magiczocker10
2b0556eb0e
Added Club Nintendo Picross.
2024-07-20 19:40:57 +02:00
magiczocker10
60e33889d3
Update picross-e.js
2024-07-18 07:58:31 +02:00
magiczocker10
21d5c7c73e
Add support for e2, e3, e4, e5, e6, e7, e8 and e9
2024-07-14 17:46:12 +02:00
magiczocker10
a97cb853f6
Add PICROSS e save editor
2024-07-13 12:10:12 +02:00
Marc Robledo
b479efe926
Merge pull request #439 from CM30/unused-items
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Unused items
2024-06-25 18:31:00 +02:00
CM30
32d2f30a54
Removed unusable items from editor, moved Yiga stuff to end of item list
2024-06-14 23:56:25 +01:00
CM30
03b5a8bd1c
Moved unused items to end of menu, prefixed with *
2024-06-08 19:39:15 +01:00
CM30
c1a8cd38cb
Added some missing items
2024-05-10 18:10:52 +01:00
CM30
a138e014af
Added more item variants, cleaned up names
2024-05-08 16:44:48 +01:00
CM30
ea5eb72dff
Added remaining items
2024-05-08 16:22:12 +01:00
CM30
218eb0b1a0
Updated durability stats, other details
2024-04-29 21:08:56 +01:00
CM30
51e1e197c8
Added unused items
2024-04-29 17:23:50 +01:00
Marc Robledo
b208367279
Merge pull request #437 from savage13/patch-5
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Update zelda-totk.hashes.csv
2024-04-22 08:47:43 +02:00
savage13
de4f22296c
Update zelda-totk.hashes.csv
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Add
- RecipeCard.LatestDisplayFood
- RecipeCard.LatestDisplayFoodMaterials
2024-04-21 08:23:29 -04:00
Marc Robledo
0a09b818c8
Merge pull request #436 from savage13/patch-4
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Update zelda-totk.hashes.csv
2024-04-20 23:03:03 +02:00
savage13
88db156bcf
Update zelda-totk.hashes.csv
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Add `CharaDirectory_IsInstantTipsDisplayed` struct
2024-04-20 09:03:35 -04:00
Marc Robledo
2969135487
Merge pull request #435 from savage13/patch-3
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Update zelda-totk.hashes.csv
2024-04-18 23:06:57 +02:00
savage13
e82a2d01ec
Update zelda-totk.hashes.csv
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Add World_ShootingStarPosition
Add ChallengeLogState_Challenge
2024-04-18 17:00:49 -04:00
Marc Robledo
5e57bd6c55
Merge pull request #434 from savage13/patch-2
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Add World_CurrentDateTime
2024-04-14 07:56:49 +02:00
savage13
907a7889b9
Add World_CurrentDateTime
2024-04-13 19:34:34 -04:00
Marc Robledo
8d8521af4f
feat: added support for UInt64 values in Master Editor
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fix: fixed Vector2 values editing in Master Editor
2024-04-03 18:05:47 +02:00
Marc Robledo
2093f658bc
Merge pull request #432 from savage13/patch-1
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Update zelda-totk.hashes.csv hashes
2024-04-03 17:37:23 +02:00
savage13
93c2083e2d
Update zelda-totk.hashes.csv hashes
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Timers of UInt64 are a packed struct like
struct SomeTimeData {
float32 seconds; // [0 - 86400)
uint32 days; // 0 - max_value
}
2024-04-02 18:27:24 -04:00
Marc Robledo
0cd1fe1598
Merge pull request #427 from aquacluck/totkmultifile
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TOTK: Add savegame slot picker
2024-03-22 08:54:46 +01:00
Marc Robledo
d5a78f0281
KIU version bump
2024-03-22 08:33:34 +01:00
Marc Robledo
76e2410a38
Merge pull request #431 from SchuyBlu/master
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[Kid Icarus Uprising] Weapon types can now be edited
2024-03-22 08:31:59 +01:00
Schuy
82780a7378
Weapon types can now be edited
2024-03-20 14:57:09 -06:00
aquacluck
63fc927cbb
Offline+Chrome fixes
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- Chrome+Edge don't trivially accept dropped folders when the page is
running as a local file:/// origin: https://github.com/danialfarid/ng-file-upload/issues/236
Setting `inputFile.webkitdirectory = true` allows for *browsing* to
pick folders in this situation, but it only accepts folders and
prevents individual files from being picked, so I've left it commented
out while leaving the later logic it needs to work.
