mirror of
https://gitlab.com/YuukiPS/GC-Resources.git
synced 2025-04-28 09:05:26 +00:00
add scene placeholders
This commit is contained in:
parent
d0cd4710e7
commit
4f9882d23a
24
Resources/Scripts/Scene/20179/scene20179.lua
Normal file
24
Resources/Scripts/Scene/20179/scene20179.lua
Normal file
@ -0,0 +1,24 @@
|
||||
-- 地图配置
|
||||
scene_config = {
|
||||
begin_pos = { x = -512.0, z = -512.0 },
|
||||
size = { x = 1024.0, z = 1024.0 },
|
||||
born_pos = { x = 62, y = 10, z = 81 },
|
||||
born_rot = { x = 0.000, y = 0.000, z = 0.000 },
|
||||
die_y = -20,
|
||||
city_id = 4,
|
||||
vision_anchor = { x = -1000.0, z = -1000.0 }
|
||||
}
|
||||
|
||||
-- 所有的区块
|
||||
blocks = { 20179 }
|
||||
|
||||
-- 所有的区块范围坐标
|
||||
block_rects = {
|
||||
{ min = { x = -512.0, z = -512.0 }, max = { x = 512.0, z = 512.0 } }
|
||||
}
|
||||
|
||||
-- Dummy Points
|
||||
dummy_points = { "dummy_points" }
|
||||
|
||||
-- Routes
|
||||
routes_config = { }
|
4
Resources/Scripts/Scene/20179/scene20179_block20179.lua
Normal file
4
Resources/Scripts/Scene/20179/scene20179_block20179.lua
Normal file
@ -0,0 +1,4 @@
|
||||
-- 所有的group
|
||||
groups = {
|
||||
{ id = 220192001, refresh_id = 1, pos = { x = 100, y = 10.5, z = 99.5 } }
|
||||
}
|
@ -0,0 +1,2 @@
|
||||
dummy_points = {
|
||||
}
|
63
Resources/Scripts/Scene/20179/scene20179_group220192001.lua
Normal file
63
Resources/Scripts/Scene/20179/scene20179_group220192001.lua
Normal file
@ -0,0 +1,63 @@
|
||||
local base_info = {
|
||||
group_id = 220192001
|
||||
}
|
||||
|
||||
monsters = {
|
||||
{ config_id = 1696001, monster_id = 29080101, pos = { x = 100, y = 10.5, z = 99.5 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 100, drop_tag = "大史莱姆", area_id = 19, title_id = 173, special_name_id = 13 }
|
||||
}
|
||||
|
||||
npcs = {}
|
||||
|
||||
gadgets = {}
|
||||
|
||||
regions = {}
|
||||
|
||||
triggers = {
|
||||
{ config_id = 1001023, name = "ANY_MONSTER_LIVE_1023", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_1023", action = "action_EVENT_ANY_MONSTER_LIVE_1023", trigger_count = 0 }
|
||||
}
|
||||
|
||||
variables = {
|
||||
{ config_id = 1, name = "challenge", value = 0, no_refresh = false }
|
||||
}
|
||||
|
||||
init_config = {
|
||||
suite = 1,
|
||||
end_suite = 0,
|
||||
rand_suite = false
|
||||
}
|
||||
|
||||
suites = {
|
||||
--Show Monster
|
||||
{
|
||||
monsters = {1696001},
|
||||
gadgets = {},
|
||||
regions = {},
|
||||
triggers = {"CHALLENGE_SUCCESS_1004", "CHALLENGE_FAIL_1005", "ANY_MONSTER_LIVE_1023"},
|
||||
rand_weight = 100
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
-- 触发条件
|
||||
function condition_EVENT_ANY_MONSTER_LIVE_1023(context, evt)
|
||||
|
||||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : Monster")
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
-- 触发操作
|
||||
function action_EVENT_CHALLENGE_SUCCESS_1004(context, evt)
|
||||
|
||||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : suc")
|
||||
|
||||
return 0
|
||||
end
|
||||
|
