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mirror of https://gitlab.com/YuukiPS/GC-Resources.git synced 2025-04-28 09:05:26 +00:00

Revert "The Great De-Local'ifying of defs and base_info"

This reverts commit 0989747b
This commit is contained in:
KingRainbow44 2023-08-30 21:15:50 -04:00
parent 957e020504
commit 8dd3a721e5
No known key found for this signature in database
GPG Key ID: FC2CB64B00D257BE
26824 changed files with 508601 additions and 509046 deletions

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@ -1,5 +1,5 @@
--[[
defs = {
local defs = {
RegionID = 575001
}
--]]

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@ -1,5 +1,5 @@
--[[
defs = {
local defs = {
RegionID = 575001
}
--]]

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@ -84,7 +84,7 @@ local progress_def = {
["nightmare"] = {0,1500,3000,4500,6500}
}
defs = {
local defs = {
--group_main
gadget_aster = 413001,
gadget_reward = 123456,

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@ -1,6 +1,6 @@
--地脉花循环营地模板
--defs = {
--local defs = {
-- group_id = xxx ,
-- monster_waves = 4,
-- chest_id = xxx,

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@ -48,7 +48,7 @@ end
Initialize_Group()
----------------------------------------------
--[[
defs = {
local defs = {
operator = 431009,
blossom_chest = 431010,
ice_storm = 431011,

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@ -52,7 +52,7 @@ end
Initialize_Group()
----------------------------------------------
--[[
defs = {
local defs = {
operator = 422010,
blossom_chest = 422011,
platform = 422013

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@ -1,5 +1,5 @@
--[[
defs = {
local defs = {
gallery_id = 1,
gadget_entry = 1,
balloon_clear_state = 202,

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@ -1,5 +1,5 @@
--[[
defs = {
local defs = {
gallery_id = 1,
option_1 = 7,
option_2 = 2905,

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@ -1,4 +1,4 @@
--[[defs = {
--[[local defs = {
gadget_operator = xxx,
group_id = xxx,
gadget_prison_list = {1,2,3,4}

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@ -1,4 +1,4 @@
--[[defs = {
--[[local defs = {
group_id = xxx,
gadget_prison_list = {1,2,3,4},
gadget_guide = {1,2,3},

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@ -1,5 +1,5 @@
--[[
defs = {
local defs = {
timer_region = 1,
challenge_region = 2,
monster_hilichurl = 3,

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@ -1,5 +1,5 @@
--[[
defs = {
local defs = {
need_kill_hint = true,
group_id = 144001108, --对应的GroupID
gadget_init = {108013, 108014}, --defs.gadget_init里按顺序填入 开启挑战机关ConfigID、 限时终点ConfigID

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@ -1,5 +1,5 @@
--[[
defs = {
local defs = {
group_id = xxx,
tide_sum = 25,
tide_max = 8,

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@ -1,5 +1,5 @@
--[[
defs = {
local defs = {
monster_boss = xxx,
summon_region_list = {1,2,3}, --region出怪的list
summon_interval = 15, --自动出怪时间

View File

@ -1,5 +1,5 @@
--[[
defs = {
local defs = {
gadget_up = 1, --向上压板
gadget_down = 2, --向下压板
gadget_water = 7001, --水片

View File

@ -1,5 +1,5 @@
--[[
defs = {
local defs = {
group_id = xxx ,
monster_shaman = 1,
gadget_barrier = {1,2,3,4,5},

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@ -1,6 +1,6 @@
--地脉花循环营地模板
--defs = {
--local defs = {
-- group_id = xxx ,
-- monster_waves = 4,
-- chest_id = xxx,

View File

@ -1,6 +1,6 @@
--2.0奥博伦派对玩法
--defs = {
--local defs = {
-- group_id = 111101122 ,
-- tamari_gadget_id = defs.temari_gadget_id,
-- host_option_id = 184,

View File

@ -3,7 +3,7 @@
--1. 同group内的溢出洞口每经过时间randomTime发一次球
--2. 每次randomCount个洞口会发球
--[[
defs = {
local defs = {
--GroupID
group_id = 240950005,

