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update lua 3.1 quest shareconfig
This commit is contained in:
parent
c3294972fd
commit
fd3ad8382f
File diff suppressed because it is too large
Load Diff
@ -1,27 +1,33 @@
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local L0_1, L1_1, L2_1, L3_1
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-- 任务配置
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-- 父任务id
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main_id = 1001
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L0_1 = {}
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L1_1 = 100101
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L2_1 = 100102
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L3_1 = 100103
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L0_1[1] = L1_1
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L0_1[2] = L2_1
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L0_1[3] = L3_1
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sub_ids = L0_1
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L0_1 = {}
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rewind_data = L0_1
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L0_1 = rewind_data
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L1_1 = {}
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L0_1["100101"] = L1_1
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L0_1 = {}
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quest_data = L0_1
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L0_1 = quest_data
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.point_id = 1
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L3_1.scene_id = 3
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L3_1.pos = "Q1001Trans01"
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L2_1[1] = L3_1
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L1_1.transmit_points = L2_1
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L0_1["100102"] = L1_1
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sub_ids =
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{
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100101,
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100102,
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100103,
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}
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rewind_data = {}
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rewind_data["100101"] =
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{
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}
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quest_data = {}
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quest_data["100102"] =
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{
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transmit_points = {
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{
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point_id = 1,
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scene_id = 3,
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pos = "Q1001Trans01"
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},
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}
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}
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@ -1,63 +1,71 @@
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local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
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-- 任务配置
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-- 父任务id
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main_id = 1002
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L0_1 = {}
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L1_1 = 100201
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L2_1 = 100202
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L3_1 = 100203
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L4_1 = 100204
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L5_1 = 100205
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L0_1[1] = L1_1
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L0_1[2] = L2_1
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L0_1[3] = L3_1
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L0_1[4] = L4_1
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L0_1[5] = L5_1
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sub_ids = L0_1
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L0_1 = {}
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rewind_data = L0_1
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L0_1 = rewind_data
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L1_1 = {}
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L0_1["100205"] = L1_1
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L0_1 = {}
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quest_data = L0_1
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L0_1 = quest_data
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.alias = "Paimon"
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L3_1.script = "Actor/Quest/Q352/Paimon"
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L3_1.id = 1005
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L3_1.pos = "Q1002_Paimon2"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L3_1.data_index = 0
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L2_1[1] = L3_1
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L1_1.npcs = L2_1
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L2_1 = {}
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L3_1 = {}
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L3_1.point_id = 1
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L3_1.scene_id = 3
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L3_1.pos = "Q1002_Player2"
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L2_1[1] = L3_1
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L1_1.transmit_points = L2_1
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L0_1["100201"] = L1_1
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L0_1 = quest_data
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.alias = "Npc2002801"
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L3_1.script = "Actor/Npc/TempNPC"
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L3_1.id = 2002801
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L3_1.pos = "Q1002_XianRen"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L3_1.data_index = 0
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L2_1[1] = L3_1
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L1_1.npcs = L2_1
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L2_1 = {}
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L3_1 = {}
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L3_1.point_id = 1
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L3_1.scene_id = 3
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L3_1.pos = "Q1002_Player"
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L2_1[1] = L3_1
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L1_1.transmit_points = L2_1
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L0_1["100205"] = L1_1
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sub_ids =
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{
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100201,
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100202,
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100203,
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100204,
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100205,
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}
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rewind_data = {}
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rewind_data["100205"] =
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{
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}
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quest_data = {}
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quest_data["100201"] =
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{
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npcs =
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{
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{
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alias = "Paimon",
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script = "Actor/Quest/Q352/Paimon",
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id = 1005,
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pos = "Q1002_Paimon2",
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scene_id = 3,
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room_id = 0,
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data_index = 0,
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},
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},
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transmit_points = {
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{
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point_id = 1,
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scene_id = 3,
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pos = "Q1002_Player2"
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},
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}
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}
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quest_data["100205"] =
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{
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npcs =
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{
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{
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alias = "Npc2002801",
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script = "Actor/Npc/TempNPC",
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id = 2002801,
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pos = "Q1002_XianRen",
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scene_id = 3,
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room_id = 0,
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data_index = 0,
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},
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},
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transmit_points = {
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{
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point_id = 1,
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scene_id = 3,
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pos = "Q1002_Player"
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},
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}
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}
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File diff suppressed because it is too large
Load Diff
@ -1,50 +1,60 @@
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local L0_1, L1_1, L2_1, L3_1, L4_1
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-- 任务配置
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-- 父任务id
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main_id = 1007
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L0_1 = {}
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L1_1 = 100701
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L2_1 = 100702
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L3_1 = 100703
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L0_1[1] = L1_1
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L0_1[2] = L2_1
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L0_1[3] = L3_1
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sub_ids = L0_1
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L0_1 = {}
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rewind_data = L0_1
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L0_1 = rewind_data
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L1_1 = {}
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L0_1["100701"] = L1_1
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L0_1 = {}
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quest_data = L0_1
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L0_1 = quest_data
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.alias = "Npc2003013"
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L3_1.script = "Actor/Npc/TempNPC"
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L3_1.id = 2003013
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L3_1.pos = "Q1007Guard01"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L3_1.data_index = 0
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L4_1 = {}
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L4_1.alias = "Npc2003014"
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L4_1.script = "Actor/Npc/TempNPC"
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L4_1.id = 2003014
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L4_1.pos = "Q1007Guard02"
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L4_1.scene_id = 3
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L4_1.room_id = 0
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L4_1.data_index = 0
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L1_1.npcs = L2_1
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L0_1["100701"] = L1_1
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L0_1 = quest_data
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.point_id = 1
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L3_1.scene_id = 3
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L3_1.pos = "Q1001Trans01"
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L2_1[1] = L3_1
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L1_1.transmit_points = L2_1
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L0_1["100702"] = L1_1
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sub_ids =
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{
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100701,
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100702,
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100703,
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}
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rewind_data = {}
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rewind_data["100701"] =
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{
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}
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quest_data = {}
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quest_data["100701"] =
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{
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npcs =
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{
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{
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alias = "Npc2003013",
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script = "Actor/Npc/TempNPC",
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id = 2003013,
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pos = "Q1007Guard01",
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scene_id = 3,
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room_id = 0,
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data_index = 0,
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},
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{
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alias = "Npc2003014",
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script = "Actor/Npc/TempNPC",
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id = 2003014,
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pos = "Q1007Guard02",
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scene_id = 3,
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room_id = 0,
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data_index = 0,
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},
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}
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}
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quest_data["100702"] =
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{
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transmit_points = {
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{
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point_id = 1,
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scene_id = 3,
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pos = "Q1001Trans01"
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},
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}
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}
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@ -1,92 +1,109 @@
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local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
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--[[
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luaide 模板位置位于 Template/FunTemplate/NewFileTemplate.lua 其中 Template 为配置路径 与luaide.luaTemplatesDir
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luaide.luaTemplatesDir 配置 https://www.showdoc.cc/web/#/luaide?page_id=713062580213505
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author:{尤志林}
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time:2020-05-15 11:32:13
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]]
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-- 任务配置
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-- 父任务id
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main_id = 1008
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L0_1 = {}
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L1_1 = 100808
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L2_1 = 100801
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L3_1 = 100802
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L4_1 = 100803
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L5_1 = 100804
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L6_1 = 100805
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L7_1 = 100806
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L8_1 = 100807
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L0_1[1] = L1_1
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L0_1[2] = L2_1
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L0_1[3] = L3_1
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L0_1[4] = L4_1
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L0_1[5] = L5_1
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L0_1[6] = L6_1
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L0_1[7] = L7_1
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L0_1[8] = L8_1
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sub_ids = L0_1
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L0_1 = {}
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rewind_data = L0_1
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L0_1 = {}
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quest_data = L0_1
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L0_1 = quest_data
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 10259
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L3_1.alias = "Npc10259"
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L3_1.script = "Actor/Npc/TempNPC"
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L3_1.pos = "Q100802DaoBorn01"
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L3_1.scene_id = 3
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L3_1.data_index = 0
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L2_1[1] = L3_1
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L1_1.npcs = L2_1
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L0_1["100801"] = L1_1
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L0_1 = quest_data
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 10259
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L3_1.alias = "Npc10259"
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L3_1.script = "Actor/Npc/TempNPC"
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L3_1.pos = "Q100802DaoTalk01"
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L3_1.scene_id = 3
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L3_1.data_index = 0
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L4_1 = {}
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L4_1.id = 10260
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L4_1.alias = "Npc10260"
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L4_1.script = "Actor/Npc/TempNPC"
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L4_1.pos = "Q100806DaoTalk02"
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L4_1.scene_id = 3
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L4_1.data_index = 0
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L1_1.npcs = L2_1
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L0_1["100805"] = L1_1
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L0_1 = quest_data
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 10259
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L3_1.alias = "Npc10259"
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L3_1.script = "Actor/Npc/TempNPC"
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L3_1.pos = "Q100802DaoTalk01"
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L3_1.scene_id = 3
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L3_1.data_index = 0
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L4_1 = {}
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L4_1.id = 10260
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L4_1.alias = "Npc10260"
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L4_1.script = "Actor/Npc/TempNPC"
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L4_1.pos = "Q100806DaoTalk02"
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L4_1.scene_id = 3
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L4_1.data_index = 0
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L1_1.npcs = L2_1
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L0_1["100806"] = L1_1
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L0_1 = quest_data
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 10257
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L3_1.alias = "Npc10257"
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L3_1.script = "Actor/Npc/TempNPC"
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L3_1.pos = "Q100807Aniao"
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L3_1.scene_id = 3
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L3_1.data_index = 0
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L2_1[1] = L3_1
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L1_1.npcs = L2_1
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L0_1["100807"] = L1_1
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sub_ids =
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{
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100808,
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100801,
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100802,
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100803,
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100804,
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100805,
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100806,
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100807,
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}
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rewind_data = {}
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quest_data = {}
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--求饶的李丁
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quest_data["100801"] =
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{
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npcs = {
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{
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id = 10259,
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alias = "Npc10259",
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script = "Actor/Npc/TempNPC",
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pos = "Q100802DaoBorn01",
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scene_id = 3,
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data_index = 0,
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},
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}
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}
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--盗宝团团聚
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quest_data["100805"] =
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{
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npcs = {
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{
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id = 10259,
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alias = "Npc10259",
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script = "Actor/Npc/TempNPC",
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pos = "Q100802DaoTalk01",
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scene_id = 3,
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data_index = 0,
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},
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{
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id = 10260,
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alias = "Npc10260",
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script = "Actor/Npc/TempNPC",
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pos = "Q100806DaoTalk02",
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scene_id = 3,
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data_index = 0,
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},
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}
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}
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quest_data["100806"] =
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{
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npcs = {
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{
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id = 10259,
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alias = "Npc10259",
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script = "Actor/Npc/TempNPC",
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pos = "Q100802DaoTalk01",
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scene_id = 3,
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data_index = 0,
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},
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{
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id = 10260,
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alias = "Npc10260",
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script = "Actor/Npc/TempNPC",
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pos = "Q100806DaoTalk02",
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scene_id = 3,
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data_index = 0,
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},
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}
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}
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--阿鸟现身
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quest_data["100807"] =
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{
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npcs = {
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{
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id = 10257,
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alias = "Npc10257",
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script = "Actor/Npc/TempNPC",
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pos = "Q100807Aniao",
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scene_id = 3,
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data_index = 0,
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},
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}
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}
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@ -1,181 +1,200 @@
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||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1
|
||||
--[[
|
||||
luaide 模板位置位于 Template/FunTemplate/NewFileTemplate.lua 其中 Template 为配置路径 与luaide.luaTemplatesDir
|
||||
luaide.luaTemplatesDir 配置 https://www.showdoc.cc/web/#/luaide?page_id=713062580213505
|
||||
author:{尤志林}
|
||||
time:2020-05-15 15:04:01
|
||||
]]
|
||||
main_id = 1009
|
||||
L0_1 = {}
|
||||
L1_1 = 100901
|
||||
L2_1 = 100915
|
||||
L3_1 = 100902
|
||||
L4_1 = 100903
|
||||
L5_1 = 100904
|
||||
L6_1 = 100905
|
||||
L7_1 = 100906
|
||||
L8_1 = 100907
|
||||
L9_1 = 100908
|
||||
L10_1 = 100909
|
||||
L11_1 = 100910
|
||||
L12_1 = 100911
|
||||
L13_1 = 100912
|
||||
L14_1 = 100913
|
||||
L15_1 = 100914
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
L0_1[5] = L5_1
|
||||
L0_1[6] = L6_1
|
||||
L0_1[7] = L7_1
|
||||
L0_1[8] = L8_1
|
||||
L0_1[9] = L9_1
|
||||
L0_1[10] = L10_1
|
||||
L0_1[11] = L11_1
|
||||
L0_1[12] = L12_1
|
||||
L0_1[13] = L13_1
|
||||
L0_1[14] = L14_1
|
||||
L0_1[15] = L15_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
rewind_data = L0_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10276
|
||||
L3_1.alias = "Npc10276"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q100902Clue"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.id = 10277
|
||||
L4_1.alias = "Npc10277"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q100903Clue"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.data_index = 0
|
||||
L5_1 = {}
|
||||
L5_1.id = 10278
|
||||
L5_1.alias = "Npc10278"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q100904Clue"
|
||||
L5_1.scene_id = 3
|
||||
L5_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["100906"] = L1_1
|
||||
L0_1 = {}
|
||||
quest_data = L0_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Paimon"
|
||||
L3_1.script = "Actor/Quest/Q352/Paimon"
|
||||
L3_1.id = 1005
|
||||
L3_1.pos = "Q100907Tribute"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["100915"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10276
|
||||
L3_1.alias = "Npc10276"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q100902Clue"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["100902"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10277
|
||||
L3_1.alias = "Npc10277"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q100903Clue"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["100903"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10278
|
||||
L3_1.alias = "Npc10278"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q100904Clue"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["100904"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 70710120
|
||||
L3_1.pos = "Q100907Tribute"
|
||||
L3_1.alias = "1009Tribute01"
|
||||
L3_1.scene_id = 3
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["100907"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 70710121
|
||||
L3_1.pos = "Q100908Tribute"
|
||||
L3_1.alias = "1009Tribute02"
|
||||
L3_1.scene_id = 3
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["100908"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 70710122
|
||||
L3_1.pos = "Q100909Tribute"
|
||||
L3_1.alias = "1009Tribute03"
|
||||
L3_1.scene_id = 3
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["100909"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10258
|
||||
L3_1.alias = "Npc10258"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q100904Fei"
|
||||
L3_1.scene_id = 1052
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["100913"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10258
|
||||
L3_1.alias = "Npc10258"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q100904Fei"
|
||||
L3_1.scene_id = 1052
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["100914"] = L1_1
|
||||
|
||||
sub_ids =
|
||||
{
|
||||
100901,
|
||||
100915,
|
||||
100902,
|
||||
100903,
|
||||
100904,
|
||||
100905,
|
||||
100906,
|
||||
100907,
|
||||
100908,
|
||||
100909,
|
||||
100910,
|
||||
100911,
|
||||
100912,
|
||||
100913,
|
||||
100914,
|
||||
|
||||
}
|
||||
|
||||
rewind_data = {}
|
||||
rewind_data["100906"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 10276,
|
||||
alias = "Npc10276",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q100902Clue",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
{
|
||||
id = 10277,
|
||||
alias = "Npc10277",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q100903Clue",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
{
|
||||
id = 10278,
|
||||
alias = "Npc10278",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q100904Clue",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
quest_data = {}
|
||||
|
||||
quest_data["100915"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
-- Paimon
|
||||
alias = "Paimon",
|
||||
script = "Actor/Quest/Q352/Paimon",
|
||||
id = 1005,
|
||||
pos = "Q100907Tribute",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["100902"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10276,
|
||||
alias = "Npc10276",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q100902Clue",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
quest_data["100903"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10277,
|
||||
alias = "Npc10277",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q100903Clue",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["100904"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10278,
|
||||
alias = "Npc10278",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q100904Clue",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
quest_data["100907"] =
|
||||
{
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 70710120,
|
||||
pos = "Q100907Tribute",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
|
||||
alias = "1009Tribute01", -- optional default : ""
|
||||
scene_id = 3, -- optional default : sceneData.DefaultSceneID
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["100908"] =
|
||||
{
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 70710121,
|
||||
pos = "Q100908Tribute",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
|
||||
alias = "1009Tribute02", -- optional default : ""
|
||||
scene_id = 3, -- optional default : sceneData.DefaultSceneID
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["100909"] =
|
||||
{
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 70710122,
|
||||
pos = "Q100909Tribute",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
|
||||
alias = "1009Tribute03", -- optional default : ""
|
||||
scene_id = 3, -- optional default : sceneData.DefaultSceneID
|
||||
}
|
||||
}
|
||||
}
|
||||
--地城前随便配的对话
|
||||
quest_data["100913"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10258,
|
||||
alias = "Npc10258",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q100904Fei",
|
||||
scene_id = 1052,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
--阿肥对话,需要移入地城
|
||||
quest_data["100914"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10258,
|
||||
alias = "Npc10258",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q100904Fei",
|
||||
scene_id = 1052,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
}
|
||||
}
|
||||
|
@ -1,92 +1,96 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
|
||||
-- 任务配置
|
||||
|
||||
-- 父任务id
|
||||
|
||||
main_id = 10100
|
||||
L0_1 = {}
|
||||
L1_1 = 1010001
|
||||
L2_1 = 1010002
|
||||
L3_1 = 1010003
|
||||
L4_1 = 1010004
|
||||
L5_1 = 1010005
|
||||
L6_1 = 1010006
|
||||
L7_1 = 1010044
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
L0_1[5] = L5_1
|
||||
L0_1[6] = L6_1
|
||||
L0_1[7] = L7_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
rewind_data = L0_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1007
|
||||
L3_1.alias = "Lisa"
|
||||
L3_1.script = "Actor/Quest/Q411/Lisa"
|
||||
L3_1.pos = "Q1010003Lisa"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1010003"] = L1_1
|
||||
L0_1 = {}
|
||||
quest_data = L0_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Lisa"
|
||||
L3_1.script = "Actor/Quest/Q411/Lisa"
|
||||
L3_1.id = 1007
|
||||
L3_1.pos = "Q10100Lisa"
|
||||
L3_1.scene_id = 1004
|
||||
L3_1.room_id = 100401
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.alias = "Lisa"
|
||||
L4_1.script = "Actor/Quest/Q411/Lisa"
|
||||
L4_1.id = 1007
|
||||
L4_1.pos = "Q1010003Lisa"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1010002"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Lisa"
|
||||
L3_1.script = "Actor/Quest/Q411/Lisa"
|
||||
L3_1.id = 1007
|
||||
L3_1.pos = "Q1010009Lisa"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 3
|
||||
L3_1.pos = "Q1010009Player"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["1010009"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 70700005
|
||||
L3_1.pos = "Q10100Book4"
|
||||
L3_1.alias = "Q10100Book4"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["1010044"] = L1_1
|
||||
|
||||
sub_ids =
|
||||
{
|
||||
1010001,
|
||||
1010002,
|
||||
1010003,
|
||||
1010004,
|
||||
1010005,
|
||||
1010006,
|
||||
1010044,
|
||||
}
|
||||
|
||||
rewind_data = {}
|
||||
|
||||
rewind_data["1010003"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 1007,
|
||||
alias = "Lisa",
|
||||
script = "Actor/Quest/Q411/Lisa",
|
||||
pos = "Q1010003Lisa",
|
||||
scene_id = 3,
|
||||
data_index = 1,
|
||||
},
|
||||
}
|
||||
}
|
||||
quest_data = {}
|
||||
|
||||
quest_data["1010002"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Lisa",
|
||||
script = "Actor/Quest/Q411/Lisa",
|
||||
id = 1007,
|
||||
pos = "Q10100Lisa",
|
||||
scene_id = 1004,
|
||||
room_id = 100401,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
alias = "Lisa",
|
||||
script = "Actor/Quest/Q411/Lisa",
|
||||
id = 1007,
|
||||
pos = "Q1010003Lisa",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 2,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1010009"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Lisa",
|
||||
script = "Actor/Quest/Q411/Lisa",
|
||||
id = 1007,
|
||||
pos = "Q1010009Lisa",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
}
|
||||
},
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 3,
|
||||
pos = "Q1010009Player"
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1010044"] =
|
||||
{
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 70700005,
|
||||
pos = "Q10100Book4",
|
||||
alias = "Q10100Book4",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
}
|
||||
}
|
||||
}
|
@ -1,365 +1,391 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1
|
||||
-- 任务配置
|
||||
|
||||
-- 父任务id
|
||||
|
||||
main_id = 10101
|
||||
L0_1 = {}
|
||||
L1_1 = 1010101
|
||||
L2_1 = 1010102
|
||||
L3_1 = 1010103
|
||||
L4_1 = 1010104
|
||||
L5_1 = 1010105
|
||||
L6_1 = 1010106
|
||||
L7_1 = 1010108
|
||||
L8_1 = 1010109
|
||||
L9_1 = 1010111
|
||||
L10_1 = 1010114
|
||||
L11_1 = 1010117
|
||||
L12_1 = 1010118
|
||||
L13_1 = 1010119
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
L0_1[5] = L5_1
|
||||
L0_1[6] = L6_1
|
||||
L0_1[7] = L7_1
|
||||
L0_1[8] = L8_1
|
||||
L0_1[9] = L9_1
|
||||
L0_1[10] = L10_1
|
||||
L0_1[11] = L11_1
|
||||
L0_1[12] = L12_1
|
||||
L0_1[13] = L13_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
rewind_data = L0_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 70710062
|
||||
L3_1.pos = "Q10101DungeonOpenEffect"
|
||||
L3_1.alias = "Q10101DungeonOpenEffect"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 5
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["1010107"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Lisa"
|
||||
L3_1.script = "Actor/Quest/Q411/Lisa"
|
||||
L3_1.id = 1007
|
||||
L3_1.pos = "Q1010108Lisa"
|
||||
L3_1.scene_id = 20010
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1010108"] = L1_1
|
||||
L0_1 = {}
|
||||
quest_data = L0_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 70700006
|
||||
L3_1.alias = "Q10101Compass"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["1010102"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 70700006
|
||||
L3_1.alias = "Q10101Compass"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["1010103"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 70700006
|
||||
L3_1.alias = "Q10101Compass"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["1010104"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 70700006
|
||||
L3_1.alias = "Q10101Compass"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 70700013
|
||||
L4_1.pos = "Q10101LisaThunder1"
|
||||
L4_1.alias = "Q10101DungeonSealEffect"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["1010105"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 70700006
|
||||
L3_1.alias = "Q10101Compass"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Lisa"
|
||||
L3_1.script = "Actor/Quest/Q411/Lisa"
|
||||
L3_1.id = 1007
|
||||
L3_1.pos = "Q10101Lisa1"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1010106"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 1004
|
||||
L3_1.pos = "Q10101Player"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["1010107"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Lisa"
|
||||
L3_1.script = "Actor/Quest/Q411/Lisa"
|
||||
L3_1.id = 1007
|
||||
L3_1.pos = "Q1010108Lisa"
|
||||
L3_1.scene_id = 20010
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.alias = "Paimon"
|
||||
L4_1.script = "Actor/Quest/Q352/Paimon"
|
||||
L4_1.id = 1005
|
||||
L4_1.pos = "Q1010108Paimon"
|
||||
L4_1.scene_id = 20010
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 20010
|
||||
L3_1.pos = "Q1010108Player"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["1010108"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Lisa"
|
||||
L3_1.script = "Actor/Quest/Q411/Lisa"
|
||||
L3_1.id = 1007
|
||||
L3_1.pos = "Q10100Lisa"
|
||||
L3_1.scene_id = 1004
|
||||
L3_1.room_id = 100401
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 1004
|
||||
L3_1.pos = "Q10101Player"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["1010109"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 70700015
|
||||
L3_1.pos = "Q10101Book"
|
||||
L3_1.alias = "Q10101Book"
|
||||
L3_1.scene_id = 1004
|
||||
L3_1.room_id = 100401
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["1010110"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Lisa"
|
||||
L3_1.script = "Actor/Quest/Q411/Lisa"
|
||||
L3_1.id = 1007
|
||||
L3_1.pos = "Q1010112Lisa"
|
||||
L3_1.scene_id = 20010
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.alias = "Paimon"
|
||||
L4_1.script = "Actor/Quest/Q352/Paimon"
|
||||
L4_1.id = 1005
|
||||
L4_1.pos = "Q1010112Paimon"
|
||||
L4_1.scene_id = 20010
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 0
|
||||
L5_1 = {}
|
||||
L5_1.alias = "Npc10282"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.id = 10282
|
||||
L5_1.pos = "Q1010112Abyss"
|
||||
L5_1.scene_id = 20010
|
||||
L5_1.room_id = 0
|
||||
L5_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 70700011
|
||||
L3_1.pos = "Q1010112Lisa"
|
||||
L3_1.alias = "Q10101SkillEffect"
|
||||
L3_1.scene_id = 20010
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 20010
|
||||
L3_1.pos = "Q1010112Player"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["1010112"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 70700010
|
||||
L3_1.pos = "Q10101LisaThunder1"
|
||||
L3_1.alias = "Q10101HitEffect"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 70700010
|
||||
L4_1.pos = "Q10101LisaThunder2"
|
||||
L4_1.alias = "Q10101HitEffect"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.id = 70700010
|
||||
L5_1.pos = "Q10101LisaThunder3"
|
||||
L5_1.alias = "Q10101HitEffect"
|
||||
L5_1.scene_id = 3
|
||||
L5_1.room_id = 0
|
||||
L5_1.data_index = 3
|
||||
L6_1 = {}
|
||||
L6_1.id = 70700014
|
||||
L6_1.pos = "Q10101LisaThunder1"
|
||||
L6_1.alias = "Q10101DungeonSealBreak"
|
||||
L6_1.scene_id = 3
|
||||
L6_1.room_id = 0
|
||||
L6_1.data_index = 4
|
||||
L7_1 = {}
|
||||
L7_1.id = 70710062
|
||||
L7_1.pos = "Q10101DungeonOpenEffect"
|
||||
L7_1.alias = "Q10101DungeonOpenEffect"
|
||||
L7_1.scene_id = 3
|
||||
L7_1.room_id = 0
|
||||
L7_1.data_index = 5
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L2_1[4] = L6_1
|
||||
L2_1[5] = L7_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["1010114"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 70700005
|
||||
L3_1.pos = "RoutBookClue1"
|
||||
L3_1.alias = "Q10101Bookclue"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["1010117"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 70700005
|
||||
L3_1.pos = "RoutBookClue3"
|
||||
L3_1.alias = "Q10101Bookclue"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["1010118"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Lisa"
|
||||
L3_1.script = "Actor/Quest/Q411/Lisa"
|
||||
L3_1.id = 1007
|
||||
L3_1.pos = "RoutBookClue4"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 70700005
|
||||
L3_1.pos = "RoutBookClue4"
|
||||
L3_1.alias = "Q10101Bookclue"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 3
|
||||
L3_1.pos = "Q10101_Player"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["1010119"] = L1_1
|
||||
|
||||
sub_ids =
|
||||
{
|
||||
1010101,
|
||||
1010102,
|
||||
1010103,
|
||||
1010104,
|
||||
1010105,
|
||||
1010106,
|
||||
1010108,
|
||||
1010109,
|
||||
1010111,
|
||||
1010114,
|
||||
1010117,
|
||||
1010118,
|
||||
1010119,
|
||||
}
|
||||
|
||||
rewind_data = {}
|
||||
|
||||
rewind_data["1010107"] =
|
||||
{
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 70710062,
|
||||
pos = "Q10101DungeonOpenEffect",
|
||||
alias = "Q10101DungeonOpenEffect",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 5,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
rewind_data["1010108"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Lisa",
|
||||
script = "Actor/Quest/Q411/Lisa",
|
||||
id = 1007,
|
||||
pos = "Q1010108Lisa",
|
||||
scene_id = 20010,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
}
|
||||
},
|
||||
}
|
||||
|
||||
quest_data = {}
|
||||
|
||||
quest_data["1010102"] =
|
||||
{
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 70700006,
|
||||
alias = "Q10101Compass",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1010103"] =
|
||||
{
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 70700006,
|
||||
alias = "Q10101Compass",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1010104"] =
|
||||
{
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 70700006,
|
||||
alias = "Q10101Compass",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1010105"] =
|
||||
{
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 70700006,
|
||||
alias = "Q10101Compass",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 70700013,
|
||||
pos = "Q10101LisaThunder1",
|
||||
alias = "Q10101DungeonSealEffect",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 2,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1010106"] =
|
||||
{
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 70700006,
|
||||
alias = "Q10101Compass",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
}
|
||||
},
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Lisa",
|
||||
script = "Actor/Quest/Q411/Lisa",
|
||||
id = 1007,
|
||||
pos = "Q10101Lisa1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1010107"] =
|
||||
{
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 1004,
|
||||
pos = "Q10101Player"
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1010108"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Lisa",
|
||||
script = "Actor/Quest/Q411/Lisa",
|
||||
id = 1007,
|
||||
pos = "Q1010108Lisa",
|
||||
scene_id = 20010,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
alias = "Paimon",
|
||||
script = "Actor/Quest/Q352/Paimon",
|
||||
id = 1005,
|
||||
pos = "Q1010108Paimon",
|
||||
scene_id = 20010,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
}
|
||||
},
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 20010,
|
||||
pos = "Q1010108Player"
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1010109"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Lisa",
|
||||
script = "Actor/Quest/Q411/Lisa",
|
||||
id = 1007,
|
||||
pos = "Q10100Lisa",
|
||||
scene_id = 1004,
|
||||
room_id = 100401,
|
||||
data_index = 0,
|
||||
}
|
||||
},
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 1004,
|
||||
pos = "Q10101Player"
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1010110"] =
|
||||
{
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 70700015,
|
||||
pos = "Q10101Book",
|
||||
alias = "Q10101Book",
|
||||
scene_id = 1004,
|
||||
room_id = 100401,
|
||||
data_index = 1,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1010112"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Lisa",
|
||||
script = "Actor/Quest/Q411/Lisa",
|
||||
id = 1007,
|
||||
pos = "Q1010112Lisa",
|
||||
scene_id = 20010,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
alias = "Paimon",
|
||||
script = "Actor/Quest/Q352/Paimon",
|
||||
id = 1005,
|
||||
pos = "Q1010112Paimon",
|
||||
scene_id = 20010,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
alias = "Npc10282",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10282,
|
||||
pos = "Q1010112Abyss",
|
||||
scene_id = 20010,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
},
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 70700011,
|
||||
pos = "Q1010112Lisa",
|
||||
alias = "Q10101SkillEffect",
|
||||
scene_id = 20010,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
},
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 20010,
|
||||
pos = "Q1010112Player"
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1010114"] =
|
||||
{
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 70700010,
|
||||
pos = "Q10101LisaThunder1",
|
||||
alias = "Q10101HitEffect",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 70700010,
|
||||
pos = "Q10101LisaThunder2",
|
||||
alias = "Q10101HitEffect",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 2,
|
||||
},
|
||||
{
|
||||
id = 70700010,
|
||||
pos = "Q10101LisaThunder3",
|
||||
alias = "Q10101HitEffect",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 3,
|
||||
},
|
||||
{
|
||||
id = 70700014,
|
||||
pos = "Q10101LisaThunder1",
|
||||
alias = "Q10101DungeonSealBreak",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 4,
|
||||
},
|
||||
{
|
||||
id = 70710062,
|
||||
pos = "Q10101DungeonOpenEffect",
|
||||
alias = "Q10101DungeonOpenEffect",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 5,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1010117"] =
|
||||
{
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 70700005,
|
||||
pos = "RoutBookClue1",
|
||||
alias = "Q10101Bookclue",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1010118"] =
|
||||
{
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 70700005,
|
||||
pos = "RoutBookClue3",
|
||||
alias = "Q10101Bookclue",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1010119"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Lisa",
|
||||
script = "Actor/Quest/Q411/Lisa",
|
||||
id = 1007,
|
||||
pos = "RoutBookClue4",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
}
|
||||
},
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 70700005,
|
||||
pos = "RoutBookClue4",
|
||||
alias = "Q10101Bookclue",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
}
|
||||
},
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 3,
|
||||
pos = "Q10101_Player"
|
||||
},
|
||||
}
|
||||
}
|
@ -1,129 +1,146 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
|
||||
-- 任务配置
|
||||
|
||||
-- 父任务id
|
||||
|
||||
main_id = 1010
|
||||
L0_1 = {}
|
||||
L1_1 = 101001
|
||||
L2_1 = 101002
|
||||
L3_1 = 101003
|
||||
L4_1 = 101004
|
||||
L5_1 = 101007
|
||||
L6_1 = 101008
|
||||
L7_1 = 101005
|
||||
L8_1 = 101006
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
L0_1[5] = L5_1
|
||||
L0_1[6] = L6_1
|
||||
L0_1[7] = L7_1
|
||||
L0_1[8] = L8_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
rewind_data = L0_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L0_1["101002"] = L1_1
|
||||
L0_1 = {}
|
||||
quest_data = L0_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10235
|
||||
L3_1.alias = "Npc10235"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101002Infor"
|
||||
L3_1.scene_id = 1033
|
||||
L3_1.room_id = 1
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101002"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10236
|
||||
L3_1.alias = "Npc10236"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q1010Waiter01"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.id = 202201
|
||||
L4_1.alias = "Npc202201"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q101003Licai"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.data_index = 0
|
||||
L5_1 = {}
|
||||
L5_1.alias = "Npc10200"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.id = 10200
|
||||
L5_1.pos = "Q101003Gz"
|
||||
L5_1.scene_id = 3
|
||||
L5_1.room_id = 0
|
||||
L5_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101003"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101005ZL"
|
||||
L3_1.scene_id = 1034
|
||||
L3_1.room_id = 1
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.id = 10200
|
||||
L4_1.alias = "Npc10200"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q101005GZ"
|
||||
L4_1.scene_id = 1034
|
||||
L4_1.room_id = 1
|
||||
L4_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 1034
|
||||
L3_1.pos = "Q101005Avatar"
|
||||
L4_1 = {}
|
||||
L4_1.point_id = 2
|
||||
L4_1.scene_id = 1034
|
||||
L4_1.pos = "Q101005Leave"
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["101005"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q1010Zhongli01"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101006"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 1034
|
||||
L3_1.pos = "Q101005Avatar"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["101007"] = L1_1
|
||||
|
||||
sub_ids =
|
||||
{
|
||||
101001,
|
||||
101002,
|
||||
101003,
|
||||
101004,
|
||||
101007,
|
||||
101008,
|
||||
101005,
|
||||
101006,
|
