mirror of
https://gitlab.com/YuukiPS/GC-Resources.git
synced 2025-04-28 09:05:26 +00:00
305 lines
8.0 KiB
Lua
305 lines
8.0 KiB
Lua
-- 任务配置
|
||
|
||
-- 父任务id
|
||
|
||
main_id = 20048
|
||
|
||
sub_ids =
|
||
{
|
||
2004801,
|
||
2004802,
|
||
2004803,
|
||
2004804,
|
||
2004805,
|
||
2004806,
|
||
}
|
||
|
||
---存放断线重连生成内容,和questdata配的存档点对应
|
||
|
||
rewind_data = {}
|
||
|
||
rewind_data["2004801"] =
|
||
{
|
||
|
||
}
|
||
|
||
rewind_data["2004802"] =
|
||
{
|
||
gadgets =
|
||
{
|
||
{
|
||
id = 70710009,
|
||
pos = "",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
|
||
alias = "InteractionPoint", -- optional default : ""
|
||
scene_id = 3, -- optional default : sceneData.DefaultSceneID
|
||
room_id = 0, -- optional default : 0
|
||
|
||
|
||
},
|
||
{
|
||
id = 70300112,
|
||
pos = "",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
|
||
alias = "InteractionPoint02", -- optional default : ""
|
||
scene_id = 3, -- optional default : sceneData.DefaultSceneID
|
||
room_id = 0, -- optional default : 0
|
||
|
||
|
||
}
|
||
}
|
||
|
||
}
|
||
|
||
rewind_data["2004803"] =
|
||
{
|
||
gadgets =
|
||
{
|
||
{
|
||
id = 70710009,
|
||
pos = "",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
|
||
alias = "InteractionPoint", -- optional default : ""
|
||
scene_id = 3, -- optional default : sceneData.DefaultSceneID
|
||
room_id = 0, -- optional default : 0
|
||
|
||
|
||
},
|
||
{
|
||
id = 70300112,
|
||
pos = "",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
|
||
alias = "InteractionPoint02", -- optional default : ""
|
||
scene_id = 3, -- optional default : sceneData.DefaultSceneID
|
||
room_id = 0, -- optional default : 0
|
||
|
||
|
||
}
|
||
}
|
||
}
|
||
|
||
rewind_data["2004804"] =
|
||
{
|
||
gadgets =
|
||
{
|
||
{
|
||
id = 70710009,
|
||
pos = "",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
|
||
alias = "InteractionPoint", -- optional default : ""
|
||
scene_id = 3, -- optional default : sceneData.DefaultSceneID
|
||
room_id = 0, -- optional default : 0
|
||
|
||
|
||
},
|
||
{
|
||
id = 70300112,
|
||
pos = "",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
|
||
alias = "InteractionPoint02", -- optional default : ""
|
||
scene_id = 3, -- optional default : sceneData.DefaultSceneID
|
||
room_id = 0, -- optional default : 0
|
||
|
||
|
||
}
|
||
}
|
||
}
|
||
|
||
rewind_data["2004805"] =
|
||
{
|
||
gadgets =
|
||
{
|
||
{
|
||
id = 70710009,
|
||
pos = "",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
|
||
alias = "InteractionPoint", -- optional default : ""
|
||
scene_id = 3, -- optional default : sceneData.DefaultSceneID
|
||
room_id = 0, -- optional default : 0
|
||
|
||
|
||
},
|
||
{
|
||
id = 70300112,
|
||
pos = "",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
|
||
alias = "InteractionPoint02", -- optional default : ""
|
||
scene_id = 3, -- optional default : sceneData.DefaultSceneID
|
||
room_id = 0, -- optional default : 0
|
||
|
||
|
||
}
|
||
}
|
||
}
|
||
|
||
rewind_data["2004806"] =
|
||
{
|
||
gadgets =
|
||
{
|
||
{
|
||
id = 70710009,
|
||
pos = "",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
|
||
alias = "InteractionPoint", -- optional default : ""
|
||
scene_id = 3, -- optional default : sceneData.DefaultSceneID
|
||
room_id = 0, -- optional default : 0
|
||
|
||
|
||
},
|
||
{
|
||
id = 70300112,
|
||
pos = "",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
|
||
alias = "InteractionPoint02", -- optional default : ""
|
||
scene_id = 3, -- optional default : sceneData.DefaultSceneID
|
||
room_id = 0, -- optional default : 0
|
||
|
||
|
||
}
|
||
}
|
||
|
||
}
|
||
|
||
quest_data = {}
|
||
|
||
|
||
quest_data["2004801"] =
|
||
{
|
||
gadgets =
|
||
{
|
||
{
|
||
id = 70710009,
|
||
pos = "",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
|
||
alias = "InteractionPoint", -- optional default : ""
|
||
scene_id = 3, -- optional default : sceneData.DefaultSceneID
