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mirror of https://gitlab.com/YuukiPS/GC-Resources.git synced 2025-04-29 09:35:48 +00:00
GC-Resources/Resources/BinOutput/Avatar/ConfigAvatar_Yaoyao.json

1536 lines
44 KiB
JSON

{
"$type": "ConfigAvatar",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh"
},
"mass": 10.0,
"affectedByWorld": true,
"checkInSurface": true,
"height": 1.2738,
"modelHeight": 1.27
},
"headControl": {
"$type": "ConfigHeadControl",
"useHeadControl": true,
"animStates": [
"NormalStandby",
"NormalMove/WalkToRun",
"NormalMove/Walk",
"NormalMove/RunToWalk",
"NormalMove/Run",
"NormalMove/RunToIdle",
"NormalMove/WalkToIdle",
"NormalMove/RunningTurn",
"NormalMove/SprintToRun",
"NormalMove/SprintToIdle",
"Sprint",
"Climb/ClimbIdle",
"Ladder/LadderIdle",
"Swim/SwimIdle",
"NormalStandbyWeapon",
"NormalMoveWeapon/WalkToRunWeapon",
"NormalMoveWeapon/WalkWeapon",
"NormalMoveWeapon/RunToWalkWeapon",
"NormalMoveWeapon/RunWeapon",
"NormalMoveWeapon/RunToIdleWeapon",
"NormalMoveWeapon/WalkToIdleWeapon",
"NormalMoveWeapon/RunningTurnWeapon"
]
},
"equipController": {
"attachPoints": {
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip03": "WeaponL"
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.1,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 2.1
},
"specialPoint": {
"elementAbsorb": "PRIVATE_Pendant",
"elementPendant": "PRIVATE_Pendant"
},
"combat": {
"property": {
"weight": 75,
"lockWeightYaxisThreshold": 2,
"lockWeightYaxisParam": 0.1,
"lockShape": "CircleLockEnemyClose",
"endureType": "Avatar_Sword",
"endureShake": 0
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": false,
"muteAllHitEffect": false,
"muteAllHitText": false
},
"die": {
"hasAnimatorDie": true,
"muteAllShaderDieEff": false,
"dieShaderData": "AvatarDie",
"dieDisappearEffect": "Eff_Death_Avatar_Common",
"dieEndTime": 3.0,
"dieForceDisappearTime": 5.0,
"useRagDoll": true,
"ragDollDieEndTimeDelay": 0.4
},
"animEvents": {}
},
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"stateIDs": {
"NormalStandby": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Standby": ["Avatar_ResetFreeStyle"]
},
"moveType": "normalMove",
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"NormalMove": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"ShowUp": ["Audio_Loli_Showup"],
"WalkToRun": ["Audio_Loli_WalkToRun"],
"Walk": ["Ani_WalkSprint01", "Audio_Loli_Walk", "WalkStepOnWater"],
"RunToWalk": ["Audio_Loli_RunToWalk"],
"Run": ["Ani_Run01", "Audio_Loli_Run"],
"RunToIdle": ["Audio_Loli_RunToIdle"],
"WalkToIdle": ["Audio_Loli_WalkToIdle"],
"RunningTurn": [],
"SprintToRun": ["Audio_Loli_SprintToRun"],
"SprintToIdle": ["Audio_Loli_SprintToIdle", "Emo_Loli_Sprint_AS"],
"FallOnGround": ["Audio_Loli_FallOnGround"],
"FallOnGroundLit": ["Audio_Loli_FallOnGroundLit"],
"FallToGroundRun": ["Audio_Loli_FallToGroundRun"],
"FallToGroundRunHard": ["Audio_Loli_FallToGroundRunHard"],
"FallToGroundSprint": ["Audio_Loli_FallToGroundSprint"]
},
"moveType": "normalMove",
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 1.0,
"sheatheOnStart": true
},
"SprintBS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"SprintBS": [
"Audio_Loli_RunToSprint",
"SprintBS_Invincible",
"Emo_Loli_Sprint_BS"
]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter": ["DoSkill", "AimEnd"],
"resetAnimatorTriggerOnExit": [],
"canDoSkill": true,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.26,
"normalizeEnd": 1.0
}
],
"canChangeAvatar": [
{
"normalizeStart": 0.26,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"sheatheOnStart": true
},
"Sprint": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Sprint": [
"Ani_WalkSprint01",
"Audio_Loli_Sprint",
"Emo_Loli_Sprint_Loop"
]
},
"moveType": "normalMove",
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 1.0,
"sheatheOnStart": true
},
"SkiffNormal": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"SkiffNormal": []
},
"moveType": "normalMove",
"canDoSkill": false,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"Climb": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"ClimbMove0": ["ClimbStep", "Audio_Loli_Climb"],
"ClimbMove1": ["ClimbStep", "Audio_Loli_Climb"],
"ClimbIdle": [],
"ClimbJump": ["Audio_Loli_ClimbDash"],
"JumpUpWallForStandby": ["Audio_Loli_JumpUpWallStandby"],
"Standby2ClimbB": ["Audio_Loli_Standby2ClimbB"]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Climb",