||||
}
|
||||
|
||||
rewind_data = {}
|
||||
|
||||
rewind_data["101002"] =
|
||||
{
|
||||
-- npcs = {
|
||||
-- {
|
||||
-- id = 10235,
|
||||
-- alias = "Npc10235",
|
||||
-- script = "Actor/Npc/TempNPC",
|
||||
-- pos = "Q1010YurenGuard01",
|
||||
-- scene_id = 3,
|
||||
-- data_index = 0,
|
||||
-- },
|
||||
-- }
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
quest_data = {}
|
||||
|
||||
quest_data["101002"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10235,
|
||||
alias = "Npc10235",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101002Infor",
|
||||
scene_id = 1033,
|
||||
room_id = 1,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["101003"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10236,
|
||||
alias = "Npc10236",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q1010Waiter01",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
id = 202201,
|
||||
alias = "Npc202201",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101003Licai",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
-- gongzi
|
||||
alias = "Npc10200",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10200,
|
||||
pos = "Q101003Gz",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["101005"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10232,
|
||||
alias = "Npc10232",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101005ZL",
|
||||
scene_id = 1034,
|
||||
room_id = 1,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
id = 10200,
|
||||
alias = "Npc10200",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101005GZ",
|
||||
scene_id = 1034,
|
||||
room_id = 1,
|
||||
data_index = 0,
|
||||
},
|
||||
},
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 1034,
|
||||
pos = "Q101005Avatar"
|
||||
},
|
||||
{
|
||||
point_id = 2,
|
||||
scene_id = 1034,
|
||||
pos = "Q101005Leave"
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["101006"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10232,
|
||||
alias = "Npc10232",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q1010Zhongli01",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["101007"] =
|
||||
{
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 1034,
|
||||
pos = "Q101005Avatar"
|
||||
},
|
||||
}
|
||||
}
|
@ -1,246 +1,268 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
|
||||
-- 任务配置
|
||||
|
||||
-- 父任务id
|
||||
|
||||
main_id = 10110
|
||||
L0_1 = {}
|
||||
L1_1 = 1011001
|
||||
L2_1 = 1011002
|
||||
L3_1 = 1011003
|
||||
L4_1 = 1011004
|
||||
L5_1 = 1011005
|
||||
L6_1 = 1011006
|
||||
L7_1 = 1011007
|
||||
L8_1 = 1011008
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
L0_1[5] = L5_1
|
||||
L0_1[6] = L6_1
|
||||
L0_1[7] = L7_1
|
||||
L0_1[8] = L8_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
rewind_data = L0_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1011001"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Npc1605"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 1605
|
||||
L3_1.pos = "Q1011007Ellin"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1011006"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Npc1605"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 1605
|
||||
L3_1.pos = "Q1011007Ellin"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1011007"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Npc1605"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 1605
|
||||
L3_1.pos = "Q1011007Ellin"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1011008"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Npc1605"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 1605
|
||||
L3_1.pos = "Q1011007Ellin"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1011009"] = L1_1
|
||||
L0_1 = {}
|
||||
quest_data = L0_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Npc160101"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 160101
|
||||
L3_1.pos = "Q1011001NuoLa"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.alias = "Wendy"
|
||||
L4_1.script = "Actor/Quest/Q301/Wendy301"
|
||||
L4_1.id = 1001
|
||||
L4_1.pos = "Q1011001Wendy"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1011001"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 70360076
|
||||
L3_1.pos = "Q1011002Floatty"
|
||||
L3_1.alias = "Q1011002Floatty"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Wendy"
|
||||
L3_1.script = "Actor/Quest/Q301/Wendy301"
|
||||
L3_1.id = 1001
|
||||
L3_1.pos = "Q1011002Wendy"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1011002"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Wendy"
|
||||
L3_1.script = "Actor/Quest/Q301/Wendy301"
|
||||
L3_1.id = 1001
|
||||
L3_1.pos = "Q1011003Wendy"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1011003"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Gaia"
|
||||
L3_1.script = "Actor/Quest/Q301/Gaia301"
|
||||
L3_1.id = 1004
|
||||
L3_1.pos = "Q1011004Keaya"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.alias = "Diluc"
|
||||
L4_1.script = "Actor/Quest/Q376/Diluc"
|
||||
L4_1.id = 1009
|
||||
L4_1.pos = "Q1011004Diluc"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 0
|
||||
L5_1 = {}
|
||||
L5_1.alias = "Npc159301"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.id = 159301
|
||||
L5_1.pos = "Q1011004Xirui"
|
||||
L5_1.scene_id = 3
|
||||
L5_1.room_id = 0
|
||||
L5_1.data_index = 0
|
||||
L6_1 = {}
|
||||
L6_1.alias = "Npc157701"
|
||||
L6_1.script = "Actor/Npc/TempNPC"
|
||||
L6_1.id = 157701
|
||||
L6_1.pos = "Q1011004Palade"
|
||||
L6_1.scene_id = 3
|
||||
L6_1.room_id = 0
|
||||
L6_1.data_index = 0
|
||||
L7_1 = {}
|
||||
L7_1.alias = "Wendy"
|
||||
L7_1.script = "Actor/Quest/Q301/Wendy301"
|
||||
L7_1.id = 1001
|
||||
L7_1.pos = "Q1011004Wendy"
|
||||
L7_1.scene_id = 3
|
||||
L7_1.room_id = 0
|
||||
L7_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L2_1[4] = L6_1
|
||||
L2_1[5] = L7_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1011004"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Npc1605"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 1605
|
||||
L3_1.pos = "Q1011007Ellin"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.alias = "Wendy"
|
||||
L4_1.script = "Actor/Quest/Q301/Wendy301"
|
||||
L4_1.id = 1001
|
||||
L4_1.pos = "Q1011007Wendy"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1011005"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Wendy"
|
||||
L3_1.script = "Actor/Quest/Q301/Wendy301"
|
||||
L3_1.id = 1001
|
||||
L3_1.pos = "Q1011007Wendy"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1011008"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Wendy"
|
||||
L3_1.script = "Actor/Quest/Q301/Wendy301"
|
||||
L3_1.id = 1001
|
||||
L3_1.pos = "Q1011007Wendy"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1011009"] = L1_1
|
||||
|
||||
sub_ids =
|
||||
{
|
||||
1011001,
|
||||
1011002,
|
||||
1011003,
|
||||
1011004,
|
||||
1011005,
|
||||
1011006,
|
||||
1011007,
|
||||
1011008,
|
||||
}
|
||||
|
||||
rewind_data = {}
|
||||
|
||||
rewind_data["1011001"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
rewind_data["1011006"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Npc1605",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 1605,
|
||||
pos = "Q1011007Ellin",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
rewind_data["1011007"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Npc1605",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 1605,
|
||||
pos = "Q1011007Ellin",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
rewind_data["1011008"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Npc1605",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 1605,
|
||||
pos = "Q1011007Ellin",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
rewind_data["1011009"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Npc1605",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 1605,
|
||||
pos = "Q1011007Ellin",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
quest_data = {}
|
||||
quest_data["1011001"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Npc160101",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 160101,
|
||||
pos = "Q1011001NuoLa",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
alias = "Wendy",
|
||||
script = "Actor/Quest/Q301/Wendy301",
|
||||
id = 1001,
|
||||
pos = "Q1011001Wendy",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1011002"] =
|
||||
{
|
||||
gadgets ={
|
||||
{
|
||||
id = 70360076,
|
||||
pos = "Q1011002Floatty",
|
||||
alias = "Q1011002Floatty",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
}
|
||||
},
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Wendy",
|
||||
script = "Actor/Quest/Q301/Wendy301",
|
||||
id = 1001,
|
||||
pos = "Q1011002Wendy",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1011003"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Wendy",
|
||||
script = "Actor/Quest/Q301/Wendy301",
|
||||
id = 1001,
|
||||
pos = "Q1011003Wendy",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1011004"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Gaia",
|
||||
script = "Actor/Quest/Q301/Gaia301",
|
||||
id = 1004,
|
||||
pos = "Q1011004Keaya",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
alias = "Diluc",
|
||||
script = "Actor/Quest/Q376/Diluc",
|
||||
id = 1009,
|
||||
pos = "Q1011004Diluc",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
alias = "Npc159301",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 159301,
|
||||
pos = "Q1011004Xirui",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
alias = "Npc157701",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 157701,
|
||||
pos = "Q1011004Palade",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
alias = "Wendy",
|
||||
script = "Actor/Quest/Q301/Wendy301",
|
||||
id = 1001,
|
||||
pos = "Q1011004Wendy",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
}
|
||||
},
|
||||
}
|
||||
|
||||
quest_data["1011005"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Npc1605",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 1605,
|
||||
pos = "Q1011007Ellin",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
alias = "Wendy",
|
||||
script = "Actor/Quest/Q301/Wendy301",
|
||||
id = 1001,
|
||||
pos = "Q1011007Wendy",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1011008"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Wendy",
|
||||
script = "Actor/Quest/Q301/Wendy301",
|
||||
id = 1001,
|
||||
pos = "Q1011007Wendy",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1011009"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Wendy",
|
||||
script = "Actor/Quest/Q301/Wendy301",
|
||||
id = 1001,
|
||||
pos = "Q1011007Wendy",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
}
|
||||
}
|
||||
}
|
@ -1,132 +1,146 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
|
||||
-- 任务配置
|
||||
|
||||
-- 父任务id
|
||||
|
||||
main_id = 10111
|
||||
L0_1 = {}
|
||||
L1_1 = 1011101
|
||||
L0_1[1] = L1_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
rewind_data = L0_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Npc141301"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 141301
|
||||
L3_1.pos = "Q1011102Jack"
|
||||
L3_1.scene_id = 20032
|
||||
L3_1.room_id = 1
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.alias = "Npc141101"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.id = 141101
|
||||
L4_1.pos = "Q1011102Stanly"
|
||||
L4_1.scene_id = 20032
|
||||
L4_1.room_id = 1
|
||||
L4_1.data_index = 2
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1011103"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Npc141301"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 141301
|
||||
L3_1.pos = "Q1011102Jack"
|
||||
L3_1.scene_id = 20032
|
||||
L3_1.room_id = 1
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.alias = "Npc141101"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.id = 141101
|
||||
L4_1.pos = "Q1011102Stanly"
|
||||
L4_1.scene_id = 20032
|
||||
L4_1.room_id = 1
|
||||
L4_1.data_index = 2
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1011104"] = L1_1
|
||||
L0_1 = {}
|
||||
quest_data = L0_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Wendy"
|
||||
L3_1.script = "Actor/Quest/Q301/Wendy301"
|
||||
L3_1.id = 1001
|
||||
L3_1.pos = "Q465Diluc2"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1011101"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Npc141301"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 141301
|
||||
L3_1.pos = "Q1011102Jack"
|
||||
L3_1.scene_id = 20032
|
||||
L3_1.room_id = 1
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.alias = "Npc141101"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.id = 141101
|
||||
L4_1.pos = "Q1011102Stanly"
|
||||
L4_1.scene_id = 20032
|
||||
L4_1.room_id = 1
|
||||
L4_1.data_index = 2
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1011102"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Wendy"
|
||||
L3_1.script = "Actor/Quest/Q301/Wendy301"
|
||||
L3_1.id = 1001
|
||||
L3_1.pos = "Q1011106Wendy"
|
||||
L3_1.scene_id = 20032
|
||||
L3_1.room_id = 1
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.alias = "Npc141301"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.id = 141301
|
||||
L4_1.pos = "Q1011106Jack"
|
||||
L4_1.scene_id = 20032
|
||||
L4_1.room_id = 1
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.alias = "Npc141101"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.id = 141101
|
||||
L5_1.pos = "Q1011106Stanly"
|
||||
L5_1.scene_id = 20032
|
||||
L5_1.room_id = 1
|
||||
L5_1.data_index = 3
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 20032
|
||||
L3_1.pos = "Q1011106Player"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["1011106"] = L1_1
|
||||
|
||||
sub_ids =
|
||||
{
|
||||
1011101,
|
||||
}
|
||||
|
||||
rewind_data = {}
|
||||
rewind_data["1011103"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Npc141301",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 141301,
|
||||
pos = "Q1011102Jack",
|
||||
scene_id = 20032,
|
||||
room_id = 1,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
alias = "Npc141101",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 141101,
|
||||
pos = "Q1011102Stanly",
|
||||
scene_id = 20032,
|
||||
room_id = 1,
|
||||
data_index = 2,
|
||||
},
|
||||
},
|
||||
}
|
||||
|
||||
rewind_data["1011104"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Npc141301",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 141301,
|
||||
pos = "Q1011102Jack",
|
||||
scene_id = 20032,
|
||||
room_id = 1,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
alias = "Npc141101",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 141101,
|
||||
pos = "Q1011102Stanly",
|
||||
scene_id = 20032,
|
||||
room_id = 1,
|
||||
data_index = 2,
|
||||
},
|
||||
},
|
||||
}
|
||||
|
||||
|
||||
quest_data = {}
|
||||
|
||||
quest_data["1011101"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Wendy",
|
||||
script = "Actor/Quest/Q301/Wendy301",
|
||||
id = 1001,
|
||||
pos = "Q465Diluc2",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
},
|
||||
}
|
||||
|
||||
quest_data["1011102"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Npc141301",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 141301,
|
||||
pos = "Q1011102Jack",
|
||||
scene_id = 20032,
|
||||
room_id = 1,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
alias = "Npc141101",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 141101,
|
||||
pos = "Q1011102Stanly",
|
||||
scene_id = 20032,
|
||||
room_id = 1,
|
||||
data_index = 2,
|
||||
},
|
||||
},
|
||||
}
|
||||
|
||||
quest_data["1011106"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Wendy",
|
||||
script = "Actor/Quest/Q301/Wendy301",
|
||||
id = 1001,
|
||||
pos = "Q1011106Wendy",
|
||||
scene_id = 20032,
|
||||
room_id = 1,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
alias = "Npc141301",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 141301,
|
||||
pos = "Q1011106Jack",
|
||||
scene_id = 20032,
|
||||
room_id = 1,
|
||||
data_index = 2,
|
||||
},
|
||||
{
|
||||
alias = "Npc141101",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 141101,
|
||||
pos = "Q1011106Stanly",
|
||||
scene_id = 20032,
|
||||
room_id = 1,
|
||||
data_index = 3,
|
||||
},
|
||||
},
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 20032,
|
||||
pos = "Q1011106Player"
|
||||
},
|
||||
}
|
||||
}
|
@ -1,145 +1,154 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
|
||||
-- 任务配置
|
||||
|
||||
-- 父任务id
|
||||
|
||||
main_id = 10112
|
||||
L0_1 = {}
|
||||
L1_1 = 1011201
|
||||
L2_1 = 1011202
|
||||
L3_1 = 1011203
|
||||
L4_1 = 1011204
|
||||
L5_1 = 1011205
|
||||
L6_1 = 1011206
|
||||
L7_1 = 1011207
|
||||
L8_1 = 1011208
|
||||
L9_1 = 1011209
|
||||
L10_1 = 1011210
|
||||
L11_1 = 1011211
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
L0_1[5] = L5_1
|
||||
L0_1[6] = L6_1
|
||||
L0_1[7] = L7_1
|
||||
L0_1[8] = L8_1
|
||||
L0_1[9] = L9_1
|
||||
L0_1[10] = L10_1
|
||||
L0_1[11] = L11_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
rewind_data = L0_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Npc10243"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 10243
|
||||
L3_1.pos = "Q1011205QQman"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1011206"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Npc10243"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 10243
|
||||
L3_1.pos = "Q1011205QQman"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1011209"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Npc10243"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 10243
|
||||
L3_1.pos = "Q1011205QQman"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1011210"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Wendy"
|
||||
L3_1.script = "Actor/Quest/Q301/Wendy301"
|
||||
L3_1.id = 1001
|
||||
L3_1.pos = "Q1011205Wendy"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.alias = "Npc141301"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.id = 141301
|
||||
L4_1.pos = "Q1011204Wendy"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1011211"] = L1_1
|
||||
L0_1 = {}
|
||||
quest_data = L0_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 70710043
|
||||
L3_1.pos = "Q1011203Target"
|
||||
L3_1.alias = "Q1011203Search"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["1011203"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Wendy"
|
||||
L3_1.script = "Actor/Quest/Q301/Wendy301"
|
||||
L3_1.id = 1001
|
||||
L3_1.pos = "Q1011204Wendy"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1011204"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Npc10243"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 10243
|
||||
L3_1.pos = "Q1011205QQman"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1011205"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 3
|
||||
L3_1.pos = "Q1011205Player"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["1011210"] = L1_1
|
||||
|
||||
sub_ids =
|
||||
{
|
||||
1011201,
|
||||
1011202,
|
||||
1011203,
|
||||
1011204,
|
||||
1011205,
|
||||
1011206,
|
||||
1011207,
|
||||
1011208,
|
||||
1011209,
|
||||
1011210,
|
||||
1011211,
|
||||
}
|
||||
|
||||
rewind_data = {}
|
||||
|
||||
rewind_data["1011206"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Npc10243",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10243,
|
||||
pos = "Q1011205QQman",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
}
|
||||
},
|
||||
}
|
||||
|
||||
rewind_data["1011209"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Npc10243",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10243,
|
||||
pos = "Q1011205QQman",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
}
|
||||
},
|
||||
}
|
||||
|
||||
rewind_data["1011210"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Npc10243",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10243,
|
||||
pos = "Q1011205QQman",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
}
|
||||
},
|
||||
}
|
||||
|
||||
rewind_data["1011211"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Wendy",
|
||||
script = "Actor/Quest/Q301/Wendy301",
|
||||
id = 1001,
|
||||
pos = "Q1011205Wendy",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
alias = "Npc141301",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 141301,
|
||||
pos = "Q1011204Wendy",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
}
|
||||
},
|
||||
}
|
||||
|
||||
quest_data = {}
|
||||
|
||||
quest_data["1011203"] =
|
||||
{
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 70710043,
|
||||
pos = "Q1011203Target",
|
||||
alias = "Q1011203Search",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1011204"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Wendy",
|
||||
script = "Actor/Quest/Q301/Wendy301",
|
||||
id = 1001,
|
||||
pos = "Q1011204Wendy",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
}
|
||||
},
|
||||
}
|
||||
|
||||
quest_data["1011205"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Npc10243",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10243,
|
||||
pos = "Q1011205QQman",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
}
|
||||
},
|
||||
}
|
||||
|
||||
quest_data["1011210"] =
|
||||
{
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 3,
|
||||
pos = "Q1011205Player"
|
||||
},
|
||||
}
|
||||
}
|
@ -1,186 +1,188 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
|
||||
-- 任务配置
|
||||
|
||||
-- 父任务id
|
||||
|
||||
main_id = 10113
|
||||
L0_1 = {}
|
||||
L1_1 = 1011301
|
||||
L2_1 = 1011302
|
||||
L3_1 = 1011303
|
||||
L4_1 = 1011304
|
||||
L5_1 = 1011305
|
||||
L6_1 = 1011306
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
L0_1[5] = L5_1
|
||||
L0_1[6] = L6_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
rewind_data = L0_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Npc141101"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 141101
|
||||
L3_1.pos = "Q1011301Stanley"
|
||||
L3_1.scene_id = 1009
|
||||
L3_1.room_id = 1
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.alias = "Diluc"
|
||||
L4_1.script = "Actor/Quest/Q376/Diluc"
|
||||
L4_1.id = 1009
|
||||
L4_1.pos = "Q49009Diluke"
|
||||
L4_1.scene_id = 1009
|
||||
L4_1.room_id = 1
|
||||
L4_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = 2
|
||||
L4_1 = -1
|
||||
L5_1 = -1
|
||||
L6_1 = -1
|
||||
L7_1 = -1
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L2_1[4] = L6_1
|
||||
L2_1[5] = L7_1
|
||||
L1_1.quest_var = L2_1
|
||||
L0_1["1011304"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Diluc"
|
||||
L3_1.script = "Actor/Quest/Q376/Diluc"
|
||||
L3_1.id = 1009
|
||||
L3_1.pos = "Q49009Diluke"
|
||||
L3_1.scene_id = 1009
|
||||
L3_1.room_id = 1
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1011305"] = L1_1
|
||||
L0_1 = {}
|
||||
quest_data = L0_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Npc141101"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 141101
|
||||
L3_1.pos = "Q1011301Stanley"
|
||||
L3_1.scene_id = 1009
|
||||
L3_1.room_id = 1
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.alias = "Diluc"
|
||||
L4_1.script = "Actor/Quest/Q376/Diluc"
|
||||
L4_1.id = 1009
|
||||
L4_1.pos = "Q49009Diluke"
|
||||
L4_1.scene_id = 1009
|
||||
L4_1.room_id = 1
|
||||
L4_1.data_index = 0
|
||||
L5_1 = {}
|
||||
L5_1.alias = "Wendy"
|
||||
L5_1.script = "Actor/Quest/Q301/Wendy301"
|
||||
L5_1.id = 1001
|
||||
L5_1.pos = "Q1011303Wendy"
|
||||
L5_1.scene_id = 1009
|
||||
L5_1.room_id = 1
|
||||
L5_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1011301"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Wendy"
|
||||
L3_1.script = "Actor/Quest/Q301/Wendy301"
|
||||
L3_1.id = 1001
|
||||
L3_1.pos = "Q1011303Wendy"
|
||||
L3_1.scene_id = 1009
|
||||
L3_1.room_id = 1
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.alias = "Npc141101"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.id = 141101
|
||||
L4_1.pos = "Q1011301Stanley"
|
||||
L4_1.scene_id = 1009
|
||||
L4_1.room_id = 1
|
||||
L4_1.data_index = 0
|
||||
L5_1 = {}
|
||||
L5_1.alias = "Diluc"
|
||||
L5_1.script = "Actor/Quest/Q376/Diluc"
|
||||
L5_1.id = 1009
|
||||
L5_1.pos = "Q49009Diluke"
|
||||
L5_1.scene_id = 1009
|
||||
L5_1.room_id = 1
|
||||
L5_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 1009
|
||||
L3_1.pos = "Q1011303Player"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["1011302"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Npc141101"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 141101
|
||||
L3_1.pos = "Q1011301Stanley"
|
||||
L3_1.scene_id = 1009
|
||||
L3_1.room_id = 1
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.alias = "Diluc"
|
||||
L4_1.script = "Actor/Quest/Q376/Diluc"
|
||||
L4_1.id = 1009
|
||||
L4_1.pos = "Q49009Diluke"
|
||||
L4_1.scene_id = 1009
|
||||
L4_1.room_id = 1
|
||||
L4_1.data_index = 0
|
||||
L5_1 = {}
|
||||
L5_1.alias = "Wendy"
|
||||
L5_1.script = "Actor/Quest/Q301/Wendy301"
|
||||
L5_1.id = 1001
|
||||
L5_1.pos = "Q1011303Wendy"
|
||||
L5_1.scene_id = 1009
|
||||
L5_1.room_id = 1
|
||||
L5_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1011303"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Wendy"
|
||||
L3_1.script = "Actor/Quest/Q301/Wendy301"
|
||||
L3_1.id = 1001
|
||||
L3_1.pos = "Q1011303Wendy"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1011305"] = L1_1
|
||||
|
||||
sub_ids =
|
||||
{
|
||||
1011301,
|
||||
1011302,
|
||||
1011303,
|
||||
1011304,
|
||||
1011305,
|
||||
1011306,
|
||||
}
|
||||
|
||||
rewind_data = {}
|
||||
|
||||
rewind_data["1011304"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
alias = "Npc141101",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 141101,
|
||||
pos = "Q1011301Stanley",
|
||||
scene_id = 1009,
|
||||
room_id = 1,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
alias = "Diluc",
|
||||
script = "Actor/Quest/Q376/Diluc",
|
||||
id = 1009,
|
||||
pos = "Q49009Diluke",
|
||||
scene_id = 1009,
|
||||
room_id = 1,
|
||||
data_index = 0,
|
||||
}
|
||||
},
|
||||
|
||||
quest_var = {
|
||||
2, -1, -1, -1, -1
|
||||
}
|
||||
}
|
||||
|
||||
rewind_data["1011305"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
alias = "Diluc",
|
||||
script = "Actor/Quest/Q376/Diluc",
|
||||
id = 1009,
|
||||
pos = "Q49009Diluke",
|
||||
scene_id = 1009,
|
||||
room_id = 1,
|
||||
data_index = 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
quest_data = {}
|
||||
|
||||
quest_data["1011301"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Npc141101",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 141101,
|
||||
pos = "Q1011301Stanley",
|
||||
scene_id = 1009,
|
||||
room_id = 1,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
alias = "Diluc",
|
||||
script = "Actor/Quest/Q376/Diluc",
|
||||
id = 1009,
|
||||
pos = "Q49009Diluke",
|
||||
scene_id = 1009,
|
||||
room_id = 1,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
alias = "Wendy",
|
||||
script = "Actor/Quest/Q301/Wendy301",
|
||||
id = 1001,
|
||||
pos = "Q1011303Wendy",
|
||||
scene_id = 1009,
|
||||
room_id = 1,
|
||||
data_index = 0,
|
||||
},
|
||||
},
|
||||
}
|
||||
|
||||
quest_data["1011302"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Wendy",
|
||||
script = "Actor/Quest/Q301/Wendy301",
|
||||
id = 1001,
|
||||
pos = "Q1011303Wendy",
|
||||
scene_id = 1009,
|
||||
room_id = 1,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
alias = "Npc141101",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 141101,
|
||||
pos = "Q1011301Stanley",
|
||||
scene_id = 1009,
|
||||
room_id = 1,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
alias = "Diluc",
|
||||
script = "Actor/Quest/Q376/Diluc",
|
||||
id = 1009,
|
||||
pos = "Q49009Diluke",
|
||||
scene_id = 1009,
|
||||
room_id = 1,
|
||||
data_index = 0,
|
||||
}
|
||||
},
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 1009,
|
||||
pos = "Q1011303Player"
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1011303"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Npc141101",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 141101,
|
||||
pos = "Q1011301Stanley",
|
||||
scene_id = 1009,
|
||||
room_id = 1,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
alias = "Diluc",
|
||||
script = "Actor/Quest/Q376/Diluc",
|
||||
id = 1009,
|
||||
pos = "Q49009Diluke",
|
||||
scene_id = 1009,
|
||||
room_id = 1,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
alias = "Wendy",
|
||||
script = "Actor/Quest/Q301/Wendy301",
|
||||
id = 1001,
|
||||
pos = "Q1011303Wendy",
|
||||
scene_id = 1009,
|
||||
room_id = 1,
|
||||
data_index = 0,
|
||||
},
|
||||
},
|
||||
}
|
||||
|
||||
quest_data["1011305"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Wendy",
|
||||
script = "Actor/Quest/Q301/Wendy301",
|
||||
id = 1001,
|
||||
pos = "Q1011303Wendy",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
}
|
||||
},
|
||||
}
|
@ -1,16 +1,25 @@
|
||||
local L0_1, L1_1
|
||||
-- 任务配置
|
||||
|
||||
-- 父任务id
|
||||
|
||||
main_id = 10114
|
||||
L0_1 = {}
|
||||
L1_1 = 1011401
|
||||
L0_1[1] = L1_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
rewind_data = L0_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L0_1["1011304"] = L1_1
|
||||
L0_1 = {}
|
||||
quest_data = L0_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L0_1["1011401"] = L1_1
|
||||
|
||||
sub_ids =
|
||||
{
|
||||
1011401
|
||||
}
|
||||
|
||||
rewind_data = {}
|
||||
|
||||
rewind_data["1011304"] =
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
|
||||
quest_data = {}
|
||||
|
||||
quest_data["1011401"] =
|
||||
{
|
||||
|
||||
}
|
||||
|
@ -1,155 +1,169 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1
|
||||
-- 任务配置
|
||||
|
||||
-- 父任务id
|
||||
|
||||
main_id = 1011
|
||||
L0_1 = {}
|
||||
L1_1 = 101101
|
||||
L2_1 = 101116
|
||||
L3_1 = 101102
|
||||
L4_1 = 101103
|
||||
L5_1 = 101112
|
||||
L6_1 = 101104
|
||||
L7_1 = 101127
|
||||
L8_1 = 101105
|
||||
L9_1 = 101113
|
||||
L10_1 = 101114
|
||||
L11_1 = 101115
|
||||
L12_1 = 101106
|
||||
L13_1 = 101107
|
||||
L14_1 = 101108
|
||||
L15_1 = 101109
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
L0_1[5] = L5_1
|
||||
L0_1[6] = L6_1
|
||||
L0_1[7] = L7_1
|
||||
L0_1[8] = L8_1
|
||||
L0_1[9] = L9_1
|
||||
L0_1[10] = L10_1
|
||||
L0_1[11] = L11_1
|
||||
L0_1[12] = L12_1
|
||||
L0_1[13] = L13_1
|
||||
L0_1[14] = L14_1
|
||||
L0_1[15] = L15_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
rewind_data = L0_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101104"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L2_1.scene_id = 3
|
||||
L2_1.pos = "Q101109Avatar"
|
||||
L1_1.avatar = L2_1
|
||||
L0_1["101109"] = L1_1
|
||||
L0_1 = {}
|
||||
quest_data = L0_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101101Zhongli"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.id = 205401
|
||||
L4_1.alias = "Npc205401"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q1011Shitou"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101101"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1005
|
||||
L3_1.alias = "Paimon"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101104Paimon"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101104"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 71700094
|
||||
L3_1.pos = "Q101105Gadget"
|
||||
L3_1.alias = "Q101105Gadget"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["101105"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101104Paimon"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101106"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 205401
|
||||
L3_1.alias = "Npc205401"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q1011Shitou"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.id = 10232
|
||||
L4_1.alias = "Npc10232"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q101101Zhongli"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101107"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 71700094
|
||||
L3_1.pos = "Q101108ZL"
|
||||
L3_1.alias = "Q101108Gadget"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["101108"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101109ZL"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101109"] = L1_1
|
||||
|
||||
sub_ids =
|
||||
{
|
||||
101101,
|
||||
101116,
|
||||
101102,
|
||||
101103,
|
||||
101112,
|
||||
101104,
|
||||
101127,
|
||||
101105,
|
||||
101113,
|
||||
101114,
|
||||
101115,
|
||||
101106,
|
||||
101107,
|
||||
101108,
|
||||
101109,
|
||||
}
|
||||
|
||||
rewind_data = {}
|
||||
|
||||
rewind_data["101104"] =
|
||||
{
|
||||
npcs = {
|
||||
-- {
|
||||
-- id = 1006,
|
||||
-- alias = "Qin",
|
||||
-- script = "Actor/Quest/Q411/Qin",
|
||||
-- pos = "Q101101Qin",
|
||||
-- scene_id = 3,
|
||||
-- data_index = 0,
|
||||
-- },
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
rewind_data["101109"] =
|
||||
{
|
||||
avatar = {
|
||||
scene_id = 3,
|
||||
pos = "Q101109Avatar"
|
||||
},
|
||||
}
|
||||
|
||||
|
||||
|
||||
quest_data = {}
|
||||
|
||||
quest_data["101101"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10232,
|
||||
alias = "Npc10232",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101101Zhongli",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
id = 205401,
|
||||
alias = "Npc205401",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q1011Shitou",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
quest_data["101104"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 1005,
|
||||
alias = "Paimon",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101104Paimon",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["101105"] =
|
||||
{
|
||||
gadgets = {
|
||||
{
|
||||
id = 71700094,
|
||||
pos = "Q101105Gadget",
|
||||
alias = "Q101105Gadget",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["101106"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10232,
|
||||
alias = "Npc10232",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101104Paimon",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["101107"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 205401,
|
||||
alias = "Npc205401",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q1011Shitou",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
id = 10232,
|
||||
alias = "Npc10232",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101101Zhongli",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["101108"] =
|
||||
{
|
||||
gadgets = {
|
||||
{
|
||||
id = 71700094,
|
||||
pos = "Q101108ZL",
|
||||
alias = "Q101108Gadget",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
quest_data["101109"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10232,
|
||||
alias = "Npc10232",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101109ZL",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
@ -1,202 +1,3 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
|
||||
main_id = 10120
|
||||
L0_1 = {}
|
||||
L1_1 = 1012001
|
||||
L2_1 = 1012002
|
||||
L3_1 = 1012003
|
||||
L4_1 = 1012004
|
||||
L5_1 = 1012005
|
||||
L6_1 = 1012006
|
||||
L7_1 = 1012007
|
||||
L8_1 = 1012008
|
||||
L9_1 = 1012009
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
L0_1[5] = L5_1
|
||||
L0_1[6] = L6_1
|
||||
L0_1[7] = L7_1
|
||||
L0_1[8] = L8_1
|
||||
L0_1[9] = L9_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
finish_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
fail_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
cancel_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1["1012001"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1006
|
||||
L3_1.alias = "Qin"
|
||||
L3_1.script = "Actor/Quest/Q411/Qin"
|
||||
L3_1.pos = "Q10120_QIN"
|
||||
L3_1.scene_id = 1004
|
||||
L3_1.room_id = 100402
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1012002"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1421
|
||||
L3_1.alias = "Npc1421"
|
||||
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
|
||||
L3_1.pos = "Q10120_michelle"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 10423
|
||||
L4_1.alias = "Npc10423"
|
||||
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
|
||||
L4_1.pos = "Q10120_Noble"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1012003"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1012004"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1012006"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1012009"] = L1_1
|
||||
rewind_data = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1006
|
||||
L3_1.alias = "Qin"
|
||||
L3_1.script = "Actor/Quest/Q411/Qin"
|
||||
L3_1.pos = "Q10120_QIN"
|
||||
L3_1.scene_id = 1004
|
||||
L3_1.room_id = 100402
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1012001"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1421
|
||||
L3_1.alias = "Npc1421"
|
||||
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
|
||||
L3_1.pos = "Q10120_michelle"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 10423
|
||||
L4_1.alias = "Npc10423"
|
||||
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
|
||||
L4_1.pos = "Q10120_Noble"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1012002"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1012003"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1002
|
||||
L3_1.alias = "Ambor"
|
||||
L3_1.script = "Actor/Quest/Q301/Ambor301"
|
||||
L3_1.pos = "Q10120_anbor"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1012004"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1002
|
||||
L3_1.alias = "Ambor"
|
||||
L3_1.script = "Actor/Quest/Q301/Ambor301"
|
||||
L3_1.pos = "Q10120_anbor"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1012005"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1029
|
||||
L3_1.alias = "Npc1029"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q10120_youla"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1012006"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1029
|
||||
L3_1.alias = "Npc1029"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q10120_youla"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1012007"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1029
|
||||
L3_1.alias = "Npc1029"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q10120_youla"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1012008"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1029
|
||||
L3_1.alias = "Npc1029"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q10120_youla"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1012009"] = L1_1
|
||||
quest_data = L0_1
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 10120
sub_ids =
{
1012001,
1012002,
1012003,
1012004,
1012005,
1012006,
1012007,
1012008,
1012009,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1012001"] = { },
["1012002"] =
{
npcs =
{
{
id = 1006,
alias = "Qin",
script = "Actor/Quest/Q411/Qin",
pos = "Q10120_QIN",
scene_id = 1004,
room_id = 100402,
data_index = 1,
},
},
},
["1012003"] =
{
npcs =
{
{
id = 1421,
alias = "Npc1421",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q10120_michelle",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 10423,
alias = "Npc10423",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q10120_Noble",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1012004"] = { },
["1012006"] = { },
["1012009"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1012001"] =
{
npcs =
{
{
id = 1006,
alias = "Qin",
script = "Actor/Quest/Q411/Qin",
pos = "Q10120_QIN",
scene_id = 1004,
room_id = 100402,
data_index = 1,
},
},
},
["1012002"] =
{
npcs =
{
{
id = 1421,
alias = "Npc1421",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q10120_michelle",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 10423,
alias = "Npc10423",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q10120_Noble",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1012003"] = { },
["1012004"] =
{
npcs =
{
{
id = 1002,
alias = "Ambor",
script = "Actor/Quest/Q301/Ambor301",
pos = "Q10120_anbor",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1012005"] =
{
npcs =
{
{
id = 1002,
alias = "Ambor",
script = "Actor/Quest/Q301/Ambor301",
pos = "Q10120_anbor",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1012006"] =
{
npcs =
{
{
id = 1029,
alias = "Npc1029",
script = "Actor/Npc/TempNPC",
pos = "Q10120_youla",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1012007"] =
{
npcs =
{
{
id = 1029,
alias = "Npc1029",
script = "Actor/Npc/TempNPC",
pos = "Q10120_youla",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1012008"] =
{
npcs =
{
{
id = 1029,
alias = "Npc1029",
script = "Actor/Npc/TempNPC",
pos = "Q10120_youla",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1012009"] =
{
npcs =
{
{
id = 1029,
alias = "Npc1029",
script = "Actor/Npc/TempNPC",
pos = "Q10120_youla",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@ -1,267 +1,294 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1
|
||||
-- 任务配置
|
||||
|
||||
-- 父任务id
|
||||
|
||||
main_id = 1012
|
||||
L0_1 = {}
|
||||
L1_1 = 101201
|
||||
L2_1 = 101202
|
||||
L3_1 = 101203
|
||||
L4_1 = 101204
|
||||
L5_1 = 101205
|
||||
L6_1 = 101206
|
||||
L7_1 = 101207
|
||||
L8_1 = 101208
|
||||
L9_1 = 101209
|
||||
L10_1 = 101210
|
||||
L11_1 = 101211
|
||||
L12_1 = 101212
|
||||
L13_1 = 101213
|
||||
L14_1 = 101214
|
||||
L15_1 = 101215
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
L0_1[5] = L5_1
|
||||
L0_1[6] = L6_1
|
||||
L0_1[7] = L7_1
|
||||
L0_1[8] = L8_1
|
||||
L0_1[9] = L9_1
|
||||
L0_1[10] = L10_1
|
||||
L0_1[11] = L11_1
|
||||
L0_1[12] = L12_1
|
||||
L0_1[13] = L13_1
|
||||
L0_1[14] = L14_1
|
||||
L0_1[15] = L15_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
rewind_data = L0_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101206ZL"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 201301
|
||||
L4_1.alias = "Npc201301"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q101202Bolai"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.data_index = 2
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101212"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 201301
|
||||
L3_1.alias = "Npc201301"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101202Bolai"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101203"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 201601
|
||||
L3_1.alias = "Npc201601"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101203Lanjie"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101204"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 201501
|
||||
L3_1.alias = "Npc201501"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101204Qiming"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101205"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 208301
|
||||
L3_1.alias = "Npc208301"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101206Yinger"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101206"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 208301
|
||||
L3_1.alias = "Npc208301"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101206Yinger"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101214"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 208301
|
||||
L3_1.alias = "Npc208301"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101206Yinger"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101210"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 208301
|
||||
L3_1.alias = "Npc208301"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101206Yinger"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101215"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 208301
|
||||
L3_1.alias = "Npc208301"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101206Yinger"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101211"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 208301
|
||||
L3_1.alias = "Npc208301"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101206Yinger"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101201"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 208301
|
||||
L3_1.alias = "Npc208301"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101206Yinger"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101215"] = L1_1
|
||||
L0_1 = {}
|
||||
quest_data = L0_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 201301
|
||||
L3_1.alias = "Npc201301"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101202Bolai"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101202"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 201601
|
||||
L3_1.alias = "Npc201601"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101203Lanjie"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101203"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 201501
|
||||
L3_1.alias = "Npc201501"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101204Qiming"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101204"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 208301
|
||||
L3_1.alias = "Npc208301"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101205Yinger"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101205"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 208301
|
||||
L3_1.alias = "Npc208301"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101206Yinger"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101213"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101208ZL"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101209"] = L1_1
|
||||
|
||||
sub_ids =
|
||||
{
|
||||
101201,
|
||||
101202,
|
||||
101203,
|
||||
101204,
|
||||
101205,
|
||||
101206,
|
||||
101207,
|
||||
101208,
|
||||
101209,
|
||||
101210,
|
||||
101211,
|
||||
101212,
|
||||
101213,
|
||||
101214,
|
||||
101215,
|
||||
}
|
||||
|
||||
rewind_data = {}
|
||||
|
||||
rewind_data["101212"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10232,
|
||||
alias = "Npc10232",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101206ZL",
|
||||
scene_id = 3,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 201301,
|
||||
alias = "Npc201301",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101202Bolai",
|
||||
scene_id = 3,
|
||||
data_index = 2,
|
||||
},
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
rewind_data["101203"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 201301,
|
||||
alias = "Npc201301",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101202Bolai",
|
||||
scene_id = 3,
|
||||
data_index = 1,
|
||||
},
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
rewind_data["101204"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 201601,
|
||||
alias = "Npc201601",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101203Lanjie",
|
||||
scene_id = 3,
|
||||
data_index = 1,
|
||||
},
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
rewind_data["101205"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 201501,
|
||||
alias = "Npc201501",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101204Qiming",
|
||||
scene_id = 3,
|
||||
data_index = 1,
|
||||
},
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
rewind_data["101206"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 208301,
|
||||
alias = "Npc208301",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101206Yinger",
|
||||
scene_id = 3,
|
||||
data_index = 1,
|
||||
},
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
rewind_data["101214"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 208301,
|
||||
alias = "Npc208301",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101206Yinger",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
rewind_data["101210"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 208301,
|
||||
alias = "Npc208301",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101206Yinger",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
rewind_data["101215"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 208301,
|
||||
alias = "Npc208301",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101206Yinger",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
rewind_data["101211"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 208301,
|
||||
alias = "Npc208301",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101206Yinger",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
rewind_data["101201"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 208301,
|
||||
alias = "Npc208301",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101206Yinger",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
rewind_data["101215"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 208301,
|
||||
alias = "Npc208301",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101206Yinger",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
quest_data = {}
|
||||
|
||||
quest_data["101202"] =
|
||||
{
|
||||
npcs = {
|
||||
|
||||
{
|
||||
id = 201301,
|
||||
alias = "Npc201301",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101202Bolai",
|
||||
scene_id = 3,
|
||||
data_index = 1,
|
||||
},
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["101203"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 201601,
|
||||
alias = "Npc201601",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101203Lanjie",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["101204"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 201501,
|
||||
alias = "Npc201501",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101204Qiming",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["101205"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 208301,
|
||||
alias = "Npc208301",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101205Yinger",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["101213"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 208301,
|
||||
alias = "Npc208301",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101206Yinger",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
quest_data["101209"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10232,
|
||||
alias = "Npc10232",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101208ZL",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
}
|
||||
}
|
@ -1,379 +1,415 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1
|
||||
-- 任务配置
|
||||
|
||||
-- 父任务id
|
||||
|
||||
main_id = 1013
|
||||
L0_1 = {}
|
||||
L1_1 = 101301
|
||||
L2_1 = 101302
|
||||
L3_1 = 101303
|
||||
L4_1 = 101304
|
||||
L5_1 = 101305
|
||||
L6_1 = 101306
|
||||
L7_1 = 101307
|
||||
L8_1 = 101308
|
||||
L9_1 = 101309
|
||||
L10_1 = 101310
|
||||
L11_1 = 101311
|
||||
L12_1 = 101312
|
||||
L13_1 = 101313
|
||||
L14_1 = 101314
|
||||
L15_1 = 101315
|
||||
L16_1 = 101316
|
||||
L17_1 = 101317
|
||||
L18_1 = 101318
|
||||
L19_1 = 101319
|
||||
L20_1 = 101320
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
L0_1[5] = L5_1
|
||||
L0_1[6] = L6_1
|
||||
L0_1[7] = L7_1
|
||||
L0_1[8] = L8_1
|
||||
L0_1[9] = L9_1
|
||||
L0_1[10] = L10_1
|
||||
L0_1[11] = L11_1
|
||||
L0_1[12] = L12_1
|
||||
L0_1[13] = L13_1
|
||||
L0_1[14] = L14_1
|
||||
L0_1[15] = L15_1
|
||||
L0_1[16] = L16_1
|
||||
L0_1[17] = L17_1
|
||||
L0_1[18] = L18_1
|
||||
L0_1[19] = L19_1
|
||||
L0_1[20] = L20_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
rewind_data = L0_1
|
||||
L0_1 = {}
|
||||
quest_data = L0_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101301ZL"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.id = 209201
|
||||
L4_1.alias = "Npc209201"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q101301Ashanpo"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.data_index = 0
|
||||
L5_1 = {}
|
||||
L5_1.id = 10200
|
||||
L5_1.alias = "Npc10200"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q101301Gongzi"
|
||||
L5_1.scene_id = 3
|
||||
L5_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101301"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101303ZL"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.id = 10248
|
||||
L4_1.alias = "Npc10248"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q101303Ada"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101303"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101303ZL"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.id = 10248
|
||||
L4_1.alias = "Npc10248"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q101303Ada"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101304"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101303ZL"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.id = 10248
|
||||
L4_1.alias = "Npc10248"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q101303Ada"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101305"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101303ZL"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.id = 10248
|
||||
L4_1.alias = "Npc10248"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q101303Ada"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101306"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101307ZL"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.id = 10249
|
||||
L4_1.alias = "Npc10249"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q101307Aer"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101307"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101307ZL"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.id = 10249
|
||||
L4_1.alias = "Npc10249"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q101307Aer"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101308"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101307ZL"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.id = 10249
|
||||
L4_1.alias = "Npc10249"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q101307Aer"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101309"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101307ZL"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.id = 10249
|
||||
L4_1.alias = "Npc10249"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q101307Aer"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101310"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101311ZL"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.id = 10250
|
||||
L4_1.alias = "Npc10250"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q101311Asan"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101311"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101311ZL"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.id = 10250
|
||||
L4_1.alias = "Npc10250"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q101311Asan"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101312"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101311ZL"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.id = 10250
|
||||
