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eUnisk dc94983233
Update index.html
Change data-translate property to "Strayed koroks" for easy use as it contains special symbols before.
2023-06-13 14:24:54 +10:00

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29 KiB
HTML

<!DOCTYPE html>
<html>
<head>
<title>Savegame Editor &ndash; The legend of Zelda: Tears of the Kingdom</title>
<meta http-equiv="content-Type" content="text/html; charset=UTF-8"/>
<meta name="description" content="A savegame editor for The legend of Zelda: Tears of the Kingdom. It can edit: items, weapon durability, modifiers, horses and more!"/>
<meta name="keywords" content="html5, savegame, save, editor, hack, exploit, switch, zelda, tears of the kingdom, totk, weapon, durability, modifier, horse, epona, korok, unlocker, dlc, amiibo"/>
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0"/>
<link rel="shortcut icon" href="./favicon.png"/>
<link type="text/css" rel="stylesheet" href="./zelda-totk.css" media="all"/>
<script type="text/javascript" src="../savegame-editor.js"></script>
<script type="text/javascript" src="./zelda-totk.js"></script>
<script defer type="text/javascript" src="./zelda-totk.class.equipment.js"></script>
<script defer type="text/javascript" src="./zelda-totk.class.armor.js"></script>
<script defer type="text/javascript" src="./zelda-totk.class.item.js"></script>
<script defer type="text/javascript" src="./zelda-totk.class.horse.js"></script>
<script defer type="text/javascript" src="./zelda-totk.class.autobuilder.js"></script>
<script defer type="text/javascript" src="./zelda-totk.completism.js"></script>
<script defer type="text/javascript" src="./zelda-totk.coordinates.js"></script>
<script defer type="text/javascript" src="./zelda-totk.locale.js"></script>
<script defer type="text/javascript" src="./zelda-totk.master.js"></script>
<script defer type="text/javascript" src="./murmurhash3js.min.js"></script>
<script type="text/javascript"><!--
/* service worker */
/*var FORCE_HTTPS=true;
window.addEventListener('load',function(){
if(location.protocol==='http:' && FORCE_HTTPS)
location.replace(window.location.href.replace('http:','https:'));
else if(location.protocol==='https:' && 'serviceWorker' in navigator)
navigator.serviceWorker.register('/savegame-editors/zelda-totk/_cache_service_worker.js', {scope: '/savegame-editors/zelda-totk/'});
}, false);*/
--></script>
</head>
<body>
<!-- HEADER -->
<div id="header">
<div id="header-top">
<div class="row wrapper padding-vertical">
<h1>Savegame Editor for The legend of Zelda: TOTK</h1>
<div class="six columns text-left"><img src="./assets/logo.png" style="max-width:90%"/></div>
<div class="six columns text-right header-buttons">
by <a href="/" class="author">Marc Robledo</a>
<a href="https://github.com/marcrobledo/savegame-editors/tree/master/zelda-totk" target="_blank" class="button"><span class="sprite github"></span> See on GitHub</a>
<a href="https://www.paypal.me/marcrobledo/5" target="_blank" rel="nofollow" class="donate button"><span class="sprite heart"></span> Donate</a>
</div>
</div>
</div>
<div id="toolbar" class="hidden padding-vertical">
<div class="row wrapper">
<div class="twelve columns text-center">
<button id="tab-button-home" data-translate-title="Home" title="Home" class="tab-button active" onclick="showTab('home')"><i class="tab-icon home"></i></button>
<button id="tab-button-weapons" data-translate-title="Weapons" title="Weapons" class="tab-button" onclick="showTab('weapons')"><i class="tab-icon weapons"></i></button>
<button id="tab-button-bows" data-translate-title="Bows" title="Bows" class="tab-button" onclick="showTab('bows')"><i class="tab-icon bows"></i></button>
<button id="tab-button-shields" data-translate-title="Shields" title="Shields" class="tab-button" onclick="showTab('shields')"><i class="tab-icon shields"></i></button>
<button id="tab-button-armors" data-translate-title="Armors" title="Armors" class="tab-button" onclick="showTab('armors')"><i class="tab-icon clothes"></i></button>
<button id="tab-button-materials" data-translate-title="Materials" title="Materials" class="tab-button" onclick="showTab('materials')"><i class="tab-icon materials"></i></button>
<button id="tab-button-food" data-translate-title="Food" title="Food" class="tab-button" onclick="showTab('food')"><i class="tab-icon food"></i></button>
<button id="tab-button-devices" data-translate-title="Zonai devices" title="Zonai devices" class="tab-button" onclick="showTab('devices')"><i class="tab-icon devices"></i></button>
<button id="tab-button-key" data-translate-title="Key items" title="Key items" class="tab-button" onclick="showTab('key')"><i class="tab-icon other"></i></button>
<button id="tab-button-horses" data-translate-title="Horses" title="Horses" class="tab-button" onclick="showTab('horses')"><i class="tab-icon horses"></i></button>
<button id="tab-button-master" data-translate-title="Master editor" title="Master editor" class="tab-button" onclick="showTab('master')"><i class="tab-icon master"></i></button>
