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mirror of https://gitlab.com/YuukiPS/GC-Resources.git synced 2025-04-28 09:05:26 +00:00
GC-Resources/Resources/Scripts/Activity/2001/activity2001_group302001030.lua
2022-04-29 16:40:51 +02:00

1376 lines
26 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1
L0_1 = {}
L0_1.group_id = 302001030
L1_1 = {}
L2_1 = {}
L2_1.config_id = 30001
L2_1.monster_id = 21010701
L3_1 = {}
L3_1.x = 2211.923
L3_1.y = 236.953
L3_1.z = -1413.531
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 83.234
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.drop_id = 1000100
L3_1 = {}
L4_1 = 4109
L5_1 = 4108
L6_1 = 4107
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.affix = L3_1
L2_1.kill_score = 20
L2_1.area_id = 1
L3_1 = {}
L3_1.config_id = 30002
L3_1.monster_id = 21010701
L4_1 = {}
L4_1.x = 2221.834
L4_1.y = 238.155
L4_1.z = -1417.153
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 322.246
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_id = 1000100
L4_1 = {}
L5_1 = 4109
L6_1 = 4108
L7_1 = 4107
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.affix = L4_1
L3_1.kill_score = 20
L3_1.area_id = 1
L4_1 = {}
L4_1.config_id = 30003
L4_1.monster_id = 21010701
L5_1 = {}
L5_1.x = 2213.932
L5_1.y = 236.682
L5_1.z = -1407.682
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 118.838
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_id = 1000100
L5_1 = {}
L6_1 = 4109
L7_1 = 4108
L8_1 = 4107
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L4_1.affix = L5_1
L4_1.kill_score = 20
L4_1.area_id = 1
L5_1 = {}
L5_1.config_id = 30004
L5_1.monster_id = 21010701
L6_1 = {}
L6_1.x = 2222.925
L6_1.y = 236.954
L6_1.z = -1403.221
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 173.028
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_id = 1000100
L6_1 = {}
L7_1 = 4109
L8_1 = 4108
L9_1 = 4107
L6_1[1] = L7_1
L6_1[2] = L8_1
L6_1[3] = L9_1
L5_1.affix = L6_1
L5_1.kill_score = 20
L5_1.area_id = 1
L6_1 = {}
L6_1.config_id = 30005
L6_1.monster_id = 21010701
L7_1 = {}
L7_1.x = 2225.953
L7_1.y = 237.982
L7_1.z = -1406.901
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 240.925
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.drop_id = 1000100
L7_1 = {}
L8_1 = 4109
L9_1 = 4108
L10_1 = 4107
L7_1[1] = L8_1
L7_1[2] = L9_1
L7_1[3] = L10_1
L6_1.affix = L7_1
L6_1.kill_score = 20
L6_1.area_id = 1
L7_1 = {}
L7_1.config_id = 30006
L7_1.monster_id = 21010701
L8_1 = {}
L8_1.x = 2215.102
L8_1.y = 237.668
L8_1.z = -1419.302
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 28.765
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.drop_id = 1000100
L8_1 = {}
L9_1 = 4109
L10_1 = 4108
L11_1 = 4107
L8_1[1] = L9_1
L8_1[2] = L10_1
L8_1[3] = L11_1
L7_1.affix = L8_1
L7_1.kill_score = 20
L7_1.area_id = 1
L8_1 = {}
L8_1.config_id = 30007
L8_1.monster_id = 21010901
L9_1 = {}
L9_1.x = 2217.104
L9_1.y = 236.395
L9_1.z = -1402.05
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 165.024
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.drop_id = 1000100
L8_1.disableWander = true
L9_1 = {}
L10_1 = 4109
L11_1 = 4108
L12_1 = 4107
L9_1[1] = L10_1
L9_1[2] = L11_1
L9_1[3] = L12_1
L8_1.affix = L9_1
L8_1.pose_id = 32
L8_1.kill_score = 20
L8_1.area_id = 1
L9_1 = {}
L9_1.config_id = 30008
L9_1.monster_id = 21011001
L10_1 = {}
L10_1.x = 2220.456
L10_1.y = 238.153
L10_1.z = -1419.96
