Abandoned Cart
869eecf2a7
Fix a whitespace inconsistency in bcat service
2023-05-18 00:54:05 +02:00
lynxnb
8255308da6
Show pipelines loading screen while GPU is loading them
...
A `count` field has been added to the pipeline cache file header, representing the total pipeline count contained in the cache. When loading pipelines, the value is used to display an accurate progress bar of the loading process.
2023-05-15 23:31:10 +02:00
lynxnb
e41ff6b19f
Implement graphics pipelines loading screen core logic
2023-05-15 23:28:51 +02:00
TheASVigilante
03029f5fa9
Remove added -march flag
...
It was pointless
2023-05-15 23:16:59 +02:00
TheASVigilante
05d8a0cea3
Update boost
...
For whoever set this to ignore, thanks for making me waste 3 hours on this.
2023-05-15 22:57:31 +02:00
TheASVigilante
1271600f91
Update cmake script
...
Fixes compilation issues due to new llvm, also fixup a few other minor issues.
2023-05-15 22:57:31 +02:00
TheASVigilante
b26b1b680b
Update llvm
2023-05-15 22:57:31 +02:00
Dima
20a9ab65da
Implement required bsd calls
...
Co-authored-by: PabloG02 <tioo23000@gmail.com>
2023-05-15 22:55:57 +02:00
Dima
460e144848
Stub some ldn calls
...
For now just stubs
2023-05-15 22:55:57 +02:00
Dima
6ac7d22eea
Stub IAuthorizationRequest
2023-05-15 22:55:57 +02:00
Dima
41882aab1d
Stub some required calls
...
Co-authored-by: PabloG02 <tioo23000@gmail.com>
2023-05-15 22:55:57 +02:00
Dima
a299bb3cf5
Implement GetCurrentIpConfigInfo
...
Needed for almost every LAN game
2023-05-15 22:55:57 +02:00
Dima
68bb8256da
Stub correctly some nifm calls
2023-05-15 22:55:57 +02:00
Dima
43195927cf
Implement GetAddrInfoRequest
...
Co-authored-by: PabloG02 <tioo23000@gmail.com>
2023-05-15 22:55:57 +02:00
Dima
8113413a72
Stub ntc
2023-05-15 22:55:56 +02:00
Dima
32f61e771a
Add setting to enable internet
...
Co-authored-by: PabloG02 <tioo23000@gmail.com>
2023-05-15 22:55:56 +02:00
TheASVigilante
9630870659
Address remaining feedback
2023-05-15 22:55:00 +02:00
TheASVigilante
dd5c6f7cc9
Add a few comments to the Memory manager
2023-05-15 22:55:00 +02:00
TheASVigilante
9d1f1aaa54
Move SvcMap/UnmapMemory inside the memory manager
2023-05-15 22:55:00 +02:00
TheASVigilante
4c0ed5ba67
General memman fixups & address review
2023-05-15 22:55:00 +02:00
TheASVigilante
44f21419c4
Implement svcSetMemoryPermission
...
Used by Minecraft legends, this should allow it to proceed further.
2023-05-15 22:55:00 +02:00
TheASVigilante
1e9a0f56de
Implement KTransferMemory correctly
2023-05-15 22:55:00 +02:00
TheASVigilante
b8bc210733
Restructure the memory manager
...
Changes and improves the accuracy of various features of the memory manager. Reduces stuttering in certain games.
2023-05-15 22:55:00 +02:00
lynxnb
bb06501ac8
Update README.md
2023-05-15 22:52:30 +02:00
lynxnb
be6f84c3c6
Update CI to the new project name
2023-05-09 23:43:43 +02:00
lynxnb
03e526c255
Update markdown files to the new project name
2023-05-09 23:04:13 +02:00
PabloG02
35fb874a42
Address remaining feedback
2023-05-02 13:39:07 +01:00
PabloG02
6e68786bd8
Address some feedback
...
