mirror of
https://gitlab.com/YuukiPS/GC-Resources.git
synced 2025-04-29 09:35:48 +00:00
* This will fix animated wanderer and some other useless characters removed in this version.
1916 lines
57 KiB
JSON
1916 lines
57 KiB
JSON
{
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachSkinnedMesh",
|
|
"mesh": "EffectMesh"
|
|
},
|
|
"mass": 10.0,
|
|
"height": 1.2851999998092651,
|
|
"modelHeight": 1.2832000255584717,
|
|
"affectedByWorld": true,
|
|
"checkInSurface": true
|
|
},
|
|
"headControl": {
|
|
"$type": "ConfigHeadControl",
|
|
"useHeadControl": true,
|
|
"animStates": [
|
|
"NormalStandby",
|
|
"NormalMove/WalkToRun",
|
|
"NormalMove/Walk",
|
|
"NormalMove/RunToWalk",
|
|
"NormalMove/Run",
|
|
"NormalMove/RunToIdle",
|
|
"NormalMove/WalkToIdle",
|
|
"NormalMove/RunningTurn",
|
|
"NormalMove/SprintToRun",
|
|
"NormalMove/SprintToIdle",
|
|
"Sprint",
|
|
"Climb/ClimbIdle",
|
|
"Ladder/LadderIdle",
|
|
"Swim/SwimIdle",
|
|
"NormalStandbyWeapon",
|
|
"NormalMoveWeapon/WalkToRunWeapon",
|
|
"NormalMoveWeapon/WalkWeapon",
|
|
"NormalMoveWeapon/RunToWalkWeapon",
|
|
"NormalMoveWeapon/RunWeapon",
|
|
"NormalMoveWeapon/RunToIdleWeapon",
|
|
"NormalMoveWeapon/WalkToIdleWeapon",
|
|
"NormalMoveWeapon/RunningTurnWeapon"
|
|
]
|
|
},
|
|
"specialPoint": {
|
|
"elementAbsorb": "PRIVATE_Pendant",
|
|
"elementPendant": "PRIVATE_Pendant",
|
|
"elementDrop": "RootNode",
|
|
"bulletAim": "RootNode"
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"endureType": "Avatar_Catalyst",
|
|
"weight": 75.0
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": ""
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemyClose",
|
|
"lockWeightYaxisParam": 0.20000000298023224,
|
|
"lockWeightYaxisThreshold": 4.0,
|
|
"lockType": "Avatar&Monster_Lv4"
|
|
},
|
|
"die": {
|
|
"hasAnimatorDie": true,
|
|
"dieEndTime": 1.5,
|
|
"dieForceDisappearTime": 2.5,
|
|
"dieDisappearEffect": "Eff_Death_Avatar_Common",
|
|
"dieShaderData": "AvatarDie",
|
|
"useRagDoll": true,
|
|
"ragDollDieEndTimeDelay": 0.4000000059604645
|
|
}
|
|
},
|
|
"equipController": {
|
|
"sheathPoint": "WeaponBackPut",
|
|
"dissolveSheathFadeDelay": 0.07500000298023224,
|
|
"dissolveSheathFadeTime": 2.0,
|
|
"dissolveTakeFadeTime": 0.699999988079071,
|
|
"triggerToStates": [
|
|
{
|
|
"trigger": "Close",
|
|
"floatID": "PlaySpeed",
|
|
"floatValue": 0.5
|
|
},
|
|
{
|
|
"trigger": "Open",
|
|
"states": ["NormalStandbyWeapon", "BeHit", "BeHitAir", "Die"],
|
|
"floatID": "PlaySpeed",
|
|
"floatValue": 1.0
|
|
},
|
|
{
|
|
"trigger": "Close",
|
|
"states": ["NormalMoveWeaponPutaway/StandbyPutaway"],
|
|
"floatID": "PlaySpeed",
|
|
"floatValue": 1.0
|
|
},
|
|
{
|
|
"trigger": "PlayDone",
|
|
"states": ["NormalMoveWeaponOver/StandbyPutawayOver"],
|
|
"floatID": "PlaySpeed",
|
|
"floatValue": 0.5
|
|
},
|
|
{
|
|
"trigger": "Attack",
|
|
"playTime": 1.2000000476837158,
|
|
"states": [
|
|
"Attack03/Attack03",
|
|
"Attack04/Attack04",
|
|
"ExtraAttack_AS/ExtraAttack_AS",
|
|
"FallingAnthem_AS_2/FallingAnthem_AS_2"
|
|
],
|
|
"floatID": "PlaySpeed",
|
|
"floatValue": 2.0
|
|
}
|
|
],
|
|
"attachPoints": {
|
|
"equip01": "WeaponR",
|
|
"equip02": "WeaponL",
|
|
"equip03": "WeaponL"
|
|
}
|
|
},
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Avatar_Nahida_ExtraAttack",
|
|
"abilityName": "Avatar_Nahida_ExtraAttack",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Avatar_Nahida_ExtraAttack_Damage",
|
|
"abilityName": "Avatar_Nahida_ExtraAttack_Damage",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Avatar_Nahida_Attack01",
|
|
"abilityName": "Avatar_Nahida_Attack01",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Avatar_Nahida_Attack02",
|
|
"abilityName": "Avatar_Nahida_Attack02",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Avatar_Nahida_Attack03",
|
|
"abilityName": "Avatar_Nahida_Attack03",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Avatar_Nahida_Attack04",
|
|
"abilityName": "Avatar_Nahida_Attack04",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Avatar_Nahida_FallingAnthem",
|
|
"abilityName": "Avatar_Nahida_FallingAnthem",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Avatar_Nahida_ElementalArt",
|
|
"abilityName": "Avatar_Nahida_ElementalArt",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Avatar_Nahida_ElementalArt_Click",
|
|
"abilityName": "Avatar_Nahida_ElementalArt_Click",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Avatar_Nahida_ElementalArt_RayCast",
|
|
"abilityName": "Avatar_Nahida_ElementalArt_RayCast",
|
|
"abilityOverride": ""
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|
},
|
|
{
|
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"abilityID": "Avatar_Nahida_ElementalBurst",
|
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"abilityName": "Avatar_Nahida_ElementalBurst",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Avatar_Nahida_Show_01",
|
|
