diff --git a/app/src/main/cpp/skyline/common/android_settings.h b/app/src/main/cpp/skyline/common/android_settings.h index 58d3bd27..3fea5cec 100644 --- a/app/src/main/cpp/skyline/common/android_settings.h +++ b/app/src/main/cpp/skyline/common/android_settings.h @@ -39,7 +39,6 @@ namespace skyline { isInternetEnabled = ktSettings.GetBool("isInternetEnabled"); forceTripleBuffering = ktSettings.GetBool("forceTripleBuffering"); vsyncMode = ktSettings.GetInt("vsyncMode"); - anisotropicFilter = ktSettings.GetInt("anisotropic_filter"); gpuDriver = ktSettings.GetString("gpuDriver"); gpuDriverLibraryName = ktSettings.GetString("gpuDriverLibraryName"); executorSlotCountScale = ktSettings.GetInt("executorSlotCountScale"); diff --git a/app/src/main/cpp/skyline/common/settings.h b/app/src/main/cpp/skyline/common/settings.h index fc3c6ad7..82abfea9 100644 --- a/app/src/main/cpp/skyline/common/settings.h +++ b/app/src/main/cpp/skyline/common/settings.h @@ -72,7 +72,6 @@ namespace skyline { Setting forceTripleBuffering; //!< If the presentation engine should always triple buffer even if the swapchain supports double buffering Setting vsyncMode; Setting disableShaderCache; //!< Prevents cached shaders from being loaded and disables caching of new shaders - Setting anisotropicFilter; // CPU Setting enableJitFastmem; diff --git a/app/src/main/java/emu/skyline/settings/NativeSettings.kt b/app/src/main/java/emu/skyline/settings/NativeSettings.kt index 35830b75..b4035c13 100644 --- a/app/src/main/java/emu/skyline/settings/NativeSettings.kt +++ b/app/src/main/java/emu/skyline/settings/NativeSettings.kt @@ -27,9 +27,6 @@ data class NativeSettings( // CPU var enableJitFastmem : Boolean, - // Display - var anisotropicFilter : Int, - // GPU var gpuDriver : String, var gpuDriverLibraryName : String, @@ -60,7 +57,6 @@ data class NativeSettings( pref.systemRegion, pref.isInternetEnabled, pref.enableJitFastmem, - pref.anisotropicFilter, if (pref.gpuDriver == EmulationSettings.SYSTEM_GPU_DRIVER) "" else pref.gpuDriver, if (pref.gpuDriver == EmulationSettings.SYSTEM_GPU_DRIVER) "" else GpuDriverHelper.getLibraryName(context, pref.gpuDriver), pref.forceTripleBuffering,