mirror of
https://gitlab.com/YuukiPS/GC-Resources.git
synced 2025-04-29 09:35:48 +00:00
219 lines
6.0 KiB
Lua
219 lines
6.0 KiB
Lua
-- 基础信息
|
||
local base_info = {
|
||
group_id = 111102015
|
||
}
|
||
|
||
-- Trigger变量
|
||
local defs = {
|
||
point_sum = 11,
|
||
route_2 = 110200003,
|
||
gadget_seelie = 15002
|
||
}
|
||
|
||
-- DEFS_MISCS
|
||
defs.final_point = defs.point_sum - 1
|
||
|
||
--================================================================
|
||
--
|
||
-- 配置
|
||
--
|
||
--================================================================
|
||
|
||
-- 怪物
|
||
monsters = {
|
||
}
|
||
|
||
-- NPC
|
||
npcs = {
|
||
}
|
||
|
||
-- 装置
|
||
gadgets = {
|
||
{ config_id = 15001, gadget_id = 70710006, pos = { x = 1243.068, y = 313.474, z = -1982.758 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
|
||
{ config_id = 15002, gadget_id = 70710010, pos = { x = 1258.068, y = 313.474, z = -1997.058 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, route_id = 110200004 },
|
||
{ config_id = 15003, gadget_id = 70710007, pos = { x = 1243.768, y = 313.474, z = -1983.858 }, rot = { x = 0.000, y = 148.000, z = 0.000 }, level = 1 },
|
||
{ config_id = 15004, gadget_id = 70211111, pos = { x = 1242.952, y = 313.474, z = -1981.400 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 11, drop_tag = "解谜中级蒙德", showcutscene = true, isOneoff = true, persistent = true }
|
||
}
|
||
|
||
-- 区域
|
||
regions = {
|
||
{ config_id = 15007, shape = RegionShape.SPHERE, radius = 5, pos = { x = 1259.568, y = 313.474, z = -1996.958 } }
|
||
}
|
||
|
||
-- 触发器
|
||
triggers = {
|
||
{ config_id = 1015005, name = "PLATFORM_REACH_POINT_15005", event = EventType.EVENT_PLATFORM_REACH_POINT, source = "", condition = "condition_EVENT_PLATFORM_REACH_POINT_15005", action = "action_EVENT_PLATFORM_REACH_POINT_15005", trigger_count = 0 },
|
||
{ config_id = 1015006, name = "AVATAR_NEAR_PLATFORM_15006", event = EventType.EVENT_AVATAR_NEAR_PLATFORM, source = "", condition = "condition_EVENT_AVATAR_NEAR_PLATFORM_15006", action = "action_EVENT_AVATAR_NEAR_PLATFORM_15006", trigger_count = 0 },
|
||
{ config_id = 1015007, name = "ENTER_REGION_15007", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_15007", action = "action_EVENT_ENTER_REGION_15007", trigger_count = 0 }
|
||
}
|
||
|
||
-- 变量
|
||
variables = {
|
||
}
|
||
|
||
--================================================================
|
||
--
|
||
-- 初始化配置
|
||
--
|
||
--================================================================
|
||
|
||
-- 初始化时创建
|
||
init_config = {
|
||
io_type = 1,
|
||
suite = 1,
|
||
end_suite = 2,
|
||
rand_suite = false
|
||
}
|
||
|
||
--================================================================
|
||
--
|
||
-- 小组配置
|
||
--
|
||
--================================================================
|
||
|
||
suite_disk = {
|
||
[1] = {
|
||
gadgets = {
|
||
{ config_id = 15001, state = 0 },
|
||
{ config_id = 15002, state = 0, platform_info = { point_id = 0, move_type = 1, route_id = 0, route_index = 0, is_started = false } },
|
||
{ config_id = 15003, state = 0 }
|
||
},
|
||
monsters = {
|
||
},
|
||
regions = { 15007 },
|
||
triggers = { "PLATFORM_REACH_POINT_15005", "AVATAR_NEAR_PLATFORM_15006", "ENTER_REGION_15007" },
