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GC-Resources/Resources/Scripts/Scene/1/scene1_group111102006.lua
KingRainbow44 8dd3a721e5
Revert "The Great De-Local'ifying of defs and base_info"
This reverts commit 0989747b
2023-08-30 21:15:50 -04:00

113 lines
2.4 KiB
Lua

-- 基础信息
local base_info = {
group_id = 111102006
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 6001, gadget_id = 70310020, pos = { x = 1468.807, y = 270.683, z = -1526.623 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 6003, gadget_id = 70290096, pos = { x = 1464.506, y = 271.160, z = -1532.989 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
{ config_id = 6002, shape = RegionShape.SPHERE, radius = 2.37, pos = { x = 1468.844, y = 270.879, z = -1526.260 } }
}
-- 触发器
triggers = {
{ config_id = 1006002, name = "ENTER_REGION_6002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_6002", action = "action_EVENT_ENTER_REGION_6002", trigger_count = 0 }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 6001 },
regions = { 6002 },
triggers = { "ENTER_REGION_6002" },
rand_weight = 100
},
{
-- suite_id = 2,
-- description = ,
monsters = { },
gadgets = { 6003 },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 3,
-- description = ,
monsters = { },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_ENTER_REGION_6002(context, evt)
if evt.param1 ~= 6002 then return false end
-- 判断角色数量不少于1
if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ENTER_REGION_6002(context, evt)
-- 添加suite2的新内容
ScriptLib.AddExtraGroupSuite(context, 111102006, 2)
return 0
end