<button id="tab-button-settings" data-translate-title="Settings" title="Settings" class="tab-button" onclick="showTab('settings')"><i class="tab-icon settings"></i></button>
| <button class="button with-icon icon3" data-translate="Close file" onclick="closeFile()">Close file</button>
<button class="button colored blue with-icon icon9" data-translate="Save changes" onclick="saveChanges()">Save changes</button>
</div>
</div>
</div>
</div>
<!-- THE EDITOR -->
<div id="the-editor" class="wrapper hidden">
<!-- DEBUG -->
<div id="debug"></div>
<!-- TAB: HOME -->
<div id="tab-home">
<!-- RUPEES -->
<h3 class="border-red" data-translate="Status">Status</h3>
<div class="row mb-10">
<div class="ten columns"><label data-translate="Game version">Game version</label></div>
<div class="two columns text-right"><span id="span-version"></span></div>
</div>
<div class="row mb-10">
<div class="ten columns"><label data-translate="Playtime">Playtime</label></div>
<div class="two columns text-right"><span id="span-playtime"></span></div>
</div>
<div class="row mb-5">
<div class="ten columns"><label for="number-rupees" data-translate="Rupees">Rupees</label></div>
<div class="two columns"><input id="number-rupees" class="full-width" type="text" /></div>
</div>
<div class="row mb-5">
<div class="ten columns"><label for="select-max-hearts" data-translate="Max. hearts">Max. hearts</label></div>
<div class="two columns">
<select id="select-max-hearts" class="full-width">
<option value="4">1 heart</option>
<option value="8">2 hearts</option>
<option value="12">3 hearts</option>
<option value="16">4 hearts</option>
<option value="20">5 hearts</option>
<option value="24">6 hearts</option>
<option value="28">7 hearts</option>
<option value="32">8 hearts</option>
<option value="36">9 hearts</option>
<option value="40">10 hearts</option>
<option value="44">11 hearts</option>
<option value="48">12 hearts</option>
<option value="52">13 hearts</option>
<option value="56">14 hearts</option>
<option value="60">15 hearts</option>
<option value="64">16 hearts</option>
<option value="68">17 hearts</option>
<option value="72">18 hearts</option>
<option value="76">19 hearts</option>
<option value="80">20 hearts</option>
<option value="84">21 hearts</option>
<option value="88">22 hearts</option>
<option value="92">23 hearts</option>
<option value="96">24 hearts</option>
<option value="100">25 hearts</option>
<option value="104">26 hearts</option>
<option value="108">27 hearts</option>
<option value="112">28 hearts</option>
<option value="116">29 hearts</option>
<option value="120">30 hearts</option>
<option value="124">31 hearts</option>
<option value="128">32 hearts</option>
<option value="132">33 hearts</option>
<option value="136">34 hearts</option>
<option value="140">35 hearts</option>
<option value="144">36 hearts</option>
<option value="148">37 hearts</option>
<option value="152">38 hearts</option>
<option value="156">39 hearts</option>
<option value="160">40 hearts</option>
</select>
</div>
</div>
<div class="row mb-5">
<div class="ten columns"><label for="select-max-stamina" data-translate="Max. stamina">Max. stamina</label></div>
<div class="two columns">
<select id="select-max-stamina" class="full-width">
<option value="1148846080">1 wheel</option>
<option value="1150681088">1 wheel+1/5</option>
<option value="1152319488">1 wheel+2/5</option>
<option value="1153957888">1 wheel+3/5</option>
<option value="1155596288">1 wheel+4/5</option>
<option value="1157234688">2 wheels</option>
<option value="1158250496">2 wheels+1/5</option>
<option value="1159069696">2 wheels+2/5</option>
<option value="1159888896">2 wheels+3/5</option>
<option value="1160708096">2 wheels+4/5</option>
<option value="1161527296">3 wheels</option>
</select>
</div>
</div>
<div class="row mb-5">
<div class="ten columns"><label for="select-max-battery" data-translate="Battery size">Battery size</label></div>
<div class="two columns">
<select id="select-max-battery" class="full-width">
<option value="3000">3000</option>
<option value="4000">4000</option>
<option value="5000">5000</option>
<option value="6000">6000</option>
<option value="7000">7000</option>
<option value="8000">8000</option>
<option value="9000">9000</option>
<option value="10000">10000</option>
<option value="11000">11000</option>
<option value="12000">12000</option>
<option value="13000">13000</option>
<option value="14000">14000</option>
<option value="15000">15000</option>
<option value="16000">16000</option>
<option value="17000">17000</option>
<option value="18000">18000</option>
<option value="19000">19000</option>
<option value="20000">20000</option>
<option value="21000">21000</option>
<option value="22000">22000</option>
<option value="23000">23000</option>
<option value="24000">24000</option>
<option value="25000">25000</option>
<option value="26000">26000</option>
<option value="27000">27000</option>
<option value="28000">28000</option>
<option value="29000">29000</option>
