mirror of
https://gitlab.com/YuukiPS/GC-Resources.git
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1724 lines
49 KiB
JSON
1724 lines
49 KiB
JSON
{
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"$type": "ConfigAvatar",
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"common": {
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"effectAttachShape": {
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"$type": "ConfigEffectAttachSkinnedMesh",
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"emissionRateRatio": 1.0,
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"mesh": "EffectMesh",
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"normalOffset": 0.02
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},
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"height": 1.64,
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"modelHeight": 1.62,
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"mass": 10.0,
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"affectedByWorld": true,
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"checkInSurface": true
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},
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"headControl": {
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"$type": "ConfigHeadControl",
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"useHeadControl": true,
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"animStates": [
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"NormalStandby",
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"NormalMove/WalkToRun",
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"NormalMove/Walk",
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"NormalMove/RunToWalk",
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"NormalMove/Run",
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"NormalMove/RunToIdle",
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"NormalMove/WalkToIdle",
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"NormalMove/RunningTurn",
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"NormalMove/SprintToRun",
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"NormalMove/SprintToIdle",
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"Sprint",
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"Climb/ClimbIdle",
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"Ladder/LadderIdle",
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"Swim/SwimIdle",
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"NormalStandbyWeapon",
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"NormalMoveWeapon/WalkToRunWeapon",
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"NormalMoveWeapon/WalkWeapon",
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"NormalMoveWeapon/RunToWalkWeapon",
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"NormalMoveWeapon/RunWeapon",
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"NormalMoveWeapon/RunToIdleWeapon",
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"NormalMoveWeapon/WalkToIdleWeapon",
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"NormalMoveWeapon/RunningTurnWeapon",
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"Sit/SitLoop",
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"SitB/SitBLoop"
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]
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},
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"equipController": {
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"attachPoints": {
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"equip01": "WeaponR",
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"equip02": "WeaponL",
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"equip03": "WeaponL"
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},
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"sheathPoint": "WeaponBackPut",
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"dissolveSheathFadeDelay": 0.075,
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"dissolveSheathFadeTime": 2.1,
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"patternSheathFadeDelay": 0.075,
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"patternSheathFadeTime": 2.1
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},
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"combat": {
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"property": {
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"endure": 0,
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"weight": 75,
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"lockShape": "CircleLockEnemy",
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"endureType": "Avatar_Sword",
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"endureShake": 0
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},
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"beHit": {
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"hitBloodEffect": "",
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"muteAllHit": false,
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"muteAllHitEffect": false,
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"muteAllHitText": false
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},
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"die": {
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"hasAnimatorDie": true,
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"muteAllShaderDieEff": false,
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"dieShaderData": "AvatarDie",
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"dieDisappearEffect": "Eff_Death_Avatar_Common",
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"dieEndTime": 1.5,
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"dieForceDisappearTime": 2.5,
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"useRagDoll": true,
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"ragDollDieEndTimeDelay": 0.4
