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mirror of https://gitlab.com/YuukiPS/GC-Resources.git synced 2025-04-29 09:35:48 +00:00
GC-Resources/Resources/BinOutput/Avatar/ConfigAvatar_Zhongli.json
Akbar Yahya 35b49e89b7 Update Avatar from GC Data (3.3) because Data from GIO is out of date
* This will fix animated wanderer and some other useless characters removed in this version.
2022-12-13 01:31:39 +08:00

1924 lines
56 KiB
JSON

{
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh"
},
"mass": 10.0,
"height": 1.867799997329712,
"modelHeight": 1.8600000143051147,
"affectedByWorld": true,
"checkInSurface": true
},
"headControl": {
"$type": "ConfigHeadControl",
"useHeadControl": true,
"animStates": [
"NormalStandby",
"NormalMove/WalkToRun",
"NormalMove/Walk",
"NormalMove/RunToWalk",
"NormalMove/Run",
"NormalMove/RunToIdle",
"NormalMove/WalkToIdle",
"NormalMove/RunningTurn",
"NormalMove/SprintToRun",
"NormalMove/SprintToIdle",
"Sprint",
"Climb/ClimbIdle",
"Ladder/LadderIdle",
"Swim/SwimIdle",
"NormalStandbyWeapon",
"NormalMoveWeapon/WalkToRunWeapon",
"NormalMoveWeapon/WalkWeapon",
"NormalMoveWeapon/RunToWalkWeapon",
"NormalMoveWeapon/RunWeapon",
"NormalMoveWeapon/RunToIdleWeapon",
"NormalMoveWeapon/WalkToIdleWeapon",
"NormalMoveWeapon/RunningTurnWeapon"
]
},
"specialPoint": {
"elementAbsorb": "PRIVATE_Pendant",
"elementPendant": "PRIVATE_Pendant",
"elementDrop": "RootNode",
"bulletAim": "RootNode"
},
"combat": {
"property": {
"endureType": "Avatar_Pole",
"weight": 75.0
},
"beHit": {
"hitBloodEffect": ""
},
"combatLock": {
"lockShape": "CircleLockEnemyClose",
"lockWeightYaxisParam": 0.20000000298023224,
"lockWeightYaxisThreshold": 2.0,
"lockType": "Avatar&Monster_Lv4"
},
"die": {
"hasAnimatorDie": true,
"dieEndTime": 1.5,
"dieForceDisappearTime": 2.5,
"dieDisappearEffect": "Eff_Death_Avatar_Common",
"dieShaderData": "AvatarDie",
"useRagDoll": true,
"ragDollDieEndTimeDelay": 0.4000000059604645
}
},
"equipController": {
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.07500000298023224,
"dissolveSheathFadeTime": 2.0999999046325684,
"attachPoints": {
"equip01": "WeaponR",
"equip02": "WeaponL"
}
},
"abilities": [
{
"abilityID": "Avatar_Zhongli_ExtraAttack",
"abilityName": "Avatar_Zhongli_ExtraAttack",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Zhongli_HideWeaponControl",
"abilityName": "Avatar_Zhongli_HideWeaponControl",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Zhongli_SetHairEmissionScaler",
"abilityName": "Avatar_Zhongli_SetHairEmissionScaler",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Zhongli_NormalAttack",
"abilityName": "Avatar_Zhongli_NormalAttack",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Zhongli_PillarOrShield_HoldCharge",
"abilityName": "Avatar_Zhongli_PillarOrShield_HoldCharge",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Zhongli_PrimoPillar",
"abilityName": "Avatar_Zhongli_PrimoPillar",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Zhongli_RockShield",
"abilityName": "Avatar_Zhongli_RockShield",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Zhongli_GeoOrder",
"abilityName": "Avatar_Zhongli_GeoOrder",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Zhongli_FallingAnthem",
"abilityName": "Avatar_Zhongli_FallingAnthem",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"NormalStandby": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Standby": []
},
"canDoSkill": true,
"massRatio": 100.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"NormalMove": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"ShowUp": ["Audio_Male_Showup"],
"WalkToRun": [
"Audio_Male_WalkToRun",
"Audio_Male_Zhongli_Foley_Twice"
],
"Walk": [
"Ani_WalkSprint01",
"Audio_Male_Walk",
"WalkStepOnWater",
"Audio_Male_Zhongli_Foley_Twice"
],
"RunToWalk": [
"Audio_Male_RunToWalk",
"Audio_Male_Zhongli_Foley_Twice"
],
"Run": [
"Ani_Run01",
"Audio_Male_Run",
"Audio_Male_Zhongli_Foley_Twice"
],
"RunToIdle": [
"Audio_Male_RunToIdle",
"Audio_Male_Zhongli_Foley_Twice"
],
"WalkToIdle": ["Audio_Male_WalkToIdle"],
"RunningTurn": [],
"SprintToRun": [
"Audio_Male_SprintToRun",
"Audio_Male_Zhongli_Foley_Once"
],
"SprintToIdle": [
"Audio_Male_SprintToIdle",