View File

@ -7,7 +7,7 @@
=======================================]]--
-- Trigger变量
--[[
defs = {
local defs = {
BossConfigID = 181001,
regionID = 181005,
}
@ -119,3 +119,4 @@ end
LF_Initialize_Level()
--- ServerUploadTool Save to [/root/env/data/lua/common/V2_1] ---

View File

@ -1,6 +1,6 @@
-- Trigger变量
--[[
defs = {
local defs = {
BossConfigID = 1002,
EnvConfigID = 1001,
GroupID = 220117001,
@ -111,3 +111,4 @@ end
LF_Initialize_Level()
--- ServerUploadTool Save to [/root/env/data/lua/common/V2_1] ---

View File

@ -1,6 +1,6 @@
-- Trigger变量
--[[
defs = {
local defs = {
BossConfigID = 1002,
EnvConfigID = 1001,
GroupID = 220117001,
@ -89,3 +89,4 @@ end
LF_Initialize_Level()
--- ServerUploadTool Save to [/root/env/data/lua/common/V2_1] ---

View File

@ -26,7 +26,7 @@
------
--defs = {
--local defs = {
-- group_id = 235801002,
-- worktop_id = 123,
-- minion_fever = 5,

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@ -4,7 +4,7 @@
--挑战倒计时结束关Gallery停止钓鱼
--另外处理Gallery意外先结束同步退出钓鱼-停挑战
-- defs = {
-- local defs = {
-- --对应GalleryID
-- gallery_id = 11001,

View File

@ -4,7 +4,7 @@
--挑战倒计时结束关Gallery停止钓鱼
--另外处理Gallery意外先结束同步退出钓鱼-停挑战
-- defs = {
-- local defs = {
-- --GroupID
-- group_id = 100000000,

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@ -1,6 +1,6 @@
-- Trigger变量
--[[
defs = {
local defs = {
PotConfigIDA =148004,
PotConfigIDB =148005,
PotConfigIDC =148006,

View File

@ -1,6 +1,6 @@
-- Trigger变量
--[[
defs = {
local defs = {
ButtonLeftConfig = 51001,
ButtonRightConfig = 51002,
StoveConfig = 51003,

View File

@ -1,5 +1,5 @@
--[[
defs = {
local defs = {
-- 进入指定Region获得对应AbilityGroup
-- AG:AbilityGroup
GroupID = 133003041,
@ -222,3 +222,4 @@ end
LF_Initialize_Level()
--- ServerUploadTool Save to [/root/env/data/lua/common/V2_1] ---

View File

@ -1,7 +1,7 @@
--- def参数
--- 描述长宽
--[[
defs = {
local defs = {
-- 该参数 填入ConfigID 用来确认临接关系
InitFloorArrays = {
{6001,6004,6007,6010},

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@ -1,7 +1,7 @@
--- def参数
--- 描述长宽
--[[
defs = {
local defs = {
-- 该参数用来确认合法对子地板
FloorGadgetID = {70310062,70310063,70310064,70310065,70310087,70310088},
FloorNum = 8,

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@ -1,6 +1,6 @@
--ServerUploadTool Save to [/root/env/data/lua/common/V2_2]
--[[
defs = {
local defs = {
region_Enter = 191004,
region_Leave = 191006
Boss = 222,
@ -557,3 +557,4 @@ function Initialize()
return 0
end
Initialize()

View File

@ -6,7 +6,7 @@
--怪物脱战时会在一系列表演之后发一个SLC_BossBattleResetgroup重置
]]
--[[
defs = {
local defs = {
--开启怪物用的特效gadget
gadget_starter = 275001,

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@ -4,7 +4,7 @@
--[[
defs = {
local defs = {
}
]]
@ -55,3 +55,4 @@ function action_Refresh_SGV(context,evt)
end
LF_Initialize_Group(triggers, suites)

View File

@ -10,7 +10,7 @@
--[[
defs = {
local defs = {
buff_gadget = ,
}
@ -127,3 +127,4 @@ end
end]]
LF_Initialize_Group(triggers, suites)

