once_Kokomi"],
|
|
"Hit_H": ["Audio_Girl_Hit_H", "Audio_Girl_Foley_Once_Kokomi"]
|
|
},
|
|
"moveType": "combatMove",
|
|
"resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"],
|
|
"resetAnimatorTriggerOnExit": ["DoSkill"],
|
|
"cameraType": "combatBeHit",
|
|
"jumpCancelEnd": 0.0,
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"HitThrow": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Hit_Throw_Ground": [
|
|
"BeHitAir_Weapon",
|
|
"Audio_Girl_Hit_Throw_Ground_Kokomi"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"],
|
|
"resetAnimatorTriggerOnExit": ["DoSkill"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseLiquid"
|
|
}
|
|
],
|
|
"cameraType": "combatBeHit",
|
|
"jumpCancelEnd": 0.0,
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"BeHitAir": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Hit_Throw": [
|
|
"Audio_Girl_Hit_Throw",
|
|
"BeHitAir_Weapon",
|
|
"Audio_Girl_Hit_Throw_Ground_Ambor"
|
|
],
|
|
"Hit_ThrowAir": ["Audio_Girl_Hit_ThrowAir", "BeHitAir_Weapon"],
|
|
"Struggle": [
|
|
"BeHitAir_Weapon",
|
|
"Audio_Girl_Foley_ThreeTimes_Kokomi"
|
|
]
|
|
},
|
|
"moveType": "combatAir",
|
|
"resetAnimatorTriggerOnEnter": ["BeHit"],
|
|
"resetAnimatorTriggerOnExit": ["DoSkill"],
|
|
"cameraType": "combatBeHit",
|
|
"actionPanelState": "CombatAir",
|
|
"jumpCancelEnd": 0.0,
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Die": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"FallDie": ["Audio_Girl_Death"],
|
|
"NormalDie": [
|
|
"Die",
|
|
"Audio_Girl_Death",
|
|
"Audio_Girl_Foley_Once_Kokomi"
|
|
],
|
|
"SwimDie": ["Swim_Die", "Audio_Girl_SwimDie"],
|
|
"HitGroundDie": ["Die", "Audio_Girl_Death"]
|
|
},
|
|
"animatorTriggerOnLanded": ""
|
|
},
|
|
"Die_RagDoll": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"FallDie_AS": []
|
|
},
|
|
"enableRagDoll": true,
|
|
"animatorTriggerOnLanded": ""
|
|
},
|
|
"Attack01": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Attack01": [
|
|
"Kokomi_Attack01",
|
|
"SetComboCount1",
|
|
"Interaction_Good",
|
|
"Audio_Girl_Catalyst_Kokomi_Attack01",
|
|
"Emo_Girl_Catalyst_Kokomi_NormalAttack01"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnExit": ["BeHit"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseExtra"
|
|
},
|
|
{
|
|
"name": "&CanCancelSkill"
|
|
}
|
|
],
|
|
"cameraType": "combatNormal",
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"Attack02": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Attack02": [
|
|
"Kokomi_Attack02",
|
|
"SetComboCount2",
|
|
"Interaction_Good",
|
|
"Audio_Girl_Catalyst_Kokomi_Attack02",
|
|
"Emo_Girl_Catalyst_Kokomi_NormalAttack02"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnExit": ["BeHit"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseExtra"
|
|
},
|
|
{
|
|
"name": "&CanCancelSkill"
|
|
}
|
|
],
|
|
"cameraType": "combatNormal",
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"Attack03": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Attack03": [
|
|
"Kokomi_Attack03",
|
|
"SetComboCount3",
|
|
"Interaction_Good",
|
|
"Audio_Girl_Catalyst_Kokomi_Attack03",
|
|
"Emo_Girl_Catalyst_Kokomi_NormalAttack03"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnExit": ["BeHit"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseExtra",
|
|
"normalizeEnd": 0.800000011920929
|
|
},
|
|
{
|
|
"name": "&CanCancelSkill"
|
|
}
|
|
],
|
|
"cameraType": "combatNormal",
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"ExtraAttack_BS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"ExtraAttack_BS": ["Audio_Girl_Catalyst_Kokomi_ExtraAtk_BS"]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanCancelSkill"
|
|
}
|
|
],
|
|
"cameraType": "combatNormal",
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"ExtraAttack_Charge": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"ExtraAttack_Charge": [
|
|
"Kokomi_ExtraAttack_Charge",
|
|
"Audio_Girl_Catalyst_Kokomi_ExtraAtk_Charge",
|
|