"Emo_Male_Sprint_AS",
"Audio_Male_Zhongli_Foley_Twice"
],
"FallOnGround": [
"Audio_Male_FallOnGround",
"Audio_Male_Zhongli_Foley_Twice"
],
"FallOnGroundLit": [
"Audio_Male_FallOnGroundLit",
"Audio_Male_Zhongli_Foley_Once"
],
"FallToGroundRun": [
"Audio_Male_FallToGroundRun",
"Audio_Male_Zhongli_Foley_Twice"
],
"FallToGroundRunHard": [
"Audio_Male_FallToGroundRunHard",
"Audio_Male_Zhongli_Foley_Twice"
],
"FallToGroundSprint": [
"Audio_Male_FallToGroundSprint",
"Audio_Male_Zhongli_Foley_Twice"
]
},
"canDoSkill": true,
"massRatio": 1.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"SprintBS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"SprintBS": [
"Audio_Male_RunToSprint",
"SprintBS_Invincible",
"Emo_Male_Sprint_BS",
"Audio_Male_Zhongli_Foley_ThreeTimes"
]
},
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": ["DoSkill", "AimEnd"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.25999999046325684
}
],
"canChangeAvatar": [
{
"normalizeStart": 0.25999999046325684
}
],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Sprint": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Sprint": [
"Ani_WalkSprint01",
"Audio_Male_Sprint",
"Emo_Male_Sprint_Loop",
"Audio_Male_Zhongli_Foley_Twice"
]
},
"canDoSkill": true,
"massRatio": 1.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"SkiffNormal": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"SkiffNormal": []
},
"massRatio": 100.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Climb": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"ClimbMove0": [
"ClimbStep",
"Audio_Male_Climb",
"Audio_Male_Zhongli_Foley_Twice"
],
"ClimbMove1": [
"ClimbStep",
"Audio_Male_Climb",
"Audio_Male_Zhongli_Foley_Twice"
],
"ClimbIdle": [],
"ClimbJump": [
"Audio_Male_ClimbDash",
"Audio_Male_Zhongli_Foley_Once"
],
"JumpUpWallForStandby": [
"Audio_Male_JumpUpWallStandby",
"Audio_Male_Zhongli_Foley_Once"
],
"Standby2ClimbB": [
"Audio_Male_Standby2ClimbB",
"Audio_Male_Zhongli_Foley_Once"
]
},
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"actionPanelState": "Climb",
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"ClimbTransient": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"JumpWallReady": [],
"Standby2ClimbA": [
"Audio_Male_Standby2ClimbA",
"Audio_Male_Zhongli_Foley_Once"
]
},
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Upstairs": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Upstairs": ["Audio_Male_Upstairs", "Audio_Male_Zhongli_Foley_Once"]
},
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Slip": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"SlipFaceWall": ["Audio_Male_Zhongli_Foley_ThreeTimes"],
"SlipBackWall": ["Audio_Male_Zhongli_Foley_ThreeTimes"]
},
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Swim": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"SwimIdle": ["Audio_Male_SwimIdle"],
"SwimMove": ["SwimStep", "Audio_Male_SwimMove"],
"SwimDash": [
"Audio_Male_SwimDash",
"Avatar_Male_SwimDash_Hand_Effect"
],
"SwimJumpToWater": ["Audio_Male_SwimJumpToWater"]
},
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"actionPanelState": "Swim",
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Fly": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Fly": ["Audio_Male_Zhongli_Foley_Once"],
"FlyStart": [
"Audio_Male_FlyStart",
"FlyStart_Weapon",
"Audio_Male_Zhongli_Foley_Once"
]
},
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"setAnimatorBoolean": [
{
"name": "&CanUseAirSkill"
}
],
"actionPanelState": "Fly",
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Jump": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Jump": ["Audio_Male_Jump", "Audio_Male_Zhongli_Foley_Once"],
"JumpForRun": ["Audio_Male_Jump", "Audio_Male_Zhongli_Foley_Once"],
"JumpForWalk": ["Audio_Male_Jump", "Audio_Male_Zhongli_Foley_Once"],
"JumpForSprint": [
"Audio_Male_Jump",
"Audio_Male_Zhongli_Foley_Once"
]
},
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": ["DoSkill", "AimEnd"],
"setAnimatorBoolean": [
{
"name": "&CanUseAirSkill"
}
],
"actionPanelState": "Jump",
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Fall": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"JumpOffWall": ["Audio_Male_Jump", "Audio_Male_Zhongli_Foley_Once"],
