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mirror of https://gitlab.com/YuukiPS/GC-Resources.git synced 2025-04-29 09:35:48 +00:00
GC-Resources/Resources/BinOutput/Avatar/ConfigAvatar_Nahida.json
Akbar Yahya 35b49e89b7 Update Avatar from GC Data (3.3) because Data from GIO is out of date
* This will fix animated wanderer and some other useless characters removed in this version.
2022-12-13 01:31:39 +08:00

1916 lines
57 KiB
JSON

{
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh"
},
"mass": 10.0,
"height": 1.2851999998092651,
"modelHeight": 1.2832000255584717,
"affectedByWorld": true,
"checkInSurface": true
},
"headControl": {
"$type": "ConfigHeadControl",
"useHeadControl": true,
"animStates": [
"NormalStandby",
"NormalMove/WalkToRun",
"NormalMove/Walk",
"NormalMove/RunToWalk",
"NormalMove/Run",
"NormalMove/RunToIdle",
"NormalMove/WalkToIdle",
"NormalMove/RunningTurn",
"NormalMove/SprintToRun",
"NormalMove/SprintToIdle",
"Sprint",
"Climb/ClimbIdle",
"Ladder/LadderIdle",
"Swim/SwimIdle",
"NormalStandbyWeapon",
"NormalMoveWeapon/WalkToRunWeapon",
"NormalMoveWeapon/WalkWeapon",
"NormalMoveWeapon/RunToWalkWeapon",
"NormalMoveWeapon/RunWeapon",
"NormalMoveWeapon/RunToIdleWeapon",
"NormalMoveWeapon/WalkToIdleWeapon",
"NormalMoveWeapon/RunningTurnWeapon"
]
},
"specialPoint": {
"elementAbsorb": "PRIVATE_Pendant",
"elementPendant": "PRIVATE_Pendant",
"elementDrop": "RootNode",
"bulletAim": "RootNode"
},
"combat": {
"property": {
"endureType": "Avatar_Catalyst",
"weight": 75.0
},
"beHit": {
"hitBloodEffect": ""
},
"combatLock": {
"lockShape": "CircleLockEnemyClose",
"lockWeightYaxisParam": 0.20000000298023224,
"lockWeightYaxisThreshold": 4.0,
"lockType": "Avatar&Monster_Lv4"
},
"die": {
"hasAnimatorDie": true,
"dieEndTime": 1.5,
"dieForceDisappearTime": 2.5,
"dieDisappearEffect": "Eff_Death_Avatar_Common",
"dieShaderData": "AvatarDie",
"useRagDoll": true,
"ragDollDieEndTimeDelay": 0.4000000059604645
}
},
"equipController": {
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.07500000298023224,
"dissolveSheathFadeTime": 2.0,
"dissolveTakeFadeTime": 0.699999988079071,
"triggerToStates": [
{
"trigger": "Close",
"floatID": "PlaySpeed",
"floatValue": 0.5
},
{
"trigger": "Open",
"states": ["NormalStandbyWeapon", "BeHit", "BeHitAir", "Die"],
"floatID": "PlaySpeed",
"floatValue": 1.0
},
{
"trigger": "Close",
"states": ["NormalMoveWeaponPutaway/StandbyPutaway"],
"floatID": "PlaySpeed",
"floatValue": 1.0
},
{
"trigger": "PlayDone",
"states": ["NormalMoveWeaponOver/StandbyPutawayOver"],
"floatID": "PlaySpeed",
"floatValue": 0.5
},
{
"trigger": "Attack",
"playTime": 1.2000000476837158,
"states": [
"Attack03/Attack03",
"Attack04/Attack04",
"ExtraAttack_AS/ExtraAttack_AS",
"FallingAnthem_AS_2/FallingAnthem_AS_2"
],
"floatID": "PlaySpeed",
"floatValue": 2.0
}
],
"attachPoints": {
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip03": "WeaponL"
}
},
"abilities": [
{
"abilityID": "Avatar_Nahida_ExtraAttack",
"abilityName": "Avatar_Nahida_ExtraAttack",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Nahida_ExtraAttack_Damage",
"abilityName": "Avatar_Nahida_ExtraAttack_Damage",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Nahida_Attack01",
"abilityName": "Avatar_Nahida_Attack01",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Nahida_Attack02",
"abilityName": "Avatar_Nahida_Attack02",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Nahida_Attack03",
"abilityName": "Avatar_Nahida_Attack03",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Nahida_Attack04",
"abilityName": "Avatar_Nahida_Attack04",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Nahida_FallingAnthem",
"abilityName": "Avatar_Nahida_FallingAnthem",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Nahida_ElementalArt",
"abilityName": "Avatar_Nahida_ElementalArt",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Nahida_ElementalArt_Click",
"abilityName": "Avatar_Nahida_ElementalArt_Click",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Nahida_ElementalArt_RayCast",
