mirror of
https://gitlab.com/YuukiPS/GC-Resources.git
synced 2025-04-29 09:35:48 +00:00
* This will fix animated wanderer and some other useless characters removed in this version.
2152 lines
62 KiB
JSON
2152 lines
62 KiB
JSON
{
|
|
"common": {
|
|
"effectAttachShape": {
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|
"$type": "ConfigEffectAttachSkinnedMesh",
|
|
"mesh": "EffectMesh"
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|
},
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|
"mass": 10.0,
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|
"height": 1.659999966621399,
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"modelHeight": 1.649999976158142,
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"affectedByWorld": true,
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"checkInSurface": true
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},
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"headControl": {
|
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"$type": "ConfigHeadControl",
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|
"useHeadControl": true,
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|
"animStates": [
|
|
"NormalStandby",
|
|
"NormalMove/WalkToRun",
|
|
"NormalMove/Walk",
|
|
"NormalMove/RunToWalk",
|
|
"NormalMove/Run",
|
|
"NormalMove/RunToIdle",
|
|
"NormalMove/WalkToIdle",
|
|
"NormalMove/RunningTurn",
|
|
"NormalMove/SprintToRun",
|
|
"NormalMove/SprintToIdle",
|
|
"Sprint",
|
|
"Climb/ClimbIdle",
|
|
"Ladder/LadderIdle",
|
|
"Swim/SwimIdle",
|
|
"NormalStandbyWeapon",
|
|
"NormalMoveWeapon/WalkToRunWeapon",
|
|
"NormalMoveWeapon/WalkWeapon",
|
|
"NormalMoveWeapon/RunToWalkWeapon",
|
|
"NormalMoveWeapon/RunWeapon",
|
|
"NormalMoveWeapon/RunToIdleWeapon",
|
|
"NormalMoveWeapon/WalkToIdleWeapon",
|
|
"NormalMoveWeapon/RunningTurnWeapon"
|
|
]
|
|
},
|
|
"specialPoint": {
|
|
"elementAbsorb": "PRIVATE_Pendant",
|
|
"elementPendant": "PRIVATE_Pendant",
|
|
"elementDrop": "RootNode",
|
|
"bulletAim": "RootNode"
|
|
},
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|
"combat": {
|
|
"property": {
|
|
"endureType": "Avatar_Bow",
|
|
"weight": 75.0
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|
},
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|
"beHit": {
|
|
"hitBloodEffect": ""
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},
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"combatLock": {
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"lockShape": "CircleLockEnemyClose",
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"lockWeightYaxisParam": 0.20000000298023224,
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"lockWeightYaxisThreshold": 4.0,
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"lockType": "Avatar&Monster_Lv4"
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},
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"die": {
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|
"hasAnimatorDie": true,
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|
"dieEndTime": 1.5,
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"dieForceDisappearTime": 2.5,
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|
"dieDisappearEffect": "Eff_Death_Avatar_Common",
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"dieShaderData": "AvatarDie",
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"useRagDoll": true,
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"ragDollDieEndTimeDelay": 0.4000000059604645
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}
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},
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"equipController": {
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"sheathPoint": "WeaponBackPut",
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"dissolveSheathFadeDelay": 0.07500000298023224,
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"dissolveSheathFadeTime": 2.0999999046325684,
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"triggerToStates": [
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{
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"trigger": "Idle",
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"floatID": ""
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},
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{
|
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"trigger": "Attack",
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"playTime": 0.3700000047683716,
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"states": ["Shoot/Attack01"],
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"bowDrawTimes": [
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{
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"bowDrawStartNormTime": 0.09700000286102295,
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"bowDrawEndNormTime": 0.13699999451637268,
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"EGHNFLEBHLD": ""
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},
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{
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"bowDrawStartNormTime": 0.23600000143051147,
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"bowDrawEndNormTime": 0.2759999930858612,
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"EGHNFLEBHLD": ""
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}
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],
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"floatID": ""
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},
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{
|
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"trigger": "Attack",
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|
"playTime": 0.18299999833106995,
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"states": ["Shoot/Attack02"],
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"bowDrawTimes": [
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{
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|
"bowDrawStartNormTime": 0.15800000727176666,
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"bowDrawEndNormTime": 0.1875,