||||
-- 触发操作
|
||||
function action_EVENT_CHALLENGE_FAIL_1005(context, evt)
|
||||
|
||||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : faild")
|
||||
|
||||
return 0
|
||||
end
|
24
Resources/Scripts/Scene/20185/scene20185.lua
Normal file
24
Resources/Scripts/Scene/20185/scene20185.lua
Normal file
@ -0,0 +1,24 @@
|
||||
-- 地图配置
|
||||
scene_config = {
|
||||
begin_pos = { x = -512.0, z = -512.0 },
|
||||
size = { x = 1024.0, z = 1024.0 },
|
||||
born_pos = { x = 62, y = 10, z = 81 },
|
||||
born_rot = { x = 0.000, y = 0.000, z = 0.000 },
|
||||
die_y = -20,
|
||||
city_id = 4,
|
||||
vision_anchor = { x = -1000.0, z = -1000.0 }
|
||||
}
|
||||
|
||||
-- 所有的区块
|
||||
blocks = { 20185 }
|
||||
|
||||
-- 所有的区块范围坐标
|
||||
block_rects = {
|
||||
{ min = { x = -512.0, z = -512.0 }, max = { x = 512.0, z = 512.0 } }
|
||||
}
|
||||
|
||||
-- Dummy Points
|
||||
dummy_points = { "dummy_points" }
|
||||
|
||||
-- Routes
|
||||
routes_config = { }
|
4
Resources/Scripts/Scene/20185/scene20185_block20185.lua
Normal file
4
Resources/Scripts/Scene/20185/scene20185_block20185.lua
Normal file
@ -0,0 +1,4 @@
|
||||
-- 所有的group
|
||||
groups = {
|
||||
{ id = 220192001, refresh_id = 1, pos = { x = 100, y = 10.5, z = 99.5 } }
|
||||
}
|
@ -0,0 +1,2 @@
|
||||
dummy_points = {
|
||||
}
|
89
Resources/Scripts/Scene/20185/scene20185_group220192001.lua
Normal file
89
Resources/Scripts/Scene/20185/scene20185_group220192001.lua
Normal file
@ -0,0 +1,89 @@
|
||||
-- 基础信息
|
||||
local base_info = {
|
||||
group_id = 220192001
|
||||
}
|
||||
|
||||
--================================================================
|
||||
--
|
||||
-- 配置
|
||||
--
|
||||
--================================================================
|
||||
|
||||
-- 怪物
|
||||
monsters = {
|
||||
{ config_id = 1696001, monster_id = 29080101, pos = { x = 100, y = 10.5, z = 99.5 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 100, drop_tag = "大史莱姆", area_id = 19 }
|
||||
}
|
||||
|
||||
-- NPC
|
||||
npcs = {
|
||||
}
|
||||
|
||||
-- 装置
|
||||
gadgets = {
|
||||
}
|
||||
|
||||
-- 区域
|
||||
regions = {
|
||||
}
|
||||
|
||||
-- 触发器
|
||||
triggers = {
|
||||
}
|
||||
|
||||
-- 变量
|
||||
variables = {
|
||||
}
|
||||
|
||||
--================================================================
|
||||
--
|
||||
-- 初始化配置
|
||||
--
|
||||
--================================================================
|
||||
|
||||
-- 初始化时创建
|
||||
init_config = {
|
||||
suite = 1,
|
||||
end_suite = 0,
|
||||
rand_suite = false
|
||||
}
|
||||
|
||||
--================================================================
|
||||
--
|
||||
-- 小组配置
|
||||
--
|
||||
--================================================================
|
||||
|
||||
suites = {
|
||||
{
|
||||
-- suite_id = 1,
|
||||
-- description = ,
|
||||
monsters = { 1696001 },
|
||||
gadgets = { },
|
||||
regions = { },
|
||||
triggers = { },
|
||||
rand_weight = 100
|
||||
}
|
||||
}
|
||||
|
||||
--================================================================
