mirror of
https://gitlab.com/YuukiPS/GC-Resources.git
synced 2025-04-28 09:05:26 +00:00
3 lines
10 KiB
Lua
3 lines
10 KiB
Lua
-- 任务配置数据开始-----------------------------
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main_id = 11018
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sub_ids =
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{
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1101801,
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1101802,
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1101803,
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1101804,
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1101807,
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1101808,
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1101809,
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1101805,
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1101810,
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1101806,
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}
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-- 任务配置数据结束---------------------------------
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-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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-- 父任务执行项数据开始-----------------------------
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finish_action =
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{
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CLIENT = { },
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SERVER = { },
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}
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fail_action =
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{
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CLIENT = { },
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SERVER = { },
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}
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cancel_action =
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{
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CLIENT = { },
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SERVER = { },
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}
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-- 父任务执行项数据结束-----------------------------
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-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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-- Actor模块数据开始--------------------------------
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-- 空
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-- Actor模块数据结束--------------------------------
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-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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-- 文本模块数据开始---------------------------------
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-- 空
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-- 文本模块数据结束---------------------------------
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-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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-- 路点模块数据开始---------------------------------
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-- 空
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-- 路点模块数据结束---------------------------------
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-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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-- 断线重连生成内容 开始----------------------------
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-- 和questdata配的存档点对应
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rewind_data =
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{
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["1101801"] = { },
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["1101802"] = { },
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["1101803"] =
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{
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npcs =
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{
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{
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id = 2003,
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alias = "Npc2003",
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script = "Actor/Npc/NpcFSMBehaviour",
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pos = "Q1101802_N2003",
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scene_id = 3,
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room_id = 0,
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data_index = 2,
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},
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},
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},
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["1101804"] =
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{
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npcs =
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{
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{
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id = 2003,
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alias = "Npc2003",
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script = "Actor/Npc/NpcFSMBehaviour",
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pos = "Q1101802_N2003",
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scene_id = 3,
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room_id = 0,
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data_index = 2,
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},
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},
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},
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["1101805"] =
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{
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npcs =
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{
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{
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id = 2003,
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alias = "Npc2003",
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script = "Actor/Npc/NpcFSMBehaviour",
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pos = "Q1101802_N2003",
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scene_id = 3,
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room_id = 0,
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data_index = 2,
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},
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{
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id = 12498,
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alias = "Npc12498",
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script = "Actor/Npc/TempNPC",
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pos = "Q1101804_N12498",
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scene_id = 3,
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room_id = 0,
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data_index = 3,
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},
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{
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id = 12499,
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alias = "Npc12499",
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script = "Actor/Npc/TempNPC",
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pos = "Q1101804_N12499",
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scene_id = 3,
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room_id = 0,
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data_index = 4,
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},
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{
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id = 12500,
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alias = "Npc12500",
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script = "Actor/Npc/TempNPC",
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pos = "Q1101804_N12500",
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scene_id = 3,
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room_id = 0,
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data_index = 5,
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},
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{
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id = 1048,
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alias = "Npc1048",
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script = "Actor/Npc/TempNPC",
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pos = "Q1101805_N1048",
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scene_id = 3,
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room_id = 0,
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data_index = 6,
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},
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{
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id = 12534,
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alias = "Npc12534",
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script = "Actor/Npc/TempNPC",
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pos = "Q1101804_N12534",
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scene_id = 3,
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room_id = 0,
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data_index = 7,
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},
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},
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},
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["1101806"] =
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{
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npcs =
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{
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{
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id = 12534,
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alias = "Npc12534",
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script = "Actor/Npc/TempNPC",
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pos = "Q1101804_N12534",
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scene_id = 3,
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room_id = 0,
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data_index = 2,
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},
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},
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},
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["1101810"] =
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{
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npcs =
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{
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{
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id = 2003,
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alias = "Npc2003",
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script = "Actor/Npc/NpcFSMBehaviour",
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pos = "Q1101802_N2003",
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scene_id = 3,
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room_id = 0,
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data_index = 2,
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},
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{
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id = 12498,
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alias = "Npc12498",
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script = "Actor/Npc/TempNPC",
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pos = "Q1101804_N12498",
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scene_id = 3,
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room_id = 0,
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data_index = 3,
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},
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{
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id = 12499,
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alias = "Npc12499",
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script = "Actor/Npc/TempNPC",
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pos = "Q1101804_N12499",
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scene_id = 3,
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room_id = 0,
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data_index = 4,
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},
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{
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id = 12500,
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alias = "Npc12500",
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script = "Actor/Npc/TempNPC",
