mirror of
https://gitlab.com/YuukiPS/GC-Resources.git
synced 2025-04-29 09:35:48 +00:00
* This will fix animated wanderer and some other useless characters removed in this version.
1979 lines
57 KiB
JSON
1979 lines
57 KiB
JSON
{
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"common": {
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"effectAttachShape": {
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"$type": "ConfigEffectAttachSkinnedMesh",
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"mesh": "EffectMesh"
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},
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"mass": 10.0,
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"height": 1.6740999221801758,
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"modelHeight": 1.649999976158142,
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"affectedByWorld": true,
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"checkInSurface": true
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},
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"headControl": {
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"$type": "ConfigHeadControl",
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"useHeadControl": true,
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"animStates": [
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"NormalStandby",
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"NormalMove/WalkToRun",
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"NormalMove/Walk",
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"NormalMove/RunToWalk",
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"NormalMove/Run",
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"NormalMove/RunToIdle",
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"NormalMove/WalkToIdle",
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"NormalMove/RunningTurn",
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"NormalMove/SprintToRun",
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"NormalMove/SprintToIdle",
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"Sprint",
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"Climb/ClimbIdle",
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"Ladder/LadderIdle",
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"Swim/SwimIdle",
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"NormalStandbyWeapon",
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"NormalMoveWeapon/WalkToRunWeapon",
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"NormalMoveWeapon/WalkWeapon",
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"NormalMoveWeapon/RunToWalkWeapon",
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"NormalMoveWeapon/RunWeapon",
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"NormalMoveWeapon/RunToIdleWeapon",
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"NormalMoveWeapon/WalkToIdleWeapon",
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"NormalMoveWeapon/RunningTurnWeapon"
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]
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},
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"specialPoint": {
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"elementAbsorb": "PRIVATE_Pendant",
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"elementPendant": "PRIVATE_Pendant",
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"elementDrop": "RootNode",
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"bulletAim": "RootNode"
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},
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"combat": {
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"property": {
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"endureType": "Avatar_Bow",
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"weight": 75.0
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},
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"beHit": {
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"hitBloodEffect": ""
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},
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"combatLock": {
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"lockShape": "CircleLockEnemyClose",
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"lockWeightYaxisParam": 0.20000000298023224,
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"lockWeightYaxisThreshold": 2.0,
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"lockType": "Avatar&Monster_Lv4"
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},
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"die": {
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"hasAnimatorDie": true,
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"dieEndTime": 1.5,
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"dieForceDisappearTime": 2.5,
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"dieDisappearEffect": "Eff_Death_Avatar_Common",
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"dieShaderData": "AvatarDie",
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"useRagDoll": true,
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"ragDollDieEndTimeDelay": 0.4000000059604645
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}
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},
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"equipController": {
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"sheathPoint": "WeaponBackPut",
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"dissolveSheathFadeDelay": 0.07500000298023224,
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"dissolveSheathFadeTime": 2.0999999046325684,
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"triggerToStates": [
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{
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"trigger": "Idle",
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"floatID": ""
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},
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{
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"trigger": "Attack",
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"playTime": 0.23000000417232513,
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"states": ["Shoot01/Attack01"],
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"bowDrawTimes": [
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{
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"bowDrawEndNormTime": 0.05700000002980232,
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"EGHNFLEBHLD": ""
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}
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],
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"floatID": ""
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},
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{
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"trigger": "Attack",
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"playTime": 0.2800000011920929,
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"states": ["Shoot02/Attack02"],
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"bowDrawTimes": [
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{
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"bowDrawStartNormTime": 0.020999999716877937,
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"bowDrawEndNormTime": 0.057999998331069946,
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"EGHNFLEBHLD": "PRIVATE_LFinger2"
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}