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},
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"animEvents": {
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"ATK01": {
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"attackPattern": {
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"$type": "ConfigAttackBox",
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"triggerType": "TriggerNoRepeat",
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"size": {
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"x": 1.4,
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"y": 1.5,
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"z": 2.2
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},
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"born": {
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"$type": "ConfigBornBySelf",
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"offset": {
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"x": 0.0,
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"y": 0.75,
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"z": 0
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}
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}
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},
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"attackInfo": {
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"attackTag": "NormalAttack_01",
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"attackProperty": {
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"damagePercentage": 0.46,
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"strikeType": "Slash",
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"elementDurability": 10,
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"overrideByWeapon": true,
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"attackType": "Melee",
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"bonusCritical": 0,
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"bonusCriticalHurt": 0,
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"enBreak": 41.4
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},
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"hitPattern": {
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"onHitEffectName": "default",
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"hitLevel": "Heavy",
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"hitImpulseX": 200,
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"hitImpulseY": 0,
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"reboundRatio": 0,
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"canBeDefenceHalt": true,
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"hitHaltTime": 0.03,
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"hitHaltTimeScale": 0.01,
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"muteHitText": false
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},
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"forceCameraShake": false,
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"cameraShake": {
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"shakeType": "CustomVector",
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"shakeRange": 0.12,
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"shakeTime": 0.12,
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"shakeDistance": 30,
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"shakeDir": {
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"x": 0.3,
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"y": -1,
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"z": 0
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}
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}
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}
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},
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"ATK02": {
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"attackPattern": {
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"$type": "ConfigAttackCircle",
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"triggerType": "TriggerNoRepeat",
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"fanAngle": 180.0,
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"radius": 1.7,
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"radiusRatio": 0.0,
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"born": {
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"$type": "ConfigBornBySelf",
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"offset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.6
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}
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}
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},
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"attackInfo": {
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"attackTag": "NormalAttack_02",
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"attackProperty": {
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"damagePercentage": 0.48,
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"strikeType": "Slash",
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"elementDurability": 10,
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"overrideByWeapon": true,
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"attackType": "Melee",
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"bonusCritical": 0,
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"bonusCriticalHurt": 0,
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"enBreak": 43.2
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},
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"hitPattern": {
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"onHitEffectName": "default",
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"hitLevel": "Heavy",
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"hitImpulseX": 200,
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"hitImpulseY": 0,