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"EGHNFLEBHLD": ""
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}
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|
],
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"floatID": ""
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},
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{
|
|
"trigger": "Attack",
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|
"playTime": 0.4830000102519989,
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"states": ["Shoot/Attack03"],
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"bowDrawTimes": [
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{
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"bowDrawStartNormTime": 0.10700000077486038,
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"bowDrawEndNormTime": 0.20399999618530273,
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"EGHNFLEBHLD": ""
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|
}
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],
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"floatID": ""
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},
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|
{
|
|
"trigger": "Attack",
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|
"playTime": 0.44999998807907104,
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"states": ["Shoot/Attack04"],
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|
"bowDrawTimes": [
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{
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|
"bowDrawStartNormTime": 0.07400000095367432,
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"bowDrawEndNormTime": 0.10000000149011612,
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"EGHNFLEBHLD": ""
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}
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],
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"floatID": ""
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},
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|
{
|
|
"trigger": "Attack",
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|
"playTime": 0.20000000298023224,
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"states": ["Shoot/Attack05"],
|
|
"bowDrawTimes": [
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{
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|
"bowDrawStartNormTime": 0.08100000023841858,
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"bowDrawEndNormTime": 0.11599999666213989,
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"EGHNFLEBHLD": ""
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}
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],
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|
"floatID": ""
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|
},
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{
|
|
"trigger": "Attack",
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"playTime": 0.3100000023841858,
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"states": ["Shoot/Attack06"],
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"bowDrawTimes": [
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{
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"bowDrawStartNormTime": 0.1889999955892563,
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"bowDrawEndNormTime": 0.3109999895095825,
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"EGHNFLEBHLD": ""
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}
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],
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"floatID": ""
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|
},
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|
{
|
|
"trigger": "AimAttack",
|
|
"playTime": 0.017000000923871994,
|
|
"states": ["AimShoot"],
|
|
"bowDrawTimes": [
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{
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|
"bowDrawStartNormTime": 0.5199999809265137,
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"EGHNFLEBHLD": ""
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|
}
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],
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"floatID": ""
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},
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|
{
|
|
"trigger": "AimLoop",
|
|
"states": ["Aim/AimLoop"],
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|
"bowDrawTimes": [
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{
|
|
"EGHNFLEBHLD": ""
|
|
}
|
|
],
|
|
"floatID": ""
|
|
},
|
|
{
|
|
"trigger": "AimLoop",
|
|
"states": ["FastAim/FastAimLoop"],
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|
"bowDrawTimes": [
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|
{
|
|
"EGHNFLEBHLD": ""
|
|
}
|
|
],
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|
"floatID": ""
|
|
},
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|
{
|
|
"trigger": "AimLoop",
|
|
"playTime": 0.5,
|
|
"states": ["Hurricane_BS"],
|
|
"bowDrawTimes": [
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|
{
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|
"bowDrawStartNormTime": 0.44999998807907104,
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|
"bowDrawEndNormTime": 0.9900000095367432,
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"EGHNFLEBHLD": ""
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|
}
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|
],
|
|
"floatID": ""
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|
}
|
|
],
|
|
"attachPoints": {
|
|
"equip01": "WeaponR",
|
|
"equip02": "WeaponL",
|
|
"equip03": "WeaponL"
|
|
}
|
|
},
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_PressShoot",
|
|
"abilityName": "Avatar_Venti_PressShoot",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
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"abilityID": "Ability_AimPressShoot",
|
|
"abilityName": "Avatar_Venti_AimPressShoot",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Ability_ShootArrow_01",
|
|
