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https://gitlab.com/YuukiPS/GC-Resources.git
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170 lines
4.7 KiB
Lua
170 lines
4.7 KiB
Lua
-- 基础信息
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local base_info = {
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group_id = 220104002
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}
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--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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{ config_id = 2005, monster_id = 22020102, pos = { x = -28.317, y = 44.815, z = -67.518 }, rot = { x = 0.000, y = 157.474, z = 0.000 }, level = 1, pose_id = 101, title_id = 10009, special_name_id = 10025 }
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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-- 废弃了,不招
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{ config_id = 2004, gadget_id = 70211121, pos = { x = -18.823, y = 44.827, z = -66.702 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 11, drop_tag = "解谜高级璃月", isOneoff = true, persistent = true }
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}
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-- 区域
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regions = {
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{ config_id = 2001, shape = RegionShape.CUBIC, size = { x = 8.000, y = 10.000, z = 4.000 }, pos = { x = -28.074, y = 49.983, z = -82.124 } }
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}
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-- 触发器
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triggers = {
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{ config_id = 1002001, name = "ENTER_REGION_2001", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_2001", action = "action_EVENT_ENTER_REGION_2001", trigger_count = 0 },
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{ config_id = 1002003, name = "SPECIFIC_MONSTER_HP_CHANGE_2003", event = EventType.EVENT_SPECIFIC_MONSTER_HP_CHANGE, source = "2005", condition = "condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_2003", action = "action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_2003" },
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{ config_id = 1002006, name = "ANY_MONSTER_LIVE_2006", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_2006", action = "action_EVENT_ANY_MONSTER_LIVE_2006" }
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}
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-- 变量
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variables = {
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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end_suite = 0,
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rand_suite = false
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 1,
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-- description = ,
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monsters = { },
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gadgets = { },
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regions = { 2001 },
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triggers = { "ENTER_REGION_2001" },
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rand_weight = 100,
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ban_refresh = true
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},
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{
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-- suite_id = 2,
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-- description = ,
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monsters = { 2005 },
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gadgets = { },
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regions = { },
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triggers = { "SPECIFIC_MONSTER_HP_CHANGE_2003", "ANY_MONSTER_LIVE_2006" },
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rand_weight = 100,
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ban_refresh = true
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},
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{
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-- suite_id = 3,
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-- description = ,
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monsters = { },
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gadgets = { 2004 },
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regions = { },
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triggers = { },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 触发条件
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function condition_EVENT_ENTER_REGION_2001(context, evt)
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if evt.param1 ~= 2001 then return false end
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-- 判断角色数量不少于1
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if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_ENTER_REGION_2001(context, evt)
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-- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1
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if 0 ~= ScriptLib.AddQuestProgress(context, "22010400201") then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress")
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return -1
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end
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-- 添加suite3的新内容
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ScriptLib.AddExtraGroupSuite(context, 220104003, 3)
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return 0
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end
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-- 触发条件
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function condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_2003(context, evt)
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--[[判断指定configid的怪物的血量小于%30时触发指定后续操作]]--
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if evt.type ~= EventType.EVENT_SPECIFIC_MONSTER_HP_CHANGE or evt.param3 > 30 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_2003(context, evt)
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-- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1
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if 0 ~= ScriptLib.AddQuestProgress(context, "22010400202") then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress")
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return -1
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end
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-- 移除指定monster
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ScriptLib.RemoveEntityByConfigId(context, 220104002, EntityType.MONSTER, 2005)
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return 0
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end
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-- 触发条件
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function condition_EVENT_ANY_MONSTER_LIVE_2006(context, evt)
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if 2005 ~= evt.param1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_ANY_MONSTER_LIVE_2006(context, evt)
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-- 调用提示id为 201040109 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格
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if 0 ~= ScriptLib.ShowReminder(context, 201040109) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui")
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return -1
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end
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return 0
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end |