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pos = "Q1101804_N12500",
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scene_id = 3,
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room_id = 0,
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data_index = 5,
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},
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{
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id = 1048,
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alias = "Npc1048",
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script = "Actor/Npc/TempNPC",
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pos = "Q1101805_N1048",
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scene_id = 3,
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room_id = 0,
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data_index = 6,
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},
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{
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id = 12534,
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alias = "Npc12534",
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script = "Actor/Npc/TempNPC",
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pos = "Q1101804_N12534",
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scene_id = 3,
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room_id = 0,
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data_index = 7,
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},
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},
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},
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}
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-- 断线重连生成内容 结束----------------------------
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-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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-- 校验数据 开始----------------------------------
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-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
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quest_data =
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{
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["1101801"] =
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{
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npcs =
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{
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{
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id = 2029,
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alias = "Npc2029",
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script = "Actor/Npc/NpcFSMBehaviour",
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pos = "Q1101801_N2029",
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scene_id = 3,
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room_id = 0,
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data_index = 1,
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},
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},
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},
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["1101802"] =
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{
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npcs =
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{
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{
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id = 2003,
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alias = "Npc2003",
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script = "Actor/Npc/NpcFSMBehaviour",
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pos = "Q1101802_N2003",
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scene_id = 3,
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room_id = 0,
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data_index = 1,
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},
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},
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},
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["1101803"] = { },
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["1101804"] =
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{
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npcs =
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{
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{
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id = 12498,
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alias = "Npc12498",
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script = "Actor/Npc/TempNPC",
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pos = "Q1101804_N12498",
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scene_id = 3,
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room_id = 0,
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data_index = 1,
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},
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{
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id = 12499,
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alias = "Npc12499",
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script = "Actor/Npc/TempNPC",
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pos = "Q1101804_N12499",
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scene_id = 3,
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room_id = 0,
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data_index = 2,
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},
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{
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id = 12500,
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alias = "Npc12500",
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script = "Actor/Npc/TempNPC",
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pos = "Q1101804_N12500",
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scene_id = 3,
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room_id = 0,
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data_index = 3,
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},
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{
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id = 1048,
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alias = "Npc1048",
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script = "Actor/Npc/TempNPC",
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pos = "Q1101804_N1048",
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scene_id = 3,
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room_id = 0,
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data_index = 4,
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},
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{
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id = 12534,
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alias = "Npc12534",
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script = "Actor/Npc/TempNPC",
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pos = "Q1101804_N12534",
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scene_id = 3,
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room_id = 0,
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data_index = 5,
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},
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},
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},
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["1101805"] =
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{
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npcs =
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{
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{
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id = 12403,
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alias = "Npc12403",
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script = "Actor/Npc/TempNPC",
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pos = "Q1101807_N12403",
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scene_id = 3,
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room_id = 0,
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data_index = 1,
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},
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{
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id = 12537,
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alias = "Npc12537",
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script = "Actor/Npc/TempNPC",
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pos = "Q1101807_N12537",
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scene_id = 3,
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room_id = 0,
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data_index = 2,
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},
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{
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id = 12538,
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alias = "Npc12538",
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script = "Actor/Npc/TempNPC",
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pos = "Q1101807_N12538",
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scene_id = 3,
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room_id = 0,
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data_index = 3,
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},
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},
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},
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["1101806"] =
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{
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npcs =
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{
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{
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id = 2003,
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alias = "Npc2003",
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script = "Actor/Npc/NpcFSMBehaviour",
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pos = "Q1101806_N2003",
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scene_id = 3,
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room_id = 0,
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data_index = 1,
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},
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},
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},
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["1101807"] =
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{
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npcs =
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{
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{
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id = 12498,
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alias = "Npc12498",
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script = "Actor/Npc/TempNPC",
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pos = "Q1101804_N12498",
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scene_id = 3,
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room_id = 0,
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data_index = 1,
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},
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{
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id = 12499,
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alias = "Npc12499",
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script = "Actor/Npc/TempNPC",
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pos = "Q1101804_N12499",
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scene_id = 3,
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room_id = 0,
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data_index = 2,
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},
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{
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id = 12500,
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alias = "Npc12500",
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script = "Actor/Npc/TempNPC",
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pos = "Q1101804_N12500",
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scene_id = 3,
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room_id = 0,
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data_index = 3,
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},
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{
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id = 1048,
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alias = "Npc1048",
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script = "Actor/Npc/TempNPC",
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pos = "Q1101805_N1048",