L4_1.alias = "Npc10250"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q101311Asan"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101313"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101311ZL"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.id = 10250
|
||||
L4_1.alias = "Npc10250"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q101311Asan"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101314"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10248
|
||||
L3_1.alias = "Npc10248"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101303Ada"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.id = 10249
|
||||
L4_1.alias = "Npc10249"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q101307Aer"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.data_index = 0
|
||||
L5_1 = {}
|
||||
L5_1.id = 10250
|
||||
L5_1.alias = "Npc10250"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q101311Asan"
|
||||
L5_1.scene_id = 3
|
||||
L5_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101316"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101317ZL"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.id = 10200
|
||||
L4_1.alias = "Npc10200"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q101317Gongzi"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101320"] = L1_1
|
||||
|
||||
sub_ids =
|
||||
{
|
||||
101301,
|
||||
101302,
|
||||
101303,
|
||||
101304,
|
||||
101305,
|
||||
101306,
|
||||
101307,
|
||||
101308,
|
||||
101309,
|
||||
101310,
|
||||
101311,
|
||||
101312,
|
||||
101313,
|
||||
101314,
|
||||
101315,
|
||||
101316,
|
||||
101317,
|
||||
101318,
|
||||
101319,
|
||||
101320,
|
||||
}
|
||||
|
||||
rewind_data = {}
|
||||
|
||||
quest_data = {}
|
||||
|
||||
--风筝的戏份
|
||||
quest_data["101301"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10232,
|
||||
alias = "Npc10232",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101301ZL",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
{
|
||||
id = 209201,
|
||||
alias = "Npc209201",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101301Ashanpo",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
{
|
||||
id = 10200,
|
||||
alias = "Npc10200",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101301Gongzi",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
--阿大的讲价戏份
|
||||
quest_data["101303"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10232,
|
||||
alias = "Npc10232",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101303ZL",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
{
|
||||
id = 10248,
|
||||
alias = "Npc10248",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101303Ada",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
},
|
||||
}
|
||||
|
||||
quest_data["101304"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10232,
|
||||
alias = "Npc10232",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101303ZL",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
{
|
||||
id = 10248,
|
||||
alias = "Npc10248",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101303Ada",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
},
|
||||
}
|
||||
|
||||
quest_data["101305"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10232,
|
||||
alias = "Npc10232",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101303ZL",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
{
|
||||
id = 10248,
|
||||
alias = "Npc10248",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101303Ada",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
},
|
||||
}
|
||||
|
||||
quest_data["101306"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10232,
|
||||
alias = "Npc10232",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101303ZL",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
{
|
||||
id = 10248,
|
||||
alias = "Npc10248",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101303Ada",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
},
|
||||
}
|
||||
|
||||
--阿二的讲价戏份
|
||||
quest_data["101307"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10232,
|
||||
alias = "Npc10232",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101307ZL",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
{
|
||||
id = 10249,
|
||||
alias = "Npc10249",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101307Aer",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
},
|
||||
}
|
||||
|
||||
quest_data["101308"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10232,
|
||||
alias = "Npc10232",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101307ZL",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
{
|
||||
id = 10249,
|
||||
alias = "Npc10249",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101307Aer",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
},
|
||||
}
|
||||
|
||||
quest_data["101309"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10232,
|
||||
alias = "Npc10232",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101307ZL",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
{
|
||||
id = 10249,
|
||||
alias = "Npc10249",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101307Aer",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
},
|
||||
}
|
||||
|
||||
quest_data["101310"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10232,
|
||||
alias = "Npc10232",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101307ZL",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
{
|
||||
id = 10249,
|
||||
alias = "Npc10249",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101307Aer",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
},
|
||||
}
|
||||
--阿三的讲价戏份
|
||||
quest_data["101311"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10232,
|
||||
alias = "Npc10232",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101311ZL",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
{
|
||||
id = 10250,
|
||||
alias = "Npc10250",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101311Asan",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
},
|
||||
}
|
||||
|
||||
quest_data["101312"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10232,
|
||||
alias = "Npc10232",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101311ZL",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
{
|
||||
id = 10250,
|
||||
alias = "Npc10250",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101311Asan",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
},
|
||||
}
|
||||
|
||||
quest_data["101313"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10232,
|
||||
alias = "Npc10232",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101311ZL",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
{
|
||||
id = 10250,
|
||||
alias = "Npc10250",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101311Asan",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
},
|
||||
}
|
||||
|
||||
quest_data["101314"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10232,
|
||||
alias = "Npc10232",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101311ZL",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
{
|
||||
id = 10250,
|
||||
alias = "Npc10250",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101311Asan",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
},
|
||||
}
|
||||
|
||||
quest_data["101316"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10248,
|
||||
alias = "Npc10248",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101303Ada",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
{
|
||||
id = 10249,
|
||||
alias = "Npc10249",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101307Aer",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
{
|
||||
id = 10250,
|
||||
alias = "Npc10250",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101311Asan",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
},
|
||||
}
|
||||
|
||||
--20完成讲价
|
||||
quest_data["101320"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10232,
|
||||
alias = "Npc10232",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101317ZL",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
{
|
||||
id = 10200,
|
||||
alias = "Npc10200",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101317Gongzi",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
}
|
||||
}
|
@ -1,176 +1,181 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
|
||||
-- 任务配置
|
||||
|
||||
-- 父任务id
|
||||
|
||||
main_id = 1014
|
||||
L0_1 = {}
|
||||
L1_1 = 101401
|
||||
L2_1 = 101402
|
||||
L3_1 = 101403
|
||||
L4_1 = 101404
|
||||
L5_1 = 101405
|
||||
L6_1 = 101406
|
||||
L7_1 = 101407
|
||||
L8_1 = 101408
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
L0_1[5] = L5_1
|
||||
L0_1[6] = L6_1
|
||||
L0_1[7] = L7_1
|
||||
L0_1[8] = L8_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
rewind_data = L0_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 209301
|
||||
L3_1.alias = "Npc209301"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101401Pll"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101401"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10245
|
||||
L3_1.alias = "Npc10245"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101402Pot"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.id = 209301
|
||||
L4_1.alias = "Npc209301"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q101401Pll"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101406"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 209301
|
||||
L3_1.alias = "Npc209301"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101401Pll"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101403"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101404Stack1"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101404"] = L1_1
|
||||
L0_1 = {}
|
||||
quest_data = L0_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 209301
|
||||
L3_1.alias = "Npc209301"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101401Pll"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 71700108
|
||||
L3_1.pos = "Q101401Lily1"
|
||||
L3_1.alias = "Q101401Lily1"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.is_show_cutscene = false
|
||||
L3_1.chest_drop_id = 0
|
||||
L4_1 = {}
|
||||
L4_1.id = 71700108
|
||||
L4_1.pos = "Q101401Lily2"
|
||||
L4_1.alias = "Q101401Lily2"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.is_show_cutscene = false
|
||||
L4_1.chest_drop_id = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["101401"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10245
|
||||
L3_1.alias = "Npc10245"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101402Pot"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101406"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 209301
|
||||
L3_1.alias = "Npc209301"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101401Pll"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 71700108
|
||||
L3_1.pos = "Q101401Lily1"
|
||||
L3_1.alias = "Q101401Lily1"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.is_show_cutscene = false
|
||||
L3_1.chest_drop_id = 0
|
||||
L4_1 = {}
|
||||
L4_1.id = 71700108
|
||||
L4_1.pos = "Q101401Lily2"
|
||||
L4_1.alias = "Q101401Lily2"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.is_show_cutscene = false
|
||||
L4_1.chest_drop_id = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["101403"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101404Stack1"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101404"] = L1_1
|
||||
|
||||
sub_ids =
|
||||
{
|
||||
101401,
|
||||
101402,
|
||||
101403,
|
||||
101404,
|
||||
101405,
|
||||
101406,
|
||||
101407,
|
||||
101408,
|
||||
}
|
||||
|
||||
rewind_data = {}
|
||||
|
||||
rewind_data["101401"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 209301,
|
||||
alias = "Npc209301",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101401Pll",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
rewind_data["101406"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10245,
|
||||
alias = "Npc10245",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101402Pot",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
id = 209301,
|
||||
alias = "Npc209301",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101401Pll",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
rewind_data["101403"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 209301,
|
||||
alias = "Npc209301",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101401Pll",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
rewind_data["101404"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10232,
|
||||
alias = "Npc10232",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101404Stack1",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
quest_data = {}
|
||||
|
||||
quest_data["101401"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 209301,
|
||||
alias = "Npc209301",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101401Pll",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
},
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 71700108,
|
||||
pos = "Q101401Lily1",
|
||||
alias = "Q101401Lily1",
|
||||
scene_id = 3 , -- optional default : sceneData.DefaultSceneID
|
||||
room_id = 0 , -- optional default : 0
|
||||
is_show_cutscene = false, -- 宝箱专用配置 optional default : false
|
||||
chest_drop_id = 0 , -- 宝箱专用配置 optional default : 0
|
||||
},
|
||||
{
|
||||
id = 71700108,
|
||||
pos = "Q101401Lily2",
|
||||
alias = "Q101401Lily2",
|
||||
scene_id = 3 , -- optional default : sceneData.DefaultSceneID
|
||||
room_id = 0 , -- optional default : 0
|
||||
is_show_cutscene = false, -- 宝箱专用配置 optional default : false
|
||||
chest_drop_id = 0 , -- 宝箱专用配置 optional default : 0
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
quest_data["101406"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10245,
|
||||
alias = "Npc10245",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101402Pot",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
quest_data["101403"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 209301,
|
||||
alias = "Npc209301",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101401Pll",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
},
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 71700108,
|
||||
pos = "Q101401Lily1",
|
||||
alias = "Q101401Lily1",
|
||||
scene_id = 3 , -- optional default : sceneData.DefaultSceneID
|
||||
room_id = 0 , -- optional default : 0
|
||||
is_show_cutscene = false, -- 宝箱专用配置 optional default : false
|
||||
chest_drop_id = 0 , -- 宝箱专用配置 optional default : 0
|
||||
},
|
||||
{
|
||||
id = 71700108,
|
||||
pos = "Q101401Lily2",
|
||||
alias = "Q101401Lily2",
|
||||
scene_id = 3 , -- optional default : sceneData.DefaultSceneID
|
||||
room_id = 0 , -- optional default : 0
|
||||
is_show_cutscene = false, -- 宝箱专用配置 optional default : false
|
||||
chest_drop_id = 0 , -- 宝箱专用配置 optional default : 0
|
||||
}
|
||||
}
|
||||
}
|
||||
quest_data["101404"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10232,
|
||||
alias = "Npc10232",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101404Stack1",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
@ -1,319 +1,328 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1
|
||||
-- 任务配置
|
||||
|
||||
-- 父任务id
|
||||
|
||||
main_id = 1015
|
||||
L0_1 = {}
|
||||
L1_1 = 101501
|
||||
L2_1 = 101502
|
||||
L3_1 = 101503
|
||||
L4_1 = 101504
|
||||
L5_1 = 101505
|
||||
L6_1 = 101506
|
||||
L7_1 = 101507
|
||||
L8_1 = 101508
|
||||
L9_1 = 101509
|
||||
L10_1 = 101510
|
||||
L11_1 = 101511
|
||||
L12_1 = 101512
|
||||
L13_1 = 101513
|
||||
L14_1 = 101514
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
L0_1[5] = L5_1
|
||||
L0_1[6] = L6_1
|
||||
L0_1[7] = L7_1
|
||||
L0_1[8] = L8_1
|
||||
L0_1[9] = L9_1
|
||||
L0_1[10] = L10_1
|
||||
L0_1[11] = L11_1
|
||||
L0_1[12] = L12_1
|
||||
L0_1[13] = L13_1
|
||||
L0_1[14] = L14_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
rewind_data = L0_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10233
|
||||
L3_1.alias = "Npc10233"
|
||||
L3_1.script = "Actor/Quest/Q411/Qin"
|
||||
L3_1.pos = "Q101501Qiqi"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101501"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L0_1["101513"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10233
|
||||
L3_1.alias = "Npc10233"
|
||||
L3_1.script = "Actor/Quest/Q411/Qin"
|
||||
L3_1.pos = "Q101501Qiqi"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101509"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L0_1["101508"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L0_1["101503"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L0_1["101505"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L0_1["101506"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10233
|
||||
L3_1.alias = "Npc10233"
|
||||
L3_1.script = "Actor/Quest/Q411/Qin"
|
||||
L3_1.pos = "Q101507Qiqi"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101507"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101511stack"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101511"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L0_1["101514"] = L1_1
|
||||
L0_1 = {}
|
||||
quest_data = L0_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10233
|
||||
L3_1.alias = "Npc10233"
|
||||
L3_1.script = "Actor/Quest/Q411/Qin"
|
||||
L3_1.pos = "Q101501Qiqi"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101501"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1005
|
||||
L3_1.alias = "Paimon"
|
||||
L3_1.script = "Actor/Quest/Q352/Paimon"
|
||||
L3_1.pos = "Q101513paimon"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 3
|
||||
L3_1.pos = "Q101513born"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["101513"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 71700100
|
||||
L3_1.pos = "Q101402Machine"
|
||||
L3_1.alias = "Machine"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["101508"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1005
|
||||
L3_1.alias = "Paimon"
|
||||
L3_1.script = "Actor/Quest/Q352/Paimon"
|
||||
L3_1.pos = "Q101503Paimon"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.id = 10232
|
||||
L4_1.alias = "Npc10232"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q101506Zl"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 3
|
||||
L3_1.pos = "Q101503Born"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["101503"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 71700107
|
||||
L3_1.pos = "Q101402Machine"
|
||||
L3_1.alias = "Machine"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["101505"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1005
|
||||
L3_1.alias = "Paimon"
|
||||
L3_1.script = "Actor/Quest/Q352/Paimon"
|
||||
L3_1.pos = "Q101506Paimon"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.id = 10232
|
||||
L4_1.alias = "Npc10232"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q101506Zl"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.data_index = 1
|
||||
L5_1 = {}
|
||||
L5_1.id = 10247
|
||||
L5_1.alias = "Npc10237"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q101506Monster1"
|
||||
L5_1.scene_id = 3
|
||||
L5_1.data_index = 2
|
||||
L6_1 = {}
|
||||
L6_1.id = 10238
|
||||
L6_1.alias = "Npc10238"
|
||||
L6_1.script = "Actor/Npc/TempNPC"
|
||||
L6_1.pos = "Q101506Monster2"
|
||||
L6_1.scene_id = 3
|
||||
L6_1.data_index = 3
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L2_1[4] = L6_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 3
|
||||
L3_1.pos = "Q101506Born"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["101506"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 70300118
|
||||
L3_1.pos = "Q101504Pos"
|
||||
L3_1.alias = "Q101504Guild"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.is_show_cutscene = false
|
||||
L3_1.chest_drop_id = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["101504"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10233
|
||||
L3_1.alias = "Npc10233"
|
||||
L3_1.script = "Actor/Quest/Q411/Qin"
|
||||
L3_1.pos = "Q101507Qiqi"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.id = 10234
|
||||
L4_1.alias = "Npc10234"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q101507BS"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101507"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101511stack"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.id = 10234
|
||||
L4_1.alias = "Npc10234"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q101507BS"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101511"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1005
|
||||
L3_1.alias = "Paimon"
|
||||
L3_1.script = "Actor/Quest/Q352/Paimon"
|
||||
L3_1.pos = "Q101514Paimon"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.id = 10232
|
||||
L4_1.alias = "Npc10232"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q101514ZL"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 3
|
||||
L3_1.pos = "Q101514Born"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["101514"] = L1_1
|
||||
|
||||
sub_ids =
|
||||
{
|
||||
101501,
|
||||
101502,
|
||||
101503,
|
||||
101504,
|
||||
101505,
|
||||
101506,
|
||||
101507,
|
||||
101508,
|
||||
101509,
|
||||
101510,
|
||||
101511,
|
||||
101512,
|
||||
101513,
|
||||
101514,
|
||||
}
|
||||
|
||||
rewind_data = {}
|
||||
|
||||
rewind_data["101501"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10233,
|
||||
alias = "Npc10233",
|
||||
script = "Actor/Quest/Q411/Qin",
|
||||
pos = "Q101501Qiqi",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
rewind_data["101513"] =
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
rewind_data["101509"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10233,
|
||||
alias = "Npc10233",
|
||||
script = "Actor/Quest/Q411/Qin",
|
||||
pos = "Q101501Qiqi",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
rewind_data["101508"] =
|
||||
{
|
||||
|
||||
}
|
||||
rewind_data["101503"] =
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
rewind_data["101505"] =
|
||||
{
|
||||
|
||||
}
|
||||
rewind_data["101506"] =
|
||||
{
|
||||
|
||||
}
|
||||
rewind_data["101507"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10233,
|
||||
alias = "Npc10233",
|
||||
script = "Actor/Quest/Q411/Qin",
|
||||
pos = "Q101507Qiqi",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
rewind_data["101511"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10232,
|
||||
alias = "Npc10232",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101511stack",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
rewind_data["101514"] =
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
quest_data = {}
|
||||
|
||||
quest_data["101501"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10233,
|
||||
alias = "Npc10233",
|
||||
script = "Actor/Quest/Q411/Qin",
|
||||
pos = "Q101501Qiqi",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
quest_data["101513"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 1005,
|
||||
alias = "Paimon",
|
||||
script = "Actor/Quest/Q352/Paimon",
|
||||
pos = "Q101513paimon",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
},
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 3,
|
||||
pos = "Q101513born"
|
||||
},
|
||||
}
|
||||
}
|
||||
quest_data["101508"] =
|
||||
{
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 71700100,
|
||||
pos = "Q101402Machine",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
|
||||
alias = "Machine", -- optional default : ""
|
||||
scene_id = 3, -- optional default : sceneData.DefaultSceneID
|
||||
room_id = 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
quest_data["101503"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 1005,
|
||||
alias = "Paimon",
|
||||
script = "Actor/Quest/Q352/Paimon",
|
||||
pos = "Q101503Paimon",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
id = 10232,
|
||||
alias = "Npc10232",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101506Zl",
|
||||
scene_id = 3,
|
||||
data_index = 1,
|
||||
},
|
||||
},
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 3,
|
||||
pos = "Q101503Born"
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["101505"] =
|
||||
{
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 71700107,
|
||||
pos = "Q101402Machine",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
|
||||
alias = "Machine", -- optional default : ""
|
||||
scene_id = 3, -- optional default : sceneData.DefaultSceneID
|
||||
room_id = 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
quest_data["101506"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 1005,
|
||||
alias = "Paimon",
|
||||
script = "Actor/Quest/Q352/Paimon",
|
||||
pos = "Q101506Paimon",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
id = 10232,
|
||||
alias = "Npc10232",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101506Zl",
|
||||
scene_id = 3,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 10247,
|
||||
alias = "Npc10237",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101506Monster1",
|
||||
scene_id = 3,
|
||||
data_index = 2,
|
||||
},
|
||||
{
|
||||
id = 10238,
|
||||
alias = "Npc10238",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101506Monster2",
|
||||
scene_id = 3,
|
||||
data_index = 3,
|
||||
},
|
||||
},
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 3,
|
||||
pos = "Q101506Born"
|
||||
},
|
||||
}
|
||||
|
||||
}
|
||||
quest_data["101504"] =
|
||||
{
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 70300118,
|
||||
pos = "Q101504Pos",
|
||||
alias = "Q101504Guild",
|
||||
scene_id = 3 , -- optional default : sceneData.DefaultSceneID
|
||||
room_id = 0 , -- optional default : 0
|
||||
is_show_cutscene = false, -- 宝箱专用配置 optional default : false
|
||||
chest_drop_id = 0 , -- 宝箱专用配置 optional default : 0
|
||||
}
|
||||
}
|
||||
}
|
||||
quest_data["101507"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10233,
|
||||
alias = "Npc10233",
|
||||
script = "Actor/Quest/Q411/Qin",
|
||||
pos = "Q101507Qiqi",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
id = 10234,
|
||||
alias = "Npc10234",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101507BS",
|
||||
scene_id = 3,
|
||||
data_index = 1,
|
||||
},
|
||||
}
|
||||
}
|
||||
quest_data["101511"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10232,
|
||||
alias = "Npc10232",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101511stack",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
id = 10234,
|
||||
alias = "Npc10234",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101507BS",
|
||||
scene_id = 3,
|
||||
data_index = 1,
|
||||
},
|
||||
}
|
||||
}
|
||||
quest_data["101514"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 1005,
|
||||
alias = "Paimon",
|
||||
script = "Actor/Quest/Q352/Paimon",
|
||||
pos = "Q101514Paimon",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
id = 10232,
|
||||
alias = "Npc10232",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q101514ZL",
|
||||
scene_id = 3,
|
||||
data_index = 1,
|
||||
},
|
||||
},
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 3,
|
||||
pos = "Q101514Born"
|
||||
},
|
||||
}
|
||||
}
|
@ -1,65 +1,64 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
|
||||
-- 任务配置
|
||||
|
||||
-- 父任务id
|
||||
|
||||
main_id = 1016
|
||||
L0_1 = {}
|
||||
L1_1 = 101601
|
||||
L2_1 = 101602
|
||||
L3_1 = 101603
|
||||
L4_1 = 101604
|
||||
L5_1 = 101605
|
||||
L6_1 = 101606
|
||||
L7_1 = 101607
|
||||
L8_1 = 101608
|
||||
L9_1 = 101609
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
L0_1[5] = L5_1
|
||||
L0_1[6] = L6_1
|
||||
L0_1[7] = L7_1
|
||||
L0_1[8] = L8_1
|
||||
L0_1[9] = L9_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
rewind_data = L0_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q1016ZhongliSpawn"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101601"] = L1_1
|
||||
L0_1 = {}
|
||||
quest_data = L0_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q1016ZhongliSpawn"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101605"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q1016ZhongliSpawn"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101610"] = L1_1
|
||||
|
||||
sub_ids =
|
||||
{
|
||||
101601,
|
||||
101602,
|
||||
101603,
|
||||
101604,
|
||||
101605,
|
||||
101606,
|
||||
101607,
|
||||
101608,
|
||||
101609,
|
||||
}
|
||||
|
||||
rewind_data = {}
|
||||
|
||||
rewind_data["101601"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10232,
|
||||
alias = "Npc10232",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q1016ZhongliSpawn",
|
||||
scene_id = 3,
|
||||
data_index = 1,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
quest_data = {}
|
||||
|
||||
quest_data["101605"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10232,
|
||||
alias = "Npc10232",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q1016ZhongliSpawn",
|
||||
scene_id = 3,
|
||||
data_index = 1,
|
||||
},
|
||||
}
|
||||
}
|
||||
quest_data["101610"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10232,
|
||||
alias = "Npc10232",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q1016ZhongliSpawn",
|
||||
scene_id = 3,
|
||||
data_index = 1,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
@ -1,86 +1,106 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
|
||||
-- 任务配置
|
||||
|
||||
-- 父任务id
|
||||
|
||||
main_id = 1017
|
||||
L0_1 = {}
|
||||
L1_1 = 101701
|
||||
L2_1 = 101702
|
||||
L3_1 = 101703
|
||||
L4_1 = 101704
|
||||
L5_1 = 101705
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
L0_1[5] = L5_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
rewind_data = L0_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L0_1["101702"] = L1_1
|
||||
L0_1 = {}
|
||||
quest_data = L0_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 2003008
|
||||
L3_1.alias = "Npc2003008"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q1017Stone"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101701"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 2003009
|
||||
L3_1.alias = "Npc2003009"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q1017Skite"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101702"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 2003010
|
||||
L3_1.alias = "Npc2003010"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q1017Xianglu"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101703"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 2003011
|
||||
L3_1.alias = "Npc2003011"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q1017Xianggao"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101704"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 2003012
|
||||
L3_1.alias = "Npc2003012"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q1017Bell"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101705"] = L1_1
|
||||
|
||||
sub_ids =
|
||||
{
|
||||
101701,
|
||||
101702,
|
||||
101703,
|
||||
101704,
|
||||
101705,
|
||||
}
|
||||
|
||||
rewind_data = {}
|
||||
|
||||
rewind_data["101702"] =
|
||||
{
|
||||
-- npcs = {
|
||||
-- {
|
||||
-- id = 10235,
|
||||
-- alias = "Npc10235",
|
||||
-- script = "Actor/Npc/TempNPC",
|
||||
-- pos = "Q1017YurenGuard01",
|
||||
-- scene_id = 3,
|
||||
-- data_index = 0,
|
||||
-- },
|
||||
-- }
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
quest_data = {}
|
||||
|
||||
quest_data["101701"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 2003008,
|
||||
alias = "Npc2003008",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q1017Stone",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["101702"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 2003009,
|
||||
alias = "Npc2003009",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q1017Skite",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["101703"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 2003010,
|
||||
alias = "Npc2003010",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q1017Xianglu",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["101704"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 2003011,
|
||||
alias = "Npc2003011",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q1017Xianggao",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
quest_data["101705"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 2003012,
|
||||
alias = "Npc2003012",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q1017Bell",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
@ -1,24 +1,36 @@
|
||||
local L0_1, L1_1, L2_1, L3_1
|
||||
--[[
|
||||
luaide 模板位置位于 Template/FunTemplate/NewFileTemplate.lua 其中 Template 为配置路径 与luaide.luaTemplatesDir
|
||||
luaide.luaTemplatesDir 配置 https://www.showdoc.cc/web/#/luaide?page_id=713062580213505
|
||||
author:{尤志林}
|
||||
time:2020-06-29 11:59:32
|
||||
affect:拆出璃月一最后与公子对话部分接到寻访三位仙人之后
|
||||
]]
|
||||
-- 任务配置
|
||||
|
||||
-- 父任务id
|
||||
|
||||
main_id = 1018
|
||||
L0_1 = {}
|
||||
L1_1 = 101801
|
||||
L0_1[1] = L1_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
rewind_data = L0_1
|
||||
L0_1 = {}
|
||||
quest_data = L0_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Npc10200"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 10200
|
||||
L3_1.pos = "Q100318Gongzi"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101801"] = L1_1
|
||||
|
||||
sub_ids =
|
||||
{
|
||||
101801,
|
||||
}
|
||||
|
||||
rewind_data = {}
|
||||
|
||||
quest_data = {}
|
||||
quest_data["101801"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Npc10200",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10200,
|
||||
pos = "Q100318Gongzi",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
@ -1,198 +1,3 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
|
||||
main_id = 1019
|
||||
L0_1 = {}
|
||||
L1_1 = 101906
|
||||
L2_1 = 101907
|
||||
L3_1 = 101901
|
||||
L4_1 = 101902
|
||||
L5_1 = 101903
|
||||
L6_1 = 101904
|
||||
L7_1 = 101905
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
L0_1[5] = L5_1
|
||||
L0_1[6] = L6_1
|
||||
L0_1[7] = L7_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
finish_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
fail_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
cancel_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1["101901"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["101903"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["101904"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["101905"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["101906"] = L1_1
|
||||
rewind_data = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1030
|
||||
L3_1.alias = "Npc1030"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101902_N1030"
|
||||
L3_1.scene_id = 6
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 1044
|
||||
L4_1.alias = "Npc1044"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "T101902_N1044"
|
||||
L4_1.scene_id = 6
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.id = 1049
|
||||
L5_1.alias = "Npc1049"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "T101902_N1049"
|
||||
L5_1.scene_id = 6
|
||||
L5_1.room_id = 0
|
||||
L5_1.data_index = 3
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101901"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1030
|
||||
L3_1.alias = "Npc1030"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101902_N1030"
|
||||
L3_1.scene_id = 6
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 1044
|
||||
L4_1.alias = "Npc1044"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "T101902_N1044"
|
||||
L4_1.scene_id = 6
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.id = 1049
|
||||
L5_1.alias = "Npc1049"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "T101902_N1049"
|
||||
L5_1.scene_id = 6
|
||||
L5_1.room_id = 0
|
||||
L5_1.data_index = 3
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101902"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1030
|
||||
L3_1.alias = "Npc1030"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101903_N1030_guide"
|
||||
L3_1.scene_id = 6
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 1048
|
||||
L4_1.alias = "Npc1048"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "T101903_N1048"
|
||||
L4_1.scene_id = 6
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.id = 1044
|
||||
L5_1.alias = "Npc1044"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "T101903_N1049"
|
||||
L5_1.scene_id = 6
|
||||
L5_1.room_id = 0
|
||||
L5_1.data_index = 3
|
||||
L6_1 = {}
|
||||
L6_1.id = 1049
|
||||
L6_1.alias = "Npc1049"
|
||||
L6_1.script = "Actor/Npc/TempNPC"
|
||||
L6_1.pos = "T101903_N1049"
|
||||
L6_1.scene_id = 6
|
||||
L6_1.room_id = 0
|
||||
L6_1.data_index = 4
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L2_1[4] = L6_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 20130
|
||||
L3_1.pos = "T101904_N1048"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["101903"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1030
|
||||
L3_1.alias = "Npc1030"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101904_N1030"
|
||||
L3_1.scene_id = 20130
|
||||
L3_1.room_id = 1
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101904"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1030
|
||||
L3_1.alias = "Npc1030"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q101905_N1030"
|
||||
L3_1.scene_id = 20130
|
||||
L3_1.room_id = 1
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 1048
|
||||
L4_1.alias = "Npc1048"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q101905_N1048"
|
||||
L4_1.scene_id = 20130
|
||||
L4_1.room_id = 1
|
||||
L4_1.data_index = 2
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["101905"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["101906"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["101907"] = L1_1
|
||||
quest_data = L0_1
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 1019
sub_ids =
{
101906,
101907,
101901,
101902,
101903,
101904,
101905,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["101901"] = { },
["101903"] = { },
["101904"] = { },
["101905"] = { },
["101906"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["101901"] =
{
npcs =
{
{
id = 1030,
alias = "Npc1030",
script = "Actor/Npc/TempNPC",
pos = "Q101902_N1030",
scene_id = 6,
room_id = 0,
data_index = 1,
},
{
id = 1044,
alias = "Npc1044",
script = "Actor/Npc/TempNPC",
pos = "T101902_N1044",
scene_id = 6,
room_id = 0,
data_index = 2,
},
{
id = 1049,
alias = "Npc1049",
script = "Actor/Npc/TempNPC",
pos = "T101902_N1049",
scene_id = 6,
room_id = 0,
data_index = 3,
},
},
},
["101902"] =
{
npcs =
{
{
id = 1030,
alias = "Npc1030",
script = "Actor/Npc/TempNPC",
pos = "Q101902_N1030",
scene_id = 6,
room_id = 0,
data_index = 1,
},
{
id = 1044,
alias = "Npc1044",
script = "Actor/Npc/TempNPC",
pos = "T101902_N1044",
scene_id = 6,
room_id = 0,
data_index = 2,
},
{
id = 1049,
alias = "Npc1049",
script = "Actor/Npc/TempNPC",
pos = "T101902_N1049",
scene_id = 6,
room_id = 0,
data_index = 3,
},
},
},
["101903"] =
{
npcs =
{
{
id = 1030,
alias = "Npc1030",
script = "Actor/Npc/TempNPC",
pos = "Q101903_N1030_guide",
scene_id = 6,
room_id = 0,
data_index = 1,
},
{
id = 1048,
alias = "Npc1048",
script = "Actor/Npc/TempNPC",
pos = "T101903_N1048",
scene_id = 6,
room_id = 0,
data_index = 2,
},
{
id = 1044,
alias = "Npc1044",
script = "Actor/Npc/TempNPC",
pos = "T101903_N1049",
scene_id = 6,
room_id = 0,
data_index = 3,
},
{
id = 1049,
alias = "Npc1049",
script = "Actor/Npc/TempNPC",
pos = "T101903_N1049",
scene_id = 6,
room_id = 0,
data_index = 4,
},
},
transmit_points =
{
{
point_id = 1,
scene_id = 20130,
pos = "T101904_N1048",
},
},
},
["101904"] =
{
npcs =
{
{
id = 1030,
alias = "Npc1030",
script = "Actor/Npc/TempNPC",
pos = "Q101904_N1030",
scene_id = 20130,
room_id = 1,
data_index = 1,
},
},
},
["101905"] =
{
npcs =
{
{
id = 1030,
alias = "Npc1030",
script = "Actor/Npc/TempNPC",
pos = "Q101905_N1030",
scene_id = 20130,
room_id = 1,
data_index = 1,
},
{
id = 1048,
alias = "Npc1048",
script = "Actor/Npc/TempNPC",
pos = "Q101905_N1048",
scene_id = 20130,
room_id = 1,
data_index = 2,
},
},
},
["101906"] = { },
["101907"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
File diff suppressed because it is too large
Load Diff
@ -1,485 +1,509 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1
|
||||
-- 任务配置
|
||||
|
||||
-- 父任务id
|
||||
|
||||
main_id = 10201
|
||||
L0_1 = {}
|
||||
L1_1 = 1020101
|
||||
L2_1 = 1020102
|
||||
L3_1 = 1020103
|
||||
L4_1 = 1020104
|
||||
L5_1 = 1020105
|
||||
L6_1 = 1020106
|
||||
L7_1 = 1020107
|
||||
L8_1 = 1020108
|
||||
L9_1 = 1020109
|
||||
L10_1 = 1020110
|
||||
L11_1 = 1020111
|
||||
L12_1 = 1020112
|
||||
L13_1 = 1020113
|
||||
L14_1 = 1020114
|
||||
L15_1 = 1020115
|
||||
L16_1 = 1020116
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
L0_1[5] = L5_1
|
||||
L0_1[6] = L6_1
|
||||
L0_1[7] = L7_1
|
||||
L0_1[8] = L8_1
|
||||
L0_1[9] = L9_1
|
||||
L0_1[10] = L10_1
|
||||
L0_1[11] = L11_1
|
||||
L0_1[12] = L12_1
|
||||
L0_1[13] = L13_1
|
||||
L0_1[14] = L14_1
|
||||
L0_1[15] = L15_1
|
||||
L0_1[16] = L16_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
rewind_data = L0_1
|
||||
L0_1 = {}
|
||||
quest_data = L0_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10090
|
||||
L3_1.alias = "Npc10090"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q10201KleeSpawn3"
|
||||
L3_1.scene_id = 20031
|
||||
L3_1.room_id = 1
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 10091
|
||||
L4_1.alias = "Npc10091"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q1020102AbyssSpawn5"
|
||||
L4_1.scene_id = 20031
|
||||
L4_1.room_id = 1
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.id = 10093
|
||||
L5_1.alias = "Npc10093"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q1020102AbyssSpawn6"
|
||||
L5_1.scene_id = 20031
|
||||
L5_1.room_id = 1
|
||||
L5_1.data_index = 3
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1020101"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10090
|
||||
L3_1.alias = "Npc10090"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q10201KleeSpawn3"
|
||||
L3_1.scene_id = 20031
|
||||
L3_1.room_id = 1
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 10091
|
||||
L4_1.alias = "Npc10091"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q1020102AbyssSpawn5"
|
||||
L4_1.scene_id = 20031
|
||||
L4_1.room_id = 1
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.id = 10093
|
||||
L5_1.alias = "Npc10093"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q1020102AbyssSpawn6"
|
||||
L5_1.scene_id = 20031
|
||||
L5_1.room_id = 1
|
||||
L5_1.data_index = 3
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1020102"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10091
|
||||
L3_1.alias = "Npc10091"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q1020102AbyssSpawn"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 3
|
||||
L3_1.pos = "Q10201AvatarSpawn"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["1020103"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10091
|
||||
L3_1.alias = "Npc10091"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q1020102AbyssSpawn2"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 3
|
||||
L3_1.pos = "Q10201AvatarSpawn3"
|
||||
L4_1 = {}
|
||||
L4_1.point_id = 2
|
||||
L4_1.scene_id = 3
|
||||
L4_1.pos = "Q10201AvatarSpawn"
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["1020114"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10091
|
||||
L3_1.alias = "Npc10091"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q1020102AbyssRoute3"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 3
|
||||
L3_1.pos = "Q10201AvatarSpawn"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["1020104"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 3
|
||||
L3_1.pos = "Q10201AvatarSpawn"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["1020105"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10091
|
||||
L3_1.alias = "Npc10091"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q1020102AbyssSpawn3"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 3
|
||||
L3_1.pos = "Q10201AvatarSpawn4"
|
||||
L4_1 = {}
|
||||
L4_1.point_id = 2
|
||||
L4_1.scene_id = 3
|
||||
L4_1.pos = "Q10201AvatarSpawn"
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["1020115"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10091
|
||||
L3_1.alias = "Npc10091"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q1020102AbyssRoute6"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 3
|
||||
L3_1.pos = "Q10201AvatarSpawn"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["1020106"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10091
|
||||
L3_1.alias = "Npc10091"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q1020102AbyssSpawn4"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 3
|
||||
L3_1.pos = "Q10201AvatarSpawn"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["1020107"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10091
|
||||
L3_1.alias = "Npc10091"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q1020102AbyssSpawn4"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 10090
|
||||
L4_1.alias = "Npc10090"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q10201KleeSpawn3"
|
||||
L4_1.scene_id = 20031
|
||||
L4_1.room_id = 1
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.id = 10093
|
||||
L5_1.alias = "Npc10093"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q1020102AbyssSpawn6"
|
||||
L5_1.scene_id = 20031
|
||||
L5_1.room_id = 1
|
||||
L5_1.data_index = 3
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1020108"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10091
|
||||
L3_1.alias = "Npc10091"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q1020102AbyssSpawn4"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 10090
|
||||
L4_1.alias = "Npc10090"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q10201KleeSpawn3"
|
||||
L4_1.scene_id = 20031
|
||||
L4_1.room_id = 1
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.id = 10093
|
||||
L5_1.alias = "Npc10093"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q1020102AbyssSpawn6"
|
||||
L5_1.scene_id = 20031
|
||||
L5_1.room_id = 1
|
||||
L5_1.data_index = 3
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1020109"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10090
|
||||
L3_1.alias = "Npc10090"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q10201KleeSpawn1"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 10091
|
||||
L4_1.alias = "Npc10091"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q1020102AbyssSpawn5"
|
||||
L4_1.scene_id = 20031
|
||||
L4_1.room_id = 1
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.id = 10093
|
||||
L5_1.alias = "Npc10093"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q1020102AbyssSpawn6"
|
||||
L5_1.scene_id = 20031
|
||||
L5_1.room_id = 1
|
||||
L5_1.data_index = 3
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 70300117
|
||||
L3_1.pos = "Q10201BombSpawn"
|
||||
L3_1.alias = "Q10201Bomb"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.is_show_cutscene = false
|
||||
L3_1.chest_drop_id = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 3
|
||||
L3_1.pos = "Q10201AvatarSpawn"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["1020112"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10090
|
||||
L3_1.alias = "Npc10090"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q10201KleeSpawn2"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 10093
|
||||
L4_1.alias = "Npc10093"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q1020102AbyssSpawn6"
|
||||
L4_1.scene_id = 20031
|
||||
L4_1.room_id = 1
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.id = 10091
|
||||
L5_1.alias = "Npc10091"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q1020102AbyssSpawn5"
|
||||
L5_1.scene_id = 20031
|
||||
L5_1.room_id = 1
|
||||
L5_1.data_index = 3
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 3
|
||||
L3_1.pos = "Q10201AvatarSpawn2"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["1020113"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10093
|
||||
L3_1.alias = "Npc10093"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q1020102AbyssSpawn6"
|
||||
L3_1.scene_id = 20031
|
||||
L3_1.room_id = 1
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 10090
|
||||
L4_1.alias = "Npc10090"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q10201KleeSpawn3"
|
||||
L4_1.scene_id = 20031
|
||||
L4_1.room_id = 1
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.id = 10091
|
||||
L5_1.alias = "Npc10091"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q1020102AbyssSpawn5"
|
||||
L5_1.scene_id = 20031
|
||||
L5_1.room_id = 1
|
||||
L5_1.data_index = 3
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1020110"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10090
|
||||
L3_1.alias = "Npc10090"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q10201KleeSpawn3"
|
||||
L3_1.scene_id = 20031
|
||||
L3_1.room_id = 1
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 10091
|
||||
L4_1.alias = "Npc10091"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q1020102AbyssSpawn5"
|
||||
L4_1.scene_id = 20031
|
||||
L4_1.room_id = 1
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.id = 10093
|
||||
L5_1.alias = "Npc10093"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q1020102AbyssSpawn6"
|
||||
L5_1.scene_id = 20031
|
||||
L5_1.room_id = 1
|
||||
L5_1.data_index = 3
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 70300117
|
||||
L3_1.pos = "Q10201BombSpawn"
|
||||
L3_1.alias = "Q10201Bomb"
|
||||
L3_1.scene_id = 20031
|
||||
L3_1.room_id = 1
|
||||
L3_1.is_show_cutscene = false
|
||||
L3_1.chest_drop_id = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 20031
|
||||
L3_1.pos = "Q10201AvatarSpawn"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["1020111"] = L1_1
|
||||
|
||||
sub_ids =
|
||||
{
|
||||
1020101,
|
||||
1020102,
|
||||
1020103,
|
||||
1020104,
|
||||
1020105,
|
||||
1020106,
|
||||
1020107,
|
||||
1020108,
|
||||
1020109,
|
||||
1020110,
|
||||
1020111,
|
||||
1020112,
|
||||
1020113,
|
||||
1020114,
|
||||
1020115,
|
||||
1020116,
|
||||
}
|
||||
|
||||
rewind_data = {}
|
||||
|
||||
|
||||
quest_data = {}
|
||||
|
||||
quest_data["1020101"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10090,
|
||||
alias = "Npc10090",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q10201KleeSpawn3",
|
||||
scene_id = 20031,
|
||||
room_id = 1,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 10091,
|
||||
alias = "Npc10091",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q1020102AbyssSpawn5",
|
||||
scene_id = 20031,
|
||||
room_id = 1,
|
||||
data_index = 2,
|
||||
},
|
||||
{
|
||||
id = 10093,
|
||||
alias = "Npc10093",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q1020102AbyssSpawn6",
|
||||
scene_id = 20031,
|
||||
room_id = 1,
|
||||
data_index = 3,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1020102"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10090,
|
||||
alias = "Npc10090",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q10201KleeSpawn3",
|
||||
scene_id = 20031,
|
||||
room_id = 1,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 10091,
|
||||
alias = "Npc10091",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q1020102AbyssSpawn5",
|
||||
scene_id = 20031,
|
||||
room_id = 1,
|
||||
data_index = 2,
|
||||
},
|
||||
{
|
||||
id = 10093,
|
||||
alias = "Npc10093",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q1020102AbyssSpawn6",
|
||||
scene_id = 20031,
|
||||
room_id = 1,
|
||||
data_index = 3,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
quest_data["1020103"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10091,
|
||||
alias = "Npc10091",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q1020102AbyssSpawn",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
}
|
||||
},
|
||||
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 3,
|
||||
pos = "Q10201AvatarSpawn",
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1020114"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10091,
|
||||
alias = "Npc10091",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q1020102AbyssSpawn2",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
}
|
||||
},
|
||||
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 3,
|
||||
pos = "Q10201AvatarSpawn3",
|
||||
},
|
||||
{
|
||||
point_id = 2,
|
||||
scene_id = 3,
|
||||
pos = "Q10201AvatarSpawn",
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1020104"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10091,
|
||||
alias = "Npc10091",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q1020102AbyssRoute3",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
}
|
||||
},
|
||||
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 3,
|
||||
pos = "Q10201AvatarSpawn",
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1020105"] =
|
||||
{
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 3,
|
||||
pos = "Q10201AvatarSpawn",
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1020115"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10091,
|
||||
alias = "Npc10091",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q1020102AbyssSpawn3",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
}
|
||||
},
|
||||
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 3,
|
||||
pos = "Q10201AvatarSpawn4",
|
||||
},
|
||||
{
|
||||
point_id = 2,
|
||||
scene_id = 3,
|
||||
pos = "Q10201AvatarSpawn",
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1020106"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10091,
|
||||
alias = "Npc10091",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q1020102AbyssRoute6",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
}
|
||||
},
|
||||
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 3,
|
||||
pos = "Q10201AvatarSpawn",
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1020107"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10091,
|
||||
alias = "Npc10091",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q1020102AbyssSpawn4",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
}
|
||||
},
|
||||
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 3,
|
||||
pos = "Q10201AvatarSpawn",
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
quest_data["1020108"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10091,
|
||||
alias = "Npc10091",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q1020102AbyssSpawn4",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 10090,
|
||||
alias = "Npc10090",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q10201KleeSpawn3",
|
||||
scene_id = 20031,
|
||||
room_id = 1,
|
||||
data_index = 2,
|
||||
},
|