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"reboundRatio": 0,
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"canBeDefenceHalt": true,
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"hitHaltTime": 0.03,
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"hitHaltTimeScale": 0.01,
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"muteHitText": false
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},
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"forceCameraShake": false,
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"cameraShake": {
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"shakeType": "CustomVector",
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"shakeRange": 0.12,
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"shakeTime": 0.12,
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"shakeDistance": 30,
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"shakeDir": {
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"x": -1,
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"y": -0.3,
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"z": 0
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}
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}
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}
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},
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"ATK03": {
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"attackPattern": {
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"$type": "ConfigAttackBox",
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"triggerType": "TriggerNoRepeat",
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"size": {
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"x": 1.5,
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"y": 1.5,
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"z": 2.2
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},
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"born": {
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"$type": "ConfigBornBySelf",
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"offset": {
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"x": 0.0,
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"y": 0.75,
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"z": 0.4
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}
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}
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},
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"attackInfo": {
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"attackTag": "NormalAttack_03",
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"attackProperty": {
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"damagePercentage": 0.59,
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"strikeType": "Slash",
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"elementDurability": 10,
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"overrideByWeapon": true,
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"attackType": "Melee",
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"bonusCritical": 0,
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"bonusCriticalHurt": 0,
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"enBreak": 53.1
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},
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"hitPattern": {
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"onHitEffectName": "default",
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"hitLevel": "Heavy",
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"hitImpulseX": 300,
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"hitImpulseY": 0,
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"reboundRatio": 0,
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"canBeDefenceHalt": true,
|
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"hitHaltTime": 0.06,
|
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"hitHaltTimeScale": 0.01,
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"muteHitText": false
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},
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"forceCameraShake": false,
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"cameraShake": {
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"shakeType": "CustomVector",
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"shakeRange": 0.24,
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"shakeTime": 0.12,
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"shakeDistance": 30,
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"shakeDir": {
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"x": -0.2,
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"y": 1,
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"z": 0
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}
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}
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}
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},
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"ATK04": {
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"attackPattern": {
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"$type": "ConfigAttackCircle",
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"duration": 0.0,
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"triggerType": "TriggerNoRepeat",
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"fanAngle": 360.0,
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"radius": 1.7,
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"radiusRatio": 0.0,
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"born": {
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"$type": "ConfigBornBySelf",
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"offset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.6
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}