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@ -4,7 +4,7 @@
--[[
defs = {
local defs = {
group_id = ,

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@ -4,7 +4,7 @@
--[[
defs = {
local defs = {
group_id = 246101001,
--Boss目标点
target_points = {1004,1005,1006,1007,1008,1009,1010,1011,1012}

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@ -5,7 +5,7 @@
--[[
defs = {
local defs = {
group_id = ,

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@ -13,7 +13,7 @@
903
]]
--[[
defs = {
local defs = {
--galleryID
gallery_id = ,

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@ -6,7 +6,7 @@
--[[
defs = {
local defs = {
--按想要的解谜顺序, 填子装置的config_id
branch_gadgets = {117012, 117013, 117014},
--主装置的config_id,可填一个或多个

View File

@ -3,7 +3,7 @@
]]
--[[
defs = {
local defs = {
--挑战ID
challenge_id = ,

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@ -4,7 +4,7 @@
]]
--[[
defs = {
local defs = {
--战斗开始加载suit空气墙等
add_onStart = {2},
--开启流程的操作台configID

View File

@ -4,7 +4,7 @@
]]
--[[
defs = {
local defs = {
--战斗开始加载suit空气墙等
add_onStart = {2},
--开启流程的操作台configID

View File

@ -7,7 +7,7 @@
--[[
defs = {
local defs = {
gallery_id = ,

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@ -3,7 +3,7 @@
]]
--[[
defs = {
local defs = {
guide_regionID = [configID],
}
]]

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@ -1,5 +1,5 @@
--[[
defs = {
local defs = {
box_gadget_id = 1,
point_array_id = 1,
option_id = 1,

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@ -1,4 +1,4 @@
--[[defs = {
--[[local defs = {
group_id = xxx,
gadget_prison_list = {1,2,3,4},
gadget_guide = {1,2,3},

View File

@ -29,7 +29,7 @@ local monster_tide = {
}
defs = {
local defs = {
group_id = 235801002,
worktop_id = 123, --操作台对应的操作数
air_wall = 2005, --场内空气墙对应的ConfigID

View File

@ -29,7 +29,7 @@
--defs.punish_inAdvance_reminder_time = 3
------
--defs = {
--local defs = {
-- group_id = 235801002,
-- worktop_id = 123,
-- minion_fever = 5,

View File

@ -8,7 +8,7 @@
|| LogName || ## RC_LOG
|| Protection || group卸载时清空怪物
=====================================================================================================================
-- defs = {
-- local defs = {
-- --groupID
-- groupID = 177006001,

View File

@ -33,7 +33,7 @@
-- {2047,2048}
--}
--
--defs = {
--local defs = {
-- play_round = 1, --战斗轮次,上半场 = 1下半场 = 2
-- next_play_group = 100000, --下一个轮次的groupid
--

View File

@ -7,7 +7,7 @@
=======================================]]--
------
--defs = {
--local defs = {
-- challenge_time = 240,
-- hard_challenge_time = 120,
-- father_challenge_id = 123,

View File

@ -7,7 +7,7 @@
=======================================]]--
------
--defs = {
--local defs = {
-- worktop_id = 10001,
-- gallery_id = 18001,
-- region_id = 20001,

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@ -14,7 +14,7 @@
--[[
-- Trigger变量
defs = {
local defs = {
group_id = 245002001,
gear_group_id = 245002002,
route_guide_timer = 5,

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@ -15,7 +15,7 @@
--[[
-- Trigger变量
defs = {
local defs = {
group_id = 245002002,
fundation_id = 70350145,
challange_group_id = 245002001,

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@ -15,7 +15,7 @@
--编辑器配置
--[[
defs = {
local defs = {
group_id = 245002003,
gear_group_id = 245002002
}

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@ -15,7 +15,7 @@
--[[
-- Trigger变量
defs = {
local defs = {
group_id = 245002013,
challenge_group_id = 245002001,
close_cd = 5,

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@ -8,7 +8,7 @@
--|| Protection ||
--======================================================================================================================
--[[Defs & Miscs
defs = {
local defs = {
challenge_time = 300,
pursina = 581032,
pursina_tip = 581105,

