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mirror of https://gitlab.com/YuukiPS/GC-Resources.git synced 2025-04-29 09:35:48 +00:00
GC-Resources/Resources/BinOutput/Avatar/ConfigAvatar_Venti.json
Akbar Yahya 35b49e89b7 Update Avatar from GC Data (3.3) because Data from GIO is out of date
* This will fix animated wanderer and some other useless characters removed in this version.
2022-12-13 01:31:39 +08:00

2152 lines
62 KiB
JSON

{
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh"
},
"mass": 10.0,
"height": 1.659999966621399,
"modelHeight": 1.649999976158142,
"affectedByWorld": true,
"checkInSurface": true
},
"headControl": {
"$type": "ConfigHeadControl",
"useHeadControl": true,
"animStates": [
"NormalStandby",
"NormalMove/WalkToRun",
"NormalMove/Walk",
"NormalMove/RunToWalk",
"NormalMove/Run",
"NormalMove/RunToIdle",
"NormalMove/WalkToIdle",
"NormalMove/RunningTurn",
"NormalMove/SprintToRun",
"NormalMove/SprintToIdle",
"Sprint",
"Climb/ClimbIdle",
"Ladder/LadderIdle",
"Swim/SwimIdle",
"NormalStandbyWeapon",
"NormalMoveWeapon/WalkToRunWeapon",
"NormalMoveWeapon/WalkWeapon",
"NormalMoveWeapon/RunToWalkWeapon",
"NormalMoveWeapon/RunWeapon",
"NormalMoveWeapon/RunToIdleWeapon",
"NormalMoveWeapon/WalkToIdleWeapon",
"NormalMoveWeapon/RunningTurnWeapon"
]
},
"specialPoint": {
"elementAbsorb": "PRIVATE_Pendant",
"elementPendant": "PRIVATE_Pendant",
"elementDrop": "RootNode",
"bulletAim": "RootNode"
},
"combat": {
"property": {
"endureType": "Avatar_Bow",
"weight": 75.0
},
"beHit": {
"hitBloodEffect": ""
},
"combatLock": {
"lockShape": "CircleLockEnemyClose",
"lockWeightYaxisParam": 0.20000000298023224,
"lockWeightYaxisThreshold": 4.0,
"lockType": "Avatar&Monster_Lv4"
},
"die": {
"hasAnimatorDie": true,
"dieEndTime": 1.5,
"dieForceDisappearTime": 2.5,
"dieDisappearEffect": "Eff_Death_Avatar_Common",
"dieShaderData": "AvatarDie",
"useRagDoll": true,
"ragDollDieEndTimeDelay": 0.4000000059604645
}
},
"equipController": {
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.07500000298023224,
"dissolveSheathFadeTime": 2.0999999046325684,
"triggerToStates": [
{
"trigger": "Idle",
"floatID": ""
},
{
"trigger": "Attack",
"playTime": 0.3700000047683716,
"states": ["Shoot/Attack01"],
"bowDrawTimes": [
{
"bowDrawStartNormTime": 0.09700000286102295,
"bowDrawEndNormTime": 0.13699999451637268,
"EGHNFLEBHLD": ""
},
{
"bowDrawStartNormTime": 0.23600000143051147,
"bowDrawEndNormTime": 0.2759999930858612,
"EGHNFLEBHLD": ""
}
],
"floatID": ""
},
{
"trigger": "Attack",
"playTime": 0.18299999833106995,
"states": ["Shoot/Attack02"],
"bowDrawTimes": [
{
"bowDrawStartNormTime": 0.15800000727176666,
"bowDrawEndNormTime": 0.1875,
"EGHNFLEBHLD": ""
}
],
"floatID": ""
},
{
"trigger": "Attack",
"playTime": 0.4830000102519989,
"states": ["Shoot/Attack03"],
"bowDrawTimes": [
{
"bowDrawStartNormTime": 0.10700000077486038,
"bowDrawEndNormTime": 0.20399999618530273,
"EGHNFLEBHLD": ""
}
],
"floatID": ""
},
{
"trigger": "Attack",
"playTime": 0.44999998807907104,
"states": ["Shoot/Attack04"],
"bowDrawTimes": [
{
"bowDrawStartNormTime": 0.07400000095367432,
"bowDrawEndNormTime": 0.10000000149011612,
"EGHNFLEBHLD": ""
}
],
"floatID": ""
},
{
"trigger": "Attack",
"playTime": 0.20000000298023224,
"states": ["Shoot/Attack05"],
"bowDrawTimes": [
{
"bowDrawStartNormTime": 0.08100000023841858,
"bowDrawEndNormTime": 0.11599999666213989,
"EGHNFLEBHLD": ""
}
],
"floatID": ""
},
{
"trigger": "Attack",
"playTime": 0.3100000023841858,
"states": ["Shoot/Attack06"],
"bowDrawTimes": [
{
"bowDrawStartNormTime": 0.1889999955892563,
"bowDrawEndNormTime": 0.3109999895095825,
"EGHNFLEBHLD": ""
}
],
"floatID": ""
},
{
"trigger": "AimAttack",
"playTime": 0.017000000923871994,
"states": ["AimShoot"],
"bowDrawTimes": [
{
"bowDrawStartNormTime": 0.5199999809265137,
"EGHNFLEBHLD": ""
}
],
"floatID": ""
},
{
"trigger": "AimLoop",
"states": ["Aim/AimLoop"],
"bowDrawTimes": [
{
"EGHNFLEBHLD": ""
}
],
"floatID": ""
},
{
"trigger": "AimLoop",
"states": ["FastAim/FastAimLoop"],
"bowDrawTimes": [
{
"EGHNFLEBHLD": ""
}
],
"floatID": ""
},
{
"trigger": "AimLoop",
"playTime": 0.5,
"states": ["Hurricane_BS"],
"bowDrawTimes": [
{
"bowDrawStartNormTime": 0.44999998807907104,
"bowDrawEndNormTime": 0.9900000095367432,
"EGHNFLEBHLD": ""
}
],
"floatID": ""
}
],
"attachPoints": {
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip03": "WeaponL"
}
},
"abilities": [
{
"abilityID": "Ability_PressShoot",
"abilityName": "Avatar_Venti_PressShoot",
"abilityOverride": ""
},
{
"abilityID": "Ability_AimPressShoot",
"abilityName": "Avatar_Venti_AimPressShoot",
"abilityOverride": ""
},
{
"abilityID": "Ability_ShootArrow_01",
