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Update settings.h
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@ -73,6 +73,7 @@ namespace skyline {
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// Display
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Setting<bool> forceTripleBuffering; //!< If the presentation engine should always triple buffer even if the swapchain supports double buffering
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Setting<int> vsyncMode;
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Setting<bool> useAsyncShaders;
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Setting<bool> disableShaderCache; //!< Prevents cached shaders from being loaded and disables caching of new shaders
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// CPU
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