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GC-Resources/Resources/BinOutput/Avatar/ConfigAvatar_TestXXX.json
2022-12-08 13:37:05 +08:00

1724 lines
49 KiB
JSON

{
"$type": "ConfigAvatar",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachSkinnedMesh",
"emissionRateRatio": 1.0,
"mesh": "EffectMesh",
"normalOffset": 0.02
},
"height": 1.64,
"modelHeight": 1.62,
"mass": 10.0,
"affectedByWorld": true,
"checkInSurface": true
},
"headControl": {
"$type": "ConfigHeadControl",
"useHeadControl": true,
"animStates": [
"NormalStandby",
"NormalMove/WalkToRun",
"NormalMove/Walk",
"NormalMove/RunToWalk",
"NormalMove/Run",
"NormalMove/RunToIdle",
"NormalMove/WalkToIdle",
"NormalMove/RunningTurn",
"NormalMove/SprintToRun",
"NormalMove/SprintToIdle",
"Sprint",
"Climb/ClimbIdle",
"Ladder/LadderIdle",
"Swim/SwimIdle",
"NormalStandbyWeapon",
"NormalMoveWeapon/WalkToRunWeapon",
"NormalMoveWeapon/WalkWeapon",
"NormalMoveWeapon/RunToWalkWeapon",
"NormalMoveWeapon/RunWeapon",
"NormalMoveWeapon/RunToIdleWeapon",
"NormalMoveWeapon/WalkToIdleWeapon",
"NormalMoveWeapon/RunningTurnWeapon",
"Sit/SitLoop",
"SitB/SitBLoop"
]
},
"equipController": {
"attachPoints": {
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip03": "WeaponL"
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.1,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 2.1
},
"combat": {
"property": {
"endure": 0,
"weight": 75,
"lockShape": "CircleLockEnemy",
"endureType": "Avatar_Sword",
"endureShake": 0
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": false,
"muteAllHitEffect": false,
"muteAllHitText": false
},
"die": {
"hasAnimatorDie": true,
"muteAllShaderDieEff": false,
"dieShaderData": "AvatarDie",
"dieDisappearEffect": "Eff_Death_Avatar_Common",
"dieEndTime": 1.5,
"dieForceDisappearTime": 2.5,
"useRagDoll": true,
"ragDollDieEndTimeDelay": 0.4
},
"animEvents": {
"ATK01": {
"attackPattern": {
"$type": "ConfigAttackBox",
"triggerType": "TriggerNoRepeat",
"size": {
"x": 1.4,
"y": 1.5,
"z": 2.2
},
"born": {
"$type": "ConfigBornBySelf",
"offset": {
"x": 0.0,
"y": 0.75,
"z": 0
}
}
},
"attackInfo": {
"attackTag": "NormalAttack_01",
"attackProperty": {
"damagePercentage": 0.46,
"strikeType": "Slash",
"elementDurability": 10,
"overrideByWeapon": true,
"attackType": "Melee",
"bonusCritical": 0,
"bonusCriticalHurt": 0,
"enBreak": 41.4
},
"hitPattern": {
"onHitEffectName": "default",
"hitLevel": "Heavy",
"hitImpulseX": 200,
"hitImpulseY": 0,
"reboundRatio": 0,
"canBeDefenceHalt": true,
"hitHaltTime": 0.03,
"hitHaltTimeScale": 0.01,
"muteHitText": false
},
"forceCameraShake": false,
"cameraShake": {
"shakeType": "CustomVector",
"shakeRange": 0.12,
"shakeTime": 0.12,
"shakeDistance": 30,
"shakeDir": {
"x": 0.3,
"y": -1,
"z": 0
}
}
}
},
"ATK02": {
"attackPattern": {
"$type": "ConfigAttackCircle",
"triggerType": "TriggerNoRepeat",
"fanAngle": 180.0,
"radius": 1.7,
"radiusRatio": 0.0,
"born": {
"$type": "ConfigBornBySelf",
"offset": {
"x": 0.0,
"y": 0.0,
"z": 0.6
}
}
},
"attackInfo": {
"attackTag": "NormalAttack_02",
"attackProperty": {
"damagePercentage": 0.48,
"strikeType": "Slash",
"elementDurability": 10,
"overrideByWeapon": true,
"attackType": "Melee",
"bonusCritical": 0,
"bonusCriticalHurt": 0,
"enBreak": 43.2
},
"hitPattern": {
"onHitEffectName": "default",
"hitLevel": "Heavy",
"hitImpulseX": 200,
"hitImpulseY": 0,
"reboundRatio": 0,
"canBeDefenceHalt": true,
"hitHaltTime": 0.03,
"hitHaltTimeScale": 0.01,
"muteHitText": false
},
"forceCameraShake": false,
"cameraShake": {
"shakeType": "CustomVector",
"shakeRange": 0.12,
"shakeTime": 0.12,
"shakeDistance": 30,
"shakeDir": {