"SwimJump": [
"Audio_Male_SwimJump",
"Audio_Male_Zhongli_Foley_Once"
],
"SwimJumpDrop": ["Audio_Male_Zhongli_Foley_ThreeTimes"],
"DropDown": [
"Audio_Male_DropDown",
"Audio_Male_Zhongli_Foley_ThreeTimes"
],
"DropDownLit": [],
"WalkDropDownLit": []
},
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"setAnimatorBoolean": [
{
"name": "&CanUseAirSkill"
}
],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"NormalStandbyWeapon": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"StandbyWeapon": []
},
"canDoSkill": true,
"massRatio": 100.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"NormalMoveWeapon": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"WalkToRunWeapon": [
"Male_Sword_Putaway_RunBS",
"Audio_Male_WalkToRun"
],
"WalkWeapon": ["Audio_Male_Walk", "Audio_Male_Zhongli_Foley_Twice"],
"RunToWalkWeapon": ["Audio_Male_RunToWalk"],
"RunWeapon": ["Audio_Male_Run", "Audio_Male_Zhongli_Foley_Twice"],
"RunToIdleWeapon": ["Audio_Male_Zhongli_Foley_Twice"],
"WalkToIdleWeapon": ["Audio_Male_Zhongli_Foley_Twice"],
"RunningTurnWeapon": [],
"FallOnGroundWeapon": ["Audio_Male_FallOnGround"],
"FallOnGroundLitWeapon": ["Audio_Male_FallOnGroundLit"],
"FallOnGroundMiddleWeapon": ["Audio_Male_FallOnGroundMiddle"],
"FallToGroundRunWeapon": ["Audio_Male_FallToGroundRun"],
"FallToGroundRunHardWeapon": ["Audio_Male_FallToGroundRunHard"]
},
"canDoSkill": true,
"massRatio": 2.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"NormalMoveWeaponPutaway": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"StandbyPutaway": [
"Male_Pole_Putaway_Standby",
"Audio_Male_Pole_StandbyPutAway",
"Audio_Male_Zhongli_Foley_Once"
],
"WalkPutaway": [
"Male_Sword_Putaway_Walk",
"Audio_Male_Sword_WalkPutAway",
"Audio_Male_Zhongli_Foley_Twice"
],
"RunPutaway": [
"Male_Sword_Putaway_Run",
"Audio_Male_Sword_RunPutAway",
"Audio_Male_Zhongli_Foley_Twice"
],
"RunToSprintWeapon": [
"Male_Sword_Putaway_Sprint",
"Audio_Male_Sword_RunToSprintWeapon"
]
},
"canDoSkill": true,
"massRatio": 2.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"NormalMoveWeaponOver": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"StandbyPutawayOver": [],
"WalkPutawayOver": ["Audio_Male_Sword_WalkPutAwayOver"],
"RunPutawayOver": ["Audio_Male_Sword_RunPutAwayOver"],
"RunToSprintWeaponOver": ["Audio_Male_Sword_RunToSprintWeaponOver"]
},
"canDoSkill": true,
"massRatio": 2.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"JumpWeapon": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"JumpWeapon": ["Audio_Male_Jump", "Audio_Male_Zhongli_Foley_Once"],
"JumpForRunWeapon": [
"Audio_Male_Jump",
"Audio_Male_Zhongli_Foley_Once"
],
"JumpForWalkWeapon": [
"Audio_Male_Jump",
"Audio_Male_Zhongli_Foley_Once"
]
},
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"setAnimatorBoolean": [
{
"name": "&CanUseAirSkill"
}
],
"canChangeAvatar": [{}],
"actionPanelState": "Jump",
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"FallWeapon": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"DropDownWeapon": [
"Audio_Male_DropDown",
"Audio_Male_Zhongli_Foley_ThreeTimes"
],
"DropDownLitWeapon": [],
"WalkDropDownLitWeapon": []
},
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"setAnimatorBoolean": [
{
"name": "&CanUseAirSkill"
}
],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"BeHit": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Hit_L": ["Audio_Male_Hit_L", "Audio_Male_Zhongli_Foley_Once"],
"Hit_H": ["Audio_Male_Hit_H", "Audio_Male_Zhongli_Foley_Once"]
},
"moveType": "combatMove",
"resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"],
"resetAnimatorTriggerOnExit": ["DoSkill"],
"cameraType": "combatBeHit",
"jumpCancelEnd": 0.0,
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"HitThrow": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Hit_Throw_Ground": [
"BeHitAir_Weapon",
"Audio_Male_HitThrowGround",
"Audio_Male_Zhongli_Foley_Twice"
]
},
"moveType": "combatMove",
"resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"],
"resetAnimatorTriggerOnExit": ["DoSkill"],
"cameraType": "combatBeHit",
"jumpCancelEnd": 0.0,
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"BeHitAir": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Hit_Throw": [