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],
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"floatID": ""
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},
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{
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"trigger": "Attack",
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"playTime": 0.6200000047683716,
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"states": ["Shoot03/Attack03"],
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"bowDrawTimes": [
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{
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"bowDrawStartNormTime": 0.05299999937415123,
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"bowDrawEndNormTime": 0.06499999761581421,
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"EGHNFLEBHLD": "PRIVATE_LFinger2"
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},
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{
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"bowDrawStartNormTime": 0.1469999998807907,
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"bowDrawEndNormTime": 0.18199999630451202,
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"EGHNFLEBHLD": "PRIVATE_LFinger2"
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}
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],
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"floatID": ""
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},
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{
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"trigger": "Attack",
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"playTime": 0.5699999928474426,
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"states": ["Shoot04/Attack04"],
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"bowDrawTimes": [
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{
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"bowDrawStartNormTime": 0.0949999988079071,
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"bowDrawEndNormTime": 0.12700000405311584,
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"EGHNFLEBHLD": ""
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}
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],
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"floatID": ""
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},
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{
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"trigger": "AimAttack",
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"playTime": 0.017000000923871994,
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"states": ["AimShoot", "FastAimShoot"],
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"bowDrawTimes": [
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{
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"bowDrawStartNormTime": 0.5199999809265137,
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"EGHNFLEBHLD": ""
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}
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],
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"floatID": ""
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},
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{
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"trigger": "AimLoop",
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"states": ["Aim", "FastAim"],
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"bowDrawTimes": [
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{
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"EGHNFLEBHLD": ""
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}
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],
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"floatID": ""
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},
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{
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"trigger": "AimLoop",
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"playTime": 1.3700000047683716,
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"states": ["ElementalBurst"],
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"bowDrawTimes": [
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{
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"bowDrawStartNormTime": 0.3109999895095825,
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"bowDrawEndNormTime": 0.843999981880188,
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"EGHNFLEBHLD": "CatalystR"
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}
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],
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"floatID": ""
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}
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],
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"attachPoints": {
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"equip01": "WeaponR",
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"equip02": "WeaponL",
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"equip03": "WeaponL"
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}
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},
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"abilities": [
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{
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"abilityID": "Avatar_Tighnari_PressShoot",
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"abilityName": "Avatar_Tighnari_PressShoot",
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"abilityOverride": ""
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},
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{
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"abilityID": "Avatar_Tighnari_AimPressShoot",
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"abilityName": "Avatar_Tighnari_AimPressShoot",
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"abilityOverride": ""
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},
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{
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"abilityID": "Avatar_Tighnari_ShootAimingArrow_Charge",
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"abilityName": "Avatar_Tighnari_ShootAimingArrow_Charge",
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"abilityOverride": ""
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},
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{
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"abilityID": "Avatar_Tighnari_ShootArrow_Aiming",
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"abilityName": "Avatar_Tighnari_ShootArrow_Aiming",
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"abilityOverride": ""
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},
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{
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"abilityID": "Avatar_Tighnari_ShootArrow_01",
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"abilityName": "Avatar_Tighnari_ShootArrow_01",
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"abilityOverride": ""
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},
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{
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"abilityID": "Avatar_Tighnari_ShootArrow_02",
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"abilityName": "Avatar_Tighnari_ShootArrow_02",
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"abilityOverride": ""
