-- 基础信息 local base_info = { group_id = 220104002 } --================================================================ -- -- 配置 -- --================================================================ -- 怪物 monsters = { { config_id = 2005, monster_id = 22020102, pos = { x = -28.317, y = 44.815, z = -67.518 }, rot = { x = 0.000, y = 157.474, z = 0.000 }, level = 1, pose_id = 101, title_id = 10009, special_name_id = 10025 } } -- NPC npcs = { } -- 装置 gadgets = { -- 废弃了,不招 { config_id = 2004, gadget_id = 70211121, pos = { x = -18.823, y = 44.827, z = -66.702 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 11, drop_tag = "解谜高级璃月", isOneoff = true, persistent = true } } -- 区域 regions = { { config_id = 2001, shape = RegionShape.CUBIC, size = { x = 8.000, y = 10.000, z = 4.000 }, pos = { x = -28.074, y = 49.983, z = -82.124 } } } -- 触发器 triggers = { { config_id = 1002001, name = "ENTER_REGION_2001", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_2001", action = "action_EVENT_ENTER_REGION_2001", trigger_count = 0 }, { config_id = 1002003, name = "SPECIFIC_MONSTER_HP_CHANGE_2003", event = EventType.EVENT_SPECIFIC_MONSTER_HP_CHANGE, source = "2005", condition = "condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_2003", action = "action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_2003" }, { config_id = 1002006, name = "ANY_MONSTER_LIVE_2006", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_2006", action = "action_EVENT_ANY_MONSTER_LIVE_2006" } } -- 变量 variables = { } --================================================================ -- -- 初始化配置 -- --================================================================ -- 初始化时创建 init_config = { suite = 1, end_suite = 0, rand_suite = false } --================================================================ -- -- 小组配置 -- --================================================================ suites = { { -- suite_id = 1, -- description = , monsters = { }, gadgets = { }, regions = { 2001 }, triggers = { "ENTER_REGION_2001" }, rand_weight = 100, ban_refresh = true }, { -- suite_id = 2, -- description = , monsters = { 2005 }, gadgets = { }, regions = { }, triggers = { "SPECIFIC_MONSTER_HP_CHANGE_2003", "ANY_MONSTER_LIVE_2006" }, rand_weight = 100, ban_refresh = true }, { -- suite_id = 3, -- description = , monsters = { }, gadgets = { 2004 }, regions = { }, triggers = { }, rand_weight = 100 } } --================================================================ -- -- 触发器 -- --================================================================ -- 触发条件 function condition_EVENT_ENTER_REGION_2001(context, evt) if evt.param1 ~= 2001 then return false end -- 判断角色数量不少于1 if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then return false end return true end -- 触发操作 function action_EVENT_ENTER_REGION_2001(context, evt) -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 if 0 ~= ScriptLib.AddQuestProgress(context, "22010400201") then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") return -1 end -- 添加suite3的新内容 ScriptLib.AddExtraGroupSuite(context, 220104003, 3) return 0 end -- 触发条件 function condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_2003(context, evt) --[[判断指定configid的怪物的血量小于%30时触发指定后续操作]]-- if evt.type ~= EventType.EVENT_SPECIFIC_MONSTER_HP_CHANGE or evt.param3 > 30 then return false end return true end -- 触发操作 function action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_2003(context, evt) -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 if 0 ~= ScriptLib.AddQuestProgress(context, "22010400202") then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") return -1 end -- 移除指定monster ScriptLib.RemoveEntityByConfigId(context, 220104002, EntityType.MONSTER, 2005) return 0 end -- 触发条件 function condition_EVENT_ANY_MONSTER_LIVE_2006(context, evt) if 2005 ~= evt.param1 then return false end return true end -- 触发操作 function action_EVENT_ANY_MONSTER_LIVE_2006(context, evt) -- 调用提示id为 201040109 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格 if 0 ~= ScriptLib.ShowReminder(context, 201040109) then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui") return -1 end return 0 end