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GC-Resources/Resources/Scripts/Activity/2001/activity2001_group302001023.lua
2022-04-29 16:40:51 +02:00

870 lines
16 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1
L0_1 = {}
L0_1.group_id = 302001023
L1_1 = {}
L2_1 = {}
L2_1.config_id = 23001
L2_1.monster_id = 25030201
L3_1 = {}
L3_1.x = 1403.762
L3_1.y = 283.541
L3_1.z = -1398.22
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 108.999
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.drop_id = 1000100
L3_1 = {}
L4_1 = 4107
L5_1 = 4108
L6_1 = 4109
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.affix = L3_1
L2_1.kill_score = 50
L2_1.area_id = 2
L3_1 = {}
L3_1.config_id = 23002
L3_1.monster_id = 25010701
L4_1 = {}
L4_1.x = 1412.252
L4_1.y = 284.876
L4_1.z = -1403.42
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 322.246
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_id = 1000100
L4_1 = {}
L5_1 = 4107
L6_1 = 4108
L7_1 = 4109
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.affix = L4_1
L3_1.kill_score = 50
L3_1.area_id = 2
L4_1 = {}
L4_1.config_id = 23003
L4_1.monster_id = 25030201
L5_1 = {}
L5_1.x = 1404.421
L5_1.y = 283.357
L5_1.z = -1396.421
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 118.838
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_id = 1000100
L5_1 = {}
L6_1 = 4107
L7_1 = 4108
L8_1 = 4109
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L4_1.affix = L5_1
L4_1.kill_score = 50
L4_1.area_id = 2
L5_1 = {}
L5_1.config_id = 23004
L5_1.monster_id = 25030301
L6_1 = {}
L6_1.x = 1413.852
L6_1.y = 283.108
L6_1.z = -1395.225
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 224.039
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_id = 1000100
L6_1 = {}
L7_1 = 4107
L8_1 = 4108
L9_1 = 4109
L6_1[1] = L7_1
L6_1[2] = L8_1
L6_1[3] = L9_1
L5_1.affix = L6_1
L5_1.kill_score = 50
L5_1.area_id = 2
L6_1 = {}
L6_1.config_id = 23005
L6_1.monster_id = 25010701
L7_1 = {}
L7_1.x = 1407.532
L7_1.y = 284.795
L7_1.z = -1403.883
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 17.305
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.drop_id = 1000100
L7_1 = {}
L8_1 = 4107
L9_1 = 4108
L10_1 = 4109
L7_1[1] = L8_1
L7_1[2] = L9_1
L7_1[3] = L10_1
L6_1.affix = L7_1
L6_1.kill_score = 50
L6_1.area_id = 2
L7_1 = {}
L7_1.config_id = 23006
L7_1.monster_id = 25010701
L8_1 = {}
L8_1.x = 1404.304
L8_1.y = 284.006
L8_1.z = -1400.323
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 58.028
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.drop_id = 1000100
L8_1 = {}
L9_1 = 4107
L10_1 = 4108
L11_1 = 4109
L8_1[1] = L9_1
L8_1[2] = L10_1
L8_1[3] = L11_1
L7_1.affix = L8_1
L7_1.kill_score = 50
L7_1.area_id = 2
L8_1 = {}
L8_1.config_id = 23009
L8_1.monster_id = 25030301
L9_1 = {}
L9_1.x = 1413.848
L9_1.y = 284.264
L9_1.z = -1401.844
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 297.969
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.drop_id = 1000100
L8_1.disableWander = true
L9_1 = {}
L10_1 = 4107
L11_1 = 4108
L12_1 = 4109
L9_1[1] = L10_1
L9_1[2] = L11_1
L9_1[3] = L12_1
L8_1.affix = L9_1
L8_1.kill_score = 50
L8_1.area_id = 2
L9_1 = {}
L9_1.config_id = 23010
L9_1.monster_id = 25030201
