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bonk
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@ -39,6 +39,7 @@ namespace skyline {
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isInternetEnabled = ktSettings.GetBool("isInternetEnabled");
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forceTripleBuffering = ktSettings.GetBool("forceTripleBuffering");
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vsyncMode = ktSettings.GetInt<int>("vsyncMode");
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anisotropicFilter = ktSettings.GetInt<float>("anisotropic_filter");
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gpuDriver = ktSettings.GetString("gpuDriver");
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gpuDriverLibraryName = ktSettings.GetString("gpuDriverLibraryName");
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executorSlotCountScale = ktSettings.GetInt<u32>("executorSlotCountScale");
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@ -72,6 +72,7 @@ namespace skyline {
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Setting<bool> forceTripleBuffering; //!< If the presentation engine should always triple buffer even if the swapchain supports double buffering
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Setting<int> vsyncMode;
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Setting<bool> disableShaderCache; //!< Prevents cached shaders from being loaded and disables caching of new shaders
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Setting<float> anisotropicFilter;
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// CPU
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Setting<bool> enableJitFastmem;
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