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https://github.com/ok-oldking/ok-wuthering-waves.git
synced 2025-06-07 09:25:34 +00:00
fix out of combat error
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parent
e3dc08b852
commit
69767bc5cc
@ -270,7 +270,7 @@ class BaseChar:
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self.task.in_liberation = True
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if send_click:
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self.task.click(interval=0.1)
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if time.time() - start > 5:
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if time.time() - start > 0:
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self.task.raise_not_in_combat('too long a liberation, the boss was killed by the liberation')
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self.task.next_frame()
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self.task.in_liberation = False
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@ -372,10 +372,11 @@ class BaseChar:
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if self.config.get('_full_ring_area', 0) > 0:
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percent = max_area / self.config['_full_ring_area']
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if not max_is_full and percent >= 1:
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self.logger.error(f'is_con_full not full but percent greater than 1, set to 0.99, {percent} {max_is_full}')
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self.task.screenshot(
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f'is_con_full not full but percent greater than 1, set to 0.99, {percent} {max_is_full}',
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cropped)
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self.logger.warning(
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f'is_con_full not full but percent greater than 1, set to 0.99, {percent} {max_is_full}')
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# self.task.screenshot(
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# f'is_con_full not full but percent greater than 1, set to 0.99, {percent} {max_is_full}',
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# cropped)
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percent = 0.99
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if percent > 1:
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self.logger.error(f'is_con_full percent greater than 1, set to 1, {percent} {max_is_full}')
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@ -12,17 +12,14 @@ logger = get_logger(__name__)
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class CombatCheck:
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def __init__(self):
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self.last_out_of_combat_time = 0
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self.last_combat_check = 0
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self._in_combat = False
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self.boss_lv_edge = None
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self.boss_lv_box = None
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self.in_liberation = False # return True
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self.has_count_down = False # instant end of combat if count_down goes away
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self.boss_health_box = None
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self.in_liberation = False
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last_out_of_combat_time = 0
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last_combat_check = 0
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_in_combat = False
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boss_lv_edge = None
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boss_lv_box = None
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in_liberation = False # return True
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has_count_down = False # instant end of combat if count_down goes away
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boss_health_box = None
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def reset_to_false(self):
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self._in_combat = False
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@ -1,10 +1,11 @@
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from ok.logging.Logger import get_logger
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from ok.task.TriggerTask import TriggerTask
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from src.task.BaseCombatTask import BaseCombatTask, NotInCombatException
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logger = get_logger(__name__)
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class AutoCombatTask(BaseCombatTask):
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class AutoCombatTask(BaseCombatTask, TriggerTask):
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def run(self):
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while self.in_combat():
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@ -13,8 +14,8 @@ class AutoCombatTask(BaseCombatTask):
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self.get_current_char().perform()
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except NotInCombatException as e:
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logger.info(f'out of combat break {e}')
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if self.debug:
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self.screenshot(f'out of combat break {e}')
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# if self.debug:
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self.screenshot(f'out of combat break {e}')
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break
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def trigger(self):
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