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GC-Resources/Resources/BinOutput/Avatar/Config_NudeHeroine_TestSync.json
2022-12-08 13:37:05 +08:00

1949 lines
57 KiB
JSON

{
"$type": "ConfigAvatar",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachSkinnedMesh",
"emissionRateRatio": 1.0,
"mesh": "EffectMesh",
"normalOffset": 0.02
},
"mass": 10.0,
"affectedByWorld": true,
"checkInSurface": true,
"effectGroups": [
"AvatarSkill_UziExplode_Effects",
"AvatarSkill_WindBreathe_Effects"
],
"avatarHeight": 1.5486,
"avatarModelHeight": 1.53,
"height": 1.5486,
"modelHeight": 1.53
},
"headControl": {
"$type": "ConfigHeadControl",
"useHeadControl": true,
"animStates": [
"NormalStandby",
"NormalMove/WalkToRun",
"NormalMove/Walk",
"NormalMove/RunToWalk",
"NormalMove/Run",
"NormalMove/RunToIdle",
"NormalMove/WalkToIdle",
"NormalMove/RunningTurn",
"NormalMove/SprintToRun",
"NormalMove/SprintToIdle",
"Sprint",
"Climb/ClimbIdle",
"Ladder/LadderIdle",
"Swim/SwimIdle",
"NormalStandbyWeapon",
"NormalMoveWeapon/WalkToRunWeapon",
"NormalMoveWeapon/WalkWeapon",
"NormalMoveWeapon/RunToWalkWeapon",
"NormalMoveWeapon/RunWeapon",
"NormalMoveWeapon/RunToIdleWeapon",
"NormalMoveWeapon/WalkToIdleWeapon",
"NormalMoveWeapon/RunningTurnWeapon"
]
},
"equipController": {
"attachPoints": {
"equip01": "WeaponR",
"equip02": "WeaponL"
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.1,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 2.1
},
"specialPoint": {
"elementAbsorb": "PRIVATE_Pendant",
"elementPendant": "PRIVATE_Pendant"
},
"combat": {
"property": {
"weight": 75,
"lockShape": "CircleLockEnemy",
"endureType": "Avatar_Sword",
"endureShake": 0
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": false,
"muteAllHitEffect": false,
"muteAllHitText": false
},
"die": {
"hasAnimatorDie": true,
"muteAllShaderDieEff": false,
"dieShaderData": "AvatarDie",
"dieDisappearEffect": "Eff_Death_Avatar_Common",
"dieEndTime": 1.5,
"dieForceDisappearTime": 2.5,
"useRagDoll": true,
"ragDollDieEndTimeDelay": 0.4
},
"animEvents": {
"ATK01": {
"attackPattern": {
"$type": "ConfigAttackCircle",
"duration": 0.0,
"triggerType": "TriggerNoRepeat",
"scale": 1.0,
"centerYOffset": 0.0,
"offsetZ": 1.5,
"fanAngle": 360.0,
"radius": 1.5,
"radiusRatio": 0.0,
"followRootNodeY": false,
"followTransformY": false,
"offsetAngle": 0.0
},
"attackInfo": {
"attackTag": "NormalAttack_01",
"attackProperty": {
"damagePercentage": 0.27,
"bonusCriticalHurt": 0,
"strikeType": "Slash",
"elementDurability": 20,
"overrideByWeapon": true,
"attackType": "Melee",
"bonusCritical": 0
},
"hitPattern": {
"onHitEffectName": "default",
"hitLevel": "Heavy",
"hitImpulseX": 240,
"hitImpulseY": 0,
"reboundRatio": 0,
"canBeDefenceHalt": true,
"hitHaltTime": 0.03,
"hitHaltTimeScale": 0.01,
"muteHitText": false
},
"forceCameraShake": false,
"cameraShake": {
"shakeRange": 0.06,
"shakeTime": 0.09
}
}
},
"ATK02": {
"attackPattern": {
"$type": "ConfigAttackCircle",
"duration": 0.0,
"triggerType": "TriggerNoRepeat",
"scale": 1.0,
"centerYOffset": 0.0,
"offsetZ": -0.5,
"fanAngle": 150.0,
"radius": 2.2,
"radiusRatio": 0.0,
"followRootNodeY": false,
"followTransformY": false,
"offsetAngle": 0.0
},
"attackInfo": {
"attackTag": "NormalAttack_02",
"attackProperty": {
"damagePercentage": 0.18,
"bonusCriticalHurt": 0,
"strikeType": "Slash",
"elementDurability": 20,
"overrideByWeapon": true,
"attackType": "Melee",
"bonusCritical": 0
},
"hitPattern": {
"onHitEffectName": "default",
"hitLevel": "Heavy",
"hitImpulseX": 240,
"hitImpulseY": 0,
"reboundRatio": 0,
"canBeDefenceHalt": true,
"hitHaltTime": 0.03,
"hitHaltTimeScale": 0.01,
"muteHitText": false
},
"forceCameraShake": false,
"cameraShake": {
"shakeRange": 0.06,
"shakeTime": 0.09
}
}
},
"ATK03": {
"attackPattern": {
"$type": "ConfigAttackCircle",
"duration": 0.0,
"triggerType": "TriggerNoRepeat",