Replace 0-9 with \d
Change zip import to use cache dir
Move export and import logic to their own functions
Delete zip after being shared
2023-05-02 13:39:07 +01:00
PabloG02
a6c2699395
Use constants instead of 0666
2023-05-02 13:39:07 +01:00
PabloG02
e7cf7c9dae
Change name of zip to {name} (v{version}) [{titleId}] - {saveTime}
2023-05-02 13:39:07 +01:00
PabloG02
dae5469a61
Fix regex
2023-05-02 13:39:07 +01:00
PabloG02
f85ecc23be
Change file creation permissions to 0666
2023-05-02 13:39:07 +01:00
PabloG02
71a0033f5b
Use the title of the game as the name of the zip.
...
This zip will have the structure gameTitle.zip/titleId/...
2023-05-02 13:39:07 +01:00
PabloG02
3dbd47082d
Make import and export buttons have text
2023-05-02 13:39:07 +01:00
PabloG02
9bcbb3af47
Extract strings
2023-05-02 13:39:07 +01:00
PabloG02
dc36f3d76a
Clean layout
2023-05-02 13:39:07 +01:00
PabloG02
5c4973e141
Use coroutines
2023-05-02 13:39:07 +01:00
PabloG02
c57d572936
Show dialog before deleting save
2023-05-02 13:39:07 +01:00
PabloG02
92c6eecfc8
Delete zip after exporting
2023-05-02 13:39:07 +01:00
PabloG02
b24bf9eb91
Make TitleId check more robust
2023-05-02 13:39:07 +01:00
PabloG02
a634bca2d2
Initial implementation of save management
2023-05-02 13:39:07 +01:00
lynxnb
b7548e51cf
Use AndroidX use
extension function instead of Kotlin built-in one
...
The Kotlin built-in `use` extension function applies to `AutoCloseable` only, and throws an error if the object it's being called on is not an `AutoCloseable`. This causes `OnScreenView` to fail to inflate on SDK < 31 as it retrieved the current theme primary color with a `TypedArray`, which only implements `AutoCloseable` since SDK 31 (Android 12).
The AndroidX core library provides a `use` extension function that applies to `TypeArray` instead of `AutoCloseable` so the fix is just a simple import.
2023-05-02 12:27:57 +01:00
lynxnb
cce4b3f89a
Add OSC recenter sticks option description
2023-05-02 12:27:57 +01:00
lynxnb
563c72afa9
Implement OSC customizable stick activation radius
2023-05-02 12:27:57 +01:00
lynxnb
d86b2ec3e9
Implement OSC stick regions
...
Stick regions extend the activation area of the sticks to rectangles covering the corresponding half of the screen.
E.g. for the left stick: when any point of the left side of the screen is touched, the stick is repositioned there, and acts as if it was centered in the touched position. When the finger is lifter, the stick is hidden.
2023-05-02 12:27:57 +01:00
lynxnb
32f995165c
Use 1.0 as the default OSC button scale value
...
The default value was previously 1.15.
2023-05-02 12:27:57 +01:00
lynxnb
821cdb8d72
Draw a circle indicator on OSC buttons with toggle mode enabled
2023-05-02 12:27:57 +01:00
lynxnb
7cf45b11b0
Vibrate on OSC roll-over button presses too
2023-05-02 12:27:57 +01:00
lynxnb
655ca8f89b
Ignore OSC roll-over events if the button is already pressed
2023-05-02 12:27:57 +01:00
lynxnb
560fcd9442
Implement toggle mode for OSC buttons
...
When toggle mode is enabled, the button will toggle between the `Pressed` and `Released` state when it's pressed.
Without toggle mode:
ACTION_DOWN -> Pressed
ACTION_UP -> Released
ACTION_DOWN -> Pressed
ACTION_UP -> Released
With toggle mode:
ACTION_DOWN -> Pressed
ACTION_UP -> No event
ACTION_DOWN -> No event
ACTION_UP -> Released
2023-05-02 12:27:57 +01:00