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Ishan09811 2025-01-04 11:34:08 +05:30 committed by GitHub
parent b71d604f08
commit a132308a4b
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3 changed files with 0 additions and 6 deletions

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@ -39,7 +39,6 @@ namespace skyline {
isInternetEnabled = ktSettings.GetBool("isInternetEnabled"); isInternetEnabled = ktSettings.GetBool("isInternetEnabled");
forceTripleBuffering = ktSettings.GetBool("forceTripleBuffering"); forceTripleBuffering = ktSettings.GetBool("forceTripleBuffering");
vsyncMode = ktSettings.GetInt<int>("vsyncMode"); vsyncMode = ktSettings.GetInt<int>("vsyncMode");
anisotropicFilter = ktSettings.GetInt<float>("anisotropic_filter");
gpuDriver = ktSettings.GetString("gpuDriver"); gpuDriver = ktSettings.GetString("gpuDriver");
gpuDriverLibraryName = ktSettings.GetString("gpuDriverLibraryName"); gpuDriverLibraryName = ktSettings.GetString("gpuDriverLibraryName");
executorSlotCountScale = ktSettings.GetInt<u32>("executorSlotCountScale"); executorSlotCountScale = ktSettings.GetInt<u32>("executorSlotCountScale");

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@ -72,7 +72,6 @@ namespace skyline {
Setting<bool> forceTripleBuffering; //!< If the presentation engine should always triple buffer even if the swapchain supports double buffering Setting<bool> forceTripleBuffering; //!< If the presentation engine should always triple buffer even if the swapchain supports double buffering
Setting<int> vsyncMode; Setting<int> vsyncMode;
Setting<bool> disableShaderCache; //!< Prevents cached shaders from being loaded and disables caching of new shaders Setting<bool> disableShaderCache; //!< Prevents cached shaders from being loaded and disables caching of new shaders
Setting<float> anisotropicFilter;
// CPU // CPU
Setting<bool> enableJitFastmem; Setting<bool> enableJitFastmem;

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@ -27,9 +27,6 @@ data class NativeSettings(
// CPU // CPU
var enableJitFastmem : Boolean, var enableJitFastmem : Boolean,
// Display
var anisotropicFilter : Int,
// GPU // GPU
var gpuDriver : String, var gpuDriver : String,
var gpuDriverLibraryName : String, var gpuDriverLibraryName : String,
@ -60,7 +57,6 @@ data class NativeSettings(
pref.systemRegion, pref.systemRegion,
pref.isInternetEnabled, pref.isInternetEnabled,
pref.enableJitFastmem, pref.enableJitFastmem,
pref.anisotropicFilter,
if (pref.gpuDriver == EmulationSettings.SYSTEM_GPU_DRIVER) "" else pref.gpuDriver, if (pref.gpuDriver == EmulationSettings.SYSTEM_GPU_DRIVER) "" else pref.gpuDriver,
if (pref.gpuDriver == EmulationSettings.SYSTEM_GPU_DRIVER) "" else GpuDriverHelper.getLibraryName(context, pref.gpuDriver), if (pref.gpuDriver == EmulationSettings.SYSTEM_GPU_DRIVER) "" else GpuDriverHelper.getLibraryName(context, pref.gpuDriver),
pref.forceTripleBuffering, pref.forceTripleBuffering,