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mirror of https://gitlab.com/YuukiPS/GC-Resources.git synced 2025-04-28 09:05:26 +00:00

add scene placeholders

This commit is contained in:
Akbar Yahya 2023-04-15 17:06:42 +08:00
parent d0cd4710e7
commit 4f9882d23a
23 changed files with 357 additions and 0 deletions

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-- 地图配置
scene_config = {
begin_pos = { x = -512.0, z = -512.0 },
size = { x = 1024.0, z = 1024.0 },
born_pos = { x = 62, y = 10, z = 81 },
born_rot = { x = 0.000, y = 0.000, z = 0.000 },
die_y = -20,
city_id = 4,
vision_anchor = { x = -1000.0, z = -1000.0 }
}
-- 所有的区块
blocks = { 20179 }
-- 所有的区块范围坐标
block_rects = {
{ min = { x = -512.0, z = -512.0 }, max = { x = 512.0, z = 512.0 } }
}
-- Dummy Points
dummy_points = { "dummy_points" }
-- Routes
routes_config = { }

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-- 所有的group
groups = {
{ id = 220192001, refresh_id = 1, pos = { x = 100, y = 10.5, z = 99.5 } }
}

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dummy_points = {
}

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local base_info = {
group_id = 220192001
}
monsters = {
{ config_id = 1696001, monster_id = 29080101, pos = { x = 100, y = 10.5, z = 99.5 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 100, drop_tag = "大史莱姆", area_id = 19, title_id = 173, special_name_id = 13 }
}
npcs = {}
gadgets = {}
regions = {}
triggers = {
{ config_id = 1001023, name = "ANY_MONSTER_LIVE_1023", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_1023", action = "action_EVENT_ANY_MONSTER_LIVE_1023", trigger_count = 0 }
}
variables = {
{ config_id = 1, name = "challenge", value = 0, no_refresh = false }
}
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
suites = {
--Show Monster
{
monsters = {1696001},
gadgets = {},
regions = {},
triggers = {"CHALLENGE_SUCCESS_1004", "CHALLENGE_FAIL_1005", "ANY_MONSTER_LIVE_1023"},
rand_weight = 100
}
}
-- 触发条件
function condition_EVENT_ANY_MONSTER_LIVE_1023(context, evt)
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : Monster")
return true
end
-- 触发操作
function action_EVENT_CHALLENGE_SUCCESS_1004(context, evt)
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : suc")
return 0
end
-- 触发操作
function action_EVENT_CHALLENGE_FAIL_1005(context, evt)
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : faild")
return 0
end

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-- 地图配置
scene_config = {
begin_pos = { x = -512.0, z = -512.0 },
size = { x = 1024.0, z = 1024.0 },
born_pos = { x = 62, y = 10, z = 81 },
born_rot = { x = 0.000, y = 0.000, z = 0.000 },
die_y = -20,
city_id = 4,
vision_anchor = { x = -1000.0, z = -1000.0 }
}
-- 所有的区块
blocks = { 20185 }
-- 所有的区块范围坐标
block_rects = {
{ min = { x = -512.0, z = -512.0 }, max = { x = 512.0, z = 512.0 } }
}
-- Dummy Points
dummy_points = { "dummy_points" }
-- Routes
routes_config = { }

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-- 所有的group
groups = {
{ id = 220192001, refresh_id = 1, pos = { x = 100, y = 10.5, z = 99.5 } }
}

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dummy_points = {
}

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-- 基础信息
local base_info = {
group_id = 220192001
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
{ config_id = 1696001, monster_id = 29080101, pos = { x = 100, y = 10.5, z = 99.5 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 100, drop_tag = "大史莱姆", area_id = 19 }
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
}
-- 区域
regions = {
}
-- 触发器
triggers = {
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { 1696001 },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
function PrintLog(context, content)
local log = "## [Boss_Battle_Process_Apep_Quest]"
ScriptLib.PrintContextLog(context, log)
end
function LF_Initialize_Level()
--- TRIGGER
ScriptLib.CreateMonster(context, {config_id=1696001, delay_time=0})
--table.insert(variables,{ config_id=51000000,name = "bossCreated", value = 0, no_refresh = true})
return 0
end
LF_Initialize_Level()
--ScriptLib.CreateMonster(context, {config_id=1696001, delay_time=0})
PrintLog(context, "monster alive: apep")