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 346.389
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L9_1.drop_id = 1000100
L9_1.disableWander = true
L10_1 = {}
L11_1 = 4109
L12_1 = 4108
L13_1 = 4107
L10_1[1] = L11_1
L10_1[2] = L12_1
L10_1[3] = L13_1
L9_1.affix = L10_1
L9_1.pose_id = 32
L9_1.kill_score = 20
L9_1.area_id = 1
L10_1 = {}
L10_1.config_id = 30009
L10_1.monster_id = 21020201
L11_1 = {}
L11_1.x = 2224.007
L11_1.y = 238.648
L11_1.z = -1419.785
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 323.472
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L10_1.drop_id = 1000100
L11_1 = {}
L12_1 = 4109
L13_1 = 4108
L14_1 = 4107
L11_1[1] = L12_1
L11_1[2] = L13_1
L11_1[3] = L14_1
L10_1.affix = L11_1
L10_1.kill_score = 50
L10_1.area_id = 1
L11_1 = {}
L11_1.config_id = 30010
L11_1.monster_id = 21020201
L12_1 = {}
L12_1.x = 2211.153
L12_1.y = 237.153
L12_1.z = -1418.458
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 46.593
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 1
L11_1.drop_id = 1000100
L12_1 = {}
L13_1 = 4109
L14_1 = 4108
L15_1 = 4107
L12_1[1] = L13_1
L12_1[2] = L14_1
L12_1[3] = L15_1
L11_1.affix = L12_1
L11_1.kill_score = 50
L11_1.area_id = 1
L12_1 = {}
L12_1.config_id = 30011
L12_1.monster_id = 21020201
L13_1 = {}
L13_1.x = 2215.597
L13_1.y = 236.537
L13_1.z = -1405.044
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 151.032
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 1
L12_1.drop_id = 1000100
L13_1 = {}
L14_1 = 4109
L15_1 = 4108
L16_1 = 4107
L13_1[1] = L14_1
L13_1[2] = L15_1
L13_1[3] = L16_1
L12_1.affix = L13_1
L12_1.kill_score = 50
L12_1.area_id = 1
L13_1 = {}
L13_1.config_id = 30012
L13_1.monster_id = 21010701
L14_1 = {}
L14_1.x = 2219.212
L14_1.y = 236.634
L14_1.z = -1403.33
L13_1.pos = L14_1
L14_1 = {}
L14_1.x = 0.0
L14_1.y = 173.028
L14_1.z = 0.0
L13_1.rot = L14_1
L13_1.level = 1
L13_1.drop_id = 1000100
L14_1 = {}
L15_1 = 4109
L16_1 = 4108
L17_1 = 4107
L14_1[1] = L15_1
L14_1[2] = L16_1
L14_1[3] = L17_1
L13_1.affix = L14_1
L13_1.kill_score = 20
L13_1.area_id = 1
L14_1 = {}
L14_1.config_id = 30013
L14_1.monster_id = 21010701
L15_1 = {}
L15_1.x = 2224.487
L15_1.y = 238.047
L15_1.z = -1412.202
L14_1.pos = L15_1
L15_1 = {}
L15_1.x = 0.0
L15_1.y = 280.424
L15_1.z = 0.0
L14_1.rot = L15_1
L14_1.level = 1
L14_1.drop_id = 1000100
L15_1 = {}
L16_1 = 4109
L17_1 = 4108
L18_1 = 4107
L15_1[1] = L16_1
L15_1[2] = L17_1
L15_1[3] = L18_1
L14_1.affix = L15_1
L14_1.kill_score = 20
L14_1.area_id = 1
L15_1 = {}
L15_1.config_id = 30014
L15_1.monster_id = 21010701
L16_1 = {}
L16_1.x = 2213.583
L16_1.y = 237.183
L16_1.z = -1417.083
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0.0
L16_1.y = 51.987
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 1
L15_1.drop_id = 1000100
L16_1 = {}
L17_1 = 4109
L18_1 = 4108
L19_1 = 4107
L16_1[1] = L17_1
L16_1[2] = L18_1
L16_1[3] = L19_1
L15_1.affix = L16_1
L15_1.kill_score = 20
L15_1.area_id = 1
L16_1 = {}
L16_1.config_id = 30015
L16_1.monster_id = 21010902
L17_1 = {}
L17_1.x = 2216.947
L17_1.y = 238.001
L17_1.z = -1421.065
L16_1.pos = L17_1
L17_1 = {}
L17_1.x = 0.0
L17_1.y = 3.003
L17_1.z = 0.0
L16_1.rot = L17_1
L16_1.level = 1
L16_1.drop_id = 1000100
L16_1.disableWander = true
L17_1 = {}
L18_1 = 4109
L19_1 = 4108
L20_1 = 4107
L17_1[1] = L18_1
L17_1[2] = L19_1
L17_1[3] = L20_1
L16_1.affix = L17_1
L16_1.kill_score = 20
L16_1.area_id = 1