"abilityName": "Avatar_Venti_ShootArrow_01",
"abilityOverride": ""
},
{
"abilityID": "Ability_ShootArrow_02",
"abilityName": "Avatar_Venti_ShootArrow_02",
"abilityOverride": ""
},
{
"abilityID": "Ability_ShootArrow_03",
"abilityName": "Avatar_Venti_ShootArrow_03",
"abilityOverride": ""
},
{
"abilityID": "Ability_ShootArrow_04",
"abilityName": "Avatar_Venti_ShootArrow_04",
"abilityOverride": ""
},
{
"abilityID": "Ability_ShootArrow_05",
"abilityName": "Avatar_Venti_ShootArrow_05",
"abilityOverride": ""
},
{
"abilityID": "Ability_ShootArrow_06",
"abilityName": "Avatar_Venti_ShootArrow_06",
"abilityOverride": ""
},
{
"abilityID": "Ability_ShootArrow_Aiming",
"abilityName": "Avatar_Venti_ShootArrow_Aiming",
"abilityOverride": ""
},
{
"abilityID": "ShootAimingArrow_Charge",
"abilityName": "Avatar_Venti_ShootAimingArrow_Charge",
"abilityOverride": ""
},
{
"abilityID": "AirShoot",
"abilityName": "Avatar_Ambor_AirShoot",
"abilityOverride": ""
},
{
"abilityID": "GravityAdjust",
"abilityName": "Venti_WindBlade_GravityAdjust",
"abilityOverride": ""
},
{
"abilityID": "WindBlade",
"abilityName": "Avatar_Venti_WindBlade",
"abilityOverride": ""
},
{
"abilityID": "Hurricane",
"abilityName": "Avatar_Venti_Hurricane",
"abilityOverride": ""
},
{
"abilityID": "ChangeMainSkill",
"abilityName": "Avatar_Venti_ChangeMainSkill",
"abilityOverride": ""
},
{
"abilityID": "KageBunshinShoot",
"abilityName": "Venti_KageBunshinShoot",
"abilityOverride": ""
},
{
"abilityID": "SetHariMaterial",
"abilityName": "SetHairEmissionScaler",
"abilityOverride": ""
},
{
"abilityID": "Venti_ShootArrow_FX",
"abilityName": "Avatar_Venti_Arrow_FX",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Venti_FallingAnthem",
"abilityName": "Avatar_Venti_FallingAnthem",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"NormalStandby": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Standby": ["Avatar_ResetFreeStyle"]
},
"canDoSkill": true,
"massRatio": 100.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"NormalMove": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"ShowUp": ["Audio_Boy_Showup"],
"WalkToRun": [
"Audio_Boy_WalkToRun",
"Audio_Boy_Bow_Venti_WalkToRun"
],
"Walk": [
"Ani_WalkSprint01",
"Audio_Boy_Walk",
"WalkStepOnWater",
"Audio_Boy_Bow_Venti_Walk"
],
"RunToWalk": [
"Audio_Boy_RunToWalk",
"Audio_Boy_Bow_Venti_RunToWalk"
],
"Run": ["Ani_Run01", "Audio_Boy_Run", "Audio_Boy_Bow_Venti_Run"],
"RunToIdle": [
"Audio_Boy_RunToIdle",
"Audio_Boy_Bow_Venti_RunToIdle"
],
"WalkToIdle": [
"Audio_Boy_WalkToIdle",
"Audio_Boy_Bow_Venti_WalkToIdle"
],
"RunningTurn": [],
"SprintToRun": [
"Audio_Boy_SprintToRun",
"Audio_Boy_Bow_Venti_SprintToRun"
],
"SprintToIdle": [
"Audio_Boy_SprintToIdle",
"Emo_Boy_Sprint_AS",
"Audio_Boy_Bow_Venti_SprintToIdle"
],
"FallOnGround": [
"Audio_Boy_FallToGround",
"Audio_Boy_Bow_Venti_FallOnGround"
],
"FallOnGroundLit": [
"Audio_Boy_FallToGround",
"Audio_Boy_Bow_Venti_FallOnGroundLit"
],
"FallToGroundRun": [
"Audio_Boy_FallToGroundRun",
"Audio_Boy_Bow_Venti_FallToGroundRun"
],
"FallToGroundRunHard": [
"Audio_Boy_FallToGroundRunHard",
"Audio_Boy_Bow_Venti_FallToGroundRunHard"
],
"FallToGroundSprint": [
"Audio_Boy_FallToGroundSprint",
"Audio_Boy_Bow_Venti_FallToGroundSprint"
]
},
"canDoSkill": true,
"massRatio": 1.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Sprint": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Sprint": [
"Ani_WalkSprint01",
"Audio_Boy_Sprint",
"Emo_Boy_Sprint_Loop",
"Audio_Boy_Bow_Venti_Sprint"
]
},
"canDoSkill": true,
"massRatio": 1.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"SprintBS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"SprintBS": [
"Audio_Boy_RunToSprint",
"SprintBS_Invincible",
"Emo_Boy_Sprint_BS",
"Audio_Boy_Bow_Venti_SprintBS"
]
},
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": ["DoSkill", "AimEnd"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.25999999046325684
}
],
"canChangeAvatar": [
{
"normalizeStart": 0.25999999046325684
}
],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Crouch": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"CrouchIdle": [],
"CrouchMove": ["Audio_Boy_CrouchMove"],
"CrouchRoll": [
"Audio_Boy_CrouchRoll",
"Audio_Boy_Bow_Venti_CrouchRoll"
]
},
"canDoSkill": true,
"massRatio": 1.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"actionPanelState": "Squat",
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"CrouchToStandby": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"CrouchToStandby": [
"Audio_Boy_CrouchToStandby",
"Audio_Boy_Bow_Venti_CrouchToStandby"
]
},
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"SkiffNormal": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"SkiffNormal": []