"abilityName": "Avatar_Nahida_Show_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"NormalStandby": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Standby": ["Avatar_ResetFreeStyle"]
|
|
},
|
|
"canDoSkill": true,
|
|
"massRatio": 100.0,
|
|
"setAnimatorBoolean": [
|
|
{
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"name": "&CanUseSkill"
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|
}
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|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"NormalMove": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
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|
"ShowUp": ["Audio_Loli_Showup"],
|
|
"WalkToRun": [
|
|
"Audio_Loli_WalkToRun",
|
|
"Audio_Loli_Foley_Twice_Nahida"
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|
],
|
|
"Walk": ["Ani_WalkSprint01", "Audio_Loli_Walk", "WalkStepOnWater"],
|
|
"RunToWalk": [
|
|
"Audio_Loli_RunToWalk",
|
|
"Audio_Loli_Foley_Twice_Nahida"
|
|
],
|
|
"Run": ["Ani_Run01", "Audio_Loli_Run"],
|
|
"RunToIdle": [
|
|
"Audio_Loli_RunToIdle",
|
|
"Audio_Loli_Foley_RunToIdle_Nahida"
|
|
],
|
|
"WalkToIdle": ["Audio_Loli_WalkToIdle"],
|
|
"RunningTurn": [],
|
|
"SprintToRun": [
|
|
"Audio_Loli_SprintToRun",
|
|
"Audio_Loli_Foley_Once_Nahida"
|
|
],
|
|
"SprintToIdle": [
|
|
"Audio_Loli_SprintToIdle",
|
|
"Emo_Loli_Sprint_AS",
|
|
"Audio_Loli_Foley_SprintToIdle_Nahida"
|
|
],
|
|
"FallOnGround": [
|
|
"Audio_Loli_FallOnGround",
|
|
"Audio_Loli_Foley_Twice_Nahida"
|
|
],
|
|
"FallOnGroundLit": [
|
|
"Audio_Loli_FallOnGroundLit",
|
|
"Audio_Loli_Foley_Once_Nahida"
|
|
],
|
|
"FallToGroundRun": [
|
|
"Audio_Loli_FallToGroundRun",
|
|
"Audio_Loli_Foley_Twice_Nahida"
|
|
],
|
|
"FallToGroundRunHard": [
|
|
"Audio_Loli_FallToGroundRunHard",
|
|
"Audio_Loli_Foley_Twice_Nahida"
|
|
],
|
|
"FallToGroundSprint": [
|
|
"Audio_Loli_FallToGroundSprint",
|
|
"Audio_Loli_Foley_Twice_Nahida"
|
|
]
|
|
},
|
|
"canDoSkill": true,
|
|
"massRatio": 1.0,
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"SprintBS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"SprintBS": [
|
|
"Audio_Loli_RunToSprint",
|
|
"SprintBS_Invincible",
|
|
"Emo_Loli_Sprint_BS",
|
|
"Audio_Loli_Foley_SprintBS_Nahida"
|
|
]
|
|
},
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill", "AimEnd"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.25999999046325684
|
|
}
|
|
],
|
|
"canChangeAvatar": [
|
|
{
|
|
"normalizeStart": 0.25999999046325684
|
|
}
|
|
],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Sprint": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Sprint": [
|
|
"Ani_WalkSprint01",
|
|
"Audio_Loli_Sprint",
|
|
"Emo_Loli_Sprint_Loop"
|
|
]
|
|
},
|
|
"canDoSkill": true,
|
|
"massRatio": 1.0,
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"SkiffNormal": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"SkiffNormal": []
|
|
},
|
|
"massRatio": 100.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Climb": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"ClimbMove0": [
|
|
"ClimbStep",
|
|
"Audio_Loli_Climb",
|
|
"Audio_Loli_Foley_ClimbMove_Nahida"
|
|
],
|
|
"ClimbMove1": ["ClimbStep", "Audio_Loli_Climb"],
|
|
"ClimbIdle": [],
|
|
"ClimbJump": ["Audio_Loli_ClimbDash"],
|
|
"JumpUpWallForStandby": [
|
|
"Audio_Loli_JumpUpWallStandby",
|
|
"Audio_Loli_Foley_Once_Nahida"
|
|
],
|
|
"Standby2ClimbB": [
|
|
"Audio_Loli_Standby2ClimbB",
|
|
"Audio_Loli_Foley_Once_Nahida"
|
|
]
|
|
},
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"actionPanelState": "Climb",
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"ClimbTransient": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"JumpWallReady": [],
|
|
"Standby2ClimbA": [
|
|
"Audio_Loli_Standby2ClimbA",
|
|
"Audio_Loli_Foley_Once_Nahida"
|
|
]
|
|
},
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Upstairs": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Upstairs": ["Audio_Loli_Upstairs", "Audio_Loli_Foley_Once_Nahida"]
|
|
},
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Slip": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"SlipFaceWall": ["Audio_Loli_SlipFaceWall"],
|
|
"SlipBackWall": ["Audio_Loli_SlipFaceWall"]
|
|
},
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Swim": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"SwimIdle": ["Audio_Loli_SwimIdle"],
|
|
"SwimMove": [
|
|
"Ani_Walk01",
|
|
"SwimStep",
|
|
"Audio_Loli_SwimMove",
|
|
"Avatar_Loli_SwimDash_Hand_Effect"
|
|
],
|
|
"SwimDash": [
|
|
"Audio_Loli_SwimDash",
|
|
"Avatar_Loli_SwimDash_Hand_Effect"
|
|
],
|
|
"SwimJumpToWater": ["Audio_Loli_SwimJumpToWater"]
|
|
},
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"actionPanelState": "Swim",
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Fly": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Fly": ["Audio_Loli_Fly"],
|
|
"FlyStart": [
|
|
"Audio_Loli_FlyStart",
|
|
"FlyStart_Weapon",
|
|
"Audio_Loli_Foley_FlyStart_Nahida"
|
|
]
|
|
},
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseAirSkill"