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@ -8,7 +8,7 @@
--|| Protection ||
--[[======================================================================================================================
--Defs & Miscs
defs = {
local defs = {
pursina = 630015,
pursina_tip = 630087,
fail_region = 630038

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@ -1,5 +1,5 @@
--[[
defs={
local defs={
air_wall = 999,
}
]]

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@ -1,5 +1,5 @@
--[[
defs={
local defs={
Portal_Eff = 999,
Portal_Trigger = 999,
Streaming_Gadget = 999,

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@ -8,7 +8,7 @@
--[[
var: level_start为1以开启推箱子流程
var_change接source为"level_finish"
defs = {
local defs = {
box_gadget_id_1 = 1, --可推箱子的gadget_id
box_gadget_id_2 = 2, --可推箱子的gadget_id
config_suites = {1} --注册逻辑的suite队列

View File

@ -9,7 +9,7 @@
=======================================]]
--[[
defs = {
local defs = {
gadget_animal = 26001,
pointarray_ID = 110200012,
maxPointCount = 8,

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@ -1,5 +1,5 @@
--[[
defs = {
local defs = {
--开启操作台configID
starter_gadget = ,
--终点Region的ConfigID

View File

@ -9,7 +9,7 @@
=======================================]]
--[[
defs = {
local defs = {
stages =
{
--key为第几段value1为这一段的起点suitevalue2为这一段的主体suite

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@ -7,7 +7,7 @@
|| Protection:
=======================================]]
--[[
defs = {
local defs = {
--是否教学关
is_tutorial = 1,
--起始操作台

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@ -7,7 +7,7 @@
|| Protection:
=======================================]]
--[[
defs =
local defs =
{
--玩法完成时 这个gadget如果为GearStop则会被设为Default
finish_gadget = ,

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@ -9,7 +9,7 @@
=======================================]]
--[[
defs = {
local defs = {
--每个操作台config_id, 控制的markfalg和它的解最多5位数字。
--玩家按按钮左转写2 右转写3。
--例如“左左右左”即为“{2,2,3,2}”

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@ -7,7 +7,7 @@
|| Protection:
=======================================]]--
--[[
defs = {
local defs = {
target_leveltag = 22,
pos = { x=-677.9, y=135, z=-16},
rot = {x=0, y=0, z=1},

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@ -7,7 +7,7 @@
|| Protection:
=======================================]]--
--[[
defs = {
local defs = {
reverse_time = 10,--回溯倒计时,整数秒
}
]]

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@ -9,7 +9,7 @@
--[[
defs =
local defs =
{
operator_id = 574048, --操作台的configid
option_id = 175, --操作台的option id

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@ -7,7 +7,7 @@
=======================================]]
--[[
defs = {
local defs = {
gallery_id = ,

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@ -9,7 +9,7 @@
-- @李鸿杰 还没布设相关GROUP
--[[
defs =
local defs =
{
-- Group对应的groupbundle
group_bundle_id = 0,

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@ -7,7 +7,7 @@
=======================================]]
--[[
defs =
local defs =
{
-- 挑战编号
challenge_id = 2009009,

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@ -6,7 +6,7 @@
|| Protection:
=======================================]]
-- defs =
-- local defs =
-- {
-- maxRegion = 34004,
-- maxJumpTimes = 5,

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@ -7,7 +7,7 @@
=======================================]]
--[[
defs_miscs =
local defs_miscs =
{
-- 死域观测站透镜的config id
lensConfigId = 103001,
@ -574,3 +574,4 @@ end
-- Initialize
--================================================================
LF_Initialize_Group(triggers, suites, variables, gadgets, regions)

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@ -16,7 +16,7 @@
-- 综上所述需要LD手动配置的内容包括宝箱没有特殊需求不需要创建其他东西
--[[
defs = {
local defs = {
-- 【根据实际情况修改】幻梦之门的config id
door = 17001,

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@ -8,7 +8,7 @@
|| Protection: [Protection]
=======================================]]
-- defs =
-- local defs =
-- {
-- regionId = 12345,
-- targetScore = 3,