"x": -1,
"y": -0.3,
"z": 0
}
}
}
},
"ATK03": {
"attackPattern": {
"$type": "ConfigAttackBox",
"triggerType": "TriggerNoRepeat",
"size": {
"x": 1.5,
"y": 1.5,
"z": 2.2
},
"born": {
"$type": "ConfigBornBySelf",
"offset": {
"x": 0.0,
"y": 0.75,
"z": 0.4
}
}
},
"attackInfo": {
"attackTag": "NormalAttack_03",
"attackProperty": {
"damagePercentage": 0.59,
"strikeType": "Slash",
"elementDurability": 10,
"overrideByWeapon": true,
"attackType": "Melee",
"bonusCritical": 0,
"bonusCriticalHurt": 0,
"enBreak": 53.1
},
"hitPattern": {
"onHitEffectName": "default",
"hitLevel": "Heavy",
"hitImpulseX": 300,
"hitImpulseY": 0,
"reboundRatio": 0,
"canBeDefenceHalt": true,
"hitHaltTime": 0.06,
"hitHaltTimeScale": 0.01,
"muteHitText": false
},
"forceCameraShake": false,
"cameraShake": {
"shakeType": "CustomVector",
"shakeRange": 0.24,
"shakeTime": 0.12,
"shakeDistance": 30,
"shakeDir": {
"x": -0.2,
"y": 1,
"z": 0
}
}
}
},
"ATK04": {
"attackPattern": {
"$type": "ConfigAttackCircle",
"duration": 0.0,
"triggerType": "TriggerNoRepeat",
"fanAngle": 360.0,
"radius": 1.7,
"radiusRatio": 0.0,
"born": {
"$type": "ConfigBornBySelf",
"offset": {
"x": 0.0,
"y": 0.0,
"z": 0.6
}
}
},
"attackInfo": {
"attackTag": "NormalAttack_04",
"attackProperty": {
"damagePercentage": 0.64,
"strikeType": "Slash",
"elementDurability": 10,
"overrideByWeapon": true,
"attackType": "Melee",
"bonusCritical": 0,
"bonusCriticalHurt": 0,
"enBreak": 57.6
},
"hitPattern": {
"onHitEffectName": "default",
"hitLevel": "Heavy",
"hitImpulseX": 300,
"hitImpulseY": 0,
"reboundRatio": 0,
"canBeDefenceHalt": true,
"hitHaltTime": 0.09,
"hitHaltTimeScale": 0.01,
"muteHitText": false
},
"forceCameraShake": false,
"cameraShake": {
"shakeType": "CustomVector",
"shakeRange": 0.24,
"shakeTime": 0.12,
"shakeDistance": 30,
"shakeDir": {
"x": 1,
"y": 1,
"z": 0
}
}
}
},
"ATK05": {
"attackPattern": {
"$type": "ConfigAttackCircle",
"triggerType": "TriggerNoRepeat",
"fanAngle": 240.0,
"radius": 1.75,
"radiusRatio": 0.0,
"born": {
"$type": "ConfigBornBySelf",
"offset": {
"x": 0.0,
"y": 0.0,
"z": 0.6
}
}
},
"attackInfo": {
"attackTag": "NormalAttack_05",
"attackProperty": {
"damagePercentage": 0.78,
"strikeType": "Slash",
"elementDurability": 10,
"overrideByWeapon": true,
"attackType": "Melee",
"bonusCritical": 0,
"bonusCriticalHurt": 0,
"enBreak": 70.2
},
"hitPattern": {
"onHitEffectName": "default",
"hitLevel": "Air",
"hitImpulseX": 655,
"hitImpulseY": 800,
"reboundRatio": 0,
"canBeDefenceHalt": true,
"hitHaltTime": 0.12,
"hitHaltTimeScale": 0.01,
"muteHitText": false
},
"forceCameraShake": false,
"cameraShake": {
"shakeType": "CustomVector",
"shakeRange": 0.36,
"shakeTime": 0.12,
"shakeDistance": 30,
"shakeDir": {
"x": -1,
"y": 0,
"z": 0
}
}
}
},
"ExtraAttack_1": {
"attackPattern": {
"$type": "ConfigAttackCircle",
"triggerType": "TriggerNoRepeat",
"fanAngle": 360.0,
"radius": 2.2,
"radiusRatio": 0.0,
"born": {
"$type": "ConfigBornBySelf",
"offset": {
"x": 0.0,
"y": 0.0,
"z": 0.0
}
}
},
"attackInfo": {
"attackTag": "ExtraAttack",
"attackProperty": {
"damagePercentage": 0.5,
"strikeType": "Slash",
"elementDurability": 5,
"overrideByWeapon": true,
"attackType": "Melee",
"bonusCritical": 0,
"bonusCriticalHurt": 0,
"enBreak": 45
},
"hitPattern": {
"onHitEffectName": "default",
"hitLevel": "Light",
"hitImpulseX": 200,
"hitImpulseY": 0,
"reboundRatio": 0,
"canBeDefenceHalt": false,
"hitHaltTime": 0.0,
"hitHaltTimeScale": 0.01,
"muteHitText": false
},
"forceCameraShake": false
}
},
"ExtraAttack_2": {
"attackPattern": {
"$type": "ConfigAttackCircle",
"triggerType": "TriggerNoRepeat",
"height": 1.5,
"fanAngle": 360.0,