"Emo_Girl_Catalyst_Kokomi_ExtraAttack_Charge"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"resetAnimatorTriggerOnExit": ["BeHit"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanCancelSkill"
|
|
}
|
|
],
|
|
"cameraType": "combatNormal",
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"ExtraAttack": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"ExtraAttack": [
|
|
"Kokomi_ExtraAttack",
|
|
"Interaction_Good",
|
|
"Emo_Girl_Catalyst_Kokomi_ExtraAttack"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanCancelSkill"
|
|
},
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"cameraType": "combatNormal",
|
|
"cameraParam": {
|
|
"radiusSpringRatio": 2.0
|
|
},
|
|
"jumpCancelStart": 0.20000000298023224,
|
|
"sprintCancelStart": 0.20000000298023224,
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"ExtraAttack_AS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"ExtraAttack_AS": [
|
|
"Audio_Girl_Catalyst_Kokomi_ExtraAtk_AS",
|
|
"Emo_Girl_Catalyst_Kokomi_ExtraAttack_AS"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnExit": ["BeHit"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"cameraType": "combatNormal",
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"Kokomi_ElementalArt": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Kokomi_ElementalArt": [
|
|
"Kokomi_ElementalArt",
|
|
"Interaction_Good",
|
|
"Audio_Girl_Catalyst_Kokomi_ElementalArt",
|
|
"Emo_Girl_Catalyst_Kokomi_ElementalArt"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"addEndure": 0.6000000238418579,
|
|
"resetAnimatorTriggerOnExit": ["BeHit"],
|
|
"cameraType": "combatNormal",
|
|
"jumpCancelStart": 0.43799999356269836,
|
|
"sprintCancelStart": 0.43799999356269836,
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"Kokomi_ElementalArt_AS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Kokomi_ElementalArt_AS": [
|
|
"Kokomi_ElementalArt_AS",
|
|
"Audio_Girl_Catalyst_Kokomi_ElementalArt_AS",
|
|
"Emo_Girl_Catalyst_Kokomi_ElementalArt_AS"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnExit": ["BeHit"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"cameraType": "combatNormal",
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": ""
|
|
},
|
|
"Kokomi_ElementalBurst": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Kokomi_ElementalBurst": [
|
|
"Kokomi_ElementalBurst",
|
|
"Interaction_Good",
|
|
"Audio_Girl_Catalyst_Kokomi_ElementalBurst"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"addEndure": 0.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"jumpCancelEnd": -1.0,
|
|
"sprintCancelEnd": -1.0,
|
|
"animatorTriggerOnLanded": ""
|
|
},
|
|
"Kokomi_ElementalBurst_AS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Kokomi_ElementalBurst_AS": [
|
|
"Audio_Girl_Catalyst_Kokomi_ElementalBurst_AS"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnEnd": true
|
|
},
|
|
"FallingAnthem_BS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"FallingAnthem_BS_1": [
|
|
"Emo_Girl_Catalyst_FallingAttack_BS_01",
|
|
"Audio_Girl_Catalyst_Kokomi_FallingAnthem_BS_1"
|
|
],
|
|
"FallingAnthem_BS_2": ["Emo_Girl_Catalyst_FallingAttack_BS_02"]
|
|
},
|
|
"moveType": "combatAir",
|
|
"addEndure": 0.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"cameraType": "combatNormal",
|
|
"actionPanelState": "Fly",
|
|
"equipReattach": [
|
|
{
|
|
"equip": "equip01",
|
|
"targetPoint": "WeaponR2"
|
|
}
|
|
],
|
|
"jumpCancelEnd": -1.0,
|
|
"animatorTriggerOnLanded": "HitAir2HitDrop",
|
|
"sheatheOnStart": true
|
|
},
|
|
"FallingAnthem_Loop": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"FallingAnthem_Loop": [],
|
|
"FallingAnthem_Loop_Low": []
|
|
},
|
|
"moveType": "combatAir",
|
|
"addEndure": 0.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"actionPanelState": "Fly",
|
|
"equipReattach": [
|
|
{
|
|
"equip": "equip01",
|
|
"targetPoint": "WeaponR2"
|
|
}
|
|
],
|
|
"animatorTriggerOnLanded": "HitAir2HitDrop",
|
|
"sheatheOnStart": true
|
|
},
|
|
"FallingAnthem_AS_1": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"FallingAnthem_AS_1": [