L10_1 = {}
L10_1.x = 1405.645
L10_1.y = 283.093
L10_1.z = -1394.244
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 150.587
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L9_1.drop_id = 1000100
L9_1.disableWander = true
L10_1 = {}
L11_1 = 4107
L12_1 = 4108
L13_1 = 4109
L10_1[1] = L11_1
L10_1[2] = L12_1
L10_1[3] = L13_1
L9_1.affix = L10_1
L9_1.kill_score = 50
L9_1.area_id = 2
L10_1 = {}
L10_1.config_id = 23012
L10_1.monster_id = 25030301
L11_1 = {}
L11_1.x = 1408.261
L11_1.y = 282.958
L11_1.z = -1393.034
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 179.564
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L10_1.drop_id = 1000100
L11_1 = {}
L12_1 = 4107
L13_1 = 4108
L14_1 = 4109
L11_1[1] = L12_1
L11_1[2] = L13_1
L11_1[3] = L14_1
L10_1.affix = L11_1
L10_1.kill_score = 50
L10_1.area_id = 2
L11_1 = {}
L11_1.config_id = 23013
L11_1.monster_id = 25010701
L12_1 = {}
L12_1.x = 1411.734
L12_1.y = 283.084
L12_1.z = -1393.593
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 202.29
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 1
L11_1.drop_id = 1000100
L12_1 = {}
L13_1 = 4107
L14_1 = 4108
L15_1 = 4109
L12_1[1] = L13_1
L12_1[2] = L14_1
L12_1[3] = L15_1
L11_1.affix = L12_1
L11_1.kill_score = 50
L11_1.area_id = 2
L12_1 = {}
L12_1.config_id = 23014
L12_1.monster_id = 25010701
L13_1 = {}
L13_1.x = 1405.547
L13_1.y = 284.486
L13_1.z = -1402.469
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 46.542
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 1
L12_1.drop_id = 1000100
L13_1 = {}
L14_1 = 4107
L15_1 = 4108
L16_1 = 4109
L13_1[1] = L14_1
L13_1[2] = L15_1
L13_1[3] = L16_1
L12_1.affix = L13_1
L12_1.kill_score = 50
L12_1.area_id = 2
L13_1 = {}
L13_1.config_id = 23015
L13_1.monster_id = 25030301
L14_1 = {}
L14_1.x = 1415.068
L14_1.y = 283.698
L14_1.z = -1399.739
L13_1.pos = L14_1
L14_1 = {}
L14_1.x = 0.0
L14_1.y = 272.713
L14_1.z = 0.0
L13_1.rot = L14_1
L13_1.level = 1
L13_1.drop_id = 1000100
L13_1.disableWander = true
L14_1 = {}
L15_1 = 4107
L16_1 = 4108
L17_1 = 4109
L14_1[1] = L15_1
L14_1[2] = L16_1
L14_1[3] = L17_1
L13_1.affix = L14_1
L13_1.kill_score = 50
L13_1.area_id = 2
L14_1 = {}
L14_1.config_id = 23016
L14_1.monster_id = 25030201
L15_1 = {}
L15_1.x = 1409.667
L15_1.y = 284.859
L15_1.z = -1403.942
L14_1.pos = L15_1
L15_1 = {}
L15_1.x = 0.0
L15_1.y = 338.883
L15_1.z = 0.0
L14_1.rot = L15_1
L14_1.level = 1
L14_1.drop_id = 1000100
L14_1.disableWander = true
L15_1 = {}
L16_1 = 4107
L17_1 = 4108
L18_1 = 4109
L15_1[1] = L16_1
L15_1[2] = L17_1
L15_1[3] = L18_1
L14_1.affix = L15_1
L14_1.kill_score = 50
L14_1.area_id = 2
L15_1 = {}
L15_1.config_id = 23020
L15_1.monster_id = 25010701
L16_1 = {}
L16_1.x = 1414.665
L16_1.y = 283.336
L16_1.z = -1397.304
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0.0
L16_1.y = 241.487
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 1
L15_1.drop_id = 1000100
L16_1 = {}
L17_1 = 4107
L18_1 = 4108
L19_1 = 4109
L16_1[1] = L17_1
L16_1[2] = L18_1
L16_1[3] = L19_1
L15_1.affix = L16_1
L15_1.kill_score = 50
L15_1.area_id = 2
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
L1_1[13] = L14_1
L1_1[14] = L15_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1023023