"radius": 2.2,
"radiusRatio": 0.0,
"born": {
"$type": "ConfigBornBySelf",
"offset": {
"x": 0.0,
"y": 0.0,
"z": 0.0
}
}
},
"attackInfo": {
"attackTag": "ExtraAttack",
"attackProperty": {
"damagePercentage": 0.5,
"strikeType": "Slash",
"elementDurability": 5,
"overrideByWeapon": true,
"attackType": "Melee",
"bonusCritical": 0,
"bonusCriticalHurt": 0,
"enBreak": 45
},
"hitPattern": {
"onHitEffectName": "default",
"hitLevel": "Air",
"hitImpulseX": 655,
"hitImpulseY": 800,
"reboundRatio": 0,
"canBeDefenceHalt": false,
"hitHaltTime": 0.0,
"hitHaltTimeScale": 0.01,
"muteHitText": false
},
"forceCameraShake": false,
"cameraShake": {
"shakeType": "CustomVector",
"shakeRange": 0.36,
"shakeTime": 0.15,
"shakeDistance": 30,
"shakeDir": {
"x": -1,
"y": 0,
"z": 0
}
}
}
}
}
},
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"stateIDs": {
"NormalStandby": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Standby": ["Avatar_ResetFreeStyle"]
},
"moveType": "normalMove",
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"NormalMove": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"ShowUp": ["Audio_Boy_Showup"],
"WalkToRun": ["Audio_Boy_WalkToRun"],
"Walk": ["Ani_WalkSprint01", "Audio_Boy_Walk", "WalkStepOnWater"],
"RunToWalk": ["Audio_Boy_RunToWalk"],
"Run": ["Ani_Run01", "Audio_Boy_Run"],
"RunToIdle": ["Audio_Boy_RunToIdle"],
"WalkToIdle": ["Audio_Boy_WalkToIdle"],
"RunningTurn": [],
"SprintToRun": ["Audio_Boy_SprintToRun"],
"SprintToIdle": ["Audio_Boy_SprintToIdle", "Emo_Boy_Sprint_AS"],
"FallOnGround": ["Audio_Boy_FallToGround"],
"FallOnGroundLit": ["Audio_Boy_FallToGround"],
"FallToGroundRun": ["Audio_Boy_FallToGroundRun"],
"FallToGroundRunHard": ["Audio_Boy_FallToGroundRunHard"],
"FallToGroundSprint": ["Audio_Boy_FallToGroundSprint"]
},
"moveType": "normalMove",
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 1.0,
"sheatheOnStart": true
},
"Sprint": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Sprint": [
"Ani_WalkSprint01",
"Audio_Boy_Sprint",
"Emo_Boy_Sprint_Loop"
]
},
"moveType": "normalMove",
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 1.0,
"sheatheOnStart": true
},
"SprintBS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"SprintBS": [
"Audio_Boy_RunToSprint",
"SprintBS_Invincible",
"Emo_Boy_Sprint_BS"
]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter": ["DoSkill", "AimEnd"],
"resetAnimatorTriggerOnExit": [],
"canDoSkill": true,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.26,
"normalizeEnd": 1.0
}
],
"canChangeAvatar": [
{
"normalizeStart": 0.26,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"sheatheOnStart": true
},
"Crouch": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"CrouchIdle": [],
"CrouchMove": ["Audio_Boy_CrouchMove"],
"CrouchRoll": ["Audio_Boy_CrouchRoll"]
},
"moveType": "normalMove",
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeeEnd": 1.0
}
],
"actionPanelState": "Squat",
"massRatio": 1.0,
"sheatheOnStart": true
},
"CrouchToStandby": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"CrouchToStandby": ["Audio_Boy_CrouchToStandby"]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"sheatheOnStart": true
},
"SkiffNormal": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"SkiffNormal": []
},
"moveType": "normalMove",
"canDoSkill": false,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"Climb": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"ClimbMove0": ["ClimbStep", "Audio_Boy_Climb"],
"ClimbMove1": ["ClimbStep", "Audio_Boy_Climb_1"],
"ClimbIdle": [],
"ClimbJump": ["Audio_Boy_ClimbDash"],
"JumpUpWallForStandby": ["Audio_Boy_JumpUpWallStandby"],
