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mirror of https://github.com/marcrobledo/savegame-editors.git synced 2025-04-28 09:05:10 +00:00

342 Commits

Author SHA1 Message Date
magiczocker10
2b0556eb0e Added Club Nintendo Picross. 2024-07-20 19:40:57 +02:00
magiczocker10
60e33889d3
Update picross-e.js 2024-07-18 07:58:31 +02:00
magiczocker10
21d5c7c73e
Add support for e2, e3, e4, e5, e6, e7, e8 and e9 2024-07-14 17:46:12 +02:00
magiczocker10
a97cb853f6
Add PICROSS e save editor 2024-07-13 12:10:12 +02:00
Marc Robledo
b479efe926
Merge pull request #439 from CM30/unused-items
Unused items
2024-06-25 18:31:00 +02:00
CM30
32d2f30a54 Removed unusable items from editor, moved Yiga stuff to end of item list 2024-06-14 23:56:25 +01:00
CM30
03b5a8bd1c Moved unused items to end of menu, prefixed with * 2024-06-08 19:39:15 +01:00
CM30
c1a8cd38cb Added some missing items 2024-05-10 18:10:52 +01:00
CM30
a138e014af Added more item variants, cleaned up names 2024-05-08 16:44:48 +01:00
CM30
ea5eb72dff Added remaining items 2024-05-08 16:22:12 +01:00
CM30
218eb0b1a0 Updated durability stats, other details 2024-04-29 21:08:56 +01:00
CM30
51e1e197c8 Added unused items 2024-04-29 17:23:50 +01:00
Marc Robledo
b208367279
Merge pull request #437 from savage13/patch-5
Update zelda-totk.hashes.csv
2024-04-22 08:47:43 +02:00
savage13
de4f22296c
Update zelda-totk.hashes.csv
Add
- RecipeCard.LatestDisplayFood
- RecipeCard.LatestDisplayFoodMaterials
2024-04-21 08:23:29 -04:00
Marc Robledo
0a09b818c8
Merge pull request #436 from savage13/patch-4
Update zelda-totk.hashes.csv
2024-04-20 23:03:03 +02:00
savage13
88db156bcf
Update zelda-totk.hashes.csv
Add `CharaDirectory_IsInstantTipsDisplayed` struct
2024-04-20 09:03:35 -04:00
Marc Robledo
2969135487
Merge pull request #435 from savage13/patch-3
Update zelda-totk.hashes.csv
2024-04-18 23:06:57 +02:00
savage13
e82a2d01ec
Update zelda-totk.hashes.csv
Add World_ShootingStarPosition
Add ChallengeLogState_Challenge
2024-04-18 17:00:49 -04:00
Marc Robledo
5e57bd6c55
Merge pull request #434 from savage13/patch-2
Add World_CurrentDateTime
2024-04-14 07:56:49 +02:00
savage13
907a7889b9
Add World_CurrentDateTime 2024-04-13 19:34:34 -04:00
Marc Robledo
8d8521af4f feat: added support for UInt64 values in Master Editor
fix: fixed Vector2 values editing in Master Editor
2024-04-03 18:05:47 +02:00
Marc Robledo
2093f658bc
Merge pull request #432 from savage13/patch-1
Update zelda-totk.hashes.csv hashes
2024-04-03 17:37:23 +02:00
savage13
93c2083e2d
Update zelda-totk.hashes.csv hashes
Timers of UInt64 are a packed struct like
struct SomeTimeData {
   float32 seconds; // [0 - 86400)
   uint32 days; // 0 - max_value
}
2024-04-02 18:27:24 -04:00
Marc Robledo
0cd1fe1598
Merge pull request #427 from aquacluck/totkmultifile
TOTK: Add savegame slot picker
2024-03-22 08:54:46 +01:00
Marc Robledo
d5a78f0281 KIU version bump 2024-03-22 08:33:34 +01:00
Marc Robledo
76e2410a38
Merge pull request #431 from SchuyBlu/master
[Kid Icarus Uprising] Weapon types can now be edited
2024-03-22 08:31:59 +01:00
Schuy
82780a7378 Weapon types can now be edited 2024-03-20 14:57:09 -06:00
aquacluck
63fc927cbb Offline+Chrome fixes
- Chrome+Edge don't trivially accept dropped folders when the page is
  running as a local file:/// origin: https://github.com/danialfarid/ng-file-upload/issues/236
  Setting `inputFile.webkitdirectory = true` allows for *browsing* to
  pick folders in this situation, but it only accepts folders and
  prevents individual files from being picked, so I've left it commented
  out while leaving the later logic it needs to work.