"sheatheOnStart": true
},
"ClimbTransient": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"JumpWallReady": [],
"Standby2ClimbA": ["Audio_Loli_Standby2ClimbA"]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"sheatheOnStart": true
},
"Upstairs": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Upstairs": ["Audio_Loli_Upstairs"]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeeEnd": 1.0
}
],
"actionPanelState": "Normal",
"sheatheOnStart": true
},
"Slip": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"SlipFaceWall": [],
"SlipBackWall": []
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"sheatheOnStart": true
},
"Swim": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"SwimIdle": ["Audio_Loli_SwimIdle"],
"SwimMove": [
"Ani_Walk01",
"SwimStep",
"Audio_Loli_SwimMove",
"Avatar_Loli_SwimDash_Hand_Effect"
],
"SwimDash": [
"Audio_Loli_SwimDash",
"Avatar_Loli_SwimDash_Hand_Effect"
],
"SwimJumpToWater": ["Audio_Loli_SwimJumpToWater"]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Swim",
"sheatheOnStart": true
},
"Fly": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Fly": ["Audio_Loli_Fly"],
"FlyStart": ["Audio_Loli_FlyStart", "FlyStart_Weapon"]
},
"moveType": "normalMove",
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [
{
"name": "&CanUseAirSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Fly",
"sheatheOnStart": true
},
"Jump": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Jump": ["Audio_Loli_Jump"],
"JumpForRun": ["Audio_Loli_Jump"],
"JumpForWalk": ["Audio_Loli_Jump"],
"JumpForSprint": ["Audio_Loli_Jump"]
},
"moveType": "normalMove",
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": ["DoSkill", "AimEnd"],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [
{
"name": "&CanUseAirSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Jump",
"sheatheOnStart": true
},
"Fall": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"JumpOffWall": ["Audio_Loli_Jump"],
"SwimJump": ["Audio_Loli_SwimJump"],
"SwimJumpDrop": [],
"DropDown": ["Audio_Loli_DropDown"],
"DropDownLit": [],
"WalkDropDownLit": []
},
"moveType": "normalMove",
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [
{
"name": "&CanUseAirSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"sheatheOnStart": true
},
"NormalStandbyWeapon": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"StandbyWeapon": []
},
"moveType": "normalMove",
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"battouOnStart": true
},
"NormalMoveWeapon": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"WalkToRunWeapon": [
"Loli_Sword_Putaway_RunBS",
"Audio_Loli_WalkToRun"
],
"WalkWeapon": ["Audio_Loli_Walk"],
"RunToWalkWeapon": ["Audio_Loli_RunToWalk"],
"RunWeapon": ["Audio_Loli_Run"],
"RunToIdleWeapon": [],
"WalkToIdleWeapon": [],
"RunningTurnWeapon": [],
"FallOnGroundWeapon": ["Audio_Loli_FallOnGround"],
"FallOnGroundLitWeapon": ["Audio_Loli_FallOnGroundLit"],
"FallOnGroundMiddleWeapon": ["Audio_Loli_FallOnGroundMiddle"],
"FallToGroundRunWeapon": ["Audio_Loli_FallToGroundRun"],
"FallToGroundRunHardWeapon": ["Audio_Loli_FallToGroundRunHard"]
},
"moveType": "normalMove",
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 2.0,
"battouOnStart": true
},
"NormalMoveWeaponStandByPutaway": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"StandbyPutaway": [
"Loli_Catalyst_Putaway_Standby",
"Audio_Loli_Catalyst_StandbyPutAway"
]
},
"moveType": "normalMove",
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 2.0,
"battouOnStart": true
},
"NormalMoveWeaponOver": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"StandbyPutawayOver": [],
"WalkPutawayOver": ["Audio_Loli_Catalyst_WalkPutAwayOver"],
"RunPutawayOver": ["Audio_Loli_Catalyst_RunPutAwayOver"],
"RunToSprintWeaponOver": [
"Audio_Loli_Catalyst_RunToSprintWeaponOver"
]
},
"moveType": "normalMove",
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 2.0,
"sheatheOnStart": true
},
"JumpWeapon": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"JumpWeapon": ["Audio_Loli_Jump"],
"JumpForRunWeapon": ["Audio_Loli_Jump"],
"JumpForWalkWeapon": ["Audio_Loli_Jump"]
},
"moveType": "normalMove",
"canDoSkill": true,
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [
{
"name": "&CanUseAirSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Jump",
"battouOnStart": true
},