|
|
"Kokomi_FallingAnthem_Strike",
|
|
"Interaction_Bad",
|
|
"Emo_Girl_Catalyst_FallingAttack_AS_01",
|
|
"Audio_Girl_Catalyst_Kokomi_FallingAnthem_AS_1"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"equipReattach": [
|
|
{
|
|
"equip": "equip01",
|
|
"targetPoint": "WeaponR2"
|
|
}
|
|
],
|
|
"jumpCancelEnd": -1.0,
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"FallingAnthem_AS_2": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"FallingAnthem_AS_2": [
|
|
"Emo_Girl_Catalyst_FallingAttack_AS_02",
|
|
"Audio_Girl_Catalyst_Kokomi_FallingAnthem_AS_2"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.05000000074505806
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"equipReattach": [
|
|
{
|
|
"equip": "equip01",
|
|
"targetPoint": "WeaponR2"
|
|
}
|
|
],
|
|
"jumpCancelStart": 0.10000000149011612,
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"Sit": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"SitDown": ["Audio_Girl_SitDown", "Audio_Girl_Sit_Kokomi"],
|
|
"SitLoop": [],
|
|
"SitUp": ["Audio_Girl_SitDown", "Audio_Girl_Sit_Kokomi"]
|
|
},
|
|
"moveType": "performMove",
|
|
"massRatio": 100.0,
|
|
"actionPanelState": "Perform",
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"SitB": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"SitBDown": ["Audio_Girl_SitDown", "Audio_Girl_Sit_Kokomi"],
|
|
"SitBLoop": [],
|
|
"SitBUp": ["Audio_Girl_SitDown", "Audio_Girl_Sit_Kokomi"]
|
|
},
|
|
"moveType": "performMove",
|
|
"massRatio": 100.0,
|
|
"actionPanelState": "Perform",
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"StandbyShow": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"StandbyVoice": ["Audio_Girl_StandbyVoice"],
|
|
"StandbyShow_01": [
|
|
"Manekin_Kokomi_Show01",
|
|
"Audio_Girl_Catalyst_Kokomi_StandbyShow_01_SFX"
|
|
],
|
|
"StandbyShow_02": [
|
|
"Manekin_Kokomi_Show02",
|
|
"Audio_Girl_Catalyst_Kokomi_StandbyShow_02_SFX"
|
|
]
|
|
},
|
|
"moveType": "performMove",
|
|
"canDoSkill": true,
|
|
"massRatio": 100.0,
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"TakePhotos": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Think01BS": [],
|
|
"Akimbo02BS": [],
|
|
"Think01Loop": [],
|
|
"Akimbo02Loop": [],
|
|
"Think01AS": [],
|
|
"Akimbo02AS": []
|
|
},
|
|
"animatorTriggerOnLanded": ""
|
|
},
|
|
"Channel_BS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"ChannelBS": ["Emo_Avatar_Common_Manekin_Default"]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"massRatio": 100.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Channel_Loop": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"ChannelLoop": []
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"massRatio": 100.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Channel_AS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"ChannelAS": []
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"massRatio": 100.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"PlayMusic_Lyre": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"PlayMusic_Lyre_BS": ["PlayMusic_Lyre_Girl"],
|
|
"PlayMusic_Lyre_Loop": []
|
|
},
|
|
"moveType": "combatMove",
|
|
"massRatio": 100.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"PlayMusic_Lyre_AS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"PlayMusic_Lyre_AS": ["PlayMusic_Lyre_Girl_AS"]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"massRatio": 100.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"PlayMusic_Qin": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"PlayMusic_Qin_BS": ["PlayMusic_Qin_Girl"],
|
|
"PlayMusic_Qin_Loop": []
|
|
},
|
|
"moveType": "combatMove",
|
|
"massRatio": 100.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"PlayMusic_Qin_AS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"PlayMusic_Qin_AS": ["PlayMusic_Qin_Girl_AS"]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"massRatio": 100.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"PlayMusic_Drum": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"PlayMusic_Drum_BS": ["PlayMusic_Drum_Girl"],