"scale": 1.0,
"centerYOffset": 0.0,
"offsetZ": -1.0,
"fanAngle": 30.0,
"radius": 2.8,
"radiusRatio": 0.0,
"followRootNodeY": false,
"followTransformY": false,
"offsetAngle": 0.0
},
"attackInfo": {
"attackTag": "NormalAttack_03",
"attackProperty": {
"damagePercentage": 0.43,
"bonusCriticalHurt": 0,
"strikeType": "Slash",
"elementDurability": 20,
"overrideByWeapon": true,
"attackType": "Melee",
"bonusCritical": 0
},
"hitPattern": {
"onHitEffectName": "default",
"hitLevel": "Heavy",
"hitImpulseX": 480,
"hitImpulseY": 0,
"reboundRatio": 0,
"canBeDefenceHalt": true,
"hitHaltTime": 0.06,
"hitHaltTimeScale": 0.01,
"muteHitText": false
},
"forceCameraShake": false,
"cameraShake": {
"shakeRange": 0.18,
"shakeTime": 0.12
}
}
},
"ATK04": {
"attackPattern": {
"$type": "ConfigAttackCircle",
"duration": 0.0,
"triggerType": "TriggerNoRepeat",
"scale": 1.0,
"centerYOffset": 0.0,
"offsetZ": 0.6,
"fanAngle": 360.0,
"radius": 1.6,
"radiusRatio": 0.0,
"followRootNodeY": false,
"followTransformY": false,
"offsetAngle": 0.0
},
"attackInfo": {
"attackTag": "NormalAttack_04",
"attackProperty": {
"damagePercentage": 0.69,
"bonusCriticalHurt": 0,
"strikeType": "Slash",
"elementDurability": 20,
"overrideByWeapon": true,
"attackType": "Melee",
"bonusCritical": 0
},
"hitPattern": {
"onHitEffectName": "default",
"hitLevel": "Heavy",
"hitImpulseX": 560,
"hitImpulseY": 0,
"reboundRatio": 0,
"canBeDefenceHalt": true,
"hitHaltTime": 0.09,
"hitHaltTimeScale": 0.01,
"muteHitText": false
},
"forceCameraShake": false,
"cameraShake": {
"shakeRange": 0.24,
"shakeTime": 0.18
}
}
},
"ATK05": {
"attackPattern": {
"$type": "ConfigAttackCircle",
"duration": 0.0,
"triggerType": "TriggerNoRepeat",
"scale": 1.0,
"centerYOffset": 0.0,
"offsetZ": 0.6,
"fanAngle": 360.0,
"radius": 1.6,
"radiusRatio": 0.0,
"followRootNodeY": false,
"followTransformY": false,
"offsetAngle": 0.0
},
"attackInfo": {
"attackTag": "NormalAttack_05",
"attackProperty": {
"damagePercentage": 0.93,
"bonusCriticalHurt": 0,
"strikeType": "Slash",
"elementDurability": 20,
"overrideByWeapon": true,
"attackType": "Melee",
"bonusCritical": 0
},
"hitPattern": {
"onHitEffectName": "default",
"hitLevel": "Air",
"hitImpulseX": 560,
"hitImpulseY": 480,
"reboundRatio": 0,
"canBeDefenceHalt": true,
"hitHaltTime": 0.1,
"hitHaltTimeScale": 0.01,
"muteHitText": false
},
"forceCameraShake": false,
"cameraShake": {
"shakeRange": 0.36,
"shakeTime": 0.3
}
}
},
"ExtraAttack_1": {
"attackPattern": {
"$type": "ConfigAttackCircle",
"triggerType": "TriggerNoRepeat",
"scale": 1.0,
"centerYOffset": 0.0,
"offsetZ": 0.0,
"fanAngle": 360.0,
"radius": 2.2,
"radiusRatio": 0.0,
"followRootNodeY": false,
"followTransformY": false,
"offsetAngle": 0.0
},
"attackInfo": {
"attackTag": "ExtraAttack",
"attackProperty": {
"damagePercentage": 0.2,
"strikeType": "Slash",
"elementDurability": 10,
"overrideByWeapon": true,
"attackType": "Melee",
"bonusCritical": 0,
"bonusCriticalHurt": 0
},
"hitPattern": {
"onHitEffectName": "default",
"hitLevel": "Light",
"hitImpulseX": 0,
"hitImpulseY": 0,
"reboundRatio": 0,
"canBeDefenceHalt": true,
"hitHaltTime": 0.02,
"hitHaltTimeScale": 0.01,
"muteHitText": false
},
"forceCameraShake": false,
"cameraShake": {
"shakeRange": 0.03,
"shakeTime": 0.05
}
}
},
"ExtraAttack_2": {
"attackPattern": {
"$type": "ConfigAttackCircle",
"triggerType": "TriggerNoRepeat",
"scale": 1.0,
"height": 1.5,
"centerYOffset": 0.0,
"offsetZ": 0.0,
"fanAngle": 360.0,
"radius": 2.2,
"radiusRatio": 0.0,
"followRootNodeY": false,
"followTransformY": false,
"offsetAngle": 0.0
},
"attackInfo": {
"attackTag": "ExtraAttack",
"attackProperty": {
"damagePercentage": 0.3,
"strikeType": "Slash",
"elementDurability": 20,
"overrideByWeapon": true,
"attackType": "Melee",
"bonusCritical": 0,
"bonusCriticalHurt": 0
},
"hitPattern": {
"onHitEffectName": "default",
"hitLevel": "Air",