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-- 地图配置
scene_config = {
begin_pos = { x = -257.7, z = -286.0 },
size = { x = 515.1, z = 579.4 },
born_pos = { x = 522.070, y = 87.315, z = 371.000 },
born_rot = { x = 0.000, y = 180.000, z = 0.000 },
die_y = -80,
city_id = 4,
vision_anchor = { x = -1000.0, z = -1000.0 }
}
-- 所有的区块
blocks = { 40066 }
-- 所有的区块范围坐标
block_rects = {
{ min = { x = -257.7, z = -286.0 }, max = { x = 257.4, z = 293.4 } }
}
-- Dummy Points
dummy_points = { "dummy_points" }
-- Routes
routes_config = { }

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-- 所有的group
groups = {
}

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dummy_points = {
}

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-- 地图配置
scene_config = {
begin_pos = { x = -257.7, z = -286.0 },
size = { x = 515.1, z = 579.4 },
born_pos = { x = 0.070, y = 17.315, z = 85.000 },
born_rot = { x = 0.000, y = 180.000, z = 0.000 },
die_y = -80,
city_id = 4,
vision_anchor = { x = -1000.0, z = -1000.0 }
}
-- 所有的区块
blocks = { 40664 }
-- 所有的区块范围坐标
block_rects = {
{ min = { x = -257.7, z = -286.0 }, max = { x = 257.4, z = 293.4 } }
}
-- Dummy Points
dummy_points = { "dummy_points" }
-- Routes
routes_config = { }

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-- 所有的group
groups = {
}

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dummy_points = {
}

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-- 地图配置
scene_config = {
begin_pos = { x = -257.7, z = -286.0 },
size = { x = 515.1, z = 579.4 },
born_pos = { x = 0.070, y = 17.315, z = 85.000 },
born_rot = { x = 0.000, y = 180.000, z = 0.000 },
die_y = -80,
city_id = 4,
vision_anchor = { x = -1000.0, z = -1000.0 }
}
-- 所有的区块
blocks = { 40665 }
-- 所有的区块范围坐标
block_rects = {
{ min = { x = -257.7, z = -286.0 }, max = { x = 257.4, z = 293.4 } }
}
-- Dummy Points
dummy_points = { "dummy_points" }
-- Routes
routes_config = { }

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dummy_points = {
}

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-- 所有的group
groups = {
}

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@ -0,0 +1,24 @@
-- 地图配置
scene_config = {
begin_pos = { x = -257.7, z = -286.0 },
size = { x = 515.1, z = 579.4 },
born_pos = { x = 0.070, y = 17.315, z = 85.000 },
born_rot = { x = 0.000, y = 180.000, z = 0.000 },
die_y = -80,
city_id = 4,
vision_anchor = { x = -1000.0, z = -1000.0 }
}
-- 所有的区块
blocks = { 40666 }
-- 所有的区块范围坐标
block_rects = {
{ min = { x = -257.7, z = -286.0 }, max = { x = 257.4, z = 293.4 } }
}
-- Dummy Points
dummy_points = { "dummy_points" }
-- Routes
routes_config = { }

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-- 所有的group
groups = {
}

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dummy_points = {
}

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-- 地图配置
scene_config = {
begin_pos = { x = -257.7, z = -286.0 },
size = { x = 515.1, z = 579.4 },
born_pos = { x = 0.070, y = 17.315, z = 85.000 },
born_rot = { x = 0.000, y = 180.000, z = 0.000 },
die_y = -80,
city_id = 4,
vision_anchor = { x = -1000.0, z = -1000.0 }
}
-- 所有的区块
blocks = { 40667 }
-- 所有的区块范围坐标
block_rects = {
{ min = { x = -257.7, z = -286.0 }, max = { x = 257.4, z = 293.4 } }
}
-- Dummy Points
dummy_points = { "dummy_points" }
-- Routes
routes_config = { }

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-- 所有的group
groups = {
}

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dummy_points = {
}