},
"massRatio": 100.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Climb": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"ClimbMove0": [
"ClimbStep",
"Audio_Boy_Climb",
"Audio_Boy_Bow_Venti_ClimbMove0"
],
"ClimbMove1": [
"ClimbStep",
"Audio_Boy_Climb_1",
"Audio_Boy_Bow_Venti_ClimbMove1"
],
"ClimbIdle": [],
"ClimbJump": [
"Audio_Boy_ClimbDash",
"Audio_Boy_Bow_Venti_ClimbJump"
],
"JumpUpWallForStandby": [
"Audio_Boy_JumpUpWallStandby",
"Audio_Boy_Bow_Venti_JumpUpWallForStandby"
],
"Standby2ClimbB": ["Audio_Boy_Standby2ClimbB"]
},
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"actionPanelState": "Climb",
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"ClimbTransient": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"JumpWallReady": [],
"Standby2ClimbA": [
"Audio_Boy_Standby2ClimbA",
"Audio_Boy_Bow_Venti_Standby2ClimbA"
]
},
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Upstairs": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Upstairs": ["Audio_Boy_Upstairs", "Audio_Boy_Bow_Venti_Upstairs"]
},
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Slip": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"SlipFaceWall": ["Audio_Boy_Bow_Venti_SlipFaceWall"],
"SlipBackWall": ["Audio_Boy_Bow_Venti_SlipBackWall"]
},
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Swim": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"SwimIdle": ["Audio_Boy_SwimIdle"],
"SwimMove": ["SwimStep", "Audio_Boy_SwimMove"],
"SwimDash": [
"Audio_Boy_SwimDash",
"Avatar_Boy_SwimDash_Hand_Effect"
],
"SwimJumpToWater": ["Audio_Boy_SwimJumpToWater"]
},
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"actionPanelState": "Swim",
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Fly": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Fly": ["Audio_Boy_Bow_Venti_Fly"],
"FlyStart": [
"Audio_Boy_FlyStart",
"FlyStart_Weapon",
"Audio_Boy_Bow_Venti_FlyStart"
]
},
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"setAnimatorBoolean": [
{
"name": "&CanUseAirSkill"
}
],
"actionPanelState": "Fly",
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Jump": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Jump": ["Audio_Boy_Jump", "Audio_Boy_Bow_Venti_Jump"],
"JumpForRun": ["Audio_Boy_Jump", "Audio_Boy_Bow_Venti_JumpForRun"],
"JumpForWalk": [
"Audio_Boy_Jump",
"Audio_Boy_Bow_Venti_JumpForWalk"
],
"JumpForSprint": [
"Audio_Boy_Jump",
"Audio_Boy_Bow_Venti_JumpForSprint"
]
},
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": ["DoSkill", "AimEnd"],
"setAnimatorBoolean": [
{
"name": "&CanUseAirSkill"
}
],
"actionPanelState": "Jump",
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Fall": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"JumpOffWall": [
"Audio_Boy_Jump",
"Audio_Boy_Bow_Venti_JumpOffWall"
],
"SwimJump": ["Audio_Boy_SwimJump", "Audio_Boy_Bow_Venti_SwimJump"],
"SwimJumpDrop": [],
"DropDown": ["Audio_Boy_DropDown", "Audio_Boy_Bow_Venti_DropDown"],
"DropDownLit": [],
"WalkDropDownLit": []
},
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"setAnimatorBoolean": [
{
"name": "&CanUseAirSkill"
}
],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"NormalStandbyWeapon": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"StandbyWeapon": []
},
"canDoSkill": true,
"massRatio": 100.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"NormalMoveWeapon": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"WalkToRunWeapon": [
"Audio_Boy_WalkToRun",
"Audio_Boy_Bow_Venti_WalkToRun"
],
"WalkWeapon": ["Audio_Boy_Walk", "Audio_Boy_Bow_Venti_Walk"],
"RunToWalkWeapon": [
"Audio_Boy_RunToWalk",
"Audio_Boy_Bow_Venti_RunToWalk"
],
"RunWeapon": ["Audio_Boy_Run", "Audio_Boy_Bow_Venti_Run"],
"RunToIdleWeapon": ["Audio_Boy_RunToIdleWeapon_Venti"],
"WalkToIdleWeapon": ["Audio_Boy_WalkToIdleWeapon_Venti"],
"RunningTurnWeapon": [],
"FallOnGroundWeapon": [
"Audio_Boy_FallToGround",
"Audio_Boy_Bow_Venti_FallOnGround"
],
"FallOnGroundLitWeapon": [
"Audio_Boy_FallToGround",
"Audio_Boy_Bow_Venti_FallOnGroundLit"
],
"FallOnGroundMiddleWeapon": [
"Audio_Boy_FallToGround",
"Audio_Boy_Bow_Venti_FallOnGroundMiddle"
],
"FallToGroundRunWeapon": [
"Audio_Boy_FallToGroundRun",
"Audio_Boy_Bow_Venti_FallToGroundRun"
],
"FallToGroundRunHardWeapon": [
"Audio_Boy_FallToGroundRunHard",
"Audio_Boy_Bow_Venti_FallToGroundRunHard"
]
},
"canDoSkill": true,
"massRatio": 2.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"NormalMoveWeaponPutaway": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"StandbyPutaway": [
"Boy_Bow_Putaway_Standby",
"Audio_Boy_Crossbow_StandbyPutAway",
