Shideravan
7bbaa3ca80
Adding Sage's Will corrdinates
2023-06-13 10:56:33 -03:00
Marc Robledo
b4aa0c5e28
TOTK:fixed adding light of blessing when unlocking lightroots
2023-06-13 09:04:04 +02:00
Marc Robledo
9918afb6ee
TOTK: added infinite stamina to max stamina dropdown
2023-06-13 08:02:10 +02:00
Marc Robledo
747d33d422
TOTK: fixed a zh translation string
2023-06-13 08:01:46 +02:00
Marc Robledo
eed45f38f8
Merge pull request #334 from eUnisk/patch-1
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Update zelda-totk.locale.zh.js
2023-06-13 07:55:23 +02:00
Marc Robledo
babb490b20
TOTK: updated master editor with thousands of hashes!
2023-06-13 00:14:10 +02:00
eUnisk
552cff7e6f
Update zelda-totk.locale.zh.js
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Add translation for all data-translation properties. And some missing translations under weapon, bow and key items.
For the part of "Strayed koroks (×2)", it always some error and I don't know how to fix it. Used "Strayed koroks" instead. Maybe it's easier to change it accordingly in index.html?
2023-06-13 00:03:00 +10:00
Marc Robledo
5677a48e62
TOTK: fixed teleporter icon
2023-06-10 23:11:29 +02:00
Marc Robledo
4d1e143771
TOTK: fixed double star armor in some languages
2023-06-10 17:07:42 +02:00
Marc Robledo
19134a3647
TOTK: fixed regression with horses
2023-06-10 08:37:00 +02:00
Marc Robledo
54713ca4d3
TOTK: added pin to map caves, wells and bubbuls
2023-06-09 21:44:13 +02:00
Marc Robledo
668be0860f
TOTK: added caves and wells coordinates, fixed IsVisitLocationArea_CaveEntrance. for wells
2023-06-09 10:48:07 +02:00
Marc Robledo
74cbcc81e1
TOTK: code rearranged + completism features for caves/wells/bosses + little fixes
2023-06-08 21:26:24 +02:00
Marc Robledo
cb64fdc5e4
TOTK: added bosses hashes
2023-06-07 19:08:08 +02:00
Marc Robledo
e0c2be136e
TOTK: added missing star armors to locales
2023-06-05 22:57:38 +02:00
Marc Robledo
1710824437
Merge pull request #306 from CeruleanSky/patch-1
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[totk] Swap Locations of the two Instant Scaffold Schematics
2023-06-05 22:00:30 +02:00
CeruleanSky
18dcb10e69
[totk] Swap Locations of the two Instant Scaffold Schematics zelda-totk.class.schematics.js
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The two scaffolds with the same name seem to have their locations swapped.
2023-06-05 15:27:36 -04:00
Marc Robledo
5a284c633d
TOTK: updated locales
2023-06-05 12:10:29 +02:00
Marc Robledo
9091a28116
TOTK: documented some boolean flags and added preliminary wells and caves
2023-06-05 12:02:32 +02:00
Marc Robledo
1924562def
TOTK: added IsGet.Obj_Warp to master editor
2023-06-05 11:48:00 +02:00
Marc Robledo
1be7e0241e
TOTK: added settings tab with language selector and more
2023-06-04 20:44:35 +02:00
Marc Robledo
d38ab5d86c
BOTW: added unused bows modifiers
2023-06-04 09:58:32 +02:00
Marc Robledo
7936f341dd
TOTK: made it so master editor Vector3F coordinates match the game's
2023-06-04 09:42:35 +02:00
Marc Robledo
90c60ba1ac
TOTK: more fixes in durability maximum values allowed
2023-06-04 09:32:55 +02:00
Marc Robledo
23476041fd
TOTK: added unused zelda's torch weapon and fixed a bug that didn't change the maximum value allowed in durability input fields
2023-06-04 09:11:29 +02:00
Marc Robledo
6d2c8b2eaa
TOTK: fixed vector3f array writing
2023-06-04 00:59:18 +02:00
Marc Robledo
950a7d013a
TOTK: added Autobuilder importer/exporter, still alpha
2023-06-04 00:49:20 +02:00
Marc Robledo
41bbf1e697
TOTK: added Autobuilder class
2023-06-03 20:40:38 +02:00
Marc Robledo
97ec1c9f8b
TOTK: added game events to master editor
2023-06-03 10:13:23 +02:00
Marc Robledo
f3262c068d
updated index page
2023-06-03 08:46:15 +02:00
Marc Robledo
fa306005d0
TOTK: added all fusable items thanks to Echocolat
2023-06-03 08:44:21 +02:00
Marc Robledo
13098a220d
TOTK: master editor starting to grow!
2023-06-02 21:37:40 +02:00
Marc Robledo
d78932cf9f
TOTK: added more fusable items
2023-06-02 17:48:22 +02:00
Marc Robledo
2ddb56904c
TOTK: added schematics completionism features
2023-06-01 21:29:51 +02:00
Marc Robledo
5f24062cef
TOTK: fixed shrine hash order
2023-06-01 08:17:26 +02:00
Marc Robledo
dfe7f6cf1a
TOTK: add reward items after set korok and shrines to complete
2023-05-31 23:58:47 +02:00
Marc Robledo
51480ea648
TOTK: increased maximum quantities for some items
2023-05-31 23:11:41 +02:00
Marc Robledo
18138de3e5
TOTK: added pin to map korok feature thanks to Karlos007 research
2023-05-31 20:50:52 +02:00
Marc Robledo
89ae228885
TOTK: ensure compatibility with future game versions, added pin to map feature for shrines and lightroots
2023-05-29 23:32:41 +02:00
Marc Robledo
0e8771a482
TOTK: fixed MapPin.equals function
2023-05-29 23:31:22 +02:00
Marc Robledo
8adb3a162c
TOTK: fixed last lightroot flag, added map coordinates for shrines and lightroots
2023-05-29 23:30:36 +02:00
Marc Robledo
c9981b3336
added murmurhash3 hasher for future features
2023-05-29 23:28:12 +02:00
Marc Robledo
5401463087
TOTK: made it so newly added weapons/shields/armors can be removed, added fusion editor
2023-05-28 21:09:58 +02:00
Marc Robledo
7d7dedaf9b
TOTK: removed donkey from horse editor, renamed some saddles and bridles, added bear for fun
2023-05-28 10:40:22 +02:00
Marc Robledo
18520c7e96
TOTK: fixed Lightning Helm name
2023-05-28 08:59:18 +02:00
Marc Robledo
1c7b1c625c
TOTK: fixed lightroot activation
2023-05-28 08:53:08 +02:00
Marc Robledo
bf13525753
TOTK: fixed a couple of food effects names
2023-05-28 08:52:43 +02:00
Marc Robledo
bf754c6220
TOTK: removed unusable food effects
2023-05-28 08:00:36 +02:00
Marc Robledo
e09a0dfc5b
TOTK: added shrine and lightroot unlocker
2023-05-27 13:53:36 +02:00
Marc Robledo
4b9e911759
TOTK: added infinite stamina to the horse editor, removed unusable horse gear
2023-05-27 11:01:57 +02:00