"abilityName": "Avatar_Venti_ShootArrow_01",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Ability_ShootArrow_02",
|
|
"abilityName": "Avatar_Venti_ShootArrow_02",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Ability_ShootArrow_03",
|
|
"abilityName": "Avatar_Venti_ShootArrow_03",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Ability_ShootArrow_04",
|
|
"abilityName": "Avatar_Venti_ShootArrow_04",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Ability_ShootArrow_05",
|
|
"abilityName": "Avatar_Venti_ShootArrow_05",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Ability_ShootArrow_06",
|
|
"abilityName": "Avatar_Venti_ShootArrow_06",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Ability_ShootArrow_Aiming",
|
|
"abilityName": "Avatar_Venti_ShootArrow_Aiming",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "ShootAimingArrow_Charge",
|
|
"abilityName": "Avatar_Venti_ShootAimingArrow_Charge",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "AirShoot",
|
|
"abilityName": "Avatar_Ambor_AirShoot",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "GravityAdjust",
|
|
"abilityName": "Venti_WindBlade_GravityAdjust",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "WindBlade",
|
|
"abilityName": "Avatar_Venti_WindBlade",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Hurricane",
|
|
"abilityName": "Avatar_Venti_Hurricane",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "ChangeMainSkill",
|
|
"abilityName": "Avatar_Venti_ChangeMainSkill",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "KageBunshinShoot",
|
|
"abilityName": "Venti_KageBunshinShoot",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SetHariMaterial",
|
|
"abilityName": "SetHairEmissionScaler",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Venti_ShootArrow_FX",
|
|
"abilityName": "Avatar_Venti_Arrow_FX",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Avatar_Venti_FallingAnthem",
|
|
"abilityName": "Avatar_Venti_FallingAnthem",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"NormalStandby": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Standby": ["Avatar_ResetFreeStyle"]
|
|
},
|
|
"canDoSkill": true,
|
|
"massRatio": 100.0,
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"NormalMove": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"ShowUp": ["Audio_Boy_Showup"],
|
|
"WalkToRun": [
|
|
"Audio_Boy_WalkToRun",
|
|
"Audio_Boy_Bow_Venti_WalkToRun"
|
|
],
|
|
"Walk": [
|
|
"Ani_WalkSprint01",
|
|
"Audio_Boy_Walk",
|
|
"WalkStepOnWater",
|
|
"Audio_Boy_Bow_Venti_Walk"
|
|
],
|
|
"RunToWalk": [
|
|
"Audio_Boy_RunToWalk",
|
|
"Audio_Boy_Bow_Venti_RunToWalk"
|
|
],
|
|
"Run": ["Ani_Run01", "Audio_Boy_Run", "Audio_Boy_Bow_Venti_Run"],
|
|
"RunToIdle": [
|
|
"Audio_Boy_RunToIdle",
|
|
"Audio_Boy_Bow_Venti_RunToIdle"
|
|
],
|
|
"WalkToIdle": [
|
|
"Audio_Boy_WalkToIdle",
|
|
"Audio_Boy_Bow_Venti_WalkToIdle"
|
|
],
|
|
"RunningTurn": [],
|
|
"SprintToRun": [
|
|
"Audio_Boy_SprintToRun",
|
|
"Audio_Boy_Bow_Venti_SprintToRun"
|
|
],
|
|
"SprintToIdle": [
|
|
"Audio_Boy_SprintToIdle",
|
|
"Emo_Boy_Sprint_AS",
|
|
"Audio_Boy_Bow_Venti_SprintToIdle"
|
|
],
|
|
"FallOnGround": [
|
|
"Audio_Boy_FallToGround",
|
|
"Audio_Boy_Bow_Venti_FallOnGround"
|
|
],
|
|
"FallOnGroundLit": [
|
|
"Audio_Boy_FallToGround",
|
|
"Audio_Boy_Bow_Venti_FallOnGroundLit"
|
|
],
|
|
"FallToGroundRun": [
|
|
"Audio_Boy_FallToGroundRun",
|
|
"Audio_Boy_Bow_Venti_FallToGroundRun"
|
|
],
|
|
"FallToGroundRunHard": [
|
|
"Audio_Boy_FallToGroundRunHard",
|
|
"Audio_Boy_Bow_Venti_FallToGroundRunHard"
|
|
],
|
|
"FallToGroundSprint": [
|
|
"Audio_Boy_FallToGroundSprint",
|
|
"Audio_Boy_Bow_Venti_FallToGroundSprint"
|
|
]
|
|
},
|
|
"canDoSkill": true,
|
|
"massRatio": 1.0,
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Sprint": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Sprint": [
|
|
"Ani_WalkSprint01",
|
|
"Audio_Boy_Sprint",
|
|
"Emo_Boy_Sprint_Loop",
|
|
"Audio_Boy_Bow_Venti_Sprint"
|
|
]
|
|
},
|
|
"canDoSkill": true,
|
|
"massRatio": 1.0,
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"SprintBS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"SprintBS": [
|
|
"Audio_Boy_RunToSprint",
|
|
"SprintBS_Invincible",
|
|
"Emo_Boy_Sprint_BS",
|
|
"Audio_Boy_Bow_Venti_SprintBS"
|
|
]
|
|
},
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill", "AimEnd"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.25999999046325684
|
|
}
|
|
],
|
|
"canChangeAvatar": [
|
|
{
|
|
"normalizeStart": 0.25999999046325684
|
|
}
|
|
],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Crouch": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"CrouchIdle": [],
|
|
"CrouchMove": ["Audio_Boy_CrouchMove"],
|
|
"CrouchRoll": [
|
|
"Audio_Boy_CrouchRoll",
|
|
"Audio_Boy_Bow_Venti_CrouchRoll"
|
|
]
|
|
},
|
|
"canDoSkill": true,
|
|
"massRatio": 1.0,
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"actionPanelState": "Squat",
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"CrouchToStandby": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"CrouchToStandby": [
|
|
"Audio_Boy_CrouchToStandby",
|
|
"Audio_Boy_Bow_Venti_CrouchToStandby"
|
|
]
|
|
},
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"SkiffNormal": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"SkiffNormal": []
|
|
},
|
|
"massRatio": 100.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Climb": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"ClimbMove0": [
|
|
"ClimbStep",
|
|
"Audio_Boy_Climb",
|
|
"Audio_Boy_Bow_Venti_ClimbMove0"
|
|
],
|
|
"ClimbMove1": [
|
|
"ClimbStep",
|
|
"Audio_Boy_Climb_1",
|
|
"Audio_Boy_Bow_Venti_ClimbMove1"
|
|
],
|
|
"ClimbIdle": [],
|
|
"ClimbJump": [
|
|
"Audio_Boy_ClimbDash",
|
|
"Audio_Boy_Bow_Venti_ClimbJump"
|
|
],
|
|
"JumpUpWallForStandby": [
|
|
"Audio_Boy_JumpUpWallStandby",
|
|
"Audio_Boy_Bow_Venti_JumpUpWallForStandby"
|
|
],
|
|
"Standby2ClimbB": ["Audio_Boy_Standby2ClimbB"]
|
|
},
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"actionPanelState": "Climb",
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"ClimbTransient": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"JumpWallReady": [],
|
|
"Standby2ClimbA": [
|
|
"Audio_Boy_Standby2ClimbA",
|
|