"Audio_Boy_StandbyPutaway_Venti"
],
"WalkPutaway": [
"Boy_Sword_Putaway_Walk",
"Audio_Boy_Sword_WalkPutAway",
"Audio_Boy_WalkPutaway_Venti"
],
"RunPutaway": [
"Boy_Sword_Putaway_Run",
"Audio_Boy_Sword_RunPutAway",
"Audio_Boy_RunPutaway_Venti"
],
"RunToSprintWeapon": [
"Boy_Sword_Putaway_Sprint",
"Audio_Boy_Sword_RunToSprintWeapon"
]
},
"canDoSkill": true,
"massRatio": 2.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"JumpWeapon": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"JumpWeapon": ["Audio_Boy_Jump", "Audio_Boy_Bow_Venti_Jump"],
"JumpForRunWeapon": [
"Audio_Boy_Jump",
"Audio_Boy_Bow_Venti_JumpForRun"
],
"JumpForWalkWeapon": [
"Audio_Boy_Jump",
"Audio_Boy_Bow_Venti_JumpForWalk"
]
},
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"setAnimatorBoolean": [
{
"name": "&CanUseAirSkill"
}
],
"canChangeAvatar": [{}],
"actionPanelState": "Jump",
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"FallWeapon": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"DropDownWeapon": ["Audio_Boy_Bow_Venti_DropDown"],
"DropDownLitWeapon": [],
"WalkDropDownLitWeapon": []
},
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"setAnimatorBoolean": [
{
"name": "&CanUseAirSkill"
}
],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"BeHit": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Hit_L": ["Audio_Boy_Hit_L", "Audio_Boy_Bow_Venti_Hit_L"],
"Hit_H": ["Audio_Boy_Hit_H", "Audio_Boy_Bow_Venti_Hit_H"]
},
"moveType": "combatMove",
"resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"],
"resetAnimatorTriggerOnExit": ["DoSkill"],
"cameraType": "combatBeHit",
"jumpCancelEnd": 0.0,
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"HitThrow": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Hit_Throw_Ground": [
"BeHitAir_Weapon",
"Audio_Boy_Bow_Venti_Hit_Throw_Ground"
]
},
"moveType": "combatMove",
"resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"],
"resetAnimatorTriggerOnExit": ["DoSkill"],
"cameraType": "combatBeHit",
"jumpCancelEnd": 0.0,
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"BeHitAir": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Hit_Throw": [
"Audio_Boy_Hit_Throw",
"BeHitAir_Weapon",
"Audio_Boy_Bow_Venti_Hit_Throw"
],
"Hit_ThrowAir": ["Audio_Boy_DropDown", "BeHitAir_Weapon"],
"Struggle": ["BeHitAir_Weapon"]
},
"moveType": "combatAir",
"resetAnimatorTriggerOnEnter": ["BeHit"],
"resetAnimatorTriggerOnExit": ["DoSkill"],
"cameraType": "combatBeHit",
"actionPanelState": "CombatAir",
"jumpCancelEnd": 0.0,
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Die": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"FallDie": ["Audio_Boy_Death"],
"NormalDie": ["Die", "Audio_Boy_Death"],
"SwimDie": ["Swim_Die", "Audio_Boy_SwimDie"],
"HitGroundDie": ["Die", "Audio_Boy_Death"]
},
"animatorTriggerOnLanded": ""
},
"Die_RagDoll": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"NormalDie_AS": [],
"FallDie_AS": []
},
"enableRagDoll": true,
"animatorTriggerOnLanded": ""
},
"ShootBS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"ShootStandbyBS": [
"Emo_Avatar_Venti_Fight_AimBS",
"Audio_Boy_Bow_Venti_ShootStandbyBS"
],
"ShootRunBS": [
"Emo_Avatar_Venti_Fight_AimBS",
"Audio_Boy_Bow_Venti_ShootRunBS"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump", "AimEnd"],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"Shoot": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Attack01": [
"Venti_Attack01",
"Audio_Boy_Bow_Venti_Attack01",
"SetComboCount1",
"Emo_Boy_Bow_Venti_NormalAttack01",
"Interaction_Bad"
],
"Attack02": [
"Venti_Attack02",
"Audio_Boy_Bow_Venti_Attack02",
"SetComboCount2",
"Emo_Boy_Bow_Venti_NormalAttack02",
"Interaction_Bad"
],
"Attack03": [
"Venti_Attack03",
"Audio_Boy_Bow_Venti_Attack03",
"SetComboCount3",
"Emo_Boy_Bow_Venti_NormalAttack03",
"Interaction_Bad"
],
"Attack04": [
"Venti_Attack04",
"Audio_Boy_Bow_Venti_Attack04",
"SetComboCount4",
"Emo_Boy_Bow_Venti_NormalAttack04",
"Interaction_Bad"
],
"Attack05": [
"Venti_Attack05",
"Audio_Boy_Bow_Venti_Attack05",
"SetComboCount5",
"Emo_Boy_Bow_Venti_NormalAttack05",
"Interaction_Bad"
],
"Attack06": [
"Venti_Attack06",
"Audio_Boy_Bow_Venti_Attack06",
"SetComboCount6",
"Emo_Boy_Bow_Venti_NormalAttack06",
"Interaction_Bad"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanCancelSkill"
}
],
"cameraType": "combatNormal",
"cameraParam": {
"radiusSpringRatio": 2.0
},
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"Aim": {
"$type": "ConfigAvatarStateIDInfo",
"priority": -2,
"animatorStates": {
"AimLoop": [
"Audio_Girl_Crossbow_Aim_Loop",
"Emo_Avatar_Venti_Fight_Aim"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"needFaceToAnimParam": true,