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},
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{
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"abilityID": "Avatar_Tighnari_ShootArrow_03",
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"abilityName": "Avatar_Tighnari_ShootArrow_03",
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"abilityOverride": ""
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},
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{
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"abilityID": "Avatar_Tighnari_ShootArrow_03_01",
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"abilityName": "Avatar_Tighnari_ShootArrow_03_01",
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"abilityOverride": ""
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},
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{
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"abilityID": "Avatar_Tighnari_ShootArrow_04",
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"abilityName": "Avatar_Tighnari_ShootArrow_04",
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"abilityOverride": ""
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},
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{
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"abilityID": "Avatar_Tighnari_ElementalArt",
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"abilityName": "Avatar_Tighnari_ElementalArt",
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"abilityOverride": ""
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},
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{
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"abilityID": "Avatar_Tighnari_ElementalBurst",
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"abilityName": "Avatar_Tighnari_ElementalBurst",
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"abilityOverride": ""
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},
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{
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"abilityID": "Avatar_Tighnari_FallingAnthem",
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"abilityName": "Avatar_Tighnari_FallingAnthem",
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"abilityOverride": ""
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}
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],
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"stateLayers": {
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"defaultLayer": {
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"$type": "ConfigNormalStateLayer",
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"layerIndexName": "",
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"stateIDs": {
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"NormalStandby": {
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates": {
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"Standby": ["Avatar_ResetFreeStyle"]
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},
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"canDoSkill": true,
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"massRatio": 100.0,
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"setAnimatorBoolean": [
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{
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"name": "&CanUseSkill"
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}
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],
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"canChangeAvatar": [{}],
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"animatorTriggerOnLanded": "",
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"sheatheOnStart": true
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},
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"NormalMove": {
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates": {
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"ShowUp": ["Audio_Boy_Showup"],
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"WalkToRun": [
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"Audio_Boy_WalkToRun",
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"Audio_Boy_Foley_Twice_Tighnari"
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],
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"Walk": [
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"Ani_WalkSprint01",
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"Audio_Boy_Walk",
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"WalkStepOnWater",
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"Audio_Boy_Foley_Walk_Tighnari"
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],
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"RunToWalk": [
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"Audio_Boy_RunToWalk",
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"Audio_Boy_Foley_Twice_Tighnari"
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],
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"Run": [
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"Ani_Run01",
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"Audio_Boy_Run",
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"Audio_Boy_Foley_Run_Tighnari"
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],
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"RunToIdle": [
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"Audio_Boy_RunToIdle",
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"Audio_Boy_Foley_RunToIdle_Tighnari"
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],
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"WalkToIdle": ["Audio_Boy_WalkToIdle"],
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"RunningTurn": [],
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"SprintToRun": [
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"Audio_Boy_SprintToRun",
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"Audio_Boy_Foley_Once_Tighnari"
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],
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"SprintToIdle": [
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"Audio_Boy_SprintToIdle",
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"Emo_Boy_Sprint_AS",
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"Audio_Boy_Foley_SprintToIdle_Tighnari"
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],
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"FallOnGround": [
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"Audio_Boy_FallToGround",
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"Audio_Boy_Foley_Twice_Tighnari"
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],
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"FallOnGroundLit": [
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"Audio_Boy_FallToGround",
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"Audio_Boy_Foley_Once_Tighnari"
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],
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"FallToGroundRun": [
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"Audio_Boy_FallToGroundRun",
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"Audio_Boy_Foley_Twice_Tighnari"
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],
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"FallToGroundRunHard": [
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"Audio_Boy_FallToGroundRunHard",
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"Audio_Boy_Foley_Twice_Tighnari"
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],