"abilityName": "Avatar_Nahida_ElementalArt_RayCast",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Nahida_ElementalBurst",
"abilityName": "Avatar_Nahida_ElementalBurst",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Nahida_Show_01",
"abilityName": "Avatar_Nahida_Show_01",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"NormalStandby": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Standby": ["Avatar_ResetFreeStyle"]
},
"canDoSkill": true,
"massRatio": 100.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"NormalMove": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"ShowUp": ["Audio_Loli_Showup"],
"WalkToRun": [
"Audio_Loli_WalkToRun",
"Audio_Loli_Foley_Twice_Nahida"
],
"Walk": ["Ani_WalkSprint01", "Audio_Loli_Walk", "WalkStepOnWater"],
"RunToWalk": [
"Audio_Loli_RunToWalk",
"Audio_Loli_Foley_Twice_Nahida"
],
"Run": ["Ani_Run01", "Audio_Loli_Run"],
"RunToIdle": [
"Audio_Loli_RunToIdle",
"Audio_Loli_Foley_RunToIdle_Nahida"
],
"WalkToIdle": ["Audio_Loli_WalkToIdle"],
"RunningTurn": [],
"SprintToRun": [
"Audio_Loli_SprintToRun",
"Audio_Loli_Foley_Once_Nahida"
],
"SprintToIdle": [
"Audio_Loli_SprintToIdle",
"Emo_Loli_Sprint_AS",
"Audio_Loli_Foley_SprintToIdle_Nahida"
],
"FallOnGround": [
"Audio_Loli_FallOnGround",
"Audio_Loli_Foley_Twice_Nahida"
],
"FallOnGroundLit": [
"Audio_Loli_FallOnGroundLit",
"Audio_Loli_Foley_Once_Nahida"
],
"FallToGroundRun": [
"Audio_Loli_FallToGroundRun",
"Audio_Loli_Foley_Twice_Nahida"
],
"FallToGroundRunHard": [
"Audio_Loli_FallToGroundRunHard",
"Audio_Loli_Foley_Twice_Nahida"
],
"FallToGroundSprint": [
"Audio_Loli_FallToGroundSprint",
"Audio_Loli_Foley_Twice_Nahida"
]
},
"canDoSkill": true,
"massRatio": 1.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"SprintBS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"SprintBS": [
"Audio_Loli_RunToSprint",
"SprintBS_Invincible",
"Emo_Loli_Sprint_BS",
"Audio_Loli_Foley_SprintBS_Nahida"
]
},
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": ["DoSkill", "AimEnd"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.25999999046325684
}
],
"canChangeAvatar": [
{
"normalizeStart": 0.25999999046325684
}
],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Sprint": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Sprint": [
"Ani_WalkSprint01",
"Audio_Loli_Sprint",
"Emo_Loli_Sprint_Loop"
]
},
"canDoSkill": true,
"massRatio": 1.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"SkiffNormal": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"SkiffNormal": []
},
"massRatio": 100.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Climb": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"ClimbMove0": [
"ClimbStep",
"Audio_Loli_Climb",
"Audio_Loli_Foley_ClimbMove_Nahida"
],
"ClimbMove1": ["ClimbStep", "Audio_Loli_Climb"],
"ClimbIdle": [],
"ClimbJump": ["Audio_Loli_ClimbDash"],
"JumpUpWallForStandby": [
"Audio_Loli_JumpUpWallStandby",
"Audio_Loli_Foley_Once_Nahida"
],
"Standby2ClimbB": [
"Audio_Loli_Standby2ClimbB",
"Audio_Loli_Foley_Once_Nahida"
]
},
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"actionPanelState": "Climb",
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"ClimbTransient": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"JumpWallReady": [],
"Standby2ClimbA": [
"Audio_Loli_Standby2ClimbA",
"Audio_Loli_Foley_Once_Nahida"
]
},
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Upstairs": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Upstairs": ["Audio_Loli_Upstairs", "Audio_Loli_Foley_Once_Nahida"]
},
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Slip": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"SlipFaceWall": ["Audio_Loli_SlipFaceWall"],
"SlipBackWall": ["Audio_Loli_SlipFaceWall"]
},
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Swim": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"SwimIdle": ["Audio_Loli_SwimIdle"],
"SwimMove": [
"Ani_Walk01",
"SwimStep",
"Audio_Loli_SwimMove",
"Avatar_Loli_SwimDash_Hand_Effect"
],
"SwimDash": [
"Audio_Loli_SwimDash",
"Avatar_Loli_SwimDash_Hand_Effect"
],
"SwimJumpToWater": ["Audio_Loli_SwimJumpToWater"]
},
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"actionPanelState": "Swim",