"actionPanelState": "Aim",
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"FastAim": {
"$type": "ConfigAvatarStateIDInfo",
"priority": -2,
"animatorStates": {
"FastAimLoop": [
"Audio_Girl_Crossbow_Aim_Loop",
"Emo_Avatar_Venti_Fight_Aim"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"needFaceToAnimParam": true,
"actionPanelState": "FastAim",
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"WindBlade_Rise_BS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"WindBlade_Rise_BS": [
"WindBlade_Rise_BS",
"Audio_Boy_Bow_Venti_WindBlade_01",
"Emo_Boy_Bow_Venti_WindBlade_Rise_BS",
"Interaction_Bad",
"Audio_Boy_Bow_WindBlade_Rise_BS_Venti"
]
},
"moveType": "combatMove",
"addEndure": 0.6000000238418579,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"cameraType": "combatNormal",
"cameraParam": {
"radiusSpringRatio": 2.0,
"combatElevWithHeightRatio": 0.05000000074505806
},
"jumpCancelEnd": -1.0,
"sprintCancelEnd": -1.0,
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"WindBlade_Rise_Charge": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"WindBlade_Rise_Charge": [
"Audio_Boy_Bow_Venti_WindBlade_02",
"Emo_Boy_Bow_Venti_WindBlade_Rise_Charge",
"Audio_Boy_Bow_WindBlade_Rise_Charge_Venti"
]
},
"moveType": "combatMove",
"addEndure": 0.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"cameraParam": {
"radiusSpringRatio": 2.0,
"combatElevWithHeightRatio": 0.05000000074505806
},
"jumpCancelEnd": -1.0,
"sprintCancelEnd": -1.0,
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"WindBlade_Rise_Charge_1": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"WindBlade_Rise_Charge_1": [
"Emo_Boy_Bow_Venti_WindBlade_Rise_Charge_1",
"Audio_Boy_Bow_Venti_WindBlade_Rise_Charge_1"
]
},
"moveType": "combatMove",
"addEndure": 0.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"cameraParam": {
"radiusSpringRatio": 2.0,
"combatElevWithHeightRatio": 0.05000000074505806
},
"jumpCancelEnd": -1.0,
"sprintCancelEnd": -1.0,
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"WindBlade_RiseUp": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"WindBlade_RiseUp": [
"CombatAir_Disable_Landavatar",
"Emo_Boy_Bow_Venti_WindBlade_RiseUp",
"Interaction_Good",
"Audio_Boy_Bow_WindBlade_RiseUp_Venti"
]
},
"moveType": "combatAir",
"canDoSkill": true,
"addEndure": 0.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanUseAirSkill",
"normalizeStart": 0.30000001192092896
}
],
"cameraParam": {
"radiusSpringRatio": 2.0,
"combatElevWithHeightRatio": 0.05000000074505806
},
"jumpCancelEnd": -1.0,
"flyCancelEnd": 1.0,
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"WindBlade": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"WindBlade": [
"Emo_Boy_Bow_Venti_WindBlade",
"Audio_Boy_Bow_WindBlade_Venti"
]
},
"moveType": "combatAir",
"addEndure": 0.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"cameraType": "combatNormal",
"cameraParam": {
"radiusSpringRatio": 2.0,
"combatElevWithHeightRatio": 0.05000000074505806
},
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"WindBlade_Land": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"WindBlade_Land": [
"Emo_Boy_Bow_Venti_WindBlade_Rise_Land",
"Audio_Boy_Bow_WindBlade_Land_Venti"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"addEndure": 0.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"cameraType": "combatNormal",
"cameraParam": {
"radiusSpringRatio": 2.0,
"combatElevWithHeightRatio": 0.05000000074505806
},
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"WindBlade_AS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"WindBlade_AS": [
"CombatAir_Disable_Landavatar",
"Emo_Boy_Bow_Venti_WindBlade_AS",
"Audio_Boy_Bow_WindBlade_AS_Venti"
]
},
"moveType": "combatAir",
"canDoSkill": true,
"addEndure": 0.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanUseAirSkill"
}
],
"cameraParam": {
"radiusSpringRatio": 2.0,
"combatElevWithHeightRatio": 0.05000000074505806
},
"flyCancelEnd": 1.0,
"animatorTriggerOnLanded": ""
},
"Hurricane_BS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Hurricane_BS": [
"Hurricane_BS",
"Audio_Boy_Bow_Venti_Hurricane",
"Interaction_Bad",
"Audio_Boy_Bow_Hurricane_BS_Venti"
]
},
"moveType": "combatMove",
"addEndure": 0.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"jumpCancelEnd": -1.0,
"sprintCancelEnd": -1.0,
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"Hurricane": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Hurricane": ["Venti_Hurricane"]
},
"moveType": "combatMove",
"addEndure": 0.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"cameraParam": {
"radiusSpringRatio": 8.0
},