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"FallToGroundSprint": [
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"Audio_Boy_FallToGroundSprint",
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"Audio_Boy_Foley_Twice_Tighnari"
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]
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},
|
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"canDoSkill": true,
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"massRatio": 1.0,
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"setAnimatorBoolean": [
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{
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"name": "&CanUseSkill"
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}
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],
|
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"canChangeAvatar": [{}],
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"animatorTriggerOnLanded": "",
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"sheatheOnStart": true
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},
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"Sprint": {
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates": {
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"Sprint": [
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"Ani_WalkSprint01",
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"Audio_Boy_Sprint",
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"Emo_Boy_Sprint_Loop",
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"Audio_Boy_Foley_Twice_Tighnari"
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]
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},
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"canDoSkill": true,
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"massRatio": 1.0,
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"setAnimatorBoolean": [
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{
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"name": "&CanUseSkill"
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}
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],
|
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"canChangeAvatar": [{}],
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"animatorTriggerOnLanded": "",
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"sheatheOnStart": true
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},
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"SprintBS": {
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates": {
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"SprintBS": [
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"Audio_Boy_RunToSprint",
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"SprintBS_Invincible",
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"Emo_Boy_Sprint_BS",
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"Audio_Boy_Foley_SprintBS_Tighnari"
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]
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},
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"canDoSkill": true,
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"resetAnimatorTriggerOnEnter": ["DoSkill", "AimEnd"],
|
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"setAnimatorBoolean": [
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{
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"name": "&CanUseSkill",
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"normalizeStart": 0.25999999046325684
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}
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],
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"canChangeAvatar": [
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{
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"normalizeStart": 0.25999999046325684
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}
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],
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"animatorTriggerOnLanded": "",
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"sheatheOnStart": true
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},
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"Crouch": {
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates": {
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"CrouchIdle": [],
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"CrouchMove": ["Audio_Boy_CrouchMove"],
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"CrouchRoll": [
|
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"Audio_Boy_CrouchRoll",
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"Audio_Boy_Foley_Once_Tighnari"
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]
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},
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"canDoSkill": true,
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"massRatio": 1.0,
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"setAnimatorBoolean": [
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{
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"name": "&CanUseSkill"
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}
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],
|
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"canChangeAvatar": [{}],
|
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"actionPanelState": "Squat",
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"animatorTriggerOnLanded": "",
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"sheatheOnStart": true
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},
|
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"CrouchToStandby": {
|
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates": {
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"CrouchToStandby": [
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"Audio_Boy_CrouchToStandby",
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"Audio_Boy_Foley_Once_Tighnari"
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]
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},
|
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"resetAnimatorTriggerOnEnter": ["DoSkill"],
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"animatorTriggerOnLanded": "",
|
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"sheatheOnStart": true
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},
|
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"SkiffNormal": {
|
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates": {
|
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"SkiffNormal": []
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},
|
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"massRatio": 100.0,
|
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"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"animatorTriggerOnLanded": "",
|
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"sheatheOnStart": true
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},
|
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"Climb": {
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates": {
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"ClimbMove0": [
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"ClimbStep",
|
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"Audio_Boy_Climb",
|
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"Audio_Boy_Foley_ClimbMove_Tighnari"
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],
|
|
"ClimbMove1": [
|