|
|
}
|
|
],
|
|
"actionPanelState": "Fly",
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Jump": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Jump": ["Audio_Loli_Jump", "Audio_Loli_Foley_Jump_Nahida"],
|
|
"JumpForRun": ["Audio_Loli_Jump", "Audio_Loli_Foley_Once_Nahida"],
|
|
"JumpForWalk": ["Audio_Loli_Jump", "Audio_Loli_Foley_Once_Nahida"],
|
|
"JumpForSprint": ["Audio_Loli_Jump", "Audio_Loli_Foley_Once_Nahida"]
|
|
},
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill", "AimEnd"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseAirSkill"
|
|
}
|
|
],
|
|
"actionPanelState": "Jump",
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Fall": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"JumpOffWall": ["Audio_Loli_Jump", "Audio_Loli_Foley_Once_Nahida"],
|
|
"SwimJump": ["Audio_Loli_SwimJump", "Audio_Loli_Foley_Once_Nahida"],
|
|
"SwimJumpDrop": ["Audio_Loli_Foley_ThreeTimes_Nahida"],
|
|
"DropDown": [
|
|
"Audio_Loli_DropDown",
|
|
"Audio_Loli_Foley_ThreeTimes_Nahida"
|
|
],
|
|
"DropDownLit": [],
|
|
"WalkDropDownLit": []
|
|
},
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseAirSkill"
|
|
}
|
|
],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"NormalStandbyWeapon": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"StandbyWeapon": []
|
|
},
|
|
"canDoSkill": true,
|
|
"massRatio": 100.0,
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"NormalMoveWeapon": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"WalkToRunWeapon": [
|
|
"Loli_Sword_Putaway_RunBS",
|
|
"Audio_Loli_WalkToRun"
|
|
],
|
|
"WalkWeapon": ["Audio_Loli_Walk", "Audio_Loli_Foley_Twice_Nahida"],
|
|
"RunToWalkWeapon": ["Audio_Loli_RunToWalk"],
|
|
"RunWeapon": ["Audio_Loli_Run", "Audio_Loli_Foley_Twice_Nahida"],
|
|
"RunToIdleWeapon": ["Audio_Loli_Foley_Twice_Nahida"],
|
|
"WalkToIdleWeapon": ["Audio_Loli_Foley_Twice_Nahida"],
|
|
"RunningTurnWeapon": [],
|
|
"FallOnGroundWeapon": ["Audio_Loli_FallOnGround"],
|
|
"FallOnGroundLitWeapon": ["Audio_Loli_FallOnGroundLit"],
|
|
"FallOnGroundMiddleWeapon": ["Audio_Loli_FallOnGroundMiddle"],
|
|
"FallToGroundRunWeapon": ["Audio_Loli_FallToGroundRun"],
|
|
"FallToGroundRunHardWeapon": ["Audio_Loli_FallToGroundRunHard"]
|
|
},
|
|
"canDoSkill": true,
|
|
"massRatio": 2.0,
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"NormalMoveWeaponStandByPutaway": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"StandbyPutaway": [
|
|
"Loli_Catalyst_Putaway_Standby",
|
|
"Audio_Loli_Catalyst_StandbyPutAway",
|
|
"Audio_Loli_Foley_Once_Nahida"
|
|
]
|
|
},
|
|
"canDoSkill": true,
|
|
"massRatio": 2.0,
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"NormalMoveWeaponOver": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"StandbyPutawayOver": [],
|
|
"WalkPutawayOver": ["Audio_Loli_Catalyst_WalkPutAwayOver"],
|
|
"RunPutawayOver": ["Audio_Loli_Catalyst_RunPutAwayOver"],
|
|
"RunToSprintWeaponOver": [
|
|
"Audio_Loli_Catalyst_RunToSprintWeaponOver"
|
|
]
|
|
},
|
|
"canDoSkill": true,
|
|
"massRatio": 2.0,
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"JumpWeapon": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"JumpWeapon": ["Audio_Loli_Jump", "Audio_Loli_Foley_Once_Nahida"],
|
|
"JumpForRunWeapon": [
|
|
"Audio_Loli_Jump",
|
|
"Audio_Loli_Foley_Once_Nahida"
|
|
],
|
|
"JumpForWalkWeapon": [
|
|
"Audio_Loli_Jump",
|
|
"Audio_Loli_Foley_Once_Nahida"
|
|
]
|
|
},
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseAirSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"actionPanelState": "Jump",
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"FallWeapon": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"DropDownWeapon": [
|
|
"Audio_Loli_DropDown",
|
|
"Audio_Loli_Foley_ThreeTimes_Nahida"
|
|
],
|
|
"DropDownLitWeapon": [],
|
|
"WalkDropDownLitWeapon": []
|
|
},
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": ["DoSkill"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseAirSkill"
|
|
}
|
|
],
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"BeHit": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Hit_L": ["Audio_Loli_Hit_L", "Audio_Loli_Foley_Once_Nahida"],
|
|
"Hit_H": ["Audio_Loli_Hit_H", "Audio_Loli_Foley_Once_Nahida"]
|
|
},
|
|
"moveType": "combatMove",
|
|
"resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"],
|
|
"resetAnimatorTriggerOnExit": ["DoSkill"],
|
|
"cameraType": "combatBeHit",
|
|
"jumpCancelEnd": 0.0,
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"HitThrow": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Hit_Throw_Ground": [
|
|
"BeHitAir_Weapon",
|
|
"Audio_Loli_HitThrowGround",
|
|
"Audio_Loli_Foley_HitThrowGround_Nahida"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"],
|
|
"resetAnimatorTriggerOnExit": ["DoSkill"],
|
|
"cameraType": "combatBeHit",
|
|
"jumpCancelEnd": 0.0,
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"BeHitAir": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Hit_Throw": [