"Audio_Male_Hit_Throw",
"BeHitAir_Weapon",
"Audio_Male_Zhongli_Foley_Once"
],
"Hit_ThrowAir": ["Audio_Male_DropDown", "BeHitAir_Weapon"],
"Struggle": [
"BeHitAir_Weapon",
"Audio_Male_Zhongli_Foley_ThreeTimes"
]
},
"moveType": "combatAir",
"resetAnimatorTriggerOnEnter": ["BeHit"],
"resetAnimatorTriggerOnExit": ["DoSkill"],
"cameraType": "combatBeHit",
"actionPanelState": "CombatAir",
"jumpCancelEnd": 0.0,
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Die": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"FallDie": ["Audio_Male_Death"],
"NormalDie": [
"Die",
"Audio_Male_Death",
"Audio_Male_Zhongli_Foley_Once"
],
"SwimDie": ["Swim_Die", "Audio_Male_SwimDie"],
"HitGroundDie": ["Die", "Audio_Male_Death"]
},
"animatorTriggerOnLanded": ""
},
"Die_RagDoll": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"NormalDie_AS": [],
"FallDie_AS": []
},
"enableRagDoll": true,
"animatorTriggerOnLanded": ""
},
"Attack01": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Attack01": [
"ZhongliAttack01",
"SetComboCount1",
"Interaction_Bad",
"Audio_Male_Zhongli_Attack01",
"Emo_Avatar_ZhongLi_Fight_Attack_01"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnExit": ["BeHit"],
"setAnimatorBoolean": [
{
"name": "&CanCancelSkill"
},
{
"name": "&CanUseExtra",
"normalizeStart": 0.10000000149011612,
"normalizeEnd": 0.5
}
],
"cameraType": "combatNormal",
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"Attack02": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Attack02": [
"ZhongliAttack02",
"SetComboCount2",
"Interaction_Bad",
"Audio_Male_Zhongli_Attack02",
"Emo_Avatar_ZhongLi_Fight_Attack_02"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnExit": ["BeHit"],
"setAnimatorBoolean": [
{
"name": "&CanCancelSkill"
},
{
"name": "&CanUseExtra",
"normalizeStart": 0.10000000149011612,
"normalizeEnd": 0.6000000238418579
}
],
"cameraType": "combatNormal",
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"Attack03": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Attack03": [
"ZhongliAttack03",
"SetComboCount3",
"Interaction_Bad",
"Audio_Male_Zhongli_Attack03",
"Emo_Avatar_ZhongLi_Fight_Attack_03"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnExit": ["BeHit"],
"setAnimatorBoolean": [
{
"name": "&CanCancelSkill"
},
{
"name": "&CanUseExtra",
"normalizeStart": 0.10000000149011612,
"normalizeEnd": 0.699999988079071
}
],
"cameraType": "combatNormal",
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"Attack04": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Attack04": [
"ZhongliAttack04",
"SetComboCount4",
"Interaction_Bad",
"Audio_Male_Zhongli_Attack04",
"Emo_Avatar_ZhongLi_Fight_Attack_04"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnExit": ["BeHit"],
"setAnimatorBoolean": [
{
"name": "&CanCancelSkill"
},
{
"name": "&CanUseExtra",
"normalizeStart": 0.10000000149011612,
"normalizeEnd": 0.6000000238418579
}
],
"cameraType": "combatNormal",
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"Attack05": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Attack05": [
"ZhongliAttack05",
"SetComboCount5",
"Interaction_Bad",
"Audio_Male_Zhongli_Attack05",
"Emo_Avatar_ZhongLi_Fight_Attack_05"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnExit": ["BeHit"],
"setAnimatorBoolean": [
{
"name": "&CanCancelSkill"
},
{
"name": "&CanUseExtra",
"normalizeStart": 0.10000000149011612
}
],
"cameraType": "combatNormal",
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"Attack06": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Attack06": [
"ZhongliAttack06",
"SetComboCount6",
"Interaction_Bad",
"Audio_Male_Zhongli_Attack06",
"Emo_Avatar_ZhongLi_Fight_Attack_06"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnExit": ["BeHit"],
"setAnimatorBoolean": [
{
"name": "&CanCancelSkill"
},
{
"name": "&CanUseExtra",
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}
],
"cameraType": "combatNormal",
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"ExtraAttack": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"ExtraAttack": [
"Interaction_Bad",
"Audio_Male_Zhongli_exAttack",
"Emo_Avatar_ZhongLi_Fight_ExtraAttack"
]
},