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"ClimbStep",
|
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"Audio_Boy_Climb_1",
|
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"Audio_Boy_Foley_Twice_Tighnari"
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|
],
|
|
"ClimbIdle": [],
|
|
"ClimbJump": [
|
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"Audio_Boy_ClimbDash",
|
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"Audio_Boy_Foley_Once_Tighnari"
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|
],
|
|
"JumpUpWallForStandby": [
|
|
"Audio_Boy_JumpUpWallStandby",
|
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"Audio_Boy_Foley_Once_Tighnari"
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],
|
|
"Standby2ClimbB": [
|
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"Audio_Boy_Standby2ClimbB",
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"Audio_Boy_Foley_Once_Tighnari"
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]
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|
},
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
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"actionPanelState": "Climb",
|
|
"animatorTriggerOnLanded": "",
|
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"sheatheOnStart": true
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},
|
|
"ClimbTransient": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"JumpWallReady": [],
|
|
"Standby2ClimbA": [
|
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"Audio_Boy_Standby2ClimbA",
|
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"Audio_Boy_Foley_Once_Tighnari"
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]
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},
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Upstairs": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
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"Upstairs": ["Audio_Boy_Upstairs", "Audio_Boy_Foley_Once_Tighnari"]
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|
},
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"setAnimatorBoolean": [
|
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{
|
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"name": "&CanUseSkill"
|
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}
|
|
],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Slip": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"SlipFaceWall": ["Audio_Boy_Foley_SlipFaceWall_Tighnari"],
|
|
"SlipBackWall": ["Audio_Boy_Foley_SlipBackWall_Tighnari"]
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|
},
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"animatorTriggerOnLanded": "",
|
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"sheatheOnStart": true
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},
|
|
"Swim": {
|
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"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
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"SwimIdle": ["Audio_Boy_SwimIdle"],
|
|
"SwimMove": ["SwimStep", "Audio_Boy_SwimMove"],
|
|
"SwimDash": [
|
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"Audio_Boy_SwimDash",
|
|
"Avatar_Boy_SwimDash_Hand_Effect"
|
|
],
|
|
"SwimJumpToWater": ["Audio_Boy_SwimJumpToWater"]
|
|
},
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"actionPanelState": "Swim",
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Fly": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Fly": ["Audio_Boy_Fly_Tighnari"],
|
|
"FlyStart": [
|
|
"Audio_Boy_FlyStart",
|
|
"FlyStart_Weapon",
|
|
"Audio_Boy_Foley_FlyStart_Tighnari"
|
|
]
|
|
},
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseAirSkill"
|
|
}
|
|
],
|
|
"actionPanelState": "Fly",
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Jump": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Jump": ["Audio_Boy_Jump", "Audio_Boy_Foley_Jump_Tighnari"],
|
|
"JumpForRun": ["Audio_Boy_Jump", "Audio_Boy_Foley_Once_Tighnari"],
|
|
"JumpForWalk": ["Audio_Boy_Jump", "Audio_Boy_Foley_Once_Tighnari"],
|
|
"JumpForSprint": ["Audio_Boy_Jump", "Audio_Boy_Foley_Once_Tighnari"]
|
|
},
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill", "AimEnd"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseAirSkill"
|
|
}
|
|
],
|
|
"actionPanelState": "Jump",
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Fall": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"JumpOffWall": ["Audio_Boy_Jump", "Audio_Boy_Foley_Once_Tighnari"],
|
|
"SwimJump": ["Audio_Boy_SwimJump", "Audio_Boy_Foley_Once_Tighnari"],
|
|
"SwimJumpDrop": ["Audio_Boy_Foley_ThreeTimes_Tighnari"],
|
|
"DropDown": [
|
|
"Audio_Boy_DropDown",
|
|
"Audio_Boy_Foley_ThreeTimes_Tighnari"
|
|
],
|
|
"DropDownLit": [],
|
|
"WalkDropDownLit": []
|
|
},
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseAirSkill"
|
|
}
|
|
],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"NormalStandbyWeapon": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"StandbyWeapon": []
|
|
},
|
|
"canDoSkill": true,
|
|
"massRatio": 100.0,
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"NormalMoveWeapon": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"WalkToRunWeapon": ["Audio_Boy_WalkToRun"],
|
|
"WalkWeapon": ["Audio_Boy_Walk", "Audio_Boy_Foley_Twice_Tighnari"],
|
|
"RunToWalkWeapon": ["Audio_Boy_RunToWalk"],
|
|
"RunWeapon": ["Audio_Boy_Run", "Audio_Boy_Foley_Twice_Tighnari"],
|
|
"RunToIdleWeapon": ["Audio_Boy_Foley_Twice_Tighnari"],
|
|
"WalkToIdleWeapon": ["Audio_Boy_Foley_Twice_Tighnari"],
|
|
"RunningTurnWeapon": [],
|
|
"FallOnGroundWeapon": ["Audio_Boy_FallToGround"],
|
|
"FallOnGroundLitWeapon": ["Audio_Boy_FallToGround"],
|
|
"FallOnGroundMiddleWeapon": ["Audio_Boy_FallToGround"],
|
|
"FallToGroundRunWeapon": ["Audio_Boy_FallToGroundRun"],
|
|
"FallToGroundRunHardWeapon": ["Audio_Boy_FallToGroundRunHard"]
|
|
},
|
|
"canDoSkill": true,
|
|
"massRatio": 2.0,
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"NormalMoveWeaponPutaway": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"StandbyPutaway": [
|
|
"Boy_Bow_Putaway_Standby",
|
|
"Audio_Boy_Crossbow_StandbyPutAway",
|
|
"Audio_Boy_Foley_Once_Tighnari"
|
|
],
|
|
"WalkPutaway": [
|
|
"Boy_Sword_Putaway_Walk",
|
|
"Audio_Boy_Sword_WalkPutAway",
|
|
"Audio_Boy_Foley_Twice_Tighnari"
|
|
],
|
|
"RunPutaway": [
|
|
"Boy_Sword_Putaway_Run",
|
|
"Audio_Boy_Sword_RunPutAway",
|
|
"Audio_Boy_Foley_Twice_Tighnari"
|
|
],
|
|
"RunToSprintWeapon": [
|
|
"Boy_Sword_Putaway_Sprint",
|
|
"Audio_Boy_Sword_RunToSprintWeapon"
|
|
]
|
|
},
|
|
"canDoSkill": true,
|
|
"massRatio": 2.0,
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"JumpWeapon": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"JumpWeapon": ["Audio_Boy_Jump", "Audio_Boy_Foley_Once_Tighnari"],
|
|
"JumpForRunWeapon": [
|
|
"Audio_Boy_Jump",
|
|
"Audio_Boy_Foley_Once_Tighnari"
|
|
],
|
|
"JumpForWalkWeapon": [
|
|
"Audio_Boy_Jump",
|
|
"Audio_Boy_Foley_Once_Tighnari"
|
|
]
|
|
},
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseAirSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"actionPanelState": "Jump",
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"FallWeapon": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"DropDownWeapon": ["Audio_Boy_Foley_ThreeTimes_Tighnari"],
|
|
"DropDownLitWeapon": [],
|
|
"WalkDropDownLitWeapon": []
|
|
},
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseAirSkill"
|
|
}
|
|
],
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"BeHit": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Hit_L": ["Audio_Boy_Hit_L", "Audio_Boy_Foley_Once_Tighnari"],
|
|
"Hit_H": ["Audio_Boy_Hit_H", "Audio_Boy_Foley_Once_Tighnari"]