"jumpCancelEnd": -1.0,
"sprintCancelEnd": -1.0,
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"Hurricane_AS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Hurricane_AS": [
"Venti_Hurricane_AS",
"Audio_Boy_Bow_Hurricane_AS_Venti"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"FallingAnthem_BS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"FallingAnthem_BS_1": [
"Audio_Girl_Bow_Ambor_FallingAnthem_BS_1",
"Emo_Boy_Bow_FallingAttack_BS_01"
],
"FallingAnthem_BS_2": ["Emo_Boy_Bow_FallingAttack_BS_02"]
},
"moveType": "combatAir",
"addEndure": 0.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"cameraType": "combatNormal",
"actionPanelState": "Fly",
"equipReattach": [
{
"equip": "equip01",
"targetPoint": "WeaponR2"
}
],
"jumpCancelEnd": -1.0,
"animatorTriggerOnLanded": "HitAir2HitDrop",
"battouOnStart": true
},
"FallingAnthem_Loop": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"FallingAnthem_Loop": [],
"FallingAnthem_Loop_Low": []
},
"moveType": "combatAir",
"addEndure": 0.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"actionPanelState": "Fly",
"equipReattach": [
{
"equip": "equip01",
"targetPoint": "WeaponR2"
}
],
"animatorTriggerOnLanded": "HitAir2HitDrop",
"battouOnStart": true
},
"FallingAnthem_AS_1": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"FallingAnthem_AS_1": [
"Venti_FallingAnthem_Strike",
"Interaction_Bad",
"Audio_Girl_Bow_Ambor_FallingAnthem_AS_1",
"Emo_Boy_Bow_FallingAttack_AS_01"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.8999999761581421
}
],
"equipReattach": [
{
"equip": "equip01",
"targetPoint": "WeaponR2"
}
],
"jumpCancelEnd": -1.0,
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"FallingAnthem_AS_2": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"FallingAnthem_AS_2": [
"Audio_Girl_Bow_Ambor_FallingAnthem_AS_2",
"Emo_Boy_Bow_FallingAttack_AS_02"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"equipReattach": [
{
"equip": "equip01",
"targetPoint": "WeaponR2"
}
],
"jumpCancelStart": 0.10000000149011612,
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"Sit": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"SitDown": ["Audio_Girl_SitDown", "Audio_Boy_Bow_Sit_Venti"],
"SitLoop": [],
"SitUp": ["Audio_Girl_SitDown", "Audio_Boy_Bow_Sit_Venti"]
},
"moveType": "performMove",
"massRatio": 100.0,
"actionPanelState": "Perform",
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"SitB": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"SitBDown": ["Audio_Girl_SitDown", "Audio_Boy_Bow_Sit_Venti"],
"SitBLoop": [],
"SitBUp": ["Audio_Girl_SitDown", "Audio_Boy_Bow_Sit_Venti"]
},
"moveType": "performMove",
"massRatio": 100.0,
"actionPanelState": "Perform",
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"StandbyShow": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"StandbyVoice": ["Audio_Boy_StandbyVoice"],
"StandbyShow_01": [
"Manekin_Venti_Show01",
"Emo_Boy_Bow_Venti_Show_01",
"Audio_Boy_StandbyShow_Venti"
],
"StandbyShow_02": [
"Manekin_Venti_Show02",
"Audio_Boy_StandbyShow_Venti_02"
]
},
"moveType": "performMove",
"canDoSkill": true,
"massRatio": 100.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"TakePhotos": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Think01BS": [],
"Akimbo02BS": [],
"Think01Loop": [],
"Akimbo02Loop": [],
"Think01AS": [],
"Akimbo02AS": []
},
"animatorTriggerOnLanded": ""
},
"Channel_BS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"ChannelBS": ["Emo_Avatar_Common_Manekin_Default"]
},
"moveType": "combatMove",
"canDoSkill": true,
"massRatio": 100.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Channel_Loop": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"ChannelLoop": []
},
"moveType": "combatMove",
"canDoSkill": true,
"massRatio": 100.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Channel_AS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"ChannelAS": []
},
"moveType": "combatMove",
"canDoSkill": true,
"massRatio": 100.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"PlayMusic_Lyre": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"PlayMusic_Lyre_BS": ["PlayMusic_Lyre_Boy"],
"PlayMusic_Lyre_Loop": []
},
"moveType": "combatMove",
"massRatio": 100.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"PlayMusic_Lyre_AS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"PlayMusic_Lyre_AS": ["PlayMusic_Lyre_Boy_AS"]
},
"moveType": "combatMove",
"canDoSkill": true,
"massRatio": 100.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"PlayMusic_Qin": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"PlayMusic_Qin_BS": ["PlayMusic_Qin_Boy"],
"PlayMusic_Qin_Loop": []
},
"moveType": "combatMove",