"moveType": "combatMove",
"resetAnimatorTriggerOnExit": ["BeHit"],
"enableCCD": true,
"cameraType": "combatNormal",
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"battouOnStart": true
},
"ExtraAttack_AS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"ExtraAttack_AS": ["Emo_Avatar_ZhongLi_Fight_ExtraAttack_AS"]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnExit": ["BeHit"],
"setAnimatorBoolean": [
{
"name": "&CanCancelSkill"
}
],
"enableCCD": true,
"cameraType": "combatNormal",
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"PillarOrShield_BS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"PillarOrShield_BS": [
"Audio_Male_Zhongli_RockShield",
"Emo_Avatar_ZhongLi_Skill_PillarOrShield_BS"
]
},
"moveType": "combatMove",
"addEndure": 0.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"cameraType": "combatNormal",
"jumpCancelEnd": -1.0,
"sprintCancelEnd": -1.0,
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"PillarOrShield_Charge": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"PillarOrShield_Charge": [
"Emo_Avatar_ZhongLi_Skill_PillarOrShield_Charge"
]
},
"moveType": "combatMove",
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"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"cameraType": "combatNormal",
"jumpCancelEnd": -1.0,
"sprintCancelEnd": -1.0,
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"PrimoPillar": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"PrimoPillar": [
"PrimoPillar",
"Interaction_Bad",
"Emo_Avatar_ZhongLi_Skill_PrimoPillar",
"Audio_Male_Zhongli_PrimoPillar"
]
},
"moveType": "combatMove",
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"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"cameraType": "combatNormal",
"jumpCancelStart": 0.6000000238418579,
"sprintCancelStart": 0.6000000238418579,
"animatorTriggerOnLanded": "",
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},
"PrimoPillar_AS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"PrimoPillar_AS": [
"Audio_Male_Zhongli_PrimoPillar_AS",
"Emo_Avatar_ZhongLi_Skill_PrimoPillar_AS"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
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}
],
"cameraType": "combatNormal",
"canChangeAvatar": [
{
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}
],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"RockShield": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"RockShield": [
"RockShield",
"Interaction_Bad",
"Emo_Avatar_ZhongLi_Skill_RockShield",
"Audio_Male_Zhongli_RockShield_VO"
]
},
"moveType": "combatMove",
"addEndure": 0.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"cameraType": "combatNormal",
"jumpCancelStart": 0.18000000715255737,
"sprintCancelStart": 0.18000000715255737,
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"sheatheOnStart": true
},
"RockShield_AS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"RockShield_AS": [
"Audio_Male_Zhongli_PrimoPillar_AS",
"Emo_Avatar_ZhongLi_Skill_RockShield_AS"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
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}
],
"cameraType": "combatNormal",
"canChangeAvatar": [
{
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}
],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"GeoOrder": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"GeoOrder": [
"GeoOrder",
"Interaction_Bad",
"Audio_Male_Zhongli_GeoOrder"
]
},
"moveType": "combatMove",
"addEndure": 0.0,
"resetAnimatorTriggerOnExit": ["BeHit"],
"cameraType": "combatNormal",
"jumpCancelEnd": -1.0,
"sprintCancelEnd": -1.0,
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"GeoOrder_AS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"GeoOrder_AS": []
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
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}
],
"cameraType": "combatNormal",
"canChangeAvatar": [
{
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}
],
"animatorTriggerOnLanded": "",
"sheatheOnEnd": true
},
"FallingAnthem_BS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"FallingAnthem_BS_1": [
"Audio_Male_Zhongli_FallingAnthem_BS_1",
"Emo_Male_Pole_FallingAttack_BS_01"
],
"FallingAnthem_BS_2": ["Emo_Male_Pole_FallingAttack_BS_02"]