L2_1.name = "ANY_MONSTER_LIVE_23023"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_LIVE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_23023"
L2_1.action = "action_EVENT_ANY_MONSTER_LIVE_23023"
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1023024
L3_1.name = "MONSTER_TIDE_DIE_23024"
L4_1 = EventType
L4_1 = L4_1.EVENT_MONSTER_TIDE_DIE
L3_1.event = L4_1
L3_1.source = "1"
L3_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_23024"
L3_1.action = "action_EVENT_MONSTER_TIDE_DIE_23024"
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1023025
L4_1.name = "MONSTER_TIDE_DIE_23025"
L5_1 = EventType
L5_1 = L5_1.EVENT_MONSTER_TIDE_DIE
L4_1.event = L5_1
L4_1.source = "2"
L4_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_23025"
L4_1.action = "action_EVENT_MONSTER_TIDE_DIE_23025"
L4_1.trigger_count = 0
L5_1 = {}
L5_1.config_id = 1023026
L5_1.name = "MONSTER_TIDE_DIE_23026"
L6_1 = EventType
L6_1 = L6_1.EVENT_MONSTER_TIDE_DIE
L5_1.event = L6_1
L5_1.source = "3"
L5_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_23026"
L5_1.action = "action_EVENT_MONSTER_TIDE_DIE_23026"
L5_1.trigger_count = 0
L6_1 = {}
L6_1.config_id = 1023032
L6_1.name = "ANY_MONSTER_LIVE_23032"
L7_1 = EventType
L7_1 = L7_1.EVENT_ANY_MONSTER_LIVE
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_23032"
L6_1.action = "action_EVENT_ANY_MONSTER_LIVE_23032"
L6_1.trigger_count = 0
L7_1 = {}
L7_1.config_id = 1023033
L7_1.name = "MONSTER_TIDE_DIE_23033"
L8_1 = EventType
L8_1 = L8_1.EVENT_MONSTER_TIDE_DIE
L7_1.event = L8_1
L7_1.source = "7"
L7_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_23033"
L7_1.action = "action_EVENT_MONSTER_TIDE_DIE_23033"
L7_1.trigger_count = 0
L8_1 = {}
L8_1.config_id = 1023034
L8_1.name = "MONSTER_TIDE_DIE_23034"
L9_1 = EventType
L9_1 = L9_1.EVENT_MONSTER_TIDE_DIE
L8_1.event = L9_1
L8_1.source = "8"
L8_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_23034"
L8_1.action = "action_EVENT_MONSTER_TIDE_DIE_23034"
L8_1.trigger_count = 0
L9_1 = {}
L9_1.config_id = 1023035
L9_1.name = "MONSTER_TIDE_DIE_23035"
L10_1 = EventType
L10_1 = L10_1.EVENT_MONSTER_TIDE_DIE
L9_1.event = L10_1
L9_1.source = "9"
L9_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_23035"
L9_1.action = "action_EVENT_MONSTER_TIDE_DIE_23035"
L9_1.trigger_count = 0
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 23002
L4_1[1] = L5_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_LIVE_23023"
L6_1 = "MONSTER_TIDE_DIE_23024"
L7_1 = "MONSTER_TIDE_DIE_23025"
L8_1 = "MONSTER_TIDE_DIE_23026"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 23003
L7_1 = 23004
L8_1 = 23005
L9_1 = 23006
L10_1 = 23009
L11_1 = 23010
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L5_1[5] = L10_1
L5_1[6] = L11_1
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L7_1 = 23020
L6_1[1] = L7_1
L5_1.monsters = L6_1
L6_1 = {}
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L7_1 = "ANY_MONSTER_LIVE_23032"
L8_1 = "MONSTER_TIDE_DIE_23033"
L9_1 = "MONSTER_TIDE_DIE_23034"
L10_1 = "MONSTER_TIDE_DIE_23035"
L6_1[1] = L7_1
L6_1[2] = L8_1
L6_1[3] = L9_1
L6_1[4] = L10_1
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L6_1 = {}
L7_1 = {}
L8_1 = 23001
L9_1 = 23012