"Audio_Boy_Bow_Venti_Standby2ClimbA"
|
|
]
|
|
},
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Upstairs": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Upstairs": ["Audio_Boy_Upstairs", "Audio_Boy_Bow_Venti_Upstairs"]
|
|
},
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Slip": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"SlipFaceWall": ["Audio_Boy_Bow_Venti_SlipFaceWall"],
|
|
"SlipBackWall": ["Audio_Boy_Bow_Venti_SlipBackWall"]
|
|
},
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Swim": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"SwimIdle": ["Audio_Boy_SwimIdle"],
|
|
"SwimMove": ["SwimStep", "Audio_Boy_SwimMove"],
|
|
"SwimDash": [
|
|
"Audio_Boy_SwimDash",
|
|
"Avatar_Boy_SwimDash_Hand_Effect"
|
|
],
|
|
"SwimJumpToWater": ["Audio_Boy_SwimJumpToWater"]
|
|
},
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"actionPanelState": "Swim",
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Fly": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Fly": ["Audio_Boy_Bow_Venti_Fly"],
|
|
"FlyStart": [
|
|
"Audio_Boy_FlyStart",
|
|
"FlyStart_Weapon",
|
|
"Audio_Boy_Bow_Venti_FlyStart"
|
|
]
|
|
},
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseAirSkill"
|
|
}
|
|
],
|
|
"actionPanelState": "Fly",
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Jump": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Jump": ["Audio_Boy_Jump", "Audio_Boy_Bow_Venti_Jump"],
|
|
"JumpForRun": ["Audio_Boy_Jump", "Audio_Boy_Bow_Venti_JumpForRun"],
|
|
"JumpForWalk": [
|
|
"Audio_Boy_Jump",
|
|
"Audio_Boy_Bow_Venti_JumpForWalk"
|
|
],
|
|
"JumpForSprint": [
|
|
"Audio_Boy_Jump",
|
|
"Audio_Boy_Bow_Venti_JumpForSprint"
|
|
]
|
|
},
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill", "AimEnd"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseAirSkill"
|
|
}
|
|
],
|
|
"actionPanelState": "Jump",
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Fall": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"JumpOffWall": [
|
|
"Audio_Boy_Jump",
|
|
"Audio_Boy_Bow_Venti_JumpOffWall"
|
|
],
|
|
"SwimJump": ["Audio_Boy_SwimJump", "Audio_Boy_Bow_Venti_SwimJump"],
|
|
"SwimJumpDrop": [],
|
|
"DropDown": ["Audio_Boy_DropDown", "Audio_Boy_Bow_Venti_DropDown"],
|
|
"DropDownLit": [],
|
|
"WalkDropDownLit": []
|
|
},
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseAirSkill"
|
|
}
|
|
],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"NormalStandbyWeapon": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"StandbyWeapon": []
|
|
},
|
|
"canDoSkill": true,
|
|
"massRatio": 100.0,
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"NormalMoveWeapon": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"WalkToRunWeapon": [
|
|
"Audio_Boy_WalkToRun",
|
|
"Audio_Boy_Bow_Venti_WalkToRun"
|
|
],
|
|
"WalkWeapon": ["Audio_Boy_Walk", "Audio_Boy_Bow_Venti_Walk"],
|
|
"RunToWalkWeapon": [
|
|
"Audio_Boy_RunToWalk",
|
|
"Audio_Boy_Bow_Venti_RunToWalk"
|
|
],
|
|
"RunWeapon": ["Audio_Boy_Run", "Audio_Boy_Bow_Venti_Run"],
|
|
"RunToIdleWeapon": ["Audio_Boy_RunToIdleWeapon_Venti"],
|
|
"WalkToIdleWeapon": ["Audio_Boy_WalkToIdleWeapon_Venti"],
|
|
"RunningTurnWeapon": [],
|
|
"FallOnGroundWeapon": [
|
|
"Audio_Boy_FallToGround",
|
|
"Audio_Boy_Bow_Venti_FallOnGround"
|
|
],
|
|
"FallOnGroundLitWeapon": [
|
|
"Audio_Boy_FallToGround",
|
|
"Audio_Boy_Bow_Venti_FallOnGroundLit"
|
|
],
|
|
"FallOnGroundMiddleWeapon": [
|
|
"Audio_Boy_FallToGround",
|
|
"Audio_Boy_Bow_Venti_FallOnGroundMiddle"
|
|
],
|
|
"FallToGroundRunWeapon": [
|
|
"Audio_Boy_FallToGroundRun",
|
|
"Audio_Boy_Bow_Venti_FallToGroundRun"
|
|
],
|
|
"FallToGroundRunHardWeapon": [
|
|
"Audio_Boy_FallToGroundRunHard",
|
|
"Audio_Boy_Bow_Venti_FallToGroundRunHard"
|
|
]
|
|
},
|
|
"canDoSkill": true,
|
|
"massRatio": 2.0,
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"NormalMoveWeaponPutaway": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"StandbyPutaway": [
|
|
"Boy_Bow_Putaway_Standby",
|
|
"Audio_Boy_Crossbow_StandbyPutAway",
|
|
"Audio_Boy_StandbyPutaway_Venti"
|
|
],
|
|
"WalkPutaway": [
|
|
"Boy_Sword_Putaway_Walk",
|
|
"Audio_Boy_Sword_WalkPutAway",
|
|
"Audio_Boy_WalkPutaway_Venti"
|
|
],
|
|
"RunPutaway": [
|
|
"Boy_Sword_Putaway_Run",
|
|
"Audio_Boy_Sword_RunPutAway",
|
|
"Audio_Boy_RunPutaway_Venti"
|
|
],
|
|
"RunToSprintWeapon": [
|
|
"Boy_Sword_Putaway_Sprint",
|
|
"Audio_Boy_Sword_RunToSprintWeapon"
|
|
]
|
|
},
|
|
"canDoSkill": true,
|
|
"massRatio": 2.0,
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"JumpWeapon": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"JumpWeapon": ["Audio_Boy_Jump", "Audio_Boy_Bow_Venti_Jump"],
|
|
"JumpForRunWeapon": [
|
|
"Audio_Boy_Jump",
|
|
"Audio_Boy_Bow_Venti_JumpForRun"
|
|
],
|
|
"JumpForWalkWeapon": [
|
|
"Audio_Boy_Jump",
|
|
"Audio_Boy_Bow_Venti_JumpForWalk"
|
|
]
|
|
},
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseAirSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"actionPanelState": "Jump",
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"FallWeapon": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"DropDownWeapon": ["Audio_Boy_Bow_Venti_DropDown"],
|
|
"DropDownLitWeapon": [],
|
|
"WalkDropDownLitWeapon": []
|
|
},
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseAirSkill"
|
|
}
|
|
],
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"BeHit": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Hit_L": ["Audio_Boy_Hit_L", "Audio_Boy_Bow_Venti_Hit_L"],
|
|
"Hit_H": ["Audio_Boy_Hit_H", "Audio_Boy_Bow_Venti_Hit_H"]
|
|
},
|
|
"moveType": "combatMove",
|
|
"resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"],
|
|
"resetAnimatorTriggerOnExit": ["DoSkill"],
|
|
"cameraType": "combatBeHit",
|
|
"jumpCancelEnd": 0.0,
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"HitThrow": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Hit_Throw_Ground": [
|
|
"BeHitAir_Weapon",
|
|
"Audio_Boy_Bow_Venti_Hit_Throw_Ground"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"],
|
|
"resetAnimatorTriggerOnExit": ["DoSkill"],
|
|
"cameraType": "combatBeHit",
|
|
"jumpCancelEnd": 0.0,
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"BeHitAir": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Hit_Throw": [