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Fly": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Fly": ["Audio_Loli_Fly"],
"FlyStart": [
"Audio_Loli_FlyStart",
"FlyStart_Weapon",
"Audio_Loli_Foley_FlyStart_Nahida"
]
},
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"setAnimatorBoolean": [
{
"name": "&CanUseAirSkill"
}
],
"actionPanelState": "Fly",
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Jump": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Jump": ["Audio_Loli_Jump", "Audio_Loli_Foley_Jump_Nahida"],
"JumpForRun": ["Audio_Loli_Jump", "Audio_Loli_Foley_Once_Nahida"],
"JumpForWalk": ["Audio_Loli_Jump", "Audio_Loli_Foley_Once_Nahida"],
"JumpForSprint": ["Audio_Loli_Jump", "Audio_Loli_Foley_Once_Nahida"]
},
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": ["DoSkill", "AimEnd"],
"setAnimatorBoolean": [
{
"name": "&CanUseAirSkill"
}
],
"actionPanelState": "Jump",
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Fall": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"JumpOffWall": ["Audio_Loli_Jump", "Audio_Loli_Foley_Once_Nahida"],
"SwimJump": ["Audio_Loli_SwimJump", "Audio_Loli_Foley_Once_Nahida"],
"SwimJumpDrop": ["Audio_Loli_Foley_ThreeTimes_Nahida"],
"DropDown": [
"Audio_Loli_DropDown",
"Audio_Loli_Foley_ThreeTimes_Nahida"
],
"DropDownLit": [],
"WalkDropDownLit": []
},
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"setAnimatorBoolean": [
{
"name": "&CanUseAirSkill"
}
],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"NormalStandbyWeapon": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"StandbyWeapon": []
},
"canDoSkill": true,
"massRatio": 100.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"NormalMoveWeapon": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"WalkToRunWeapon": [
"Loli_Sword_Putaway_RunBS",
"Audio_Loli_WalkToRun"
],
"WalkWeapon": ["Audio_Loli_Walk", "Audio_Loli_Foley_Twice_Nahida"],
"RunToWalkWeapon": ["Audio_Loli_RunToWalk"],
"RunWeapon": ["Audio_Loli_Run", "Audio_Loli_Foley_Twice_Nahida"],
"RunToIdleWeapon": ["Audio_Loli_Foley_Twice_Nahida"],
"WalkToIdleWeapon": ["Audio_Loli_Foley_Twice_Nahida"],
"RunningTurnWeapon": [],
"FallOnGroundWeapon": ["Audio_Loli_FallOnGround"],
"FallOnGroundLitWeapon": ["Audio_Loli_FallOnGroundLit"],
"FallOnGroundMiddleWeapon": ["Audio_Loli_FallOnGroundMiddle"],
"FallToGroundRunWeapon": ["Audio_Loli_FallToGroundRun"],
"FallToGroundRunHardWeapon": ["Audio_Loli_FallToGroundRunHard"]
},
"canDoSkill": true,
"massRatio": 2.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"NormalMoveWeaponStandByPutaway": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"StandbyPutaway": [
"Loli_Catalyst_Putaway_Standby",
"Audio_Loli_Catalyst_StandbyPutAway",
"Audio_Loli_Foley_Once_Nahida"
]
},
"canDoSkill": true,
"massRatio": 2.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"NormalMoveWeaponOver": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"StandbyPutawayOver": [],
"WalkPutawayOver": ["Audio_Loli_Catalyst_WalkPutAwayOver"],
"RunPutawayOver": ["Audio_Loli_Catalyst_RunPutAwayOver"],
"RunToSprintWeaponOver": [
"Audio_Loli_Catalyst_RunToSprintWeaponOver"
]
},
"canDoSkill": true,
"massRatio": 2.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"JumpWeapon": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"JumpWeapon": ["Audio_Loli_Jump", "Audio_Loli_Foley_Once_Nahida"],
"JumpForRunWeapon": [
"Audio_Loli_Jump",
"Audio_Loli_Foley_Once_Nahida"
],
"JumpForWalkWeapon": [
"Audio_Loli_Jump",
"Audio_Loli_Foley_Once_Nahida"
]
},
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"setAnimatorBoolean": [
{
"name": "&CanUseAirSkill"
}
],
"canChangeAvatar": [{}],
"actionPanelState": "Jump",
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"FallWeapon": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"DropDownWeapon": [
"Audio_Loli_DropDown",
"Audio_Loli_Foley_ThreeTimes_Nahida"
],
"DropDownLitWeapon": [],
"WalkDropDownLitWeapon": []
},
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"setAnimatorBoolean": [
{
"name": "&CanUseAirSkill"
}
