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revert local defs
, make sure in config.json set FAST_REQUIRE=false
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@ -125,9 +125,7 @@ function action_EVENT_ANY_MONSTER_LIVE(context, evt)
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ScriptLib.PrintContextLog(context, "GetEntityIdByConfigId: "..monsterEntityId)
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ScriptLib.PrintContextLog(context, "GetEntityIdByConfigId: "..monsterEntityId)
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local monsterId=ScriptLib.GetMonsterIdByEntityId(context, monsterEntityId)
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local monsterId=ScriptLib.GetMonsterIdByEntityId(context, monsterEntityId)
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ScriptLib.PrintContextLog(context, "GetMonsterIdByEntityId :"..monsterId)
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ScriptLib.PrintContextLog(context, "GetMonsterIdByEntityId :"..monsterId)
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if LF_IsBossMonster(context,monsterId) then
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ScriptLib.SetEntityServerGlobalValueByConfigId(context, evt.param1, "SGV_MONSTER_NADA", 1)
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ScriptLib.SetEntityServerGlobalValueByConfigId(context, evt.param1, "SGV_MONSTER_NADA", 1)
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end
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return 0
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return 0
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end
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end
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@ -4,7 +4,7 @@ local base_info = {
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}
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}
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-- Trigger变量
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-- Trigger变量
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defs = {
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local defs = {
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transTarget = 1004,
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transTarget = 1004,
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phaseOneBoss = 1001,
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phaseOneBoss = 1001,
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phaseTwoBoss = 1002,
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phaseTwoBoss = 1002,
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