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89 lines
1.7 KiB
Lua
89 lines
1.7 KiB
Lua
-- 基础信息
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local base_info = {
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group_id = 220192001
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}
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--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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{ config_id = 1696001, monster_id = 29080101, pos = { x = 100, y = 10.5, z = 99.5 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 100, drop_tag = "大史莱姆", area_id = 19 }
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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}
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-- 区域
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regions = {
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}
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-- 触发器
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triggers = {
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}
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-- 变量
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variables = {
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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end_suite = 0,
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rand_suite = false
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 1,
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-- description = ,
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monsters = { 1696001 },
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gadgets = { },
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regions = { },
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triggers = { },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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function PrintLog(context, content)
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local log = "## [Boss_Battle_Process_Apep_Quest]"
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ScriptLib.PrintContextLog(context, log)
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end
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function LF_Initialize_Level()
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--- TRIGGER
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ScriptLib.CreateMonster(context, {config_id=1696001, delay_time=0})
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--table.insert(variables,{ config_id=51000000,name = "bossCreated", value = 0, no_refresh = true})
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return 0
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end
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LF_Initialize_Level()
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--ScriptLib.CreateMonster(context, {config_id=1696001, delay_time=0})
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PrintLog(context, "monster alive: apep") |