||||
{
|
||||
id = 10093,
|
||||
alias = "Npc10093",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q1020102AbyssSpawn6",
|
||||
scene_id = 20031,
|
||||
room_id = 1,
|
||||
data_index = 3,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1020109"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10091,
|
||||
alias = "Npc10091",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q1020102AbyssSpawn4",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 10090,
|
||||
alias = "Npc10090",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q10201KleeSpawn3",
|
||||
scene_id = 20031,
|
||||
room_id = 1,
|
||||
data_index = 2,
|
||||
},
|
||||
{
|
||||
id = 10093,
|
||||
alias = "Npc10093",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q1020102AbyssSpawn6",
|
||||
scene_id = 20031,
|
||||
room_id = 1,
|
||||
data_index = 3,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1020112"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10090,
|
||||
alias = "Npc10090",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q10201KleeSpawn1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 10091,
|
||||
alias = "Npc10091",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q1020102AbyssSpawn5",
|
||||
scene_id = 20031,
|
||||
room_id = 1,
|
||||
data_index = 2,
|
||||
},
|
||||
{
|
||||
id = 10093,
|
||||
alias = "Npc10093",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q1020102AbyssSpawn6",
|
||||
scene_id = 20031,
|
||||
room_id = 1,
|
||||
data_index = 3,
|
||||
}
|
||||
},
|
||||
|
||||
|
||||
gadgets ={
|
||||
{
|
||||
id = 70300117,
|
||||
pos = "Q10201BombSpawn",
|
||||
alias = "Q10201Bomb",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
is_show_cutscene = false,
|
||||
chest_drop_id =- 0
|
||||
}
|
||||
},
|
||||
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 3,
|
||||
pos = "Q10201AvatarSpawn",
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1020113"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10090,
|
||||
alias = "Npc10090",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q10201KleeSpawn2",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 10093,
|
||||
alias = "Npc10093",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q1020102AbyssSpawn6",
|
||||
scene_id = 20031,
|
||||
room_id = 1,
|
||||
data_index = 2,
|
||||
},
|
||||
{
|
||||
id = 10091,
|
||||
alias = "Npc10091",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q1020102AbyssSpawn5",
|
||||
scene_id = 20031,
|
||||
room_id = 1,
|
||||
data_index = 3,
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
},
|
||||
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 3,
|
||||
pos = "Q10201AvatarSpawn2",
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1020110"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10093,
|
||||
alias = "Npc10093",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q1020102AbyssSpawn6",
|
||||
scene_id = 20031,
|
||||
room_id = 1,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 10090,
|
||||
alias = "Npc10090",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q10201KleeSpawn3",
|
||||
scene_id = 20031,
|
||||
room_id = 1,
|
||||
data_index = 2,
|
||||
},
|
||||
{
|
||||
id = 10091,
|
||||
alias = "Npc10091",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q1020102AbyssSpawn5",
|
||||
scene_id = 20031,
|
||||
room_id = 1,
|
||||
data_index = 3,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
quest_data["1020111"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10090,
|
||||
alias = "Npc10090",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q10201KleeSpawn3",
|
||||
scene_id = 20031,
|
||||
room_id = 1,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 10091,
|
||||
alias = "Npc10091",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q1020102AbyssSpawn5",
|
||||
scene_id = 20031,
|
||||
room_id = 1,
|
||||
data_index = 2,
|
||||
},
|
||||
{
|
||||
id = 10093,
|
||||
alias = "Npc10093",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q1020102AbyssSpawn6",
|
||||
scene_id = 20031,
|
||||
room_id = 1,
|
||||
data_index = 3,
|
||||
}
|
||||
},
|
||||
|
||||
gadgets ={
|
||||
{
|
||||
id = 70300117,
|
||||
pos = "Q10201BombSpawn",
|
||||
alias = "Q10201Bomb",
|
||||
scene_id = 20031,
|
||||
room_id = 1,
|
||||
is_show_cutscene = false,
|
||||
chest_drop_id =- 0
|
||||
}
|
||||
},
|
||||
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 20031,
|
||||
pos = "Q10201AvatarSpawn",
|
||||
},
|
||||
}
|
||||
}
|
||||
|
@ -1,117 +1,123 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
|
||||
-- 任务配置
|
||||
|
||||
-- 父任务id
|
||||
|
||||
main_id = 10202
|
||||
L0_1 = {}
|
||||
L1_1 = 1020201
|
||||
L2_1 = 1020202
|
||||
L3_1 = 1020203
|
||||
L4_1 = 1020204
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
rewind_data = L0_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10090
|
||||
L3_1.alias = "Npc10090"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q10202KleeSpawn"
|
||||
L3_1.scene_id = 1004
|
||||
L3_1.room_id = 100402
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 1006
|
||||
L4_1.alias = "Qin"
|
||||
L4_1.script = "Actor/Quest/Q411/Qin"
|
||||
L4_1.pos = "Q10202QinSpawn"
|
||||
L4_1.scene_id = 1004
|
||||
L4_1.room_id = 100402
|
||||
L4_1.data_index = 2
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1020203"] = L1_1
|
||||
L0_1 = {}
|
||||
quest_data = L0_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10090
|
||||
L3_1.alias = "Npc10090"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q10202KleeSpawn"
|
||||
L3_1.scene_id = 1004
|
||||
L3_1.room_id = 100402
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 1006
|
||||
L4_1.alias = "Qin"
|
||||
L4_1.script = "Actor/Quest/Q411/Qin"
|
||||
L4_1.pos = "Q10202QinSpawn"
|
||||
L4_1.scene_id = 1004
|
||||
L4_1.room_id = 100402
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.id = 10092
|
||||
L5_1.alias = "Npc10092"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q10202DoorSpawn"
|
||||
L5_1.scene_id = 1004
|
||||
L5_1.room_id = 1
|
||||
L5_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1020201"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10090
|
||||
L3_1.alias = "Npc10090"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q10202KleeSpawn"
|
||||
L3_1.scene_id = 1004
|
||||
L3_1.room_id = 100402
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 1006
|
||||
L4_1.alias = "Qin"
|
||||
L4_1.script = "Actor/Quest/Q411/Qin"
|
||||
L4_1.pos = "Q10202QinSpawn"
|
||||
L4_1.scene_id = 1004
|
||||
L4_1.room_id = 100402
|
||||
L4_1.data_index = 2
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1020202"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10092
|
||||
L3_1.alias = "Npc10092"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q10202DoorSpawn"
|
||||
L3_1.scene_id = 1004
|
||||
L3_1.room_id = 1
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 10090
|
||||
L4_1.alias = "Npc10090"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q10202KleeSpawn"
|
||||
L4_1.scene_id = 1004
|
||||
L4_1.room_id = 100402
|
||||
L4_1.data_index = 2
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1020204"] = L1_1
|
||||
|
||||
sub_ids =
|
||||
{
|
||||
1020201,
|
||||
1020202,
|
||||
1020203,
|
||||
1020204,
|
||||
}
|
||||
|
||||
rewind_data = {}
|
||||
rewind_data["1020203"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10090,
|
||||
alias = "Npc10090",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q10202KleeSpawn",
|
||||
scene_id = 1004,
|
||||
room_id = 100402,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 1006,
|
||||
alias = "Qin",
|
||||
script = "Actor/Quest/Q411/Qin",
|
||||
pos = "Q10202QinSpawn",
|
||||
scene_id = 1004,
|
||||
room_id = 100402,
|
||||
data_index = 2,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
quest_data = {}
|
||||
|
||||
quest_data["1020201"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10090,
|
||||
alias = "Npc10090",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q10202KleeSpawn",
|
||||
scene_id = 1004,
|
||||
room_id = 100402,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 1006,
|
||||
alias = "Qin",
|
||||
script = "Actor/Quest/Q411/Qin",
|
||||
pos = "Q10202QinSpawn",
|
||||
scene_id = 1004,
|
||||
room_id = 100402,
|
||||
data_index = 2,
|
||||
},
|
||||
{
|
||||
id = 10092,
|
||||
alias = "Npc10092",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q10202DoorSpawn",
|
||||
scene_id = 1004,
|
||||
room_id = 1,
|
||||
data_index = 1,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1020202"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10090,
|
||||
alias = "Npc10090",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q10202KleeSpawn",
|
||||
scene_id = 1004,
|
||||
room_id = 100402,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 1006,
|
||||
alias = "Qin",
|
||||
script = "Actor/Quest/Q411/Qin",
|
||||
pos = "Q10202QinSpawn",
|
||||
scene_id = 1004,
|
||||
room_id = 100402,
|
||||
data_index = 2,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1020204"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10092,
|
||||
alias = "Npc10092",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q10202DoorSpawn",
|
||||
scene_id = 1004,
|
||||
room_id = 1,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 10090,
|
||||
alias = "Npc10090",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q10202KleeSpawn",
|
||||
scene_id = 1004,
|
||||
room_id = 100402,
|
||||
data_index = 2,
|
||||
}
|
||||
}
|
||||
}
|
@ -1,104 +1,110 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
|
||||
-- 任务配置
|
||||
|
||||
-- 父任务id
|
||||
|
||||
main_id = 10203
|
||||
L0_1 = {}
|
||||
L1_1 = 1020301
|
||||
L2_1 = 1020302
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
rewind_data = L0_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1006
|
||||
L3_1.alias = "Qin"
|
||||
L3_1.script = "Actor/Quest/Q411/Qin"
|
||||
L3_1.pos = "Q10202QinSpawn"
|
||||
L3_1.scene_id = 1004
|
||||
L3_1.room_id = 100402
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1020301"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1006
|
||||
L3_1.alias = "Qin"
|
||||
L3_1.script = "Actor/Quest/Q411/Qin"
|
||||
L3_1.pos = "Q10202QinSpawn"
|
||||
L3_1.scene_id = 1004
|
||||
L3_1.room_id = 100402
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1020302"] = L1_1
|
||||
L0_1 = {}
|
||||
quest_data = L0_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1006
|
||||
L3_1.alias = "Qin"
|
||||
L3_1.script = "Actor/Quest/Q411/Qin"
|
||||
L3_1.pos = "Q10202QinSpawn"
|
||||
L3_1.scene_id = 1004
|
||||
L3_1.room_id = 100402
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 10090
|
||||
L4_1.alias = "Npc10090"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q10202KleeSpawn"
|
||||
L4_1.scene_id = 1004
|
||||
L4_1.room_id = 100402
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.id = 10092
|
||||
L5_1.alias = "Npc10092"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q10202DoorSpawn"
|
||||
L5_1.scene_id = 1004
|
||||
L5_1.room_id = 1
|
||||
L5_1.data_index = 3
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1020301"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10092
|
||||
L3_1.alias = "Npc10092"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q10202DoorSpawn"
|
||||
L3_1.scene_id = 1004
|
||||
L3_1.room_id = 1
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 1006
|
||||
L4_1.alias = "Qin"
|
||||
L4_1.script = "Actor/Quest/Q411/Qin"
|
||||
L4_1.pos = "Q10202QinSpawn"
|
||||
L4_1.scene_id = 1004
|
||||
L4_1.room_id = 100402
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.id = 10090
|
||||
L5_1.alias = "Npc10090"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q10202KleeSpawn"
|
||||
L5_1.scene_id = 1004
|
||||
L5_1.room_id = 100402
|
||||
L5_1.data_index = 3
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1020302"] = L1_1
|
||||
|
||||
sub_ids =
|
||||
{
|
||||
1020301,
|
||||
1020302,
|
||||
}
|
||||
|
||||
rewind_data = {}
|
||||
rewind_data["1020301"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 1006,
|
||||
alias = "Qin",
|
||||
script = "Actor/Quest/Q411/Qin",
|
||||
pos = "Q10202QinSpawn",
|
||||
scene_id = 1004,
|
||||
room_id = 100402,
|
||||
data_index = 1,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
rewind_data["1020302"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 1006,
|
||||
alias = "Qin",
|
||||
script = "Actor/Quest/Q411/Qin",
|
||||
pos = "Q10202QinSpawn",
|
||||
scene_id = 1004,
|
||||
room_id = 100402,
|
||||
data_index = 1,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
quest_data = {}
|
||||
quest_data["1020301"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 1006,
|
||||
alias = "Qin",
|
||||
script = "Actor/Quest/Q411/Qin",
|
||||
pos = "Q10202QinSpawn",
|
||||
scene_id = 1004,
|
||||
room_id = 100402,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 10090,
|
||||
alias = "Npc10090",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q10202KleeSpawn",
|
||||
scene_id = 1004,
|
||||
room_id = 100402,
|
||||
data_index = 2,
|
||||
},
|
||||
{
|
||||
id = 10092,
|
||||
alias = "Npc10092",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q10202DoorSpawn",
|
||||
scene_id = 1004,
|
||||
room_id = 1,
|
||||
data_index = 3,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
quest_data["1020302"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10092,
|
||||
alias = "Npc10092",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q10202DoorSpawn",
|
||||
scene_id = 1004,
|
||||
room_id = 1,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 1006,
|
||||
alias = "Qin",
|
||||
script = "Actor/Quest/Q411/Qin",
|
||||
pos = "Q10202QinSpawn",
|
||||
scene_id = 1004,
|
||||
room_id = 100402,
|
||||
data_index = 2,
|
||||
},
|
||||
{
|
||||
id = 10090,
|
||||
alias = "Npc10090",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q10202KleeSpawn",
|
||||
scene_id = 1004,
|
||||
room_id = 100402,
|
||||
data_index = 3,
|
||||
}
|
||||
}
|
||||
}
|
@ -1,162 +1,161 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
|
||||
-- 任务配置
|
||||
|
||||
-- 父任务id
|
||||
|
||||
main_id = 1020
|
||||
L0_1 = {}
|
||||
L1_1 = 102001
|
||||
L2_1 = 102002
|
||||
L3_1 = 102003
|
||||
L4_1 = 102004
|
||||
L5_1 = 102005
|
||||
L6_1 = 102006
|
||||
L7_1 = 102007
|
||||
L8_1 = 102008
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
L0_1[5] = L5_1
|
||||
L0_1[6] = L6_1
|
||||
L0_1[7] = L7_1
|
||||
L0_1[8] = L8_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
rewind_data = L0_1
|
||||
L0_1 = {}
|
||||
quest_data = L0_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1005
|
||||
L3_1.alias = "Paimon"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102001Paimon"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 3
|
||||
L3_1.pos = "Q102001Born"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["102001"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1005
|
||||
L3_1.alias = "Paimon"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102002Paimon"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 3
|
||||
L3_1.pos = "Q102002Born"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["102002"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 71700097
|
||||
L3_1.pos = "Q102003test"
|
||||
L3_1.alias = "Q102003test"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.is_show_cutscene = false
|
||||
L3_1.chest_drop_id = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["102003"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10262
|
||||
L3_1.alias = "Npc10262"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102004Army1"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.id = 10263
|
||||
L4_1.alias = "Npc10263"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q102004Army2"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.data_index = 1
|
||||
L5_1 = {}
|
||||
L5_1.id = 10264
|
||||
L5_1.alias = "Npc10264"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q102004Army4"
|
||||
L5_1.scene_id = 3
|
||||
L5_1.data_index = 2
|
||||
L6_1 = {}
|
||||
L6_1.id = 1005
|
||||
L6_1.alias = "Paimon"
|
||||
L6_1.script = "Actor/Npc/TempNPC"
|
||||
L6_1.pos = "Q102004Paimon"
|
||||
L6_1.scene_id = 3
|
||||
L6_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L2_1[4] = L6_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 3
|
||||
L3_1.pos = "Q102004Born"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["102004"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1005
|
||||
L3_1.alias = "Paimon"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102006Paimon"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 3
|
||||
L3_1.pos = "Q102006born"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["102006"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1005
|
||||
L3_1.alias = "Paimon"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102007Paimon"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 3
|
||||
L3_1.pos = "Q102007born"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["102007"] = L1_1
|
||||
|
||||
sub_ids =
|
||||
{
|
||||
102001,
|
||||
102002,
|
||||
102003,
|
||||
102004,
|
||||
102005,
|
||||
102006,
|
||||
102007,
|
||||
102008,
|
||||
}
|
||||
|
||||
rewind_data = {}
|
||||
|
||||
quest_data = {}
|
||||
quest_data["102001"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 1005,
|
||||
alias = "Paimon",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102001Paimon",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
},
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 3,
|
||||
pos = "Q102001Born"
|
||||
},
|
||||
}
|
||||
}
|
||||
quest_data["102002"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 1005,
|
||||
alias = "Paimon",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102002Paimon",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
},
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 3,
|
||||
pos = "Q102002Born"
|
||||
},
|
||||
}
|
||||
}
|
||||
quest_data["102003"] =
|
||||
{
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 71700097,
|
||||
pos = "Q102003test",
|
||||
alias = "Q102003test",
|
||||
scene_id = 3 , -- optional default : sceneData.DefaultSceneID
|
||||
room_id = 0 , -- optional default : 0
|
||||
is_show_cutscene = false, -- 宝箱专用配置 optional default : false
|
||||
chest_drop_id = 0 , -- 宝箱专用配置 optional default : 0
|
||||
}
|
||||
}
|
||||
}
|
||||
quest_data["102004"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10262,
|
||||
alias = "Npc10262",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102004Army1",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
id = 10263,
|
||||
alias = "Npc10263",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102004Army2",
|
||||
scene_id = 3,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 10264,
|
||||
alias = "Npc10264",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102004Army4",
|
||||
scene_id = 3,
|
||||
data_index = 2,
|
||||
},
|
||||
{
|
||||
id = 1005,
|
||||
alias = "Paimon",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102004Paimon",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
},
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 3,
|
||||
pos = "Q102004Born"
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["102006"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 1005,
|
||||
alias = "Paimon",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102006Paimon",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
},
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 3,
|
||||
pos = "Q102006born"
|
||||
},
|
||||
}
|
||||
}
|
||||
quest_data["102007"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 1005,
|
||||
alias = "Paimon",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102007Paimon",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
},
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 3,
|
||||
pos = "Q102007born"
|
||||
},
|
||||
}
|
||||
}
|
@ -1,274 +1,271 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
|
||||
-- 任务配置
|
||||
|
||||
-- 父任务id
|
||||
|
||||
main_id = 1021
|
||||
L0_1 = {}
|
||||
L1_1 = 102101
|
||||
L2_1 = 102102
|
||||
L3_1 = 102103
|
||||
L4_1 = 102104
|
||||
L5_1 = 102105
|
||||
L6_1 = 102106
|
||||
L7_1 = 102107
|
||||
L8_1 = 102108
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
L0_1[5] = L5_1
|
||||
L0_1[6] = L6_1
|
||||
L0_1[7] = L7_1
|
||||
L0_1[8] = L8_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
rewind_data = L0_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10287
|
||||
L3_1.alias = "Npc10287"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102101Guild"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["102102"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10287
|
||||
L3_1.alias = "Npc10287"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102101Guild"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["102107"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10287
|
||||
L3_1.alias = "Npc10287"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102101Guild"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["102108"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10211
|
||||
L3_1.alias = "Npc10211"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102104Ningguang"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["102113"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10211
|
||||
L3_1.alias = "Npc10211"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102104Ningguang"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["102112"] = L1_1
|
||||
L0_1 = {}
|
||||
quest_data = L0_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10287
|
||||
L3_1.alias = "Npc10287"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102101Guild"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.id = 1005
|
||||
L4_1.alias = "Paimon"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q102101paimon"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 3
|
||||
L3_1.pos = "Q102101born"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["102101"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10287
|
||||
L3_1.alias = "Npc10287"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102101Guild"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["102102"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1005
|
||||
L3_1.alias = "Paimon"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102108Paimon"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.id = 10287
|
||||
L4_1.alias = "Npc10287"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q102101Guild"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["102107"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1005
|
||||
L3_1.alias = "Paimon"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102108Paimon"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.id = 10287
|
||||
L4_1.alias = "Npc10287"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q102101Guild"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["102108"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 70710141
|
||||
L3_1.pos = "Q102110Flower"
|
||||
L3_1.alias = "Q102110Flower"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.is_show_cutscene = false
|
||||
L3_1.chest_drop_id = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["102110"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10271
|
||||
L3_1.alias = "Npc10271"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102103Transmit"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 3
|
||||
L3_1.pos = "Q102104Born"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["102103"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10211
|
||||
L3_1.alias = "Npc10211"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102104Ningguang"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["102104"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10211
|
||||
L3_1.alias = "Npc10211"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102104Ningguang"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["102113"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10211
|
||||
L3_1.alias = "Npc10211"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102106Ningguang1"
|
||||
L3_1.scene_id = 1057
|
||||
L3_1.room_id = 1
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["102105"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10211
|
||||
L3_1.alias = "Npc10211"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102106Ningguang1"
|
||||
L3_1.scene_id = 1057
|
||||
L3_1.room_id = 1
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["102106"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10301
|
||||
L3_1.alias = "Npc10301"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102112Read"
|
||||
L3_1.scene_id = 1057
|
||||
L3_1.room_id = 1
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["102112"] = L1_1
|
||||
|
||||
sub_ids =
|
||||
{
|
||||
102101,
|
||||
102102,
|
||||
102103,
|
||||
102104,
|
||||
102105,
|
||||
102106,
|
||||
102107,
|
||||
102108,
|
||||
}
|
||||
|
||||
rewind_data = {}
|
||||
rewind_data["102102"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10287,
|
||||
alias = "Npc10287",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102101Guild",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
rewind_data["102107"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10287,
|
||||
alias = "Npc10287",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102101Guild",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
rewind_data["102108"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10287,
|
||||
alias = "Npc10287",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102101Guild",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
rewind_data["102113"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10211,
|
||||
alias = "Npc10211",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102104Ningguang",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
rewind_data["102112"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10211,
|
||||
alias = "Npc10211",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102104Ningguang",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
quest_data = {}
|
||||
quest_data["102101"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10287,
|
||||
alias = "Npc10287",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102101Guild",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
id = 1005,
|
||||
alias = "Paimon",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102101paimon",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
}
|
||||
},
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 3,
|
||||
pos = "Q102101born"
|
||||
},
|
||||
}
|
||||
}
|
||||
quest_data["102102"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10287,
|
||||
alias = "Npc10287",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102101Guild",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
quest_data["102107"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 1005,
|
||||
alias = "Paimon",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102108Paimon",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
id = 10287,
|
||||
alias = "Npc10287",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102101Guild",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
quest_data["102108"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 1005,
|
||||
alias = "Paimon",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102108Paimon",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
id = 10287,
|
||||
alias = "Npc10287",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102101Guild",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
quest_data["102110"] =
|
||||
{
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 70710141,
|
||||
pos = "Q102110Flower",
|
||||
alias = "Q102110Flower",
|
||||
scene_id = 3 , -- optional default : sceneData.DefaultSceneID
|
||||
room_id = 0 , -- optional default : 0
|
||||
is_show_cutscene = false, -- 宝箱专用配置 optional default : false
|
||||
chest_drop_id = 0 , -- 宝箱专用配置 optional default : 0
|
||||
}
|
||||
}
|
||||
}
|
||||
quest_data["102103"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10271,
|
||||
alias = "Npc10271",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102103Transmit",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
},
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 3,
|
||||
pos = "Q102104Born"
|
||||
},
|
||||
}
|
||||
}
|
||||
quest_data["102104"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10211,
|
||||
alias = "Npc10211",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102104Ningguang",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
quest_data["102113"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10211,
|
||||
alias = "Npc10211",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102104Ningguang",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
quest_data["102105"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10211,
|
||||
alias = "Npc10211",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102106Ningguang1",
|
||||
scene_id = 1057,
|
||||
room_id = 1 ,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
quest_data["102106"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10211,
|
||||
alias = "Npc10211",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102106Ningguang1",
|
||||
scene_id = 1057,
|
||||
room_id = 1 ,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
quest_data["102112"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10301,
|
||||
alias = "Npc10301",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102112Read",
|
||||
scene_id = 1057,
|
||||
room_id = 1 ,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
@ -1,164 +1,164 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
|
||||
-- 任务配置
|
||||
|
||||
-- 父任务id
|
||||
|
||||
main_id = 1022
|
||||
L0_1 = {}
|
||||
L1_1 = 102201
|
||||
L2_1 = 102202
|
||||
L3_1 = 102203
|
||||
L4_1 = 102204
|
||||
L5_1 = 102205
|
||||
L6_1 = 102206
|
||||
L7_1 = 102207
|
||||
L8_1 = 102208
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
L0_1[5] = L5_1
|
||||
L0_1[6] = L6_1
|
||||
L0_1[7] = L7_1
|
||||
L0_1[8] = L8_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
rewind_data = L0_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10261
|
||||
L3_1.alias = "Npc10261"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102201Check"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["102202"] = L1_1
|
||||
L0_1 = {}
|
||||
quest_data = L0_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10261
|
||||
L3_1.alias = "Npc10261"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102201Check"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["102201"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10261
|
||||
L3_1.alias = "Npc10261"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102201Check"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["102202"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102203ZL"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["102203"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10273
|
||||
L3_1.alias = "Npc10273"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102204Lily"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 71700108
|
||||
L3_1.pos = "Q102204Lily"
|
||||
L3_1.alias = "Q102204Lily"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.is_show_cutscene = false
|
||||
L3_1.chest_drop_id = 0
|
||||
L4_1 = {}
|
||||
L4_1.id = 71700108
|
||||
L4_1.pos = "Q102204Lily2"
|
||||
L4_1.alias = "Q102204Lily2"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.is_show_cutscene = false
|
||||
L4_1.chest_drop_id = 0
|
||||
L5_1 = {}
|
||||
L5_1.id = 71700108
|
||||
L5_1.pos = "Q102204Lily3"
|
||||
L5_1.alias = "Q102204Lily3"
|
||||
L5_1.scene_id = 3
|
||||
L5_1.room_id = 0
|
||||
L5_1.is_show_cutscene = false
|
||||
L5_1.chest_drop_id = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["102204"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1005
|
||||
L3_1.alias = "Paimon"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102206Paimon"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 3
|
||||
L3_1.pos = "Q102206born"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["102206"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10272
|
||||
L3_1.alias = "Npc10272"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102207YRZ"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["102207"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10272
|
||||
L3_1.alias = "Npc10272"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102207YRZ"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["102208"] = L1_1
|
||||
|
||||
sub_ids =
|
||||
{
|
||||
102201,
|
||||
102202,
|
||||
102203,
|
||||
102204,
|
||||
102205,
|
||||
102206,
|
||||
102207,
|
||||
102208,
|
||||
}
|
||||
|
||||
rewind_data = {}
|
||||
rewind_data["102202"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10261,
|
||||
alias = "Npc10261",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102201Check",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
quest_data = {}
|
||||
quest_data["102201"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10261,
|
||||
alias = "Npc10261",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102201Check",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
quest_data["102202"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10261,
|
||||
alias = "Npc10261",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102201Check",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
quest_data["102203"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10232,
|
||||
alias = "Npc10232",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102203ZL",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
quest_data["102204"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10273,
|
||||
alias = "Npc10273",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102204Lily",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
},
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 71700108,
|
||||
pos = "Q102204Lily",
|
||||
alias = "Q102204Lily",
|
||||
scene_id = 3 , -- optional default : sceneData.DefaultSceneID
|
||||
room_id = 0 , -- optional default : 0
|
||||
is_show_cutscene = false, -- 宝箱专用配置 optional default : false
|
||||
chest_drop_id = 0 , -- 宝箱专用配置 optional default : 0
|
||||
},
|
||||
{
|
||||
id = 71700108,
|
||||
pos = "Q102204Lily2",
|
||||
alias = "Q102204Lily2",
|
||||
scene_id = 3 , -- optional default : sceneData.DefaultSceneID
|
||||
room_id = 0 , -- optional default : 0
|
||||
is_show_cutscene = false, -- 宝箱专用配置 optional default : false
|
||||
chest_drop_id = 0 , -- 宝箱专用配置 optional default : 0
|
||||
},
|
||||
{
|
||||
id = 71700108,
|
||||
pos = "Q102204Lily3",
|
||||
alias = "Q102204Lily3",
|
||||
scene_id = 3 , -- optional default : sceneData.DefaultSceneID
|
||||
room_id = 0 , -- optional default : 0
|
||||
is_show_cutscene = false, -- 宝箱专用配置 optional default : false
|
||||
chest_drop_id = 0 , -- 宝箱专用配置 optional default : 0
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["102206"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 1005,
|
||||
alias = "Paimon",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102206Paimon",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
},
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 3,
|
||||
pos = "Q102206born"
|
||||
},
|
||||
}
|
||||
}
|
||||
quest_data["102207"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10272,
|
||||
alias = "Npc10272",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102207YRZ",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
quest_data["102208"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10272,
|
||||
alias = "Npc10272",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102207YRZ",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
@ -1,101 +1,99 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
|
||||
-- 任务配置
|
||||
|
||||
-- 父任务id
|
||||
|
||||
main_id = 1023
|
||||
L0_1 = {}
|
||||
L1_1 = 102301
|
||||
L2_1 = 102302
|
||||
L3_1 = 102303
|
||||
L4_1 = 102304
|
||||
L5_1 = 102305
|
||||
L6_1 = 102306
|
||||
L7_1 = 102307
|
||||
L8_1 = 102308
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
L0_1[5] = L5_1
|
||||
L0_1[6] = L6_1
|
||||
L0_1[7] = L7_1
|
||||
L0_1[8] = L8_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
rewind_data = L0_1
|
||||
L0_1 = {}
|
||||
quest_data = L0_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1005
|
||||
L3_1.alias = "Paimon"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102303Paimon"
|
||||
L3_1.scene_id = 20101
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 20101
|
||||
L3_1.pos = "Q102303Born"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["102303"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10261
|
||||
L3_1.alias = "Npc10261"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102302XZFD"
|
||||
L3_1.scene_id = 20101
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 70710079
|
||||
L3_1.pos = "Q102302XZFD"
|
||||
L3_1.alias = "Q102302XZFD"
|
||||
L3_1.scene_id = 20101
|
||||
L3_1.room_id = 0
|
||||
L3_1.is_show_cutscene = false
|
||||
L3_1.chest_drop_id = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["102302"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10200
|
||||
L3_1.alias = "Npc10200"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102305GZ"
|
||||
L3_1.scene_id = 20101
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 20101
|
||||
L3_1.pos = "Q102305Born"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["102305"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 20101
|
||||
L3_1.pos = "Q102302GZ"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["102304"] = L1_1
|
||||
|
||||
sub_ids =
|
||||
{
|
||||
102301,
|
||||
102302,
|
||||
102303,
|
||||
102304,
|
||||
102305,
|
||||
102306,
|
||||
102307,
|
||||
102308,
|
||||
}
|
||||
|
||||
rewind_data = {}
|
||||
|
||||
quest_data = {}
|
||||
quest_data["102303"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 1005,
|
||||
alias = "Paimon",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102303Paimon",
|
||||
scene_id = 20101,
|
||||
room_id = 0 ,
|
||||
data_index = 0,
|
||||
},
|
||||
},
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 20101,
|
||||
pos = "Q102303Born"
|
||||
},
|
||||
}
|
||||
}
|
||||
quest_data["102302"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10261,
|
||||
alias = "Npc10261",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102302XZFD",
|
||||
scene_id = 20101,
|
||||
room_id = 0 ,
|
||||
data_index = 0,
|
||||
},
|
||||
},
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 70710079,
|
||||
pos = "Q102302XZFD",
|
||||
alias = "Q102302XZFD",
|
||||
scene_id = 20101 , -- optional default : sceneData.DefaultSceneID
|
||||
room_id = 0 , -- optional default : 0
|
||||
is_show_cutscene = false, -- 宝箱专用配置 optional default : false
|
||||
chest_drop_id = 0 , -- 宝箱专用配置 optional default : 0
|
||||
}
|
||||
}
|
||||
}
|
||||
quest_data["102305"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10200,
|
||||
alias = "Npc10200",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102305GZ",
|
||||
scene_id = 20101,
|
||||
room_id = 0 ,
|
||||
data_index = 0,
|
||||
},
|
||||
},
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 20101,
|
||||
pos = "Q102305Born"
|
||||
},
|
||||
}
|
||||
}
|
||||
quest_data["102304"] =
|
||||
{
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 20101,
|
||||
pos = "Q102302GZ"
|
||||
},
|
||||
}
|
||||
}
|
@ -1,73 +1,71 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
|
||||
-- 任务配置
|
||||
|
||||
-- 父任务id
|
||||
|
||||
main_id = 1024
|
||||
L0_1 = {}
|
||||
L1_1 = 102401
|
||||
L2_1 = 102402
|
||||
L3_1 = 102403
|
||||
L4_1 = 102404
|
||||
L5_1 = 102405
|
||||
L6_1 = 102406
|
||||
L7_1 = 102407
|
||||
L8_1 = 102408
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
L0_1[5] = L5_1
|
||||
L0_1[6] = L6_1
|
||||
L0_1[7] = L7_1
|
||||
L0_1[8] = L8_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
rewind_data = L0_1
|
||||
L0_1 = {}
|
||||
quest_data = L0_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1005
|
||||
L3_1.alias = "Paimon"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102401Paimon"
|
||||
L3_1.scene_id = 1051
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["102401"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1005
|
||||
L3_1.alias = "Paimon"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102401Paimon"
|
||||
L3_1.scene_id = 1051
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 1051
|
||||
L3_1.pos = "Q102404Start"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["102402"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10211
|
||||
L3_1.alias = "Npc10211"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102404Ningguang"
|
||||
L3_1.scene_id = 1051
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["102404"] = L1_1
|
||||
|
||||
sub_ids =
|
||||
{
|
||||
102401,
|
||||
102402,
|
||||
102403,
|
||||
102404,
|
||||
102405,
|
||||
102406,
|
||||
102407,
|
||||
102408,
|
||||
}
|
||||
|
||||
rewind_data = {}
|
||||
|
||||
quest_data = {}
|
||||
quest_data["102401"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 1005,
|
||||
alias = "Paimon",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102401Paimon",
|
||||
scene_id = 1051,
|
||||
room_id = 0 ,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
quest_data["102402"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 1005,
|
||||
alias = "Paimon",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102401Paimon",
|
||||
scene_id = 1051,
|
||||
room_id = 0 ,
|
||||
data_index = 0,
|
||||
},
|
||||
},
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 1051,
|
||||
pos = "Q102404Start"
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["102404"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10211,
|
||||
alias = "Npc10211",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102404Ningguang",
|
||||
scene_id = 1051,
|
||||
room_id = 0 ,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
@ -1,341 +1,326 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1
|
||||
-- 任务配置
|
||||
|
||||
-- 父任务id
|
||||
|
||||
main_id = 1025
|
||||
L0_1 = {}
|
||||
L1_1 = 102501
|
||||
L2_1 = 102502
|
||||
L3_1 = 102503
|
||||
L4_1 = 102504
|
||||
L5_1 = 102505
|
||||
L6_1 = 102506
|
||||
L7_1 = 102507
|
||||
L8_1 = 102508
|
||||
L9_1 = 102509
|
||||
L10_1 = 102510
|
||||
L11_1 = 102511
|
||||
L12_1 = 102512
|
||||
L13_1 = 102513
|
||||
L14_1 = 102514
|
||||
L15_1 = 102515
|
||||
L16_1 = 102516
|
||||
L17_1 = 102517
|
||||
L18_1 = 102518
|
||||
L19_1 = 102519
|
||||
L20_1 = 102520
|
||||
L21_1 = 102521
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
L0_1[5] = L5_1
|
||||
L0_1[6] = L6_1
|
||||
L0_1[7] = L7_1
|
||||
L0_1[8] = L8_1
|
||||
L0_1[9] = L9_1
|
||||
L0_1[10] = L10_1
|
||||
L0_1[11] = L11_1
|
||||
L0_1[12] = L12_1
|
||||
L0_1[13] = L13_1
|
||||
L0_1[14] = L14_1
|
||||
L0_1[15] = L15_1
|
||||
L0_1[16] = L16_1
|
||||
L0_1[17] = L17_1
|
||||
L0_1[18] = L18_1
|
||||
L0_1[19] = L19_1
|
||||
L0_1[20] = L20_1
|
||||
L0_1[21] = L21_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
rewind_data = L0_1
|
||||
L0_1 = {}
|
||||
quest_data = L0_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1005
|
||||
L3_1.alias = "Paimon"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102501Paimon"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 3
|
||||
L3_1.pos = "Q102501Born"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["102501"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1005
|
||||
L3_1.alias = "Paimon"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102501Paimon"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.id = 2025
|
||||
L4_1.alias = "Npc2025"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q102501Chang"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["102516"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1005
|
||||
L3_1.alias = "Paimon"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102502Paimon"
|
||||
L3_1.scene_id = 1033
|
||||
L3_1.room_id = 1
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 70710203
|
||||
L3_1.pos = "Q102502Gnosis"
|
||||
L3_1.alias = "Gnosis"
|
||||
L3_1.scene_id = 1033
|
||||
L3_1.room_id = 1
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 1033
|
||||
L3_1.pos = "Q102502Born"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["102502"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 205501
|
||||
L3_1.alias = "Npc205501"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102503DJ"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.id = 203801
|
||||
L4_1.alias = "Npc203801"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q102503WBZ"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["102503"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 203401
|
||||
L3_1.alias = "Npc203401"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102504LG"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.id = 203501
|
||||
L4_1.alias = "Npc203501"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q102504LS"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["102504"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102510ZL"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["102510"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102510ZL"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.id = 209301
|
||||
L4_1.alias = "Npc209301"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q102506Pll"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.data_index = 0
|
||||
L5_1 = {}
|
||||
L5_1.id = 208301
|
||||
L5_1.alias = "Npc208301"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q102506Yinger"
|
||||
L5_1.scene_id = 3
|
||||
L5_1.data_index = 0
|
||||
L6_1 = {}
|
||||
L6_1.id = 205401
|
||||
L6_1.alias = "Npc205401"
|
||||
L6_1.script = "Actor/Npc/TempNPC"
|
||||
L6_1.pos = "Q102506Shitou"
|
||||
L6_1.scene_id = 3
|
||||
L6_1.data_index = 0
|
||||
L7_1 = {}
|
||||
L7_1.id = 1016
|
||||
L7_1.alias = "Npc1016"
|
||||
L7_1.script = "Actor/Npc/TempNPC"
|
||||
L7_1.pos = "Q102506Keqing"
|
||||
L7_1.scene_id = 3
|
||||
L7_1.data_index = 0
|
||||
L8_1 = {}
|
||||
L8_1.id = 10211
|
||||
L8_1.alias = "Npc10211"
|
||||
L8_1.script = "Actor/Npc/TempNPC"
|
||||
L8_1.pos = "Q102506Ningguang"
|
||||
L8_1.scene_id = 3
|
||||
L8_1.data_index = 0
|
||||
L9_1 = {}
|
||||
L9_1.id = 1015
|
||||
L9_1.alias = "Npc1015"
|
||||
L9_1.script = "Actor/Npc/TempNPC"
|
||||
L9_1.pos = "Q102506Ganyu"
|
||||
L9_1.scene_id = 3
|
||||
L9_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L2_1[4] = L6_1
|
||||
L2_1[5] = L7_1
|
||||
L2_1[6] = L8_1
|
||||
L2_1[7] = L9_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["102513"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 208401
|
||||
L3_1.alias = "Npc208401"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102515BDR"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["102515"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 207101
|
||||
L3_1.alias = "Npc207101"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102505QYJ"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 3
|
||||
L3_1.pos = "Q102505Born"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["102505"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 209301
|
||||
L3_1.alias = "Npc209301"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102506Pll"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.id = 208301
|
||||
L4_1.alias = "Npc208301"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q102506Yinger"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.data_index = 0
|
||||
L5_1 = {}
|
||||
L5_1.id = 205401
|
||||
L5_1.alias = "Npc205401"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q102506Shitou"
|
||||
L5_1.scene_id = 3
|
||||
L5_1.data_index = 0
|
||||
L6_1 = {}
|
||||
L6_1.id = 1016
|
||||
L6_1.alias = "Npc1016"
|
||||
L6_1.script = "Actor/Npc/TempNPC"
|
||||
L6_1.pos = "Q102506Keqing"
|
||||
L6_1.scene_id = 3
|
||||
L6_1.data_index = 0
|
||||
L7_1 = {}
|
||||
L7_1.id = 10211
|
||||
L7_1.alias = "Npc10211"
|
||||
L7_1.script = "Actor/Npc/TempNPC"
|
||||
L7_1.pos = "Q102506Ningguang"
|
||||
L7_1.scene_id = 3
|
||||
L7_1.data_index = 0
|
||||
L8_1 = {}
|
||||
L8_1.id = 1015
|
||||
L8_1.alias = "Npc1015"
|
||||
L8_1.script = "Actor/Npc/TempNPC"
|
||||
L8_1.pos = "Q102506Ganyu"
|
||||
L8_1.scene_id = 3
|
||||
L8_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L2_1[4] = L6_1
|
||||
L2_1[5] = L7_1
|
||||
L2_1[6] = L8_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 3
|
||||
L3_1.pos = "Q102506Born"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["102506"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 3
|
||||
L3_1.pos = "Q102517Born"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["102517"] = L1_1
|
||||
|
||||
sub_ids =
|
||||
{
|
||||
102501,
|
||||
102502,
|
||||
102503,
|
||||
102504,
|
||||
102505,
|
||||
102506,
|
||||
102507,
|
||||
102508,
|
||||
102509,
|
||||
102510,
|
||||
102511,
|
||||
102512,
|
||||
102513,
|
||||
102514,
|
||||
102515,
|
||||
102516,
|
||||
102517,
|
||||
102518,
|
||||
102519,
|
||||
102520,
|
||||
102521,
|
||||
}
|
||||
|
||||
rewind_data = {}
|
||||
|
||||
quest_data = {}
|
||||
quest_data["102501"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 1005,
|
||||
alias = "Paimon",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102501Paimon",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
},
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 3,
|
||||
pos = "Q102501Born"
|
||||
},
|
||||
}
|
||||
}
|
||||
quest_data["102516"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 1005,
|
||||
alias = "Paimon",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102501Paimon",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
id = 2025,
|
||||
alias = "Npc2025",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102501Chang",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
quest_data["102502"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 1005,
|
||||
alias = "Paimon",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102502Paimon",
|
||||
scene_id = 1033,
|
||||
room_id = 1,
|
||||
data_index = 0,
|
||||
}
|
||||
},
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 70710203,
|
||||
pos = "Q102502Gnosis",
|
||||
alias = "Gnosis", -- optional default : ""
|
||||
scene_id = 1033,
|
||||
room_id = 1,
|
||||
data_index = 0,
|
||||
}
|
||||
},
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 1033,
|
||||
pos = "Q102502Born"
|
||||
},
|
||||
}
|
||||
}
|
||||
quest_data["102503"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 205501,
|
||||
alias = "Npc205501",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102503DJ",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
id = 203801,
|
||||
alias = "Npc203801",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102503WBZ",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
quest_data["102504"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 203401,
|
||||
alias = "Npc203401",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102504LG",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
id = 203501,
|
||||
alias = "Npc203501",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102504LS",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
quest_data["102510"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10232,
|
||||
alias = "Npc10232",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102510ZL",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
quest_data["102513"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 10232,
|
||||
alias = "Npc10232",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102510ZL",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
id = 209301,
|
||||
alias = "Npc209301",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102506Pll",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
id = 208301,
|
||||
alias = "Npc208301",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102506Yinger",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
id = 205401,
|
||||
alias = "Npc205401",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102506Shitou",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
id = 1016,
|
||||
alias = "Npc1016",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102506Keqing",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
id = 10211,
|
||||
alias = "Npc10211",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102506Ningguang",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
id = 1015,
|
||||
alias = "Npc1015",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102506Ganyu",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
quest_data["102515"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 208401,
|
||||
alias = "Npc208401",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102515BDR",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
quest_data["102505"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 207101,
|
||||
alias = "Npc207101",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102505QYJ",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
},
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 3,
|
||||
pos = "Q102505Born"
|
||||
},
|
||||
}
|
||||
}
|
||||
quest_data["102506"] =
|
||||
{
|
||||
npcs = {
|
||||
{
|
||||
id = 209301,
|
||||
alias = "Npc209301",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102506Pll",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
id = 208301,
|
||||
alias = "Npc208301",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102506Yinger",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
id = 205401,
|
||||
alias = "Npc205401",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102506Shitou",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
id = 1016,
|
||||
alias = "Npc1016",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102506Keqing",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
id = 10211,
|
||||
alias = "Npc10211",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102506Ningguang",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
id = 1015,
|
||||
alias = "Npc1015",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q102506Ganyu",
|
||||
scene_id = 3,
|
||||
data_index = 0,
|
||||
},
|
||||
},
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 3,
|
||||
pos = "Q102506Born"
|
||||
},
|
||||
}
|
||||
}
|
||||
quest_data["102517"] =
|
||||
{
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 3,
|
||||
pos = "Q102517Born"
|
||||
},
|
||||
}
|