|
|
"Audio_Loli_Hit_Throw",
|
|
"BeHitAir_Weapon",
|
|
"Audio_Loli_Foley_Once_Nahida"
|
|
],
|
|
"Hit_ThrowAir": ["Audio_Loli_Hit_ThrowAir", "BeHitAir_Weapon"],
|
|
"Struggle": [
|
|
"BeHitAir_Weapon",
|
|
"Audio_Loli_Foley_ThreeTimes_Nahida"
|
|
]
|
|
},
|
|
"moveType": "combatAir",
|
|
"resetAnimatorTriggerOnEnter": ["BeHit"],
|
|
"resetAnimatorTriggerOnExit": ["DoSkill"],
|
|
"cameraType": "combatBeHit",
|
|
"actionPanelState": "CombatAir",
|
|
"jumpCancelEnd": 0.0,
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Die": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"FallDie": ["Audio_Loli_Death"],
|
|
"NormalDie": [
|
|
"Die",
|
|
"Audio_Loli_Death",
|
|
"Audio_Loli_Foley_Once_Nahida"
|
|
],
|
|
"SwimDie": ["Swim_Die", "Audio_Loli_SwimDie"],
|
|
"HitGroundDie": ["Die", "Audio_Loli_Death"]
|
|
},
|
|
"animatorTriggerOnLanded": ""
|
|
},
|
|
"Die_RagDoll": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"FallDie_AS": []
|
|
},
|
|
"enableRagDoll": true,
|
|
"animatorTriggerOnLanded": ""
|
|
},
|
|
"Attack01": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Attack01": [
|
|
"Nahida_Attack01",
|
|
"SetComboCount1",
|
|
"Interaction_Good",
|
|
"Audio_Loli_Catalyst_Nahida_Attack01",
|
|
"Emo_Avatar_Nahida_Fight_Attack_01"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnExit": ["BeHit"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseExtra"
|
|
},
|
|
{
|
|
"name": "&CanCancelSkill"
|
|
}
|
|
],
|
|
"cameraType": "combatNormal",
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true,
|
|
"sheatheOnEnd": true
|
|
},
|
|
"Attack02": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Attack02": [
|
|
"Nahida_Attack02",
|
|
"SetComboCount2",
|
|
"Interaction_Good",
|
|
"Audio_Loli_Catalyst_Nahida_Attack02",
|
|
"Emo_Avatar_Nahida_Fight_Attack_02"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnExit": ["BeHit"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseExtra"
|
|
},
|
|
{
|
|
"name": "&CanCancelSkill"
|
|
}
|
|
],
|
|
"cameraType": "combatNormal",
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true,
|
|
"sheatheOnEnd": true
|
|
},
|
|
"Attack03": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Attack03": [
|
|
"Nahida_Attack03",
|
|
"SetComboCount3",
|
|
"Interaction_Good",
|
|
"Audio_Loli_Catalyst_Nahida_Attack03",
|
|
"Emo_Avatar_Nahida_Fight_Attack_03"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnExit": ["BeHit"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseExtra"
|
|
},
|
|
{
|
|
"name": "&CanCancelSkill"
|
|
}
|
|
],
|
|
"cameraType": "combatNormal",
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true,
|
|
"PCFGOKLAEPJ": 0.375
|
|
},
|
|
"Attack04": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Attack04": [
|
|
"Nahida_Attack04",
|
|
"SetComboCount4",
|
|
"Interaction_Good",
|
|
"Audio_Loli_Catalyst_Nahida_Attack04",
|
|
"Emo_Avatar_Nahida_Fight_Attack_04"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnExit": ["BeHit"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseExtra"
|
|
},
|
|
{
|
|
"name": "&CanCancelSkill"
|
|
}
|
|
],
|
|
"cameraType": "combatNormal",
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true,
|
|
"PCFGOKLAEPJ": 0.6880000233650208
|
|
},
|
|
"ExtraAttack_BS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"ExtraAttack_BS": [
|
|
"Nahida_ExtraAttack_BS",
|
|
"Audio_Loli_Catalyst_Nahida_ExtraAtk_BS"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanCancelSkill"
|
|
}
|
|
],
|
|
"cameraType": "combatNormal",
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true,
|
|
"sheatheOnEnd": true
|
|
},
|
|
"ExtraAttack": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"ExtraAttack": [
|
|
"Nahida_ExtraAttack",
|
|
"Interaction_Good",
|
|
"Audio_Loli_Catalyst_Nahida_ExtraAtk",
|
|
"Emo_Avatar_Nahida_Fight_Attack_ExtraAttack"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanCancelSkill"
|
|
}
|
|
],
|
|
"cameraType": "combatNormal",
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"ExtraAttack_AS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"ExtraAttack_AS": [
|
|
"Audio_Loli_Catalyst_Nahida_ExtraAtk_AS",
|
|
"Emo_Avatar_Nahida_Fight_Attack_ExtraAttack_AS"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnExit": ["BeHit"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanCancelSkill"
|
|
},
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"cameraType": "combatNormal",
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true,
|
|
"PCFGOKLAEPJ": 0.3709999918937683
|
|
},
|
|
"Nahida_ElementalArt_BS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Nahida_ElementalArt_BS": [
|
|
"Nahida_ElementalArt_BS",
|
|
"Interaction_Nahida_Tap",
|
|
"Audio_Loli_Catalyst_Nahida_ElementalArt_BS",
|
|
"Emo_Avatar_Nahida_Skill_ElementalArt_BS"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"addEndure": 0.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit"],
|
|
"enableCCD": true,
|
|
