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204 lines
6.1 KiB
Lua
204 lines
6.1 KiB
Lua
-- 基础信息
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local base_info = {
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group_id = 220010010
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}
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--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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{ config_id = 76, gadget_id = 70360002, pos = { x = 446.074, y = -31.697, z = 14.662 }, rot = { x = 0.000, y = 272.035, z = 0.000 }, level = 1, state = GadgetState.GearStop },
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{ config_id = 87, gadget_id = 70380001, pos = { x = 466.914, y = -32.599, z = 14.203 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, route_id = 20010010, start_route = false },
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{ config_id = 88, gadget_id = 70360002, pos = { x = 467.013, y = -31.570, z = 17.975 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStop },
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{ config_id = 10001, gadget_id = 70310016, pos = { x = 466.627, y = -32.128, z = 14.177 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
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}
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-- 区域
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regions = {
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}
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-- 触发器
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triggers = {
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{ config_id = 1000025, name = "SELECT_OPTION_25", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_25", action = "action_EVENT_SELECT_OPTION_25", trigger_count = 0, forbid_guest = false },
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{ config_id = 1000026, name = "SELECT_OPTION_26", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_26", action = "action_EVENT_SELECT_OPTION_26", trigger_count = 0, forbid_guest = false },
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{ config_id = 1000046, name = "SELECT_OPTION_46", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_46", action = "action_EVENT_SELECT_OPTION_46", trigger_count = 0, forbid_guest = false }
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}
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-- 变量
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variables = {
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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end_suite = 0,
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rand_suite = false
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 1,
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-- description = ,
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monsters = { },
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gadgets = { 76, 87, 88, 10001 },
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regions = { },
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triggers = { "SELECT_OPTION_25", "SELECT_OPTION_26", "SELECT_OPTION_46" },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 触发条件
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function condition_EVENT_SELECT_OPTION_25(context, evt)
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-- 判断是gadgetid 76 option_id 7
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if 76 ~= evt.param1 then
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return false
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end
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if 7 ~= evt.param2 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_SELECT_OPTION_25(context, evt)
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-- 删除指定group: 220010010 ;指定config:76;物件身上指定option:7;
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if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 220010010, 76, 7) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
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return -1
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end
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-- 重新生成指定group,指定suite
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if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 220010011, suite = 2 }) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite")
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return -1
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end
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-- 将configid为 76 的物件更改为状态 GadgetState.GearStop
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if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 76, GadgetState.GearStop) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
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return -1
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_SELECT_OPTION_26(context, evt)
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-- 判断是gadgetid 76 option_id 12
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if 76 ~= evt.param1 then
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return false
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end
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if 12 ~= evt.param2 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_SELECT_OPTION_26(context, evt)
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-- 删除指定group: 220010010 ;指定config:76;物件身上指定option:12;
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if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 220010010, 76, 12) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
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return -1
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end
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-- 将configid为 76 的物件更改为状态 GadgetState.GearStop
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if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 76, GadgetState.GearStop) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
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return -1
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end
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-- 重新生成指定group,指定suite
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if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 220010008, suite = 2 }) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite")
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return -1
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_SELECT_OPTION_46(context, evt)
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-- 判断是gadgetid 88 option_id 7
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if 88 ~= evt.param1 then
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return false
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end
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if 7 ~= evt.param2 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_SELECT_OPTION_46(context, evt)
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-- 卸载指定gadget
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if 0 ~= ScriptLib.RemoveEntityByConfigId(context, 220010010, EntityType.GADGET, 10001 ) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid")
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return -1
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end
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-- 删除指定group: 220010010 ;指定config:88;物件身上指定option:7;
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if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 220010010, 88, 7) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
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return -1
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end
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-- 将configid为 88 的物件更改为状态 GadgetState.Default
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if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 88, GadgetState.Default) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
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return -1
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end
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-- 启动移动平台
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if 0 ~= ScriptLib.StartPlatform(context, 87) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : start_platform")
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return -1
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end
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-- 杀死Group内指定的monster和gadget
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if 0 ~= ScriptLib.KillGroupEntity(context, { group_id = 220010008, monsters = {}, gadgets = {192} }) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group")
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return -1
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end
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return 0
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end |