"FallWeapon": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"DropDownWeapon": ["Audio_Loli_DropDown"],
"DropDownLitWeapon": [],
"WalkDropDownLitWeapon": []
},
"moveType": "normalMove",
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [
{
"name": "&CanUseAirSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"battouOnStart": true
},
"BeHit": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Hit_L": ["Audio_Loli_Hit_L"],
"Hit_H": ["Audio_Loli_Hit_H"]
},
"moveType": "combatMove",
"cameraType": "combatBeHit",
"jumpCancelEnd": 0.0,
"resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"],
"resetAnimatorTriggerOnExit": ["DoSkill"],
"setAnimatorBoolean": [],
"battouOnStart": true
},
"HitThrow": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Hit_Throw_Ground": ["BeHitAir_Weapon", "Audio_Loli_HitThrowGround"]
},
"moveType": "combatMove",
"cameraType": "combatBeHit",
"jumpCancelEnd": 0.0,
"resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"],
"resetAnimatorTriggerOnExit": ["DoSkill"],
"setAnimatorBoolean": [],
"sheatheOnStart": true
},
"BeHitAir": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Hit_Throw": ["Audio_Loli_Hit_Throw", "BeHitAir_Weapon"],
"Hit_ThrowAir": ["Audio_Loli_Hit_ThrowAir", "BeHitAir_Weapon"],
"Struggle": ["BeHitAir_Weapon"]
},
"moveType": "combatAir",
"cameraType": "combatBeHit",
"jumpCancelEnd": 0.0,
"actionPanelState": "CombatAir",
"resetAnimatorTriggerOnEnter": ["BeHit"],
"resetAnimatorTriggerOnExit": ["DoSkill"],
"setAnimatorBoolean": [],
"sheatheOnStart": true
},
"Die": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"FallDie": ["Audio_Loli_Death"],
"NormalDie": ["Die", "Audio_Loli_Death"],
"SwimDie": ["Swim_Die", "Audio_Loli_SwimDie"],
"HitGroundDie": ["Die", "Audio_Loli_Death"]
}
},
"Die_RagDoll": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"FallDie_AS": []
},
"enableRagDoll": true
},
"Sit": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"SitDown": ["Audio_Loli_SitDown"],
"SitLoop": [],
"SitUp": ["Audio_Loli_SitUp"]
},
"moveType": "performMove",
"canDoSkill": false,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Perform",
"massRatio": 100.0,
"sheatheOnStart": true
},
"SitB": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"SitBDown": [""],
"SitBLoop": [],
"SitBUp": [""]
},
"moveType": "performMove",
"canDoSkill": false,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Perform",
"massRatio": 100.0,
"sheatheOnStart": true
},
"StandbyShow": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"StandbyVoice": [],
"StandbyShow_01": [],
"StandbyShow_02": []
},
"moveType": "performMove",
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"TakePhotos": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Think01BS": [],
"Akimbo02BS": [],
"Think01Loop": [],
"Akimbo02Loop": [],
"Think01AS": [],
"Akimbo02AS": []
}
},
"Channel_BS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"ChannelBS": ["Emo_Avatar_Common_Manekin_Default"]
},
"moveType": "combatMove",
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"Channel_Loop": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"ChannelLoop": []
},
"moveType": "combatMove",
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"Channel_AS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"ChannelAS": []
},
"moveType": "combatMove",
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"PlayMusic_Lyre": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"PlayMusic_Lyre_BS": ["PlayMusic_Lyre_Loli"],
"PlayMusic_Lyre_Loop": []
},
"moveType": "combatMove",
"canChangeAvatar": [],
"canDoSkill": false,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"PlayMusic_Lyre_AS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"PlayMusic_Lyre_AS": ["PlayMusic_Lyre_Loli_AS"]
},
"moveType": "combatMove",
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"PlayMusic_Qin": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"PlayMusic_Qin_BS": ["PlayMusic_Qin_Loli"],
"PlayMusic_Qin_Loop": []
},
"moveType": "combatMove",
"canChangeAvatar": [],
"canDoSkill": false,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"PlayMusic_Qin_AS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"PlayMusic_Qin_AS": ["PlayMusic_Qin_Loli_AS"]
},
"moveType": "combatMove",
"canChangeAvatar": [