"massRatio": 100.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"PlayMusic_Qin_AS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"PlayMusic_Qin_AS": ["PlayMusic_Qin_Boy_AS"]
},
"moveType": "combatMove",
"canDoSkill": true,
"massRatio": 100.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"PlayMusic_Drum": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"PlayMusic_Drum_BS": ["PlayMusic_Drum_Boy"],
"PlayMusic_Drum_Loop": []
},
"moveType": "combatMove",
"massRatio": 100.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"PlayMusic_Drum_AS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"PlayMusic_Drum_AS": ["PlayMusic_Drum_Boy_AS"]
},
"moveType": "combatMove",
"canDoSkill": true,
"massRatio": 100.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"ActivitySkill_ElectricCoreFly": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"ActivitySkill_ElectricCoreFly": []
},
"moveType": "combatAir",
"massRatio": 100.0,
"resetAnimatorTriggerOnEnter": ["ElectricCoreFly_End"],
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill",
"Jump",
"ElectricCoreFly_End"
],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"ActivitySkill_GrapplingHook": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"ActivitySkill_GrapplingHook": []
},
"moveType": "combatAir",
"massRatio": 100.0,
"resetAnimatorTriggerOnEnter": ["GrapplingHook_Drop"],
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill",
"Jump",
"GrapplingHook_Drop"
],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
}
}
},
"aimShootLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndex": 6,
"layerIndexName": "AimShootLayer",
"stateIDs": {
"AimShoot": {
"$type": "ConfigAvatarStateIDInfo",
"priority": -1,
"animatorStates": {
"AimShoot": [
"Venti_AimShoot",
"Audio_Boy_Bow_Venti_Shoot",
"Emo_Avatar_Venti_Fight_AimAttack"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"needFaceToAnimParam": true,
"actionPanelState": "Aim",
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"FastAimShoot": {
"$type": "ConfigAvatarStateIDInfo",
"priority": -1,
"animatorStates": {
"FastAimShoot": [
"Venti_AimShoot",
"Audio_Boy_Bow_Venti_Fast_Aim_Shoot",
"Emo_Avatar_Venti_Fight_AimAttack"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"needFaceToAnimParam": true,
"actionPanelState": "FastAim",
"animatorTriggerOnLanded": "",
"battouOnStart": true
}
}
}
},
"shootConfig": {
"normalShoot": {
"bulletBornAttachPoint": "WeaponL",
"detectRangeFromViewport": 100.0,
"autoFocusMinRange": 2.0,
"autoFocusMaxRange": 7.0
},
"aimingShoot": {
"bulletBornAttachPoint": "FocusAnchor",
"detectRangeFromViewport": 100.0,
"detectRadiusFromViewport": 0.15000000596046448,
"autoFocusMinRange": 2.0,
"autoFocusMaxRange": 25.0
}
},
"audio": {
"animAudio": {
"onTransitionIn": [
{
"currentStateName": "AimLoop",
"audioEvent": {
"text": "Play_sfx_weapon_bow_aimFocus"
}
},
{
"currentStateName": "FastAimLoop",
"audioEvent": {
"text": "Play_sfx_weapon_bow_aimFocus"
}
},
{
"currentStateName": "SprintBS",
"audioEvent": {
"text": "Play_sfx_char_foley_flutter_heavy"
}
},
{
"currentStateName": "SwimJumpToWater",
"audioEvent": {
"text": "Stop_sfx_char_swim_dive"
}
},
{
"currentStateName": "SwimDash",
"audioEvent": {
"text": "Play_sfx_char_swim_dash"
}
},
{
"currentStateName": "Standby",
"audioEvent": {
"text": "Stop_sfx_char_fly"
}
}
],
"onTransitionOut": [
{
"currentStateName": "Attack02",
"audioEvent": {
"text": "Stop_sfx_char_venti_bow_attack02"
}
},
{
"currentStateName": "Attack03",
"audioEvent": {
"text": "Stop_sfx_char_venti_bow_attack03"
}
},
{
"currentStateName": "Attack05",
"audioEvent": {
"text": "Stop_sfx_char_venti_bow_attack05"
}
},
{
"currentStateName": "Attack06",
"audioEvent": {
"text": "Stop_sfx_char_venti_bow_attack06"
}
},
{
"currentStateName": "AimLoop",
"audioEvent": {
"text": "Play_sfx_weapon_bow_girl_aimNormal"
},
"otherStateNames": ["AimShoot"],
"usage": "Except"
},
{
"currentStateName": "FastAimLoop",
"audioEvent": {
"text": "Play_sfx_weapon_bow_girl_aimNormal"
},
"otherStateNames": ["FastAimShoot"],
"usage": "Except"
},
{
"currentStateName": "StandbyPutaway",
"audioEvent": {
"text": "Stop_sfx_weapon_bow_boy_putAway"
}
},
{
"currentStateName": "WalkPutaway",
"audioEvent": {
"text": "Stop_sfx_weapon_bow_boy_putAway"
}
},
{
"currentStateName": "RunPutaway",
"audioEvent": {
"text": "Stop_sfx_weapon_bow_boy_putAway"
}
},
{
"currentStateName": "SwimJumpDrop",
"audioEvent": {
"text": "Stop_sfx_char_swim_drop"
}
},
{
"currentStateName": "SwimJump",
"audioEvent": {
"text": "Stop_sfx_char_swim_drop"
},
"otherStateNames": ["SwimJumpDrop"],
"usage": "Except"
},
{
"currentStateName": "SwimJump",