],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"BeHit": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Hit_L": ["Audio_Loli_Hit_L", "Audio_Loli_Foley_Once_Nahida"],
"Hit_H": ["Audio_Loli_Hit_H", "Audio_Loli_Foley_Once_Nahida"]
},
"moveType": "combatMove",
"resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"],
"resetAnimatorTriggerOnExit": ["DoSkill"],
"cameraType": "combatBeHit",
"jumpCancelEnd": 0.0,
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"HitThrow": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Hit_Throw_Ground": [
"BeHitAir_Weapon",
"Audio_Loli_HitThrowGround",
"Audio_Loli_Foley_HitThrowGround_Nahida"
]
},
"moveType": "combatMove",
"resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"],
"resetAnimatorTriggerOnExit": ["DoSkill"],
"cameraType": "combatBeHit",
"jumpCancelEnd": 0.0,
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"BeHitAir": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Hit_Throw": [
"Audio_Loli_Hit_Throw",
"BeHitAir_Weapon",
"Audio_Loli_Foley_Once_Nahida"
],
"Hit_ThrowAir": ["Audio_Loli_Hit_ThrowAir", "BeHitAir_Weapon"],
"Struggle": [
"BeHitAir_Weapon",
"Audio_Loli_Foley_ThreeTimes_Nahida"
]
},
"moveType": "combatAir",
"resetAnimatorTriggerOnEnter": ["BeHit"],
"resetAnimatorTriggerOnExit": ["DoSkill"],
"cameraType": "combatBeHit",
"actionPanelState": "CombatAir",
"jumpCancelEnd": 0.0,
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Die": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"FallDie": ["Audio_Loli_Death"],
"NormalDie": [
"Die",
"Audio_Loli_Death",
"Audio_Loli_Foley_Once_Nahida"
],
"SwimDie": ["Swim_Die", "Audio_Loli_SwimDie"],
"HitGroundDie": ["Die", "Audio_Loli_Death"]
},
"animatorTriggerOnLanded": ""
},
"Die_RagDoll": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"FallDie_AS": []
},
"enableRagDoll": true,
"animatorTriggerOnLanded": ""
},
"Attack01": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Attack01": [
"Nahida_Attack01",
"SetComboCount1",
"Interaction_Good",
"Audio_Loli_Catalyst_Nahida_Attack01",
"Emo_Avatar_Nahida_Fight_Attack_01"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnExit": ["BeHit"],
"setAnimatorBoolean": [
{
"name": "&CanUseExtra"
},
{
"name": "&CanCancelSkill"
}
],
"cameraType": "combatNormal",
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true,
"sheatheOnEnd": true
},
"Attack02": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Attack02": [
"Nahida_Attack02",
"SetComboCount2",
"Interaction_Good",
"Audio_Loli_Catalyst_Nahida_Attack02",
"Emo_Avatar_Nahida_Fight_Attack_02"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnExit": ["BeHit"],
"setAnimatorBoolean": [
{
"name": "&CanUseExtra"
},
{
"name": "&CanCancelSkill"
}
],
"cameraType": "combatNormal",
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true,
"sheatheOnEnd": true
},
"Attack03": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Attack03": [
"Nahida_Attack03",
"SetComboCount3",
"Interaction_Good",
"Audio_Loli_Catalyst_Nahida_Attack03",
"Emo_Avatar_Nahida_Fight_Attack_03"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnExit": ["BeHit"],
"setAnimatorBoolean": [
{
"name": "&CanUseExtra"
},
{
"name": "&CanCancelSkill"
}
],
"cameraType": "combatNormal",
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"battouOnStart": true,
"PCFGOKLAEPJ": 0.375
},
"Attack04": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Attack04": [
"Nahida_Attack04",
"SetComboCount4",
"Interaction_Good",
"Audio_Loli_Catalyst_Nahida_Attack04",
"Emo_Avatar_Nahida_Fight_Attack_04"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnExit": ["BeHit"],
"setAnimatorBoolean": [
{
"name": "&CanUseExtra"
},
{
"name": "&CanCancelSkill"
}
],
"cameraType": "combatNormal",
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"battouOnStart": true,
"PCFGOKLAEPJ": 0.6880000233650208
},
"ExtraAttack_BS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"ExtraAttack_BS": [
"Nahida_ExtraAttack_BS",
"Audio_Loli_Catalyst_Nahida_ExtraAtk_BS"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanCancelSkill"
}
],
"cameraType": "combatNormal",
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true,
