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Update zelda-totk.exp-calculator.js

Corrected skill labels
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Phil 2023-11-28 19:23:14 -06:00 committed by GitHub
parent 09e0e1c449
commit 73785ad918
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@ -36,13 +36,13 @@ const ExperienceCalculator={
if(matches=hashText.match(/^DefeatedEnemyNum.(.*?)$/)){
return this.getPrettifiedEnemyName(matches[1])+' - Total defeated';
}else if(matches=hashText.match(/^EnemyBattleData.(.*?).DefeatedNoDamageCount$/)){
return this.getPrettifiedEnemyName(matches[1])+' - Damageless defeat';
return this.getPrettifiedEnemyName(matches[1])+' - Damageless defeats';
}else if(matches=hashText.match(/^EnemyBattleData.(.*?).HeadShotCount$/)){
return this.getPrettifiedEnemyName(matches[1])+' - Head shots';
}else if(matches=hashText.match(/^EnemyBattleData.(.*?).GuardJustCount$/)){
return this.getPrettifiedEnemyName(matches[1])+' - Parries';
return this.getPrettifiedEnemyName(matches[1])+' - Perfect Parries';
}else if(matches=hashText.match(/^EnemyBattleData.(.*?).JustAvoidCount$/)){
return this.getPrettifiedEnemyName(matches[1])+' - Avoided battle';
return this.getPrettifiedEnemyName(matches[1])+' - Perfect Dodges';
}else{
return hashText;
}