|
|
"PlayMusic_Drum_Loop": []
|
|
},
|
|
"moveType": "combatMove",
|
|
"massRatio": 100.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"PlayMusic_Drum_AS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"PlayMusic_Drum_AS": ["PlayMusic_Drum_Girl_AS"]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"massRatio": 100.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"ActivitySkill_ElectricCoreFly": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"ActivitySkill_ElectricCoreFly": []
|
|
},
|
|
"moveType": "combatAir",
|
|
"massRatio": 100.0,
|
|
"resetAnimatorTriggerOnEnter": ["ElectricCoreFly_End"],
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump",
|
|
"ElectricCoreFly_End"
|
|
],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"ActivitySkill_GrapplingHook": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"ActivitySkill_GrapplingHook": []
|
|
},
|
|
"moveType": "combatAir",
|
|
"massRatio": 100.0,
|
|
"resetAnimatorTriggerOnEnter": ["GrapplingHook_Drop"],
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump",
|
|
"GrapplingHook_Drop"
|
|
],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"audio": {
|
|
"animAudio": {
|
|
"onTransitionIn": [
|
|
{
|
|
"currentStateName": "SprintBS",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_foley_flutter_heavy"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "SwimJumpToWater",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_swim_dive"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "SwimDash",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_swim_dash"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Standby",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_fly"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "SlipFaceWall",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_slipWall"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "SlipBackWall",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_slipWall"
|
|
}
|
|
}
|
|
],
|
|
"onTransitionOut": [
|
|
{
|
|
"currentStateName": "Attack02",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_kokomi_catalyst_water_attack02"
|
|
},
|
|
"otherStateNames": ["Attack03"],
|
|
"usage": "Except"
|
|
},
|
|
{
|
|
"currentStateName": "StandbyShow_01",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_standbyShow_kokomi_fish"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "StandbyShow_02",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_standbyShow_kokomi_book"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "StandbyPutaway",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "WalkPutaway",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "RunPutaway",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "SwimJumpDrop",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_swim_drop"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "SwimJump",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_swim_drop"
|
|
},
|
|
"otherStateNames": ["SwimJumpDrop"],
|
|
"usage": "Except"
|
|
},
|
|
{
|
|
"currentStateName": "Fly",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "FlyStart",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "DropDownLit",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "DropDown",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "WalkDropDownLit",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "Jump",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForWalk",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForRun",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForSprint",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpWeapon",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForWalkWeapon",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForRunWeapon",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "DropDownWeapon",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "DropDownLitWeapon",