L17_1 = {}
L17_1.config_id = 30016
L17_1.monster_id = 21011002
L18_1 = {}
L18_1.x = 2224.279
L18_1.y = 237.356
L18_1.z = -1405.218
L17_1.pos = L18_1
L18_1 = {}
L18_1.x = 0.0
L18_1.y = 235.884
L18_1.z = 0.0
L17_1.rot = L18_1
L17_1.level = 1
L17_1.drop_id = 1000100
L17_1.disableWander = true
L18_1 = {}
L19_1 = 4109
L20_1 = 4108
L21_1 = 4107
L18_1[1] = L19_1
L18_1[2] = L20_1
L18_1[3] = L21_1
L17_1.affix = L18_1
L17_1.kill_score = 20
L17_1.area_id = 1
L18_1 = {}
L18_1.config_id = 30017
L18_1.monster_id = 21020202
L19_1 = {}
L19_1.x = 2217.452
L19_1.y = 238.31
L19_1.z = -1423.95
L18_1.pos = L19_1
L19_1 = {}
L19_1.x = 0.0
L19_1.y = 359.203
L19_1.z = 0.0
L18_1.rot = L19_1
L18_1.level = 1
L18_1.drop_id = 1000100
L19_1 = {}
L20_1 = 4109
L21_1 = 4108
L22_1 = 4107
L19_1[1] = L20_1
L19_1[2] = L21_1
L19_1[3] = L22_1
L18_1.affix = L19_1
L18_1.kill_score = 50
L18_1.area_id = 1
L19_1 = {}
L19_1.config_id = 30018
L19_1.monster_id = 21020202
L20_1 = {}
L20_1.x = 2227.04
L20_1.y = 238.4
L20_1.z = -1410.412
L19_1.pos = L20_1
L20_1 = {}
L20_1.x = 0.0
L20_1.y = 263.915
L20_1.z = 0.0
L19_1.rot = L20_1
L19_1.level = 1
L19_1.drop_id = 1000100
L20_1 = {}
L21_1 = 4109
L22_1 = 4108
L23_1 = 4107
L20_1[1] = L21_1
L20_1[2] = L22_1
L20_1[3] = L23_1
L19_1.affix = L20_1
L19_1.kill_score = 50
L19_1.area_id = 1
L20_1 = {}
L20_1.config_id = 30019
L20_1.monster_id = 21020202
L21_1 = {}
L21_1.x = 2211.66
L21_1.y = 236.86
L21_1.z = -1410.042
L20_1.pos = L21_1
L21_1 = {}
L21_1.x = 0.0
L21_1.y = 105.558
L21_1.z = 0.0
L20_1.rot = L21_1
L20_1.level = 1
L20_1.drop_id = 1000100
L21_1 = {}
L22_1 = 4109
L23_1 = 4108
L24_1 = 4107
L21_1[1] = L22_1
L21_1[2] = L23_1
L21_1[3] = L24_1
L20_1.affix = L21_1
L20_1.kill_score = 50
L20_1.area_id = 1
L21_1 = {}
L21_1.config_id = 30020
L21_1.monster_id = 21010701
L22_1 = {}
L22_1.x = 2223.086
L22_1.y = 238.198
L22_1.z = -1415.685
L21_1.pos = L22_1
L22_1 = {}
L22_1.x = 0.0
L22_1.y = 307.772
L22_1.z = 0.0
L21_1.rot = L22_1
L21_1.level = 1
L21_1.drop_id = 1000100
L22_1 = {}
L23_1 = 4109
L24_1 = 4108
L25_1 = 4107
L22_1[1] = L23_1
L22_1[2] = L24_1
L22_1[3] = L25_1
L21_1.affix = L22_1
L21_1.kill_score = 20
L21_1.area_id = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
L1_1[13] = L14_1
L1_1[14] = L15_1
L1_1[15] = L16_1
L1_1[16] = L17_1
L1_1[17] = L18_1
L1_1[18] = L19_1
L1_1[19] = L20_1
L1_1[20] = L21_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1030023
L2_1.name = "ANY_MONSTER_LIVE_30023"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_LIVE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_30023"
L2_1.action = "action_EVENT_ANY_MONSTER_LIVE_30023"
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1030024
L3_1.name = "MONSTER_TIDE_DIE_30024"
L4_1 = EventType
L4_1 = L4_1.EVENT_MONSTER_TIDE_DIE
L3_1.event = L4_1
L3_1.source = "1"
L3_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_30024"
L3_1.action = "action_EVENT_MONSTER_TIDE_DIE_30024"
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1030025
L4_1.name = "MONSTER_TIDE_DIE_30025"
L5_1 = EventType
L5_1 = L5_1.EVENT_MONSTER_TIDE_DIE
L4_1.event = L5_1
L4_1.source = "2"
L4_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_30025"
L4_1.action = "action_EVENT_MONSTER_TIDE_DIE_30025"
L4_1.trigger_count = 0
L5_1 = {}
L5_1.config_id = 1030026
L5_1.name = "MONSTER_TIDE_DIE_30026"
L6_1 = EventType
L6_1 = L6_1.EVENT_MONSTER_TIDE_DIE
L5_1.event = L6_1
L5_1.source = "3"