"cameraType": "combatNormal",
|
|
"jumpCancelEnd": -1.0,
|
|
"sprintCancelEnd": -1.0,
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Nahida_ElementalArt_Click": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Nahida_ElementalArt_Click": [
|
|
"Nahida_ElementalArt_Click",
|
|
"Interaction_Nahida_Tap",
|
|
"Audio_Loli_Catalyst_Nahida_ElementalArt_Click",
|
|
"Emo_Avatar_Nahida_Skill_ElementalArt_Click"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"addEndure": 0.6000000238418579,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"enableCCD": true,
|
|
"cameraType": "combatNormal",
|
|
"jumpCancelEnd": -1.0,
|
|
"sprintCancelEnd": -1.0,
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Nahida_ElementalArt_Click_AS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Nahida_ElementalArt_Click_AS": [
|
|
"Audio_Loli_Catalyst_Nahida_ElementalArt_Click_AS",
|
|
"Emo_Avatar_Nahida_Skill_ElementalArt_Click_AS"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"addEndure": 0.6000000238418579,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanCancelSkill",
|
|
"normalizeStart": 0.10000000149011612
|
|
},
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.10000000149011612
|
|
}
|
|
],
|
|
"cameraType": "combatNormal",
|
|
"canChangeAvatar": [
|
|
{
|
|
"normalizeStart": 0.05999999865889549
|
|
}
|
|
],
|
|
"jumpCancelStart": 0.05999999865889549,
|
|
"sprintCancelStart": 0.05999999865889549,
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Nahida_ElementalArt_Move": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Nahida_ElementalArt_Move": [
|
|
"Audio_Loli_Catalyst_Nahida_ElementalArt_Move",
|
|
"Emo_Avatar_Nahida_Skill_ElementalArt_Move"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"addEndure": 0.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"enableCCD": true,
|
|
"cameraType": "combatNormal",
|
|
"jumpCancelEnd": -1.0,
|
|
"sprintCancelEnd": -1.0,
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Nahida_ElementalArt_Loop": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Nahida_ElementalArt_Loop": [
|
|
"Emo_Avatar_Nahida_Skill_ElementalArt_Loop"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"addEndure": 0.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"enableCCD": true,
|
|
"cameraType": "combatNormal",
|
|
"jumpCancelEnd": -1.0,
|
|
"sprintCancelEnd": -1.0,
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Nahida_ElementalArt_Hold": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Nahida_ElementalArt_Hold": [
|
|
"Nahida_ElementalArt_Hold",
|
|
"Interaction_Nahida_Tap",
|
|
"Emo_Avatar_Nahida_Skill_ElementalArt_Hold"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"addEndure": 0.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"enableCCD": true,
|
|
"cameraType": "combatNormal",
|
|
"jumpCancelEnd": -1.0,
|
|
"sprintCancelEnd": -1.0,
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Nahida_ElementalArt_Hold_AS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Nahida_ElementalArt_Hold_AS": [
|
|
"Audio_Loli_Catalyst_Nahida_ElementalArt_Hold_AS",
|
|
"Emo_Avatar_Nahida_Skill_ElementalArt_Hold_AS"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"addEndure": 0.6000000238418579,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanCancelSkill",
|
|
"normalizeStart": 0.09000000357627869
|
|
},
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.09000000357627869
|
|
}
|
|
],
|
|
"cameraType": "combatNormal",
|
|
"canChangeAvatar": [
|
|
{
|
|
"normalizeStart": 0.05000000074505806
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|
}
|
|
],
|
|
"jumpCancelStart": 0.09000000357627869,
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|
"sprintCancelStart": 0.05000000074505806,
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Nahida_ElementalBurst": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Nahida_ElementalBurst": [
|
|
"Nahida_ElementalBurst",
|
|
"Interaction_Good",
|
|
"Audio_Loli_Catalyst_Nahida_ElementalBurst"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"addEndure": 0.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit"],
|
|
"jumpCancelEnd": -1.0,
|
|
"sprintCancelEnd": -1.0,
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Nahida_ElementalBurst_AS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Nahida_ElementalBurst_AS": [
|
|
"Nahida_ElementalBurst_AS",
|
|
"Interaction_Good",
|
|
"Audio_Loli_Catalyst_Nahida_ElementalBurst_AS"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"addEndure": 0.6000000238418579,
|
|
"resetAnimatorTriggerOnExit": ["BeHit"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.07999999821186066
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|
}
|
|
],
|
|
"canChangeAvatar": [
|
|
{
|
|
"normalizeStart": 0.07999999821186066
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|
}
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|
],
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|