},
"moveType": "combatAir",
"addEndure": 0.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"cameraType": "combatNormal",
"actionPanelState": "Fly",
"equipReattach": [
{
"equip": "equip01",
"targetPoint": "WeaponR"
}
],
"jumpCancelEnd": -1.0,
"animatorTriggerOnLanded": "HitAir2HitDrop",
"battouOnStart": true
},
"FallingAnthem_Loop": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"FallingAnthem_Loop": [],
"FallingAnthem_Loop_Low": []
},
"moveType": "combatAir",
"addEndure": 0.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.800000011920929
}
],
"actionPanelState": "Fly",
"equipReattach": [
{
"equip": "equip01",
"targetPoint": "WeaponR"
}
],
"animatorTriggerOnLanded": "HitAir2HitDrop",
"battouOnStart": true
},
"FallingAnthem_AS_1": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"FallingAnthem_AS_1": [
"Zhongli_FallingAnthem_Strike",
"Interaction_Bad",
"Audio_Male_Zhongli_FallingAnthem_AS_1",
"Emo_Male_Pole_FallingAttack_AS_01"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"equipReattach": [
{
"equip": "equip01",
"targetPoint": "WeaponR"
}
],
"jumpCancelEnd": -1.0,
"sprintCancelEnd": -1.0,
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"FallingAnthem_AS_2": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"FallingAnthem_AS_2": [
"Audio_Male_Zhongli_FallingAnthem_AS_2",
"Emo_Male_Pole_FallingAttack_AS_02"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"equipReattach": [
{
"equip": "equip01",
"targetPoint": "WeaponR"
}
],
"jumpCancelStart": 0.10000000149011612,
"sprintCancelStart": 0.10000000149011612,
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"sheatheOnEnd": true
},
"Sit": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"SitDown": ["Audio_Girl_SitDown", "Audio_Male_Zhongli_Sit"],
"SitLoop": [],
"SitUp": ["Audio_Girl_SitDown", "Audio_Male_Zhongli_Sit"]
},
"moveType": "performMove",
"massRatio": 100.0,
"actionPanelState": "Perform",
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"SitB": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"SitBDown": ["Audio_Girl_SitDown", "Audio_Male_Zhongli_Sit"],
"SitBLoop": [],
"SitBUp": ["Audio_Girl_SitDown", "Audio_Male_Zhongli_Sit"]
},
"moveType": "performMove",
"massRatio": 100.0,
"actionPanelState": "Perform",
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"StandbyShow": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"StandbyVoice": ["Audio_Male_StandbyVoice"],
"StandbyShow_01": [
"Manekin_Zhongli_Show01",
"Audio_Male_Zhongli_StandbyShow02_SFX"
],
"StandbyShow_02": [
"Audio_Male_Zhongli_StandbyShow01_SFX",
"Manekin_Zhongli_Show02"
]
},
"moveType": "performMove",
"canDoSkill": true,
"massRatio": 100.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
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"sheatheOnStart": true
},
"TakePhotos": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"Think01BS": [],
"Akimbo02BS": [],
"Think01Loop": [],
"Akimbo02Loop": [],
"Think01AS": [],
"Akimbo02AS": []
},
"animatorTriggerOnLanded": ""
},
"Channel_BS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"ChannelBS": ["Emo_Avatar_Common_Manekin_Default"]
},
"moveType": "combatMove",
"canDoSkill": true,
"massRatio": 100.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Channel_Loop": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"ChannelLoop": []
},
"moveType": "combatMove",
"canDoSkill": true,
"massRatio": 100.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Channel_AS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"ChannelAS": []
},
"moveType": "combatMove",
"canDoSkill": true,
"massRatio": 100.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
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"sheatheOnStart": true
},
"PlayMusic_Lyre": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"PlayMusic_Lyre_BS": ["PlayMusic_Lyre_Male"],
"PlayMusic_Lyre_Loop": []
},
"moveType": "combatMove",
"massRatio": 100.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"PlayMusic_Lyre_AS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"PlayMusic_Lyre_AS": ["PlayMusic_Lyre_Male_AS"]
},
"moveType": "combatMove",
"canDoSkill": true,