|
||
room_id = 0, -- optional default : 0
|
||
is_show_cutscene = false, -- 宝箱专用配置 optional default : false
|
||
|
||
},
|
||
{
|
||
id = 70300112,
|
||
pos = "",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
|
||
alias = "InteractionPoint02", -- optional default : ""
|
||
scene_id = 3, -- optional default : sceneData.DefaultSceneID
|
||
room_id = 0, -- optional default : 0
|
||
|
||
|
||
}
|
||
}
|
||
|
||
}
|
||
quest_data["2004802"] =
|
||
{
|
||
gadgets =
|
||
{
|
||
{
|
||
id = 70710009,
|
||
pos = "",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
|
||
alias = "InteractionPoint", -- optional default : ""
|
||
scene_id = 3, -- optional default : sceneData.DefaultSceneID
|
||
room_id = 0, -- optional default : 0
|
||
is_show_cutscene = false, -- 宝箱专用配置 optional default : false
|
||
|
||
},
|
||
{
|
||
id = 70300112,
|
||
pos = "",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
|
||
alias = "InteractionPoint02", -- optional default : ""
|
||
scene_id = 3, -- optional default : sceneData.DefaultSceneID
|
||
room_id = 0, -- optional default : 0
|
||
|
||
|
||
}
|
||
}
|
||
}
|
||
|
||
quest_data["2004803"] =
|
||
{
|
||
gadgets =
|
||
{
|
||
{
|
||
id = 70710009,
|
||
pos = "",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
|
||
alias = "InteractionPoint", -- optional default : ""
|
||
scene_id = 3, -- optional default : sceneData.DefaultSceneID
|
||
room_id = 0, -- optional default : 0
|
||
is_show_cutscene = false, -- 宝箱专用配置 optional default : false
|
||
|
||
},
|
||
{
|
||
id = 70300112,
|
||
pos = "",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
|
||
alias = "InteractionPoint02", -- optional default : ""
|
||
scene_id = 3, -- optional default : sceneData.DefaultSceneID
|
||
room_id = 0, -- optional default : 0
|
||
|
||
|
||
}
|
||
}
|
||
}
|
||
|
||
quest_data["2004804"] =
|
||
{
|
||
gadgets =
|
||
{
|
||
{
|
||
id = 70710009,
|
||
pos = "",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
|
||
alias = "InteractionPoint", -- optional default : ""
|
||
scene_id = 3, -- optional default : sceneData.DefaultSceneID
|
||
room_id = 0, -- optional default : 0
|
||
is_show_cutscene = false, -- 宝箱专用配置 optional default : false
|
||
|
||
},
|
||
{
|
||
id = 70300112,
|
||
pos = "",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
|
||
alias = "InteractionPoint02", -- optional default : ""
|
||
scene_id = 3, -- optional default : sceneData.DefaultSceneID
|
||
room_id = 0, -- optional default : 0
|
||
|
||
|
||
}
|
||
}
|
||
}
|
||
|
||
quest_data["2004805"] =
|
||
{
|
||
gadgets =
|
||
{
|
||
{
|
||
id = 70710009,
|
||
pos = "",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
|
||
alias = "InteractionPoint", -- optional default : ""
|
||
scene_id = 3, -- optional default : sceneData.DefaultSceneID
|
||
room_id = 0, -- optional default : 0
|
||
is_show_cutscene = false, -- 宝箱专用配置 optional default : false
|
||
|
||
},
|
||
{
|
||
id = 70300112,
|
||
pos = "",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
|
||
alias = "InteractionPoint02", -- optional default : ""
|
||
scene_id = 3, -- optional default : sceneData.DefaultSceneID
|
||
room_id = 0, -- optional default : 0
|
||
|
||
|
||
}
|
||
}
|
||
}
|
||
|
||
quest_data["2004806"] =
|
||
{
|
||
gadgets =
|
||
{
|
||
{
|
||
id = 70710009,
|
||
pos = "",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
|
||
alias = "InteractionPoint", -- optional default : ""
|
||
scene_id = 3, -- optional default : sceneData.DefaultSceneID
|
||
room_id = 0, -- optional default : 0
|
||
is_show_cutscene = false, -- 宝箱专用配置 optional default : false
|
||
|
||
},
|
||
{
|
||
id = 70300112,
|
||
pos = "",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配
|
||
alias = "InteractionPoint02", -- optional default : ""
|
||
scene_id = 3, -- optional default : sceneData.DefaultSceneID
|
||
room_id = 0, -- optional default : 0
|
||
|
||
|
||
}
|
||
}
|
||
}
|