"audioEvent": {
"text": "Stop_sfx_char_swim_dive"
}
},
{
"currentStateName": "Fly",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "FlyStart",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDownLit",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDown",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "WalkDropDownLit",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "Jump",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForWalk",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForRun",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForSprint",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForWalkWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForRunWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDownWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDownLitWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "SwimMove",
"audioEvent": {
"text": "Stop_sfx_char_swim"
}
},
{
"currentStateName": "Standby",
"audioEvent": {
"text": "Play_sfx_char_foley_flutter_light"
},
"otherStateNames": ["Walk", "Run"],
"usage": "InSet"
},
{
"currentStateName": "StandbyWeapon",
"audioEvent": {
"text": "Play_sfx_char_foley_flutter_light"
},
"otherStateNames": ["WalkWeapon", "RunWeapon"],
"usage": "InSet"
},
{
"currentStateName": "SlipFaceWall",
"audioEvent": {
"text": "Stop_sfx_char_venti_pendant"
}
},
{
"currentStateName": "SlipBackWall",
"audioEvent": {
"text": "Stop_sfx_char_venti_pendant"
}
},
{
"currentStateName": "SlipFaceWall",
"audioEvent": {
"text": "Stop_sfx_char_slipWall"
}
},
{
"currentStateName": "SlipBackWall",
"audioEvent": {
"text": "Stop_sfx_char_slipWall"
}
},
{
"currentStateName": "StandbyShow_01",
"audioEvent": {
"text": "Stop_sfx_standbyShow_venti_playMusical"
}
},
{
"currentStateName": "StandbyShow_01",
"audioEvent": {
"text": "Stop_sfx_standbyShow_venti_enable"
}
},
{
"currentStateName": "StandbyShow_01",
"audioEvent": {
"text": "Stop_sfx_standbyShow_venti_disable"
}
},
{
"currentStateName": "StandbyShow_02",
"audioEvent": {
"text": "Stop_sfx_standbyShow_venti_handwind"
}
},
{
"currentStateName": "Fly",
"audioEvent": {
"text": "Stop_sfx_char_fly"
}
}
],
"recurrentSpeeches": {
"Standby": {
"start": {
"upper": 60.0,
"lower": 50.0
},
"interval": {
"upper": 30.0,
"lower": 40.0
},
"eventName": {
"text": ""
}
},
"Walk": {
"start": {
"upper": 16.0,
"lower": 13.0
},
"interval": {
"upper": 14.0,
"lower": 10.0
},
"eventName": {
"text": ""
}
},
"Run": {
"start": {
"upper": 13.0,
"lower": 9.0
},
"interval": {
"upper": 11.0,
"lower": 8.0
},
"eventName": {
"text": ""
}
},
"Sprint": {
"start": {
"upper": 12.0,
"lower": 7.0
},
"interval": {
"upper": 9.0,
"lower": 6.0
},
"eventName": {
"text": ""
}
}
}
},
"disableEvent": {
"text": "Stop_sfx_standbyShow_venti_playMusical"
},
"destroyEvent": {
"text": "Stop_sfx_standbyShow_venti_playMusical"
},
"moveStateAudio": {
"onStateBegin": [
{
"currentStateName": "Fly",
"audioEvent": {
"text": "Play_sfx_char_fly"
}
},
{
"currentStateName": "Air",
"audioEvent": {
"text": "Play_sfx_char_drop"
},
"otherStateNames": ["Fly"],
"usage": "InSet"
}
],
"onStateEnd": [
{
"currentStateName": "Fly",
"audioEvent": {
"text": "Stop_sfx_char_fly"
}
},
{
"currentStateName": "Air",
"audioEvent": {
"text": "Stop_sfx_char_drop"
}
}
]
},
"voiceSwitch": {
"text": "Switch_Venti"
},
"bodyTypeSwitch": {
"text": "Switch_Boy"
},
"listenerLiftup": 1.5,
"surfaceProberLiftup": 1.5
},
"moveStateEffect": {
"footprint": {
"defaultEffectPatternName": "",
"specialSurfaces": {
"Snow": {
"all": {
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"PCNoTessellation": {
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"pc": {
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
},
"ps4": {
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
}
},
"SnowRock": {
"all": {
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"PCNoTessellation": {
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"pc": {
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
},
"ps4": {
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
}
},
"Dirt": {
"all": {
"effect": "Eff_Chacter_Footprint",
"deformation": ""
}
},
"Sand": {
"all": {
"effect": "Eff_Chacter_Footprint",
"deformation": ""
}
},
"Desert": {
"android": {
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
"ios": {
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
}
},
"Cloud": {
"all": {
"effect": "Eff_FootGround_Cloud_01",
"deformation": ""
}
},
"TransparentBrick": {
"all": {
"effect": "Eff_SceneObj_InvisibleWall_01",
"deformation": ""
}
}
}
}
},
"perform": {
"standby": {
"minTime": 15.0,
"maxTime": 25.0,
"performIDs": [201, 202, 200, 200]
}
}
}