||||
}
|
@ -1,79 +1,3 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
|
||||
main_id = 1027
|
||||
L0_1 = {}
|
||||
L1_1 = 102701
|
||||
L0_1[1] = L1_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
finish_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
fail_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
cancel_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1["102701"] = L1_1
|
||||
rewind_data = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1030
|
||||
L3_1.alias = "Npc1030"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102807_Q102701_N1030"
|
||||
L3_1.scene_id = 20130
|
||||
L3_1.room_id = 1
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 1044
|
||||
L4_1.alias = "Npc1044"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q102807_Q102701_N1044"
|
||||
L4_1.scene_id = 20130
|
||||
L4_1.room_id = 1
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.id = 1048
|
||||
L5_1.alias = "Npc1048"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q102807_Q102701_N1048"
|
||||
L5_1.scene_id = 20130
|
||||
L5_1.room_id = 1
|
||||
L5_1.data_index = 3
|
||||
L6_1 = {}
|
||||
L6_1.id = 1049
|
||||
L6_1.alias = "Npc1049"
|
||||
L6_1.script = "Actor/Npc/TempNPC"
|
||||
L6_1.pos = "Q102807_Q102701_N1049"
|
||||
L6_1.scene_id = 20130
|
||||
L6_1.room_id = 1
|
||||
L6_1.data_index = 4
|
||||
L7_1 = {}
|
||||
L7_1.id = 12544
|
||||
L7_1.alias = "Npc12544"
|
||||
L7_1.script = "Actor/Npc/TempNPC"
|
||||
L7_1.pos = "Q102807_Q102701_N12544"
|
||||
L7_1.scene_id = 20130
|
||||
L7_1.room_id = 1
|
||||
L7_1.data_index = 5
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L2_1[4] = L6_1
|
||||
L2_1[5] = L7_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["102701"] = L1_1
|
||||
quest_data = L0_1
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 1027
sub_ids =
{
102701,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["102701"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["102701"] =
{
npcs =
{
{
id = 1030,
alias = "Npc1030",
script = "Actor/Npc/TempNPC",
pos = "Q102807_Q102701_N1030",
scene_id = 20130,
room_id = 1,
data_index = 1,
},
{
id = 1044,
alias = "Npc1044",
script = "Actor/Npc/TempNPC",
pos = "Q102807_Q102701_N1044",
scene_id = 20130,
room_id = 1,
data_index = 2,
},
{
id = 1048,
alias = "Npc1048",
script = "Actor/Npc/TempNPC",
pos = "Q102807_Q102701_N1048",
scene_id = 20130,
room_id = 1,
data_index = 3,
},
{
id = 1049,
alias = "Npc1049",
script = "Actor/Npc/TempNPC",
pos = "Q102807_Q102701_N1049",
scene_id = 20130,
room_id = 1,
data_index = 4,
},
{
id = 12544,
alias = "Npc12544",
script = "Actor/Npc/TempNPC",
pos = "Q102807_Q102701_N12544",
scene_id = 20130,
room_id = 1,
data_index = 5,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,224 +1,3 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
|
||||
main_id = 1028
|
||||
L0_1 = {}
|
||||
L1_1 = 102801
|
||||
L2_1 = 102808
|
||||
L3_1 = 102803
|
||||
L4_1 = 102804
|
||||
L5_1 = 102809
|
||||
L6_1 = 102805
|
||||
L7_1 = 102802
|
||||
L8_1 = 102806
|
||||
L9_1 = 102807
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
L0_1[5] = L5_1
|
||||
L0_1[6] = L6_1
|
||||
L0_1[7] = L7_1
|
||||
L0_1[8] = L8_1
|
||||
L0_1[9] = L9_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
finish_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
fail_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
cancel_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1["102801"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["102803"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["102804"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["102805"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["102808"] = L1_1
|
||||
rewind_data = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1["102801"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1030
|
||||
L3_1.alias = "Npc1030"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102807_Q102701_N1030"
|
||||
L3_1.scene_id = 20130
|
||||
L3_1.room_id = 1
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 1048
|
||||
L4_1.alias = "Npc1048"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q102807_Q102701_N1048"
|
||||
L4_1.scene_id = 20130
|
||||
L4_1.room_id = 1
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.id = 1049
|
||||
L5_1.alias = "Npc1049"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q102807_Q102701_N1049"
|
||||
L5_1.scene_id = 20130
|
||||
L5_1.room_id = 1
|
||||
L5_1.data_index = 3
|
||||
L6_1 = {}
|
||||
L6_1.id = 1044
|
||||
L6_1.alias = "Npc1044"
|
||||
L6_1.script = "Actor/Npc/TempNPC"
|
||||
L6_1.pos = "Q102807_Q102701_N1044"
|
||||
L6_1.scene_id = 20130
|
||||
L6_1.room_id = 1
|
||||
L6_1.data_index = 4
|
||||
L7_1 = {}
|
||||
L7_1.id = 12544
|
||||
L7_1.alias = "Npc12544"
|
||||
L7_1.script = "Actor/Npc/TempNPC"
|
||||
L7_1.pos = "Q102807_Q102701_N12544"
|
||||
L7_1.scene_id = 20130
|
||||
L7_1.room_id = 1
|
||||
L7_1.data_index = 5
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L2_1[4] = L6_1
|
||||
L2_1[5] = L7_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["102802"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["102803"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1030
|
||||
L3_1.alias = "Npc1030"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102804_N1030"
|
||||
L3_1.scene_id = 20130
|
||||
L3_1.room_id = 1
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["102804"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1030
|
||||
L3_1.alias = "Npc1030"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102807_Q102701_N1030"
|
||||
L3_1.scene_id = 20130
|
||||
L3_1.room_id = 1
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 1048
|
||||
L4_1.alias = "Npc1048"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q102807_Q102701_N1048"
|
||||
L4_1.scene_id = 20130
|
||||
L4_1.room_id = 1
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.id = 1049
|
||||
L5_1.alias = "Npc1049"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q102807_Q102701_N1049"
|
||||
L5_1.scene_id = 20130
|
||||
L5_1.room_id = 1
|
||||
L5_1.data_index = 3
|
||||
L6_1 = {}
|
||||
L6_1.id = 1044
|
||||
L6_1.alias = "Npc1044"
|
||||
L6_1.script = "Actor/Npc/TempNPC"
|
||||
L6_1.pos = "Q102807_Q102701_N1044"
|
||||
L6_1.scene_id = 20130
|
||||
L6_1.room_id = 1
|
||||
L6_1.data_index = 4
|
||||
L7_1 = {}
|
||||
L7_1.id = 12544
|
||||
L7_1.alias = "Npc12544"
|
||||
L7_1.script = "Actor/Npc/TempNPC"
|
||||
L7_1.pos = "Q102807_Q102701_N12544"
|
||||
L7_1.scene_id = 20130
|
||||
L7_1.room_id = 1
|
||||
L7_1.data_index = 5
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L2_1[4] = L6_1
|
||||
L2_1[5] = L7_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["102805"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1030
|
||||
L3_1.alias = "Npc1030"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q102807_Q102701_N1030"
|
||||
L3_1.scene_id = 20130
|
||||
L3_1.room_id = 1
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 1048
|
||||
L4_1.alias = "Npc1048"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q102807_Q102701_N1048"
|
||||
L4_1.scene_id = 20130
|
||||
L4_1.room_id = 1
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.id = 1049
|
||||
L5_1.alias = "Npc1049"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q102807_Q102701_N1049"
|
||||
L5_1.scene_id = 20130
|
||||
L5_1.room_id = 1
|
||||
L5_1.data_index = 3
|
||||
L6_1 = {}
|
||||
L6_1.id = 1044
|
||||
L6_1.alias = "Npc1044"
|
||||
L6_1.script = "Actor/Npc/TempNPC"
|
||||
L6_1.pos = "Q102807_Q102701_N1044"
|
||||
L6_1.scene_id = 20130
|
||||
L6_1.room_id = 1
|
||||
L6_1.data_index = 4
|
||||
L7_1 = {}
|
||||
L7_1.id = 12544
|
||||
L7_1.alias = "Npc12544"
|
||||
L7_1.script = "Actor/Npc/TempNPC"
|
||||
L7_1.pos = "Q102807_Q102701_N12544"
|
||||
L7_1.scene_id = 20130
|
||||
L7_1.room_id = 1
|
||||
L7_1.data_index = 5
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L2_1[4] = L6_1
|
||||
L2_1[5] = L7_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["102806"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["102807"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["102808"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["102809"] = L1_1
|
||||
quest_data = L0_1
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 1028
sub_ids =
{
102801,
102808,
102803,
102804,
102809,
102805,
102802,
102806,
102807,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["102801"] = { },
["102803"] = { },
["102804"] = { },
["102805"] = { },
["102808"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["102801"] = { },
["102802"] =
{
npcs =
{
{
id = 1030,
alias = "Npc1030",
script = "Actor/Npc/TempNPC",
pos = "Q102807_Q102701_N1030",
scene_id = 20130,
room_id = 1,
data_index = 1,
},
{
id = 1048,
alias = "Npc1048",
script = "Actor/Npc/TempNPC",
pos = "Q102807_Q102701_N1048",
scene_id = 20130,
room_id = 1,
data_index = 2,
},
{
id = 1049,
alias = "Npc1049",
script = "Actor/Npc/TempNPC",
pos = "Q102807_Q102701_N1049",
scene_id = 20130,
room_id = 1,
data_index = 3,
},
{
id = 1044,
alias = "Npc1044",
script = "Actor/Npc/TempNPC",
pos = "Q102807_Q102701_N1044",
scene_id = 20130,
room_id = 1,
data_index = 4,
},
{
id = 12544,
alias = "Npc12544",
script = "Actor/Npc/TempNPC",
pos = "Q102807_Q102701_N12544",
scene_id = 20130,
room_id = 1,
data_index = 5,
},
},
},
["102803"] = { },
["102804"] =
{
npcs =
{
{
id = 1030,
alias = "Npc1030",
script = "Actor/Npc/TempNPC",
pos = "Q102804_N1030",
scene_id = 20130,
room_id = 1,
data_index = 1,
},
},
},
["102805"] =
{
npcs =
{
{
id = 1030,
alias = "Npc1030",
script = "Actor/Npc/TempNPC",
pos = "Q102807_Q102701_N1030",
scene_id = 20130,
room_id = 1,
data_index = 1,
},
{
id = 1048,
alias = "Npc1048",
script = "Actor/Npc/TempNPC",
pos = "Q102807_Q102701_N1048",
scene_id = 20130,
room_id = 1,
data_index = 2,
},
{
id = 1049,
alias = "Npc1049",
script = "Actor/Npc/TempNPC",
pos = "Q102807_Q102701_N1049",
scene_id = 20130,
room_id = 1,
data_index = 3,
},
{
id = 1044,
alias = "Npc1044",
script = "Actor/Npc/TempNPC",
pos = "Q102807_Q102701_N1044",
scene_id = 20130,
room_id = 1,
data_index = 4,
},
{
id = 12544,
alias = "Npc12544",
script = "Actor/Npc/TempNPC",
pos = "Q102807_Q102701_N12544",
scene_id = 20130,
room_id = 1,
data_index = 5,
},
},
},
["102806"] =
{
npcs =
{
{
id = 1030,
alias = "Npc1030",
script = "Actor/Npc/TempNPC",
pos = "Q102807_Q102701_N1030",
scene_id = 20130,
room_id = 1,
data_index = 1,
},
{
id = 1048,
alias = "Npc1048",
script = "Actor/Npc/TempNPC",
pos = "Q102807_Q102701_N1048",
scene_id = 20130,
room_id = 1,
data_index = 2,
},
{
id = 1049,
alias = "Npc1049",
script = "Actor/Npc/TempNPC",
pos = "Q102807_Q102701_N1049",
scene_id = 20130,
room_id = 1,
data_index = 3,
},
{
id = 1044,
alias = "Npc1044",
script = "Actor/Npc/TempNPC",
pos = "Q102807_Q102701_N1044",
scene_id = 20130,
room_id = 1,
data_index = 4,
},
{
id = 12544,
alias = "Npc12544",
script = "Actor/Npc/TempNPC",
pos = "Q102807_Q102701_N12544",
scene_id = 20130,
room_id = 1,
data_index = 5,
},
},
},
["102807"] = { },
["102808"] = { },
["102809"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@ -1,224 +1,3 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
|
||||
main_id = 1031
|
||||
L0_1 = {}
|
||||
L1_1 = 103101
|
||||
L2_1 = 103102
|
||||
L3_1 = 103107
|
||||
L4_1 = 103103
|
||||
L5_1 = 103104
|
||||
L6_1 = 103109
|
||||
L7_1 = 103105
|
||||
L8_1 = 103106
|
||||
L9_1 = 103108
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
L0_1[5] = L5_1
|
||||
L0_1[6] = L6_1
|
||||
L0_1[7] = L7_1
|
||||
L0_1[8] = L8_1
|
||||
L0_1[9] = L9_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
finish_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
fail_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
cancel_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1["103101"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1044
|
||||
L3_1.alias = "Npc1044"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q103003_N1044"
|
||||
L3_1.scene_id = 20130
|
||||
L3_1.room_id = 1
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 12544
|
||||
L4_1.alias = "Npc12544"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q102807_Q102701_N12544"
|
||||
L4_1.scene_id = 20130
|
||||
L4_1.room_id = 1
|
||||
L4_1.data_index = 2
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["103102"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["103104"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["103105"] = L1_1
|
||||
rewind_data = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1048
|
||||
L3_1.alias = "Npc1048"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q103101_N1048"
|
||||
L3_1.scene_id = 20130
|
||||
L3_1.room_id = 1
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 1049
|
||||
L4_1.alias = "Npc1049"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q103003_N1049"
|
||||
L4_1.scene_id = 20130
|
||||
L4_1.room_id = 1
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.id = 1044
|
||||
L5_1.alias = "Npc1044"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q103003_N1044"
|
||||
L5_1.scene_id = 20130
|
||||
L5_1.room_id = 1
|
||||
L5_1.data_index = 3
|
||||
L6_1 = {}
|
||||
L6_1.id = 12544
|
||||
L6_1.alias = "Npc12544"
|
||||
L6_1.script = "Actor/Npc/TempNPC"
|
||||
L6_1.pos = "Q102807_Q102701_N12544"
|
||||
L6_1.scene_id = 20130
|
||||
L6_1.room_id = 1
|
||||
L6_1.data_index = 4
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L2_1[4] = L6_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["103101"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1049
|
||||
L3_1.alias = "Npc1049"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q103003_N1049"
|
||||
L3_1.scene_id = 20130
|
||||
L3_1.room_id = 1
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["103102"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 3
|
||||
L3_1.pos = "Q103104_Teleport"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["103103"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1048
|
||||
L3_1.alias = "Npc1048"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "T103104_N1048"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 1049
|
||||
L4_1.alias = "Npc1049"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "T103104_N1049"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.id = 10204
|
||||
L5_1.alias = "Xiao"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q103104_N10204"
|
||||
L5_1.scene_id = 3
|
||||
L5_1.room_id = 0
|
||||
L5_1.data_index = 3
|
||||
L6_1 = {}
|
||||
L6_1.id = 1044
|
||||
L6_1.alias = "Npc1044"
|
||||
L6_1.script = "Actor/Npc/TempNPC"
|
||||
L6_1.pos = "T103104_N1044"
|
||||
L6_1.scene_id = 3
|
||||
L6_1.room_id = 0
|
||||
L6_1.data_index = 4
|
||||
L7_1 = {}
|
||||
L7_1.id = 1030
|
||||
L7_1.alias = "Npc1030"
|
||||
L7_1.script = "Actor/Npc/TempNPC"
|
||||
L7_1.pos = "T103104_N1030"
|
||||
L7_1.scene_id = 3
|
||||
L7_1.room_id = 0
|
||||
L7_1.data_index = 5
|
||||
L8_1 = {}
|
||||
L8_1.id = 12544
|
||||
L8_1.alias = "Npc12544"
|
||||
L8_1.script = "Actor/Npc/TempNPC"
|
||||
L8_1.pos = "T103104_N12544"
|
||||
L8_1.scene_id = 3
|
||||
L8_1.room_id = 0
|
||||
L8_1.data_index = 6
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L2_1[4] = L6_1
|
||||
L2_1[5] = L7_1
|
||||
L2_1[6] = L8_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["103104"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10204
|
||||
L3_1.alias = "Xiao"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q103106_N10204"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["103105"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10204
|
||||
L3_1.alias = "Xiao"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q103106_N10204"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["103106"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["103107"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["103108"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["103109"] = L1_1
|
||||
quest_data = L0_1
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 1031
sub_ids =
{
103101,
103102,
103107,
103103,
103104,
103109,
103105,
103106,
103108,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["103101"] = { },
["103102"] =
{
npcs =
{
{
id = 1044,
alias = "Npc1044",
script = "Actor/Npc/TempNPC",
pos = "Q103003_N1044",
scene_id = 20130,
room_id = 1,
data_index = 1,
},
{
id = 12544,
alias = "Npc12544",
script = "Actor/Npc/TempNPC",
pos = "Q102807_Q102701_N12544",
scene_id = 20130,
room_id = 1,
data_index = 2,
},
},
},
["103104"] = { },
["103105"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["103101"] =
{
npcs =
{
{
id = 1048,
alias = "Npc1048",
script = "Actor/Npc/TempNPC",
pos = "Q103101_N1048",
scene_id = 20130,
room_id = 1,
data_index = 1,
},
{
id = 1049,
alias = "Npc1049",
script = "Actor/Npc/TempNPC",
pos = "Q103003_N1049",
scene_id = 20130,
room_id = 1,
data_index = 2,
},
{
id = 1044,
alias = "Npc1044",
script = "Actor/Npc/TempNPC",
pos = "Q103003_N1044",
scene_id = 20130,
room_id = 1,
data_index = 3,
},
{
id = 12544,
alias = "Npc12544",
script = "Actor/Npc/TempNPC",
pos = "Q102807_Q102701_N12544",
scene_id = 20130,
room_id = 1,
data_index = 4,
},
},
},
["103102"] =
{
npcs =
{
{
id = 1049,
alias = "Npc1049",
script = "Actor/Npc/TempNPC",
pos = "Q103003_N1049",
scene_id = 20130,
room_id = 1,
data_index = 1,
},
},
},
["103103"] =
{
transmit_points =
{
{
point_id = 1,
scene_id = 3,
pos = "Q103104_Teleport",
},
},
},
["103104"] =
{
npcs =
{
{
id = 1048,
alias = "Npc1048",
script = "Actor/Npc/TempNPC",
pos = "T103104_N1048",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1049,
alias = "Npc1049",
script = "Actor/Npc/TempNPC",
pos = "T103104_N1049",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 10204,
alias = "Xiao",
script = "Actor/Npc/TempNPC",
pos = "Q103104_N10204",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1044,
alias = "Npc1044",
script = "Actor/Npc/TempNPC",
pos = "T103104_N1044",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 1030,
alias = "Npc1030",
script = "Actor/Npc/TempNPC",
pos = "T103104_N1030",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 12544,
alias = "Npc12544",
script = "Actor/Npc/TempNPC",
pos = "T103104_N12544",
scene_id = 3,
room_id = 0,
data_index = 6,
},
},
},
["103105"] =
{
npcs =
{
{
id = 10204,
alias = "Xiao",
script = "Actor/Npc/TempNPC",
pos = "Q103106_N10204",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["103106"] =
{
npcs =
{
{
id = 10204,
alias = "Xiao",
script = "Actor/Npc/TempNPC",
pos = "Q103106_N10204",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["103107"] = { },
["103108"] = { },
["103109"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,97 +1,3 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
|
||||
main_id = 1032
|
||||
L0_1 = {}
|
||||
L1_1 = 103201
|
||||
L0_1[1] = L1_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
finish_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
fail_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
cancel_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1["103201"] = L1_1
|
||||
rewind_data = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1030
|
||||
L3_1.alias = "Npc1030"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "T102931_N1030"
|
||||
L3_1.scene_id = 20130
|
||||
L3_1.room_id = 1
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 1044
|
||||
L4_1.alias = "Npc1044"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q102923_Q103201_N1044"
|
||||
L4_1.scene_id = 20130
|
||||
L4_1.room_id = 1
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.id = 1049
|
||||
L5_1.alias = "Npc1049"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q102923_Q103201_N1049"
|
||||
L5_1.scene_id = 20130
|
||||
L5_1.room_id = 1
|
||||
L5_1.data_index = 3
|
||||
L6_1 = {}
|
||||
L6_1.id = 10204
|
||||
L6_1.alias = "Xiao"
|
||||
L6_1.script = "Actor/Npc/TempNPC"
|
||||
L6_1.pos = "Q102923_Q103201_N10204"
|
||||
L6_1.scene_id = 20130
|
||||
L6_1.room_id = 1
|
||||
L6_1.data_index = 4
|
||||
L7_1 = {}
|
||||
L7_1.id = 1048
|
||||
L7_1.alias = "Npc1048"
|
||||
L7_1.script = "Actor/Npc/TempNPC"
|
||||
L7_1.pos = "T102931_N1048"
|
||||
L7_1.scene_id = 20130
|
||||
L7_1.room_id = 1
|
||||
L7_1.data_index = 5
|
||||
L8_1 = {}
|
||||
L8_1.id = 1005
|
||||
L8_1.alias = "Paimon"
|
||||
L8_1.script = "Actor/Quest/Q352/Paimon"
|
||||
L8_1.pos = "Q102923_Q103201_N1005"
|
||||
L8_1.scene_id = 20130
|
||||
L8_1.room_id = 1
|
||||
L8_1.data_index = 6
|
||||
L9_1 = {}
|
||||
L9_1.id = 12544
|
||||
L9_1.alias = "Npc12544"
|
||||
L9_1.script = "Actor/Npc/TempNPC"
|
||||
L9_1.pos = "Q102923_Q103201_N12544"
|
||||
L9_1.scene_id = 20130
|
||||
L9_1.room_id = 1
|
||||
L9_1.data_index = 7
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L2_1[4] = L6_1
|
||||
L2_1[5] = L7_1
|
||||
L2_1[6] = L8_1
|
||||
L2_1[7] = L9_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["103201"] = L1_1
|
||||
quest_data = L0_1
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 1032
sub_ids =
{
103201,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["103201"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["103201"] =
{
npcs =
{
{
id = 1030,
alias = "Npc1030",
script = "Actor/Npc/TempNPC",
pos = "T102931_N1030",
scene_id = 20130,
room_id = 1,
data_index = 1,
},
{
id = 1044,
alias = "Npc1044",
script = "Actor/Npc/TempNPC",
pos = "Q102923_Q103201_N1044",
scene_id = 20130,
room_id = 1,
data_index = 2,
},
{
id = 1049,
alias = "Npc1049",
script = "Actor/Npc/TempNPC",
pos = "Q102923_Q103201_N1049",
scene_id = 20130,
room_id = 1,
data_index = 3,
},
{
id = 10204,
alias = "Xiao",
script = "Actor/Npc/TempNPC",
pos = "Q102923_Q103201_N10204",
scene_id = 20130,
room_id = 1,
data_index = 4,
},
{
id = 1048,
alias = "Npc1048",
script = "Actor/Npc/TempNPC",
pos = "T102931_N1048",
scene_id = 20130,
room_id = 1,
data_index = 5,
},
{
id = 1005,
alias = "Paimon",
script = "Actor/Quest/Q352/Paimon",
pos = "Q102923_Q103201_N1005",
scene_id = 20130,
room_id = 1,
data_index = 6,
},
{
id = 12544,
alias = "Npc12544",
script = "Actor/Npc/TempNPC",
pos = "Q102923_Q103201_N12544",
scene_id = 20130,
room_id = 1,
data_index = 7,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,43 +1,3 @@
|
||||
local L0_1, L1_1, L2_1, L3_1
|
||||
main_id = 1033
|
||||
L0_1 = {}
|
||||
L1_1 = 103301
|
||||
L0_1[1] = L1_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
finish_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
fail_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
cancel_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1["103301"] = L1_1
|
||||
rewind_data = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10204
|
||||
L3_1.alias = "Xiao"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q103106_N10204"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["103301"] = L1_1
|
||||
quest_data = L0_1
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 1033
sub_ids =
{
103301,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["103301"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["103301"] =
{
npcs =
{
{
id = 10204,
alias = "Xiao",
script = "Actor/Npc/TempNPC",
pos = "Q103106_N10204",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,28 +1,36 @@
|
||||
local L0_1, L1_1, L2_1, L3_1
|
||||
-- 任务配置
|
||||
|
||||
-- 父任务id
|
||||
|
||||
main_id = 10400
|
||||
L0_1 = {}
|
||||
L1_1 = 1040001
|
||||
L0_1[1] = L1_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
L0_1.BabaraID = 1008
|
||||
L0_1.Babara = "Babara10400"
|
||||
BabaraData = L0_1
|
||||
L0_1 = {}
|
||||
rewind_data = L0_1
|
||||
L0_1 = {}
|
||||
quest_data = L0_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Babara10400"
|
||||
L3_1.script = "Actor/Quest/Q413/Barbara"
|
||||
L3_1.id = 1008
|
||||
L3_1.pos = "COOP101401Babala05"
|
||||
L3_1.sceneID = 3
|
||||
L3_1.roomID = 0
|
||||
L3_1.subIndex = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1040001"] = L1_1
|
||||
|
||||
sub_ids =
|
||||
{
|
||||
1040001,
|
||||
}
|
||||
|
||||
BabaraData =
|
||||
{
|
||||
BabaraID = 1008,
|
||||
Babara = "Babara10400",
|
||||
}
|
||||
|
||||
rewind_data = {}
|
||||
|
||||
quest_data = {}
|
||||
|
||||
quest_data["1040001"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Babara10400",
|
||||
script = "Actor/Quest/Q413/Barbara",
|
||||
id = 1008,
|
||||
pos = "COOP101401Babala05",
|
||||
sceneID = 3,
|
||||
roomID = 0,
|
||||
subIndex = 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,233 +1,3 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1
|
||||
main_id = 10401
|
||||
L0_1 = {}
|
||||
L1_1 = 1040101
|
||||
L2_1 = 1040102
|
||||
L3_1 = 1040103
|
||||
L4_1 = 1040104
|
||||
L5_1 = 1040105
|
||||
L6_1 = 1040106
|
||||
L7_1 = 1040107
|
||||
L8_1 = 1040108
|
||||
L9_1 = 1040109
|
||||
L10_1 = 1040110
|
||||
L11_1 = 1040111
|
||||
L12_1 = 1040112
|
||||
L13_1 = 1040113
|
||||
L14_1 = 1040114
|
||||
L15_1 = 1040115
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
L0_1[5] = L5_1
|
||||
L0_1[6] = L6_1
|
||||
L0_1[7] = L7_1
|
||||
L0_1[8] = L8_1
|
||||
L0_1[9] = L9_1
|
||||
L0_1[10] = L10_1
|
||||
L0_1[11] = L11_1
|
||||
L0_1[12] = L12_1
|
||||
L0_1[13] = L13_1
|
||||
L0_1[14] = L14_1
|
||||
L0_1[15] = L15_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
finish_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
fail_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
cancel_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1["1040101"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1040102"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1040103"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1040104"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1040105"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1040106"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1040107"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1040108"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1040109"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1040110"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1040111"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1040112"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1040113"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1040114"] = L1_1
|
||||
rewind_data = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 501
|
||||
L3_1.alias = "Coop_Barbara"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q10401Babara1"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1040101"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 501
|
||||
L3_1.alias = "Coop_Barbara"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q10401Babara1"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1040102"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1005
|
||||
L3_1.alias = "Paimon"
|
||||
L3_1.script = "Actor/Quest/Q352/Paimon"
|
||||
L3_1.pos = "Q10401Babara2"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1040103"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1005
|
||||
L3_1.alias = "Paimon"
|
||||
L3_1.script = "Actor/Quest/Q352/Paimon"
|
||||
L3_1.pos = "Q10401Babara2"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1040104"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 501
|
||||
L3_1.alias = "Coop_Barbara"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q10401Babara1"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 1505
|
||||
L4_1.alias = "Qiuqiu"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q10401Qiuqiu02"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1040105"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1040106"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1005
|
||||
L3_1.alias = "Paimon"
|
||||
L3_1.script = "Actor/Quest/Q352/Paimon"
|
||||
L3_1.pos = "Q10401Babara2"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1040107"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1040108"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1005
|
||||
L3_1.alias = "Paimon"
|
||||
L3_1.script = "Actor/Quest/Q352/Paimon"
|
||||
L3_1.pos = "Q10401Babara2"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1040109"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1040110"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1005
|
||||
L3_1.alias = "Paimon"
|
||||
L3_1.script = "Actor/Quest/Q352/Paimon"
|
||||
L3_1.pos = "Q10401Babara2"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1040111"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 501
|
||||
L3_1.alias = "Coop_Barbara"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q10401Babara1"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1040112"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1040113"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1040114"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1005
|
||||
L3_1.alias = "Paimon"
|
||||
L3_1.script = "Actor/Quest/Q352/Paimon"
|
||||
L3_1.pos = "Q10401Babara2"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1040115"] = L1_1
|
||||
quest_data = L0_1
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 10401
sub_ids =
{
1040101,
1040102,
1040103,
1040104,
1040105,
1040106,
1040107,
1040108,
1040109,
1040110,
1040111,
1040112,
1040113,
1040114,
1040115,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1040101"] = { },
["1040102"] = { },
["1040103"] = { },
["1040104"] = { },
["1040105"] = { },
["1040106"] = { },
["1040107"] = { },
["1040108"] = { },
["1040109"] = { },
["1040110"] = { },
["1040111"] = { },
["1040112"] = { },
["1040113"] = { },
["1040114"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1040101"] =
{
npcs =
{
{
id = 501,
alias = "Coop_Barbara",
script = "Actor/Npc/TempNPC",
pos = "Q10401Babara1",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1040102"] =
{
npcs =
{
{
id = 501,
alias = "Coop_Barbara",
script = "Actor/Npc/TempNPC",
pos = "Q10401Babara1",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1040103"] =
{
npcs =
{
{
id = 1005,
alias = "Paimon",
script = "Actor/Quest/Q352/Paimon",
pos = "Q10401Babara2",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1040104"] =
{
npcs =
{
{
id = 1005,
alias = "Paimon",
script = "Actor/Quest/Q352/Paimon",
pos = "Q10401Babara2",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1040105"] =
{
npcs =
{
{
id = 501,
alias = "Coop_Barbara",
script = "Actor/Npc/TempNPC",
pos = "Q10401Babara1",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1505,
alias = "Qiuqiu",
script = "Actor/Npc/TempNPC",
pos = "Q10401Qiuqiu02",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1040106"] = { },
["1040107"] =
{
npcs =
{
{
id = 1005,
alias = "Paimon",
script = "Actor/Quest/Q352/Paimon",
pos = "Q10401Babara2",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1040108"] = { },
["1040109"] =
{
npcs =
{
{
id = 1005,
alias = "Paimon",
script = "Actor/Quest/Q352/Paimon",
pos = "Q10401Babara2",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1040110"] = { },
["1040111"] =
{
npcs =
{
{
id = 1005,
alias = "Paimon",
script = "Actor/Quest/Q352/Paimon",
pos = "Q10401Babara2",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1040112"] =
{
npcs =
{
{
id = 501,
alias = "Coop_Barbara",
script = "Actor/Npc/TempNPC",
pos = "Q10401Babara1",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1040113"] = { },
["1040114"] = { },
["1040115"] =
{
npcs =
{
{
id = 1005,
alias = "Paimon",
script = "Actor/Quest/Q352/Paimon",
pos = "Q10401Babara2",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
|
@ -1,216 +1,3 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
|
||||
main_id = 10500
|
||||
L0_1 = {}
|
||||
L1_1 = 1050007
|
||||
L2_1 = 1050001
|
||||
L3_1 = 1050002
|
||||
L4_1 = 1050003
|
||||
L5_1 = 1050004
|
||||
L6_1 = 1050005
|
||||
L7_1 = 1050008
|
||||
L8_1 = 1050006
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
L0_1[5] = L5_1
|
||||
L0_1[6] = L6_1
|
||||
L0_1[7] = L7_1
|
||||
L0_1[8] = L8_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
finish_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
fail_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
cancel_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10095
|
||||
L3_1.alias = "Npc10095"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q1050001Mona"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1050001"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10095
|
||||
L3_1.alias = "Npc10095"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q1050001Mona"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1050002"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1050003"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10095
|
||||
L3_1.alias = "Npc10095"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q10500MonaSpawn2"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 243001
|
||||
L4_1.alias = "Npc243001"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q1050002Zhulaoban"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 3
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1050004"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10095
|
||||
L3_1.alias = "Npc10095"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q10500MonaSpawn2"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 243001
|
||||
L4_1.alias = "Npc243001"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q1050002Zhulaoban"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 3
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1050005"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10095
|
||||
L3_1.alias = "Npc10095"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q10500MonaSpawn2"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 243001
|
||||
L4_1.alias = "Npc243001"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q1050002Zhulaoban"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 3
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1050006"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1050007"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10095
|
||||
L3_1.alias = "Npc10095"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q10500MonaSpawn2"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 243001
|
||||
L4_1.alias = "Npc243001"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q1050002Zhulaoban"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 3
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1050008"] = L1_1
|
||||
rewind_data = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1["1050001"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1050002"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 243001
|
||||
L3_1.alias = "Npc243001"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q1050002Zhulaoban"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1050003"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1050004"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1050005"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1050006"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10095
|
||||
L3_1.alias = "Npc10095"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q10500MonaSpawn"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1050007"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1005
|
||||
L3_1.alias = "Paimon"
|
||||
L3_1.script = "Actor/Quest/Q352/Paimon"
|
||||
L3_1.pos = "Q10500SlimeSpawn"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 3
|
||||
L3_1.pos = "Q1050008Avatar"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["1050008"] = L1_1
|
||||
quest_data = L0_1
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 10500
sub_ids =
{
1050007,
1050001,
1050002,
1050003,
1050004,
1050005,
1050008,
1050006,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1050001"] =
{
npcs =
{
{
id = 10095,
alias = "Npc10095",
script = "Actor/Npc/TempNPC",
pos = "Q1050001Mona",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1050002"] =
{
npcs =
{
{
id = 10095,
alias = "Npc10095",
script = "Actor/Npc/TempNPC",
pos = "Q1050001Mona",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1050003"] = { },
["1050004"] =
{
npcs =
{
{
id = 10095,
alias = "Npc10095",
script = "Actor/Npc/TempNPC",
pos = "Q10500MonaSpawn2",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 243001,
alias = "Npc243001",
script = "Actor/Npc/TempNPC",
pos = "Q1050002Zhulaoban",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1050005"] =
{
npcs =
{
{
id = 10095,
alias = "Npc10095",
script = "Actor/Npc/TempNPC",
pos = "Q10500MonaSpawn2",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 243001,
alias = "Npc243001",
script = "Actor/Npc/TempNPC",
pos = "Q1050002Zhulaoban",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1050006"] =
{
npcs =
{
{
id = 10095,
alias = "Npc10095",
script = "Actor/Npc/TempNPC",
pos = "Q10500MonaSpawn2",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 243001,
alias = "Npc243001",
script = "Actor/Npc/TempNPC",
pos = "Q1050002Zhulaoban",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1050007"] = { },
["1050008"] =
{
npcs =
{
{
id = 10095,
alias = "Npc10095",
script = "Actor/Npc/TempNPC",
pos = "Q10500MonaSpawn2",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 243001,
alias = "Npc243001",
script = "Actor/Npc/TempNPC",
pos = "Q1050002Zhulaoban",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1050001"] = { },
["1050002"] = { },
["1050003"] =
{
npcs =
{
{
id = 243001,
alias = "Npc243001",
script = "Actor/Npc/TempNPC",
pos = "Q1050002Zhulaoban",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1050004"] = { },
["1050005"] = { },
["1050006"] = { },
["1050007"] =
{
npcs =
{
{
id = 10095,
alias = "Npc10095",
script = "Actor/Npc/TempNPC",
pos = "Q10500MonaSpawn",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1050008"] =
{
npcs =
{
{
id = 1005,
alias = "Paimon",
script = "Actor/Quest/Q352/Paimon",
pos = "Q10500SlimeSpawn",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
transmit_points =
{
{
point_id = 1,
scene_id = 3,
pos = "Q1050008Avatar",
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
|
@ -1,242 +1,3 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1
|
||||
main_id = 10501
|
||||
L0_1 = {}
|
||||
L1_1 = 1050101
|
||||
L2_1 = 1050113
|
||||
L3_1 = 1050102
|
||||
L4_1 = 1050114
|
||||
L5_1 = 1050103
|
||||
L6_1 = 1050104
|
||||
L7_1 = 1050110
|
||||
L8_1 = 1050111
|
||||
L9_1 = 1050112
|
||||
L10_1 = 1050105
|
||||
L11_1 = 1050106
|
||||
L12_1 = 1050107
|
||||
L13_1 = 1050108
|
||||
L14_1 = 1050109
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
L0_1[5] = L5_1
|
||||
L0_1[6] = L6_1
|
||||
L0_1[7] = L7_1
|
||||
L0_1[8] = L8_1
|
||||
L0_1[9] = L9_1
|
||||
L0_1[10] = L10_1
|
||||
L0_1[11] = L11_1
|
||||
L0_1[12] = L12_1
|
||||
L0_1[13] = L13_1
|
||||
L0_1[14] = L14_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
finish_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
fail_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
cancel_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1["1050101"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10095
|
||||
L3_1.alias = "Npc10095"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q10501MonaSpawn2"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1050102"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10095
|
||||
L3_1.alias = "Npc10095"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q10501MonaSpawn2"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1050103"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10095
|
||||
L3_1.alias = "Npc10095"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q10501MonaSpawn2"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1050104"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10095
|
||||
L3_1.alias = "Npc10095"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q10501MonaSpawn2"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1050105"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1050106"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10095
|
||||
L3_1.alias = "Npc10095"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q10501MonaSpawn"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1050107"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1050108"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10095
|
||||
L3_1.alias = "Npc10095"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q10501MonaSpawn"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1050109"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1050113"] = L1_1
|
||||
rewind_data = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1["1050101"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1050102"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1050103"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1050104"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1050105"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1050106"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10095
|
||||
L3_1.alias = "Npc10095"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q10501MonaSpawn"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 10096
|
||||
L4_1.alias = "Npc10096"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q10501ThoarderSpawn"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.id = 10097
|
||||
L5_1.alias = "Npc10097"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q10501ThoarderSpawn2"
|
||||
L5_1.scene_id = 3
|
||||
L5_1.room_id = 0
|
||||
L5_1.data_index = 3
|
||||
L6_1 = {}
|
||||
L6_1.id = 10098
|
||||
L6_1.alias = "Npc10098"
|
||||
L6_1.script = "Actor/Npc/TempNPC"
|
||||
L6_1.pos = "Q10501ThoarderSpawn3"
|
||||
L6_1.scene_id = 3
|
||||
L6_1.room_id = 0
|
||||
L6_1.data_index = 4
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L2_1[4] = L6_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 3
|
||||
L3_1.pos = "Q10501AvatarSpawn"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["1050107"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1050108"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10095
|
||||
L3_1.alias = "Npc10095"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q10501MonaSpawn"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 3
|
||||
L3_1.pos = "Q10501AvatarSpawn"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["1050109"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1050110"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1050111"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1050112"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10095
|
||||
L3_1.alias = "Npc10095"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q10501MonaSpawn2"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1050113"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1050114"] = L1_1
|
||||
quest_data = L0_1
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 10501
sub_ids =
{
1050101,
1050113,
1050102,
1050114,
1050103,
1050104,
1050110,
1050111,
1050112,
1050105,
1050106,
1050107,
1050108,
1050109,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1050101"] = { },
["1050102"] =
{
npcs =
{
{
id = 10095,
alias = "Npc10095",
script = "Actor/Npc/TempNPC",
pos = "Q10501MonaSpawn2",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1050103"] =
{
npcs =
{
{
id = 10095,
alias = "Npc10095",
script = "Actor/Npc/TempNPC",
pos = "Q10501MonaSpawn2",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1050104"] =
{
npcs =
{
{
id = 10095,
alias = "Npc10095",
script = "Actor/Npc/TempNPC",
pos = "Q10501MonaSpawn2",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1050105"] =
{
npcs =
{
{
id = 10095,
alias = "Npc10095",
script = "Actor/Npc/TempNPC",
pos = "Q10501MonaSpawn2",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1050106"] = { },
["1050107"] =
{
npcs =
{
{
id = 10095,
alias = "Npc10095",
script = "Actor/Npc/TempNPC",
pos = "Q10501MonaSpawn",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1050108"] = { },
["1050109"] =
{
npcs =
{
{
id = 10095,
alias = "Npc10095",
script = "Actor/Npc/TempNPC",
pos = "Q10501MonaSpawn",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1050113"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1050101"] = { },
["1050102"] = { },
["1050103"] = { },
["1050104"] = { },
["1050105"] = { },
["1050106"] = { },
["1050107"] =
{
npcs =
{
{
id = 10095,
alias = "Npc10095",
script = "Actor/Npc/TempNPC",
pos = "Q10501MonaSpawn",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 10096,
alias = "Npc10096",
script = "Actor/Npc/TempNPC",
pos = "Q10501ThoarderSpawn",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 10097,
alias = "Npc10097",
script = "Actor/Npc/TempNPC",
pos = "Q10501ThoarderSpawn2",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 10098,
alias = "Npc10098",
script = "Actor/Npc/TempNPC",
pos = "Q10501ThoarderSpawn3",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
transmit_points =
{
{
point_id = 1,
scene_id = 3,
pos = "Q10501AvatarSpawn",
},
},
},
["1050108"] = { },
["1050109"] =
{
npcs =
{
{
id = 10095,
alias = "Npc10095",
script = "Actor/Npc/TempNPC",
pos = "Q10501MonaSpawn",
scene_id = 3,
room_id = 0,
data_index = 0,
},
},
transmit_points =
{
{
point_id = 1,
scene_id = 3,
pos = "Q10501AvatarSpawn",
},
},
},
["1050110"] = { },
["1050111"] = { },
["1050112"] = { },
["1050113"] =
{
npcs =
{
{
id = 10095,
alias = "Npc10095",
script = "Actor/Npc/TempNPC",
pos = "Q10501MonaSpawn2",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1050114"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
|
File diff suppressed because one or more lines are too long
@ -1,93 +1,109 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
|
||||
-- 任务配置
|
||||
|
||||
-- 父任务id
|
||||
|
||||
main_id = 11000
|
||||
L0_1 = {}
|
||||
L1_1 = 1100001
|
||||
L2_1 = 1100002
|
||||
L3_1 = 1100003
|
||||
L4_1 = 1100004
|
||||
L5_1 = 1100005
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
L0_1[5] = L5_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
L0_1.ID = 1012
|
||||
L0_1.Alias = "Xiangling"
|
||||
XianglingData = L0_1
|
||||
L0_1 = {}
|
||||
L0_1.ID = 1005
|
||||
L0_1.Alias = "Paimon"
|
||||
PaimonData = L0_1
|
||||
L0_1 = {}
|
||||
L0_1.ID = 153901
|
||||
L0_1.Alias = "Npc153901"
|
||||
AllanData = L0_1
|
||||
L0_1 = {}
|
||||
rewind_data = L0_1
|
||||
L0_1 = {}
|
||||
quest_data = L0_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Xiangling"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 1012
|
||||
L3_1.pos = "Q1100001XL"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1100001"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Xiangling"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 1012
|
||||
L3_1.pos = "Q1100003XL"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 3
|
||||
L3_1.pos = "Q1100003Player"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["1100003"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Xiangling"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 1012
|
||||
L3_1.pos = "Q1100003XL"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1100004"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Xiangling"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 1012
|
||||
L3_1.pos = "Q1100003XL"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1100005"] = L1_1
|
||||
|
||||
sub_ids =
|
||||
{
|
||||
1100001,
|
||||
1100002,
|
||||
1100003,
|
||||
1100004,
|
||||
1100005,
|
||||
}
|
||||
|
||||
XianglingData =
|
||||
{
|
||||
ID = 1012,
|
||||
Alias = "Xiangling",
|
||||
}
|
||||
|
||||
PaimonData =
|
||||
{
|
||||
ID = 1005,
|
||||
Alias = "Paimon",
|
||||
}
|
||||
|
||||
AllanData =
|
||||
{
|
||||
ID = 153901,
|
||||
Alias = "Npc153901",
|
||||
}
|
||||
|
||||
rewind_data = {}
|
||||
|
||||
quest_data = {}
|
||||
|
||||
quest_data["1100001"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Xiangling",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 1012,
|
||||
pos = "Q1100001XL",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
quest_data["1100003"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Xiangling",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 1012,
|
||||
pos = "Q1100003XL",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
}
|
||||
},
|
||||
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 3,
|
||||
pos = "Q1100003Player"
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1100004"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Xiangling",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 1012,
|
||||
pos = "Q1100003XL",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1100005"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Xiangling",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 1012,
|
||||
pos = "Q1100003XL",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
}
|
||||
}
|
||||
}
|
@ -1,92 +1,108 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1
|
||||
-- 任务配置
|
||||
|
||||
-- 父任务id
|
||||
|
||||
main_id = 11001
|
||||
L0_1 = {}
|
||||
L1_1 = 1100101
|
||||
L2_1 = 1100102
|
||||
L3_1 = 1100103
|
||||
L4_1 = 1100104
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
L0_1.ID = 1012
|
||||
L0_1.Alias = "Xiangling"
|
||||
XianglingData = L0_1
|
||||
L0_1 = {}
|
||||
L0_1.ID = 1005
|
||||
L0_1.Alias = "Paimon"
|
||||
PaimonData = L0_1
|
||||
L0_1 = {}
|
||||
L0_1.ID = 153701
|
||||
L0_1.Alias = "Npc153701"
|
||||
DraffData = L0_1
|
||||
L0_1 = {}
|
||||
L0_1.ID = 154101
|
||||
L0_1.Alias = "Npc154101"
|
||||
BrookData = L0_1
|
||||
L0_1 = {}
|
||||
rewind_data = L0_1
|
||||
L0_1 = {}
|
||||
quest_data = L0_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Xiangling"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 1012
|
||||
L3_1.pos = "Q1100101XL"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.alias = "Npc153701"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.id = 153701
|
||||
L4_1.pos = "Q1100101Draff"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1100101"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Npc154101"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 154101
|
||||
L3_1.pos = "Q1100103Brook"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1100102"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Xiangling"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 1012
|
||||
L3_1.pos = "Q1100103XL"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.alias = "Npc154101"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.id = 154101
|
||||
L4_1.pos = "Q1100103Brook"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1100104"] = L1_1
|
||||
|
||||
sub_ids =
|
||||
{
|
||||
1100101,
|
||||
1100102,
|
||||
1100103,
|
||||
1100104,
|
||||
}
|
||||
|
||||
XianglingData =
|
||||
{
|
||||
ID = 1012,
|
||||
Alias = "Xiangling",
|
||||
}
|
||||
|
||||
PaimonData =
|
||||
{
|
||||
ID = 1005,
|
||||
Alias = "Paimon",
|
||||
}
|
||||
|
||||
DraffData =
|
||||
{
|
||||
ID = 153701,
|
||||
Alias = "Npc153701",
|
||||
}
|
||||
|
||||
BrookData =
|
||||
{
|
||||
ID = 154101,
|
||||
Alias = "Npc154101",
|
||||
}
|
||||
|
||||
rewind_data = {}
|
||||
|
||||
quest_data = {}
|
||||
|
||||
quest_data["1100101"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Xiangling",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 1012,
|
||||
pos = "Q1100101XL",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
alias = "Npc153701",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 153701,
|
||||
pos = "Q1100101Draff",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1100102"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Npc154101",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 154101,
|
||||
pos = "Q1100103Brook",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1100104"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Xiangling",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 1012,
|
||||
pos = "Q1100103XL",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
{
|
||||
alias = "Npc154101",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 154101,
|
||||
pos = "Q1100103Brook",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
@ -1,86 +1,97 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
|
||||
-- 任务配置
|
||||
|
||||
-- 父任务id
|
||||
|
||||
main_id = 11002
|
||||
L0_1 = {}
|
||||
L1_1 = 1100201
|
||||
L2_1 = 1100202
|
||||
L3_1 = 1100203
|
||||
L4_1 = 1100204
|
||||
L5_1 = 1100205
|
||||
L6_1 = 1100206
|
||||
L7_1 = 1100207
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
L0_1[5] = L5_1
|
||||
L0_1[6] = L6_1
|
||||
L0_1[7] = L7_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
L0_1.ID = 1012
|
||||
L0_1.Alias = "Xiangling"
|
||||
XianglingData = L0_1
|
||||
L0_1 = {}
|
||||
L0_1.ID = 1005
|
||||
L0_1.Alias = "Paimon"
|
||||
PaimonData = L0_1
|
||||
L0_1 = {}
|
||||
rewind_data = L0_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Xiangling"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 1012
|
||||
L3_1.pos = "Q1100206XL"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1100206"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Xiangling"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 1012
|
||||
L3_1.pos = "Q1100206XL"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1100207"] = L1_1
|
||||
L0_1 = {}
|
||||
quest_data = L0_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Xiangling"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 1012
|
||||
L3_1.pos = "Q1100202XL"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1100201"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Xiangling"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 1012
|
||||
L3_1.pos = "Q1100206XL"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1100205"] = L1_1
|
||||
|
||||
sub_ids =
|
||||
{
|
||||
1100201,
|
||||
1100202,
|
||||
1100203,
|
||||
1100204,
|
||||
1100205,
|
||||
1100206,
|
||||
1100207,
|
||||
}
|
||||
|
||||
XianglingData =
|
||||
{
|
||||
ID = 1012,
|
||||
Alias = "Xiangling",
|
||||
}
|
||||
|
||||
PaimonData =
|
||||
{
|
||||
ID = 1005,
|
||||
Alias = "Paimon",
|
||||
}
|
||||
|
||||
rewind_data = {}
|
||||
rewind_data["1100206"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Xiangling",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 1012,
|
||||
pos = "Q1100206XL",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
rewind_data["1100207"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Xiangling",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 1012,
|
||||
pos = "Q1100206XL",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
quest_data = {}
|
||||
|
||||
quest_data["1100201"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Xiangling",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 1012,
|
||||
pos = "Q1100202XL",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1100205"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Xiangling",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 1012,
|
||||
pos = "Q1100206XL",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -1,111 +1,129 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1
|
||||
-- 任务配置
|
||||
|
||||