L5_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_30026"
L5_1.action = "action_EVENT_MONSTER_TIDE_DIE_30026"
L5_1.trigger_count = 0
L6_1 = {}
L6_1.config_id = 1030027
L6_1.name = "MONSTER_TIDE_DIE_30027"
L7_1 = EventType
L7_1 = L7_1.EVENT_MONSTER_TIDE_DIE
L6_1.event = L7_1
L6_1.source = "4"
L6_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_30027"
L6_1.action = "action_EVENT_MONSTER_TIDE_DIE_30027"
L6_1.trigger_count = 0
L7_1 = {}
L7_1.config_id = 1030028
L7_1.name = "MONSTER_TIDE_DIE_30028"
L8_1 = EventType
L8_1 = L8_1.EVENT_MONSTER_TIDE_DIE
L7_1.event = L8_1
L7_1.source = "5"
L7_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_30028"
L7_1.action = "action_EVENT_MONSTER_TIDE_DIE_30028"
L7_1.trigger_count = 0
L8_1 = {}
L8_1.config_id = 1030029
L8_1.name = "MONSTER_TIDE_DIE_30029"
L9_1 = EventType
L9_1 = L9_1.EVENT_MONSTER_TIDE_DIE
L8_1.event = L9_1
L8_1.source = "6"
L8_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_30029"
L8_1.action = "action_EVENT_MONSTER_TIDE_DIE_30029"
L8_1.trigger_count = 0
L9_1 = {}
L9_1.config_id = 1030032
L9_1.name = "ANY_MONSTER_LIVE_30032"
L10_1 = EventType
L10_1 = L10_1.EVENT_ANY_MONSTER_LIVE
L9_1.event = L10_1
L9_1.source = ""
L9_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_30032"
L9_1.action = "action_EVENT_ANY_MONSTER_LIVE_30032"
L9_1.trigger_count = 0
L10_1 = {}
L10_1.config_id = 1030033
L10_1.name = "MONSTER_TIDE_DIE_30033"
L11_1 = EventType
L11_1 = L11_1.EVENT_MONSTER_TIDE_DIE
L10_1.event = L11_1
L10_1.source = "1"
L10_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_30033"
L10_1.action = "action_EVENT_MONSTER_TIDE_DIE_30033"
L10_1.trigger_count = 0
L11_1 = {}
L11_1.config_id = 1030034
L11_1.name = "MONSTER_TIDE_DIE_30034"
L12_1 = EventType
L12_1 = L12_1.EVENT_MONSTER_TIDE_DIE
L11_1.event = L12_1
L11_1.source = "2"
L11_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_30034"
L11_1.action = "action_EVENT_MONSTER_TIDE_DIE_30034"
L11_1.trigger_count = 0
L12_1 = {}
L12_1.config_id = 1030035
L12_1.name = "MONSTER_TIDE_DIE_30035"
L13_1 = EventType
L13_1 = L13_1.EVENT_MONSTER_TIDE_DIE
L12_1.event = L13_1
L12_1.source = "3"
L12_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_30035"
L12_1.action = "action_EVENT_MONSTER_TIDE_DIE_30035"
L12_1.trigger_count = 0
L13_1 = {}
L13_1.config_id = 1030036
L13_1.name = "MONSTER_TIDE_DIE_30036"
L14_1 = EventType
L14_1 = L14_1.EVENT_MONSTER_TIDE_DIE
L13_1.event = L14_1
L13_1.source = "4"
L13_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_30036"
L13_1.action = "action_EVENT_MONSTER_TIDE_DIE_30036"
L13_1.trigger_count = 0
L14_1 = {}
L14_1.config_id = 1030037
L14_1.name = "MONSTER_TIDE_DIE_30037"
L15_1 = EventType
L15_1 = L15_1.EVENT_MONSTER_TIDE_DIE
L14_1.event = L15_1
L14_1.source = "5"
L14_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_30037"
L14_1.action = "action_EVENT_MONSTER_TIDE_DIE_30037"
L14_1.trigger_count = 0
L15_1 = {}
L15_1.config_id = 1030038
L15_1.name = "MONSTER_TIDE_DIE_30038"
L16_1 = EventType
L16_1 = L16_1.EVENT_MONSTER_TIDE_DIE
L15_1.event = L16_1
L15_1.source = "6"
L15_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_30038"
L15_1.action = "action_EVENT_MONSTER_TIDE_DIE_30038"
L15_1.trigger_count = 0
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
L1_1[13] = L14_1
L1_1[14] = L15_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 30002