|
||||
--
|
||||
-- 触发器
|
||||
--
|
||||
--================================================================
|
||||
|
||||
|
||||
function PrintLog(context, content)
|
||||
local log = "## [Boss_Battle_Process_Apep_Quest]"
|
||||
ScriptLib.PrintContextLog(context, log)
|
||||
end
|
||||
|
||||
function LF_Initialize_Level()
|
||||
--- TRIGGER
|
||||
ScriptLib.CreateMonster(context, {config_id=1696001, delay_time=0})
|
||||
--table.insert(variables,{ config_id=51000000,name = "bossCreated", value = 0, no_refresh = true})
|
||||
return 0
|
||||
end
|
||||
|
||||
LF_Initialize_Level()
|
||||
--ScriptLib.CreateMonster(context, {config_id=1696001, delay_time=0})
|
||||
PrintLog(context, "monster alive: apep")
|
24
Resources/Scripts/Scene/40066/scene40066.lua
Normal file
24
Resources/Scripts/Scene/40066/scene40066.lua
Normal file
@ -0,0 +1,24 @@
|
||||
-- 地图配置
|
||||
scene_config = {
|
||||
begin_pos = { x = -257.7, z = -286.0 },
|
||||
size = { x = 515.1, z = 579.4 },
|
||||
born_pos = { x = 522.070, y = 87.315, z = 371.000 },
|
||||
born_rot = { x = 0.000, y = 180.000, z = 0.000 },
|
||||
die_y = -80,
|
||||
city_id = 4,
|
||||
vision_anchor = { x = -1000.0, z = -1000.0 }
|
||||
}
|
||||
|
||||
-- 所有的区块
|
||||
blocks = { 40066 }
|
||||
|
||||
-- 所有的区块范围坐标
|
||||
block_rects = {
|
||||
{ min = { x = -257.7, z = -286.0 }, max = { x = 257.4, z = 293.4 } }
|
||||
}
|
||||
|
||||
-- Dummy Points
|
||||
dummy_points = { "dummy_points" }
|
||||
|
||||
-- Routes
|
||||
routes_config = { }
|
3
Resources/Scripts/Scene/40066/scene40066_block40066.lua
Normal file
3
Resources/Scripts/Scene/40066/scene40066_block40066.lua
Normal file
@ -0,0 +1,3 @@
|
||||
-- 所有的group
|
||||
groups = {
|
||||
}
|
@ -0,0 +1,2 @@
|
||||
dummy_points = {
|
||||
}
|
24
Resources/Scripts/Scene/40664/scene40664.lua
Normal file
24
Resources/Scripts/Scene/40664/scene40664.lua
Normal file
@ -0,0 +1,24 @@
|
||||
-- 地图配置
|
||||
scene_config = {
|
||||
begin_pos = { x = -257.7, z = -286.0 },
|
||||
size = { x = 515.1, z = 579.4 },
|
||||
born_pos = { x = 0.070, y = 17.315, z = 85.000 },
|
||||
born_rot = { x = 0.000, y = 180.000, z = 0.000 },
|
||||
die_y = -80,
|
||||
city_id = 4,
|
||||
vision_anchor = { x = -1000.0, z = -1000.0 }
|
||||
}
|
||||
|
||||
-- 所有的区块
|
||||
blocks = { 40664 }
|
||||
|
||||
-- 所有的区块范围坐标
|
||||
block_rects = {
|
||||
{ min = { x = -257.7, z = -286.0 }, max = { x = 257.4, z = 293.4 } }
|
||||
}
|
||||
|
||||
-- Dummy Points
|
||||
dummy_points = { "dummy_points" }
|
||||
|
||||
-- Routes
|
||||
routes_config = { }
|
3
Resources/Scripts/Scene/40664/scene40664_block40664.lua
Normal file
3
Resources/Scripts/Scene/40664/scene40664_block40664.lua
Normal file
@ -0,0 +1,3 @@
|
||||
-- 所有的group
|
||||
groups = {
|
||||
}
|
@ -0,0 +1,2 @@
|
||||
dummy_points = {
|
||||
}
|
24
Resources/Scripts/Scene/40665/scene40665.lua
Normal file
24
Resources/Scripts/Scene/40665/scene40665.lua
Normal file
@ -0,0 +1,24 @@
|
||||
-- 地图配置
|
||||
scene_config = {