- This means local usage+development is best experienced with either
  Firefox or (for Chrome/Edge) a simple http server.

- Chrome+Edge don't always set file.webkitRelativePath, here we just
  patch it in but there might be a cleaner way.
  https://github.com/ant-design/ant-design/issues/16426#issuecomment-490793206
2024-02-10 20:43:54 -08:00
aquacluck
5e402e8fe0 TOTK: Add savegame slot picker 2024-02-10 04:59:46 -08:00
aquacluck
9dcd16546a Recurse into dropped folders
afaik this should be compatible with the current logic

demo loading and input[type=file] callsites are untouched, since those
are never(?) able to select a folder
2024-02-09 21:47:40 -08:00
Marc Robledo
73d8796371 TOTK: added button for game mod variables importing in master editor 2024-01-11 10:04:40 +01:00
Marc Robledo
0c4874c441 fix for #425: correctly set maximum amount when switching items 2024-01-10 10:45:53 +01:00
Marc Robledo
2e5d757584 TOTK: added support for mods that add lots of new game variables 2024-01-02 21:14:12 +01:00
Marc Robledo
dc8aafc570 fix for #421 2024-01-02 19:50:38 +01:00
Marc Robledo
8611200732
Merge pull request #417 from phil-macrocheira/master
[TOTK] Fix exp calc incorrect skill points ceiling
2023-11-30 20:47:15 +01:00
Phil
d41b477112
[TOTK] Fix exp calc incorrect skill points ceiling
Realized that the calculation is only accurate if you have maxed out your defeat count and should now properly check the skill points ceiling based on your current defeat count.
2023-11-30 13:32:52 -06:00
Marc Robledo
d498f6fc3d
Merge pull request #416 from phil-macrocheira/master
[TOTK] Corrected skill labels
2023-11-29 07:21:28 +01:00
Phil
73785ad918
Update zelda-totk.exp-calculator.js
Corrected skill labels
2023-11-28 19:23:14 -06:00
Marc
09e0e1c449 TOTK: minor spanish translation edit 2023-11-28 08:39:09 +01:00
Marc Robledo
c17b291dff
Merge pull request #411 from neebyA/fuse-zonai
TOTK: identify Zonai and food fuses
2023-11-28 08:26:44 +01:00
Marc Robledo
4a26fbc17f
Merge pull request #410 from neebyA/fuse-durability
TOTK: improve fusion durability handling
2023-11-28 08:24:59 +01:00
Marc Robledo
755cf89cb5
Merge pull request #414 from phil-macrocheira/patch-1
TOTK: Fix skill points XP calculated beyond 10 enemies defeated
2023-11-27 22:10:04 +01:00
Phil
b82ce9b391
Update zelda-totk.exp-calculator.js
Clamp DefeatedEnemyNum to 10
2023-11-08 09:54:39 -08:00
Muneeb Ahmed
6106c1e402 TOTK: Identify Zonai and food fuses 2023-11-03 14:16:27 -07:00
Muneeb Ahmed
f68ce7903a TOTK: improve fusion durability handling 2023-11-01 20:25:39 -07:00
Marc Robledo
6f4674dc77 TOTK: allow undyeable dyed armors in mods 2023-09-08 20:07:48 +02:00
Marc Robledo
e346c79357 BOTW: restored functionality from cutecryptid's PR v1.4 2023-09-02 21:45:06 +02:00
Marc Robledo
c02843ec3d Merge branch 'cutecryptid-pull-branch' 2023-09-02 20:55:04 +02:00
Marc Robledo
5137e7744a BOTW: accepted PR, but gonna move changes to normal BOTW editor, as both it and master were merged some time ago 2023-09-02 20:53:22 +02:00
Marc Robledo
36c7eb37cf TOTK: updated service worker js, not sure if we will be using it though 2023-09-02 20:42:43 +02:00