|
|
"Audio_Boy_Hit_Throw",
|
|
"BeHitAir_Weapon",
|
|
"Audio_Boy_Bow_Venti_Hit_Throw"
|
|
],
|
|
"Hit_ThrowAir": ["Audio_Boy_DropDown", "BeHitAir_Weapon"],
|
|
"Struggle": ["BeHitAir_Weapon"]
|
|
},
|
|
"moveType": "combatAir",
|
|
"resetAnimatorTriggerOnEnter": ["BeHit"],
|
|
"resetAnimatorTriggerOnExit": ["DoSkill"],
|
|
"cameraType": "combatBeHit",
|
|
"actionPanelState": "CombatAir",
|
|
"jumpCancelEnd": 0.0,
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Die": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"FallDie": ["Audio_Boy_Death"],
|
|
"NormalDie": ["Die", "Audio_Boy_Death"],
|
|
"SwimDie": ["Swim_Die", "Audio_Boy_SwimDie"],
|
|
"HitGroundDie": ["Die", "Audio_Boy_Death"]
|
|
},
|
|
"animatorTriggerOnLanded": ""
|
|
},
|
|
"Die_RagDoll": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"NormalDie_AS": [],
|
|
"FallDie_AS": []
|
|
},
|
|
"enableRagDoll": true,
|
|
"animatorTriggerOnLanded": ""
|
|
},
|
|
"ShootBS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"ShootStandbyBS": [
|
|
"Emo_Avatar_Venti_Fight_AimBS",
|
|
"Audio_Boy_Bow_Venti_ShootStandbyBS"
|
|
],
|
|
"ShootRunBS": [
|
|
"Emo_Avatar_Venti_Fight_AimBS",
|
|
"Audio_Boy_Bow_Venti_ShootRunBS"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump", "AimEnd"],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"Shoot": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Attack01": [
|
|
"Venti_Attack01",
|
|
"Audio_Boy_Bow_Venti_Attack01",
|
|
"SetComboCount1",
|
|
"Emo_Boy_Bow_Venti_NormalAttack01",
|
|
"Interaction_Bad"
|
|
],
|
|
"Attack02": [
|
|
"Venti_Attack02",
|
|
"Audio_Boy_Bow_Venti_Attack02",
|
|
"SetComboCount2",
|
|
"Emo_Boy_Bow_Venti_NormalAttack02",
|
|
"Interaction_Bad"
|
|
],
|
|
"Attack03": [
|
|
"Venti_Attack03",
|
|
"Audio_Boy_Bow_Venti_Attack03",
|
|
"SetComboCount3",
|
|
"Emo_Boy_Bow_Venti_NormalAttack03",
|
|
"Interaction_Bad"
|
|
],
|
|
"Attack04": [
|
|
"Venti_Attack04",
|
|
"Audio_Boy_Bow_Venti_Attack04",
|
|
"SetComboCount4",
|
|
"Emo_Boy_Bow_Venti_NormalAttack04",
|
|
"Interaction_Bad"
|
|
],
|
|
"Attack05": [
|
|
"Venti_Attack05",
|
|
"Audio_Boy_Bow_Venti_Attack05",
|
|
"SetComboCount5",
|
|
"Emo_Boy_Bow_Venti_NormalAttack05",
|
|
"Interaction_Bad"
|
|
],
|
|
"Attack06": [
|
|
"Venti_Attack06",
|
|
"Audio_Boy_Bow_Venti_Attack06",
|
|
"SetComboCount6",
|
|
"Emo_Boy_Bow_Venti_NormalAttack06",
|
|
"Interaction_Bad"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanCancelSkill"
|
|
}
|
|
],
|
|
"cameraType": "combatNormal",
|
|
"cameraParam": {
|
|
"radiusSpringRatio": 2.0
|
|
},
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"Aim": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"priority": -2,
|
|
"animatorStates": {
|
|
"AimLoop": [
|
|
"Audio_Girl_Crossbow_Aim_Loop",
|
|
"Emo_Avatar_Venti_Fight_Aim"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"needFaceToAnimParam": true,
|
|
"actionPanelState": "Aim",
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"FastAim": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"priority": -2,
|
|
"animatorStates": {
|
|
"FastAimLoop": [
|
|
"Audio_Girl_Crossbow_Aim_Loop",
|
|
"Emo_Avatar_Venti_Fight_Aim"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"needFaceToAnimParam": true,
|
|
"actionPanelState": "FastAim",
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"WindBlade_Rise_BS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"WindBlade_Rise_BS": [
|
|
"WindBlade_Rise_BS",
|
|
"Audio_Boy_Bow_Venti_WindBlade_01",
|
|
"Emo_Boy_Bow_Venti_WindBlade_Rise_BS",
|
|
"Interaction_Bad",
|
|
"Audio_Boy_Bow_WindBlade_Rise_BS_Venti"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"addEndure": 0.6000000238418579,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"cameraType": "combatNormal",
|
|
"cameraParam": {
|
|
"radiusSpringRatio": 2.0,
|
|
"combatElevWithHeightRatio": 0.05000000074505806
|
|
},
|
|
"jumpCancelEnd": -1.0,
|
|
"sprintCancelEnd": -1.0,
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"WindBlade_Rise_Charge": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"WindBlade_Rise_Charge": [
|
|
"Audio_Boy_Bow_Venti_WindBlade_02",
|
|
"Emo_Boy_Bow_Venti_WindBlade_Rise_Charge",
|
|
"Audio_Boy_Bow_WindBlade_Rise_Charge_Venti"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"addEndure": 0.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"cameraParam": {
|
|
"radiusSpringRatio": 2.0,
|
|
"combatElevWithHeightRatio": 0.05000000074505806
|
|
},
|
|
"jumpCancelEnd": -1.0,
|
|
"sprintCancelEnd": -1.0,
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"WindBlade_Rise_Charge_1": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"WindBlade_Rise_Charge_1": [
|
|
"Emo_Boy_Bow_Venti_WindBlade_Rise_Charge_1",
|
|
"Audio_Boy_Bow_Venti_WindBlade_Rise_Charge_1"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"addEndure": 0.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"cameraParam": {
|
|
"radiusSpringRatio": 2.0,
|
|
"combatElevWithHeightRatio": 0.05000000074505806
|
|
},
|
|
"jumpCancelEnd": -1.0,
|
|
"sprintCancelEnd": -1.0,
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"WindBlade_RiseUp": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"WindBlade_RiseUp": [
|
|
"CombatAir_Disable_Landavatar",
|
|
"Emo_Boy_Bow_Venti_WindBlade_RiseUp",
|
|
"Interaction_Good",
|
|
"Audio_Boy_Bow_WindBlade_RiseUp_Venti"
|
|
]
|
|
},
|
|
"moveType": "combatAir",
|
|
"canDoSkill": true,
|
|
"addEndure": 0.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseAirSkill",
|
|
"normalizeStart": 0.30000001192092896
|
|
}
|
|
],
|
|
"cameraParam": {
|
|
"radiusSpringRatio": 2.0,
|
|
"combatElevWithHeightRatio": 0.05000000074505806
|
|
},
|
|
"jumpCancelEnd": -1.0,
|
|
"flyCancelEnd": 1.0,
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"WindBlade": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"WindBlade": [
|
|
"Emo_Boy_Bow_Venti_WindBlade",
|
|
"Audio_Boy_Bow_WindBlade_Venti"
|
|
]
|
|
},
|
|
"moveType": "combatAir",
|
|
"addEndure": 0.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"cameraType": "combatNormal",
|
|
"cameraParam": {
|
|
"radiusSpringRatio": 2.0,
|
|
"combatElevWithHeightRatio": 0.05000000074505806
|
|
},