-- 父任务id
|
||||
|
||||
main_id = 11003
|
||||
L0_1 = {}
|
||||
L1_1 = 1100301
|
||||
L2_1 = 1100302
|
||||
L3_1 = 1100303
|
||||
L4_1 = 1100304
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
L0_1.ID = 1012
|
||||
L0_1.Alias = "Xiangling"
|
||||
XianglingData = L0_1
|
||||
L0_1 = {}
|
||||
L0_1.ID = 1005
|
||||
L0_1.Alias = "Paimon"
|
||||
PaimonData = L0_1
|
||||
L0_1 = {}
|
||||
L0_1.ID = 163001
|
||||
L0_1.Alias = "Npc163001"
|
||||
OlafData = L0_1
|
||||
L0_1 = {}
|
||||
rewind_data = L0_1
|
||||
L0_1 = {}
|
||||
quest_data = L0_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Npc163001"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 163001
|
||||
L3_1.pos = "Q1100302Olaf"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1100301"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Xiangling"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 1012
|
||||
L3_1.pos = "Q1100302XL"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.alias = "Npc163001"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.id = 163001
|
||||
L4_1.pos = "Q1100302Olaf"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1100302"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Xiangling"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 1012
|
||||
L3_1.pos = "Q1100302XL"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.alias = "Npc163001"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.id = 163001
|
||||
L4_1.pos = "Q1100302Olaf"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1100303"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Xiangling"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 1012
|
||||
L3_1.pos = "Q1100302XL"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.alias = "Npc163001"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.id = 163001
|
||||
L4_1.pos = "Q1100302Olaf"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1100304"] = L1_1
|
||||
|
||||
sub_ids =
|
||||
{
|
||||
1100301,
|
||||
1100302,
|
||||
1100303,
|
||||
1100304,
|
||||
}
|
||||
|
||||
XianglingData =
|
||||
{
|
||||
ID = 1012,
|
||||
Alias = "Xiangling",
|
||||
}
|
||||
|
||||
PaimonData =
|
||||
{
|
||||
ID = 1005,
|
||||
Alias = "Paimon",
|
||||
}
|
||||
|
||||
OlafData =
|
||||
{
|
||||
ID = 163001,
|
||||
Alias = "Npc163001",
|
||||
}
|
||||
|
||||
rewind_data = {}
|
||||
|
||||
quest_data = {}
|
||||
|
||||
quest_data["1100301"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Npc163001",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 163001,
|
||||
pos = "Q1100302Olaf",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1100302"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Xiangling",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 1012,
|
||||
pos = "Q1100302XL",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
{
|
||||
alias = "Npc163001",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 163001,
|
||||
pos = "Q1100302Olaf",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1100303"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Xiangling",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 1012,
|
||||
pos = "Q1100302XL",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
{
|
||||
alias = "Npc163001",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 163001,
|
||||
pos = "Q1100302Olaf",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1100304"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Xiangling",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 1012,
|
||||
pos = "Q1100302XL",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
{
|
||||
alias = "Npc163001",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 163001,
|
||||
pos = "Q1100302Olaf",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
@ -1,124 +1,144 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
|
||||
-- 任务配置
|
||||
|
||||
-- 父任务id
|
||||
|
||||
main_id = 11004
|
||||
L0_1 = {}
|
||||
L1_1 = 1100401
|
||||
L2_1 = 1100499
|
||||
L3_1 = 1100498
|
||||
L4_1 = 1100402
|
||||
L5_1 = 1100403
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
L0_1[5] = L5_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
L0_1.ID = 1012
|
||||
L0_1.Alias = "Xiangling"
|
||||
XianglingData = L0_1
|
||||
L0_1 = {}
|
||||
L0_1.ID = 1005
|
||||
L0_1.Alias = "Paimon"
|
||||
PaimonData = L0_1
|
||||
L0_1 = {}
|
||||
rewind_data = L0_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 70710029
|
||||
L3_1.pos = "Q1100498FreezeBoar"
|
||||
L3_1.alias = "FreezeBoar"
|
||||
L3_1.scene_id = 20005
|
||||
L3_1.room_id = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["1100402"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Xiangling"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 1012
|
||||
L3_1.pos = "Q1100403XL"
|
||||
L3_1.scene_id = 20005
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 70710029
|
||||
L3_1.pos = "Q1100498FreezeBoar"
|
||||
L3_1.alias = "FreezeBoar"
|
||||
L3_1.scene_id = 20005
|
||||
L3_1.room_id = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["1100403"] = L1_1
|
||||
L0_1 = {}
|
||||
quest_data = L0_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 70710029
|
||||
L3_1.pos = "Q1100498FreezeBoar"
|
||||
L3_1.alias = "FreezeBoar"
|
||||
L3_1.scene_id = 20005
|
||||
L3_1.room_id = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["1100498"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Xiangling"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 1012
|
||||
L3_1.pos = "Q1100403XL"
|
||||
L3_1.scene_id = 20005
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 20005
|
||||
L3_1.pos = "Q1100403PlayerPos"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["1100402"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Xiangling"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 1012
|
||||
L3_1.pos = "Q1100403XL"
|
||||
L3_1.scene_id = 20005
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 70710029
|
||||
L3_1.pos = "Q1100403FreezeBoar"
|
||||
L3_1.alias = "FreezeBoar"
|
||||
L3_1.scene_id = 20005
|
||||
L3_1.room_id = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 20005
|
||||
L3_1.pos = "Q1100403PlayerPos"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["1100403"] = L1_1
|
||||
|
||||
sub_ids =
|
||||
{
|
||||
1100401,
|
||||
1100499,
|
||||
1100498,
|
||||
1100402,
|
||||
1100403,
|
||||
}
|
||||
|
||||
XianglingData =
|
||||
{
|
||||
ID = 1012,
|
||||
Alias = "Xiangling",
|
||||
}
|
||||
|
||||
PaimonData =
|
||||
{
|
||||
ID = 1005,
|
||||
Alias = "Paimon",
|
||||
}
|
||||
|
||||
rewind_data = {}
|
||||
|
||||
rewind_data["1100402"] =
|
||||
{
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 70710029,
|
||||
pos = "Q1100498FreezeBoar",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
|
||||
alias = "FreezeBoar", -- optional default : ""
|
||||
scene_id = 20005, -- optional default : sceneData.DefaultSceneID
|
||||
room_id = 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
rewind_data["1100403"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Xiangling",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 1012,
|
||||
pos = "Q1100403XL",
|
||||
scene_id = 20005,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
},
|
||||
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 70710029,
|
||||
pos = "Q1100498FreezeBoar",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
|
||||
alias = "FreezeBoar", -- optional default : ""
|
||||
scene_id = 20005, -- optional default : sceneData.DefaultSceneID
|
||||
room_id = 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
quest_data = {}
|
||||
|
||||
quest_data["1100498"] =
|
||||
{
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 70710029,
|
||||
pos = "Q1100498FreezeBoar",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
|
||||
alias = "FreezeBoar", -- optional default : ""
|
||||
scene_id = 20005, -- optional default : sceneData.DefaultSceneID
|
||||
room_id = 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1100402"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Xiangling",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 1012,
|
||||
pos = "Q1100403XL",
|
||||
scene_id = 20005,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
},
|
||||
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 20005,
|
||||
pos = "Q1100403PlayerPos"
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1100403"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Xiangling",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 1012,
|
||||
pos = "Q1100403XL",
|
||||
scene_id = 20005,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
},
|
||||
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 70710029,
|
||||
pos = "Q1100403FreezeBoar",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
|
||||
alias = "FreezeBoar", -- optional default : ""
|
||||
scene_id = 20005, -- optional default : sceneData.DefaultSceneID
|
||||
room_id = 0,
|
||||
}
|
||||
},
|
||||
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 20005,
|
||||
pos = "Q1100403PlayerPos"
|
||||
},
|
||||
}
|
||||
}
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@ -1,222 +1,3 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
|
||||
main_id = 11010
|
||||
L0_1 = {}
|
||||
L1_1 = 1101001
|
||||
L2_1 = 1101002
|
||||
L3_1 = 1101007
|
||||
L4_1 = 1101008
|
||||
L5_1 = 1101010
|
||||
L6_1 = 1101003
|
||||
L7_1 = 1101009
|
||||
L8_1 = 1101004
|
||||
L9_1 = 1101005
|
||||
L10_1 = 1101006
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
L0_1[5] = L5_1
|
||||
L0_1[6] = L6_1
|
||||
L0_1[7] = L7_1
|
||||
L0_1[8] = L8_1
|
||||
L0_1[9] = L9_1
|
||||
L0_1[10] = L10_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
finish_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
fail_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
cancel_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1["1101001"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10304
|
||||
L3_1.alias = "Npc10304"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11010Daipai"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1101002"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10304
|
||||
L3_1.alias = "Npc10304"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11010Daipai"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1101003"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10304
|
||||
L3_1.alias = "Npc10304"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11010Daipai"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1101004"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1101005"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L2_1.offline_dungeon_id = 0
|
||||
L2_1.scene_id = 1033
|
||||
L2_1.pos = "Q11010Avatar"
|
||||
L1_1.avatar = L2_1
|
||||
L0_1["1101006"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10304
|
||||
L3_1.alias = "Npc10304"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11010Daipai"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1101007"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10304
|
||||
L3_1.alias = "Npc10304"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11010Daipai"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1101008"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10304
|
||||
L3_1.alias = "Npc10304"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11010Daipai"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1101009"] = L1_1
|
||||
rewind_data = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10304
|
||||
L3_1.alias = "Npc10304"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11010Daipai"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1101001"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1101002"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1101003"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10265
|
||||
L3_1.alias = "Npc10265"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11010Tok"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1101004"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1101005"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10200
|
||||
L3_1.alias = "Npc10200"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11010Gongzi"
|
||||
L3_1.scene_id = 1033
|
||||
L3_1.room_id = 1
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 2145
|
||||
L4_1.alias = "Npc2145"
|
||||
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
|
||||
L4_1.pos = "Q11010Ekaterina"
|
||||
L4_1.scene_id = 1033
|
||||
L4_1.room_id = 1
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.id = 10265
|
||||
L5_1.alias = "Npc10265"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q11010Tok"
|
||||
L5_1.scene_id = 1033
|
||||
L5_1.room_id = 1
|
||||
L5_1.data_index = 3
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1101006"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1101007"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1101008"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1005
|
||||
L3_1.alias = "Paimon"
|
||||
L3_1.script = "Actor/Quest/Q352/Paimon"
|
||||
L3_1.pos = "Q11010Paimon"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 3
|
||||
L3_1.pos = "Q11010Avatar"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["1101009"] = L1_1
|
||||
quest_data = L0_1
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 11010
sub_ids =
{
1101001,
1101002,
1101007,
1101008,
1101010,
1101003,
1101009,
1101004,
1101005,
1101006,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1101001"] = { },
["1101002"] =
{
npcs =
{
{
id = 10304,
alias = "Npc10304",
script = "Actor/Npc/TempNPC",
pos = "Q11010Daipai",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1101003"] =
{
npcs =
{
{
id = 10304,
alias = "Npc10304",
script = "Actor/Npc/TempNPC",
pos = "Q11010Daipai",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1101004"] =
{
npcs =
{
{
id = 10304,
alias = "Npc10304",
script = "Actor/Npc/TempNPC",
pos = "Q11010Daipai",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1101005"] = { },
["1101006"] =
{
avatar =
{
offline_dungeon_id = 0,
scene_id = 1033,
pos = "Q11010Avatar",
},
},
["1101007"] =
{
npcs =
{
{
id = 10304,
alias = "Npc10304",
script = "Actor/Npc/TempNPC",
pos = "Q11010Daipai",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1101008"] =
{
npcs =
{
{
id = 10304,
alias = "Npc10304",
script = "Actor/Npc/TempNPC",
pos = "Q11010Daipai",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1101009"] =
{
npcs =
{
{
id = 10304,
alias = "Npc10304",
script = "Actor/Npc/TempNPC",
pos = "Q11010Daipai",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1101001"] =
{
npcs =
{
{
id = 10304,
alias = "Npc10304",
script = "Actor/Npc/TempNPC",
pos = "Q11010Daipai",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1101002"] = { },
["1101003"] = { },
["1101004"] =
{
npcs =
{
{
id = 10265,
alias = "Npc10265",
script = "Actor/Npc/TempNPC",
pos = "Q11010Tok",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1101005"] = { },
["1101006"] =
{
npcs =
{
{
id = 10200,
alias = "Npc10200",
script = "Actor/Npc/TempNPC",
pos = "Q11010Gongzi",
scene_id = 1033,
room_id = 1,
data_index = 1,
},
{
id = 2145,
alias = "Npc2145",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q11010Ekaterina",
scene_id = 1033,
room_id = 1,
data_index = 2,
},
{
id = 10265,
alias = "Npc10265",
script = "Actor/Npc/TempNPC",
pos = "Q11010Tok",
scene_id = 1033,
room_id = 1,
data_index = 3,
},
},
},
["1101007"] = { },
["1101008"] = { },
["1101009"] =
{
npcs =
{
{
id = 1005,
alias = "Paimon",
script = "Actor/Quest/Q352/Paimon",
pos = "Q11010Paimon",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
transmit_points =
{
{
point_id = 1,
scene_id = 3,
pos = "Q11010Avatar",
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
|
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@ -1,28 +1,3 @@
|
||||
local L0_1, L1_1
|
||||
main_id = 11016
|
||||
L0_1 = {}
|
||||
L1_1 = 1101601
|
||||
L0_1[1] = L1_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
finish_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
fail_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
cancel_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1["1101601"] = L1_1
|
||||
quest_data = L0_1
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 11016
sub_ids =
{
1101601,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1101601"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,50 +1,3 @@
|
||||
local L0_1, L1_1, L2_1, L3_1
|
||||
main_id = 11017
|
||||
L0_1 = {}
|
||||
L1_1 = 1101701
|
||||
L0_1[1] = L1_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
finish_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
fail_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
cancel_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1["1101701"] = L1_1
|
||||
rewind_data = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 2143
|
||||
L3_1.alias = "Npc2143"
|
||||
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
|
||||
L3_1.pos = "Q11015Baiwen"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 3
|
||||
L3_1.pos = "Q1101506TransmitSplit"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["1101701"] = L1_1
|
||||
quest_data = L0_1
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 11017
sub_ids =
{
1101701,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1101701"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1101701"] =
{
npcs =
{
{
id = 2143,
alias = "Npc2143",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q11015Baiwen",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
transmit_points =
{
{
point_id = 1,
scene_id = 3,
pos = "Q1101506TransmitSplit",
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@ -1,187 +1,3 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
|
||||
main_id = 11020
|
||||
L0_1 = {}
|
||||
L1_1 = 1102001
|
||||
L2_1 = 1102002
|
||||
L3_1 = 1102003
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
finish_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
fail_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
cancel_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1["1102001"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11020ZL1"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 10303
|
||||
L4_1.alias = "Npc10303"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q11020Girl1"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.id = 10308
|
||||
L5_1.alias = "Npc10308"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q11020NPC2"
|
||||
L5_1.scene_id = 3
|
||||
L5_1.room_id = 0
|
||||
L5_1.data_index = 3
|
||||
L6_1 = {}
|
||||
L6_1.id = 10309
|
||||
L6_1.alias = "Npc10309"
|
||||
L6_1.script = "Actor/Npc/TempNPC"
|
||||
L6_1.pos = "Q11020NPC1"
|
||||
L6_1.scene_id = 3
|
||||
L6_1.room_id = 0
|
||||
L6_1.data_index = 4
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L2_1[4] = L6_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1102002"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1102003"] = L1_1
|
||||
rewind_data = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11020ZL1"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 10308
|
||||
L4_1.alias = "Npc10308"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q11020NPC2"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 4
|
||||
L5_1 = {}
|
||||
L5_1.id = 10309
|
||||
L5_1.alias = "Npc10309"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q11020NPC1"
|
||||
L5_1.scene_id = 3
|
||||
L5_1.room_id = 0
|
||||
L5_1.data_index = 5
|
||||
L6_1 = {}
|
||||
L6_1.id = 10303
|
||||
L6_1.alias = "Npc10303"
|
||||
L6_1.script = "Actor/Npc/TempNPC"
|
||||
L6_1.pos = "Q11020Girl1"
|
||||
L6_1.scene_id = 3
|
||||
L6_1.room_id = 0
|
||||
L6_1.data_index = 2
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L2_1[4] = L6_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1102001"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11020ZL1"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 10308
|
||||
L4_1.alias = "Npc10308"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q11020NPC2"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 4
|
||||
L5_1 = {}
|
||||
L5_1.id = 10309
|
||||
L5_1.alias = "Npc10309"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q11020NPC1"
|
||||
L5_1.scene_id = 3
|
||||
L5_1.room_id = 0
|
||||
L5_1.data_index = 5
|
||||
L6_1 = {}
|
||||
L6_1.id = 10303
|
||||
L6_1.alias = "Npc10303"
|
||||
L6_1.script = "Actor/Npc/TempNPC"
|
||||
L6_1.pos = "Q11020Girl1"
|
||||
L6_1.scene_id = 3
|
||||
L6_1.room_id = 0
|
||||
L6_1.data_index = 2
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L2_1[4] = L6_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1102002"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11020ZL2"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 10303
|
||||
L4_1.alias = "Npc10303"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q11020Girl2"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.id = 10302
|
||||
L5_1.alias = "Npc10302"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q11020Yuren2"
|
||||
L5_1.scene_id = 3
|
||||
L5_1.room_id = 0
|
||||
L5_1.data_index = 3
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1102003"] = L1_1
|
||||
quest_data = L0_1
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 11020
sub_ids =
{
1102001,
1102002,
1102003,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1102001"] = { },
["1102002"] =
{
npcs =
{
{
id = 10232,
alias = "Npc10232",
script = "Actor/Npc/TempNPC",
pos = "Q11020ZL1",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 10303,
alias = "Npc10303",
script = "Actor/Npc/TempNPC",
pos = "Q11020Girl1",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 10308,
alias = "Npc10308",
script = "Actor/Npc/TempNPC",
pos = "Q11020NPC2",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 10309,
alias = "Npc10309",
script = "Actor/Npc/TempNPC",
pos = "Q11020NPC1",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["1102003"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1102001"] =
{
npcs =
{
{
id = 10232,
alias = "Npc10232",
script = "Actor/Npc/TempNPC",
pos = "Q11020ZL1",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 10308,
alias = "Npc10308",
script = "Actor/Npc/TempNPC",
pos = "Q11020NPC2",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 10309,
alias = "Npc10309",
script = "Actor/Npc/TempNPC",
pos = "Q11020NPC1",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 10303,
alias = "Npc10303",
script = "Actor/Npc/TempNPC",
pos = "Q11020Girl1",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1102002"] =
{
npcs =
{
{
id = 10232,
alias = "Npc10232",
script = "Actor/Npc/TempNPC",
pos = "Q11020ZL1",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 10308,
alias = "Npc10308",
script = "Actor/Npc/TempNPC",
pos = "Q11020NPC2",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 10309,
alias = "Npc10309",
script = "Actor/Npc/TempNPC",
pos = "Q11020NPC1",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 10303,
alias = "Npc10303",
script = "Actor/Npc/TempNPC",
pos = "Q11020Girl1",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1102003"] =
{
npcs =
{
{
id = 10232,
alias = "Npc10232",
script = "Actor/Npc/TempNPC",
pos = "Q11020ZL2",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 10303,
alias = "Npc10303",
script = "Actor/Npc/TempNPC",
pos = "Q11020Girl2",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 10302,
alias = "Npc10302",
script = "Actor/Npc/TempNPC",
pos = "Q11020Yuren2",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
|
@ -1,213 +1,244 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 11021
|
||||
L0_1 = {}
|
||||
L1_1 = 1102101
|
||||
L2_1 = 1102102
|
||||
L3_1 = 1102107
|
||||
L4_1 = 1102108
|
||||
L5_1 = 1102103
|
||||
L6_1 = 1102104
|
||||
L7_1 = 1102109
|
||||
L8_1 = 1102105
|
||||
L9_1 = 1102106
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
L0_1[5] = L5_1
|
||||
L0_1[6] = L6_1
|
||||
L0_1[7] = L7_1
|
||||
L0_1[8] = L8_1
|
||||
L0_1[9] = L9_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
finish_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
fail_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
cancel_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1["1102101"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1102102"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1102103"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1102104"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1102105"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1102106"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1102107"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1102108"] = L1_1
|
||||
rewind_data = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11021ZL1"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 10280
|
||||
L4_1.alias = "Npc10280"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q11021Girl1"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.id = 10281
|
||||
L5_1.alias = "Npc10281"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q11021Yuren1"
|
||||
L5_1.scene_id = 3
|
||||
L5_1.room_id = 0
|
||||
L5_1.data_index = 3
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 71700097
|
||||
L3_1.alias = "Gad1"
|
||||
L3_1.pos = "Q11021Gadget1"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["1102101"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11021ZL1"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 10303
|
||||
L4_1.alias = "Npc10303"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q11021Girl1"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.id = 10302
|
||||
L5_1.alias = "Npc10302"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q11021Yuren1"
|
||||
L5_1.scene_id = 3
|
||||
L5_1.room_id = 0
|
||||
L5_1.data_index = 3
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1102102"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 71700097
|
||||
L3_1.alias = "Gad1"
|
||||
L3_1.pos = "Q11021Gadget1"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["1102103"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 70300118
|
||||
L3_1.alias = "Q11021Gad2"
|
||||
L3_1.pos = "Q11021Gadget2"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["1102104"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 71700097
|
||||
L3_1.alias = "Gad3"
|
||||
L3_1.pos = "Q11021Gadget3"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["1102105"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11021ZL2"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 10303
|
||||
L4_1.alias = "Npc10303"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q11021Girl3"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.id = 10302
|
||||
L5_1.alias = "Npc10302"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q11021Yuren3"
|
||||
L5_1.scene_id = 3
|
||||
L5_1.room_id = 0
|
||||
L5_1.data_index = 3
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1102106"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 70300070
|
||||
L3_1.alias = "Q11021Compass"
|
||||
L3_1.pos = "Q11021Gadget1"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["1102107"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1102108"] = L1_1
|
||||
quest_data = L0_1
|
||||
|
||||
sub_ids =
|
||||
{
|
||||
1102101,
|
||||
1102102,
|
||||
1102107,
|
||||
1102108,
|
||||
1102103,
|
||||
1102104,
|
||||
1102109,
|
||||
1102105,
|
||||
1102106,
|
||||
}
|
||||
-- 任务配置数据结束---------------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
|
||||
-- 父任务执行项数据开始-----------------------------
|
||||
finish_action =
|
||||
{
|
||||
CLIENT = { },
|
||||
SERVER = { },
|
||||
}
|
||||
|
||||
fail_action =
|
||||
{
|
||||
CLIENT = { },
|
||||
SERVER = { },
|
||||
}
|
||||
|
||||
cancel_action =
|
||||
{
|
||||
CLIENT = { },
|
||||
SERVER = { },
|
||||
}
|
||||
-- 父任务执行项数据结束-----------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
-- Actor模块数据开始--------------------------------
|
||||
-- 空
|
||||
-- Actor模块数据结束--------------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
-- 文本模块数据开始---------------------------------
|
||||
-- 空
|
||||
-- 文本模块数据结束---------------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
-- 路点模块数据开始---------------------------------
|
||||
-- 空
|
||||
-- 路点模块数据结束---------------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
|
||||
|
||||
-- 断线重连生成内容 开始----------------------------
|
||||
-- 和questdata配的存档点对应
|
||||
rewind_data =
|
||||
{
|
||||
["1102101"] = { },
|
||||
["1102102"] = { },
|
||||
["1102103"] = { },
|
||||
["1102104"] = { },
|
||||
["1102105"] = { },
|
||||
["1102106"] = { },
|
||||
["1102107"] = { },
|
||||
["1102108"] = { },
|
||||
}
|
||||
-- 断线重连生成内容 结束----------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
|
||||
-- 校验数据 开始----------------------------------
|
||||
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
|
||||
quest_data =
|
||||
{
|
||||
["1102101"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 10232,
|
||||
alias = "Npc10232",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11021ZL1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 10280,
|
||||
alias = "Npc10280",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11021Girl1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 2,
|
||||
},
|
||||
{
|
||||
id = 10281,
|
||||
alias = "Npc10281",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11021Yuren1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 3,
|
||||
},
|
||||
},
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 71700097,
|
||||
alias = "Gad1",
|
||||
pos = "Q11021Gadget1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1102102"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 10232,
|
||||
alias = "Npc10232",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11021ZL1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 10303,
|
||||
alias = "Npc10303",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11021Girl1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 2,
|
||||
},
|
||||
{
|
||||
id = 10302,
|
||||
alias = "Npc10302",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11021Yuren1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 3,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1102103"] =
|
||||
{
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 71700097,
|
||||
alias = "Gad1",
|
||||
pos = "Q11021Gadget1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1102104"] =
|
||||
{
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 70300118,
|
||||
alias = "Q11021Gad2",
|
||||
pos = "Q11021Gadget2",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1102105"] =
|
||||
{
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 71700097,
|
||||
alias = "Gad3",
|
||||
pos = "Q11021Gadget3",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1102106"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 10232,
|
||||
alias = "Npc10232",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11021ZL2",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 10303,
|
||||
alias = "Npc10303",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11021Girl3",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 2,
|
||||
},
|
||||
{
|
||||
id = 10302,
|
||||
alias = "Npc10302",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11021Yuren3",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 3,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1102107"] =
|
||||
{
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 70300070,
|
||||
alias = "Q11021Compass",
|
||||
pos = "Q11021Gadget1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1102108"] = { },
|
||||
}
|
||||
-- 校验数据 结束----------------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
|
||||
|
@ -1,208 +1,249 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 11022
|
||||
L0_1 = {}
|
||||
L1_1 = 1102201
|
||||
L2_1 = 1102202
|
||||
L3_1 = 1102203
|
||||
L4_1 = 1102207
|
||||
L5_1 = 1102204
|
||||
L6_1 = 1102205
|
||||
L7_1 = 1102206
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
L0_1[5] = L5_1
|
||||
L0_1[6] = L6_1
|
||||
L0_1[7] = L7_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
finish_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
fail_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
cancel_action = L0_1
|
||||
L0_1 = {}
|
||||
rewind_data = L0_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 70710216
|
||||
L3_1.alias = "Q11022VisualPuzzle01"
|
||||
L3_1.pos = "Q11022Puzzle"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["1102203"] = L1_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10303
|
||||
L3_1.alias = "Npc10303"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11021Gril4"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 10302
|
||||
L4_1.alias = "Npc10302"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q11021Yuren4"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1102201"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11022ZL1"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 10303
|
||||
L4_1.alias = "Npc10303"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q11022Girl1"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.id = 10302
|
||||
L5_1.alias = "Npc10302"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q11022Yuren1"
|
||||
L5_1.scene_id = 3
|
||||
L5_1.room_id = 0
|
||||
L5_1.data_index = 3
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1102202"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 71700097
|
||||
L3_1.alias = "Gad2"
|
||||
L3_1.pos = "Q11022Gad2"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 70710216
|
||||
L4_1.alias = "Q11022VisualPuzzle01"
|
||||
L4_1.pos = "Q11022Puzzle"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 1
|
||||
L5_1 = {}
|
||||
L5_1.id = 70710058
|
||||
L5_1.pos = "Q11022VP"
|
||||
L5_1.alias = "GuidePuzzle"
|
||||
L5_1.scene_id = 3
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["1102208"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 71700097
|
||||
L3_1.alias = "Gad2"
|
||||
L3_1.pos = "Q11022Gad2"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 70710058
|
||||
L4_1.pos = "Q11022VP"
|
||||
L4_1.alias = "GuidePuzzle"
|
||||
L4_1.scene_id = 3
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["1102203"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 71700097
|
||||
L3_1.alias = "Gad3"
|
||||
L3_1.pos = "Q11022Gad3"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["1102204"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1102205"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11022ZL3"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 10303
|
||||
L4_1.alias = "Npc10303"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q11022Girl3"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.id = 10302
|
||||
L5_1.alias = "Npc10302"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q11022Yuren3"
|
||||
L5_1.scene_id = 3
|
||||
L5_1.room_id = 0
|
||||
L5_1.data_index = 3
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1102206"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q1102207ZL"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1102207"] = L1_1
|
||||
quest_data = L0_1
|
||||
|
||||
sub_ids =
|
||||
{
|
||||
1102201,
|
||||
1102202,
|
||||
1102203,
|
||||
1102207,
|
||||
1102204,
|
||||
1102205,
|
||||
1102206,
|
||||
}
|
||||
-- 任务配置数据结束---------------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
|
||||
-- 父任务执行项数据开始-----------------------------
|
||||
finish_action =
|
||||
{
|
||||
CLIENT = { },
|
||||
SERVER = { },
|
||||
}
|
||||
|
||||
fail_action =
|
||||
{
|
||||
CLIENT = { },
|
||||
SERVER = { },
|
||||
}
|
||||
|
||||
cancel_action =
|
||||
{
|
||||
CLIENT = { },
|
||||
SERVER = { },
|
||||
}
|
||||
-- 父任务执行项数据结束-----------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
-- Actor模块数据开始--------------------------------
|
||||
-- 空
|
||||
-- Actor模块数据结束--------------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
-- 文本模块数据开始---------------------------------
|
||||
-- 空
|
||||
-- 文本模块数据结束---------------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
-- 路点模块数据开始---------------------------------
|
||||
-- 空
|
||||
-- 路点模块数据结束---------------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
|
||||
|
||||
-- 校验数据 开始----------------------------------
|
||||
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
|
||||
rewind_data = {}
|
||||
rewind_data["1102203"] =
|
||||
{
|
||||
gadgets = {
|
||||
{
|
||||
id = 70710216,
|
||||
alias = "Q11022VisualPuzzle01",
|
||||
pos = "Q11022Puzzle",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
},
|
||||
}
|
||||
|
||||
quest_data =
|
||||
{
|
||||
["1102201"] = {
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 10303,
|
||||
alias = "Npc10303",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11021Gril4",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 10302,
|
||||
alias = "Npc10302",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11021Yuren4",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 2,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1102202"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 10232,
|
||||
alias = "Npc10232",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11022ZL1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 10303,
|
||||
alias = "Npc10303",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11022Girl1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 2,
|
||||
},
|
||||
{
|
||||
id = 10302,
|
||||
alias = "Npc10302",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11022Yuren1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 3,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1102208"] =
|
||||
{
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 71700097,
|
||||
alias = "Gad2",
|
||||
pos = "Q11022Gad2",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 70710216,
|
||||
alias = "Q11022VisualPuzzle01",
|
||||
pos = "Q11022Puzzle",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 70710058,
|
||||
pos = "Q11022VP",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
|
||||
alias = "GuidePuzzle", -- optional default : ""
|
||||
scene_id = 3, -- optional default : sceneData.DefaultSceneID
|
||||
},
|
||||
},
|
||||
},
|
||||
["1102203"] =
|
||||
{
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 71700097,
|
||||
alias = "Gad2",
|
||||
pos = "Q11022Gad2",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
-- {
|
||||
-- id = 70710216,
|
||||
-- alias = "Q11022VisualPuzzle02",
|
||||
-- pos = "Q11022Puzzle",
|
||||
-- scene_id = 3,
|
||||
-- room_id = 0,
|
||||
-- data_index = 1,
|
||||
-- },
|
||||
{
|
||||
id = 70710058,
|
||||
pos = "Q11022VP",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
|
||||
alias = "GuidePuzzle", -- optional default : ""
|
||||
scene_id = 3, -- optional default : sceneData.DefaultSceneID
|
||||
},
|
||||
},
|
||||
},
|
||||
["1102204"] =
|
||||
{
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 71700097,
|
||||
alias = "Gad3",
|
||||
pos = "Q11022Gad3",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1102205"] = { },
|
||||
["1102206"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 10232,
|
||||
alias = "Npc10232",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11022ZL3",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 10303,
|
||||
alias = "Npc10303",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11022Girl3",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 2,
|
||||
},
|
||||
{
|
||||
id = 10302,
|
||||
alias = "Npc10302",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11022Yuren3",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 3,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1102207"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 10232,
|
||||
alias = "Npc10232",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q1102207ZL",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
},
|
||||
},
|
||||
}
|
||||
-- 校验数据 结束----------------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
|
||||
|
@ -1,245 +1,3 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1
|
||||
main_id = 11023
|
||||
L0_1 = {}
|
||||
L1_1 = 1102314
|
||||
L2_1 = 1102301
|
||||
L3_1 = 1102302
|
||||
L4_1 = 1102303
|
||||
L5_1 = 1102304
|
||||
L6_1 = 1102305
|
||||
L7_1 = 1102306
|
||||
L8_1 = 1102307
|
||||
L9_1 = 1102308
|
||||
L10_1 = 1102312
|
||||
L11_1 = 1102309
|
||||
L12_1 = 1102313
|
||||
L13_1 = 1102310
|
||||
L14_1 = 1102311
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
L0_1[5] = L5_1
|
||||
L0_1[6] = L6_1
|
||||
L0_1[7] = L7_1
|
||||
L0_1[8] = L8_1
|
||||
L0_1[9] = L9_1
|
||||
L0_1[10] = L10_1
|
||||
L0_1[11] = L11_1
|
||||
L0_1[12] = L12_1
|
||||
L0_1[13] = L13_1
|
||||
L0_1[14] = L14_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
finish_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
fail_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
cancel_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1["1102301"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1102302"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1102303"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1102304"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1102305"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1102306"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1102307"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1102308"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1102309"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1102310"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1102311"] = L1_1
|
||||
rewind_data = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1["1102301"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1102302"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "SaltBowlZL"
|
||||
L3_1.scene_id = 1056
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 10302
|
||||
L4_1.alias = "Npc10302"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "SaltBowlYuren"
|
||||
L4_1.scene_id = 1056
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.id = 10303
|
||||
L5_1.alias = "Npc10303"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "SaltBowlGirl"
|
||||
L5_1.scene_id = 1056
|
||||
L5_1.room_id = 0
|
||||
L5_1.data_index = 3
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1102303"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1102304"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "SaltRulerZL"
|
||||
L3_1.scene_id = 1056
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 10302
|
||||
L4_1.alias = "Npc10302"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "SaltRulerYuren"
|
||||
L4_1.scene_id = 1056
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.id = 10303
|
||||
L5_1.alias = "Npc10303"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "SaltRulerGirl"
|
||||
L5_1.scene_id = 1056
|
||||
L5_1.room_id = 0
|
||||
L5_1.data_index = 3
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1102305"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1102306"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "SaltRulerZL"
|
||||
L3_1.scene_id = 1056
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 10302
|
||||
L4_1.alias = "Npc10302"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "SaltRulerYuren"
|
||||
L4_1.scene_id = 1056
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.id = 10303
|
||||
L5_1.alias = "Npc10303"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "SaltRulerGirl"
|
||||
L5_1.scene_id = 1056
|
||||
L5_1.room_id = 0
|
||||
L5_1.data_index = 3
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1102307"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1102308"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "BrokenBladeZL"
|
||||
L3_1.scene_id = 1056
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 10303
|
||||
L4_1.alias = "Npc10303"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "BrokenBladeGril"
|
||||
L4_1.scene_id = 1056
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 3
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1102309"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "EndGateZL"
|
||||
L3_1.scene_id = 1056
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 10303
|
||||
L4_1.alias = "Npc10303"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "EndGateGirl1"
|
||||
L4_1.scene_id = 1056
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1102310"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "EndRoomZL"
|
||||
L3_1.scene_id = 1056
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 10303
|
||||
L4_1.alias = "Npc10303"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "EndRoomGirl1"
|
||||
L4_1.scene_id = 1056
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 3
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1102311"] = L1_1
|
||||
quest_data = L0_1
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 11023
sub_ids =
{
1102314,
1102301,
1102302,
1102303,
1102304,
1102305,
1102306,
1102307,
1102308,
1102312,
1102309,
1102313,
1102310,
1102311,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1102301"] = { },
["1102302"] = { },
["1102303"] = { },
["1102304"] = { },
["1102305"] = { },
["1102306"] = { },
["1102307"] = { },
["1102308"] = { },
["1102309"] = { },
["1102310"] = { },
["1102311"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1102301"] = { },
["1102302"] = { },
["1102303"] =
{
npcs =
{
{
id = 10232,
alias = "Npc10232",
script = "Actor/Npc/TempNPC",
pos = "SaltBowlZL",
scene_id = 1056,
room_id = 0,
data_index = 1,
},
{
id = 10302,
alias = "Npc10302",
script = "Actor/Npc/TempNPC",
pos = "SaltBowlYuren",
scene_id = 1056,
room_id = 0,
data_index = 2,
},
{
id = 10303,
alias = "Npc10303",
script = "Actor/Npc/TempNPC",
pos = "SaltBowlGirl",
scene_id = 1056,
room_id = 0,
data_index = 3,
},
},
},
["1102304"] = { },
["1102305"] =
{
npcs =
{
{
id = 10232,
alias = "Npc10232",
script = "Actor/Npc/TempNPC",
pos = "SaltRulerZL",
scene_id = 1056,
room_id = 0,
data_index = 1,
},
{
id = 10302,
alias = "Npc10302",
script = "Actor/Npc/TempNPC",
pos = "SaltRulerYuren",
scene_id = 1056,
room_id = 0,
data_index = 2,
},
{
id = 10303,
alias = "Npc10303",
script = "Actor/Npc/TempNPC",
pos = "SaltRulerGirl",
scene_id = 1056,
room_id = 0,
data_index = 3,
},
},
},
["1102306"] = { },
["1102307"] =
{
npcs =
{
{
id = 10232,
alias = "Npc10232",
script = "Actor/Npc/TempNPC",
pos = "SaltRulerZL",
scene_id = 1056,
room_id = 0,
data_index = 1,
},
{
id = 10302,
alias = "Npc10302",
script = "Actor/Npc/TempNPC",
pos = "SaltRulerYuren",
scene_id = 1056,
room_id = 0,
data_index = 2,
},
{
id = 10303,
alias = "Npc10303",
script = "Actor/Npc/TempNPC",
pos = "SaltRulerGirl",
scene_id = 1056,
room_id = 0,
data_index = 3,
},
},
},
["1102308"] = { },
["1102309"] =
{
npcs =
{
{
id = 10232,
alias = "Npc10232",
script = "Actor/Npc/TempNPC",
pos = "BrokenBladeZL",
scene_id = 1056,
room_id = 0,
data_index = 1,
},
{
id = 10303,
alias = "Npc10303",
script = "Actor/Npc/TempNPC",
pos = "BrokenBladeGril",
scene_id = 1056,
room_id = 0,
data_index = 3,
},
},
},
["1102310"] =
{
npcs =
{
{
id = 10232,
alias = "Npc10232",
script = "Actor/Npc/TempNPC",
pos = "EndGateZL",
scene_id = 1056,
room_id = 0,
data_index = 1,
},
{
id = 10303,
alias = "Npc10303",
script = "Actor/Npc/TempNPC",
pos = "EndGateGirl1",
scene_id = 1056,
room_id = 0,
data_index = 2,
},
},
},
["1102311"] =
{
npcs =
{
{
id = 10232,
alias = "Npc10232",
script = "Actor/Npc/TempNPC",
pos = "EndRoomZL",
scene_id = 1056,
room_id = 0,
data_index = 1,
},
{
id = 10303,
alias = "Npc10303",
script = "Actor/Npc/TempNPC",
pos = "EndRoomGirl1",
scene_id = 1056,
room_id = 0,
data_index = 3,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
|
@ -1,60 +1,3 @@
|
||||
local L0_1, L1_1, L2_1, L3_1
|
||||
main_id = 11024
|
||||
L0_1 = {}
|
||||
L1_1 = 1102401
|
||||
L2_1 = 1102402
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
finish_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
fail_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
cancel_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1["1102401"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1102402"] = L1_1
|
||||
rewind_data = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11024ZL0"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1102401"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11024ZL2"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1102402"] = L1_1
|
||||
quest_data = L0_1
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 11024
sub_ids =
{
1102401,
1102402,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1102401"] = { },
["1102402"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1102401"] =
{
npcs =
{
{
id = 10232,
alias = "Npc10232",
script = "Actor/Npc/TempNPC",
pos = "Q11024ZL0",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1102402"] =
{
npcs =
{
{
id = 10232,
alias = "Npc10232",
script = "Actor/Npc/TempNPC",
pos = "Q11024ZL2",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
|
@ -1,49 +1,3 @@
|
||||
local L0_1, L1_1, L2_1, L3_1
|
||||
main_id = 11025
|
||||
L0_1 = {}
|
||||
L1_1 = 1102501
|
||||
L2_1 = 1102502
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
finish_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
fail_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
cancel_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1["1102501"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1102502"] = L1_1
|
||||
rewind_data = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1["1102501"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11024ZL2"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1102502"] = L1_1
|
||||
quest_data = L0_1
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 11025
sub_ids =
{
1102501,
1102502,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1102501"] = { },
["1102502"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1102501"] = { },
["1102502"] =
{
npcs =
{
{
id = 10232,
alias = "Npc10232",
script = "Actor/Npc/TempNPC",
pos = "Q11024ZL2",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
|
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@ -1,114 +1,150 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 11040
|
||||
L0_1 = {}
|
||||
L1_1 = 1104001
|
||||
L2_1 = 1104002
|
||||
L3_1 = 1104003
|
||||
L4_1 = 1104004
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
finish_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
fail_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
cancel_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1["1104001"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1019
|
||||
L3_1.alias = "Npc1019"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11040Shatang"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1104002"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1019
|
||||
L3_1.alias = "Npc1019"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Npc1587Born"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1104003"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1020
|
||||
L3_1.alias = "Npc1020"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11040RSLYBef"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1104004"] = L1_1
|
||||
rewind_data = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1019
|
||||
L3_1.alias = "Npc1019"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11040Shatang"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1104001"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104002"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1020
|
||||
L3_1.alias = "Npc1020"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11040RSLYBef"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 1019
|
||||
L4_1.alias = "Npc1019"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q11040Shatang"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1104003"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104004"] = L1_1
|
||||
quest_data = L0_1
|
||||
|
||||
sub_ids =
|
||||
{
|
||||
1104001,
|
||||
1104002,
|
||||
1104003,
|
||||
1104004,
|
||||
}
|
||||
-- 任务配置数据结束---------------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
|
||||
-- 父任务执行项数据开始-----------------------------
|
||||
finish_action =
|
||||
{
|
||||
CLIENT = { },
|
||||
SERVER = { },
|
||||
}
|
||||
|
||||
fail_action =
|
||||
{
|
||||
CLIENT = { },
|
||||
SERVER = { },
|
||||
}
|
||||
|
||||
cancel_action =
|
||||
{
|
||||
CLIENT = { },
|
||||
SERVER = { },
|
||||
}
|
||||
-- 父任务执行项数据结束-----------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
-- Actor模块数据开始--------------------------------
|
||||
-- 空
|
||||
-- Actor模块数据结束--------------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
-- 文本模块数据开始---------------------------------
|
||||
-- 空
|
||||
-- 文本模块数据结束---------------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
-- 路点模块数据开始---------------------------------
|
||||
-- 空
|
||||
-- 路点模块数据结束---------------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
|
||||
|
||||
-- 断线重连生成内容 开始----------------------------
|
||||
-- 和questdata配的存档点对应
|
||||
rewind_data =
|
||||
{
|
||||
["1104001"] = { },
|
||||
["1104002"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 1019,
|
||||
alias = "Npc1019",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11040Shatang",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1104003"] = {
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 1019,
|
||||
alias = "Npc1019",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Npc1587Born",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1104004"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 1020,
|
||||
alias = "Npc1020",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11040RSLYBef",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
},
|
||||
},
|
||||
}
|
||||
-- 断线重连生成内容 结束----------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
|
||||
-- 校验数据 开始----------------------------------
|
||||
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
|
||||
quest_data =
|
||||
{
|
||||
["1104001"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 1019,
|
||||
alias = "Npc1019",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11040Shatang",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1104002"] = { },
|
||||
["1104003"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 1020,
|
||||
alias = "Npc1020",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11040RSLYBef",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 1019,
|
||||
alias = "Npc1019",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11040Shatang",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1104004"] = { },
|
||||
}
|
||||
-- 校验数据 结束----------------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -1,295 +1,319 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 11042
|
||||
L0_1 = {}
|
||||
L1_1 = 1104201
|
||||
L2_1 = 1104202