"hitImpulseX": 200,
"hitImpulseY": 0,
"reboundRatio": 0,
"canBeDefenceHalt": true,
"hitHaltTime": 0.05,
"hitHaltTimeScale": 0.01,
"muteHitText": false
},
"forceCameraShake": false,
"cameraShake": {
"shakeRange": 0.15,
"shakeTime": 0.1
}
}
}
}
},
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"stateIDs": {
"NormalStandby": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Standby": []
},
"moveType": "normalMove",
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"NormalMove": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"ShowUp": [],
"WalkToRun": ["Audio_Girl_WalkToRun"],
"Walk": ["Ani_Walk01", "Audio_Girl_Walk", "WalkStepOnWater"],
"RunToWalk": ["Audio_Girl_RunToWalk"],
"Run": ["Ani_Walk01", "Audio_Girl_Run"],
"RunToIdle": ["Audio_Girl_RunToIdle"],
"WalkToIdle": ["Audio_Girl_WalkToIdle"],
"RunningTurn": [],
"SprintToRun": ["Audio_Girl_SprintToRun"],
"SprintToIdle": ["Audio_Girl_SprintToIdle"],
"FallOnGround": ["Audio_Girl_FallOnGround"],
"FallOnGroundLit": ["Audio_Girl_FallOnGroundLit"],
"FallOnGroundMiddle": ["Audio_Girl_FallOnGroundMiddle"],
"FallToGroundRun": ["Audio_Girl_FallToGroundRun"],
"FallToGroundRunHard": ["Audio_Girl_FallToGroundRunHard"],
"FallToGroundSprint": ["Audio_Girl_FallToGroundSprint"]
},
"moveType": "normalMove",
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 1.0,
"sheatheOnStart": true
},
"SprintBS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"SprintBS": ["Audio_Girl_RunToSprint", "SprintBS_Invincible"]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"resetAnimatorTriggerOnExit": [],
"canDoSkill": true,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.3,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"sheatheOnStart": true
},
"Sprint": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Sprint": ["Ani_Walk01", "Audio_Girl_Sprint"]
},
"moveType": "normalMove",
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 1.0,
"sheatheOnStart": true
},
"Crouch": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"CrouchIdle": [],
"CrouchMove": ["Audio_Girl_CrouchMove"],
"CrouchRoll": ["Audio_Girl_CrouchRoll"]
},
"moveType": "normalMove",
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeeEnd": 1.0
}
],
"actionPanelState": "Squat",
"massRatio": 1.0,
"sheatheOnStart": true
},
"CrouchToStandby": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"CrouchToStandby": ["Audio_Girl_CrouchToStandby"]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"sheatheOnStart": true
},
"Climb": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"ClimbMove0": ["ClimbStep", "Audio_Girl_Climb"],
"ClimbMove1": ["ClimbStep", "Audio_Girl_Climb"],
"ClimbIdle": [],
"ClimbJump": ["Audio_Girl_ClimbDash"],
"JumpUpWallForStandby": ["Audio_Girl_JumpUpWallStandby"],
"Standby2ClimbB": ["Audio_Girl_Standby2ClimbB"]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Climb",
"sheatheOnStart": true
},
"ClimbTransient": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"JumpWallReady": [],
"Standby2ClimbA": ["Audio_Girl_Standby2ClimbA"],
"Upstairs": ["Audio_Girl_Upstairs"]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"sheatheOnStart": true
},
"Ladder": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"LadderMove0": [],
"LadderMove1": [],
"LadderIdle": [],
"LadderSlip": [],
"LadderSlipStop": [],
"Standby2Ladder": []
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Ladder",
"sheatheOnStart": true
},
"Slip": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"SlipLit": ["Audio_Girl_SlipLit"],
"SlipFaceWall": ["Audio_Girl_SlipFaceWall_PlayerGirl"],
"SlipBackWall": ["Audio_Girl_SlipFaceWall_PlayerGirl"]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"sheatheOnStart": true
},
"Swim": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"SwimIdle": ["Audio_Girl_SwimIdle"],
"SwimMove": ["Ani_Walk01", "SwimStep", "Audio_Girl_SwimMove"],