"sheatheOnEnd": true
},
"ExtraAttack": {
"$type": "ConfigAvatarStateIDInfo",
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"Nahida_ExtraAttack",
"Interaction_Good",
"Audio_Loli_Catalyst_Nahida_ExtraAtk",
"Emo_Avatar_Nahida_Fight_Attack_ExtraAttack"
]
},
"moveType": "combatMove",
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"setAnimatorBoolean": [
{
"name": "&CanCancelSkill"
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"cameraType": "combatNormal",
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},
"ExtraAttack_AS": {
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},
"moveType": "combatMove",
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{
"name": "&CanCancelSkill"
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{
"name": "&CanUseSkill"
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"cameraType": "combatNormal",
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"Nahida_ElementalArt_Click": {
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"Interaction_Nahida_Tap",
"Audio_Loli_Catalyst_Nahida_ElementalArt_Click",
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"Nahida_ElementalArt_Click_AS": {
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"Audio_Loli_Catalyst_Nahida_ElementalArt_Click_AS",
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{
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"Nahida_ElementalArt_Move": {
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},
"Nahida_ElementalArt_Loop": {
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"Nahida_ElementalArt_Loop": [
"Emo_Avatar_Nahida_Skill_ElementalArt_Loop"
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},
"Nahida_ElementalArt_Hold": {
"$type": "ConfigAvatarStateIDInfo",
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"Nahida_ElementalArt_Hold",
"Interaction_Nahida_Tap",
"Emo_Avatar_Nahida_Skill_ElementalArt_Hold"
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},
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},
"Nahida_ElementalArt_Hold_AS": {
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"animatorStates": {
"Nahida_ElementalArt_Hold_AS": [
"Audio_Loli_Catalyst_Nahida_ElementalArt_Hold_AS",
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"moveType": "combatMove",
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{
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"cameraType": "combatNormal",
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"Nahida_ElementalBurst": {
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"Nahida_ElementalBurst": [
"Nahida_ElementalBurst",
"Interaction_Good",
"Audio_Loli_Catalyst_Nahida_ElementalBurst"
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"sprintCancelEnd": -1.0,
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},
"Nahida_ElementalBurst_AS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Nahida_ElementalBurst_AS": [
"Nahida_ElementalBurst_AS",
"Interaction_Good",
"Audio_Loli_Catalyst_Nahida_ElementalBurst_AS"
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},
"moveType": "combatMove",
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},
"FallingAnthem_BS": {
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"FallingAnthem_BS_1": [
"Emo_Loli_Catalyst_FallingAttack_BS_01",
"Audio_Loli_Catalyst_Nahida_FallingAnthem_BS_1"
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"FallingAnthem_BS_2": ["Emo_Loli_Catalyst_FallingAttack_BS_02"]
},
"moveType": "combatAir",
"addEndure": 0.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"cameraType": "combatNormal",
"actionPanelState": "Fly",
"equipReattach": [
{
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"targetPoint": "WeaponR2"
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],
"jumpCancelEnd": -1.0,
"animatorTriggerOnLanded": "HitAir2HitDrop",
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},
"FallingAnthem_Loop": {
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"FallingAnthem_Loop": [],
"FallingAnthem_Loop_Low": []
},
"moveType": "combatAir",
