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https://gitlab.com/YuukiPS/GC-Resources.git
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226 lines
8.4 KiB
Lua
226 lines
8.4 KiB
Lua
-- 基础信息
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local base_info = {
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group_id = 111101277
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}
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--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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{ config_id = 277002, monster_id = 21010101, pos = { x = 2244.794, y = 244.120, z = -1579.653 }, rot = { x = 0.000, y = 88.390, z = 0.000 }, level = 1, drop_id = 1000100 },
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{ config_id = 277003, monster_id = 21010101, pos = { x = 2244.632, y = 244.120, z = -1577.956 }, rot = { x = 0.000, y = 57.015, z = 0.000 }, level = 1, drop_id = 1000100 },
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{ config_id = 277004, monster_id = 21010101, pos = { x = 2244.614, y = 244.120, z = -1581.470 }, rot = { x = 0.000, y = 127.927, z = 0.000 }, level = 1, drop_id = 1000100 },
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{ config_id = 277005, monster_id = 21010101, pos = { x = 2243.042, y = 244.120, z = -1581.451 }, rot = { x = 0.000, y = 180.726, z = 0.000 }, level = 1, drop_id = 1000100 },
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{ config_id = 277006, monster_id = 21010101, pos = { x = 2242.933, y = 244.120, z = -1578.110 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100 },
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{ config_id = 277007, monster_id = 21010101, pos = { x = 2241.276, y = 244.120, z = -1577.984 }, rot = { x = 0.000, y = 320.817, z = 0.000 }, level = 1, drop_id = 1000100 },
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{ config_id = 277008, monster_id = 21010101, pos = { x = 2241.317, y = 244.120, z = -1579.648 }, rot = { x = 0.000, y = 268.017, z = 0.000 }, level = 1, drop_id = 1000100 },
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{ config_id = 277009, monster_id = 21010101, pos = { x = 2241.445, y = 244.120, z = -1581.458 }, rot = { x = 0.000, y = 225.200, z = 0.000 }, level = 1, drop_id = 1000100 },
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{ config_id = 277010, monster_id = 21010101, pos = { x = 2242.872, y = 244.120, z = -1582.902 }, rot = { x = 0.000, y = 181.553, z = 0.000 }, level = 1, drop_id = 1000100 },
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{ config_id = 277011, monster_id = 21010101, pos = { x = 2242.909, y = 244.120, z = -1577.035 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100 }
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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{ config_id = 277001, gadget_id = 70350082, pos = { x = 2242.911, y = 244.120, z = -1579.599 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
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-- 挂载277001
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{ config_id = 277014, gadget_id = 70360001, pos = { x = 2242.933, y = 245.141, z = -1579.569 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
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{ config_id = 277017, gadget_id = 70211001, pos = { x = 2242.927, y = 244.120, z = -1575.625 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 11, drop_tag = "战斗低级蒙德", isOneoff = true, persistent = true }
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}
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-- 区域
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regions = {
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}
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-- 触发器
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triggers = {
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{ config_id = 1277012, name = "GADGET_CREATE_277012", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_277012", action = "action_EVENT_GADGET_CREATE_277012", trigger_count = 0 },
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{ config_id = 1277013, name = "SELECT_OPTION_277013", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_277013", action = "action_EVENT_SELECT_OPTION_277013", trigger_count = 0 },
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{ config_id = 1277015, name = "CHALLENGE_SUCCESS_277015", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "180", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_277015", trigger_count = 0 },
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{ config_id = 1277016, name = "CHALLENGE_FAIL_277016", event = EventType.EVENT_CHALLENGE_FAIL, source = "180", condition = "", action = "action_EVENT_CHALLENGE_FAIL_277016", trigger_count = 0 },
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-- 宝箱打开后解锁D区域元素方碑282001
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{ config_id = 1277018, name = "GADGET_STATE_CHANGE_277018", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_277018", action = "action_EVENT_GADGET_STATE_CHANGE_277018" }
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}
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-- 变量
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variables = {
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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end_suite = 0,
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rand_suite = false
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 1,
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-- description = ,
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monsters = { },
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gadgets = { 277001, 277014 },
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regions = { },
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triggers = { "GADGET_CREATE_277012", "SELECT_OPTION_277013", "CHALLENGE_SUCCESS_277015", "CHALLENGE_FAIL_277016" },
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rand_weight = 100
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},
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{
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-- suite_id = 2,
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-- description = 10个怪物,
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monsters = { 277002, 277003, 277004, 277005, 277006, 277007, 277008, 277009, 277010, 277011 },
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gadgets = { },
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regions = { },
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triggers = { },
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rand_weight = 100
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},
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{
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-- suite_id = 3,
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-- description = ,
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monsters = { },
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gadgets = { 277017 },
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regions = { },
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triggers = { "GADGET_STATE_CHANGE_277018" },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 触发条件
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function condition_EVENT_GADGET_CREATE_277012(context, evt)
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if 277014 ~= evt.param1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_GADGET_CREATE_277012(context, evt)
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-- 设置操作台选项
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if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 111101277, 277014, {177}) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid")
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return -1
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_SELECT_OPTION_277013(context, evt)
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-- 判断是gadgetid 277014 option_id 177
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if 277014 ~= evt.param1 then
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return false
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end
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if 177 ~= evt.param2 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_SELECT_OPTION_277013(context, evt)
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-- 创建编号为180(该挑战的识别id),挑战内容为180的区域挑战,具体参数填写方式,见DungeonChallengeData表中的注释,所有填写的值都必须是int类型
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if 0 ~= ScriptLib.ActiveChallenge(context, 180, 180, 120, 111101277, 10, 0) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge")
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return -1
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end
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-- 添加suite2的新内容
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ScriptLib.AddExtraGroupSuite(context, 111101277, 2)
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-- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配
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if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 277014 }) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId")
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return -1
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end
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-- 将configid为 277001 的物件更改为状态 GadgetState.GearStart
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if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 277001, GadgetState.GearStart) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
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return -1
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end
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return 0
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end
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-- 触发操作
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function action_EVENT_CHALLENGE_SUCCESS_277015(context, evt)
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-- 将configid为 277001 的物件更改为状态 GadgetState.GearStop
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if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 277001, GadgetState.GearStop) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
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return -1
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end
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-- 添加suite3的新内容
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ScriptLib.AddExtraGroupSuite(context, 111101277, 3)
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return 0
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end
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-- 触发操作
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function action_EVENT_CHALLENGE_FAIL_277016(context, evt)
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-- 将configid为 277001 的物件更改为状态 GadgetState.Default
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if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 277001, GadgetState.Default) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
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return -1
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end
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-- 创建id为277014的gadget
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if 0 ~= ScriptLib.CreateGadget(context, { config_id = 277014 }) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget")
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return -1
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end
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-- 删除suite2的所有内容
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ScriptLib.RemoveExtraGroupSuite(context, 111101277, 2)
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return 0
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end
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-- 触发条件
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function condition_EVENT_GADGET_STATE_CHANGE_277018(context, evt)
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-- 检测config_id为277017的gadget是否从GadgetState.Default变为GadgetState.ChestOpened
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if 277017 ~= evt.param2 or GadgetState.ChestOpened ~= evt.param1 or GadgetState.Default ~= evt.param3 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_GADGET_STATE_CHANGE_277018(context, evt)
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-- 改变指定group组111101282中, configid为282001的gadget的state
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if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 111101282, 282001, GadgetState.Default) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
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return -1
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end
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return 0
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end |