"SwimDash": ["Audio_Girl_SwimDash"],
"SwimJump": ["Audio_Girl_SwimJump"],
"SwimJumpDrop": [],
"SwimJumpToWater": ["Audio_Girl_SwimJumpToWater"]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Swim",
"sheatheOnStart": true
},
"Fly": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Fly": ["Audio_Girl_Fly"],
"FlyStart": ["Audio_Girl_FlyStart"]
},
"moveType": "normalMove",
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"resetAnimatorTriggerOnExit": [],
"actionPanelState": "Fly",
"sheatheOnStart": true
},
"Jump": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Jump": ["Audio_Girl_Jump"],
"JumpForRun": ["Audio_Girl_Jump"],
"JumpForWalk": ["Audio_Girl_Jump"],
"JumpForSprint": ["Audio_Girl_Jump"]
},
"moveType": "normalMove",
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"resetAnimatorTriggerOnExit": [],
"actionPanelState": "Jump",
"sheatheOnStart": true
},
"Fall": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"JumpOffWall": ["Audio_Girl_Jump"],
"DropDown": ["Audio_Girl_DropDown"],
"DropDownLit": [],
"WalkDropDownLit": []
},
"moveType": "normalMove",
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"resetAnimatorTriggerOnExit": [],
"actionPanelState": "Normal",
"sheatheOnStart": true
},
"NormalStandbyWeapon": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"StandbyWeapon": []
},
"moveType": "normalMove",
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"battouOnStart": true
},
"NormalMoveWeapon": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"WalkToRunWeapon": [
"Girl_Sword_Putaway_RunBS",
"Audio_Girl_WalkToRun"
],
"WalkWeapon": ["Audio_Girl_Walk"],
"RunToWalkWeapon": ["Audio_Girl_RunToWalk"],
"RunWeapon": ["Audio_Girl_Run"],
"RunToIdleWeapon": ["Audio_Girl_RunToIdleWeapon_PlayerGirl"],
"WalkToIdleWeapon": ["Audio_Girl_WalkToIdleWeapon_PlayerGirl"],
"RunningTurnWeapon": [],
"FallOnGroundWeapon": ["Audio_Girl_FallOnGround"],
"FallOnGroundLitWeapon": ["Audio_Girl_FallOnGroundLit"],
"FallOnGroundMiddleWeapon": ["Audio_Girl_FallOnGroundMiddle"],
"FallToGroundRunWeapon": ["Audio_Girl_FallToGroundRun"],
"FallToGroundRunHardWeapon": ["Audio_Girl_FallToGroundRunHard"]
},
"moveType": "normalMove",
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 2.0,
"battouOnStart": true
},
"NormalMoveWeaponPutaway": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"StandbyPutaway": [
"Girl_Sword_Putaway_Standby",
"Audio_Girl_Sword_StandbyPutAway"
],
"WalkPutaway": [
"Girl_Sword_Putaway_Walk",
"Audio_Girl_Sword_WalkPutAway"
],
"RunPutaway": [
"Girl_Sword_Putaway_Run",
"Audio_Girl_Sword_RunPutAway"
],
"RunToSprintWeapon": [
"Girl_Sword_Putaway_Sprint",
"Audio_Girl_Sword_RunToSprintWeapon"
]
},
"moveType": "normalMove",
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 2.0,
"battouOnStart": true
},
"NormalMoveWeaponOver": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"StandbyPutawayOver": [],
"WalkPutawayOver": ["Audio_Girl_Sword_WalkPutAwayOver"],
"RunPutawayOver": ["Audio_Girl_Sword_RunPutAwayOver"],
"RunToSprintWeaponOver": ["Audio_Girl_Sword_RunToSprintWeaponOver"]
},
"moveType": "normalMove",
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 2.0,
"sheatheOnStart": true
},
"JumpWeapon": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"JumpWeapon": ["Audio_Girl_Jump"],
"JumpForRunWeapon": ["Audio_Girl_Jump"],
"JumpForWalkWeapon": ["Audio_Girl_Jump"]
},
"moveType": "normalMove",
"canDoSkill": true,
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [
{
"name": "&CanUseAirSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Jump",
"battouOnStart": true
},
"FallWeapon": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"DropDownWeapon": ["Audio_Girl_DropDown"],
"DropDownLitWeapon": [],
"WalkDropDownLitWeapon": []
},
"moveType": "normalMove",
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [
{
"name": "&CanUseAirSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"battouOnStart": true
},
"BeHit": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Hit_L": ["Audio_Girl_Hit_L"],
"Hit_H": ["Audio_Girl_Hit_H"],
"Hit_Throw_Ground": ["Audio_Girl_Hit_Throw_Ground_PlayerGirl"]
},
"moveType": "combatMove",
"cameraType": "combatBeHit",
"jumpCancelEnd": 0.0,
"resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"],
"resetAnimatorTriggerOnExit": ["DoSkill"],
"setAnimatorBoolean": [],
"battouOnStart": true
},
"BeHitAir": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Hit_Throw": [],
"Hit_ThrowAir": [],
"Struggle": []
},
"moveType": "combatAir",
"cameraType": "combatBeHit",
"jumpCancelEnd": 0.0,
"resetAnimatorTriggerOnEnter": ["BeHit"],
"resetAnimatorTriggerOnExit": ["DoSkill"],
"setAnimatorBoolean": [],
"battouOnStart": true
},
"Die": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"NormalDie": ["Avatar_Girl_Die", "Audio_Girl_Death"],
"SwimDie": ["Die", "Audio_Girl_SwimDie"],
"HitGroundDie": ["Die", "Audio_Girl_Death"]
}
},
"Attack01": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Attack01": [
"PlayerGirl_Attack01_BS",
"PlayerGirl_Attack01",
"Audio_Girl_Sword_PlayerGirl_Attack01",
"SetComboCount1",
"Emo_Girl_Sword_PlayerGirl_NormalAttack01"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": true,
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": ["BeHit"],
"setAnimatorBoolean": [
{
"name": "&CanCancelSkill",
"normalizeStart": 0.25,
"normalizeEnd": 1.0
},
{
"name": "&CanUseExtra",
"normalizeStart": 0.32,
"normalizeEnd": 0.625
}
],
"battouOnStart": true
},
"Attack02": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Attack02": [
"PlayerGirl_Attack02",
"Audio_Girl_Sword_PlayerGirl_Attack02",
"SetComboCount2",
"Emo_Girl_Sword_PlayerGirl_NormalAttack02"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": true,
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": ["BeHit"],
"setAnimatorBoolean": [
{
"name": "&CanCancelSkill",
"normalizeStart": 0.25,
"normalizeEnd": 1.0
},
{
"name": "&CanUseExtra",
"normalizeStart": 0.2,
"normalizeEnd": 0.6
}
],
"battouOnStart": true
},
"Attack03": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Attack03": [
"PlayerGirl_Attack03",
"Audio_Girl_Sword_PlayerGirl_Attack03",
"SetComboCount3",
"Emo_Girl_Sword_PlayerGirl_NormalAttack03"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": true,
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": ["BeHit"],
"setAnimatorBoolean": [
{
"name": "&CanCancelSkill",
"normalizeStart": 0.25,
"normalizeEnd": 1.0
},
{
"name": "&CanUseExtra",
"normalizeStart": 0.38,
"normalizeEnd": 0.7
}
],
"battouOnStart": true
},
"Attack04": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Attack04": [
"PlayerGirl_Attack04",
"Audio_Girl_Sword_PlayerGirl_Attack04",
"SetComboCount4",
"Emo_Girl_Sword_PlayerGirl_NormalAttack04"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": true,
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": ["BeHit"],
"setAnimatorBoolean": [
{
"name": "&CanCancelSkill",
"normalizeStart": 0.25,
"normalizeEnd": 1.0
},
{
"name": "&CanUseExtra",
"normalizeStart": 0.43,
"normalizeEnd": 0.7
}
],
"battouOnStart": true
},
"Attack05": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Attack05": [
"PlayerGirl_Attack05",
"Audio_Girl_Sword_PlayerGirl_Attack05",
"SetComboCount5",
"Emo_Girl_Sword_PlayerGirl_NormalAttack05"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": true,
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": ["BeHit"],
"setAnimatorBoolean": [
{
"name": "&CanCancelSkill",
"normalizeStart": 0.25,
"normalizeEnd": 1.0
}
],
"battouOnStart": true
},
"ExtraAttack": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"ExtraAttack": [
"PlayerGirl_ExtraAttack",
"Emo_Girl_Sword_PlayerGirl_NormalAttack05",