"jumpCancelStart": 0.07999999821186066,
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|
"sprintCancelStart": 0.07999999821186066,
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|
"animatorTriggerOnLanded": "",
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|
"sheatheOnStart": true
|
|
},
|
|
"FallingAnthem_BS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"FallingAnthem_BS_1": [
|
|
"Emo_Loli_Catalyst_FallingAttack_BS_01",
|
|
"Audio_Loli_Catalyst_Nahida_FallingAnthem_BS_1"
|
|
],
|
|
"FallingAnthem_BS_2": ["Emo_Loli_Catalyst_FallingAttack_BS_02"]
|
|
},
|
|
"moveType": "combatAir",
|
|
"addEndure": 0.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"cameraType": "combatNormal",
|
|
"actionPanelState": "Fly",
|
|
"equipReattach": [
|
|
{
|
|
"equip": "equip01",
|
|
"targetPoint": "WeaponR2"
|
|
}
|
|
],
|
|
"jumpCancelEnd": -1.0,
|
|
"animatorTriggerOnLanded": "HitAir2HitDrop",
|
|
"sheatheOnStart": true
|
|
},
|
|
"FallingAnthem_Loop": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"FallingAnthem_Loop": [],
|
|
"FallingAnthem_Loop_Low": []
|
|
},
|
|
"moveType": "combatAir",
|
|
"addEndure": 0.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"actionPanelState": "Fly",
|
|
"equipReattach": [
|
|
{
|
|
"equip": "equip01",
|
|
"targetPoint": "WeaponR2"
|
|
}
|
|
],
|
|
"animatorTriggerOnLanded": "HitAir2HitDrop",
|
|
"sheatheOnStart": true
|
|
},
|
|
"FallingAnthem_AS_1": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"FallingAnthem_AS_1": [
|
|
"Nahida_FallingAnthem_Strike",
|
|
"Interaction_Bad",
|
|
"Emo_Loli_Catalyst_FallingAttack_AS_01",
|
|
"Audio_Loli_Catalyst_Nahida_FallingAnthem_AS_1"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"equipReattach": [
|
|
{
|
|
"equip": "equip01",
|
|
"targetPoint": "WeaponR2"
|
|
}
|
|
],
|
|
"jumpCancelEnd": -1.0,
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"FallingAnthem_AS_2": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"FallingAnthem_AS_2": [
|
|
"Emo_Loli_Catalyst_FallingAttack_AS_02",
|
|
"Audio_Loli_Catalyst_Nahida_FallingAnthem_AS_2"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.05000000074505806
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"equipReattach": [
|
|
{
|
|
"equip": "equip01",
|
|
"targetPoint": "WeaponR2"
|
|
}
|
|
],
|
|
"jumpCancelStart": 0.10000000149011612,
|
|
"animatorTriggerOnLanded": "",
|
|
"battouOnStart": true
|
|
},
|
|
"Sit": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"SitDown": ["Audio_Loli_SitDown"],
|
|
"SitLoop": [],
|
|
"SitUp": ["Audio_Loli_SitUp"]
|
|
},
|
|
"moveType": "performMove",
|
|
"massRatio": 100.0,
|
|
"actionPanelState": "Perform",
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"SitB": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"SitBDown": [],
|
|
"SitBLoop": [],
|
|
"SitBUp": []
|
|
},
|
|
"moveType": "performMove",
|
|
"massRatio": 100.0,
|
|
"actionPanelState": "Perform",
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"StandbyShow": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"StandbyVoice": ["Audio_Loli_StandbyVoice"],
|
|
"StandbyShow_01_BS": [
|
|
"Audio_Loli_Catalyst_Nahida_StandbyShow_01_BS_SFX",
|
|
"Emo_Avatar_Nahida_Skill_ElementalArt_Show_01BS"
|
|
],
|
|
"StandbyShow_01_Loop_A": [
|
|
"Emo_Avatar_Nahida_Skill_ElementalArt_Show_01Loop_A"
|
|
],
|
|
"StandbyShow_01_Loop_B": [
|
|
"Emo_Avatar_Nahida_Skill_ElementalArt_Show_01Loop_B"
|
|
],
|
|
"StandbyShow_01_AS": [
|
|
"Audio_Loli_Catalyst_Nahida_StandbyShow_01_AS_SFX",
|
|
"Emo_Avatar_Nahida_Skill_ElementalArt_Show_01AS"
|
|
],
|
|
"StandbyShow_02": [
|
|
"Manekin_Nahida_Show02",
|
|
"Audio_Loli_Catalyst_Nahida_StandbyShow_02_SFX",
|
|
"Emo_Avatar_Nahida_Skill_ElementalArt_Show_02"
|
|
]
|
|
},
|
|
"moveType": "performMove",
|
|
"canDoSkill": true,
|
|
"massRatio": 100.0,
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"TakePhotos": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"Think01BS": [],
|
|
"Akimbo02BS": [],
|
|
"Think01Loop": [],
|
|
"Akimbo02Loop": [],
|
|
"Think01AS": [],
|
|
"Akimbo02AS": []
|
|
},
|
|
"animatorTriggerOnLanded": ""
|
|
},
|
|
"Channel_BS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"ChannelBS": ["Emo_Avatar_Common_Manekin_Default"]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"massRatio": 100.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Channel_Loop": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"ChannelLoop": []
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"massRatio": 100.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Channel_AS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"ChannelAS": []
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"massRatio": 100.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"PlayMusic_Lyre": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"PlayMusic_Lyre_BS": ["PlayMusic_Lyre_Loli"],
|
|
"PlayMusic_Lyre_Loop": []
|
|
},
|
|
"moveType": "combatMove",
|
|