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@ -9,7 +9,7 @@
-- 特定Region或者Group可以写每次EnterRegion会检测
--[[
defs ={
local defs ={
regionList = {123},
-- 1,2,3,4对应4套等级
curCommander =1,

View File

@ -7,7 +7,7 @@
=======================================]]
--[[
defs = {
local defs = {
-- 【特别注意】所有流程必需的machine必须放在suite1中在电池全亮后自动开启
-- 【特别注意】探索性质的machine必须放在suite2中在电池全亮后不会自动开启
-- 【特别注意】只有suite1会在group load时加载

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@ -6,7 +6,7 @@
|| Protection:
=======================================]]
--[[
defs =
local defs =
{
-- 本轮对应的gallery id
galleryId = 0,

View File

@ -7,7 +7,7 @@
=======================================]]
--[[
defs =
local defs =
{
-- 钓鱼点
fishingPoint = {

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@ -6,7 +6,7 @@
|| Protection:
=======================================]]
--[[
defs =
local defs =
{
-- 受回流之柱控制的group id
groupTable =

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@ -8,7 +8,7 @@
--需求defs
--[[
defs = {
local defs = {
gallery_id = 111,
region = 111
}

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@ -8,7 +8,7 @@
--需求defs
--[[
defs = {
local defs = {
target_group = 111
}
]]

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@ -8,7 +8,7 @@
--需求defs
--[[
defs = {
local defs = {
enter_region = 111,
leave_region = 111,
}

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@ -8,7 +8,7 @@
--需求misc
--[[
defs ={
local defs ={
gallery_id = 27004,
finish_region = 111,
}

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@ -8,7 +8,7 @@
--需求misc
--[[
defs ={
local defs ={
gallery_id = 27004,
finish_region = 111,
challenge_id = 2,

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@ -8,7 +8,7 @@
--需求defs
--[[
defs = {
local defs = {
challenge_id = 111,
enter_region = 1,
leave_region = 1,

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@ -29,7 +29,7 @@ local monster_tide = {
}
defs = {
local defs = {
group_id = 235801002,
worktop_id = 123, --操作台对应的操作数
air_wall = 2005, --场内空气墙对应的ConfigID

View File

@ -29,7 +29,7 @@
--defs.punish_inAdvance_reminder_time = 3
------
--defs = {
--local defs = {
-- group_id = 235801002,
-- worktop_id = 123,
-- minion_fever = 5,

View File

@ -10,9 +10,9 @@
=======================================]]
--[[
defs = {
local defs = {
defs = {
local defs = {
--玩法范围region cube
play_region = 6010,
--进入时加载内容例如棒球发球机。依次为单人、2人…

View File

@ -9,7 +9,7 @@
=======================================]]
--[[
defs = {
local defs = {
--依次刷怪
suite_queue =
{ --随机情况1

View File

@ -9,7 +9,7 @@
=======================================]]
--[[
defs = {
local defs = {
rule =
{

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@ -9,7 +9,7 @@
=======================================]]
--[[
defs = {
local defs = {
}

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@ -10,7 +10,7 @@
--[[
--踢球玩法配置
defs = {
local defs = {
-----全玩法通用配置-----

View File

@ -9,7 +9,7 @@
=======================================]]
--[[
defs = {
local defs = {
--每个房间传送点坐标列表,key为GalleryID
transpoint_list =
{

View File

@ -10,7 +10,7 @@
=======================================]]
--[[
defs = {
local defs = {
--玩法范围region cube
play_region = 12111,
--进入时加载内容例如棒球发球机。依次为单人、2人。。

View File

@ -9,7 +9,7 @@
=======================================]]
--[[
defs = {
local defs = {
--玩法范围region玩法进行期间不在此Region内的玩家会被拉回
play_region = ,
}

View File

@ -9,7 +9,7 @@
=======================================]]
--[[
defs = {
local defs = {
-----全玩法通用配置-----

View File

@ -9,7 +9,7 @@
=======================================]]
--[[
defs = {
local defs = {
-----全玩法通用配置-----

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