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "SlipFaceWall",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_drop"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "SlipFaceWall",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_slipWall"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "SlipBackWall",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_drop"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "SlipBackWall",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_slipWall"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "SwimMove",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_swim"
|
|
}
|
|
}
|
|
],
|
|
"recurrentSpeeches": {
|
|
"Standby": {
|
|
"start": {
|
|
"upper": 28.0,
|
|
"lower": 23.0
|
|
},
|
|
"interval": {
|
|
"upper": 40.0,
|
|
"lower": 34.0
|
|
},
|
|
"eventName": {
|
|
"text": "Play_vo_char_explore_idle"
|
|
}
|
|
},
|
|
"Walk": {
|
|
"start": {
|
|
"upper": 16.0,
|
|
"lower": 13.0
|
|
},
|
|
"interval": {
|
|
"upper": 14.0,
|
|
"lower": 10.0
|
|
},
|
|
"eventName": {
|
|
"text": ""
|
|
}
|
|
},
|
|
"Run": {
|
|
"start": {
|
|
"upper": 13.0,
|
|
"lower": 9.0
|
|
},
|
|
"interval": {
|
|
"upper": 11.0,
|
|
"lower": 8.0
|
|
},
|
|
"eventName": {
|
|
"text": ""
|
|
}
|
|
},
|
|
"Sprint": {
|
|
"start": {
|
|
"upper": 12.0,
|
|
"lower": 7.0
|
|
},
|
|
"interval": {
|
|
"upper": 9.0,
|
|
"lower": 6.0
|
|
},
|
|
"eventName": {
|
|
"text": ""
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"moveStateAudio": {
|
|
"onStateBegin": [
|
|
{
|
|
"currentStateName": "Fly",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_fly"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Air",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_drop"
|
|
},
|
|
"otherStateNames": ["Fly"],
|
|
"usage": "InSet"
|
|
}
|
|
],
|
|
"onStateEnd": [
|
|
{
|
|
"currentStateName": "Fly",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_fly"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Air",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_drop"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
"voiceSwitch": {
|
|
"text": "Switch_Kokomi"
|
|
},
|
|
"bodyTypeSwitch": {
|
|
"text": "Switch_Girl"
|
|
},
|
|
"listenerLiftup": 1.5,
|
|
"surfaceProberLiftup": 1.5
|
|
},
|
|
"moveStateEffect": {
|
|
"footprint": {
|
|
"defaultEffectPatternName": "",
|
|
"specialSurfaces": {
|
|
"Snow": {
|
|
"all": {
|
|
"effect": "Eff_Character_Snow_Footprint",
|
|
"deformation": ""
|
|
},
|
|
"PCNoTessellation": {
|
|
"effect": "Eff_Character_Snow_Footprint",
|
|
"deformation": ""
|
|
},
|
|
"pc": {
|
|
"effect": "Eff_Character_Snow_Footprint_PCPS4",
|
|
"deformation": "Snow_Footprint"
|
|
},
|
|
"ps4": {
|
|
"effect": "Eff_Character_Snow_Footprint_PCPS4",
|
|
"deformation": "Snow_Footprint"
|
|
}
|
|
},
|
|
"SnowRock": {
|
|
"all": {
|
|
"effect": "Eff_Character_Snow_Footprint",
|
|
"deformation": ""
|
|
},
|
|
"PCNoTessellation": {
|
|
"effect": "Eff_Character_Snow_Footprint",
|
|
"deformation": ""
|
|
},
|
|
"pc": {
|
|
"effect": "Eff_Character_Snow_Footprint_PCPS4",
|
|
"deformation": "Snow_Footprint"
|
|
},
|
|
"ps4": {
|
|
"effect": "Eff_Character_Snow_Footprint_PCPS4",
|
|
"deformation": "Snow_Footprint"
|
|
}
|
|
},
|
|
"Dirt": {
|
|
"all": {
|
|
"effect": "Eff_Chacter_Footprint",
|
|
"deformation": ""
|
|
}
|
|
},
|
|
"Sand": {
|
|
"all": {
|
|
"effect": "Eff_Chacter_Footprint",
|
|
"deformation": ""
|
|
}
|
|
},
|
|
"Desert": {
|
|
"android": {
|
|
"effect": "Eff_Character_Desert_Footprint",
|
|
"deformation": ""
|
|
},
|
|
"ios": {
|
|
"effect": "Eff_Character_Desert_Footprint",
|
|
"deformation": ""
|
|
}
|
|
},
|
|
"Cloud": {
|
|
"all": {
|
|
"effect": "Eff_FootGround_Cloud_01",
|
|
"deformation": ""
|
|
}
|
|
},
|
|
"TransparentBrick": {
|
|
"all": {
|
|
"effect": "Eff_SceneObj_InvisibleWall_01",
|
|
"deformation": ""
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"perform": {
|
|
"standby": {
|
|
"minTime": 10.0,
|
|
"maxTime": 20.0,
|
|
"performIDs": [201, 202, 200, 200]
|
|
}
|
|
}
|
|
}
|