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_ElectricCoreFly": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"ActivitySkill_ElectricCoreFly": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": false,
"resetAnimatorTriggerOnEnter": ["ElectricCoreFly_End"],
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill",
"Jump",
"ElectricCoreFly_End"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
},
"abilities": [
{
"abilityID": "CloseCollider",
"abilityName": "Avatar_Ayaka_CloseCollider"
},
{
"abilityID": "ExtraAttack_Damage",
"abilityName": "Avatar_Ayaka_ExtraAttack_Damage"
},
{
"abilityID": "ExtraAttack",
"abilityName": "Avatar_Ayaka_ExtraAttack"
},
{
"abilityID": "NormalAttack05",
"abilityName": "Avatar_Ayaka_NormalAttack05_CreateBullet"
},
{
"abilityID": "Icespine",
"abilityName": "Avatar_Ayaka_Icespine"
},
{
"abilityID": "LiquidStrike0",
"abilityName": "Avatar_Ayaka_Liquid_TriggerAbility"
},
{
"abilityID": "LiquidStrike",
"abilityName": "Avatar_Ayaka_LiquidStrike"
},
{
"abilityID": "LiquidStrike_Fatal",
"abilityName": "Avatar_Ayaka_LiquidStrike_Fatal"
},
{
"abilityID": "EndLiquidStrike",
"abilityName": "Avatar_Ayaka_EndLiquidStrike"
},
{
"abilityID": "FrozenWindmill",
"abilityName": "Avatar_Ayaka_FrozenWindmill"
},
{
"abilityID": "FrozenWindmill_CameraController",
"abilityName": "Avatar_Ayaka_Windmill_CameraController"
},
{
"abilityID": "FrostFall",
"abilityName": "Avatar_Ayaka_FrostFall"
},
{
"abilityID": "ReattachWeapon",
"abilityName": "Avatar_Ayaka_ReattachWeapon"
},
{
"abilityID": "SetForward",
"abilityName": "Avatar_Ayaka_LiquidStrike_Fatal_Forward"
}
],
"audio": {
"$type": "ConfigAvatarAudio",
"animAudio": {
"onTransitionOut": [
{
"currentStateName": "Attack04",
"audioEvent": {
"text": "Stop_sfx_char_ayaka_1HSword_attack04"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Attack05",
"audioEvent": {
"text": "Stop_sfx_char_ayaka_1HSword_attack05_end"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ExtraAttack",
"audioEvent": {
"text": "Stop_sfx_char_ayaka_1HSword_exAttack"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "StandbyPutaway",
"audioEvent": {
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "WalkPutaway",
"audioEvent": {
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "RunPutaway",
"audioEvent": {
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "LiquidStrike_Move",
"audioEventName": {
"text": "Stop_sfx_char_ayaka_liquidStrike"
},
"otherStateNames": [
"LiquidStrike_FatalMove",
"LiquidStrike_FatalStandby"
],
"usage": "Except"
},
{
"currentStateName": "LiquidStrike_MoveStandby",
"audioEventName": {
"text": "Stop_sfx_char_ayaka_liquidStrike_idle"
},
"otherStateNames": ["LiquidStrike_Move"],
"usage": "Except"
},
{
"currentStateName": "SwimJumpDrop",
"audioEvent": {
"text": "Stop_sfx_char_swim_drop"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "SwimJump",
"audioEvent": {
"text": "Stop_sfx_char_swim_drop"
},
"otherStateNames": ["SwimJumpDrop"],
"usage": "Except"
},
{
"currentStateName": "SwimJump",
"audioEvent": {
"text": "Stop_sfx_char_swim_dive"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Fly",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "FlyStart",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDownLit",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDown",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "WalkDropDownLit",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "Jump",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForWalk",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForRun",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForSprint",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForWalkWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForRunWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDownWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDownLitWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "SwimMove",
"audioEvent": {
"text": "Stop_sfx_char_swim"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Icespine",
"audioEvent": {
"text": "Stop_sfx_char_ayaka_iceSpine_cast"
},
"otherStateNames": ["Icespine_Out"],
"usage": "Except"
},
{
"currentStateName": "Icespine_Out",
"audioEvent": {
"text": "Stop_sfx_char_ayaka_iceSpine_cast"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Standby",
"audioEvent": {
"text": "Play_sfx_char_ayaka_bell_light"
},
"otherStateNames": ["Walk", "Run"],
"usage": "InSet"
},
{