L4_1[1] = L5_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_LIVE_30023"
L6_1 = "MONSTER_TIDE_DIE_30024"
L7_1 = "MONSTER_TIDE_DIE_30025"
L8_1 = "MONSTER_TIDE_DIE_30026"
L9_1 = "MONSTER_TIDE_DIE_30027"
L10_1 = "MONSTER_TIDE_DIE_30028"
L11_1 = "MONSTER_TIDE_DIE_30029"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 30003
L7_1 = 30004
L8_1 = 30005
L9_1 = 30006
L10_1 = 30007
L11_1 = 30008
L12_1 = 30009
L13_1 = 30010
L14_1 = 30011
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L5_1[5] = L10_1
L5_1[6] = L11_1
L5_1[7] = L12_1
L5_1[8] = L13_1
L5_1[9] = L14_1
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L7_1 = 30020
L6_1[1] = L7_1
L5_1.monsters = L6_1
L6_1 = {}
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L7_1 = "ANY_MONSTER_LIVE_30032"
L8_1 = "MONSTER_TIDE_DIE_30033"
L9_1 = "MONSTER_TIDE_DIE_30034"
L10_1 = "MONSTER_TIDE_DIE_30035"
L11_1 = "MONSTER_TIDE_DIE_30036"
L12_1 = "MONSTER_TIDE_DIE_30037"
L13_1 = "MONSTER_TIDE_DIE_30038"
L6_1[1] = L7_1
L6_1[2] = L8_1
L6_1[3] = L9_1
L6_1[4] = L10_1
L6_1[5] = L11_1
L6_1[6] = L12_1
L6_1[7] = L13_1
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L6_1 = {}
L7_1 = {}
L8_1 = 30001
L9_1 = 30012
L10_1 = 30013
L11_1 = 30014
L12_1 = 30015
L13_1 = 30016
L14_1 = 30017
L15_1 = 30018
L16_1 = 30019
L7_1[1] = L8_1
L7_1[2] = L9_1
L7_1[3] = L10_1
L7_1[4] = L11_1
L7_1[5] = L12_1
L7_1[6] = L13_1
L7_1[7] = L14_1
L7_1[8] = L15_1
L7_1[9] = L16_1
L6_1.monsters = L7_1
L7_1 = {}
L6_1.gadgets = L7_1
L7_1 = {}
L6_1.regions = L7_1
L7_1 = {}
L6_1.triggers = L7_1
L6_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 30002 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_LIVE_30023 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 1
L5_2 = 302001030
L6_2 = {}
L7_2 = 30003
L8_2 = 30004
L6_2[1] = L7_2
L6_2[2] = L8_2
L7_2 = 2
L8_2 = 2
L9_2 = 2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 2
L5_2 = 302001030
L6_2 = {}
L7_2 = 30005
L8_2 = 30006
L6_2[1] = L7_2
L6_2[2] = L8_2
L7_2 = 2
L8_2 = 2
L9_2 = 2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 3
L5_2 = 302001030
L6_2 = {}
L7_2 = 30007
L8_2 = 30008
L6_2[1] = L7_2
L6_2[2] = L8_2
L7_2 = 2
L8_2 = 1
L9_2 = 2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_LIVE_30023 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 2 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_30024 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 4
L5_2 = 302001030
L6_2 = {}
L7_2 = 30009
L6_2[1] = L7_2
L7_2 = 2
L8_2 = 1
L9_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_30024 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 2 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_30025 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 5
L5_2 = 302001030
L6_2 = {}
L7_2 = 30010
L6_2[1] = L7_2
L7_2 = 2
L8_2 = 1
L9_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_30025 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 2 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_30026 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 6
L5_2 = 302001030
L6_2 = {}
L7_2 = 30011
L6_2[1] = L7_2
L7_2 = 1
L8_2 = 1
L9_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_30026 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 2 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_30027 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 1
L5_2 = 302001030
L6_2 = {}
L7_2 = 30003
L8_2 = 30004
L6_2[1] = L7_2
L6_2[2] = L8_2
L7_2 = 2
L8_2 = 2