|
||||
begin_pos = { x = -257.7, z = -286.0 },
|
||||
size = { x = 515.1, z = 579.4 },
|
||||
born_pos = { x = 0.070, y = 17.315, z = 85.000 },
|
||||
born_rot = { x = 0.000, y = 180.000, z = 0.000 },
|
||||
die_y = -80,
|
||||
city_id = 4,
|
||||
vision_anchor = { x = -1000.0, z = -1000.0 }
|
||||
}
|
||||
|
||||
-- 所有的区块
|
||||
blocks = { 40665 }
|
||||
|
||||
-- 所有的区块范围坐标
|
||||
block_rects = {
|
||||
{ min = { x = -257.7, z = -286.0 }, max = { x = 257.4, z = 293.4 } }
|
||||
}
|
||||
|
||||
-- Dummy Points
|
||||
dummy_points = { "dummy_points" }
|
||||
|
||||
-- Routes
|
||||
routes_config = { }
|
@ -0,0 +1,2 @@
|
||||
dummy_points = {
|
||||
}
|
3
Resources/Scripts/Scene/40665/scene440665_block40665.lua
Normal file
3
Resources/Scripts/Scene/40665/scene440665_block40665.lua
Normal file
@ -0,0 +1,3 @@
|
||||
-- 所有的group
|
||||
groups = {
|
||||
}
|
24
Resources/Scripts/Scene/40666/scene40666.lua
Normal file
24
Resources/Scripts/Scene/40666/scene40666.lua
Normal file
@ -0,0 +1,24 @@
|
||||
-- 地图配置
|
||||
scene_config = {
|
||||
begin_pos = { x = -257.7, z = -286.0 },
|
||||
size = { x = 515.1, z = 579.4 },
|
||||
born_pos = { x = 0.070, y = 17.315, z = 85.000 },
|
||||
born_rot = { x = 0.000, y = 180.000, z = 0.000 },
|
||||
die_y = -80,
|
||||
city_id = 4,
|
||||
vision_anchor = { x = -1000.0, z = -1000.0 }
|
||||
}
|
||||
|
||||
-- 所有的区块
|
||||
blocks = { 40666 }
|
||||
|
||||
-- 所有的区块范围坐标
|
||||
block_rects = {
|
||||
{ min = { x = -257.7, z = -286.0 }, max = { x = 257.4, z = 293.4 } }
|
||||
}
|
||||
|
||||
-- Dummy Points
|
||||
dummy_points = { "dummy_points" }
|
||||
|
||||
-- Routes
|
||||
routes_config = { }
|
3
Resources/Scripts/Scene/40666/scene40666_block40666.lua
Normal file
3
Resources/Scripts/Scene/40666/scene40666_block40666.lua
Normal file
@ -0,0 +1,3 @@
|
||||
-- 所有的group
|
||||
groups = {
|
||||
}
|
@ -0,0 +1,2 @@
|
||||
dummy_points = {
|
||||
}
|
24
Resources/Scripts/Scene/40667/scene40667.lua
Normal file
24
Resources/Scripts/Scene/40667/scene40667.lua
Normal file
@ -0,0 +1,24 @@
|
||||
-- 地图配置
|
||||
scene_config = {
|
||||
begin_pos = { x = -257.7, z = -286.0 },
|
||||
size = { x = 515.1, z = 579.4 },
|
||||
born_pos = { x = 0.070, y = 17.315, z = 85.000 },
|
||||
born_rot = { x = 0.000, y = 180.000, z = 0.000 },
|
||||
die_y = -80,
|
||||
city_id = 4,
|
||||
vision_anchor = { x = -1000.0, z = -1000.0 }
|
||||
}
|
||||
|
||||
-- 所有的区块
|
||||
blocks = { 40667 }
|
||||
|
||||
-- 所有的区块范围坐标
|
||||
block_rects = {
|
||||
{ min = { x = -257.7, z = -286.0 }, max = { x = 257.4, z = 293.4 } }
|
||||
}
|
||||
|
||||
-- Dummy Points
|
||||
dummy_points = { "dummy_points" }
|
||||
|
||||
-- Routes
|
||||
routes_config = { }
|
3
Resources/Scripts/Scene/40667/scene40667_block40667.lua
Normal file
3
Resources/Scripts/Scene/40667/scene40667_block40667.lua
Normal file
@ -0,0 +1,3 @@
|
||||
-- 所有的group
|
||||
groups = {
|
||||
}
|
@ -0,0 +1,2 @@
|
||||
dummy_points = {
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user