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}
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},
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"attackInfo": {
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"attackTag": "NormalAttack_04",
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"attackProperty": {
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"damagePercentage": 0.64,
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"strikeType": "Slash",
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"elementDurability": 10,
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"overrideByWeapon": true,
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"attackType": "Melee",
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"bonusCritical": 0,
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"bonusCriticalHurt": 0,
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"enBreak": 57.6
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},
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"hitPattern": {
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"onHitEffectName": "default",
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"hitLevel": "Heavy",
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"hitImpulseX": 300,
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"hitImpulseY": 0,
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"reboundRatio": 0,
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"canBeDefenceHalt": true,
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"hitHaltTime": 0.09,
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"hitHaltTimeScale": 0.01,
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"muteHitText": false
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},
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"forceCameraShake": false,
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"cameraShake": {
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"shakeType": "CustomVector",
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"shakeRange": 0.24,
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"shakeTime": 0.12,
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"shakeDistance": 30,
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"shakeDir": {
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"x": 1,
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"y": 1,
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"z": 0
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}
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}
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}
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},
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"ATK05": {
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"attackPattern": {
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"$type": "ConfigAttackCircle",
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"triggerType": "TriggerNoRepeat",
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"fanAngle": 240.0,
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"radius": 1.75,
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"radiusRatio": 0.0,
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"born": {
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"$type": "ConfigBornBySelf",
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"offset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.6
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}
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}
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},
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"attackInfo": {
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"attackTag": "NormalAttack_05",
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"attackProperty": {
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|
"damagePercentage": 0.78,
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"strikeType": "Slash",
|
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"elementDurability": 10,
|
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"overrideByWeapon": true,
|
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"attackType": "Melee",
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"bonusCritical": 0,
|
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"bonusCriticalHurt": 0,
|
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"enBreak": 70.2
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},
|
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"hitPattern": {
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"onHitEffectName": "default",
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"hitLevel": "Air",
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"hitImpulseX": 655,
|
|
"hitImpulseY": 800,
|
|
"reboundRatio": 0,
|
|
"canBeDefenceHalt": true,
|
|
"hitHaltTime": 0.12,
|
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"hitHaltTimeScale": 0.01,
|
|
"muteHitText": false
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},
|
|
"forceCameraShake": false,
|
|
"cameraShake": {
|
|
"shakeType": "CustomVector",
|
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"shakeRange": 0.36,
|
|
"shakeTime": 0.12,
|
|
"shakeDistance": 30,
|
|
"shakeDir": {
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"x": -1,
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"y": 0,
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"z": 0
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|
}
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}
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}
|
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},
|
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"ExtraAttack_1": {
|
|
"attackPattern": {
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|
"$type": "ConfigAttackCircle",
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"triggerType": "TriggerNoRepeat",