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"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"actionPanelState": "Fly",
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{
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],
"animatorTriggerOnLanded": "HitAir2HitDrop",
"sheatheOnStart": true
},
"FallingAnthem_AS_1": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"FallingAnthem_AS_1": [
"Nahida_FallingAnthem_Strike",
"Interaction_Bad",
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"Audio_Loli_Catalyst_Nahida_FallingAnthem_AS_1"
]
},
"moveType": "combatMove",
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"equipReattach": [
{
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],
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},
"FallingAnthem_AS_2": {
"$type": "ConfigAvatarStateIDInfo",
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"FallingAnthem_AS_2": [
"Emo_Loli_Catalyst_FallingAttack_AS_02",
"Audio_Loli_Catalyst_Nahida_FallingAnthem_AS_2"
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},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
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],
"canChangeAvatar": [{}],
"equipReattach": [
{
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],
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},
"Sit": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"SitDown": ["Audio_Loli_SitDown"],
"SitLoop": [],
"SitUp": ["Audio_Loli_SitUp"]
},
"moveType": "performMove",
"massRatio": 100.0,
"actionPanelState": "Perform",
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},
"SitB": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"SitBDown": [],
"SitBLoop": [],
"SitBUp": []
},
"moveType": "performMove",
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"actionPanelState": "Perform",
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},
"StandbyShow": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"StandbyVoice": ["Audio_Loli_StandbyVoice"],
"StandbyShow_01_BS": [
"Audio_Loli_Catalyst_Nahida_StandbyShow_01_BS_SFX",
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],
"StandbyShow_01_Loop_A": [
"Emo_Avatar_Nahida_Skill_ElementalArt_Show_01Loop_A"
],
"StandbyShow_01_Loop_B": [
"Emo_Avatar_Nahida_Skill_ElementalArt_Show_01Loop_B"
],
"StandbyShow_01_AS": [
"Audio_Loli_Catalyst_Nahida_StandbyShow_01_AS_SFX",
"Emo_Avatar_Nahida_Skill_ElementalArt_Show_01AS"
],
"StandbyShow_02": [
"Manekin_Nahida_Show02",
"Audio_Loli_Catalyst_Nahida_StandbyShow_02_SFX",
"Emo_Avatar_Nahida_Skill_ElementalArt_Show_02"
]
},
"moveType": "performMove",
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"setAnimatorBoolean": [
{
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}
],
"canChangeAvatar": [{}],
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},
"TakePhotos": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
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"Akimbo02BS": [],
"Think01Loop": [],
"Akimbo02Loop": [],
"Think01AS": [],
"Akimbo02AS": []
},
"animatorTriggerOnLanded": ""
},
"Channel_BS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"ChannelBS": ["Emo_Avatar_Common_Manekin_Default"]
},
"moveType": "combatMove",
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"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
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{
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}
],
"canChangeAvatar": [{}],
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},
"Channel_Loop": {
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"ChannelLoop": []
},
"moveType": "combatMove",
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{
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],
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},
"Channel_AS": {
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"animatorStates": {
"ChannelAS": []
},
"moveType": "combatMove",
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"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
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],
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},
