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mirror of https://gitlab.com/YuukiPS/GC-Resources.git synced 2025-04-28 09:05:26 +00:00
GC-Resources/Resources/Scripts/Quest/Share/Q19045ShareConfig.lua
2022-10-24 11:30:27 +08:00

3 lines
6.7 KiB
Lua

-- 任务配置数据开始-----------------------------
main_id = 19045
sub_ids =
{
1904501,
1904502,
1904503,
1904504,
1904519,
1904505,
1904516,
1904506,
1904507,
1904508,
1904509,
1904510,
1904511,
1904513,
1904520,
1904521,
1904515,
1904522,
1904512,
1904514,
1904517,
1904518,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM =
{
{ "100740", },
},
},
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM =
{
{ "100740", },
},
QUEST_EXEC_REFRESH_GROUP_SUITE =
{
{ "20036", "220036005,2", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1904501"] = { },
["1904502"] = { },
["1904503"] =
{
npcs =
{
{
id = 1024,
alias = "Npc1024",
script = "Actor/Npc/TempNPC",
pos = "Q19045Bennett1",
scene_id = 20036,
room_id = 0,
data_index = 1,
},
},
},
["1904504"] =
{
npcs =
{
{
id = 1024,
alias = "Npc1024",
script = "Actor/Npc/TempNPC",
pos = "Q19045Bennett2",
scene_id = 20036,
room_id = 0,
data_index = 1,
},
},
},
["1904505"] =
{
npcs =
{
{
id = 1024,
alias = "Npc1024",
script = "Actor/Npc/TempNPC",
pos = "Q19045Bennett3",
scene_id = 20036,
room_id = 0,
data_index = 1,
},
},
},
["1904506"] =
{
npcs =
{
{
id = 1024,
alias = "Npc1024",
script = "Actor/Npc/TempNPC",
pos = "Q19045Bennett3",
scene_id = 20036,
room_id = 0,
data_index = 1,
},
},
},
["1904507"] =
{
npcs =
{
{
id = 1024,
alias = "Npc1024",
script = "Actor/Npc/TempNPC",
pos = "Q19045Bennett4",
scene_id = 20036,
room_id = 0,
data_index = 1,
},
},
},
["1904508"] =
{
npcs =
{
{
id = 1024,
alias = "Npc1024",
script = "Actor/Npc/TempNPC",
pos = "Q19045Bennett4",
scene_id = 20036,
room_id = 0,
data_index = 1,
},
},
},
["1904509"] =
{
npcs =
{
{
id = 1024,
alias = "Npc1024",
script = "Actor/Npc/TempNPC",
pos = "Q19045Bennett4",
scene_id = 20036,
room_id = 0,
data_index = 1,
},
},
},
["1904510"] =
{
npcs =
{
{
id = 1024,
alias = "Npc1024",
script = "Actor/Npc/TempNPC",
pos = "Q19045Bennett4",
scene_id = 20036,
room_id = 0,
data_index = 1,
},
},
},
["1904511"] =
{
npcs =
{
{
id = 1024,
alias = "Npc1024",
script = "Actor/Npc/TempNPC",
pos = "Q19045Bennett8",
scene_id = 20036,
room_id = 0,
data_index = 1,
},
},
},
["1904514"] =
{
npcs =
{
{
id = 1024,
alias = "Npc1024",
script = "Actor/Npc/TempNPC",
pos = "Q19045Bennett6",
scene_id = 20036,
room_id = 0,
data_index = 1,
},
},
},
["1904515"] =
{
npcs =
{
{
id = 1024,
alias = "Npc1024",
script = "Actor/Npc/TempNPC",
pos = "Q19045Bennett6",
scene_id = 20036,
room_id = 0,
data_index = 1,
},
},
},
["1904516"] =
{
npcs =
{
{
id = 1024,
alias = "Npc1024",
script = "Actor/Npc/TempNPC",
pos = "Q19045Bennett3",
scene_id = 20036,
room_id = 0,
data_index = 1,
},
},
},
["1904517"] =
{
npcs =
{
{
id = 1024,
alias = "Npc1024",
script = "Actor/Npc/TempNPC",
pos = "Q19045Bennett6",
scene_id = 20036,
room_id = 0,
data_index = 1,
},
},
},
["1904518"] =
{
npcs =
{
{
id = 1024,
alias = "Npc1024",
script = "Actor/Npc/TempNPC",
pos = "Q19045Bennett7",
scene_id = 20036,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1904501"] = { },
["1904502"] =
{
npcs =
{
{
id = 1024,
alias = "Npc1024",
script = "Actor/Npc/TempNPC",
pos = "Q19045Bennett1",
scene_id = 20036,
room_id = 0,
data_index = 1,
},
},
},
["1904503"] = { },
["1904504"] = { },
["1904505"] = { },
["1904506"] = { },
["1904507"] = { },
["1904508"] = { },
["1904509"] = { },
["1904510"] = { },
["1904511"] = { },
["1904512"] =
{
npcs =
{
{
id = 1024,
alias = "Npc1024",
script = "Actor/Npc/TempNPC",
pos = "Q19045Bennett6",
scene_id = 20036,
room_id = 0,
data_index = 1,
},
},
},
["1904513"] =
{
npcs =
{
{
id = 1024,
alias = "Npc1024",
script = "Actor/Npc/TempNPC",
pos = "Q19045Bennett6",
scene_id = 20036,
room_id = 0,
data_index = 1,
},
},
},
["1904514"] = { },
["1904515"] = { },
["1904516"] = { },
["1904517"] = { },
["1904518"] = { },
["1904519"] =
{
npcs =
{
{
id = 1024,
alias = "Npc1024",
script = "Actor/Npc/TempNPC",
pos = "Q19045Bennett2",
scene_id = 20036,
room_id = 0,
data_index = 1,
},
},
},
["1904520"] =
{
npcs =
{
{
id = 1024,
alias = "Npc1024",
script = "Actor/Npc/TempNPC",
pos = "Q19045Bennett6",
scene_id = 20036,
room_id = 0,
data_index = 1,
},
},
},
["1904521"] =
{
npcs =
{
{
id = 1024,
alias = "Npc1024",
script = "Actor/Npc/TempNPC",
pos = "Q19045Bennett6",
scene_id = 20036,
room_id = 0,
data_index = 1,
},
},
},
["1904522"] =
{
npcs =
{
{
id = 1024,
alias = "Npc1024",
script = "Actor/Npc/TempNPC",
pos = "Q19045Bennett6",
scene_id = 20036,
room_id = 0,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>