"massRatio": 100.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"PlayMusic_Lyre_AS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"PlayMusic_Lyre_AS": ["PlayMusic_Lyre_Loli_AS"]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"massRatio": 100.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"PlayMusic_Qin": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"PlayMusic_Qin_BS": ["PlayMusic_Qin_Loli"],
|
|
"PlayMusic_Qin_Loop": []
|
|
},
|
|
"moveType": "combatMove",
|
|
"massRatio": 100.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"PlayMusic_Qin_AS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"PlayMusic_Qin_AS": ["PlayMusic_Qin_Loli_AS"]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"massRatio": 100.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"PlayMusic_Drum": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"PlayMusic_Drum_BS": ["PlayMusic_Drum_Loli"],
|
|
"PlayMusic_Drum_Loop": []
|
|
},
|
|
"moveType": "combatMove",
|
|
"massRatio": 100.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"PlayMusic_Drum_AS": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"PlayMusic_Drum_AS": ["PlayMusic_Drum_Loli_AS"]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"massRatio": 100.0,
|
|
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
|
|
"setAnimatorBoolean": [
|
|
{
|
|
"name": "&CanUseSkill"
|
|
}
|
|
],
|
|
"canChangeAvatar": [{}],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"ActivitySkill_ElectricCoreFly": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"ActivitySkill_ElectricCoreFly": []
|
|
},
|
|
"moveType": "combatAir",
|
|
"massRatio": 100.0,
|
|
"resetAnimatorTriggerOnEnter": ["ElectricCoreFly_End"],
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump",
|
|
"ElectricCoreFly_End"
|
|
],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
},
|
|
"ActivitySkill_GrapplingHook": {
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates": {
|
|
"ActivitySkill_GrapplingHook": []
|
|
},
|
|
"moveType": "combatAir",
|
|
"massRatio": 100.0,
|
|
"resetAnimatorTriggerOnEnter": ["GrapplingHook_Drop"],
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump",
|
|
"GrapplingHook_Drop"
|
|
],
|
|
"animatorTriggerOnLanded": "",
|
|
"sheatheOnStart": true
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"audio": {
|
|
"animAudio": {
|
|
"onTransitionIn": [
|
|
{
|
|
"currentStateName": "Standby",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_fly"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "SprintBS",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_foley_flutter_heavy"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "SwimJumpToWater",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_swim_dive"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "SwimDash",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_swim_dash"
|
|
}
|
|
}
|
|
],
|
|
"onTransitionOut": [
|
|
{
|
|
"currentStateName": "Attack01",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_nahida_catalyst_attack"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Attack02",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_nahida_catalyst_attack"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Attack03",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_nahida_catalyst_attack"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "ExtraAttack",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_nahida_catalyst_extraAtk"
|
|
},
|
|
"otherStateNames": ["ExtraAttack_AS"],
|
|
"usage": "Except"
|
|
},
|
|
{
|
|
"currentStateName": "ExtraAttack_AS",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_nahida_catalyst_extraAtk_AS"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Nahida_ElementalArt_Click_AS",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_nahida_elementalArt_click_AS"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Nahida_ElementalArt_Hold_AS",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_nahida_elementalArt_hold_AS"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Nahida_ElementalBurst_AS",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_nahida_elementalBurst_AS"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "StandbyShow_02",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_standbyShow_nahida_02"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "StandbyPutaway",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_weapon_catalyst_lady_putAway"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "WalkPutaway",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_weapon_catalyst_lady_putAway"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "RunPutaway",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_weapon_catalyst_lady_putAway"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "SwimJumpDrop",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_swim_drop"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "SwimJump",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_swim_drop"