"currentStateName": "Standby",
"audioEvent": {
"text": "Play_sfx_char_foley_flutter_light"
},
"otherStateNames": ["Walk", "Run"],
"usage": "InSet"
},
{
"currentStateName": "StandbyWeapon",
"audioEvent": {
"text": "Play_sfx_char_ayaka_bell_light"
},
"otherStateNames": ["WalkWeapon", "RunWeapon"],
"usage": "InSet"
},
{
"currentStateName": "StandbyWeapon",
"audioEvent": {
"text": "Play_sfx_char_foley_flutter_light"
},
"otherStateNames": ["WalkWeapon", "RunWeapon"],
"usage": "InSet"
},
{
"currentStateName": "SlipBackWall",
"audioEvent": {
"text": "Play_sfx_char_land"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "SlipFaceWall",
"audioEvent": {
"text": "Stop_sfx_char_drop"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "SlipBackWall",
"audioEvent": {
"text": "Stop_sfx_char_drop"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "StandbyShow_01",
"audioEvent": {
"text": "Stop_sfx_standbyShow_ayaka_sensu_enter"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn": [
{
"currentStateName": "LiquidStrike_IS_AS",
"audioEvent": {
"text": "Play_sfx_char_skill_iceSlash_appear"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "NormalDie",
"audioEvent": {
"text": "Play_sfx_char_land"
},
"otherStateNames": ["FallOnGround"],
"usage": "InSet"
},
{
"currentStateName": "LiquidStrike_IS_Out_AS",
"audioEvent": {
"text": "Play_sfx_char_skill_iceSlash_shatter"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "SprintBS",
"audioEvent": {
"text": "Play_sfx_char_ayaka_bell_heavy"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "SprintBS",
"audioEvent": {
"text": "Play_sfx_char_foley_flutter_heavy"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "SwimJumpToWater",
"audioEvent": {
"text": "Stop_sfx_char_swim_dive"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Jump",
"audioEvent": {
"text": "Stop_sfx_char_ayaka_liquidStrike"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "JumpForRun",
"audioEvent": {
"text": "Stop_sfx_char_ayaka_liquidStrike"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "StandbyVoice",
"audioEvent": {
"text": "Play_vo_char_explore_idle"
},
"otherStateNames": [],
"usage": "Any"
}
],
"recurrentSpeeches": {
"Standby": {
"start": {
"upper": 60.0,
"lower": 50.0
},
"interval": {
"upper": 30.0,
"lower": 40.0
},
"eventName": {
"text": "Play_vo_char_explore_idle"
}
},
"Walk": {
"start": {
"upper": 16.0,
"lower": 13.0
},
"interval": {
"upper": 14.0,
"lower": 10.0
},
"eventName": {
"text": ""
}
},
"Run": {
"start": {
"upper": 13.0,
"lower": 9.0
},
"interval": {
"upper": 11.0,
"lower": 8.0
},
"eventName": {
"text": ""
}
},
"Sprint": {
"start": {
"upper": 12.0,
"lower": 7.0
},
"interval": {
"upper": 9.0,
"lower": 6.0
},
"eventName": {
"text": ""
}
}
}
},
"moveStateAudio": {
"onStateBegin": [
{
"currentStateName": "Fly",
"audioEvent": {
"text": "Play_sfx_char_fly"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Air",
"audioEvent": {
"text": "Play_sfx_char_drop"
},
"otherStateNames": ["Fly"],
"usage": "InSet"
}
],
"onStateEnd": [
{
"currentStateName": "Fly",
"audioEvent": {
"text": "Stop_sfx_char_fly"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Air",
"audioEvent": {
"text": "Stop_sfx_char_drop"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"voiceSwitch": {
"text": "Switch_Yaoyao"
},
"bodyTypeSwitch": {
"text": "Switch_Loli"
},
"listenerLiftup": 1.5,
"surfaceProberLiftup": 1.5
},
"moveStateEffect": {
"footprint": {
"defaultEffectPatternName": "",
"specialSurfaces": {
"Snow": {
"all": {
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"PCNoTessellation": {
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"pc": {
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
},
"ps4": {
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
}
},
"SnowRock": {
"all": {
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"PCNoTessellation": {
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"pc": {
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
},
"ps4": {
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
}
},
"Dirt": {
"all": {
"effect": "Eff_Chacter_Footprint",
"deformation": ""
}
},
"Sand": {
"all": {
"effect": "Eff_Chacter_Footprint",
"deformation": ""
}
},
"Cloud": {
"all": {
"effect": "Eff_FootGround_Cloud_01",
"deformation": ""
}
}
}
}
},
"perform": {
"standby": {
"minTime": 10,
"maxTime": 20,
"performIDs": [201, 202, 200, 200]
}
}
}