L9_2 = 2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_30027 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 2 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_30028 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 2
L5_2 = 302001030
L6_2 = {}
L7_2 = 30005
L8_2 = 30006
L6_2[1] = L7_2
L6_2[2] = L8_2
L7_2 = 2
L8_2 = 2
L9_2 = 2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_30028 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 1 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_30029 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 3
L5_2 = 302001030
L6_2 = {}
L7_2 = 30007
L8_2 = 30008
L6_2[1] = L7_2
L6_2[2] = L8_2
L7_2 = 2
L8_2 = 1
L9_2 = 2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_30029 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 30020 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_LIVE_30032 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 1
L5_2 = 302001030
L6_2 = {}
L7_2 = 30001
L8_2 = 30012
L6_2[1] = L7_2
L6_2[2] = L8_2
L7_2 = 2
L8_2 = 2
L9_2 = 2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 2
L5_2 = 302001030
L6_2 = {}
L7_2 = 30013
L8_2 = 30014
L6_2[1] = L7_2
L6_2[2] = L8_2
L7_2 = 2
L8_2 = 2
L9_2 = 2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 3
L5_2 = 302001030
L6_2 = {}
L7_2 = 30015
L8_2 = 30016
L6_2[1] = L7_2
L6_2[2] = L8_2
L7_2 = 2
L8_2 = 1
L9_2 = 2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_LIVE_30032 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 2 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_30033 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 4
L5_2 = 302001030
L6_2 = {}
L7_2 = 30017
L6_2[1] = L7_2
L7_2 = 2
L8_2 = 1
L9_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_30033 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 2 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_30034 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 5
L5_2 = 302001030
L6_2 = {}
L7_2 = 30018
L6_2[1] = L7_2
L7_2 = 2
L8_2 = 1
L9_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_30034 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 2 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_30035 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 6
L5_2 = 302001030
L6_2 = {}
L7_2 = 30019
L6_2[1] = L7_2
L7_2 = 1
L8_2 = 1
L9_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_30035 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 2 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_30036 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 1
L5_2 = 302001030
L6_2 = {}
L7_2 = 30001
L8_2 = 30012
L6_2[1] = L7_2
L6_2[2] = L8_2
L7_2 = 2
L8_2 = 2
L9_2 = 2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_30036 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 2 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_30037 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 2
L5_2 = 302001030
L6_2 = {}
L7_2 = 30013
L8_2 = 30014
L6_2[1] = L7_2
L6_2[2] = L8_2
L7_2 = 2
L8_2 = 2
L9_2 = 2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_30037 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 1 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_30038 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 3
L5_2 = 302001030
L6_2 = {}
L7_2 = 30015
L8_2 = 30016
L6_2[1] = L7_2
L6_2[2] = L8_2
L7_2 = 2
L8_2 = 1
L9_2 = 2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_30038 = L1_1