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Update android_settings.h
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@ -47,6 +47,7 @@ namespace skyline {
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executorFlushThreshold = ktSettings.GetInt<u32>("executorFlushThreshold");
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useDirectMemoryImport = ktSettings.GetBool("useDirectMemoryImport");
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forceMaxGpuClocks = ktSettings.GetBool("forceMaxGpuClocks");
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useAsyncShaders = ktSettings.GetBool("useAsyncShaders");
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disableShaderCache = ktSettings.GetBool("disableShaderCache");
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enableSampleShading = ktSettings.GetBool("enableSampleShading");
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freeGuestTextureMemory = ktSettings.GetBool("freeGuestTextureMemory");
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