"Standby2ClimbB": ["Audio_Boy_Standby2ClimbB"]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Climb",
"sheatheOnStart": true
},
"ClimbTransient": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"JumpWallReady": [],
"Standby2ClimbA": ["Audio_Boy_Standby2ClimbA"]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"sheatheOnStart": true
},
"Upstairs": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Upstairs": ["Audio_Boy_Upstairs"]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeeEnd": 1.0
}
],
"actionPanelState": "Normal",
"sheatheOnStart": true
},
"Slip": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"SlipFaceWall": [],
"SlipBackWall": []
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"sheatheOnStart": true
},
"Swim": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"SwimIdle": ["Audio_Boy_SwimIdle"],
"SwimMove": ["SwimStep", "Audio_Boy_SwimMove"],
"SwimDash": [
"Audio_Boy_SwimDash",
"Avatar_Boy_SwimDash_Hand_Effect"
],
"SwimJumpToWater": ["Audio_Boy_SwimJumpToWater"]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Swim",
"sheatheOnStart": true
},
"Fly": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Fly": [],
"FlyStart": ["Audio_Boy_FlyStart", "FlyStart_Weapon"]
},
"moveType": "normalMove",
"canDoSkill": true,
"setAnimatorBoolean": [
{
"name": "&CanUseAirSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"resetAnimatorTriggerOnExit": [],
"actionPanelState": "Fly",
"sheatheOnStart": true
},
"Jump": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Jump": ["Audio_Boy_Jump"],
"JumpForRun": ["Audio_Boy_Jump"],
"JumpForWalk": ["Audio_Boy_Jump"],
"JumpForSprint": ["Audio_Boy_Jump"]
},
"moveType": "normalMove",
"canDoSkill": true,
"setAnimatorBoolean": [
{
"name": "&CanUseAirSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": ["DoSkill", "AimEnd"],
"resetAnimatorTriggerOnExit": [],
"actionPanelState": "Jump",
"sheatheOnStart": true
},
"Fall": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"JumpOffWall": ["Audio_Boy_Jump"],
"SwimJump": ["Audio_Boy_SwimJump"],
"SwimJumpDrop": [],
"DropDown": ["Audio_Boy_DropDown"],
"DropDownLit": [],
"WalkDropDownLit": []
},
"moveType": "normalMove",
"canDoSkill": true,
"setAnimatorBoolean": [
{
"name": "&CanUseAirSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"resetAnimatorTriggerOnExit": [],
"actionPanelState": "Normal",
"sheatheOnStart": true
},
"NormalStandbyWeapon": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"StandbyWeapon": []
},
"moveType": "normalMove",
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"battouOnStart": true
},
"NormalMoveWeapon": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"WalkToRunWeapon": ["Audio_Boy_WalkToRun"],
"WalkWeapon": ["Audio_Boy_Walk"],
"RunToWalkWeapon": ["Audio_Boy_RunToWalk"],
"RunWeapon": ["Audio_Boy_Run"],
"RunToIdleWeapon": ["Audio_Boy_RunToIdle"],
"WalkToIdleWeapon": ["Audio_Boy_WalkToIdle"],
"RunningTurnWeapon": [],
"FallOnGroundWeapon": ["Audio_Boy_FallToGround"],
"FallOnGroundLitWeapon": ["Audio_Boy_FallToGround"],
"FallOnGroundMiddleWeapon": ["Audio_Boy_FallToGround"],
"FallToGroundRunWeapon": ["Audio_Boy_FallToGroundRun"],
"FallToGroundRunHardWeapon": ["Audio_Boy_FallToGroundRunHard"]
},
"moveType": "normalMove",
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 2.0,
"battouOnStart": true
},
"NormalMoveWeaponPutaway": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"WalkPutaway": [
"Boy_Sword_Putaway_Walk",
"Audio_Boy_Sword_WalkPutAway"
],
"RunPutaway": [
"Boy_Sword_Putaway_Run",
"Audio_Boy_Sword_RunPutAway"
],
"RunToSprintWeapon": [
"Boy_Sword_Putaway_Sprint",