|
||||
L3_1 = 1104203
|
||||
L4_1 = 1104204
|
||||
L5_1 = 1104208
|
||||
L6_1 = 1104209
|
||||
L7_1 = 1104212
|
||||
L8_1 = 1104213
|
||||
L9_1 = 1104214
|
||||
L10_1 = 1104215
|
||||
L11_1 = 1104210
|
||||
L12_1 = 1104211
|
||||
L13_1 = 1104205
|
||||
L14_1 = 1104206
|
||||
L15_1 = 1104216
|
||||
L16_1 = 1104207
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
L0_1[5] = L5_1
|
||||
L0_1[6] = L6_1
|
||||
L0_1[7] = L7_1
|
||||
L0_1[8] = L8_1
|
||||
L0_1[9] = L9_1
|
||||
L0_1[10] = L10_1
|
||||
L0_1[11] = L11_1
|
||||
L0_1[12] = L12_1
|
||||
L0_1[13] = L13_1
|
||||
L0_1[14] = L14_1
|
||||
L0_1[15] = L15_1
|
||||
L0_1[16] = L16_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
finish_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
fail_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
cancel_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1["1104201"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104202"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104203"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104204"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104205"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1018
|
||||
L3_1.alias = "Npc1018"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11042Albedo3"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 158701
|
||||
L4_1.alias = "Npc158701"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q11042DMWS1"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1104206"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1018
|
||||
L3_1.alias = "Npc1018"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11042Albedo3"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 158701
|
||||
L4_1.alias = "Npc158701"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q11042DMWS1"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1104207"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104208"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104209"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104210"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104211"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104212"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104213"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104214"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104215"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1018
|
||||
L3_1.alias = "Npc1018"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11042Albedo3"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 158701
|
||||
L4_1.alias = "Npc158701"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q11042DMWS1"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1104216"] = L1_1
|
||||
rewind_data = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1018
|
||||
L3_1.alias = "Npc1018"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11042Albedo1"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1104201"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1018
|
||||
L3_1.alias = "Npc1018"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11042Albedo1"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1104202"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1018
|
||||
L3_1.alias = "Npc1018"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11042Albedo2"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1104203"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 70300118
|
||||
L3_1.alias = "Stonemark01"
|
||||
L3_1.pos = "Q1104204Mark"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["1104204"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1018
|
||||
L3_1.alias = "Npc1018"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11042Albedo3"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 158701
|
||||
L4_1.alias = "Npc158701"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q11045DMWS01"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1104205"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 70710229
|
||||
L3_1.alias = "DrugAlbedo"
|
||||
L3_1.pos = "Q11042Drug"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["1104206"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104207"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 70300118
|
||||
L3_1.alias = "Stonemark02"
|
||||
L3_1.pos = "Q1104208Mark"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["1104208"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 70300118
|
||||
L3_1.alias = "Stonemark03"
|
||||
L3_1.pos = "Q1104209Mark"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["1104209"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104210"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104211"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 70300118
|
||||
L3_1.alias = "Stonemark04"
|
||||
L3_1.pos = "Q1104212Mark"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["1104212"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 70300118
|
||||
L3_1.alias = "Stonemark05"
|
||||
L3_1.pos = "Q1104213Mark"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["1104213"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104214"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104215"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104216"] = L1_1
|
||||
quest_data = L0_1
|
||||
|
||||
sub_ids =
|
||||
{
|
||||
1104201,
|
||||
1104202,
|
||||
1104203,
|
||||
1104204,
|
||||
1104208,
|
||||
1104209,
|
||||
1104212,
|
||||
1104213,
|
||||
1104214,
|
||||
1104215,
|
||||
1104210,
|
||||
1104211,
|
||||
1104205,
|
||||
1104206,
|
||||
1104216,
|
||||
1104207,
|
||||
}
|
||||
-- 任务配置数据结束---------------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
|
||||
-- 父任务执行项数据开始-----------------------------
|
||||
finish_action =
|
||||
{
|
||||
CLIENT = { },
|
||||
SERVER = { },
|
||||
}
|
||||
|
||||
fail_action =
|
||||
{
|
||||
CLIENT = { },
|
||||
SERVER = { },
|
||||
}
|
||||
|
||||
cancel_action =
|
||||
{
|
||||
CLIENT = { },
|
||||
SERVER = { },
|
||||
}
|
||||
-- 父任务执行项数据结束-----------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
-- Actor模块数据开始--------------------------------
|
||||
-- 空
|
||||
-- Actor模块数据结束--------------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
-- 文本模块数据开始---------------------------------
|
||||
-- 空
|
||||
-- 文本模块数据结束---------------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
-- 路点模块数据开始---------------------------------
|
||||
-- 空
|
||||
-- 路点模块数据结束---------------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
|
||||
|
||||
-- 断线重连生成内容 开始----------------------------
|
||||
-- 和questdata配的存档点对应
|
||||
rewind_data =
|
||||
{
|
||||
["1104201"] = { },
|
||||
["1104202"] = { },
|
||||
["1104203"] = { },
|
||||
["1104204"] = { },
|
||||
["1104205"] = { },
|
||||
["1104206"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 1018,
|
||||
alias = "Npc1018",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11042Albedo3",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 158701,
|
||||
alias = "Npc158701",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11042DMWS1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 2,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1104207"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 1018,
|
||||
alias = "Npc1018",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11042Albedo3",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 158701,
|
||||
alias = "Npc158701",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11042DMWS1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 2,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1104208"] = { },
|
||||
["1104209"] = { },
|
||||
["1104210"] = { },
|
||||
["1104211"] = { },
|
||||
["1104212"] = { },
|
||||
["1104213"] = { },
|
||||
["1104214"] = { },
|
||||
["1104215"] = { },
|
||||
["1104216"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 1018,
|
||||
alias = "Npc1018",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11042Albedo3",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 158701,
|
||||
alias = "Npc158701",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11042DMWS1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 2,
|
||||
},
|
||||
},
|
||||
},
|
||||
}
|
||||
-- 断线重连生成内容 结束----------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
|
||||
-- 校验数据 开始----------------------------------
|
||||
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
|
||||
quest_data =
|
||||
{
|
||||
["1104201"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 1018,
|
||||
alias = "Npc1018",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11042Albedo1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1104202"] = {
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 1018,
|
||||
alias = "Npc1018",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11042Albedo1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1104203"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 1018,
|
||||
alias = "Npc1018",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11042Albedo2",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1104204"] =
|
||||
{
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 70300118,
|
||||
alias = "Stonemark01",
|
||||
pos = "Q1104204Mark",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1104205"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 1018,
|
||||
alias = "Npc1018",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11042Albedo3",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 158701,
|
||||
alias = "Npc158701",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11045DMWS01",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 2,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1104206"] =
|
||||
{
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 70710229,
|
||||
alias = "DrugAlbedo",
|
||||
pos = "Q11042Drug",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1104207"] = { },
|
||||
["1104208"] =
|
||||
{
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 70300118,
|
||||
alias = "Stonemark02",
|
||||
pos = "Q1104208Mark",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1104209"] =
|
||||
{
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 70300118,
|
||||
alias = "Stonemark03",
|
||||
pos = "Q1104209Mark",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1104210"] = { },
|
||||
["1104211"] = { },
|
||||
["1104212"] =
|
||||
{
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 70300118,
|
||||
alias = "Stonemark04",
|
||||
pos = "Q1104212Mark",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1104213"] =
|
||||
{
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 70300118,
|
||||
alias = "Stonemark05",
|
||||
pos = "Q1104213Mark",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1104214"] = { },
|
||||
["1104215"] = { },
|
||||
["1104216"] = { },
|
||||
}
|
||||
-- 校验数据 结束----------------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
|
||||
|
@ -1,167 +1,205 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 11043
|
||||
L0_1 = {}
|
||||
L1_1 = 1104301
|
||||
L2_1 = 1104302
|
||||
L3_1 = 1104303
|
||||
L4_1 = 1104305
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
finish_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
fail_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
cancel_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1["1104301"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104302"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104303"] = L1_1
|
||||
rewind_data = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1018
|
||||
L3_1.alias = "Npc1018"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11043Albedo1"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 158701
|
||||
L4_1.alias = "Npc158701"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q11042DMWS1"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1104301"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 158701
|
||||
L3_1.alias = "Npc158701"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11042DMWS1"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 2
|
||||
L4_1 = {}
|
||||
L4_1.id = 1018
|
||||
L4_1.alias = "Npc1018"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q11043Albedo2"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 71700097
|
||||
L3_1.alias = "Gadget71700097"
|
||||
L3_1.pos = "Q11043Albedo2"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 3
|
||||
L3_1.pos = "Q11043Avatar1"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["1104302"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 158701
|
||||
L3_1.alias = "Npc158701"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11042DMWS1"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 2
|
||||
L4_1 = {}
|
||||
L4_1.id = 1018
|
||||
L4_1.alias = "Npc1018"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q11043Albedo2"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1104305"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1018
|
||||
L3_1.alias = "Npc1018"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11043Albedo2"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 158701
|
||||
L4_1.alias = "Npc158701"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q11042DMWS1"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1104303"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1018
|
||||
L3_1.alias = "Npc1018"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11043Albedo1"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 158701
|
||||
L4_1.alias = "Npc158701"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q11042DMWS1"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1104304"] = L1_1
|
||||
quest_data = L0_1
|
||||
|
||||
sub_ids =
|
||||
{
|
||||
1104301,
|
||||
1104302,
|
||||
1104303,
|
||||
1104305,
|
||||
}
|
||||
-- 任务配置数据结束---------------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
|
||||
-- 父任务执行项数据开始-----------------------------
|
||||
finish_action =
|
||||
{
|
||||
CLIENT = { },
|
||||
SERVER = { },
|
||||
}
|
||||
|
||||
fail_action =
|
||||
{
|
||||
CLIENT = { },
|
||||
SERVER = { },
|
||||
}
|
||||
|
||||
cancel_action =
|
||||
{
|
||||
CLIENT = { },
|
||||
SERVER = { },
|
||||
}
|
||||
-- 父任务执行项数据结束-----------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
-- Actor模块数据开始--------------------------------
|
||||
-- 空
|
||||
-- Actor模块数据结束--------------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
-- 文本模块数据开始---------------------------------
|
||||
-- 空
|
||||
-- 文本模块数据结束---------------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
-- 路点模块数据开始---------------------------------
|
||||
-- 空
|
||||
-- 路点模块数据结束---------------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
|
||||
|
||||
-- 断线重连生成内容 开始----------------------------
|
||||
-- 和questdata配的存档点对应
|
||||
rewind_data =
|
||||
{
|
||||
["1104301"] = { },
|
||||
["1104302"] = { },
|
||||
["1104303"] = { },
|
||||
}
|
||||
-- 断线重连生成内容 结束----------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
|
||||
-- 校验数据 开始----------------------------------
|
||||
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
|
||||
quest_data =
|
||||
{
|
||||
["1104301"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 1018,
|
||||
alias = "Npc1018",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11043Albedo1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 158701,
|
||||
alias = "Npc158701",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11042DMWS1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 2,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1104302"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 158701,
|
||||
alias = "Npc158701",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11042DMWS1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 2,
|
||||
},
|
||||
{
|
||||
id = 1018,
|
||||
alias = "Npc1018",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11043Albedo2",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
},
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 71700097,
|
||||
alias = "Gadget71700097",
|
||||
pos = "Q11043Albedo2",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
},
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 3,
|
||||
pos = "Q11043Avatar1"
|
||||
},
|
||||
}
|
||||
},
|
||||
["1104305"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 158701,
|
||||
alias = "Npc158701",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11042DMWS1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 2,
|
||||
},
|
||||
{
|
||||
id = 1018,
|
||||
alias = "Npc1018",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11043Albedo2",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1104303"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 1018,
|
||||
alias = "Npc1018",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11043Albedo2",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 158701,
|
||||
alias = "Npc158701",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11042DMWS1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 2,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1104304"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 1018,
|
||||
alias = "Npc1018",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11043Albedo1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 158701,
|
||||
alias = "Npc158701",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11042DMWS1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 2,
|
||||
},
|
||||
},
|
||||
},
|
||||
}
|
||||
-- 校验数据 结束----------------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
|
||||
|
@ -1,435 +1,477 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 11044
|
||||
L0_1 = {}
|
||||
L1_1 = 1104406
|
||||
L2_1 = 1104407
|
||||
L3_1 = 1104408
|
||||
L4_1 = 1104409
|
||||
L5_1 = 1104410
|
||||
L6_1 = 1104401
|
||||
L7_1 = 1104404
|
||||
L8_1 = 1104414
|
||||
L9_1 = 1104415
|
||||
L10_1 = 1104416
|
||||
L11_1 = 1104405
|
||||
L12_1 = 1104402
|
||||
L13_1 = 1104411
|
||||
L14_1 = 1104412
|
||||
L15_1 = 1104413
|
||||
L16_1 = 1104403
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
L0_1[5] = L5_1
|
||||
L0_1[6] = L6_1
|
||||
L0_1[7] = L7_1
|
||||
L0_1[8] = L8_1
|
||||
L0_1[9] = L9_1
|
||||
L0_1[10] = L10_1
|
||||
L0_1[11] = L11_1
|
||||
L0_1[12] = L12_1
|
||||
L0_1[13] = L13_1
|
||||
L0_1[14] = L14_1
|
||||
L0_1[15] = L15_1
|
||||
L0_1[16] = L16_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
finish_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
fail_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
cancel_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 158701
|
||||
L3_1.alias = "Npc158701"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11042DMWS1"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1104401"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1018
|
||||
L3_1.alias = "Npc1018"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11044Albedo1"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1104402"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1018
|
||||
L3_1.alias = "Npc1018"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11044Albedo1"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 158701
|
||||
L4_1.alias = "Npc158701"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q11042DMWS1"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1104403"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1018
|
||||
L3_1.alias = "Npc1018"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11044Albedo1"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1104404"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1018
|
||||
L3_1.alias = "Npc1018"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11044Albedo1"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 158701
|
||||
L4_1.alias = "Npc158701"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q11042DMWS1"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1104405"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104406"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104407"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104408"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104409"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104410"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1018
|
||||
L3_1.alias = "Npc1018"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11044Albedo1"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1104411"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1018
|
||||
L3_1.alias = "Npc1018"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11044Albedo1"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1104412"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1018
|
||||
L3_1.alias = "Npc1018"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11044Albedo1"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 158701
|
||||
L4_1.alias = "Npc158701"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q11042DMWS1"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1104413"] = L1_1
|
||||
rewind_data = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1018
|
||||
L3_1.alias = "Npc1018"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11044Albedo1"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1104401"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1018
|
||||
L3_1.alias = "Npc1018"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11044Albedo1"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 158701
|
||||
L4_1.alias = "Npc158701"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q11042DMWS1"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 70710255
|
||||
L3_1.alias = "GadgetFind1"
|
||||
L3_1.pos = "Q1104402View"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["1104402"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104403"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104404"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104405"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 2003035
|
||||
L3_1.alias = "Npc2003035"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q1104406View"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 158701
|
||||
L4_1.alias = "Npc158701"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q11042DMWS1"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1104406"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 2003036
|
||||
L3_1.alias = "Npc2003036"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q1104407View"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 158701
|
||||
L4_1.alias = "Npc158701"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q11042DMWS1"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1104407"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 2003037
|
||||
L3_1.alias = "Npc2003037"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q1104408View"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 158701
|
||||
L4_1.alias = "Npc158701"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q11042DMWS1"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1104408"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 158701
|
||||
L3_1.alias = "Npc158701"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11042DMWS1"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1104409"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 158701
|
||||
L3_1.alias = "Npc158701"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11042DMWS1"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1104410"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 70710256
|
||||
L3_1.alias = "GadgetFind2"
|
||||
L3_1.pos = "Q1104411View"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1018
|
||||
L3_1.alias = "Npc1018"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11044Albedo1"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 158701
|
||||
L4_1.alias = "Npc158701"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q11042DMWS1"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1104411"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1018
|
||||
L3_1.alias = "Npc1018"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11044Albedo1"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 158701
|
||||
L4_1.alias = "Npc158701"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q11042DMWS1"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1104412"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1018
|
||||
L3_1.alias = "Npc1018"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11044Albedo1"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 158701
|
||||
L4_1.alias = "Npc158701"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q11042DMWS1"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1104413"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1018
|
||||
L3_1.alias = "Npc1018"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11044Albedo1"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1104414"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104415"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104416"] = L1_1
|
||||
quest_data = L0_1
|
||||
|
||||
sub_ids =
|
||||
{
|
||||
1104406,
|
||||
1104407,
|
||||
1104408,
|
||||
1104409,
|
||||
1104410,
|
||||
1104401,
|
||||
1104404,
|
||||
1104414,
|
||||
1104415,
|
||||
1104416,
|
||||
1104405,
|
||||
1104402,
|
||||
1104411,
|
||||
1104412,
|
||||
1104413,
|
||||
1104403,
|
||||
}
|
||||
-- 任务配置数据结束---------------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
|
||||
-- 父任务执行项数据开始-----------------------------
|
||||
finish_action =
|
||||
{
|
||||
CLIENT = { },
|
||||
SERVER = { },
|
||||
}
|
||||
|
||||
fail_action =
|
||||
{
|
||||
CLIENT = { },
|
||||
SERVER = { },
|
||||
}
|
||||
|
||||
cancel_action =
|
||||
{
|
||||
CLIENT = { },
|
||||
SERVER = { },
|
||||
}
|
||||
-- 父任务执行项数据结束-----------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
-- Actor模块数据开始--------------------------------
|
||||
-- 空
|
||||
-- Actor模块数据结束--------------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
-- 文本模块数据开始---------------------------------
|
||||
-- 空
|
||||
-- 文本模块数据结束---------------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
-- 路点模块数据开始---------------------------------
|
||||
-- 空
|
||||
-- 路点模块数据结束---------------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
|
||||
|
||||
-- 断线重连生成内容 开始----------------------------
|
||||
-- 和questdata配的存档点对应
|
||||
rewind_data =
|
||||
{
|
||||
["1104401"] = {
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 158701,
|
||||
alias = "Npc158701",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11042DMWS1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1104402"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 1018,
|
||||
alias = "Npc1018",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11044Albedo1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1104403"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 1018,
|
||||
alias = "Npc1018",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11044Albedo1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 158701,
|
||||
alias = "Npc158701",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11042DMWS1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 2,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1104404"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 1018,
|
||||
alias = "Npc1018",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11044Albedo1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1104405"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 1018,
|
||||
alias = "Npc1018",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11044Albedo1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 158701,
|
||||
alias = "Npc158701",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11042DMWS1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 2,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1104406"] = { },
|
||||
["1104407"] = { },
|
||||
["1104408"] = { },
|
||||
["1104409"] = { },
|
||||
["1104410"] = { },
|
||||
["1104411"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 1018,
|
||||
alias = "Npc1018",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11044Albedo1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1104412"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 1018,
|
||||
alias = "Npc1018",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11044Albedo1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1104413"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 1018,
|
||||
alias = "Npc1018",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11044Albedo1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 158701,
|
||||
alias = "Npc158701",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11042DMWS1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 2,
|
||||
},
|
||||
},
|
||||
},
|
||||
}
|
||||
-- 断线重连生成内容 结束----------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
|
||||
-- 校验数据 开始----------------------------------
|
||||
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
|
||||
quest_data =
|
||||
{
|
||||
["1104401"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 1018,
|
||||
alias = "Npc1018",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11044Albedo1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1104402"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 1018,
|
||||
alias = "Npc1018",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11044Albedo1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 158701,
|
||||
alias = "Npc158701",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11042DMWS1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 2,
|
||||
},
|
||||
},
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 70710255,
|
||||
alias = "GadgetFind1",
|
||||
pos = "Q1104402View",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1104403"] = { },
|
||||
["1104404"] = { },
|
||||
["1104405"] = { },
|
||||
["1104406"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 2003035,
|
||||
alias = "Npc2003035",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q1104406View",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 158701,
|
||||
alias = "Npc158701",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11042DMWS1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1104407"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 2003036,
|
||||
alias = "Npc2003036",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q1104407View",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 158701,
|
||||
alias = "Npc158701",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11042DMWS1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1104408"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 2003037,
|
||||
alias = "Npc2003037",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q1104408View",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 158701,
|
||||
alias = "Npc158701",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11042DMWS1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1104409"] = {
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 158701,
|
||||
alias = "Npc158701",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11042DMWS1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
}
|
||||
},
|
||||
["1104410"] = {
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 158701,
|
||||
alias = "Npc158701",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11042DMWS1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
}
|
||||
},
|
||||
["1104411"] =
|
||||
{
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 70710256,
|
||||
alias = "GadgetFind2",
|
||||
pos = "Q1104411View",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
},
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 1018,
|
||||
alias = "Npc1018",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11044Albedo1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 158701,
|
||||
alias = "Npc158701",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11042DMWS1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 2,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1104412"] = {
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 1018,
|
||||
alias = "Npc1018",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11044Albedo1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 158701,
|
||||
alias = "Npc158701",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11042DMWS1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 2,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1104413"] = {
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 1018,
|
||||
alias = "Npc1018",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11044Albedo1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 158701,
|
||||
alias = "Npc158701",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11042DMWS1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 2,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1104414"] = {
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 1018,
|
||||
alias = "Npc1018",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11044Albedo1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1104415"] = { },
|
||||
["1104416"] = { },
|
||||
}
|
||||
-- 校验数据 结束----------------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
|
||||
|
@ -1,152 +1,162 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 11045
|
||||
L0_1 = {}
|
||||
L1_1 = 1104501
|
||||
L2_1 = 1104502
|
||||
L3_1 = 1104508
|
||||
L4_1 = 1104506
|
||||
L5_1 = 1104509
|
||||
L6_1 = 1104511
|
||||
L7_1 = 1104510
|
||||
L8_1 = 1104507
|
||||
L9_1 = 1104503
|
||||
L10_1 = 1104504
|
||||
L11_1 = 1104505
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
L0_1[5] = L5_1
|
||||
L0_1[6] = L6_1
|
||||
L0_1[7] = L7_1
|
||||
L0_1[8] = L8_1
|
||||
L0_1[9] = L9_1
|
||||
L0_1[10] = L10_1
|
||||
L0_1[11] = L11_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
finish_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
fail_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
cancel_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1["1104501"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104502"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104503"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104504"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104505"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104506"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104507"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104508"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104509"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104510"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104511"] = L1_1
|
||||
rewind_data = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1018
|
||||
L3_1.alias = "Npc1018"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11045Albedo1"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 158701
|
||||
L4_1.alias = "Npc158701"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q11045DMWS01"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1104501"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104502"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104503"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1018
|
||||
L3_1.alias = "Npc1018"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11045Albedo2"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 1020
|
||||
L4_1.alias = "Npc1020"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q11045RSLY"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1104504"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1018
|
||||
L3_1.alias = "Npc1018"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11045Albedo3"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 158701
|
||||
L4_1.alias = "Npc158701"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q11045DMWS01"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1104505"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104506"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104507"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104508"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104509"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104510"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1104511"] = L1_1
|
||||
quest_data = L0_1
|
||||
|
||||
sub_ids =
|
||||
{
|
||||
1104501,
|
||||
1104502,
|
||||
1104508,
|
||||
1104506,
|
||||
1104509,
|
||||
1104511,
|
||||
1104510,
|
||||
1104507,
|
||||
1104503,
|
||||
1104504,
|
||||
1104505,
|
||||
}
|
||||
-- 任务配置数据结束---------------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
|
||||
-- 父任务执行项数据开始-----------------------------
|
||||
finish_action =
|
||||
{
|
||||
CLIENT = { },
|
||||
SERVER = { },
|
||||
}
|
||||
|
||||
fail_action =
|
||||
{
|
||||
CLIENT = { },
|
||||
SERVER = { },
|
||||
}
|
||||
|
||||
cancel_action =
|
||||
{
|
||||
CLIENT = { },
|
||||
SERVER = { },
|
||||
}
|
||||
-- 父任务执行项数据结束-----------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
-- Actor模块数据开始--------------------------------
|
||||
-- 空
|
||||
-- Actor模块数据结束--------------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
-- 文本模块数据开始---------------------------------
|
||||
-- 空
|
||||
-- 文本模块数据结束---------------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
-- 路点模块数据开始---------------------------------
|
||||
-- 空
|
||||
-- 路点模块数据结束---------------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
|
||||
|
||||
-- 断线重连生成内容 开始----------------------------
|
||||
-- 和questdata配的存档点对应
|
||||
rewind_data =
|
||||
{
|
||||
["1104501"] = { },
|
||||
["1104502"] = { },
|
||||
["1104503"] = { },
|
||||
["1104504"] = { },
|
||||
["1104505"] = { },
|
||||
["1104506"] = { },
|
||||
["1104507"] = { },
|
||||
["1104508"] = { },
|
||||
["1104509"] = { },
|
||||
["1104510"] = { },
|
||||
["1104511"] = { },
|
||||
}
|
||||
-- 断线重连生成内容 结束----------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
|
||||
-- 校验数据 开始----------------------------------
|
||||
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
|
||||
quest_data =
|
||||
{
|
||||
["1104501"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 1018,
|
||||
alias = "Npc1018",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11045Albedo1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 158701,
|
||||
alias = "Npc158701",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11045DMWS01",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 2,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1104502"] = { },
|
||||
["1104503"] = { },
|
||||
["1104504"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 1018,
|
||||
alias = "Npc1018",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11045Albedo2",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 1020,
|
||||
alias = "Npc1020",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11045RSLY",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 2,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1104505"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 1018,
|
||||
alias = "Npc1018",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11045Albedo3",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 158701,
|
||||
alias = "Npc158701",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11045DMWS01",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 2,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1104506"] = { },
|
||||
["1104507"] = { },
|
||||
["1104508"] = { },
|
||||
["1104509"] = { },
|
||||
["1104510"] = { },
|
||||
["1104511"] = { },
|
||||
}
|
||||
-- 校验数据 结束----------------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -1,335 +1,357 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
|
||||
-- 任务配置
|
||||
|
||||
-- 父任务id
|
||||
|
||||
main_id = 11101
|
||||
L0_1 = {}
|
||||
L1_1 = 1110101
|
||||
L2_1 = 1110102
|
||||
L3_1 = 1110103
|
||||
L4_1 = 1110104
|
||||
L5_1 = 1110105
|
||||
L6_1 = 1110106
|
||||
L7_1 = 1110107
|
||||
L8_1 = 1110108
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
L0_1[5] = L5_1
|
||||
L0_1[6] = L6_1
|
||||
L0_1[7] = L7_1
|
||||
L0_1[8] = L8_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
L0_1.ID = 1005
|
||||
L0_1.Alias = "Paimon"
|
||||
PaimonData = L0_1
|
||||
L0_1 = {}
|
||||
L0_1.ID = 10204
|
||||
L0_1.Alias = "Xiao"
|
||||
XiaoData = L0_1
|
||||
L0_1 = {}
|
||||
L0_1.ID = 10202
|
||||
L0_1.Alias = "Npc10202"
|
||||
CheatData = L0_1
|
||||
L0_1 = {}
|
||||
rewind_data = L0_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Npc10202"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 10202
|
||||
L3_1.pos = "Q1110102Cheat"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1110101"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L0_1["1110103"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Paimon"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 1005
|
||||
L3_1.pos = "Q1110104Paimon"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1110104"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Npc10202"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 10202
|
||||
L3_1.pos = "Q1110105Cheat"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.alias = "Npc10217"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.id = 10217
|
||||
L4_1.pos = "Q1110105Crowd1"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 0
|
||||
L5_1 = {}
|
||||
L5_1.alias = "Npc10218"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.id = 10218
|
||||
L5_1.pos = "Q1110105Crowd2"
|
||||
L5_1.scene_id = 3
|
||||
L5_1.room_id = 0
|
||||
L5_1.data_index = 0
|
||||
L6_1 = {}
|
||||
L6_1.alias = "Npc10219"
|
||||
L6_1.script = "Actor/Npc/TempNPC"
|
||||
L6_1.id = 10219
|
||||
L6_1.pos = "Q1110105Crowd3"
|
||||
L6_1.scene_id = 3
|
||||
L6_1.room_id = 0
|
||||
L6_1.data_index = 0
|
||||
L7_1 = {}
|
||||
L7_1.alias = "Npc10222"
|
||||
L7_1.script = "Actor/Npc/TempNPC"
|
||||
L7_1.id = 10222
|
||||
L7_1.pos = "Q1110105Qiuqiu1"
|
||||
L7_1.scene_id = 3
|
||||
L7_1.room_id = 0
|
||||
L7_1.data_index = 0
|
||||
L8_1 = {}
|
||||
L8_1.alias = "Npc10223"
|
||||
L8_1.script = "Actor/Npc/TempNPC"
|
||||
L8_1.id = 10223
|
||||
L8_1.pos = "Q1110105Qiuqiu2"
|
||||
L8_1.scene_id = 3
|
||||
L8_1.room_id = 0
|
||||
L8_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L2_1[4] = L6_1
|
||||
L2_1[5] = L7_1
|
||||
L2_1[6] = L8_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1110105"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Npc10202"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 10202
|
||||
L3_1.pos = "Q1110010Cheat"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1110107"] = L1_1
|
||||
L0_1 = {}
|
||||
quest_data = L0_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Npc10202"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 10202
|
||||
L3_1.pos = "Q1110010Cheat"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.alias = "Npc10217"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.id = 10217
|
||||
L4_1.pos = "Q1110010Crowd1"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 0
|
||||
L5_1 = {}
|
||||
L5_1.alias = "Npc10218"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.id = 10218
|
||||
L5_1.pos = "Q1110010Crowd2"
|
||||
L5_1.scene_id = 3
|
||||
L5_1.room_id = 0
|
||||
L5_1.data_index = 0
|
||||
L6_1 = {}
|
||||
L6_1.alias = "Npc10219"
|
||||
L6_1.script = "Actor/Npc/TempNPC"
|
||||
L6_1.id = 10219
|
||||
L6_1.pos = "Q1110010Crowd3"
|
||||
L6_1.scene_id = 3
|
||||
L6_1.room_id = 0
|
||||
L6_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L2_1[4] = L6_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1110101"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Npc10202"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 10202
|
||||
L3_1.pos = "Q1110102Cheat"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1110108"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L0_1["1110103"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Paimon"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 1005
|
||||
L3_1.pos = "Q1110104Paimon"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 3
|
||||
L3_1.pos = "Q1110104Born"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["1110104"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Paimon"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 1005
|
||||
L3_1.pos = "Q1110003Paimon"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.alias = "Npc10202"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.id = 10202
|
||||
L4_1.pos = "Q1110105Cheat"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 0
|
||||
L5_1 = {}
|
||||
L5_1.alias = "Npc10217"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.id = 10217
|
||||
L5_1.pos = "Q1110105Crowd1"
|
||||
L5_1.scene_id = 3
|
||||
L5_1.room_id = 0
|
||||
L5_1.data_index = 0
|
||||
L6_1 = {}
|
||||
L6_1.alias = "Npc10218"
|
||||
L6_1.script = "Actor/Npc/TempNPC"
|
||||
L6_1.id = 10218
|
||||
L6_1.pos = "Q1110105Crowd2"
|
||||
L6_1.scene_id = 3
|
||||
L6_1.room_id = 0
|
||||
L6_1.data_index = 0
|
||||
L7_1 = {}
|
||||
L7_1.alias = "Npc10219"
|
||||
L7_1.script = "Actor/Npc/TempNPC"
|
||||
L7_1.id = 10219
|
||||
L7_1.pos = "Q1110105Crowd3"
|
||||
L7_1.scene_id = 3
|
||||
L7_1.room_id = 0
|
||||
L7_1.data_index = 0
|
||||
L8_1 = {}
|
||||
L8_1.alias = "Npc10222"
|
||||
L8_1.script = "Actor/Npc/TempNPC"
|
||||
L8_1.id = 10222
|
||||
L8_1.pos = "Q1110105Qiuqiu1"
|
||||
L8_1.scene_id = 3
|
||||
L8_1.room_id = 0
|
||||
L8_1.data_index = 0
|
||||
L9_1 = {}
|
||||
L9_1.alias = "Npc10223"
|
||||
L9_1.script = "Actor/Npc/TempNPC"
|
||||
L9_1.id = 10223
|
||||
L9_1.pos = "Q1110105Qiuqiu2"
|
||||
L9_1.scene_id = 3
|
||||
L9_1.room_id = 0
|
||||
L9_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L2_1[4] = L6_1
|
||||
L2_1[5] = L7_1
|
||||
L2_1[6] = L8_1
|
||||
L2_1[7] = L9_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 70710284
|
||||
L3_1.pos = "Q1110105gadget"
|
||||
L3_1.alias = "Q70710284"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.is_show_cutscene = false
|
||||
L3_1.chest_drop_id = 0
|
||||
L4_1 = {}
|
||||
L4_1.id = 70710288
|
||||
L4_1.pos = "Q1110003Qiuqiu1"
|
||||
L4_1.alias = "effect1"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 0
|
||||
L5_1 = {}
|
||||
L5_1.id = 70710288
|
||||
L5_1.pos = "Q1110003Qiuqiu2"
|
||||
L5_1.alias = "effect2"
|
||||
L5_1.scene_id = 3
|
||||
L5_1.room_id = 0
|
||||
L5_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["1110105"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Npc10202"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 10202
|
||||
L3_1.pos = "Q1110105Cheat"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 3
|
||||
L3_1.pos = "Q1110107Born"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["1110107"] = L1_1
|
||||
|
||||
sub_ids =
|
||||
{
|
||||
1110101,
|
||||
1110102,
|
||||
1110103,
|
||||
1110104,
|
||||
1110105,
|
||||
1110106,
|
||||
1110107,
|
||||
1110108,
|
||||
|
||||
}
|
||||
|
||||
|
||||
PaimonData =
|
||||
{
|
||||
ID = 1005,
|
||||
Alias = "Paimon",
|
||||
}
|
||||
|
||||
XiaoData =
|
||||
{
|
||||
ID = 10204,
|
||||
Alias = "Xiao",
|
||||
}
|
||||
|
||||
CheatData =
|
||||
{
|
||||
ID = 10202,
|
||||
Alias = "Npc10202",
|
||||
}
|
||||
rewind_data = {}
|
||||
rewind_data["1110101"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Npc10202",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10202,
|
||||
pos = "Q1110102Cheat",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
rewind_data["1110103"] =
|
||||
{
|
||||
|
||||
}
|
||||
rewind_data["1110104"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Paimon",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 1005,
|
||||
pos = "Q1110104Paimon",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
rewind_data["1110105"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Npc10202",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10202,
|
||||
pos = "Q1110105Cheat",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
alias = "Npc10217",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10217,
|
||||
pos = "Q1110105Crowd1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
alias = "Npc10218",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10218,
|
||||
pos = "Q1110105Crowd2",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
alias = "Npc10219",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10219,
|
||||
pos = "Q1110105Crowd3",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
{
|
||||
alias = "Npc10222",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10222,
|
||||
pos = "Q1110105Qiuqiu1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
alias = "Npc10223",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10223,
|
||||
pos = "Q1110105Qiuqiu2",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
rewind_data["1110107"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Npc10202",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10202,
|
||||
pos = "Q1110010Cheat",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
quest_data = {}
|
||||
quest_data["1110101"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Npc10202",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10202,
|
||||
pos = "Q1110010Cheat",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
alias = "Npc10217",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10217,
|
||||
pos = "Q1110010Crowd1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
alias = "Npc10218",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10218,
|
||||
pos = "Q1110010Crowd2",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
alias = "Npc10219",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10219,
|
||||
pos = "Q1110010Crowd3",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1110108"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Npc10202",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10202,
|
||||
pos = "Q1110102Cheat",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
quest_data["1110103"] =
|
||||
{
|
||||
|
||||
}
|
||||
quest_data["1110104"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Paimon",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 1005,
|
||||
pos = "Q1110104Paimon",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
}
|
||||
},
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 3,
|
||||
pos = "Q1110104Born"
|
||||
},
|
||||
}
|
||||
}
|
||||
quest_data["1110105"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Paimon",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 1005,
|
||||
pos = "Q1110003Paimon",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
alias = "Npc10202",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10202,
|
||||
pos = "Q1110105Cheat",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
alias = "Npc10217",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10217,
|
||||
pos = "Q1110105Crowd1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
alias = "Npc10218",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10218,
|
||||
pos = "Q1110105Crowd2",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
alias = "Npc10219",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10219,
|
||||
pos = "Q1110105Crowd3",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
{
|
||||
alias = "Npc10222",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10222,
|
||||
pos = "Q1110105Qiuqiu1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
alias = "Npc10223",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10223,
|
||||
pos = "Q1110105Qiuqiu2",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
},
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 70710284,
|
||||
pos = "Q1110105gadget",
|
||||
alias = "Q70710284",
|
||||
scene_id = 3 , -- optional default : sceneData.DefaultSceneID
|
||||
room_id = 0 , -- optional default : 0
|
||||
is_show_cutscene = false, -- 宝箱专用配置 optional default : false
|
||||
chest_drop_id = 0 , -- 宝箱专用配置 optional default : 0
|
||||
},
|
||||
{
|
||||
id = 70710288,
|
||||
pos = "Q1110003Qiuqiu1",
|
||||
alias = "effect1",
|
||||
scene_id = 3 , -- optional default : sceneData.DefaultSceneID
|
||||
room_id = 0 , -- optional default : 0
|
||||
data_index = 0,
|
||||
|
||||
},
|
||||
{
|
||||
id = 70710288,
|
||||
pos = "Q1110003Qiuqiu2",
|
||||
alias = "effect2",
|
||||
scene_id = 3 , -- optional default : sceneData.DefaultSceneID
|
||||
room_id = 0 , -- optional default : 0
|
||||
data_index = 0,
|
||||
|
||||
},
|
||||
}
|
||||
}
|
||||
quest_data["1110107"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Npc10202",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10202,
|
||||
pos = "Q1110105Cheat",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
},
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 3,
|
||||
pos = "Q1110107Born"
|
||||
},
|
||||
}
|
||||
}
|
||||
|
@ -1,197 +1,221 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
|
||||
-- 任务配置
|
||||
|
||||
-- 父任务id
|
||||
|
||||
main_id = 11102
|
||||
L0_1 = {}
|
||||
L1_1 = 1110201
|
||||
L2_1 = 1110202
|
||||
L3_1 = 1110203
|
||||
L4_1 = 1110204
|
||||
L5_1 = 1110205
|
||||
L6_1 = 1110206
|
||||
L7_1 = 1110207
|
||||
L8_1 = 1110208
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
L0_1[5] = L5_1
|
||||
L0_1[6] = L6_1
|
||||
L0_1[7] = L7_1
|
||||
L0_1[8] = L8_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
L0_1.ID = 1005
|
||||
L0_1.Alias = "Paimon"
|
||||
PaimonData = L0_1
|
||||
L0_1 = {}
|
||||
L0_1.ID = 10204
|
||||
L0_1.Alias = "Xiao"
|
||||
XiaoData = L0_1
|
||||
L0_1 = {}
|
||||
L0_1.ID = 10202
|
||||
L0_1.Alias = "Npc10202"
|
||||
CheatData = L0_1
|
||||
L0_1 = {}
|
||||
L0_1.ID = 10227
|
||||
L0_1.Alias = "Npc10227"
|
||||
QQ1Data = L0_1
|
||||
L0_1 = {}
|
||||
L0_1.ID = 10227
|
||||
L0_1.Alias = "Npc10228"
|
||||
QQ2Data = L0_1
|
||||
L0_1 = {}
|
||||
L0_1.ID = 10227
|
||||
L0_1.Alias = "Npc10229"
|
||||
QQ3Data = L0_1
|
||||
L0_1 = {}
|
||||
rewind_data = L0_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 70700006
|
||||
L3_1.pos = "Q1110103track1"
|
||||
L3_1.alias = "Q10101Compass"
|
||||
L3_1.scene_id = 3
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Xiao"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 10204
|
||||
L3_1.pos = "Q1110202Xiao"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1110201"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Xiao"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 10204
|
||||
L3_1.pos = "Q1110202Xiao"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1110202"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Xiao"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 10204
|
||||