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"WindBlade_Land": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"WindBlade_Land": [
|
|
"Emo_Boy_Bow_Venti_WindBlade_Rise_Land",
|
|
"Audio_Boy_Bow_WindBlade_Land_Venti"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"addEndure": 0.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"cameraType": "combatNormal",
|
|
"cameraParam": {
|
|
"radiusSpringRatio": 2.0,
|
|
"combatElevWithHeightRatio": 0.05000000074505806
|
|
},
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"WindBlade_AS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"WindBlade_AS": [
|
|
"CombatAir_Disable_Landavatar",
|
|
"Emo_Boy_Bow_Venti_WindBlade_AS",
|
|
"Audio_Boy_Bow_WindBlade_AS_Venti"
|
|
]
|
|
},
|
|
"moveType": "combatAir",
|
|
"canDoSkill": true,
|
|
"addEndure": 0.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseAirSkill"
|
|
}
|
|
],
|
|
"cameraParam": {
|
|
"radiusSpringRatio": 2.0,
|
|
"combatElevWithHeightRatio": 0.05000000074505806
|
|
},
|
|
"flyCancelEnd": 1.0,
|
|
"animatorTriggerOnLanded": ""
|
|
},
|
|
"Hurricane_BS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Hurricane_BS": [
|
|
"Hurricane_BS",
|
|
"Audio_Boy_Bow_Venti_Hurricane",
|
|
"Interaction_Bad",
|
|
"Audio_Boy_Bow_Hurricane_BS_Venti"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"addEndure": 0.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"jumpCancelEnd": -1.0,
|
|
"sprintCancelEnd": -1.0,
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"Hurricane": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Hurricane": ["Venti_Hurricane"]
|
|
},
|
|
"moveType": "combatMove",
|
|
"addEndure": 0.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"cameraParam": {
|
|
"radiusSpringRatio": 8.0
|
|
},
|
|
"jumpCancelEnd": -1.0,
|
|
"sprintCancelEnd": -1.0,
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"Hurricane_AS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Hurricane_AS": [
|
|
"Venti_Hurricane_AS",
|
|
"Audio_Boy_Bow_Hurricane_AS_Venti"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"FallingAnthem_BS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"FallingAnthem_BS_1": [
|
|
"Audio_Girl_Bow_Ambor_FallingAnthem_BS_1",
|
|
"Emo_Boy_Bow_FallingAttack_BS_01"
|
|
],
|
|
"FallingAnthem_BS_2": ["Emo_Boy_Bow_FallingAttack_BS_02"]
|
|
},
|
|
"moveType": "combatAir",
|
|
"addEndure": 0.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"cameraType": "combatNormal",
|
|
"actionPanelState": "Fly",
|
|
"equipReattach": [
|
|
{
|
|
"equip": "equip01",
|
|
"targetPoint": "WeaponR2"
|
|
}
|
|
],
|
|
"jumpCancelEnd": -1.0,
|
|
"animatorTriggerOnLanded": "HitAir2HitDrop",
|
|
"battouOnStart": true
|
|
},
|
|
"FallingAnthem_Loop": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"FallingAnthem_Loop": [],
|
|
"FallingAnthem_Loop_Low": []
|
|
},
|
|
"moveType": "combatAir",
|
|
"addEndure": 0.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"actionPanelState": "Fly",
|
|
"equipReattach": [
|
|
{
|
|
"equip": "equip01",
|
|
"targetPoint": "WeaponR2"
|
|
}
|
|
],
|
|
"animatorTriggerOnLanded": "HitAir2HitDrop",
|
|
"battouOnStart": true
|
|
},
|
|
"FallingAnthem_AS_1": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"FallingAnthem_AS_1": [
|
|
"Venti_FallingAnthem_Strike",
|
|
"Interaction_Bad",
|
|
"Audio_Girl_Bow_Ambor_FallingAnthem_AS_1",
|
|
"Emo_Boy_Bow_FallingAttack_AS_01"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.8999999761581421
|
|
}
|
|
],
|
|
"equipReattach": [
|
|
{
|
|
"equip": "equip01",
|
|
"targetPoint": "WeaponR2"
|
|
}
|
|
],
|
|
"jumpCancelEnd": -1.0,
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"FallingAnthem_AS_2": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"FallingAnthem_AS_2": [
|
|
"Audio_Girl_Bow_Ambor_FallingAnthem_AS_2",
|
|
"Emo_Boy_Bow_FallingAttack_AS_02"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"equipReattach": [
|
|
{
|
|
"equip": "equip01",
|
|
"targetPoint": "WeaponR2"
|
|
}
|
|
],
|
|
"jumpCancelStart": 0.10000000149011612,
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"Sit": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"SitDown": ["Audio_Girl_SitDown", "Audio_Boy_Bow_Sit_Venti"],
|
|
"SitLoop": [],
|
|
"SitUp": ["Audio_Girl_SitDown", "Audio_Boy_Bow_Sit_Venti"]
|
|
},
|
|
"moveType": "performMove",
|
|
"massRatio": 100.0,
|
|
"actionPanelState": "Perform",
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"SitB": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"SitBDown": ["Audio_Girl_SitDown", "Audio_Boy_Bow_Sit_Venti"],
|
|
"SitBLoop": [],
|
|
"SitBUp": ["Audio_Girl_SitDown", "Audio_Boy_Bow_Sit_Venti"]
|
|
},
|
|
"moveType": "performMove",
|
|
"massRatio": 100.0,
|
|
"actionPanelState": "Perform",
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"StandbyShow": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"StandbyVoice": ["Audio_Boy_StandbyVoice"],
|
|
"StandbyShow_01": [
|
|
"Manekin_Venti_Show01",
|
|
"Emo_Boy_Bow_Venti_Show_01",
|
|
"Audio_Boy_StandbyShow_Venti"
|
|
],
|
|
"StandbyShow_02": [
|
|
"Manekin_Venti_Show02",
|
|
"Audio_Boy_StandbyShow_Venti_02"
|
|
]
|
|
},
|
|
"moveType": "performMove",
|
|
"canDoSkill": true,
|
|
"massRatio": 100.0,
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"TakePhotos": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Think01BS": [],
|
|
"Akimbo02BS": [],
|
|
"Think01Loop": [],
|
|
"Akimbo02Loop": [],
|
|
"Think01AS": [],
|
|
"Akimbo02AS": []
|
|
},
|
|
"animatorTriggerOnLanded": ""
|
|
},
|
|
"Channel_BS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"ChannelBS": ["Emo_Avatar_Common_Manekin_Default"]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"massRatio": 100.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Channel_Loop": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"ChannelLoop": []
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"massRatio": 100.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Channel_AS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"ChannelAS": []
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"massRatio": 100.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"PlayMusic_Lyre": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"PlayMusic_Lyre_BS": ["PlayMusic_Lyre_Boy"],
|
|