"Audio_Boy_Sword_RunToSprintWeapon"
]
},
"moveType": "normalMove",
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 2.0,
"battouOnStart": true
},
"NormalMoveWeaponStandByPutaway": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"StandbyPutaway": [
"Boy_Sword_Putaway_Standby",
"Audio_Boy_Sword_PlayerBoy_PutAway"
]
},
"moveType": "normalMove",
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"equipReattach": [
{
"equip": "equip01",
"targetPoint": "WeaponR2",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 2.0,
"battouOnStart": true
},
"NormalMoveWeaponOver": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"WalkPutawayOver": ["Audio_Boy_Sword_WalkPutAwayOver"],
"RunPutawayOver": ["Audio_Boy_Sword_RunPutAwayOver"],
"RunToSprintWeaponOver": ["Audio_Boy_Sword_RunToSprintWeaponOver"]
},
"moveType": "normalMove",
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 2.0,
"sheatheOnStart": true
},
"JumpWeapon": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"JumpWeapon": ["Audio_Boy_Jump"],
"JumpForRunWeapon": ["Audio_Boy_Jump"],
"JumpForWalkWeapon": ["Audio_Boy_Jump"]
},
"moveType": "normalMove",
"canDoSkill": true,
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Jump",
"battouOnStart": true
},
"FallWeapon": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"DropDownWeapon": ["Audio_Boy_DropDown"],
"DropDownLitWeapon": [],
"WalkDropDownLitWeapon": []
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"battouOnStart": true
},
"BeHit": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Hit_L": ["Audio_Boy_Hit_L"],
"Hit_H": ["Audio_Boy_Hit_H"]
},
"moveType": "combatMove",
"cameraType": "combatBeHit",
"resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"],
"resetAnimatorTriggerOnExit": ["DoSkill"],
"setAnimatorBoolean": [],
"battouOnStart": true
},
"Die": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"FallDie": ["Audio_Boy_Death"],
"NormalDie": ["Die", "Audio_Boy_Death"],
"SwimDie": ["Swim_Die", "Audio_Boy_SwimDie"],
"HitGroundDie": ["Die", "Audio_Boy_Death"]
}
},
"Die_RagDoll": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"NormalDie_AS": [],
"FallDie_AS": []
},
"enableRagDoll": true
},
"Attack01": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Attack01": [
"TestXXX_Attack_BS",
"TestXXX_Attack01",
"Audio_Boy_Sword_PlayerBoy_Attack01",
"SetComboCount1",
"Emo_Boy_Sword_PlayerBoy_NormalAttack01",
"Interaction_Bad"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": true,
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": ["BeHit"],
"setAnimatorBoolean": [
{
"name": "&CanCancelSkill",
"normalizeStart": 0.2,
"normalizeEnd": 1.0
},
{
"name": "&CanUseExtra",
"normalizeStart": 0.0,
"normalizeEnd": 1
}
],
"battouOnStart": true
},
"Attack02": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Attack02": [
"TestXXX_Attack_BS",
"TestXXX_Attack02",
"Audio_Boy_Sword_PlayerBoy_Attack02",
"SetComboCount2",
"Emo_Boy_Sword_PlayerBoy_NormalAttack02",
"Interaction_Bad"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": true,
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": ["BeHit"],
"setAnimatorBoolean": [
{
"name": "&CanCancelSkill",
"normalizeStart": 0.2,
"normalizeEnd": 1.0
},
{
"name": "&CanUseExtra",
"normalizeStart": 0.0,
"normalizeEnd": 1
}
],
"battouOnStart": true
},
"Attack03": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Attack03": [
"TestXXX_Attack_BS",
"TestXXX_Attack03",
"Audio_Boy_Sword_PlayerBoy_Attack03",
"SetComboCount3",
"Emo_Boy_Sword_PlayerBoy_NormalAttack03",
"Interaction_Bad"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": true,