"Audio_Girl_Sword_PlayerGirl_ExtraAtk"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": true,
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": ["BeHit"],
"setAnimatorBoolean": [
{
"name": "&CanCancelSkill",
"normalizeStart": 0,
"normalizeEnd": 1.0
}
],
"battouOnStart": true
},
"ExtraAttack_AS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"ExtraAttack_AS": ["Audio_Girl_Sword_PlayerGirl_ExtraAtk_AS"]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": true,
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": ["BeHit"],
"setAnimatorBoolean": [
{
"name": "&CanCancelSkill",
"normalizeStart": 0,
"normalizeEnd": 1.0
}
]
},
"UziExplode_BS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"UziExplode_BS": [
"Player_UziExplode_BS",
"Audio_Boy_Sword_UziExplode_BS",
"Audio_Girl_UziExplode_BS_PlayerGirl"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": false,
"addEndure": 20,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [],
"sheatheOnStart": true
},
"UziExplode_BS_1": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"UziExplode_BS_1": ["Audio_Girl_UziExplode_BS_1_PlayerGirl"]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": false,
"addEndure": 20,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [],
"sheatheOnStart": true
},
"UziExplode_Charge_01": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"UziExplode_Charge_01": [
"Audio_Girl_Sword_PlayerGirl_UziExplode_Charge"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": false,
"addEndure": 20,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [],
"sheatheOnStart": true
},
"UziExplode_Charge_02": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"UziExplode_Charge_02": [
"Audio_Girl_Sword_PlayerGirl_UziExplode_Charge"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": false,
"addEndure": 20,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [],
"sheatheOnStart": true
},
"UziExplode_Strike_01": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"UziExplode_Strike_01": [
"Player_UziExplode_Strike_01",
"Audio_Girl_UziExplode_Strike_01_PlayerGirl"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": false,
"addEndure": 20,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [],
"sheatheOnStart": true
},
"UziExplode_Strike_02": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"UziExplode_Strike_02": ["Player_UziExplode_Strike_02"]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": false,
"addEndure": 20,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [],
"sheatheOnStart": true
},
"UziExplode_AS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"UziExplode_AS": ["Audio_Girl_UziExplode_AS_PlayerGirl"]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": true,
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"sheatheOnStart": true
},
"WindBreathe": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"WindBreathe": [
"Player_WindBreathe",
"Audio_Boy_Sword_WindBreathe_BS",
"Audio_Girl_WindBreathe_PlayerGirl"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": false,
"addEndure": 80,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": ["BeHit"],
"setAnimatorBoolean": [],
"battouOnStart": true
},
"WindBreathe_AS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"WindBreathe_AS": ["Audio_Girl_WindBreathe_AS_PlayerGirl"]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": true,
"canChangeAvatar": [
{
"normalizeStart": 0.1,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.25,
"normalizeEnd": 1.0
}
],
"battouOnStart": true
},
"Hogyoku": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Hogyoku": [
"Player_Hogyoku",
"Audio_Boy_Sword_Hogyoku_BS",
"Audio_Girl_Hogyoku_PlayerGirl"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": false,
"addEndure": 20,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [],
"sheatheOnStart": true
},