|
|
},
|
|
"moveType": "combatMove",
|
|
"resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"],
|
|
"resetAnimatorTriggerOnExit": ["DoSkill"],
|
|
"cameraType": "combatBeHit",
|
|
"jumpCancelEnd": 0.0,
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"HitThrow": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Hit_Throw_Ground": [
|
|
"BeHitAir_Weapon",
|
|
"Audio_Boy_Foley_Hit_Throw_Ground_Tighnari"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"],
|
|
"resetAnimatorTriggerOnExit": ["DoSkill"],
|
|
"cameraType": "combatBeHit",
|
|
"jumpCancelEnd": 0.0,
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"BeHitAir": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Hit_Throw": [
|
|
"Audio_Boy_Hit_Throw",
|
|
"BeHitAir_Weapon",
|
|
"Audio_Boy_Foley_Twice_Tighnari"
|
|
],
|
|
"Hit_ThrowAir": ["Audio_Boy_DropDown", "BeHitAir_Weapon"],
|
|
"Struggle": [
|
|
"BeHitAir_Weapon",
|
|
"Audio_Boy_Foley_ThreeTimes_Tighnari"
|
|
]
|
|
},
|
|
"moveType": "combatAir",
|
|
"resetAnimatorTriggerOnEnter": ["BeHit"],
|
|
"resetAnimatorTriggerOnExit": ["DoSkill"],
|
|
"cameraType": "combatBeHit",
|
|
"actionPanelState": "CombatAir",
|
|
"jumpCancelEnd": 0.0,
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Die": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"FallDie": ["Audio_Boy_Death"],
|
|
"NormalDie": [
|
|
"Die",
|
|
"Audio_Boy_Death",
|
|
"Audio_Boy_Foley_Once_Tighnari"
|
|
],
|
|
"SwimDie": ["Swim_Die", "Audio_Boy_SwimDie"],
|
|
"HitGroundDie": ["Die", "Audio_Boy_Death"]
|
|
},
|
|
"animatorTriggerOnLanded": ""
|
|
},
|
|
"Die_RagDoll": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"NormalDie_AS": [],
|
|
"FallDie_AS": []
|
|
},
|
|
"enableRagDoll": true,
|
|
"animatorTriggerOnLanded": ""
|
|
},
|
|
"ShootBS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"ShootStandbyBS": ["Emo_Avatar_Tighnari_Fight_AimBS"],
|
|
"ShootRunBS": ["Emo_Avatar_Tighnari_Fight_AimBS"]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump", "AimEnd"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanCancelSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"Shoot01": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Attack01": [
|
|
"Tighnari_Attack01",
|
|
"SetComboCount1",
|
|
"Interaction_Bad",
|
|
"Audio_Boy_Bow_Tighnari_Attack01",
|
|
"Emo_Boy_Bow_Tighnari_NormalAttack01"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanCancelSkill"
|
|
}
|
|
],
|
|
"cameraType": "combatNormal",
|
|
"cameraParam": {
|
|
"radiusSpringRatio": 2.0
|
|
},
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"Shoot02": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Attack02": [
|
|
"Tighnari_Attack02",
|
|
"SetComboCount2",
|
|
"Interaction_Bad",
|
|
"Audio_Boy_Bow_Tighnari_Attack02",
|
|
"Emo_Boy_Bow_Tighnari_NormalAttack02"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanCancelSkill"
|
|
}
|
|
],
|
|
"cameraType": "combatNormal",
|
|
"cameraParam": {
|
|
"radiusSpringRatio": 2.0
|
|
},
|
|
"canChangeAvatar": [{}],
|
|
"equipReattach": [
|
|
{
|
|
"equip": "equip01",
|
|
"targetPoint": "WeaponR",
|
|
"normalizeStart": 0.020999999716877937,
|
|
"normalizeEnd": 0.6840000152587891
|
|
}
|
|
],
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"Shoot03": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Attack03": [
|
|
"Tighnari_Attack03",
|
|
"SetComboCount3",
|
|
"Interaction_Bad",
|
|
"Audio_Boy_Bow_Tighnari_Attack03",
|
|
"Emo_Boy_Bow_Tighnari_NormalAttack03"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanCancelSkill"
|
|
}
|
|
],
|
|
"cameraType": "combatNormal",
|
|
"cameraParam": {
|
|
"radiusSpringRatio": 2.0
|
|
},
|
|
"canChangeAvatar": [{}],
|
|
"equipReattach": [
|
|
{
|
|
"equip": "equip01",
|
|
"targetPoint": "WeaponR",
|
|
"normalizeEnd": 0.6759999990463257
|
|
}
|
|
],
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"Shoot04": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Attack04": [
|
|
"Tighnari_Attack04",
|
|
"SetComboCount4",
|
|
"Interaction_Bad",
|
|
"Audio_Boy_Bow_Tighnari_Attack04",
|
|
"Emo_Boy_Bow_Tighnari_NormalAttack04"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanCancelSkill"
|
|
}
|
|
],
|
|
"cameraType": "combatNormal",
|
|
"cameraParam": {
|
|
"radiusSpringRatio": 2.0
|
|
},
|
|
"canChangeAvatar": [{}],
|
|
"equipReattach": [
|
|
{
|
|
"equip": "equip01",
|
|
"targetPoint": "WeaponR",
|
|
"normalizeEnd": 0.14100000262260437
|
|
}
|
|
],
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"Aim": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"priority": -2,
|
|
"animatorStates": {
|
|
"AimLoop": [
|
|
"Audio_Girl_Crossbow_Aim_Loop",
|
|
"Emo_Avatar_Tighnari_Fight_Aim"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"needFaceToAnimParam": true,
|
|
"actionPanelState": "Aim",
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"FastAim": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"priority": -2,
|
|
"animatorStates": {
|
|
"FastAimLoop": [
|
|
"Audio_Girl_Crossbow_Aim_Loop",
|
|
"Emo_Avatar_Tighnari_Fight_Aim"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"needFaceToAnimParam": true,
|
|
"actionPanelState": "FastAim",
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"ElementalArt": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"ElementalArt": [
|
|
"Tighnari_ElementalArt",
|
|
"Interaction_Bad",
|
|
"Audio_Boy_Bow_Tighnari_ElementalArt",
|
|
"Emo_Boy_Bow_Tighnari_ElementalArt"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"addEndure": 0.6000000238418579,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"cameraType": "combatNormal",
|
|
"cameraParam": {
|
|
"radiusSpringRatio": 10.0
|
|
},
|
|
"jumpCancelEnd": -1.0,
|
|
"sprintCancelEnd": -1.0,
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"ElementalArt_AS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"ElementalArt_AS": [
|
|
"Tighnari_ElementalArt_AS",
|
|
"Audio_Boy_Bow_Tighnari_ElementalArt_AS",
|
|
"Emo_Boy_Bow_Tighnari_ElementalArt_AS"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanCancelSkill"
|
|
},
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"cameraType": "combatNormal",
|
|
"cameraParam": {
|
|
"radiusSpringRatio": 10.0
|
|
},
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true,
|
|
"PCFGOKLAEPJ": 0.8999999761581421
|
|
},
|
|
"ElementalBurst": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"ElementalBurst": [
|
|
"Tighnari_ElementalBurst",
|
|
"Interaction_Bad",
|
|
"Audio_Boy_Bow_Tighnari_ElementalBurst"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"addEndure": 0.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit"],
|
|
"cameraType": "combatNormal",
|
|
"jumpCancelStart": 1.0,
|
|
"jumpCancelEnd": -1.0,
|
|
"sprintCancelStart": 1.0,
|
|
"sprintCancelEnd": -1.0,
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"ElementalBurst_AS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"ElementalBurst_AS": ["Audio_Boy_Bow_Tighnari_ElementalBurst_AS"]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
},
|
|
{
|
|
"name": "&CanCancelSkill"
|
|
}
|
|
],
|
|
"cameraType": "combatNormal",
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": ""
|
|
},
|
|
"FallingAnthem_BS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"FallingAnthem_BS_1": ["Audio_Boy_Bow_Tighnari_FallingAnthem_BS_1"],
|
|
"FallingAnthem_BS_2": []
|
|
},
|
|
"moveType": "combatAir",
|
|
"addEndure": 0.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"cameraType": "combatNormal",
|
|
"actionPanelState": "Fly",
|
|
"equipReattach": [
|
|
{
|
|
"equip": "equip01",
|
|
"targetPoint": "WeaponR2"
|
|
}
|
|
],
|
|
"jumpCancelEnd": -1.0,
|
|
"animatorTriggerOnLanded": "HitAir2HitDrop",
|
|
"battouOnStart": true
|
|