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"fanAngle": 360.0,
|
|
"radius": 2.2,
|
|
"radiusRatio": 0.0,
|
|
"born": {
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|
"$type": "ConfigBornBySelf",
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"offset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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}
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}
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},
|
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"attackInfo": {
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"attackTag": "ExtraAttack",
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"attackProperty": {
|
|
"damagePercentage": 0.5,
|
|
"strikeType": "Slash",
|
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"elementDurability": 5,
|
|
"overrideByWeapon": true,
|
|
"attackType": "Melee",
|
|
"bonusCritical": 0,
|
|
"bonusCriticalHurt": 0,
|
|
"enBreak": 45
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},
|
|
"hitPattern": {
|
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"onHitEffectName": "default",
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"hitLevel": "Light",
|
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"hitImpulseX": 200,
|
|
"hitImpulseY": 0,
|
|
"reboundRatio": 0,
|
|
"canBeDefenceHalt": false,
|
|
"hitHaltTime": 0.0,
|
|
"hitHaltTimeScale": 0.01,
|
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"muteHitText": false
|
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},
|
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"forceCameraShake": false
|
|
}
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},
|
|
"ExtraAttack_2": {
|
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"attackPattern": {
|
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"$type": "ConfigAttackCircle",
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"triggerType": "TriggerNoRepeat",
|
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"height": 1.5,
|
|
"fanAngle": 360.0,
|
|
"radius": 2.2,
|
|
"radiusRatio": 0.0,
|
|
"born": {
|
|
"$type": "ConfigBornBySelf",
|
|
"offset": {
|
|
"x": 0.0,
|
|
"y": 0.0,
|
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"z": 0.0
|
|
}
|
|
}
|
|
},
|
|
"attackInfo": {
|
|
"attackTag": "ExtraAttack",
|
|
"attackProperty": {
|
|
"damagePercentage": 0.5,
|
|
"strikeType": "Slash",
|
|
"elementDurability": 5,
|
|
"overrideByWeapon": true,
|
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"attackType": "Melee",
|
|
"bonusCritical": 0,
|
|
"bonusCriticalHurt": 0,
|
|
"enBreak": 45
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|
},
|
|
"hitPattern": {
|
|
"onHitEffectName": "default",
|
|
"hitLevel": "Air",
|
|
"hitImpulseX": 655,
|
|
"hitImpulseY": 800,
|
|
"reboundRatio": 0,
|
|
"canBeDefenceHalt": false,
|
|
"hitHaltTime": 0.0,
|
|
"hitHaltTimeScale": 0.01,
|
|
"muteHitText": false
|
|
},
|
|
"forceCameraShake": false,
|
|
"cameraShake": {
|
|
"shakeType": "CustomVector",
|
|
"shakeRange": 0.36,
|
|
"shakeTime": 0.15,
|
|
"shakeDistance": 30,
|
|
"shakeDir": {
|
|
"x": -1,
|
|
"y": 0,
|
|
"z": 0
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"stateIDs": {
|
|
"NormalStandby": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Standby": ["Avatar_ResetFreeStyle"]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canChangeAvatar": [
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 100.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"NormalMove": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"ShowUp": ["Audio_Boy_Showup"],
|
|
"WalkToRun": ["Audio_Boy_WalkToRun"],
|
|
"Walk": ["Ani_WalkSprint01", "Audio_Boy_Walk", "WalkStepOnWater"],
|
|
"RunToWalk": ["Audio_Boy_RunToWalk"],
|
|
"Run": ["Ani_Run01", "Audio_Boy_Run"],
|
|
"RunToIdle": ["Audio_Boy_RunToIdle"],
|
|
"WalkToIdle": ["Audio_Boy_WalkToIdle"],
|
|
"RunningTurn": [],
|
|
"SprintToRun": ["Audio_Boy_SprintToRun"],
|
|
"SprintToIdle": ["Audio_Boy_SprintToIdle", "Emo_Boy_Sprint_AS"],
|
|
"FallOnGround": ["Audio_Boy_FallToGround"],
|
|
"FallOnGroundLit": ["Audio_Boy_FallToGround"],
|
|
"FallToGroundRun": ["Audio_Boy_FallToGroundRun"],
|
|
"FallToGroundRunHard": ["Audio_Boy_FallToGroundRunHard"],
|
|
"FallToGroundSprint": ["Audio_Boy_FallToGroundSprint"]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canChangeAvatar": [
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 1.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"Sprint": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Sprint": [
|
|
"Ani_WalkSprint01",
|
|
"Audio_Boy_Sprint",
|
|
"Emo_Boy_Sprint_Loop"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canChangeAvatar": [
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 1.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"SprintBS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"SprintBS": [
|
|
"Audio_Boy_RunToSprint",
|
|
"SprintBS_Invincible",
|
|
"Emo_Boy_Sprint_BS"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill", "AimEnd"],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"canDoSkill": true,
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.26,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canChangeAvatar": [
|
|
{
|
|
"normalizeStart": 0.26,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Crouch": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"CrouchIdle": [],
|
|
"CrouchMove": ["Audio_Boy_CrouchMove"],
|
|
"CrouchRoll": ["Audio_Boy_CrouchRoll"]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canChangeAvatar": [
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Squat",
|
|
"massRatio": 1.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"CrouchToStandby": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"CrouchToStandby": ["Audio_Boy_CrouchToStandby"]
|
|
},
|
|
"moveType": "normalMove",
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean": [],
|
|
"actionPanelState": "Normal",
|
|
"sheatheOnStart": true
|
|
},
|
|
"SkiffNormal": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"SkiffNormal": []
|
|
},
|
|
"moveType": "normalMove",