"PlayMusic_Lyre": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"PlayMusic_Lyre_BS": ["PlayMusic_Lyre_Loli"],
"PlayMusic_Lyre_Loop": []
},
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},
"PlayMusic_Lyre_AS": {
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"PlayMusic_Lyre_AS": ["PlayMusic_Lyre_Loli_AS"]
},
"moveType": "combatMove",
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{
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],
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},
"PlayMusic_Qin": {
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"PlayMusic_Qin_BS": ["PlayMusic_Qin_Loli"],
"PlayMusic_Qin_Loop": []
},
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},
"PlayMusic_Qin_AS": {
"$type": "ConfigAvatarStateIDInfo",
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"PlayMusic_Qin_AS": ["PlayMusic_Qin_Loli_AS"]
},
"moveType": "combatMove",
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{
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}
],
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},
"PlayMusic_Drum": {
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"animatorStates": {
"PlayMusic_Drum_BS": ["PlayMusic_Drum_Loli"],
"PlayMusic_Drum_Loop": []
},
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},
"PlayMusic_Drum_AS": {
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"PlayMusic_Drum_AS": ["PlayMusic_Drum_Loli_AS"]
},
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"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
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}
],
"canChangeAvatar": [{}],
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},
"ActivitySkill_ElectricCoreFly": {
"$type": "ConfigAvatarStateIDInfo",
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"ActivitySkill_ElectricCoreFly": []
},
"moveType": "combatAir",
"massRatio": 100.0,
"resetAnimatorTriggerOnEnter": ["ElectricCoreFly_End"],
"resetAnimatorTriggerOnExit": [
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"Jump",
"ElectricCoreFly_End"
],
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},
"ActivitySkill_GrapplingHook": {
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"animatorStates": {
"ActivitySkill_GrapplingHook": []
},
"moveType": "combatAir",
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"resetAnimatorTriggerOnEnter": ["GrapplingHook_Drop"],
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"Jump",
"GrapplingHook_Drop"
],
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}
}
}
},
"audio": {
"animAudio": {
"onTransitionIn": [
{
"currentStateName": "Standby",
"audioEvent": {
"text": "Stop_sfx_char_fly"
}
},
{
"currentStateName": "SprintBS",
"audioEvent": {
"text": "Play_sfx_char_foley_flutter_heavy"
}
},
{
"currentStateName": "SwimJumpToWater",
"audioEvent": {
"text": "Stop_sfx_char_swim_dive"
}
},
{
"currentStateName": "SwimDash",
"audioEvent": {
"text": "Play_sfx_char_swim_dash"
}
}
],
"onTransitionOut": [
{
"currentStateName": "Attack01",
"audioEvent": {
"text": "Stop_sfx_char_nahida_catalyst_attack"
}
},
{
"currentStateName": "Attack02",
"audioEvent": {
"text": "Stop_sfx_char_nahida_catalyst_attack"
}
},
{
"currentStateName": "Attack03",
"audioEvent": {
"text": "Stop_sfx_char_nahida_catalyst_attack"
}
},
{
"currentStateName": "ExtraAttack",
"audioEvent": {
"text": "Stop_sfx_char_nahida_catalyst_extraAtk"
},
"otherStateNames": ["ExtraAttack_AS"],
"usage": "Except"
},
{
"currentStateName": "ExtraAttack_AS",
"audioEvent": {
"text": "Stop_sfx_char_nahida_catalyst_extraAtk_AS"
}
},
{
"currentStateName": "Nahida_ElementalArt_Click_AS",
"audioEvent": {
"text": "Stop_sfx_char_nahida_elementalArt_click_AS"
}
},
{
"currentStateName": "Nahida_ElementalArt_Hold_AS",
"audioEvent": {
"text": "Stop_sfx_char_nahida_elementalArt_hold_AS"
}
},
{
"currentStateName": "Nahida_ElementalBurst_AS",
"audioEvent": {
"text": "Stop_sfx_char_nahida_elementalBurst_AS"
}
},
{
"currentStateName": "StandbyShow_02",
"audioEvent": {
"text": "Stop_sfx_standbyShow_nahida_02"
}
},
{
"currentStateName": "StandbyPutaway",
"audioEvent": {