"massRatio": 100.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
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"sheatheOnStart": true
},
"PlayMusic_Qin": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"PlayMusic_Qin_BS": ["PlayMusic_Qin_Male"],
"PlayMusic_Qin_Loop": []
},
"moveType": "combatMove",
"massRatio": 100.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"PlayMusic_Qin_AS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"PlayMusic_Qin_AS": ["PlayMusic_Qin_Male_AS"]
},
"moveType": "combatMove",
"canDoSkill": true,
"massRatio": 100.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"PlayMusic_Drum": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"PlayMusic_Drum_BS": ["PlayMusic_Drum_Male"],
"PlayMusic_Drum_Loop": []
},
"moveType": "combatMove",
"massRatio": 100.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"PlayMusic_Drum_AS": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"PlayMusic_Drum_AS": ["PlayMusic_Drum_Male_AS"]
},
"moveType": "combatMove",
"canDoSkill": true,
"massRatio": 100.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
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"sheatheOnStart": true
},
"ActivitySkill_ElectricCoreFly": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"ActivitySkill_ElectricCoreFly": []
},
"moveType": "combatAir",
"massRatio": 100.0,
"resetAnimatorTriggerOnEnter": ["ElectricCoreFly_End"],
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill",
"Jump",
"ElectricCoreFly_End"
],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"ActivitySkill_GrapplingHook": {
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"ActivitySkill_GrapplingHook": []
},
"moveType": "combatAir",
"massRatio": 100.0,
"resetAnimatorTriggerOnEnter": ["GrapplingHook_Drop"],
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill",
"Jump",
"GrapplingHook_Drop"
],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
}
}
}
},
"audio": {
"animAudio": {
"onTransitionIn": [
{
"currentStateName": "SlipBackWall",
"audioEvent": {
"text": "Play_sfx_char_slipWall"
}
},
{
"currentStateName": "SlipFaceWall",
"audioEvent": {
"text": "Play_sfx_char_slipWall"
}
},
{
"currentStateName": "NormalDie",
"audioEvent": {
"text": "Play_sfx_char_land"
},
"otherStateNames": ["FallOnGround"],
"usage": "InSet"
},
{
"currentStateName": "SwimJumpToWater",
"audioEvent": {
"text": "Stop_sfx_char_swim_dive"
}
},
{
"currentStateName": "SwimDash",
"audioEvent": {
"text": "Play_sfx_char_swim_dash"
}
},
{
"currentStateName": "Standby",
"audioEvent": {
"text": "Stop_sfx_char_fly"
}
}
],
"onTransitionOut": [
{
"currentStateName": "Attack01",
"audioEvent": {
"text": "Stop_sfx_char_zhongli_pole_attack01_putAway"
}
},
{
"currentStateName": "Attack02",
"audioEvent": {
"text": "Stop_sfx_char_zhongli_pole_attack02_putAway"
}
},
{
"currentStateName": "Attack03",
"audioEvent": {
"text": "Stop_sfx_char_zhongli_pole_attack03_putAway"
}
},
{
"currentStateName": "Attack04",
"audioEvent": {
"text": "Stop_sfx_char_zhongli_pole_attack04_putAway"
}
},
{
"currentStateName": "Attack05",
"audioEvent": {
"text": "Stop_sfx_char_zhongli_pole_attack05_putAway"
}
},
{
"currentStateName": "Attack06",
"audioEvent": {
"text": "Stop_sfx_char_zhongli_pole_attack06_putAway"
}
},
{
"currentStateName": "ExtraAttack_AS",
"audioEvent": {
"text": "Stop_sfx_char_zhongli_pole_exAttack_putAway"
}
},
{
"currentStateName": "StandbyShow_01",
"audioEvent": {
"text": "Stop_sfx_standbyShow_zhongli_lock"
}
},
{
"currentStateName": "StandbyPutaway",
"audioEvent": {
"text": "Stop_sfx_char_xiao_pole_putAway"
}
},
{
"currentStateName": "PillarOrShield_BS",
"audioEvent": {
"text": "Stop_sfx_char_zhongli_rockShield"
},
"otherStateNames": ["PillarOrShield_Charge", "RockShield"],
"usage": "Except"
},
{
"currentStateName": "PillarOrShield_Charge",
"audioEvent": {
"text": "Stop_sfx_char_zhongli_rockShield"
},
"otherStateNames": ["RockShield"],
"usage": "Except"
},
{
"currentStateName": "PrimoPillar_AS",
"audioEvent": {
"text": "Stop_sfx_char_zhongli_primoPillar_AS_action"
}
},
{
"currentStateName": "RockShield_AS",
"audioEvent": {
"text": "Stop_sfx_char_zhongli_primoPillar_AS_action"
}
},
{
"currentStateName": "StandbyPutaway",
"audioEvent": {