},
|
|
"FallingAnthem_Loop": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"FallingAnthem_Loop": [],
|
|
"FallingAnthem_Loop_Low": []
|
|
},
|
|
"moveType": "combatAir",
|
|
"addEndure": 0.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"actionPanelState": "Fly",
|
|
"equipReattach": [
|
|
{
|
|
"equip": "equip01",
|
|
"targetPoint": "WeaponR2"
|
|
}
|
|
],
|
|
"animatorTriggerOnLanded": "HitAir2HitDrop",
|
|
"battouOnStart": true
|
|
},
|
|
"FallingAnthem_AS_1": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"FallingAnthem_AS_1": [
|
|
"Tighnari_FallingAnthem_Strike",
|
|
"Audio_Boy_Bow_Tighnari_FallingAnthem_AS_1"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.8999999761581421
|
|
}
|
|
],
|
|
"equipReattach": [
|
|
{
|
|
"equip": "equip01",
|
|
"targetPoint": "WeaponR2"
|
|
}
|
|
],
|
|
"jumpCancelEnd": -1.0,
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"FallingAnthem_AS_2": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"FallingAnthem_AS_2": ["Audio_Boy_Bow_Tighnari_FallingAnthem_AS_2"]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"equipReattach": [
|
|
{
|
|
"equip": "equip01",
|
|
"targetPoint": "WeaponR2"
|
|
}
|
|
],
|
|
"jumpCancelStart": 0.10000000149011612,
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"Sit": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"SitDown": ["Audio_Girl_SitDown", "Audio_Boy_Sit_Tighnari"],
|
|
"SitLoop": [],
|
|
"SitUp": ["Audio_Girl_SitDown", "Audio_Boy_Sit_Tighnari"]
|
|
},
|
|
"moveType": "performMove",
|
|
"massRatio": 100.0,
|
|
"actionPanelState": "Perform",
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"SitB": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"SitBDown": ["Audio_Girl_SitDown", "Audio_Boy_Sit_Tighnari"],
|
|
"SitBLoop": [],
|
|
"SitBUp": ["Audio_Girl_SitDown", "Audio_Boy_Sit_Tighnari"]
|
|
},
|
|
"moveType": "performMove",
|
|
"massRatio": 100.0,
|
|
"actionPanelState": "Perform",
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"StandbyShow": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"StandbyVoice": ["Audio_Boy_StandbyVoice"],
|
|
"StandbyShow_01": [
|
|
"Manekin_Tighnari_Show01",
|
|
"Audio_Boy_Tighnari_StandbyShow_01_SFX"
|
|
],
|
|
"StandbyShow_02": [
|
|
"Manekin_Tighnari_Show02",
|
|
"Audio_Boy_Tighnari_StandbyShow_02_SFX"
|
|
]
|
|
},
|
|
"moveType": "performMove",
|
|
"canDoSkill": true,
|
|
"massRatio": 100.0,
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"TakePhotos": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Think01BS": [],
|
|
"Akimbo02BS": [],
|
|
"Think01Loop": [],
|
|
"Akimbo02Loop": [],
|
|
"Think01AS": [],
|
|
"Akimbo02AS": []
|
|
},
|
|
"animatorTriggerOnLanded": ""
|
|
},
|
|
"Channel_BS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"ChannelBS": ["Emo_Avatar_Common_Manekin_Default"]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"massRatio": 100.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Channel_Loop": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"ChannelLoop": []
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"massRatio": 100.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Channel_AS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"ChannelAS": []
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"massRatio": 100.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"PlayMusic_Lyre": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"PlayMusic_Lyre_BS": ["PlayMusic_Lyre_Boy"],
|
|
"PlayMusic_Lyre_Loop": []
|
|
},
|
|
"moveType": "combatMove",
|
|
"massRatio": 100.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"PlayMusic_Lyre_AS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"PlayMusic_Lyre_AS": ["PlayMusic_Lyre_Boy_AS"]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"massRatio": 100.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"PlayMusic_Qin": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"PlayMusic_Qin_BS": ["PlayMusic_Qin_Boy"],
|
|
"PlayMusic_Qin_Loop": []
|
|
},
|
|
"moveType": "combatMove",
|
|
"massRatio": 100.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"PlayMusic_Qin_AS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"PlayMusic_Qin_AS": ["PlayMusic_Qin_Boy_AS"]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"massRatio": 100.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"PlayMusic_Drum": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"PlayMusic_Drum_BS": ["PlayMusic_Drum_Boy"],
|
|
"PlayMusic_Drum_Loop": []
|
|
},
|
|
"moveType": "combatMove",
|
|
"massRatio": 100.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"PlayMusic_Drum_AS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"PlayMusic_Drum_AS": ["PlayMusic_Drum_Boy_AS"]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"massRatio": 100.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"ActivitySkill_ElectricCoreFly": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"ActivitySkill_ElectricCoreFly": []
|
|
},
|
|
"moveType": "combatAir",
|
|
"massRatio": 100.0,
|
|
"resetAnimatorTriggerOnEnter": ["ElectricCoreFly_End"],
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump",
|
|
"ElectricCoreFly_End"
|
|
],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"ActivitySkill_GrapplingHook": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"ActivitySkill_GrapplingHook": []
|
|
},
|
|
"moveType": "combatAir",
|
|
"massRatio": 100.0,
|
|
"resetAnimatorTriggerOnEnter": ["GrapplingHook_Drop"],
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump",
|
|
"GrapplingHook_Drop"
|
|
],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
}
|
|
}
|
|
},
|
|
"aimShootLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndex": 6,
|
|
"layerIndexName": "AimShootLayer",
|
|
"stateIDs": {
|
|
"AimShoot": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"priority": -1,
|
|
"animatorStates": {
|
|
"AimShoot": ["Tighnari_AimShoot", "Audio_Boy_Bow_Tighnari_AimShoot"]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"needFaceToAnimParam": true,
|
|
"actionPanelState": "Aim",
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"FastAimShoot": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"priority": -1,
|
|
"animatorStates": {
|
|
"FastAimShoot": [
|
|
"Tighnari_AimShoot",
|
|
"Audio_Boy_Bow_Tighnari_FastAimShoot"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"needFaceToAnimParam": true,
|
|
"actionPanelState": "FastAim",
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"shootConfig": {
|
|
"normalShoot": {
|
|
"bulletBornAttachPoint": "WeaponL",
|
|
"detectRangeFromViewport": 100.0,
|
|
"autoFocusMinRange": 2.0,
|
|
"autoFocusMaxRange": 7.0
|
|
},
|
|
"aimingShoot": {
|
|
"bulletBornAttachPoint": "FocusAnchor",
|
|
"detectRangeFromViewport": 100.0,
|
|
"detectRadiusFromViewport": 0.15000000596046448,
|
|
"autoFocusMinRange": 2.0,
|
|
"autoFocusMaxRange": 25.0
|
|
}
|
|
},
|
|
"audio": {
|
|
"animAudio": {
|
|
"onTransitionIn": [
|
|
{
|
|
"currentStateName": "AimLoop",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_weapon_bow_aimFocus"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "FastAimLoop",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_weapon_bow_aimFocus"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "SlipFaceWall",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_slipWall"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "SlipBackWall",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_slipWall"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "NormalDie",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land"
|
|
},
|
|
