0
0
mirror of https://gitlab.com/YuukiPS/GC-Resources.git synced 2025-04-29 09:35:48 +00:00
GC-Resources/Resources/Scripts/Scene/20010/scene20010_group220010011.lua
KingRainbow44 8dd3a721e5
Revert "The Great De-Local'ifying of defs and base_info"
This reverts commit 0989747b
2023-08-30 21:15:50 -04:00

269 lines
9.3 KiB
Lua
Raw Permalink Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

-- 基础信息
local base_info = {
group_id = 220010011
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
{ config_id = 5, monster_id = 20010801, pos = { x = 451.872, y = -31.373, z = 18.272 }, rot = { x = 0.000, y = 257.253, z = 0.000 }, level = 1 },
{ config_id = 9, monster_id = 20010801, pos = { x = 452.064, y = -31.373, z = 16.346 }, rot = { x = 0.000, y = 266.540, z = 0.000 }, level = 1 },
{ config_id = 10, monster_id = 20011001, pos = { x = 451.606, y = -31.373, z = 16.432 }, rot = { x = 0.000, y = 264.859, z = 0.000 }, level = 1 },
{ config_id = 11, monster_id = 20011001, pos = { x = 451.589, y = -31.373, z = 18.099 }, rot = { x = 0.000, y = 260.341, z = 0.000 }, level = 1 },
{ config_id = 12, monster_id = 20011001, pos = { x = 451.860, y = -31.373, z = 12.474 }, rot = { x = 0.000, y = 271.090, z = 0.000 }, level = 1 },
{ config_id = 13, monster_id = 20010801, pos = { x = 452.030, y = -31.373, z = 10.103 }, rot = { x = 0.000, y = 257.553, z = 0.000 }, level = 1 },
{ config_id = 14, monster_id = 20011001, pos = { x = 452.294, y = -31.373, z = 10.387 }, rot = { x = 0.000, y = 265.042, z = 0.000 }, level = 1 },
{ config_id = 17, monster_id = 20011101, pos = { x = 451.694, y = -31.547, z = 14.198 }, rot = { x = 0.000, y = 273.142, z = 0.000 }, level = 1, disableWander = true },
{ config_id = 20, monster_id = 20010901, pos = { x = 452.158, y = -31.547, z = 14.333 }, rot = { x = 0.000, y = 265.045, z = 0.000 }, level = 1, disableWander = true },
{ config_id = 21, monster_id = 20010801, pos = { x = 452.212, y = -31.546, z = 12.155 }, rot = { x = 0.000, y = 266.695, z = 0.000 }, level = 1 }
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 11001, gadget_id = 70900205, pos = { x = 456.897, y = -32.644, z = 11.742 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
{ config_id = 1000029, name = "CHALLENGE_SUCCESS_29", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "1", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_29" },
{ config_id = 1000030, name = "CHALLENGE_FAIL_30", event = EventType.EVENT_CHALLENGE_FAIL, source = "1", condition = "", action = "action_EVENT_CHALLENGE_FAIL_30" },
{ config_id = 1000031, name = "ANY_MONSTER_DIE_31", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_31", action = "action_EVENT_ANY_MONSTER_DIE_31" },
{ config_id = 1000032, name = "ANY_MONSTER_DIE_32", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_32", action = "action_EVENT_ANY_MONSTER_DIE_32" },
{ config_id = 1000033, name = "ANY_MONSTER_DIE_33", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_33", action = "action_EVENT_ANY_MONSTER_DIE_33" },
{ config_id = 1000034, name = "ANY_MONSTER_DIE_34", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_34", action = "action_EVENT_ANY_MONSTER_DIE_34" },
{ config_id = 1000035, name = "ANY_MONSTER_DIE_35", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_35", action = "action_EVENT_ANY_MONSTER_DIE_35" },
{ config_id = 1000036, name = "ANY_MONSTER_LIVE_36", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_36", action = "action_EVENT_ANY_MONSTER_LIVE_36" }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 11001 },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 2,
-- description = suite_2,
monsters = { 9, 11, 14, 17, 21 },
gadgets = { 11001 },
regions = { },
triggers = { "CHALLENGE_SUCCESS_29", "CHALLENGE_FAIL_30", "ANY_MONSTER_DIE_31", "ANY_MONSTER_DIE_32", "ANY_MONSTER_DIE_33", "ANY_MONSTER_DIE_34", "ANY_MONSTER_DIE_35", "ANY_MONSTER_LIVE_36" },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发操作
function action_EVENT_CHALLENGE_SUCCESS_29(context, evt)
-- 设置操作台选项
if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 220010010, 76, {12}) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid")
return -1
end
-- 改变指定group组220010010中 configid为76的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 220010010, 76, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 触发镜头注目注目位置为坐标446-3014持续时间为2秒并且为强制注目形式不广播其他玩家
local pos = {x=446, y=-30, z=14}
local pos_follow = {x=0, y=0, z=0}
if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0,
is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false,
is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin")
return -1
end
return 0
end
-- 触发操作
function action_EVENT_CHALLENGE_FAIL_30(context, evt)
-- 设置操作台选项
if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 220010010, 76, {7}) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid")
return -1
end
-- 改变指定group组220010010中 configid为76的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 220010010, 76, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 重新生成指定group指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 220010011, suite = 1 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_ANY_MONSTER_DIE_31(context, evt)
if 11 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_MONSTER_DIE_31(context, evt)
-- 延迟0秒刷怪
if 0 ~= ScriptLib.CreateMonster(context, { config_id = 5, delay_time = 0 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_ANY_MONSTER_DIE_32(context, evt)
if 9 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_MONSTER_DIE_32(context, evt)
-- 延迟0秒刷怪
if 0 ~= ScriptLib.CreateMonster(context, { config_id = 10, delay_time = 0 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_ANY_MONSTER_DIE_33(context, evt)
if 17 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_MONSTER_DIE_33(context, evt)
-- 延迟0秒刷怪
if 0 ~= ScriptLib.CreateMonster(context, { config_id = 20, delay_time = 0 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_ANY_MONSTER_DIE_34(context, evt)
if 21 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_MONSTER_DIE_34(context, evt)
-- 延迟0秒刷怪
if 0 ~= ScriptLib.CreateMonster(context, { config_id = 12, delay_time = 0 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_ANY_MONSTER_DIE_35(context, evt)
if 14 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_MONSTER_DIE_35(context, evt)
-- 延迟0秒刷怪
if 0 ~= ScriptLib.CreateMonster(context, { config_id = 13, delay_time = 0 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_ANY_MONSTER_LIVE_36(context, evt)
if 17 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_MONSTER_LIVE_36(context, evt)
-- 创建编号为1该挑战的识别id),挑战内容为172的区域挑战具体参数填写方式见DungeonChallengeData表中的注释所有填写的值都必须是int类型
if 0 ~= ScriptLib.ActiveChallenge(context, 1, 172, 220010011, 10, 30, 3) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge")
return -1
end
return 0
end