L10_1 = 23013
L11_1 = 23014
L12_1 = 23015
L13_1 = 23016
L7_1[1] = L8_1
L7_1[2] = L9_1
L7_1[3] = L10_1
L7_1[4] = L11_1
L7_1[5] = L12_1
L7_1[6] = L13_1
L6_1.monsters = L7_1
L7_1 = {}
L6_1.gadgets = L7_1
L7_1 = {}
L6_1.regions = L7_1
L7_1 = {}
L6_1.triggers = L7_1
L6_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 23002 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_LIVE_23023 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 1
L5_2 = 302001023
L6_2 = {}
L7_2 = 23003
L8_2 = 23004
L6_2[1] = L7_2
L6_2[2] = L8_2
L7_2 = 3
L8_2 = 1
L9_2 = 2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_LIVE_23023 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 3 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_23024 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 2
L5_2 = 302001023
L6_2 = {}
L7_2 = 23005
L8_2 = 23009
L9_2 = 23003
L6_2[1] = L7_2
L6_2[2] = L8_2
L6_2[3] = L9_2
L7_2 = 3
L8_2 = 1
L9_2 = 3
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_23024 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 2 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_23025 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 3
L5_2 = 302001023
L6_2 = {}
L7_2 = 23010
L8_2 = 23009
L9_2 = 23005
L6_2[1] = L7_2
L6_2[2] = L8_2
L6_2[3] = L9_2
L7_2 = 3
L8_2 = 3
L9_2 = 3
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_23025 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 2 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_23026 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 1
L5_2 = 302001023
L6_2 = {}
L7_2 = 23003
L8_2 = 23004
L9_2 = 23005
L6_2[1] = L7_2
L6_2[2] = L8_2
L6_2[3] = L9_2
L7_2 = 3
L8_2 = 3
L9_2 = 3
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_23026 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 23020 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_LIVE_23032 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 7
L5_2 = 302001023
L6_2 = {}
L7_2 = 23001
L8_2 = 23012
L6_2[1] = L7_2
L6_2[2] = L8_2
L7_2 = 3
L8_2 = 1
L9_2 = 2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_LIVE_23032 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 3 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_23033 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 8
L5_2 = 302001023
L6_2 = {}
L7_2 = 23013
L8_2 = 23015
L9_2 = 23001
L6_2[1] = L7_2
L6_2[2] = L8_2
L6_2[3] = L9_2
L7_2 = 3
L8_2 = 1
L9_2 = 3
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_23033 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 2 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_23034 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 9
L5_2 = 302001023
L6_2 = {}
L7_2 = 23001
L8_2 = 23012
L9_2 = 23014
L6_2[1] = L7_2
L6_2[2] = L8_2
L6_2[3] = L9_2
L7_2 = 3
L8_2 = 3
L9_2 = 3
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_23034 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 3 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_23035 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 7
L5_2 = 302001023
L6_2 = {}
L7_2 = 23001
L8_2 = 23012
L9_2 = 23013
L6_2[1] = L7_2
L6_2[2] = L8_2
L6_2[3] = L9_2
L7_2 = 3
L8_2 = 3
L9_2 = 3
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_23035 = L1_1