"text": "Stop_sfx_weapon_catalyst_lady_putAway"
}
},
{
"currentStateName": "WalkPutaway",
"audioEvent": {
"text": "Stop_sfx_weapon_catalyst_lady_putAway"
}
},
{
"currentStateName": "RunPutaway",
"audioEvent": {
"text": "Stop_sfx_weapon_catalyst_lady_putAway"
}
},
{
"currentStateName": "SwimJumpDrop",
"audioEvent": {
"text": "Stop_sfx_char_swim_drop"
}
},
{
"currentStateName": "SwimJump",
"audioEvent": {
"text": "Stop_sfx_char_swim_drop"
},
"otherStateNames": ["SwimJumpDrop"],
"usage": "Except"
},
{
"currentStateName": "SlipFaceWall",
"audioEvent": {
"text": "Stop_sfx_char_slipWall"
}
},
{
"currentStateName": "SlipBackWall",
"audioEvent": {
"text": "Stop_sfx_char_slipWall"
}
},
{
"currentStateName": "Fly",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
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"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "FlyStart",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDownLit",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDown",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "WalkDropDownLit",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "Jump",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForWalk",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForRun",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForSprint",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForWalkWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForRunWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDownWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDownLitWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "SwimMove",
"audioEvent": {
"text": "Stop_sfx_char_swim"
}
}
],
"recurrentSpeeches": {
"Standby": {
"start": {
"upper": 28.0,
"lower": 23.0
},
"interval": {
"upper": 40.0,
"lower": 34.0
},
"eventName": {
"text": "Play_vo_char_explore_idle"
}
},
"Walk": {
"start": {
"upper": 16.0,
"lower": 13.0
},
"interval": {
"upper": 14.0,
"lower": 10.0
},
"eventName": {
"text": ""
}
},
"Run": {
"start": {
"upper": 13.0,
"lower": 9.0
},
"interval": {
"upper": 11.0,
"lower": 8.0
},
"eventName": {
"text": ""
}
},
"Sprint": {
"start": {
"upper": 12.0,
"lower": 7.0
},
"interval": {
"upper": 9.0,
"lower": 6.0
},
"eventName": {
"text": ""
}
}
}
},
"moveStateAudio": {
"onStateBegin": [
{
"currentStateName": "Fly",
"audioEvent": {
"text": "Play_sfx_char_fly"
}
},
{
"currentStateName": "Air",
"audioEvent": {
"text": "Play_sfx_char_drop"
},
"otherStateNames": ["Fly"],
"usage": "InSet"
}
],
"onStateEnd": [
{
"currentStateName": "Fly",
"audioEvent": {
"text": "Stop_sfx_char_fly"
}
},
{
"currentStateName": "Air",
"audioEvent": {
"text": "Stop_sfx_char_drop"
}
}
]
},
"voiceSwitch": {
"text": "Switch_Nahida"
},
"bodyTypeSwitch": {
"text": "Switch_Loli"
},
"listenerLiftup": 1.5,
"surfaceProberLiftup": 1.5
},
"moveStateEffect": {
"footprint": {
"defaultEffectPatternName": "",
"specialSurfaces": {
"Snow": {
"all": {
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"PCNoTessellation": {
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"pc": {
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
},
"ps4": {
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
}
},
"SnowRock": {
"all": {
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"PCNoTessellation": {
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"pc": {
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
},
"ps4": {
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
}
},
"Dirt": {
"all": {
"effect": "Eff_Chacter_Footprint",
"deformation": ""
}
},
"Sand": {
"all": {
"effect": "Eff_Chacter_Footprint",
"deformation": ""
}
},
"Cloud": {
"all": {
"effect": "Eff_FootGround_Cloud_01",
"deformation": ""
}
},
"TransparentBrick": {
"all": {
"effect": "Eff_SceneObj_InvisibleWall_01",
"deformation": ""
}
},
"Desert": {
"android": {
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
"ios": {
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
}
}
}
}
},
"perform": {
"standby": {
"minTime": 10.0,
"maxTime": 20.0,
"performIDs": [202, 200, 200],
"DEFALPLMDNC": [
{
"id": 201,
"time": 80.0
}
]
}
}
}