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": ["BeHit"],
"setAnimatorBoolean": [
{
"name": "&CanCancelSkill",
"normalizeStart": 0.25,
"normalizeEnd": 1.0
},
{
"name": "&CanUseExtra",
"normalizeStart": 0.0,
"normalizeEnd": 1
}
],
"battouOnStart": true
},
"Attack04": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Attack04": [
"TestXXX_Attack_BS",
"TestXXX_Attack04",
"Audio_Boy_Sword_PlayerBoy_Attack04",
"SetComboCount4",
"Emo_Boy_Sword_PlayerBoy_NormalAttack04",
"Interaction_Bad"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": true,
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": ["BeHit"],
"setAnimatorBoolean": [
{
"name": "&CanCancelSkill",
"normalizeStart": 0.2,
"normalizeEnd": 1.0
},
{
"name": "&CanUseExtra",
"normalizeStart": 0.0,
"normalizeEnd": 1
}
],
"battouOnStart": true
},
"Attack05": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Attack05": [
"TestXXX_Attack_BS",
"TestXXX_Attack05",
"Audio_Boy_Sword_PlayerBoy_Attack05",
"SetComboCount5",
"Emo_Boy_Sword_PlayerBoy_NormalAttack05",
"Interaction_Bad"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": true,
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": ["BeHit"],
"setAnimatorBoolean": [
{
"name": "&CanCancelSkill",
"normalizeStart": 0.15,
"normalizeEnd": 1.0
},
{
"name": "&CanUseExtra",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"battouOnStart": true
},
"ExtraAttack": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"ExtraAttack": [
"PlayerBoy_ExtraAttack",
"Audio_Boy_Sword_PlayerBoy_ExtraAtk",
"Interaction_Bad",
"Emo_Boy_Sword_PlayerBoy_ExtraAttack"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": false,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": ["BeHit"],
"setAnimatorBoolean": [],
"battouOnStart": true
},
"ExtraAttack_AS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"ExtraAttack_AS": [
"Audio_Boy_Sword_PlayerBoy_ExtraAtk_AS",
"Emo_Boy_Sword_PlayerBoy_ExtraAttack_AS"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": true,
"canChangeAvatar": [
{
"normalizeStart": 0.1,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanCancelSkill",
"normalizeStart": 0.05,
"normalizeEnd": 1.0
}
],
"battouOnStart": true
},
"IceShield": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"IceShield": [
"TestXXX_IceShield",
"TestXXX_Attack_BS",
"Audio_Male_Kaeya_IceShield",
"Emo_Male_Sword_Kaeya_IceShield",
"Interaction_Bad"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": false,
"addEndure": 0.4,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": ["BeHit"],
"setAnimatorBoolean": [],
"battouOnStart": true
},
"IceShield_AS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"IceShield_AS": [
"Audio_Male_Kaeya_IceShield_AS",
"Emo_Male_Sword_Kaeya_IceShield_AS"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": ["BeHit"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
]
},
"IceShield_AS_2": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"IceShield_AS_2": ["Audio_Male_Kaeya_IceShield_AS_2"]
},
"moveType": "combatMove",
"canDoSkill": true,
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": ["BeHit"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
]
}
}
}
},
"abilities": [
{
"abilityID": "Avatar_TestXXX_ExtraAttack",
"abilityName": "Avatar_TestXXX_ExtraAttack"
},
{
"abilityID": "Avatar_TestXXX_IceShield_Impact",
"abilityName": "Avatar_TestXXX_IceShield_Impact"
},
{
"abilityID": "Avatar_KeayaAttack_Blink",
"abilityName": "Avatar_KeayaAttack_Blink"
},
{
"abilityID": "Avatar_TestXXX_Normalattackball",
"abilityName": "Avatar_TestXXX_Normalattackball"
},
{
"abilityID": "Avatar_TestXXX_NormalattackElement",