"PlayMusic_Lyre_Loop": []
|
|
},
|
|
"moveType": "combatMove",
|
|
"massRatio": 100.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"PlayMusic_Lyre_AS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"PlayMusic_Lyre_AS": ["PlayMusic_Lyre_Boy_AS"]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"massRatio": 100.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"PlayMusic_Qin": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"PlayMusic_Qin_BS": ["PlayMusic_Qin_Boy"],
|
|
"PlayMusic_Qin_Loop": []
|
|
},
|
|
"moveType": "combatMove",
|
|
"massRatio": 100.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"PlayMusic_Qin_AS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"PlayMusic_Qin_AS": ["PlayMusic_Qin_Boy_AS"]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"massRatio": 100.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"PlayMusic_Drum": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"PlayMusic_Drum_BS": ["PlayMusic_Drum_Boy"],
|
|
"PlayMusic_Drum_Loop": []
|
|
},
|
|
"moveType": "combatMove",
|
|
"massRatio": 100.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"PlayMusic_Drum_AS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"PlayMusic_Drum_AS": ["PlayMusic_Drum_Boy_AS"]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"massRatio": 100.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"ActivitySkill_ElectricCoreFly": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"ActivitySkill_ElectricCoreFly": []
|
|
},
|
|
"moveType": "combatAir",
|
|
"massRatio": 100.0,
|
|
"resetAnimatorTriggerOnEnter": ["ElectricCoreFly_End"],
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump",
|
|
"ElectricCoreFly_End"
|
|
],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"ActivitySkill_GrapplingHook": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"ActivitySkill_GrapplingHook": []
|
|
},
|
|
"moveType": "combatAir",
|
|
"massRatio": 100.0,
|
|
"resetAnimatorTriggerOnEnter": ["GrapplingHook_Drop"],
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump",
|
|
"GrapplingHook_Drop"
|
|
],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
}
|
|
}
|
|
},
|
|
"aimShootLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndex": 6,
|
|
"layerIndexName": "AimShootLayer",
|
|
"stateIDs": {
|
|
"AimShoot": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"priority": -1,
|
|
"animatorStates": {
|
|
"AimShoot": [
|
|
"Venti_AimShoot",
|
|
"Audio_Boy_Bow_Venti_Shoot",
|
|
"Emo_Avatar_Venti_Fight_AimAttack"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"needFaceToAnimParam": true,
|
|
"actionPanelState": "Aim",
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"FastAimShoot": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"priority": -1,
|
|
"animatorStates": {
|
|
"FastAimShoot": [
|
|
"Venti_AimShoot",
|
|
"Audio_Boy_Bow_Venti_Fast_Aim_Shoot",
|
|
"Emo_Avatar_Venti_Fight_AimAttack"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"needFaceToAnimParam": true,
|
|
"actionPanelState": "FastAim",
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"shootConfig": {
|
|
"normalShoot": {
|
|
"bulletBornAttachPoint": "WeaponL",
|
|
"detectRangeFromViewport": 100.0,
|
|
"autoFocusMinRange": 2.0,
|
|
"autoFocusMaxRange": 7.0
|
|
},
|
|
"aimingShoot": {
|
|
"bulletBornAttachPoint": "FocusAnchor",
|
|
"detectRangeFromViewport": 100.0,
|
|
"detectRadiusFromViewport": 0.15000000596046448,
|
|
"autoFocusMinRange": 2.0,
|
|
"autoFocusMaxRange": 25.0
|
|
}
|
|
},
|
|
"audio": {
|
|
"animAudio": {
|
|
"onTransitionIn": [
|
|
{
|
|
"currentStateName": "AimLoop",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_weapon_bow_aimFocus"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "FastAimLoop",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_weapon_bow_aimFocus"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "SprintBS",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_foley_flutter_heavy"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "SwimJumpToWater",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_swim_dive"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "SwimDash",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_swim_dash"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Standby",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_fly"
|
|
}
|
|
}
|
|
],
|
|
"onTransitionOut": [
|
|
{
|
|
"currentStateName": "Attack02",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_venti_bow_attack02"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Attack03",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_venti_bow_attack03"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Attack05",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_venti_bow_attack05"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Attack06",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_venti_bow_attack06"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "AimLoop",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_weapon_bow_girl_aimNormal"
|
|
},
|
|
"otherStateNames": ["AimShoot"],
|
|
"usage": "Except"
|
|
},
|
|
{
|
|
"currentStateName": "FastAimLoop",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_weapon_bow_girl_aimNormal"
|
|
},
|
|
"otherStateNames": ["FastAimShoot"],
|
|
"usage": "Except"
|
|
},
|
|
{
|
|
"currentStateName": "StandbyPutaway",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_weapon_bow_boy_putAway"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "WalkPutaway",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_weapon_bow_boy_putAway"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "RunPutaway",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_weapon_bow_boy_putAway"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "SwimJumpDrop",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_swim_drop"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "SwimJump",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_swim_drop"
|
|
},
|
|
"otherStateNames": ["SwimJumpDrop"],
|
|
"usage": "Except"
|
|
},
|
|
{
|
|