|
||
npcs = { },
|
||
variables = {
|
||
}
|
||
},
|
||
[2] = {
|
||
gadgets = {
|
||
{ config_id = 15001, state = 203 },
|
||
{ config_id = 15004, state = 0 }
|
||
},
|
||
monsters = {
|
||
},
|
||
regions = { },
|
||
triggers = { },
|
||
npcs = { },
|
||
variables = {
|
||
}
|
||
}
|
||
}
|
||
|
||
--================================================================
|
||
--
|
||
-- 触发器
|
||
--
|
||
--================================================================
|
||
|
||
-- 触发条件
|
||
function condition_EVENT_PLATFORM_REACH_POINT_15005(context, evt)
|
||
if defs.gadget_seelie ~= evt.param1 then
|
||
return false
|
||
end
|
||
|
||
if defs.route_2 ~= evt.param2 then
|
||
return false
|
||
end
|
||
|
||
if defs.final_point ~= evt.param3 then
|
||
return false
|
||
end
|
||
|
||
return true
|
||
end
|
||
|
||
-- 触发操作
|
||
function action_EVENT_PLATFORM_REACH_POINT_15005(context, evt)
|
||
-- 停止移动平台
|
||
if 0 ~= ScriptLib.StopPlatform(context, 15002) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : stop_platform")
|
||
return -1
|
||
end
|
||
|
||
-- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配
|
||
if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 15002 }) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId")
|
||
return -1
|
||
end
|
||
|
||
|
||
-- 运营数据埋点,匹配LD定义的规则使用
|
||
if 0 ~= ScriptLib.MarkPlayerAction(context, 2005, 3, 1) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction")
|
||
return -1
|
||
end
|
||
|
||
-- 将指定flowGroup的进度和要素属性都改为目标suite(缺的创建,多的移除)
|
||
ScriptLib.GoToFlowSuite(context, 111102015, 2)
|
||
|
||
return 0
|
||
end
|
||
|
||
-- 触发条件
|
||
function condition_EVENT_AVATAR_NEAR_PLATFORM_15006(context, evt)
|
||
if defs.gadget_seelie ~= evt.param1 then
|
||
return false
|
||
end
|
||
|
||
if defs.route_2 ~= evt.param2 then
|
||
return false
|
||
end
|
||
|
||
if defs.final_point == evt.param3 then
|
||
return false
|
||
end
|
||
|
||
return true
|
||
end
|
||
|
||
-- 触发操作
|
||
function action_EVENT_AVATAR_NEAR_PLATFORM_15006(context, evt)
|
||
if 0 ~= ScriptLib.StartPlatform(context, 15002) then
|
||
return -1
|
||
end
|
||
|
||
-- 运营数据埋点,匹配LD定义的规则使用
|
||
if 0 ~= evt.param3 then
|
||
ScriptLib.MarkPlayerAction(context, 2005, 2, evt.param3 + 1)
|
||
end
|
||
|
||
return 0
|
||
end
|
||
|
||
-- 触发条件
|
||
function condition_EVENT_ENTER_REGION_15007(context, evt)
|
||
if evt.param1 ~= 15007 then return false end
|
||
|
||
-- 判断角色数量不少于1
|
||
if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
|
||
return false
|
||
end
|
||
|
||
return true
|
||
end
|
||
|
||
-- 触发操作
|
||
function action_EVENT_ENTER_REGION_15007(context, evt)
|
||
-- 设置移动平台路径
|
||
if 0 ~= ScriptLib.SetPlatformRouteId(context, 15002, 110200003) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_routeId")
|
||
return -1
|
||
end
|
||
|
||
-- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配
|
||
if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 15003 }) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId")
|
||
return -1
|
||
end
|
||
|
||
|
||
-- 运营数据埋点,匹配LD定义的规则使用
|
||
if 0 ~= ScriptLib.MarkPlayerAction(context, 2005, 1, 1) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction")
|
||
return -1
|
||
end
|
||
|
||
return 0
|
||
end |