"Hogyoku_AS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Hogyoku_AS": ["Audio_Girl_Hogyoku_AS_PlayerGirl"]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": true,
"canChangeAvatar": [
{
"normalizeStart": 0.1,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.25,
"normalizeEnd": 1.0
}
],
"sheatheOnStart": true
},
"RockTide": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"RockTide": ["Player_RockTide", "Audio_Girl_RockTide_PlayerGirl"]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": false,
"addEndure": 80,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": ["BeHit"],
"setAnimatorBoolean": [],
"sheatheOnStart": true
},
"RockTide_AS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"RockTide_AS": ["Audio_Girl_RockTide_AS_PlayerGirl"]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": true,
"canChangeAvatar": [
{
"normalizeStart": 0.1,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.25,
"normalizeEnd": 1.0
}
],
"sheatheOnStart": true
},
"CrouchThrowBS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"CrouchThrowBS": [
"CrouchThrow_TurnDirection",
"Audio_Girl_Crossbow_Dummy_Hold"
]
},
"moveType": "combatMove",
"canDoSkill": false,
"addEndure": 20,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [],
"actionPanelState": "Squat"
},
"CrouchThrowLoop": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"CrouchThrowLoop": []
},
"moveType": "combatMove",
"canDoSkill": false,
"addEndure": 20,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [],
"actionPanelState": "Squat"
},
"CrouchThrowAS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"CrouchThrowAS": [
"CrouchThrow_AS",
"Audio_Girl_Crossbow_Dummy_Middle"
]
},
"moveType": "combatMove",
"canDoSkill": false,
"resetAnimatorTriggerOnEnter": ["BeHit"],
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanCancelSkill",
"normalizeStart": 0.25,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Squat"
},
"Sit": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"SitDown": [],
"SitLoop": [],
"SitUp": []
},
"moveType": "performMove",
"canDoSkill": false,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
},
"abilities": [
{
"abilityID": "Wind_UziExplode",
"abilityName": "Avatar_Player_UziExplode"
},
{
"abilityID": "Wind_UziExplode_Strike_01",
"abilityName": "Avatar_Player_UziExplode_Strike_01"
},
{
"abilityID": "Wind_UziExplode_Strike_02",
"abilityName": "Avatar_Player_UziExplode_Strike_02"
},
{
"abilityID": "Wind_WindBreathe",
"abilityName": "Avatar_Player_WindBreathe"
},
{
"abilityID": "Wind_Talent_Arashi",
"abilityName": "Avatar_Player_Wind_Arashi"
},
{
"abilityID": "Rock_Hogyoku",
"abilityName": "Avatar_Player_Hogyoku"
},
{
"abilityID": "Rock_RockTide",
"abilityName": "Avatar_Player_RockTide"
},
{
"abilityID": "Rock_Talent_Avalanche",
"abilityName": "Avatar_Player_Rock_Avalanche"
}
],
"audio": {
"$type": "ConfigAvatarAudio",
"animAudio": {
"onTransitionOut": [
{
"currentStateName": "StandbyPutaway",
"audioEvent": {
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "WalkPutaway",
"audioEvent": {
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "RunPutaway",
"audioEvent": {
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "SwimJumpDrop",
"audioEvent": {
"text": "Stop_sfx_char_swim_drop"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "SwimJump",
"audioEvent": {
"text": "Stop_sfx_char_swim_drop"
},
"otherStateNames": ["SwimJumpDrop"],
"usage": "Except"
},
{
