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mirror of https://github.com/ok-oldking/ok-wuthering-waves.git synced 2025-06-07 09:25:34 +00:00
2024-08-01 00:17:47 +08:00

120 lines
4.3 KiB
Python

import time
from src.char.BaseChar import BaseChar, Priority
class Jinhsi(BaseChar):
def __init__(self, *args):
super().__init__(*args)
self.last_free_intro = 0 # free intro every 25 sec
self.has_free_intro = False
self.incarnation = False
self.incarnation_cd = False
self.last_fly_e_time = time.time()
def do_perform(self):
if self.incarnation:
self.handle_incarnation()
return self.switch_next_char()
elif self.has_intro or self.incarnation_cd:
self.handle_intro()
return self.switch_next_char()
if self.time_elapsed_accounting_for_freeze(self.task.combat_start) < 5:
self.click_liberation()
if self.click_echo():
pass
elif self.time_elapsed_accounting_for_freeze(self.last_free_intro) < 8 and self.click_resonance()[0]:
pass
else:
self.continues_normal_attack(0.31)
return self.switch_next_char()
def reset_state(self):
super().reset_state()
self.incarnation = False
self.has_free_intro = False
self.incarnation_cd = False
def switch_next_char(self, **args):
super().switch_next_char(free_intro=self.has_free_intro, target_low_con=True)
self.has_free_intro = False
def do_get_switch_priority(self, current_char: BaseChar, has_intro=False):
if has_intro or self.incarnation or self.incarnation_cd:
self.logger.info(
f'switch priority max because has_intro {has_intro} incarnation {self.incarnation} incarnation_cd {self.incarnation_cd}')
return Priority.MAX
else:
return super().do_get_switch_priority(current_char, has_intro)
def count_base_priority(self):
return 0
def count_resonance_priority(self):
return 0
def count_echo_priority(self):
return 0
def count_liberation_priority(self):
return 0
def handle_incarnation(self):
self.incarnation = False
self.logger.info(f'handle_incarnation click_resonance start')
start = time.time()
liberated = False
while True:
current_res = self.current_resonance()
if current_res > 0 and not self.has_cd('resonance'):
self.logger.debug(f'handle_incarnation current_res: {current_res} breaking')
if self.task.debug:
self.task.screenshot(f'handle_incarnation e available')
# self.send_resonance_key()
break
self.task.click(interval=0.1)
if not liberated or not self.task.in_team()[0]:
self.check_combat()
self.click_resonance(has_animation=True, send_click=True)
if not self.click_echo():
self.task.click()
# if self.task.debug:
# self.task.screenshot(f'handle_incarnation click_resonance end {time.time() - start}')
self.logger.info(f'handle_incarnation click_resonance end {time.time() - start}')
def handle_intro(self):
# self.task.screenshot(f'handle_intro start')
self.logger.info(f'handle_intro start')
last = None
start = time.time()
self.send_resonance_key()
while not self.has_cd('resonance'):
if last != 'resonance' or time.time() - start < 1:
if self.send_resonance_key(interval=0.1):
last = 'resonance'
else:
if self.task.click(interval=0.1):
last = 'click'
self.check_combat()
if time.time() - start < 1.2:
self.logger.info(f'handle_intro fly e in_cd {time.time() - start}')
self.incarnation_cd = True
if not self.click_echo():
self.task.click()
return
self.last_fly_e_time = start
if self.click_liberation(send_click=True):
self.continues_normal_attack(0.3)
else:
self.continues_normal_attack(1.4)
# self.task.screenshot(f'handle_intro end {time.time() - start}')
self.logger.info(f'handle_intro end {time.time() - start}')
self.incarnation = True
self.incarnation_cd = False
def wait_resonance(self):
while not self.resonance_available(check_ready=True):
self.send_resonance_key(interval=0.1)