|
|
"canDoSkill": false,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 100.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"Climb": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"ClimbMove0": ["ClimbStep", "Audio_Boy_Climb"],
|
|
"ClimbMove1": ["ClimbStep", "Audio_Boy_Climb_1"],
|
|
"ClimbIdle": [],
|
|
"ClimbJump": ["Audio_Boy_ClimbDash"],
|
|
"JumpUpWallForStandby": ["Audio_Boy_JumpUpWallStandby"],
|
|
"Standby2ClimbB": ["Audio_Boy_Standby2ClimbB"]
|
|
},
|
|
"moveType": "normalMove",
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean": [],
|
|
"actionPanelState": "Climb",
|
|
"sheatheOnStart": true
|
|
},
|
|
"ClimbTransient": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"JumpWallReady": [],
|
|
"Standby2ClimbA": ["Audio_Boy_Standby2ClimbA"]
|
|
},
|
|
"moveType": "normalMove",
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean": [],
|
|
"actionPanelState": "Normal",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Upstairs": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Upstairs": ["Audio_Boy_Upstairs"]
|
|
},
|
|
"moveType": "normalMove",
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Slip": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"SlipFaceWall": [],
|
|
"SlipBackWall": []
|
|
},
|
|
"moveType": "normalMove",
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean": [],
|
|
"actionPanelState": "Normal",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Swim": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"SwimIdle": ["Audio_Boy_SwimIdle"],
|
|
"SwimMove": ["SwimStep", "Audio_Boy_SwimMove"],
|
|
"SwimDash": [
|
|
"Audio_Boy_SwimDash",
|
|
"Avatar_Boy_SwimDash_Hand_Effect"
|
|
],
|
|
"SwimJumpToWater": ["Audio_Boy_SwimJumpToWater"]
|
|
},
|
|
"moveType": "normalMove",
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean": [],
|
|
"actionPanelState": "Swim",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Fly": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Fly": [],
|
|
"FlyStart": ["Audio_Boy_FlyStart", "FlyStart_Weapon"]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canDoSkill": true,
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseAirSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"actionPanelState": "Fly",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Jump": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Jump": ["Audio_Boy_Jump"],
|
|
"JumpForRun": ["Audio_Boy_Jump"],
|
|
"JumpForWalk": ["Audio_Boy_Jump"],
|
|
"JumpForSprint": ["Audio_Boy_Jump"]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canDoSkill": true,
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseAirSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill", "AimEnd"],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"actionPanelState": "Jump",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Fall": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"JumpOffWall": ["Audio_Boy_Jump"],
|
|
"SwimJump": ["Audio_Boy_SwimJump"],
|
|
"SwimJumpDrop": [],
|
|
"DropDown": ["Audio_Boy_DropDown"],
|
|
"DropDownLit": [],
|
|
"WalkDropDownLit": []
|
|
},
|
|
"moveType": "normalMove",
|
|
"canDoSkill": true,
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseAirSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"actionPanelState": "Normal",
|
|
"sheatheOnStart": true
|
|
},
|
|
"NormalStandbyWeapon": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"StandbyWeapon": []
|
|
},
|
|
"moveType": "normalMove",
|
|
"canChangeAvatar": [
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 100.0,
|
|
"battouOnStart": true
|
|
},
|
|
"NormalMoveWeapon": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"WalkToRunWeapon": ["Audio_Boy_WalkToRun"],
|
|
"WalkWeapon": ["Audio_Boy_Walk"],
|
|
"RunToWalkWeapon": ["Audio_Boy_RunToWalk"],
|
|
"RunWeapon": ["Audio_Boy_Run"],
|
|
"RunToIdleWeapon": ["Audio_Boy_RunToIdle"],
|
|
"WalkToIdleWeapon": ["Audio_Boy_WalkToIdle"],
|
|
"RunningTurnWeapon": [],
|
|
"FallOnGroundWeapon": ["Audio_Boy_FallToGround"],
|
|
"FallOnGroundLitWeapon": ["Audio_Boy_FallToGround"],
|
|
"FallOnGroundMiddleWeapon": ["Audio_Boy_FallToGround"],
|
|
"FallToGroundRunWeapon": ["Audio_Boy_FallToGroundRun"],
|
|
"FallToGroundRunHardWeapon": ["Audio_Boy_FallToGroundRunHard"]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canChangeAvatar": [
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 2.0,
|
|
"battouOnStart": true
|
|
},
|
|
"NormalMoveWeaponPutaway": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"WalkPutaway": [
|
|
"Boy_Sword_Putaway_Walk",
|
|
"Audio_Boy_Sword_WalkPutAway"
|
|
],
|
|
"RunPutaway": [
|
|
"Boy_Sword_Putaway_Run",
|
|
"Audio_Boy_Sword_RunPutAway"
|
|
],
|
|
"RunToSprintWeapon": [
|
|
"Boy_Sword_Putaway_Sprint",
|
|
"Audio_Boy_Sword_RunToSprintWeapon"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canChangeAvatar": [
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 2.0,
|
|
"battouOnStart": true
|
|
},
|
|
"NormalMoveWeaponStandByPutaway": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"StandbyPutaway": [
|
|
"Boy_Sword_Putaway_Standby",
|
|
"Audio_Boy_Sword_PlayerBoy_PutAway"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canChangeAvatar": [
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"equipReattach": [
|
|
{
|
|
"equip": "equip01",
|
|
"targetPoint": "WeaponR2",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 2.0,
|
|
"battouOnStart": true
|
|
},
|
|
"NormalMoveWeaponOver": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"WalkPutawayOver": ["Audio_Boy_Sword_WalkPutAwayOver"],
|
|
"RunPutawayOver": ["Audio_Boy_Sword_RunPutAwayOver"],
|
|
"RunToSprintWeaponOver": ["Audio_Boy_Sword_RunToSprintWeaponOver"]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canChangeAvatar": [
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 2.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"JumpWeapon": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"JumpWeapon": ["Audio_Boy_Jump"],
|
|
"JumpForRunWeapon": ["Audio_Boy_Jump"],
|
|
"JumpForWalkWeapon": ["Audio_Boy_Jump"]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canDoSkill": true,