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scene_id = 3,
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room_id = 0,
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data_index = 4,
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},
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{
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id = 12403,
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alias = "Npc12403",
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script = "Actor/Npc/TempNPC",
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pos = "Q1101807_N12403",
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scene_id = 3,
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room_id = 0,
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data_index = 5,
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},
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{
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id = 12537,
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alias = "Npc12537",
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script = "Actor/Npc/TempNPC",
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pos = "Q1101807_N12537",
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scene_id = 3,
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room_id = 0,
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data_index = 6,
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},
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{
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id = 12538,
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alias = "Npc12538",
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script = "Actor/Npc/TempNPC",
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pos = "Q1101807_N12538",
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scene_id = 3,
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room_id = 0,
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data_index = 7,
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},
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{
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id = 12534,
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alias = "Npc12534",
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script = "Actor/Npc/TempNPC",
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pos = "Q1101804_N12534",
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scene_id = 3,
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room_id = 0,
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data_index = 8,
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},
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},
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},
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["1101808"] =
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{
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npcs =
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{
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{
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id = 12498,
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alias = "Npc12498",
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script = "Actor/Npc/TempNPC",
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pos = "Q1101804_N12498",
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scene_id = 3,
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room_id = 0,
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data_index = 1,
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},
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{
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id = 12499,
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alias = "Npc12499",
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script = "Actor/Npc/TempNPC",
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pos = "Q1101804_N12499",
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scene_id = 3,
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room_id = 0,
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data_index = 2,
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},
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{
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id = 12500,
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alias = "Npc12500",
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script = "Actor/Npc/TempNPC",
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pos = "Q1101804_N12500",
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scene_id = 3,
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room_id = 0,
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data_index = 3,
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},
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{
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id = 1048,
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alias = "Npc1048",
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script = "Actor/Npc/TempNPC",
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pos = "Q1101805_N1048",
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scene_id = 3,
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room_id = 0,
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data_index = 4,
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},
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{
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id = 12403,
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alias = "Npc12403",
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script = "Actor/Npc/TempNPC",
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pos = "Q1101807_N12403",
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scene_id = 3,
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room_id = 0,
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data_index = 5,
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},
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{
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id = 12537,
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alias = "Npc12537",
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script = "Actor/Npc/TempNPC",
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pos = "Q1101807_N12537",
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scene_id = 3,
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room_id = 0,
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data_index = 6,
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},
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{
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id = 12538,
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alias = "Npc12538",
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script = "Actor/Npc/TempNPC",
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pos = "Q1101807_N12538",
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scene_id = 3,
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room_id = 0,
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data_index = 7,
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},
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{
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id = 12534,
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alias = "Npc12534",
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script = "Actor/Npc/TempNPC",
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pos = "Q1101804_N12534",
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scene_id = 3,
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room_id = 0,
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data_index = 8,
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},
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},
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},
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["1101809"] =
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{
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npcs =
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{
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{
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id = 12498,
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alias = "Npc12498",
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script = "Actor/Npc/TempNPC",
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pos = "Q1101804_N12498",
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scene_id = 3,
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room_id = 0,
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data_index = 1,
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},
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{
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id = 12499,
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alias = "Npc12499",
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script = "Actor/Npc/TempNPC",
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pos = "Q1101804_N12499",
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scene_id = 3,
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room_id = 0,
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data_index = 2,
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},
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{
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id = 12500,
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alias = "Npc12500",
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script = "Actor/Npc/TempNPC",
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pos = "Q1101804_N12500",
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scene_id = 3,
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room_id = 0,
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data_index = 3,
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},
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{
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id = 1048,
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alias = "Npc1048",
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script = "Actor/Npc/TempNPC",
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pos = "Q1101805_N1048",
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scene_id = 3,
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room_id = 0,
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data_index = 4,
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},
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{
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id = 12403,
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alias = "Npc12403",
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script = "Actor/Npc/TempNPC",
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pos = "Q1101807_N12403",
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scene_id = 3,
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room_id = 0,
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data_index = 5,
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},
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{
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id = 12537,
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alias = "Npc12537",
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script = "Actor/Npc/TempNPC",
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pos = "Q1101807_N12537",
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scene_id = 3,
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room_id = 0,
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data_index = 6,
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},
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{
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id = 12538,
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alias = "Npc12538",
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script = "Actor/Npc/TempNPC",
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pos = "Q1101807_N12538",
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scene_id = 3,
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room_id = 0,
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data_index = 7,
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},
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{
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id = 12534,
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alias = "Npc12534",
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script = "Actor/Npc/TempNPC",
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pos = "Q1101804_N12534",
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scene_id = 3,
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room_id = 0,
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data_index = 8,
|
|
},
|
|
},
|
|
},
|
|
["1101810"] = { },
|
|
}
|
|
-- 校验数据 结束----------------------------------
|
|
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|