-- 基础信息 local base_info = { group_id = 220010010 } --================================================================ -- -- 配置 -- --================================================================ -- 怪物 monsters = { } -- NPC npcs = { } -- 装置 gadgets = { { config_id = 76, gadget_id = 70360002, pos = { x = 446.074, y = -31.697, z = 14.662 }, rot = { x = 0.000, y = 272.035, z = 0.000 }, level = 1, state = GadgetState.GearStop }, { config_id = 87, gadget_id = 70380001, pos = { x = 466.914, y = -32.599, z = 14.203 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, route_id = 20010010, start_route = false }, { config_id = 88, gadget_id = 70360002, pos = { x = 467.013, y = -31.570, z = 17.975 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStop }, { config_id = 10001, gadget_id = 70310016, pos = { x = 466.627, y = -32.128, z = 14.177 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } } -- 区域 regions = { } -- 触发器 triggers = { { config_id = 1000025, name = "SELECT_OPTION_25", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_25", action = "action_EVENT_SELECT_OPTION_25", trigger_count = 0, forbid_guest = false }, { config_id = 1000026, name = "SELECT_OPTION_26", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_26", action = "action_EVENT_SELECT_OPTION_26", trigger_count = 0, forbid_guest = false }, { config_id = 1000046, name = "SELECT_OPTION_46", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_46", action = "action_EVENT_SELECT_OPTION_46", trigger_count = 0, forbid_guest = false } } -- 变量 variables = { } --================================================================ -- -- 初始化配置 -- --================================================================ -- 初始化时创建 init_config = { suite = 1, end_suite = 0, rand_suite = false } --================================================================ -- -- 小组配置 -- --================================================================ suites = { { -- suite_id = 1, -- description = , monsters = { }, gadgets = { 76, 87, 88, 10001 }, regions = { }, triggers = { "SELECT_OPTION_25", "SELECT_OPTION_26", "SELECT_OPTION_46" }, rand_weight = 100 } } --================================================================ -- -- 触发器 -- --================================================================ -- 触发条件 function condition_EVENT_SELECT_OPTION_25(context, evt) -- 判断是gadgetid 76 option_id 7 if 76 ~= evt.param1 then return false end if 7 ~= evt.param2 then return false end return true end -- 触发操作 function action_EVENT_SELECT_OPTION_25(context, evt) -- 删除指定group: 220010010 ;指定config:76;物件身上指定option:7; if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 220010010, 76, 7) then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") return -1 end -- 重新生成指定group,指定suite if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 220010011, suite = 2 }) then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") return -1 end -- 将configid为 76 的物件更改为状态 GadgetState.GearStop if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 76, GadgetState.GearStop) then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") return -1 end return 0 end -- 触发条件 function condition_EVENT_SELECT_OPTION_26(context, evt) -- 判断是gadgetid 76 option_id 12 if 76 ~= evt.param1 then return false end if 12 ~= evt.param2 then return false end return true end -- 触发操作 function action_EVENT_SELECT_OPTION_26(context, evt) -- 删除指定group: 220010010 ;指定config:76;物件身上指定option:12; if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 220010010, 76, 12) then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") return -1 end -- 将configid为 76 的物件更改为状态 GadgetState.GearStop if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 76, GadgetState.GearStop) then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") return -1 end -- 重新生成指定group,指定suite if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 220010008, suite = 2 }) then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") return -1 end return 0 end -- 触发条件 function condition_EVENT_SELECT_OPTION_46(context, evt) -- 判断是gadgetid 88 option_id 7 if 88 ~= evt.param1 then return false end if 7 ~= evt.param2 then return false end return true end -- 触发操作 function action_EVENT_SELECT_OPTION_46(context, evt) -- 卸载指定gadget if 0 ~= ScriptLib.RemoveEntityByConfigId(context, 220010010, EntityType.GADGET, 10001 ) then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid") return -1 end -- 删除指定group: 220010010 ;指定config:88;物件身上指定option:7; if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 220010010, 88, 7) then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") return -1 end -- 将configid为 88 的物件更改为状态 GadgetState.Default if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 88, GadgetState.Default) then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") return -1 end -- 启动移动平台 if 0 ~= ScriptLib.StartPlatform(context, 87) then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : start_platform") return -1 end -- 杀死Group内指定的monster和gadget if 0 ~= ScriptLib.KillGroupEntity(context, { group_id = 220010008, monsters = {}, gadgets = {192} }) then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group") return -1 end return 0 end