- This means local usage+development is best experienced with either
Firefox or (for Chrome/Edge) a simple http server.
- Chrome+Edge don't always set file.webkitRelativePath, here we just
patch it in but there might be a cleaner way.
https://github.com/ant-design/ant-design/issues/16426#issuecomment-490793206
2024-02-10 20:43:54 -08:00
aquacluck
5e402e8fe0
TOTK: Add savegame slot picker
2024-02-10 04:59:46 -08:00
aquacluck
9dcd16546a
Recurse into dropped folders
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afaik this should be compatible with the current logic
demo loading and input[type=file] callsites are untouched, since those
are never(?) able to select a folder
2024-02-09 21:47:40 -08:00
Marc Robledo
73d8796371
TOTK: added button for game mod variables importing in master editor
2024-01-11 10:04:40 +01:00
Marc Robledo
0c4874c441
fix for #425 : correctly set maximum amount when switching items
2024-01-10 10:45:53 +01:00
Marc Robledo
2e5d757584
TOTK: added support for mods that add lots of new game variables
2024-01-02 21:14:12 +01:00
Marc Robledo
dc8aafc570
fix for #421
2024-01-02 19:50:38 +01:00
Marc Robledo
8611200732
Merge pull request #417 from phil-macrocheira/master
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[TOTK] Fix exp calc incorrect skill points ceiling
2023-11-30 20:47:15 +01:00
Phil
d41b477112
[TOTK] Fix exp calc incorrect skill points ceiling
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Realized that the calculation is only accurate if you have maxed out your defeat count and should now properly check the skill points ceiling based on your current defeat count.
2023-11-30 13:32:52 -06:00
Marc Robledo
d498f6fc3d
Merge pull request #416 from phil-macrocheira/master
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[TOTK] Corrected skill labels
2023-11-29 07:21:28 +01:00
Phil
73785ad918
Update zelda-totk.exp-calculator.js
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Corrected skill labels
2023-11-28 19:23:14 -06:00
Marc
09e0e1c449
TOTK: minor spanish translation edit
2023-11-28 08:39:09 +01:00
Marc Robledo
c17b291dff
Merge pull request #411 from neebyA/fuse-zonai
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TOTK: identify Zonai and food fuses
2023-11-28 08:26:44 +01:00
Marc Robledo
4a26fbc17f
Merge pull request #410 from neebyA/fuse-durability
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TOTK: improve fusion durability handling
2023-11-28 08:24:59 +01:00
Marc Robledo
755cf89cb5
Merge pull request #414 from phil-macrocheira/patch-1
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TOTK: Fix skill points XP calculated beyond 10 enemies defeated
2023-11-27 22:10:04 +01:00
Phil
b82ce9b391
Update zelda-totk.exp-calculator.js
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Clamp DefeatedEnemyNum to 10
2023-11-08 09:54:39 -08:00
Muneeb Ahmed
6106c1e402
TOTK: Identify Zonai and food fuses
2023-11-03 14:16:27 -07:00
Muneeb Ahmed
f68ce7903a
TOTK: improve fusion durability handling
2023-11-01 20:25:39 -07:00
Marc Robledo
6f4674dc77
TOTK: allow undyeable dyed armors in mods
2023-09-08 20:07:48 +02:00
Marc Robledo
e346c79357
BOTW: restored functionality from cutecryptid's PR
v1.4
2023-09-02 21:45:06 +02:00
Marc Robledo
c02843ec3d
Merge branch 'cutecryptid-pull-branch'
2023-09-02 20:55:04 +02:00
Marc Robledo
5137e7744a
BOTW: accepted PR, but gonna move changes to normal BOTW editor, as both it and master were merged some time ago
2023-09-02 20:53:22 +02:00
Marc Robledo
36c7eb37cf
TOTK: updated service worker js, not sure if we will be using it though
2023-09-02 20:42:43 +02:00