"abilityName": "Avatar_TestXXX_NormalattackElement"
}
],
"audio": {
"$type": "ConfigAvatarAudio",
"animAudio": {
"onTransitionOut": [
{
"currentStateName": "StandbyPutaway",
"audioEvent": {
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "WalkPutaway",
"audioEvent": {
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "RunPutaway",
"audioEvent": {
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "SwimJumpDrop",
"audioEvent": {
"text": "Stop_sfx_char_swim_drop"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "SwimJump",
"audioEvent": {
"text": "Stop_sfx_char_swim_drop"
},
"otherStateNames": ["SwimJumpDrop"],
"usage": "Except"
},
{
"currentStateName": "Fly",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "FlyStart",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDownLit",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDown",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "WalkDropDownLit",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "Jump",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForWalk",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForRun",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForSprint",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForWalkWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForRunWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDownWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDownLitWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "SwimMove",
"audioEvent": {
"text": "Stop_sfx_char_swim"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn": [],
"recurrentSpeeches": {
"Standby": {
"start": {
"upper": 28.0,
"lower": 23.0
},
"interval": {
"upper": 40.0,
"lower": 34.0
},
"eventName": {
"text": "Play_vo_char_explore_idle"
}
},
"Walk": {
"start": {
"upper": 16.0,
"lower": 13.0
},
"interval": {
"upper": 14.0,
"lower": 10.0
},
"eventName": {
"text": ""
}
},
"Run": {
"start": {
"upper": 13.0,
"lower": 9.0
},
"interval": {
"upper": 11.0,
"lower": 8.0
},
"eventName": {
"text": ""
}
},
"Sprint": {
"start": {
"upper": 12.0,
"lower": 7.0
},
"interval": {
"upper": 9.0,
"lower": 6.0
},
"eventName": {
"text": ""
}
}
}
},
"moveStateAudio": {
"onStateBegin": [
{
"currentStateName": "Fly",
"audioEvent": {
"text": "Play_sfx_char_fly"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onStateEnd": [
{
"currentStateName": "Fly",
"audioEvent": {
"text": "Stop_sfx_char_fly"
},
"otherStateNames": ["Air"],
"usage": "Except"
},
{
"currentStateName": "Air",
"audioEvent": {
"text": "Stop_sfx_char_fly"
},
"otherStateNames": ["Fly"],
"usage": "Except"
}
]
},
"voiceSwitch": {
"text": "Switch_TestXXX"
},
"bodyTypeSwitch": {
"text": "Switch_Boy"
}
},
"moveStateEffect": {
"footprint": {
"defaultEffectPatternName": "",
"specialSurfaces": {
"Snow": {
"all": {
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"PCNoTessellation": {
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"pc": {
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
},
"ps4": {
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
}
},
"SnowRock": {
"all": {
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"PCNoTessellation": {
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"pc": {
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
},
"ps4": {
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
}
},
"Dirt": {
"all": {
"effect": "Eff_Chacter_Footprint",
"deformation": ""
}
},
"Sand": {
"all": {
"effect": "Eff_Chacter_Footprint",
"deformation": ""
}
},
"Cloud": {
"all": {
"effect": "Eff_FootGround_Cloud_01",
"deformation": ""
}
}
}
}
}
}