"currentStateName": "SwimJump",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_swim_dive"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Fly",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "FlyStart",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "DropDownLit",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "DropDown",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "WalkDropDownLit",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "Jump",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForWalk",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForRun",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForSprint",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpWeapon",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForWalkWeapon",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForRunWeapon",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "DropDownWeapon",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "DropDownLitWeapon",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "SwimMove",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_swim"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Standby",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_foley_flutter_light"
|
|
},
|
|
"otherStateNames": ["Walk", "Run"],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "StandbyWeapon",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_foley_flutter_light"
|
|
},
|
|
"otherStateNames": ["WalkWeapon", "RunWeapon"],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "SlipFaceWall",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_venti_pendant"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "SlipBackWall",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_venti_pendant"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "SlipFaceWall",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_slipWall"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "SlipBackWall",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_slipWall"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "StandbyShow_01",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_standbyShow_venti_playMusical"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "StandbyShow_01",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_standbyShow_venti_enable"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "StandbyShow_01",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_standbyShow_venti_disable"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "StandbyShow_02",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_standbyShow_venti_handwind"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Fly",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_fly"
|
|
}
|
|
}
|
|
],
|
|
"recurrentSpeeches": {
|
|
"Standby": {
|
|
"start": {
|
|
"upper": 60.0,
|
|
"lower": 50.0
|
|
},
|
|
"interval": {
|
|
"upper": 30.0,
|
|
"lower": 40.0
|
|
},
|
|
"eventName": {
|
|
"text": ""
|
|
}
|
|
},
|
|
"Walk": {
|
|
"start": {
|
|
"upper": 16.0,
|
|
"lower": 13.0
|
|
},
|
|
"interval": {
|
|
"upper": 14.0,
|
|
"lower": 10.0
|
|
},
|
|
"eventName": {
|
|
"text": ""
|
|
}
|
|
},
|
|
"Run": {
|
|
"start": {
|
|
"upper": 13.0,
|
|
"lower": 9.0
|
|
},
|
|
"interval": {
|
|
"upper": 11.0,
|
|
"lower": 8.0
|
|
},
|
|
"eventName": {
|
|
"text": ""
|
|
}
|
|
},
|
|
"Sprint": {
|
|
"start": {
|
|
"upper": 12.0,
|
|
"lower": 7.0
|
|
},
|
|
"interval": {
|
|
"upper": 9.0,
|
|
"lower": 6.0
|
|
},
|
|
"eventName": {
|
|
"text": ""
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"disableEvent": {
|
|
"text": "Stop_sfx_standbyShow_venti_playMusical"
|
|
},
|
|
"destroyEvent": {
|
|
"text": "Stop_sfx_standbyShow_venti_playMusical"
|
|
},
|
|
"moveStateAudio": {
|
|
"onStateBegin": [
|
|
{
|
|
"currentStateName": "Fly",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_fly"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Air",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_drop"
|
|
},
|
|
"otherStateNames": ["Fly"],
|
|
"usage": "InSet"
|
|
}
|
|
],
|
|
"onStateEnd": [
|
|
{
|
|
"currentStateName": "Fly",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_fly"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Air",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_drop"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
"voiceSwitch": {
|
|
"text": "Switch_Venti"
|
|
},
|
|
"bodyTypeSwitch": {
|
|
"text": "Switch_Boy"
|
|
},
|
|
"listenerLiftup": 1.5,
|
|
"surfaceProberLiftup": 1.5
|
|
},
|
|
"moveStateEffect": {
|
|
"footprint": {
|
|
"defaultEffectPatternName": "",
|
|
"specialSurfaces": {
|
|
"Snow": {
|
|
"all": {
|
|
"effect": "Eff_Character_Snow_Footprint",
|
|
"deformation": ""
|
|
},
|
|
"PCNoTessellation": {
|
|
"effect": "Eff_Character_Snow_Footprint",
|
|
"deformation": ""
|
|
},
|
|
"pc": {
|
|
"effect": "Eff_Character_Snow_Footprint_PCPS4",
|
|
"deformation": "Snow_Footprint"
|
|
},
|
|
"ps4": {
|
|
"effect": "Eff_Character_Snow_Footprint_PCPS4",
|
|
"deformation": "Snow_Footprint"
|
|
}
|
|
},
|
|
"SnowRock": {
|
|
"all": {
|
|
"effect": "Eff_Character_Snow_Footprint",
|
|
"deformation": ""
|
|
},
|
|
"PCNoTessellation": {
|
|
"effect": "Eff_Character_Snow_Footprint",
|
|
"deformation": ""
|
|
},
|
|
"pc": {
|
|
"effect": "Eff_Character_Snow_Footprint_PCPS4",
|
|
"deformation": "Snow_Footprint"
|
|
},
|
|
"ps4": {
|
|
"effect": "Eff_Character_Snow_Footprint_PCPS4",
|
|
"deformation": "Snow_Footprint"
|
|
}
|
|
},
|
|
"Dirt": {
|
|
"all": {
|
|
"effect": "Eff_Chacter_Footprint",
|
|
"deformation": ""
|
|
}
|
|
},
|
|
"Sand": {
|
|
"all": {
|
|
"effect": "Eff_Chacter_Footprint",
|
|
"deformation": ""
|
|
}
|
|
},
|
|
"Desert": {
|
|
"android": {
|
|
"effect": "Eff_Character_Desert_Footprint",
|
|
"deformation": ""
|
|
},
|
|
"ios": {
|
|
"effect": "Eff_Character_Desert_Footprint",
|
|
"deformation": ""
|
|
}
|
|
},
|
|
"Cloud": {
|
|
"all": {
|
|
"effect": "Eff_FootGround_Cloud_01",
|
|
"deformation": ""
|
|
}
|
|
},
|
|
"TransparentBrick": {
|
|
"all": {
|
|
"effect": "Eff_SceneObj_InvisibleWall_01",
|
|
"deformation": ""
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"perform": {
|
|
"standby": {
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|
"minTime": 15.0,
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|
"maxTime": 25.0,
|
|
"performIDs": [201, 202, 200, 200]
|
|
}
|
|
}
|
|
}
|