Marc Robledo
a8585e46ca
TOTK: huge update
2023-07-08 11:46:19 +02:00
Marc Robledo
fdcad683d6
added unload 'event'
2023-07-02 11:33:04 +02:00
Marc Robledo
6ad268f739
modified MIT license for octicons use
2023-07-02 11:32:18 +02:00
Marc Robledo
43a64dd1b7
TOTK: replaced blank.png with a 128x128 version
2023-07-02 11:31:32 +02:00
Marc Robledo
a91516e9d2
TOTK: added octicons
2023-07-02 11:31:03 +02:00
Marc Robledo
0eb40e028d
TOTK: added dye armor icons
2023-07-02 11:30:32 +02:00
Marc Robledo
86768701af
TOTK: fixed alerts when loading v1.0 in master editor
2023-06-16 21:25:47 +02:00
Marc Robledo
919171dea0
TOTK: added experience calculator
2023-06-16 20:42:44 +02:00
Marc Robledo
9c5f0f8b14
TOTK: added all enum values to master editor, it also allows wildcards while searching now
2023-06-15 13:15:20 +02:00
Marc Robledo
a921a0cc6a
TOTK: made it so first time you click the korok button you get 421
2023-06-13 19:27:52 +02:00
Marc Robledo
6c26d59193
TOTK: added DefeatedEnemyNum autocomplete in master editor search field
2023-06-13 19:27:35 +02:00
Marc Robledo
d057017b6f
TOTK: added decayed master sword
2023-06-13 19:14:38 +02:00
Marc Robledo
0fc3963808
TOTK: added intro Tunic of memories armor
2023-06-13 18:32:06 +02:00
Marc Robledo
b4aa0c5e28
TOTK:fixed adding light of blessing when unlocking lightroots
2023-06-13 09:04:04 +02:00
Marc Robledo
9918afb6ee
TOTK: added infinite stamina to max stamina dropdown
2023-06-13 08:02:10 +02:00
Marc Robledo
747d33d422
TOTK: fixed a zh translation string
2023-06-13 08:01:46 +02:00
Marc Robledo
eed45f38f8
Merge pull request #334 from eUnisk/patch-1
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Update zelda-totk.locale.zh.js
2023-06-13 07:55:23 +02:00
Marc Robledo
babb490b20
TOTK: updated master editor with thousands of hashes!
2023-06-13 00:14:10 +02:00
eUnisk
552cff7e6f
Update zelda-totk.locale.zh.js
...
Add translation for all data-translation properties. And some missing translations under weapon, bow and key items.
For the part of "Strayed koroks (×2)", it always some error and I don't know how to fix it. Used "Strayed koroks" instead. Maybe it's easier to change it accordingly in index.html?
2023-06-13 00:03:00 +10:00
Marc Robledo
5677a48e62
TOTK: fixed teleporter icon
2023-06-10 23:11:29 +02:00
Marc Robledo
4d1e143771
TOTK: fixed double star armor in some languages
2023-06-10 17:07:42 +02:00
Marc Robledo
19134a3647
TOTK: fixed regression with horses
2023-06-10 08:37:00 +02:00
Marc Robledo
54713ca4d3
TOTK: added pin to map caves, wells and bubbuls
2023-06-09 21:44:13 +02:00
Marc Robledo
668be0860f
TOTK: added caves and wells coordinates, fixed IsVisitLocationArea_CaveEntrance. for wells
2023-06-09 10:48:07 +02:00
Marc Robledo
74cbcc81e1
TOTK: code rearranged + completism features for caves/wells/bosses + little fixes
2023-06-08 21:26:24 +02:00
Marc Robledo
cb64fdc5e4
TOTK: added bosses hashes
2023-06-07 19:08:08 +02:00
Marc Robledo
e0c2be136e
TOTK: added missing star armors to locales
2023-06-05 22:57:38 +02:00
Marc Robledo
1710824437
Merge pull request #306 from CeruleanSky/patch-1
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[totk] Swap Locations of the two Instant Scaffold Schematics
2023-06-05 22:00:30 +02:00
CeruleanSky
18dcb10e69
[totk] Swap Locations of the two Instant Scaffold Schematics zelda-totk.class.schematics.js
...
The two scaffolds with the same name seem to have their locations swapped.
2023-06-05 15:27:36 -04:00
Marc Robledo
5a284c633d
TOTK: updated locales
2023-06-05 12:10:29 +02:00
Marc Robledo
9091a28116
TOTK: documented some boolean flags and added preliminary wells and caves
2023-06-05 12:02:32 +02:00
Marc Robledo
1924562def
TOTK: added IsGet.Obj_Warp to master editor
2023-06-05 11:48:00 +02:00
Marc Robledo
1be7e0241e
TOTK: added settings tab with language selector and more
2023-06-04 20:44:35 +02:00
Marc Robledo
d38ab5d86c
BOTW: added unused bows modifiers
2023-06-04 09:58:32 +02:00
Marc Robledo
7936f341dd
TOTK: made it so master editor Vector3F coordinates match the game's
2023-06-04 09:42:35 +02:00
Marc Robledo
90c60ba1ac
TOTK: more fixes in durability maximum values allowed
2023-06-04 09:32:55 +02:00
Marc Robledo
23476041fd
TOTK: added unused zelda's torch weapon and fixed a bug that didn't change the maximum value allowed in durability input fields
2023-06-04 09:11:29 +02:00
Marc Robledo
6d2c8b2eaa
TOTK: fixed vector3f array writing
2023-06-04 00:59:18 +02:00
Marc Robledo
950a7d013a
TOTK: added Autobuilder importer/exporter, still alpha
2023-06-04 00:49:20 +02:00
Marc Robledo
41bbf1e697
TOTK: added Autobuilder class
2023-06-03 20:40:38 +02:00
Marc Robledo
97ec1c9f8b
TOTK: added game events to master editor
2023-06-03 10:13:23 +02:00
Marc Robledo
f3262c068d
updated index page
2023-06-03 08:46:15 +02:00
Marc Robledo
fa306005d0
TOTK: added all fusable items thanks to Echocolat
2023-06-03 08:44:21 +02:00
Marc Robledo
13098a220d
TOTK: master editor starting to grow!
2023-06-02 21:37:40 +02:00
Marc Robledo
d78932cf9f
TOTK: added more fusable items
2023-06-02 17:48:22 +02:00
Marc Robledo
2ddb56904c
TOTK: added schematics completionism features
2023-06-01 21:29:51 +02:00
Marc Robledo
5f24062cef
TOTK: fixed shrine hash order
2023-06-01 08:17:26 +02:00
Marc Robledo
dfe7f6cf1a
TOTK: add reward items after set korok and shrines to complete
2023-05-31 23:58:47 +02:00
Marc Robledo
51480ea648
TOTK: increased maximum quantities for some items
2023-05-31 23:11:41 +02:00
Marc Robledo
18138de3e5
TOTK: added pin to map korok feature thanks to Karlos007 research
2023-05-31 20:50:52 +02:00