"otherStateNames": ["FallOnGround"],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "SwimJumpToWater",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_swim_dive"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "SwimDash",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_swim_dash"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Standby",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_fly"
|
|
}
|
|
}
|
|
],
|
|
"onTransitionOut": [
|
|
{
|
|
"currentStateName": "Attack01",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_tighnari_bow_attack"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Attack02",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_tighnari_bow_attack"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Attack03",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_tighnari_bow_attack"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Attack04",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_tighnari_bow_attack"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "StandbyShow_01",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_standbyShow_tighnari_01"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "StandbyShow_02",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_standbyShow_tighnari_02"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "StandbyPutaway",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_weapon_bow_boy_putAway"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "WalkPutaway",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_weapon_bow_boy_putAway"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "RunPutaway",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_weapon_bow_boy_putAway"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "SwimJumpDrop",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_swim_drop"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "SwimJump",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_swim_drop"
|
|
},
|
|
"otherStateNames": ["SwimJumpDrop"],
|
|
"usage": "Except"
|
|
},
|
|
{
|
|
"currentStateName": "SwimJump",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_swim_dive"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Fly",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "FlyStart",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "DropDownLit",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "DropDown",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "WalkDropDownLit",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "Jump",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForWalk",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForRun",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForSprint",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpWeapon",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForWalkWeapon",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForRunWeapon",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "DropDownWeapon",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "DropDownLitWeapon",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "SwimMove",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_swim"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "AimLoop",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_weapon_bow_girl_aimNormal"
|
|
},
|
|
"otherStateNames": ["AimShoot"],
|
|
"usage": "Except"
|
|
},
|
|
{
|
|
"currentStateName": "FastAimLoop",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_weapon_bow_girl_aimNormal"
|
|
},
|
|
"otherStateNames": ["FastAimShoot"],
|
|
"usage": "Except"
|
|
},
|
|
{
|
|
"currentStateName": "StandbyWeapon",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_foley_flutter_light"
|
|
},
|
|
"otherStateNames": ["WalkWeapon", "RunWeapon"],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "SlipFaceWall",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_drop"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "SlipFaceWall",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_slipWall"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "SlipBackWall",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_drop"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "SlipBackWall",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_slipWall"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Fly",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_fly"
|
|
}
|
|
}
|
|
],
|
|
"recurrentSpeeches": {
|
|
"Standby": {
|
|
"start": {
|
|
"upper": 28.0,
|
|
"lower": 23.0
|
|
},
|
|
"interval": {
|
|
"upper": 40.0,
|
|
"lower": 34.0
|
|
},
|
|
"eventName": {
|
|
"text": ""
|
|
}
|
|
},
|
|
"Walk": {
|
|
"start": {
|
|
"upper": 16.0,
|
|
"lower": 13.0
|
|
},
|
|
"interval": {
|
|
"upper": 14.0,
|
|
"lower": 10.0
|
|
},
|
|
"eventName": {
|
|
"text": ""
|
|
}
|
|
},
|
|
"Run": {
|
|
"start": {
|
|
"upper": 13.0,
|
|
"lower": 9.0
|
|
},
|
|
"interval": {
|
|
"upper": 11.0,
|
|
"lower": 8.0
|
|
},
|
|
"eventName": {
|
|
"text": ""
|
|
}
|
|
},
|
|
"Sprint": {
|
|
"start": {
|
|
"upper": 12.0,
|
|
"lower": 7.0
|
|
},
|
|
"interval": {
|
|
"upper": 9.0,
|
|
"lower": 6.0
|
|
},
|
|
"eventName": {
|
|
"text": ""
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"moveStateAudio": {
|
|
"onStateBegin": [
|
|
{
|
|
"currentStateName": "Fly",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_fly"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Air",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_drop"
|
|
},
|
|
"otherStateNames": ["Fly"],
|
|
"usage": "InSet"
|
|
}
|
|
],
|
|
"onStateEnd": [
|
|
{
|
|
"currentStateName": "Fly",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_fly"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Air",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_drop"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
"voiceSwitch": {
|
|
"text": "Switch_Tighnari"
|
|
},
|
|
"bodyTypeSwitch": {
|
|
"text": "Switch_Boy"
|
|
},
|
|
"listenerLiftup": 1.5,
|
|
"surfaceProberLiftup": 1.5
|
|
},
|
|
"moveStateEffect": {
|
|
"footprint": {
|
|
"defaultEffectPatternName": "",
|
|
"specialSurfaces": {
|
|
"Snow": {
|
|
"all": {
|
|
"effect": "Eff_Character_Snow_Footprint",
|
|
"deformation": ""
|
|
},
|
|
"PCNoTessellation": {
|
|
"effect": "Eff_Character_Snow_Footprint",
|
|
"deformation": ""
|
|
},
|
|
"pc": {
|
|
"effect": "Eff_Character_Snow_Footprint_PCPS4",
|
|
"deformation": "Snow_Footprint"
|
|
},
|
|
"ps4": {
|
|
"effect": "Eff_Character_Snow_Footprint_PCPS4",
|
|
"deformation": "Snow_Footprint"
|
|
}
|
|
},
|
|
"SnowRock": {
|
|
"all": {
|
|
"effect": "Eff_Character_Snow_Footprint",
|
|
"deformation": ""
|
|
},
|
|
"PCNoTessellation": {
|
|
"effect": "Eff_Character_Snow_Footprint",
|
|
"deformation": ""
|
|
},
|
|
"pc": {
|
|
"effect": "Eff_Character_Snow_Footprint_PCPS4",
|
|
"deformation": "Snow_Footprint"
|
|
},
|
|
"ps4": {
|
|
"effect": "Eff_Character_Snow_Footprint_PCPS4",
|
|
"deformation": "Snow_Footprint"
|
|
}
|
|
},
|
|
"Dirt": {
|
|
"all": {
|
|
"effect": "Eff_Chacter_Footprint",
|
|
"deformation": ""
|
|
}
|
|
},
|
|
"Desert": {
|
|
"android": {
|
|
"effect": "Eff_Character_Desert_Footprint",
|
|
"deformation": ""
|
|
},
|
|
"ios": {
|
|
"effect": "Eff_Character_Desert_Footprint",
|
|
"deformation": ""
|
|
}
|
|
},
|
|
"Sand": {
|
|
"all": {
|
|
"effect": "Eff_Chacter_Footprint",
|
|
"deformation": ""
|
|
}
|
|
},
|
|
"Cloud": {
|
|
"all": {
|
|
"effect": "Eff_FootGround_Cloud_01",
|
|
"deformation": ""
|
|
}
|
|
},
|
|
"TransparentBrick": {
|
|
"all": {
|
|
"effect": "Eff_SceneObj_InvisibleWall_01",
|
|
"deformation": ""
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"perform": {
|
|
"standby": {
|
|
"minTime": 10.0,
|
|
"maxTime": 20.0,
|
|
"performIDs": [201, 202, 200, 200]
|
|
}
|
|
}
|
|
}
|