|
|
"canChangeAvatar": [
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean": [],
|
|
"actionPanelState": "Jump",
|
|
"battouOnStart": true
|
|
},
|
|
"FallWeapon": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"DropDownWeapon": ["Audio_Boy_DropDown"],
|
|
"DropDownLitWeapon": [],
|
|
"WalkDropDownLitWeapon": []
|
|
},
|
|
"moveType": "normalMove",
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean": [],
|
|
"actionPanelState": "Normal",
|
|
"battouOnStart": true
|
|
},
|
|
"BeHit": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Hit_L": ["Audio_Boy_Hit_L"],
|
|
"Hit_H": ["Audio_Boy_Hit_H"]
|
|
},
|
|
"moveType": "combatMove",
|
|
"cameraType": "combatBeHit",
|
|
"resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"],
|
|
"resetAnimatorTriggerOnExit": ["DoSkill"],
|
|
"setAnimatorBoolean": [],
|
|
"battouOnStart": true
|
|
},
|
|
"Die": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"FallDie": ["Audio_Boy_Death"],
|
|
"NormalDie": ["Die", "Audio_Boy_Death"],
|
|
"SwimDie": ["Swim_Die", "Audio_Boy_SwimDie"],
|
|
"HitGroundDie": ["Die", "Audio_Boy_Death"]
|
|
}
|
|
},
|
|
"Die_RagDoll": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"NormalDie_AS": [],
|
|
"FallDie_AS": []
|
|
},
|
|
"enableRagDoll": true
|
|
},
|
|
"Attack01": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Attack01": [
|
|
"TestXXX_Attack_BS",
|
|
"TestXXX_Attack01",
|
|
"Audio_Boy_Sword_PlayerBoy_Attack01",
|
|
"SetComboCount1",
|
|
"Emo_Boy_Sword_PlayerBoy_NormalAttack01",
|
|
"Interaction_Bad"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"cameraType": "combatNormal",
|
|
"canDoSkill": true,
|
|
"canChangeAvatar": [
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": ["BeHit"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanCancelSkill",
|
|
"normalizeStart": 0.2,
|
|
"normalizeEnd": 1.0
|
|
},
|
|
{
|
|
"name": "&CanUseExtra",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1
|
|
}
|
|
],
|
|
"battouOnStart": true
|
|
},
|
|
"Attack02": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Attack02": [
|
|
"TestXXX_Attack_BS",
|
|
"TestXXX_Attack02",
|
|
"Audio_Boy_Sword_PlayerBoy_Attack02",
|
|
"SetComboCount2",
|
|
"Emo_Boy_Sword_PlayerBoy_NormalAttack02",
|
|
"Interaction_Bad"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"cameraType": "combatNormal",
|
|
"canDoSkill": true,
|
|
"canChangeAvatar": [
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": ["BeHit"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanCancelSkill",
|
|
"normalizeStart": 0.2,
|
|
"normalizeEnd": 1.0
|
|
},
|
|
{
|
|
"name": "&CanUseExtra",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1
|
|
}
|
|
],
|
|
"battouOnStart": true
|
|
},
|
|
"Attack03": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Attack03": [
|
|
"TestXXX_Attack_BS",
|
|
"TestXXX_Attack03",
|
|
"Audio_Boy_Sword_PlayerBoy_Attack03",
|
|
"SetComboCount3",
|
|
"Emo_Boy_Sword_PlayerBoy_NormalAttack03",
|
|
"Interaction_Bad"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"cameraType": "combatNormal",
|
|
"canDoSkill": true,
|
|
"canChangeAvatar": [
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": ["BeHit"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanCancelSkill",
|
|
"normalizeStart": 0.25,
|
|
"normalizeEnd": 1.0
|
|
},
|
|
{
|
|
"name": "&CanUseExtra",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1
|
|
}
|
|
],
|
|
"battouOnStart": true
|
|
},
|
|
"Attack04": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Attack04": [
|
|
"TestXXX_Attack_BS",
|
|
"TestXXX_Attack04",
|
|
"Audio_Boy_Sword_PlayerBoy_Attack04",
|
|
"SetComboCount4",
|
|
"Emo_Boy_Sword_PlayerBoy_NormalAttack04",
|
|
"Interaction_Bad"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"cameraType": "combatNormal",
|
|
"canDoSkill": true,
|
|
"canChangeAvatar": [
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": ["BeHit"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanCancelSkill",
|
|
"normalizeStart": 0.2,
|
|
"normalizeEnd": 1.0
|
|
},
|
|
{
|
|
"name": "&CanUseExtra",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1
|
|
}
|
|
],
|
|
"battouOnStart": true
|
|
},
|
|
"Attack05": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Attack05": [
|
|
"TestXXX_Attack_BS",
|
|
"TestXXX_Attack05",
|
|
"Audio_Boy_Sword_PlayerBoy_Attack05",
|
|
"SetComboCount5",
|
|
"Emo_Boy_Sword_PlayerBoy_NormalAttack05",
|
|
"Interaction_Bad"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"cameraType": "combatNormal",
|
|
"canDoSkill": true,
|
|
"canChangeAvatar": [
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": ["BeHit"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanCancelSkill",
|
|
"normalizeStart": 0.15,
|
|
"normalizeEnd": 1.0
|
|
},
|
|
{
|
|
"name": "&CanUseExtra",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"battouOnStart": true
|
|
},
|
|
"ExtraAttack": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"ExtraAttack": [
|
|
"PlayerBoy_ExtraAttack",
|
|
"Audio_Boy_Sword_PlayerBoy_ExtraAtk",
|
|
"Interaction_Bad",
|
|
"Emo_Boy_Sword_PlayerBoy_ExtraAttack"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"cameraType": "combatNormal",
|
|
"canDoSkill": false,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": ["BeHit"],
|
|
"setAnimatorBoolean": [],
|
|
"battouOnStart": true
|
|
},
|
|
"ExtraAttack_AS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"ExtraAttack_AS": [
|
|
"Audio_Boy_Sword_PlayerBoy_ExtraAtk_AS",
|
|
"Emo_Boy_Sword_PlayerBoy_ExtraAttack_AS"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"cameraType": "combatNormal",
|
|
"canDoSkill": true,
|
|
"canChangeAvatar": [
|
|
{
|
|
"normalizeStart": 0.1,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanCancelSkill",
|
|
"normalizeStart": 0.05,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"battouOnStart": true
|
|
},
|
|
"IceShield": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"IceShield": [
|
|
"TestXXX_IceShield",
|
|
"TestXXX_Attack_BS",
|
|
"Audio_Male_Kaeya_IceShield",
|
|
"Emo_Male_Sword_Kaeya_IceShield",
|
|