L3_1.pos = "Q1110207Xiao"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1110206"] = L1_1
|
||||
L0_1 = {}
|
||||
quest_data = L0_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 70700006
|
||||
L3_1.alias = "Q10101Compass"
|
||||
L3_1.scene_id = 3
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Xiao"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 10204
|
||||
L3_1.pos = "Q1110202Xiao"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.alias = "Npc10202"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.id = 10202
|
||||
L4_1.pos = "Q1110105Cheat"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 0
|
||||
L5_1 = {}
|
||||
L5_1.alias = "Npc10217"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.id = 10217
|
||||
L5_1.pos = "Q1110105Crowd1"
|
||||
L5_1.scene_id = 3
|
||||
L5_1.room_id = 0
|
||||
L5_1.data_index = 0
|
||||
L6_1 = {}
|
||||
L6_1.alias = "Npc10218"
|
||||
L6_1.script = "Actor/Npc/TempNPC"
|
||||
L6_1.id = 10218
|
||||
L6_1.pos = "Q1110105Crowd2"
|
||||
L6_1.scene_id = 3
|
||||
L6_1.room_id = 0
|
||||
L6_1.data_index = 0
|
||||
L7_1 = {}
|
||||
L7_1.alias = "Npc10219"
|
||||
L7_1.script = "Actor/Npc/TempNPC"
|
||||
L7_1.id = 10219
|
||||
L7_1.pos = "Q1110105Crowd3"
|
||||
L7_1.scene_id = 3
|
||||
L7_1.room_id = 0
|
||||
L7_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L2_1[4] = L6_1
|
||||
L2_1[5] = L7_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1110201"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Xiao"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 10204
|
||||
L3_1.pos = "Q1110202Xiao"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1110202"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Paimon"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 1005
|
||||
L3_1.pos = "Q1110204Paimon1"
|
||||
L3_1.scene_id = 1032
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1110204"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Paimon"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 1005
|
||||
L3_1.pos = "Q1110206Paimon1"
|
||||
L3_1.scene_id = 1032
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1110205"] = L1_1
|
||||
|
||||
sub_ids =
|
||||
{
|
||||
1110201,
|
||||
1110202,
|
||||
1110203,
|
||||
1110204,
|
||||
1110205,
|
||||
1110206,
|
||||
1110207,
|
||||
1110208,
|
||||
|
||||
}
|
||||
|
||||
|
||||
PaimonData =
|
||||
{
|
||||
ID = 1005,
|
||||
Alias = "Paimon",
|
||||
}
|
||||
|
||||
XiaoData =
|
||||
{
|
||||
ID = 10204,
|
||||
Alias = "Xiao",
|
||||
}
|
||||
|
||||
CheatData =
|
||||
{
|
||||
ID = 10202,
|
||||
Alias = "Npc10202",
|
||||
}
|
||||
|
||||
QQ1Data =
|
||||
{
|
||||
ID = 10227,
|
||||
Alias = "Npc10227",
|
||||
}
|
||||
QQ2Data =
|
||||
{
|
||||
ID = 10227,
|
||||
Alias = "Npc10228",
|
||||
}
|
||||
QQ3Data =
|
||||
{
|
||||
ID = 10227,
|
||||
Alias = "Npc10229",
|
||||
}
|
||||
|
||||
rewind_data = {}
|
||||
|
||||
rewind_data["1110201"] =
|
||||
{
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 70700006,
|
||||
pos = "Q1110103track1",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
|
||||
alias = "Q10101Compass", -- optional default : ""
|
||||
scene_id = 3, -- optional default : sceneData.DefaultSceneID
|
||||
}
|
||||
},
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Xiao",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10204,
|
||||
pos = "Q1110202Xiao",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
rewind_data["1110202"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Xiao",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10204,
|
||||
pos = "Q1110202Xiao",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
rewind_data["1110206"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Xiao",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10204,
|
||||
pos = "Q1110207Xiao",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
quest_data = {}
|
||||
quest_data["1110201"] =
|
||||
{
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 70700006,
|
||||
--pos = "Q1110103track1",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
|
||||
alias = "Q10101Compass", -- optional default : ""
|
||||
scene_id = 3, -- optional default : sceneData.DefaultSceneID
|
||||
}
|
||||
},
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Xiao",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10204,
|
||||
pos = "Q1110202Xiao",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
alias = "Npc10202",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10202,
|
||||
pos = "Q1110105Cheat",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
alias = "Npc10217",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10217,
|
||||
pos = "Q1110105Crowd1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
alias = "Npc10218",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10218,
|
||||
pos = "Q1110105Crowd2",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
alias = "Npc10219",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10219,
|
||||
pos = "Q1110105Crowd3",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
quest_data["1110202"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Xiao",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10204,
|
||||
pos = "Q1110202Xiao",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
quest_data["1110204"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Paimon",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 1005,
|
||||
pos = "Q1110204Paimon1",
|
||||
scene_id = 1032,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
quest_data["1110205"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Paimon",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 1005,
|
||||
pos = "Q1110206Paimon1",
|
||||
scene_id = 1032,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,420 +1,459 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1
|
||||
-- 任务配置
|
||||
|
||||
-- 父任务id
|
||||
|
||||
main_id = 11103
|
||||
L0_1 = {}
|
||||
L1_1 = 1110301
|
||||
L2_1 = 1110302
|
||||
L3_1 = 1110303
|
||||
L4_1 = 1110304
|
||||
L5_1 = 1110305
|
||||
L6_1 = 1110306
|
||||
L7_1 = 1110307
|
||||
L8_1 = 1110308
|
||||
L9_1 = 1110309
|
||||
L10_1 = 1110310
|
||||
L11_1 = 1110311
|
||||
L12_1 = 1110312
|
||||
L13_1 = 1110313
|
||||
L14_1 = 1110314
|
||||
L15_1 = 1110315
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
L0_1[5] = L5_1
|
||||
L0_1[6] = L6_1
|
||||
L0_1[7] = L7_1
|
||||
L0_1[8] = L8_1
|
||||
L0_1[9] = L9_1
|
||||
L0_1[10] = L10_1
|
||||
L0_1[11] = L11_1
|
||||
L0_1[12] = L12_1
|
||||
L0_1[13] = L13_1
|
||||
L0_1[14] = L14_1
|
||||
L0_1[15] = L15_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
L0_1.ID = 1005
|
||||
L0_1.Alias = "Paimon"
|
||||
PaimonData = L0_1
|
||||
L0_1 = {}
|
||||
L0_1.ID = 10204
|
||||
L0_1.Alias = "Xiao"
|
||||
XiaoData = L0_1
|
||||
L0_1 = {}
|
||||
L0_1.ID = 10201
|
||||
L0_1.Alias = "Npc10201"
|
||||
TongqueData = L0_1
|
||||
L0_1 = {}
|
||||
L0_1.ID = 10225
|
||||
L0_1.Alias = "Npc10225"
|
||||
CenserData = L0_1
|
||||
L0_1 = {}
|
||||
L0_1.ID = 10221
|
||||
L0_1.Alias = "Npc10221"
|
||||
StatueData = L0_1
|
||||
L0_1 = {}
|
||||
L0_1.ID = 10203
|
||||
L0_1.Alias = "Npc10203"
|
||||
GhostData = L0_1
|
||||
L0_1 = {}
|
||||
rewind_data = L0_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Npc10201"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 10201
|
||||
L3_1.pos = "Q1110313TQ"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 70710063
|
||||
L3_1.pos = "Q1110301Censer"
|
||||
L3_1.alias = "Censer01"
|
||||
L3_1.scene_id = 3
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["1110313"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Npc10201"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 10201
|
||||
L3_1.pos = "Q1110313TQ"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 70710063
|
||||
L3_1.pos = "Q1110301Censer"
|
||||
L3_1.alias = "Censer01"
|
||||
L3_1.scene_id = 3
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["1110314"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Npc10225"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 10225
|
||||
L3_1.pos = "Q1110301Censer"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 70710063
|
||||
L3_1.pos = "Q1110301Censer"
|
||||
L3_1.alias = "Censer01"
|
||||
L3_1.scene_id = 3
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["1110301"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Npc10221"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 10221
|
||||
L3_1.pos = "Q1110303Statue"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1110303"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Xiao"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 10204
|
||||
L3_1.pos = "Q1110309Xiao"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1110305"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L0_1["1110315"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Npc10226"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 10226
|
||||
L3_1.pos = "Q1110305Censer"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1110306"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Xiao"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 10204
|
||||
L3_1.pos = "Q1110309Xiao"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.alias = "Npc10203"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.id = 10203
|
||||
L4_1.pos = "Q1110307Cheat"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1110307"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Xiao"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 10204
|
||||
L3_1.pos = "Q1110309Xiao"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1110312"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L0_1["1110309"] = L1_1
|
||||
L0_1 = rewind_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Xiao"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 10204
|
||||
L3_1.pos = "Q1110311Xiao"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1110311"] = L1_1
|
||||
L0_1 = {}
|
||||
quest_data = L0_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Npc10201"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 10201
|
||||
L3_1.pos = "Q1110313TQ"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 70710063
|
||||
L3_1.pos = "Q1110301Censer"
|
||||
L3_1.alias = "Censer01"
|
||||
L3_1.scene_id = 3
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["1110313"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Npc10225"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 10225
|
||||
L3_1.pos = "Q1110301Censer"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 70710063
|
||||
L3_1.pos = "Q1110301Censer"
|
||||
L3_1.alias = "Censer01"
|
||||
L3_1.scene_id = 3
|
||||
L2_1[1] = L3_1
|
||||
L1_1.gadgets = L2_1
|
||||
L0_1["1110301"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Npc10221"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 10221
|
||||
L3_1.pos = "Q1110303Statue"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1110303"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L0_1["1110305"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Npc10226"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 10226
|
||||
L3_1.pos = "Q1110305Censer"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1110306"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Xiao"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 10204
|
||||
L3_1.pos = "Q1110309Xiao"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.alias = "Npc10203"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.id = 10203
|
||||
L4_1.pos = "Q1110307Cheat"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 3
|
||||
L3_1.pos = "Q1110305Born"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["1110307"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Xiao"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 10204
|
||||
L3_1.pos = "Q1110309Xiao"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.alias = "Npc10203"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.id = 10203
|
||||
L4_1.pos = "Q1110307Cheat"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 3
|
||||
L3_1.pos = "Q1110305Born"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["1110309"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Xiao"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 10204
|
||||
L3_1.pos = "Q1110309Xiao"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L4_1 = {}
|
||||
L4_1.alias = "Npc10203"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.id = 10203
|
||||
L4_1.pos = "Q1110307Cheat"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.point_id = 1
|
||||
L3_1.scene_id = 3
|
||||
L3_1.pos = "Q1110305Born"
|
||||
L2_1[1] = L3_1
|
||||
L1_1.transmit_points = L2_1
|
||||
L0_1["1110308"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Xiao"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 10204
|
||||
L3_1.pos = "Q1110309Xiao"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1110312"] = L1_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Xiao"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 10204
|
||||
L3_1.pos = "Q1110311Xiao"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1110311"] = L1_1
|
||||
|
||||
sub_ids =
|
||||
{
|
||||
1110301,
|
||||
1110302,
|
||||
1110303,
|
||||
1110304,
|
||||
1110305,
|
||||
1110306,
|
||||
1110307,
|
||||
1110308,
|
||||
1110309,
|
||||
1110310,
|
||||
1110311,
|
||||
1110312,
|
||||
1110313,
|
||||
1110314,
|
||||
1110315,
|
||||
}
|
||||
|
||||
|
||||
PaimonData =
|
||||
{
|
||||
ID = 1005,
|
||||
Alias = "Paimon",
|
||||
}
|
||||
|
||||
XiaoData =
|
||||
{
|
||||
ID = 10204,
|
||||
Alias = "Xiao",
|
||||
}
|
||||
|
||||
TongqueData =
|
||||
{
|
||||
ID = 10201,
|
||||
Alias = "Npc10201",
|
||||
}
|
||||
CenserData =
|
||||
{
|
||||
ID = 10225,
|
||||
Alias = "Npc10225",
|
||||
}
|
||||
|
||||
StatueData =
|
||||
{
|
||||
ID = 10221,
|
||||
Alias = "Npc10221",
|
||||
}
|
||||
GhostData =
|
||||
{
|
||||
ID = 10203,
|
||||
Alias = "Npc10203",
|
||||
}
|
||||
|
||||
rewind_data = {}
|
||||
|
||||
rewind_data["1110313"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Npc10201",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10201,
|
||||
pos = "Q1110313TQ",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
},
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 70710063,
|
||||
pos = "Q1110301Censer",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
|
||||
alias = "Censer01", -- optional default : ""
|
||||
scene_id = 3, -- optional default : sceneData.DefaultSceneID
|
||||
}
|
||||
}
|
||||
}
|
||||
rewind_data["1110314"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Npc10201",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10201,
|
||||
pos = "Q1110313TQ",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
},
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 70710063,
|
||||
pos = "Q1110301Censer",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
|
||||
alias = "Censer01", -- optional default : ""
|
||||
scene_id = 3, -- optional default : sceneData.DefaultSceneID
|
||||
}
|
||||
}
|
||||
}
|
||||
rewind_data["1110301"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Npc10225",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10225,
|
||||
pos = "Q1110301Censer",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
},
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 70710063,
|
||||
pos = "Q1110301Censer",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
|
||||
alias = "Censer01", -- optional default : ""
|
||||
scene_id = 3, -- optional default : sceneData.DefaultSceneID
|
||||
}
|
||||
}
|
||||
}
|
||||
rewind_data["1110303"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Npc10221",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10221,
|
||||
pos = "Q1110303Statue",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
rewind_data["1110305"] = ----生成仪式物品
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Xiao",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10204,
|
||||
pos = "Q1110309Xiao",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
rewind_data["1110315"] = ----生成仪式物品
|
||||
{
|
||||
|
||||
}
|
||||
rewind_data["1110306"] =
|
||||
{
|
||||
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Npc10226",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10226,
|
||||
pos = "Q1110305Censer",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
}
|
||||
}
|
||||
rewind_data["1110307"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Xiao",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10204,
|
||||
pos = "Q1110309Xiao",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
alias = "Npc10203",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10203,
|
||||
pos = "Q1110307Cheat",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
rewind_data["1110312"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Xiao",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10204,
|
||||
pos = "Q1110309Xiao",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
rewind_data["1110309"] = ----生成仪式物品
|
||||
{
|
||||
|
||||
}
|
||||
rewind_data["1110311"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Xiao",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10204,
|
||||
pos = "Q1110311Xiao",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
quest_data = {}
|
||||
quest_data["1110313"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Npc10201",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10201,
|
||||
pos = "Q1110313TQ",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
},
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 70710063,
|
||||
pos = "Q1110301Censer",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
|
||||
alias = "Censer01", -- optional default : ""
|
||||
scene_id = 3, -- optional default : sceneData.DefaultSceneID
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1110301"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Npc10225",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10225,
|
||||
pos = "Q1110301Censer",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
},
|
||||
gadgets =
|
||||
{
|
||||
{
|
||||
id = 70710063,
|
||||
pos = "Q1110301Censer",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
|
||||
alias = "Censer01", -- optional default : ""
|
||||
scene_id = 3, -- optional default : sceneData.DefaultSceneID
|
||||
}
|
||||
}
|
||||
}
|
||||
quest_data["1110303"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Npc10221",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10221,
|
||||
pos = "Q1110303Statue",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
quest_data["1110305"] = ----生成仪式物品
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
quest_data["1110306"] =
|
||||
{
|
||||
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Npc10226",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10226,
|
||||
pos = "Q1110305Censer",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
|
||||
}
|
||||
}
|
||||
quest_data["1110307"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Xiao",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10204,
|
||||
pos = "Q1110309Xiao",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
alias = "Npc10203",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10203,
|
||||
pos = "Q1110307Cheat",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
}
|
||||
},
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 3,
|
||||
pos = "Q1110305Born"
|
||||
},
|
||||
}
|
||||
}
|
||||
quest_data["1110309"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Xiao",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10204,
|
||||
pos = "Q1110309Xiao",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
alias = "Npc10203",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10203,
|
||||
pos = "Q1110307Cheat",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
}
|
||||
},
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 3,
|
||||
pos = "Q1110305Born"
|
||||
},
|
||||
}
|
||||
}
|
||||
quest_data["1110308"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Xiao",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10204,
|
||||
pos = "Q1110309Xiao",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
{
|
||||
alias = "Npc10203",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10203,
|
||||
pos = "Q1110307Cheat",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
}
|
||||
},
|
||||
transmit_points = {
|
||||
{
|
||||
point_id = 1,
|
||||
scene_id = 3,
|
||||
pos = "Q1110305Born"
|
||||
},
|
||||
}
|
||||
}
|
||||
quest_data["1110312"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Xiao",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10204,
|
||||
pos = "Q1110309Xiao",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
quest_data["1110311"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Xiao",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10204,
|
||||
pos = "Q1110311Xiao",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
@ -1,30 +1,45 @@
|
||||
local L0_1, L1_1, L2_1, L3_1
|
||||
-- 任务配置
|
||||
|
||||
-- 父任务id
|
||||
|
||||
main_id = 11104
|
||||
L0_1 = {}
|
||||
L1_1 = 1110401
|
||||
L0_1[1] = L1_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
L0_1.ID = 1005
|
||||
L0_1.Alias = "Paimon"
|
||||
PaimonData = L0_1
|
||||
L0_1 = {}
|
||||
L0_1.ID = 10210
|
||||
L0_1.Alias = "Xiao"
|
||||
XiaoData = L0_1
|
||||
L0_1 = {}
|
||||
quest_data = L0_1
|
||||
L0_1 = quest_data
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.alias = "Xiao"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.id = 10210
|
||||
L3_1.pos = "Q1110311Xiao"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 0
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1110401"] = L1_1
|
||||
|
||||
sub_ids =
|
||||
{
|
||||
1110401,
|
||||
|
||||
}
|
||||
|
||||
|
||||
PaimonData =
|
||||
{
|
||||
ID = 1005,
|
||||
Alias = "Paimon",
|
||||
}
|
||||
|
||||
XiaoData =
|
||||
{
|
||||
ID = 10210,
|
||||
Alias = "Xiao",
|
||||
}
|
||||
|
||||
|
||||
quest_data = {}
|
||||
|
||||
quest_data["1110401"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
alias = "Xiao",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
id = 10210,
|
||||
pos = "Q1110311Xiao",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 0,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -1,202 +1,236 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 11111
|
||||
L0_1 = {}
|
||||
L1_1 = 1111101
|
||||
L2_1 = 1111102
|
||||
L3_1 = 1111104
|
||||
L4_1 = 1111105
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
finish_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
fail_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
cancel_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1["1111101"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1111102"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1111104"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1111105"] = L1_1
|
||||
rewind_data = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10343
|
||||
L3_1.alias = "Npc10343"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11111_Laomeng_Wangshengtang_Pos"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 10348
|
||||
L4_1.alias = "Npc10348"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q11110_Congzi_Pos"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.id = 1021
|
||||
L5_1.alias = "Npc1021"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q11111_Hutao_Wangshengtang_Pos"
|
||||
L5_1.scene_id = 3
|
||||
L5_1.room_id = 0
|
||||
L5_1.data_index = 3
|
||||
L6_1 = {}
|
||||
L6_1.id = 10345
|
||||
L6_1.alias = "Npc10345"
|
||||
L6_1.script = "Actor/Npc/TempNPC"
|
||||
L6_1.pos = "Q11110_SteerTo2_Wangshengtang_Pos"
|
||||
L6_1.scene_id = 3
|
||||
L6_1.room_id = 0
|
||||
L6_1.data_index = 4
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L2_1[4] = L6_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1111101"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10345
|
||||
L3_1.alias = "Npc10345"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11110_SteerTo2_Wangshengtang_Pos"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 10365
|
||||
L4_1.alias = "Npc10365"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q11111_DefensePlay_Pos"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.id = 10366
|
||||
L5_1.alias = "Npc10366"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q11111_Hutao_Defense_Pos_1"
|
||||
L5_1.scene_id = 3
|
||||
L5_1.room_id = 0
|
||||
L5_1.data_index = 3
|
||||
L6_1 = {}
|
||||
L6_1.id = 10343
|
||||
L6_1.alias = "Npc10343"
|
||||
L6_1.script = "Actor/Npc/TempNPC"
|
||||
L6_1.pos = "Q11110_SteerTo1_Wangshengtang_Pos"
|
||||
L6_1.scene_id = 3
|
||||
L6_1.room_id = 0
|
||||
L6_1.data_index = 4
|
||||
L7_1 = {}
|
||||
L7_1.id = 1021
|
||||
L7_1.alias = "Npc1021"
|
||||
L7_1.script = "Actor/Npc/TempNPC"
|
||||
L7_1.pos = "Q11111_Hutao_Defense_Pos_1"
|
||||
L7_1.scene_id = 3
|
||||
L7_1.room_id = 0
|
||||
L7_1.data_index = 5
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L2_1[4] = L6_1
|
||||
L2_1[5] = L7_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1111102"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1021
|
||||
L3_1.alias = "Npc1021"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11111_Hutao_Defense_Pos_2"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 10343
|
||||
L4_1.alias = "Npc10343"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q11111_Hutao_Defense_Pos_2"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.id = 10345
|
||||
L5_1.alias = "Npc10345"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q11111_Hutao_Defense_Pos_2"
|
||||
L5_1.scene_id = 3
|
||||
L5_1.room_id = 0
|
||||
L5_1.data_index = 3
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1111104"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 1021
|
||||
L3_1.alias = "Npc1021"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11111_Hutao_Defense_Pos_2"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 10343
|
||||
L4_1.alias = "Npc10343"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q11111_Hutao_Defense_Pos_2"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.id = 10345
|
||||
L5_1.alias = "Npc10345"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q11111_Hutao_Defense_Pos_2"
|
||||
L5_1.scene_id = 3
|
||||
L5_1.room_id = 0
|
||||
L5_1.data_index = 3
|
||||
L6_1 = {}
|
||||
L6_1.id = 10344
|
||||
L6_1.alias = "Npc10344"
|
||||
L6_1.script = "Actor/Npc/TempNPC"
|
||||
L6_1.pos = "Q11111_Hutao_Defense_Pos_2"
|
||||
L6_1.scene_id = 3
|
||||
L6_1.room_id = 0
|
||||
L6_1.data_index = 4
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L2_1[4] = L6_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1111105"] = L1_1
|
||||
quest_data = L0_1
|
||||
|
||||
sub_ids =
|
||||
{
|
||||
1111101,
|
||||
1111102,
|
||||
1111104,
|
||||
1111105,
|
||||
}
|
||||
-- 任务配置数据结束---------------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
|
||||
-- 父任务执行项数据开始-----------------------------
|
||||
finish_action =
|
||||
{
|
||||
CLIENT = { },
|
||||
SERVER = { },
|
||||
}
|
||||
|
||||
fail_action =
|
||||
{
|
||||
CLIENT = { },
|
||||
SERVER = { },
|
||||
}
|
||||
|
||||
cancel_action =
|
||||
{
|
||||
CLIENT = { },
|
||||
SERVER = { },
|
||||
}
|
||||
-- 父任务执行项数据结束-----------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
-- Actor模块数据开始--------------------------------
|
||||
-- 空
|
||||
-- Actor模块数据结束--------------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
-- 文本模块数据开始---------------------------------
|
||||
-- 空
|
||||
-- 文本模块数据结束---------------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
-- 路点模块数据开始---------------------------------
|
||||
-- 空
|
||||
-- 路点模块数据结束---------------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
|
||||
|
||||
-- 断线重连生成内容 开始----------------------------
|
||||
-- 和questdata配的存档点对应
|
||||
rewind_data =
|
||||
{
|
||||
["1111101"] = { },
|
||||
["1111102"] = { },
|
||||
["1111104"] = { },
|
||||
["1111105"] = { },
|
||||
}
|
||||
-- 断线重连生成内容 结束----------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
|
||||
-- 校验数据 开始----------------------------------
|
||||
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
|
||||
quest_data =
|
||||
{
|
||||
["1111101"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 10343,
|
||||
alias = "Npc10343",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11111_Laomeng_Wangshengtang_Pos",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 10348,
|
||||
alias = "Npc10348",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11110_Congzi_Pos",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 2,
|
||||
},
|
||||
{
|
||||
id = 1021,
|
||||
alias = "Npc1021",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11111_Hutao_Wangshengtang_Pos",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 3,
|
||||
},
|
||||
{
|
||||
id = 10345,
|
||||
alias = "Npc10345",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11110_SteerTo2_Wangshengtang_Pos",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 4,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1111102"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 10345,
|
||||
alias = "Npc10345",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11110_SteerTo2_Wangshengtang_Pos",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 10365,
|
||||
alias = "Npc10365",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11111_DefensePlay_Pos",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 2,
|
||||
},
|
||||
{
|
||||
id = 10366,
|
||||
alias = "Npc10366",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11111_Hutao_Defense_Pos_1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 3,
|
||||
},
|
||||
{
|
||||
id = 10343,
|
||||
alias = "Npc10343",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11110_SteerTo1_Wangshengtang_Pos",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 4,
|
||||
},
|
||||
{
|
||||
id = 1021,
|
||||
alias = "Npc1021",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11111_Hutao_Defense_Pos_1",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 5,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1111104"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 1021,
|
||||
alias = "Npc1021",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11111_Hutao_Defense_Pos_2",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 10343,
|
||||
alias = "Npc10343",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11111_Hutao_Defense_Pos_2",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 2,
|
||||
},
|
||||
{
|
||||
id = 10345,
|
||||
alias = "Npc10345",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11111_Hutao_Defense_Pos_2",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 3,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1111105"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 1021,
|
||||
alias = "Npc1021",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11111_Hutao_Defense_Pos_2",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 10343,
|
||||
alias = "Npc10343",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11111_Hutao_Defense_Pos_2",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 2,
|
||||
},
|
||||
{
|
||||
id = 10345,
|
||||
alias = "Npc10345",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11111_Hutao_Defense_Pos_2",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 3,
|
||||
},
|
||||
{
|
||||
id = 10344,
|
||||
alias = "Npc10344",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11111_Hutao_Defense_Pos_2",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 4,
|
||||
},
|
||||
},
|
||||
},
|
||||
}
|
||||
-- 校验数据 结束----------------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
|
||||
|
@ -1,395 +1,432 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 11112
|
||||
L0_1 = {}
|
||||
L1_1 = 1111201
|
||||
L2_1 = 1111202
|
||||
L3_1 = 1111222
|
||||
L4_1 = 1111203
|
||||
L5_1 = 1111204
|
||||
L6_1 = 1111205
|
||||
L7_1 = 1111225
|
||||
L8_1 = 1111206
|
||||
L9_1 = 1111209
|
||||
L10_1 = 1111223
|
||||
L11_1 = 1111224
|
||||
L12_1 = 1111208
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
L0_1[5] = L5_1
|
||||
L0_1[6] = L6_1
|
||||
L0_1[7] = L7_1
|
||||
L0_1[8] = L8_1
|
||||
L0_1[9] = L9_1
|
||||
L0_1[10] = L10_1
|
||||
L0_1[11] = L11_1
|
||||
L0_1[12] = L12_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L4_1 = "100684"
|
||||
L3_1[1] = L4_1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = L2_1
|
||||
L0_1.SERVER = L1_1
|
||||
finish_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L4_1 = "100683,100685,100682,100684"
|
||||
L3_1[1] = L4_1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = L2_1
|
||||
L0_1.SERVER = L1_1
|
||||
fail_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L4_1 = "100683,100685,100682,100684"
|
||||
L3_1[1] = L4_1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = L2_1
|
||||
L0_1.SERVER = L1_1
|
||||
cancel_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1["1111201"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1111202"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10346
|
||||
L3_1.alias = "Npc10346"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11110_Xiaowu_Pos"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1111203"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1111204"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1111205"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10346
|
||||
L3_1.alias = "Npc10346"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11112_Xiaowu_Pos"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 10347
|
||||
L4_1.alias = "Npc10347"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q11112_Mumu_Pos"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.id = 10348
|
||||
L5_1.alias = "Npc10348"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q11112_Congzi_Pos"
|
||||
L5_1.scene_id = 3
|
||||
L5_1.room_id = 0
|
||||
L5_1.data_index = 3
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1111206"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10346
|
||||
L3_1.alias = "Npc10346"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11112_Xiaowu_Pos"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 10347
|
||||
L4_1.alias = "Npc10347"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q11112_Mumu_Pos"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.id = 10348
|
||||
L5_1.alias = "Npc10348"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q11112_Congzi_Pos"
|
||||
L5_1.scene_id = 3
|
||||
L5_1.room_id = 0
|
||||
L5_1.data_index = 3
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1111208"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10346
|
||||
L3_1.alias = "Npc10346"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11110_Xiaowu_Pos"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1111222"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1111225"] = L1_1
|
||||
rewind_data = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10366
|
||||
L3_1.alias = "Npc10366"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11112_Wangsheng_Pos"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 1021
|
||||
L4_1.alias = "Npc1021"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q11112_Wangsheng_Pos"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.id = 10343
|
||||
L5_1.alias = "Npc10343"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q11112_Wangsheng_Pos"
|
||||
L5_1.scene_id = 3
|
||||
L5_1.room_id = 0
|
||||
L5_1.data_index = 3
|
||||
L6_1 = {}
|
||||
L6_1.id = 10344
|
||||
L6_1.alias = "Npc10344"
|
||||
L6_1.script = "Actor/Npc/TempNPC"
|
||||
L6_1.pos = "Q11112_Wangsheng_Pos"
|
||||
L6_1.scene_id = 3
|
||||
L6_1.room_id = 0
|
||||
L6_1.data_index = 4
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L2_1[4] = L6_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1111201"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10346
|
||||
L3_1.alias = "Npc10346"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11110_Xiaowu_Pos"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1111202"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1111203"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10347
|
||||
L3_1.alias = "Npc10347"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11110_Mumu_Pos"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1111204"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10346
|
||||
L3_1.alias = "Npc10346"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11112_Xiaowu_Pos"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 10347
|
||||
L4_1.alias = "Npc10347"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q11112_Mumu_Pos"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.id = 10348
|
||||
L5_1.alias = "Npc10348"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q11112_Congzi_Pos"
|
||||
L5_1.scene_id = 3
|
||||
L5_1.room_id = 0
|
||||
L5_1.data_index = 3
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1111205"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1111206"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1111208"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10346
|
||||
L3_1.alias = "Npc10346"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11112_Xiaowu_Pos"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 10347
|
||||
L4_1.alias = "Npc10347"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q11112_Mumu_Pos"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.id = 10348
|
||||
L5_1.alias = "Npc10348"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q11112_Congzi_Pos"
|
||||
L5_1.scene_id = 3
|
||||
L5_1.room_id = 0
|
||||
L5_1.data_index = 3
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1111209"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1111222"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10346
|
||||
L3_1.alias = "Npc10346"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11112_Xiaowu_Pos"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 10347
|
||||
L4_1.alias = "Npc10347"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q11112_Mumu_Pos"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.id = 10348
|
||||
L5_1.alias = "Npc10348"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q11112_Congzi_Pos"
|
||||
L5_1.scene_id = 3
|
||||
L5_1.room_id = 0
|
||||
L5_1.data_index = 3
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1111223"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10346
|
||||
L3_1.alias = "Npc10346"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11112_Xiaowu_Pos"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 10347
|
||||
L4_1.alias = "Npc10347"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q11112_Mumu_Pos"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.id = 10348
|
||||
L5_1.alias = "Npc10348"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q11112_Congzi_Pos"
|
||||
L5_1.scene_id = 3
|
||||
L5_1.room_id = 0
|
||||
L5_1.data_index = 3
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1111224"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10346
|
||||
L3_1.alias = "Npc10346"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11112_Xiaowu_Pos"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 10347
|
||||
L4_1.alias = "Npc10347"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q11112_Mumu_Pos"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.id = 10348
|
||||
L5_1.alias = "Npc10348"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q11112_Congzi_Pos"
|
||||
L5_1.scene_id = 3
|
||||
L5_1.room_id = 0
|
||||
L5_1.data_index = 3
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1111225"] = L1_1
|
||||
quest_data = L0_1
|
||||
|
||||
sub_ids =
|
||||
{
|
||||
1111201,
|
||||
1111202,
|
||||
1111222,
|
||||
1111203,
|
||||
1111204,
|
||||
1111205,
|
||||
1111225,
|
||||
1111206,
|
||||
1111209,
|
||||
1111223,
|
||||
1111224,
|
||||
1111208,
|
||||
}
|
||||
-- 任务配置数据结束---------------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
|
||||
-- 父任务执行项数据开始-----------------------------
|
||||
finish_action =
|
||||
{
|
||||
CLIENT = { },
|
||||
SERVER =
|
||||
{
|
||||
QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM =
|
||||
{
|
||||
{ "100684", },
|
||||
},
|
||||
},
|
||||
}
|
||||
|
||||
fail_action =
|
||||
{
|
||||
CLIENT = { },
|
||||
SERVER =
|
||||
{
|
||||
QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM =
|
||||
{
|
||||
{ "100683,100685,100682,100684", },
|
||||
},
|
||||
},
|
||||
}
|
||||
|
||||
cancel_action =
|
||||
{
|
||||
CLIENT = { },
|
||||
SERVER =
|
||||
{
|
||||
QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM =
|
||||
{
|
||||
{ "100683,100685,100682,100684", },
|
||||
},
|
||||
},
|
||||
}
|
||||
-- 父任务执行项数据结束-----------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
-- Actor模块数据开始--------------------------------
|
||||
-- 空
|
||||
-- Actor模块数据结束--------------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
-- 文本模块数据开始---------------------------------
|
||||
-- 空
|
||||
-- 文本模块数据结束---------------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
-- 路点模块数据开始---------------------------------
|
||||
-- 空
|
||||
-- 路点模块数据结束---------------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
|
||||
|
||||
-- 断线重连生成内容 开始----------------------------
|
||||
-- 和questdata配的存档点对应
|
||||
rewind_data =
|
||||
{
|
||||
["1111201"] = { },
|
||||
["1111202"] = { },
|
||||
["1111203"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 10346,
|
||||
alias = "Npc10346",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11110_Xiaowu_Pos",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1111204"] = { },
|
||||
["1111205"] = { },
|
||||
["1111206"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 10346,
|
||||
alias = "Npc10346",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11112_Xiaowu_Pos",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 10347,
|
||||
alias = "Npc10347",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11112_Mumu_Pos",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 2,
|
||||
},
|
||||
{
|
||||
id = 10348,
|
||||
alias = "Npc10348",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11112_Congzi_Pos",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 3,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1111208"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 10346,
|
||||
alias = "Npc10346",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11112_Xiaowu_Pos",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 10347,
|
||||
alias = "Npc10347",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11112_Mumu_Pos",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 2,
|
||||
},
|
||||
{
|
||||
id = 10348,
|
||||
alias = "Npc10348",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11112_Congzi_Pos",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 3,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1111222"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 10346,
|
||||
alias = "Npc10346",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11110_Xiaowu_Pos",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1111225"] = { },
|
||||
}
|
||||
-- 断线重连生成内容 结束----------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
|
||||
-- 校验数据 开始----------------------------------
|
||||
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
|
||||
quest_data =
|
||||
{
|
||||
["1111201"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 10366,
|
||||
alias = "Npc10366",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11112_Wangsheng_Pos",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 1021,
|
||||
alias = "Npc1021",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11112_Wangsheng_Pos",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 2,
|
||||
},
|
||||
{
|
||||
id = 10343,
|
||||
alias = "Npc10343",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11112_Wangsheng_Pos",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 3,
|
||||
},
|
||||
{
|
||||
id = 10344,
|
||||
alias = "Npc10344",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11112_Wangsheng_Pos",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 4,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1111202"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 10346,
|
||||
alias = "Npc10346",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11110_Xiaowu_Pos",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1111203"] = { },
|
||||
["1111204"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 10347,
|
||||
alias = "Npc10347",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11110_Mumu_Pos",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1111205"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 10346,
|
||||
alias = "Npc10346",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11112_Xiaowu_Pos",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 10347,
|
||||
alias = "Npc10347",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11112_Mumu_Pos",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 2,
|
||||
},
|
||||
{
|
||||
id = 10348,
|
||||
alias = "Npc10348",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11112_Congzi_Pos",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 3,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1111206"] = { },
|
||||
["1111208"] = { },
|
||||
["1111209"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 10346,
|
||||
alias = "Npc10346",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11112_Xiaowu_Pos",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 10347,
|
||||
alias = "Npc10347",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11112_Mumu_Pos",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 2,
|
||||
},
|
||||
{
|
||||
id = 10348,
|
||||
alias = "Npc10348",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11112_Congzi_Pos",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 3,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1111222"] = { },
|
||||
["1111223"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 10346,
|
||||
alias = "Npc10346",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11112_Xiaowu_Pos",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 10347,
|
||||
alias = "Npc10347",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11112_Mumu_Pos",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 2,
|
||||
},
|
||||
{
|
||||
id = 10348,
|
||||
alias = "Npc10348",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11112_Congzi_Pos",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 3,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1111224"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 10346,
|
||||
alias = "Npc10346",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11112_Xiaowu_Pos",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 10347,
|
||||
alias = "Npc10347",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11112_Mumu_Pos",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 2,
|
||||
},
|
||||
{
|
||||
id = 10348,
|
||||
alias = "Npc10348",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11112_Congzi_Pos",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 3,
|
||||
},
|
||||
},
|
||||
},
|
||||
["1111225"] =
|
||||
{
|
||||
npcs =
|
||||
{
|
||||
{
|
||||
id = 10346,
|
||||
alias = "Npc10346",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11112_Xiaowu_Pos",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 1,
|
||||
},
|
||||
{
|
||||
id = 10347,
|
||||
alias = "Npc10347",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11112_Mumu_Pos",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 2,
|
||||
},
|
||||
{
|
||||
id = 10348,
|
||||
alias = "Npc10348",
|
||||
script = "Actor/Npc/TempNPC",
|
||||
pos = "Q11112_Congzi_Pos",
|
||||
scene_id = 3,
|
||||
room_id = 0,
|
||||
data_index = 3,
|
||||
},
|
||||
},
|
||||
},
|
||||
}
|
||||
-- 校验数据 结束----------------------------------
|
||||
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -1,43 +1,3 @@
|
||||
local L0_1, L1_1, L2_1, L3_1
|
||||
main_id = 11114
|
||||
L0_1 = {}
|
||||
L1_1 = 1111401
|
||||
L0_1[1] = L1_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
finish_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
fail_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
cancel_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1["1111401"] = L1_1
|
||||
rewind_data = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10343
|
||||
L3_1.alias = "Npc10343"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11114_Laomeng_Pos"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1111401"] = L1_1
|
||||
quest_data = L0_1
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 11114
sub_ids =
{
1111401,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1111401"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1111401"] =
{
npcs =
{
{
id = 10343,
alias = "Npc10343",
script = "Actor/Npc/TempNPC",
pos = "Q11114_Laomeng_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
|
@ -1,138 +1,3 @@
|
||||
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
|
||||
main_id = 11120
|
||||
L0_1 = {}
|
||||
L1_1 = 1112001
|
||||
L2_1 = 1112005
|
||||
L3_1 = 1112002
|
||||
L4_1 = 1112003
|
||||
L5_1 = 1112004
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
L0_1[3] = L3_1
|
||||
L0_1[4] = L4_1
|
||||
L0_1[5] = L5_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
finish_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
fail_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
cancel_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1["1112001"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10377
|
||||
L3_1.alias = "Npc10377"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11120_Boss_Pos"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1112002"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10377
|
||||
L3_1.alias = "Npc10377"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11120_Boss_Pos"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1112003"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1112004"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1112005"] = L1_1
|
||||
rewind_data = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1["1112001"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1112002"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11120_Zhongli_Pos"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 214801
|
||||
L4_1.alias = "Npc214801"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q11120_Tiantiezui_Zhongli_Pos"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1112003"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11120_Zhongli_Pos"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L4_1 = {}
|
||||
L4_1.id = 10377
|
||||
L4_1.alias = "Npc10377"
|
||||
L4_1.script = "Actor/Npc/TempNPC"
|
||||
L4_1.pos = "Q11120_Boss_Pos"
|
||||
L4_1.scene_id = 3
|
||||
L4_1.room_id = 0
|
||||
L4_1.data_index = 2
|
||||
L5_1 = {}
|
||||
L5_1.id = 10376
|
||||
L5_1.alias = "Npc10376"
|
||||
L5_1.script = "Actor/Npc/TempNPC"
|
||||
L5_1.pos = "Q11120_Kun_Boss2_Pos"
|
||||
L5_1.scene_id = 3
|
||||
L5_1.room_id = 0
|
||||
L5_1.data_index = 3
|
||||
L2_1[1] = L3_1
|
||||
L2_1[2] = L4_1
|
||||
L2_1[3] = L5_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1112004"] = L1_1
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10377
|
||||
L3_1.alias = "Npc10377"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11120_Boss_Pos"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1112005"] = L1_1
|
||||
quest_data = L0_1
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 11120
sub_ids =
{
1112001,
1112005,
1112002,
1112003,
1112004,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1112001"] = { },
["1112002"] =
{
npcs =
{
{
id = 10377,
alias = "Npc10377",
script = "Actor/Npc/TempNPC",
pos = "Q11120_Boss_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1112003"] =
{
npcs =
{
{
id = 10377,
alias = "Npc10377",
script = "Actor/Npc/TempNPC",
pos = "Q11120_Boss_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1112004"] = { },
["1112005"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1112001"] = { },
["1112002"] = { },
["1112003"] =
{
npcs =
{
{
id = 10232,
alias = "Npc10232",
script = "Actor/Npc/TempNPC",
pos = "Q11120_Zhongli_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 214801,
alias = "Npc214801",
script = "Actor/Npc/TempNPC",
pos = "Q11120_Tiantiezui_Zhongli_Pos",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1112004"] =
{
npcs =
{
{
id = 10232,
alias = "Npc10232",
script = "Actor/Npc/TempNPC",
pos = "Q11120_Zhongli_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 10377,
alias = "Npc10377",
script = "Actor/Npc/TempNPC",
pos = "Q11120_Boss_Pos",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 10376,
alias = "Npc10376",
script = "Actor/Npc/TempNPC",
pos = "Q11120_Kun_Boss2_Pos",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1112005"] =
{
npcs =
{
{
id = 10377,
alias = "Npc10377",
script = "Actor/Npc/TempNPC",
pos = "Q11120_Boss_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
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@ -1,47 +1,3 @@
|
||||
local L0_1, L1_1, L2_1, L3_1
|
||||
main_id = 11124
|
||||
L0_1 = {}
|
||||
L1_1 = 1112401
|
||||
L2_1 = 1112402
|
||||
L0_1[1] = L1_1
|
||||
L0_1[2] = L2_1
|
||||
sub_ids = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
finish_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
fail_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1.CLIENT = L1_1
|
||||
L1_1 = {}
|
||||
L0_1.SERVER = L1_1
|
||||
cancel_action = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L0_1["1112401"] = L1_1
|
||||
rewind_data = L0_1
|
||||
L0_1 = {}
|
||||
L1_1 = {}
|
||||
L2_1 = {}
|
||||
L3_1 = {}
|
||||
L3_1.id = 10232
|
||||
L3_1.alias = "Npc10232"
|
||||
L3_1.script = "Actor/Npc/TempNPC"
|
||||
L3_1.pos = "Q11123_Zhongli_Pos"
|
||||
L3_1.scene_id = 3
|
||||
L3_1.room_id = 0
|
||||
L3_1.data_index = 1
|
||||
L2_1[1] = L3_1
|
||||
L1_1.npcs = L2_1
|
||||
L0_1["1112401"] = L1_1
|
||||
L1_1 = {}
|
||||
L0_1["1112402"] = L1_1
|
||||
quest_data = L0_1
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 11124
sub_ids =
{
1112401,
1112402,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1112401"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1112401"] =
{
npcs =
{
{
id = 10232,
alias = "Npc10232",
script = "Actor/Npc/TempNPC",
pos = "Q11123_Zhongli_Pos",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1112402"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
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File diff suppressed because one or more lines are too long
Some files were not shown because too many files have changed in this diff Show More
Loading…
x
Reference in New Issue
Block a user