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
}
},
{
"currentStateName": "WalkPutaway",
"audioEvent": {
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
}
},
{
"currentStateName": "RunPutaway",
"audioEvent": {
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
}
},
{
"currentStateName": "SwimJumpDrop",
"audioEvent": {
"text": "Stop_sfx_char_swim_drop"
}
},
{
"currentStateName": "SwimJump",
"audioEvent": {
"text": "Stop_sfx_char_swim_drop"
},
"otherStateNames": ["SwimJumpDrop"],
"usage": "Except"
},
{
"currentStateName": "Fly",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "FlyStart",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDownLit",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDown",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "WalkDropDownLit",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "Jump",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForWalk",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForRun",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForSprint",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForWalkWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForRunWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDownWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDownLitWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "SwimMove",
"audioEvent": {
"text": "Stop_sfx_char_swim"
}
},
{
"currentStateName": "Fly",
"audioEvent": {
"text": "Stop_sfx_char_fly"
}
},
{
"currentStateName": "SlipFaceWall",
"audioEvent": {
"text": "Stop_sfx_char_slipWall"
}
},
{
"currentStateName": "SlipBackWall",
"audioEvent": {
"text": "Stop_sfx_char_slipWall"
}
},
{
"currentStateName": "SlipFaceWall",
"audioEvent": {
"text": "Stop_sfx_char_drop"
}
},
{
"currentStateName": "SlipBackWall",
"audioEvent": {
"text": "Stop_sfx_char_drop"
}
}
],
"recurrentSpeeches": {
"Standby": {
"start": {
"upper": 28.0,
"lower": 23.0
},
"interval": {
"upper": 40.0,
"lower": 34.0
},
"eventName": {
"text": ""
}
},
"Walk": {
"start": {
"upper": 16.0,
"lower": 13.0
},
"interval": {
"upper": 14.0,
"lower": 10.0
},
"eventName": {
"text": ""
}
},
"Run": {
"start": {
"upper": 13.0,
"lower": 9.0
},
"interval": {
"upper": 11.0,
"lower": 8.0
},
"eventName": {
"text": ""
}
},
"Sprint": {
"start": {
"upper": 12.0,
"lower": 7.0
},
"interval": {
"upper": 9.0,
"lower": 6.0
},
"eventName": {
"text": ""
}
}
}
},
"moveStateAudio": {
"onStateBegin": [
{
"currentStateName": "Fly",
"audioEvent": {
"text": "Play_sfx_char_fly"
}
},
{
"currentStateName": "Air",
"audioEvent": {
"text": "Play_sfx_char_drop"
},
"otherStateNames": ["Fly"],
"usage": "InSet"
}
],
"onStateEnd": [
{
"currentStateName": "Fly",
"audioEvent": {
"text": "Stop_sfx_char_fly"
}
},
{
"currentStateName": "Air",
"audioEvent": {
"text": "Stop_sfx_char_drop"
}
}
]
},
"voiceSwitch": {
"text": "Switch_Zhongli"
},
"bodyTypeSwitch": {
"text": "Switch_Male"
},
"listenerLiftup": 1.5,
"surfaceProberLiftup": 1.5
},
"moveStateEffect": {
"footprint": {
"defaultEffectPatternName": "",
"specialSurfaces": {
"Snow": {
"all": {
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"PCNoTessellation": {
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"pc": {
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
},
"ps4": {
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
}
},
"SnowRock": {
"all": {
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"PCNoTessellation": {
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"pc": {
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
},
"ps4": {
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
}
},
"Dirt": {
"all": {
"effect": "Eff_Chacter_Footprint",
"deformation": ""
}
},
"Sand": {
"all": {
"effect": "Eff_Chacter_Footprint",
"deformation": ""
}
},
"Desert": {
"android": {
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
"ios": {
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
}
},
"Cloud": {
"all": {
"effect": "Eff_FootGround_Cloud_01",
"deformation": ""
}
},
"TransparentBrick": {
"all": {
"effect": "Eff_SceneObj_InvisibleWall_01",
"deformation": ""
}
}
}
}
},
"perform": {
"standby": {
"minTime": 10.0,
"maxTime": 20.0,
"performIDs": [201, 202, 200, 200]
}
}
}