"Interaction_Bad"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"cameraType": "combatNormal",
|
|
"canDoSkill": false,
|
|
"addEndure": 0.4,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": ["BeHit"],
|
|
"setAnimatorBoolean": [],
|
|
"battouOnStart": true
|
|
},
|
|
"IceShield_AS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"IceShield_AS": [
|
|
"Audio_Male_Kaeya_IceShield_AS",
|
|
"Emo_Male_Sword_Kaeya_IceShield_AS"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"canChangeAvatar": [
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": ["BeHit"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
]
|
|
},
|
|
"IceShield_AS_2": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"IceShield_AS_2": ["Audio_Male_Kaeya_IceShield_AS_2"]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"canChangeAvatar": [
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": ["BeHit"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
]
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Avatar_TestXXX_ExtraAttack",
|
|
"abilityName": "Avatar_TestXXX_ExtraAttack"
|
|
},
|
|
{
|
|
"abilityID": "Avatar_TestXXX_IceShield_Impact",
|
|
"abilityName": "Avatar_TestXXX_IceShield_Impact"
|
|
},
|
|
{
|
|
"abilityID": "Avatar_KeayaAttack_Blink",
|
|
"abilityName": "Avatar_KeayaAttack_Blink"
|
|
},
|
|
{
|
|
"abilityID": "Avatar_TestXXX_Normalattackball",
|
|
"abilityName": "Avatar_TestXXX_Normalattackball"
|
|
},
|
|
{
|
|
"abilityID": "Avatar_TestXXX_NormalattackElement",
|
|
"abilityName": "Avatar_TestXXX_NormalattackElement"
|
|
}
|
|
],
|
|
"audio": {
|
|
"$type": "ConfigAvatarAudio",
|
|
"animAudio": {
|
|
"onTransitionOut": [
|
|
{
|
|
"currentStateName": "StandbyPutaway",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "WalkPutaway",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "RunPutaway",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "SwimJumpDrop",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_swim_drop"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "SwimJump",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_swim_drop"
|
|
},
|
|
"otherStateNames": ["SwimJumpDrop"],
|
|
"usage": "Except"
|
|
},
|
|
{
|
|
"currentStateName": "Fly",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "FlyStart",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "DropDownLit",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "DropDown",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "WalkDropDownLit",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "Jump",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForWalk",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForRun",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForSprint",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpWeapon",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForWalkWeapon",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForRunWeapon",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "DropDownWeapon",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "DropDownLitWeapon",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "SwimMove",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_swim"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
}
|
|
],
|
|
"onTransitionIn": [],
|
|
"recurrentSpeeches": {
|
|
"Standby": {
|
|
"start": {
|
|
"upper": 28.0,
|
|
"lower": 23.0
|
|
},
|
|
"interval": {
|
|
"upper": 40.0,
|
|
"lower": 34.0
|
|
},
|
|
"eventName": {
|
|
"text": "Play_vo_char_explore_idle"
|
|
}
|
|
},
|
|
"Walk": {
|
|
"start": {
|
|
"upper": 16.0,
|
|
"lower": 13.0
|
|
},
|
|
"interval": {
|
|
"upper": 14.0,
|
|
"lower": 10.0
|
|
},
|
|
"eventName": {
|
|
"text": ""
|
|
}
|
|
},
|
|
"Run": {
|
|
"start": {
|
|
"upper": 13.0,
|
|
"lower": 9.0
|
|
},
|
|
"interval": {
|
|
"upper": 11.0,
|
|
"lower": 8.0
|
|
},
|
|
"eventName": {
|
|
"text": ""
|
|
}
|
|
},
|
|
"Sprint": {
|
|
"start": {
|
|
"upper": 12.0,
|
|
"lower": 7.0
|
|
},
|
|
"interval": {
|
|
"upper": 9.0,
|
|
"lower": 6.0
|
|
},
|
|
"eventName": {
|
|
"text": ""
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"moveStateAudio": {
|
|
"onStateBegin": [
|
|
{
|
|
"currentStateName": "Fly",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_fly"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
}
|
|
],
|
|
"onStateEnd": [
|
|
{
|
|
"currentStateName": "Fly",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_fly"
|
|
},
|
|
"otherStateNames": ["Air"],
|
|
"usage": "Except"
|
|
},
|
|
{
|
|
"currentStateName": "Air",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_fly"
|
|
},
|
|
"otherStateNames": ["Fly"],
|
|
"usage": "Except"
|
|
}
|
|
]
|
|
},
|
|
"voiceSwitch": {
|
|
"text": "Switch_TestXXX"
|
|
},
|
|
"bodyTypeSwitch": {
|
|
"text": "Switch_Boy"
|
|
}
|
|
},
|
|
"moveStateEffect": {
|
|
"footprint": {
|
|
"defaultEffectPatternName": "",
|
|
"specialSurfaces": {
|
|
"Snow": {
|
|
"all": {
|
|
"effect": "Eff_Character_Snow_Footprint",
|
|
"deformation": ""
|
|
},
|
|
"PCNoTessellation": {
|
|
"effect": "Eff_Character_Snow_Footprint",
|
|
"deformation": ""
|
|
},
|
|
"pc": {
|
|
"effect": "Eff_Character_Snow_Footprint_PCPS4",
|
|
"deformation": "Snow_Footprint"
|
|
},
|
|
"ps4": {
|
|
"effect": "Eff_Character_Snow_Footprint_PCPS4",
|
|
"deformation": "Snow_Footprint"
|
|
}
|
|
},
|
|
"SnowRock": {
|
|
"all": {
|
|
"effect": "Eff_Character_Snow_Footprint",
|
|
"deformation": ""
|
|
},
|
|
"PCNoTessellation": {
|
|
"effect": "Eff_Character_Snow_Footprint",
|
|
"deformation": ""
|
|
},
|
|
"pc": {
|
|
"effect": "Eff_Character_Snow_Footprint_PCPS4",
|
|
"deformation": "Snow_Footprint"
|
|
},
|
|
"ps4": {
|
|
"effect": "Eff_Character_Snow_Footprint_PCPS4",
|
|
"deformation": "Snow_Footprint"
|
|
}
|
|
},
|
|
"Dirt": {
|
|
"all": {
|
|
"effect": "Eff_Chacter_Footprint",
|
|
"deformation": ""
|
|
}
|
|
},
|
|
"Sand": {
|
|
"all": {
|
|
"effect": "Eff_Chacter_Footprint",
|
|
"deformation": ""
|
|
}
|
|
},
|
|
"Cloud": {
|
|
"all": {
|
|
"effect": "Eff_FootGround_Cloud_01",
|
|
"deformation": ""
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|