|
|
},
|
|
"otherStateNames": ["SwimJumpDrop"],
|
|
"usage": "Except"
|
|
},
|
|
{
|
|
"currentStateName": "SlipFaceWall",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_slipWall"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "SlipBackWall",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_slipWall"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Fly",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "FlyStart",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "DropDownLit",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "DropDown",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "WalkDropDownLit",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "Jump",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForWalk",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForRun",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForSprint",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpWeapon",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForWalkWeapon",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForRunWeapon",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "DropDownWeapon",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "DropDownLitWeapon",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames": [
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "SwimMove",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_swim"
|
|
}
|
|
}
|
|
],
|
|
"recurrentSpeeches": {
|
|
"Standby": {
|
|
"start": {
|
|
"upper": 28.0,
|
|
"lower": 23.0
|
|
},
|
|
"interval": {
|
|
"upper": 40.0,
|
|
"lower": 34.0
|
|
},
|
|
"eventName": {
|
|
"text": "Play_vo_char_explore_idle"
|
|
}
|
|
},
|
|
"Walk": {
|
|
"start": {
|
|
"upper": 16.0,
|
|
"lower": 13.0
|
|
},
|
|
"interval": {
|
|
"upper": 14.0,
|
|
"lower": 10.0
|
|
},
|
|
"eventName": {
|
|
"text": ""
|
|
}
|
|
},
|
|
"Run": {
|
|
"start": {
|
|
"upper": 13.0,
|
|
"lower": 9.0
|
|
},
|
|
"interval": {
|
|
"upper": 11.0,
|
|
"lower": 8.0
|
|
},
|
|
"eventName": {
|
|
"text": ""
|
|
}
|
|
},
|
|
"Sprint": {
|
|
"start": {
|
|
"upper": 12.0,
|
|
"lower": 7.0
|
|
},
|
|
"interval": {
|
|
"upper": 9.0,
|
|
"lower": 6.0
|
|
},
|
|
"eventName": {
|
|
"text": ""
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"moveStateAudio": {
|
|
"onStateBegin": [
|
|
{
|
|
"currentStateName": "Fly",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_fly"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Air",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_char_drop"
|
|
},
|
|
"otherStateNames": ["Fly"],
|
|
"usage": "InSet"
|
|
}
|
|
],
|
|
"onStateEnd": [
|
|
{
|
|
"currentStateName": "Fly",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_fly"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Air",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_char_drop"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
"voiceSwitch": {
|
|
"text": "Switch_Nahida"
|
|
},
|
|
"bodyTypeSwitch": {
|
|
"text": "Switch_Loli"
|
|
},
|
|
"listenerLiftup": 1.5,
|
|
"surfaceProberLiftup": 1.5
|
|
},
|
|
"moveStateEffect": {
|
|
"footprint": {
|
|
"defaultEffectPatternName": "",
|
|
"specialSurfaces": {
|
|
"Snow": {
|
|
"all": {
|
|
"effect": "Eff_Character_Snow_Footprint",
|
|
"deformation": ""
|
|
},
|
|
"PCNoTessellation": {
|
|
"effect": "Eff_Character_Snow_Footprint",
|
|
"deformation": ""
|
|
},
|
|
"pc": {
|
|
"effect": "Eff_Character_Snow_Footprint_PCPS4",
|
|
"deformation": "Snow_Footprint"
|
|
},
|
|
"ps4": {
|
|
"effect": "Eff_Character_Snow_Footprint_PCPS4",
|
|
"deformation": "Snow_Footprint"
|
|
}
|
|
},
|
|
"SnowRock": {
|
|
"all": {
|
|
"effect": "Eff_Character_Snow_Footprint",
|
|
"deformation": ""
|
|
},
|
|
"PCNoTessellation": {
|
|
"effect": "Eff_Character_Snow_Footprint",
|
|
"deformation": ""
|
|
},
|
|
"pc": {
|
|
"effect": "Eff_Character_Snow_Footprint_PCPS4",
|
|
"deformation": "Snow_Footprint"
|
|
},
|
|
"ps4": {
|
|
"effect": "Eff_Character_Snow_Footprint_PCPS4",
|
|
"deformation": "Snow_Footprint"
|
|
}
|
|
},
|
|
"Dirt": {
|
|
"all": {
|
|
"effect": "Eff_Chacter_Footprint",
|
|
"deformation": ""
|
|
}
|
|
},
|
|
"Sand": {
|
|
"all": {
|
|
"effect": "Eff_Chacter_Footprint",
|
|
"deformation": ""
|
|
}
|
|
},
|
|
"Cloud": {
|
|
"all": {
|
|
"effect": "Eff_FootGround_Cloud_01",
|
|
"deformation": ""
|
|
}
|
|
},
|
|
"TransparentBrick": {
|
|
"all": {
|
|
"effect": "Eff_SceneObj_InvisibleWall_01",
|
|
"deformation": ""
|
|
}
|
|
},
|
|
"Desert": {
|
|
"android": {
|
|
"effect": "Eff_Character_Desert_Footprint",
|
|
"deformation": ""
|
|
},
|
|
"ios": {
|
|
"effect": "Eff_Character_Desert_Footprint",
|
|
"deformation": ""
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"perform": {
|
|
"standby": {
|
|
"minTime": 10.0,
|
|
"maxTime": 20.0,
|
|
"performIDs": [202, 200, 200],
|
|
"DEFALPLMDNC": [
|
|
{
|
|
"id": 201,
|
|
"time": 80.0
|
|
}
|
|
]
|
|
}
|
|
}
|
|
}
|