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GC-Resources/Resources/Scripts/Scene/20104/scene20104_group220104002.lua
KingRainbow44 8dd3a721e5
Revert "The Great De-Local'ifying of defs and base_info"
This reverts commit 0989747b
2023-08-30 21:15:50 -04:00

170 lines
4.7 KiB
Lua
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-- 基础信息
local base_info = {
group_id = 220104002
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
{ config_id = 2005, monster_id = 22020102, pos = { x = -28.317, y = 44.815, z = -67.518 }, rot = { x = 0.000, y = 157.474, z = 0.000 }, level = 1, pose_id = 101, title_id = 10009, special_name_id = 10025 }
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
-- 废弃了,不招
{ config_id = 2004, gadget_id = 70211121, pos = { x = -18.823, y = 44.827, z = -66.702 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 11, drop_tag = "解谜高级璃月", isOneoff = true, persistent = true }
}
-- 区域
regions = {
{ config_id = 2001, shape = RegionShape.CUBIC, size = { x = 8.000, y = 10.000, z = 4.000 }, pos = { x = -28.074, y = 49.983, z = -82.124 } }
}
-- 触发器
triggers = {
{ config_id = 1002001, name = "ENTER_REGION_2001", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_2001", action = "action_EVENT_ENTER_REGION_2001", trigger_count = 0 },
{ config_id = 1002003, name = "SPECIFIC_MONSTER_HP_CHANGE_2003", event = EventType.EVENT_SPECIFIC_MONSTER_HP_CHANGE, source = "2005", condition = "condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_2003", action = "action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_2003" },
{ config_id = 1002006, name = "ANY_MONSTER_LIVE_2006", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_2006", action = "action_EVENT_ANY_MONSTER_LIVE_2006" }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { },
regions = { 2001 },
triggers = { "ENTER_REGION_2001" },
rand_weight = 100,
ban_refresh = true
},
{
-- suite_id = 2,
-- description = ,
monsters = { 2005 },
gadgets = { },
regions = { },
triggers = { "SPECIFIC_MONSTER_HP_CHANGE_2003", "ANY_MONSTER_LIVE_2006" },
rand_weight = 100,
ban_refresh = true
},
{
-- suite_id = 3,
-- description = ,
monsters = { },
gadgets = { 2004 },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_ENTER_REGION_2001(context, evt)
if evt.param1 ~= 2001 then return false end
-- 判断角色数量不少于1
if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ENTER_REGION_2001(context, evt)
-- 通知任务系统完成条件类型"LUA通知"复杂参数为quest_param的进度+1
if 0 ~= ScriptLib.AddQuestProgress(context, "22010400201") then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress")
return -1
end
-- 添加suite3的新内容
ScriptLib.AddExtraGroupSuite(context, 220104003, 3)
return 0
end
-- 触发条件
function condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_2003(context, evt)
--[[判断指定configid的怪物的血量小于%30时触发指定后续操作]]--
if evt.type ~= EventType.EVENT_SPECIFIC_MONSTER_HP_CHANGE or evt.param3 > 30 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_2003(context, evt)
-- 通知任务系统完成条件类型"LUA通知"复杂参数为quest_param的进度+1
if 0 ~= ScriptLib.AddQuestProgress(context, "22010400202") then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress")
return -1
end
-- 移除指定monster
ScriptLib.RemoveEntityByConfigId(context, 220104002, EntityType.MONSTER, 2005)
return 0
end
-- 触发条件
function condition_EVENT_ANY_MONSTER_LIVE_2006(context, evt)
if 2005 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_MONSTER_LIVE_2006(context, evt)
-- 调用提示id为 201040109 的提示UI会显示在屏幕中央偏下位置id索引自 ReminderData表格
if 0 ~= ScriptLib.ShowReminder(context, 201040109) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui")
return -1
end
return 0
end