"currentStateName": "Fly",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "FlyStart",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDownLit",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDown",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "WalkDropDownLit",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "Jump",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForWalk",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForRun",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForSprint",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForWalkWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForRunWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDownWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDownLitWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "SwimMove",
"audioEvent": {
"text": "Stop_sfx_char_swim"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Standby",
"audioEvent": {
"text": "Play_sfx_char_foley_flutter_light"
},
"otherStateNames": ["Walk", "Run"],
"usage": "InSet"
},
{
"currentStateName": "StandbyWeapon",
"audioEvent": {
"text": "Play_sfx_char_foley_flutter_light"
},
"otherStateNames": ["WalkWeapon", "RunWeapon"],
"usage": "InSet"
},
{
"currentStateName": "SlipFaceWall",
"audioEvent": {
"text": "Play_sfx_char_land"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "SlipBackWall",
"audioEvent": {
"text": "Play_sfx_char_land"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "SlipFaceWall",
"audioEvent": {
"text": "Stop_sfx_char_drop"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "SlipBackWall",
"audioEvent": {
"text": "Stop_sfx_char_drop"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn": [
{
"currentStateName": "NormalDie",
"audioEvent": {
"text": "Play_sfx_char_land"
},
"otherStateNames": ["FallOnGround"],
"usage": "InSet"
},
{
"currentStateName": "SprintBS",
"audioEvent": {
"text": "Play_sfx_char_foley_flutter_heavy"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "CrouchIdle",
"audioEvent": {
"text": "Play_sfx_char_foley_cloth_middle"
},
"otherStateNames": [],
"usage": "Any"
}
],
"recurrentSpeeches": {
"Standby": {
"start": {
"upper": 28.0,
"lower": 23.0
},
"interval": {
"upper": 40.0,
"lower": 34.0
},
"eventName": {
"text": "Play_vo_char_explore_idle"
}
},
"Walk": {
"start": {
"upper": 16.0,
"lower": 13.0
},
"interval": {
"upper": 14.0,
"lower": 10.0
},
"eventName": {
"text": ""
}
},
"Run": {
"start": {
"upper": 13.0,
"lower": 9.0
},
"interval": {
"upper": 11.0,
"lower": 8.0
},
"eventName": {
"text": ""
}
},
"Sprint": {
"start": {
"upper": 12.0,
"lower": 7.0
},
"interval": {
"upper": 9.0,
"lower": 6.0
},
"eventName": {
"text": ""
}
}
}
},
"moveStateAudio": {
"onStateBegin": [
{
"currentStateName": "Fly",
"audioEvent": {
"text": "Play_sfx_char_fly"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Air",
"audioEvent": {
"text": "Play_sfx_char_drop"
},
"otherStateNames": ["Fly"],
"usage": "InSet"
}
],
"onStateEnd": [
{
"currentStateName": "Fly",
"audioEvent": {
"text": "Stop_sfx_char_fly"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Air",
"audioEvent": {
"text": "Stop_sfx_char_drop"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"voiceSwitch": {
"text": "Switch_Heroine"
},
"bodyTypeSwitch": {
"text": "Switch_Girl"
},
"listenerLiftup": 1.5,
"surfaceProberLiftup": 1.5
},
"moveStateEffect": {
"footprint": {
"defaultEffectPatternName": "",
"specialSurfaces": {
"Snow": {
"all": {
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"allNoTessellation": {
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"pc": {
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
},
"ps4": {
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
}
},
"SnowRock": {
"all": {
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"allNoTessellation": {
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"pc": {
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
},
"ps4": {
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
}
},
"Dirt": {
"all": {
"effect": "Eff_Chacter_Footprint",
"deformation": ""
}
},
"Sand": {
"all": {
"effect": "Eff_Chacter_Footprint",
"deformation": ""
}
},
"Cloud": {
"all": {
"effect": "Eff_FootGround_Cloud_01",
"deformation": ""
}
}
}
}
}
}