<option value="30000">30000</option>
<option value="31000">31000</option>
<option value="32000">32000</option>
<option value="33000">33000</option>
<option value="34000">34000</option>
<option value="35000">35000</option>
<option value="36000">36000</option>
<option value="37000">37000</option>
<option value="38000">38000</option>
<option value="39000">39000</option>
<option value="40000">40000</option>
<option value="41000">41000</option>
<option value="42000">42000</option>
<option value="43000">43000</option>
<option value="44000">44000</option>
<option value="45000">45000</option>
<option value="46000">46000</option>
<option value="47000">47000</option>
<option value="48000">48000</option>
</select>
</div>
</div>
<div class="row mb-5">
<div class="ten columns"><label for="number-pony-points" data-translate="Pony points">Pony points</label></div>
<div class="two columns"><input id="number-pony-points" class="full-width" type="text" /></div>
</div>
<!-- Pouch size -->
<h3 class="border-green">Pouch size</h3>
<div class="row mb-5">
<div class="ten columns"><label for="number-pouch-size-swords" data-translate="Sword pouch size">Sword pouch size</label></div>
<div class="two columns"><input id="number-pouch-size-swords" class="full-width" type="text" /></div>
</div>
<div class="row mb-5">
<div class="ten columns"><label for="number-pouch-size-bows" data-translate="Bow pouch size">Bow pouch size</label></div>
<div class="two columns"><input id="number-pouch-size-bows" class="full-width" type="text" /></div>
</div>
<div class="row">
<div class="ten columns"><label for="number-pouch-size-shields" data-translate="Shield pouch size">Shield pouch size</label></div>
<div class="two columns"><input id="number-pouch-size-shields" class="full-width" type="text" /></div>
</div>
<!-- Coordinates -->
<h3 class="border-orange" data-translate="Coordinates">Coordinates</h3>
<div class="row">
<div class="six columns"><label for="float-pos-x" data-translate="Current Link coordinates">Current Link coordinates</label> (XYZ)</div>
<div class="two columns"><input id="float-pos-x" class="full-width" type="text" /></div>
<div class="two columns"><input id="float-pos-y" class="full-width" type="text" /></div>
<div class="two columns"><input id="float-pos-z" class="full-width" type="text" /></div>
</div>
<!-- MAP PINS -->
<h3 class="border-blue" data-translate="Map pins">Map pins</h3>
<div class="row mb-10">
<div class="four columns"><span data-translate="Map pins">Map pins</span> <span id="span-pin-counter"></span></div>
<div class="eight columns text-right">
<button onclick="SavegameEditor.clearAllMapPins()" data-translate="Remove all map pins" class="button with-icon icon3">Remove all map pins</button>
</div>
</div>
<div class="mb-10">
<span data-translate="Pin missing collectibles in map">Pin missing collectibles in map</span>
</div>
<div class="mb-10 text-center">
<button onclick="SavegameEditor.addPinsShrines()" data-translate="Shrines">Shrines</button>
<button onclick="SavegameEditor.addPinsLightroots()" data-translate="Lightroots">Lightroots</button>
<button onclick="SavegameEditor.addPinsKoroksHidden()" data-translate="Koroks">Hidden koroks</button>
<button onclick="SavegameEditor.addPinsKoroksCarry()" data-translate="Strayed koroks">Strayed koroks (&times;2)</button>
<button onclick="SavegameEditor.addPinsBubbuls()" data-translate="Bubbuls">Bubbuls</button>
</div>
<div class="mb-10 text-center">
<span data-translate="Locations">Locations</span>:
<button onclick="SavegameEditor.addPinsLocationsCaves()" data-translate="Caves">Caves</button>
<button onclick="SavegameEditor.addPinsLocationsWells()" data-translate="Wells">Wells</button>
<span style="color:red">*Experimental, caves/bubbuls coordinates may be wrong</span>
</div>
<div class="mb-10 text-center">
<span data-translate="Bosses">Bosses</span>:
<button onclick="SavegameEditor.addPinsBossesHinox()" data-translate="Hinox">Hinox</button>
<button onclick="SavegameEditor.addPinsBossesTalus()" data-translate="Talus">Talus</button>
<button onclick="SavegameEditor.addPinsBossesMolduga()" data-translate="Molduga">Molduga</button>
<button onclick="SavegameEditor.addPinsBossesFlux()" data-translate="Flux Construct">Flux Construct</button>
<button onclick="SavegameEditor.addPinsBossesFrox()" data-translate="Frox">Frox</button>
<button onclick="SavegameEditor.addPinsBossesGleeok()" data-translate="Gleeok">Gleeok</button>
</div>
<div class="mb-10 text-center">
<span data-translate="Schematics">Schematics</span>:
<button onclick="SavegameEditor.addPinsSchematicsStone()" data-translate="Schema stones">Schema stones</button>
<button onclick="SavegameEditor.addPinsSchematicsYiga()" data-translate="Yiga schematics">Yiga schematics</button>
</div>
<!-- COMPLETIONISM -->
<h3 class="border-red" data-translate="Completionism">Completionism</h3>
<div class="row mb-10">
<div class="four columns">
<span data-translate="Shrines">Shrines</span><br/>
<span data-translate="Found">Found</span>: <span id="span-shrines-found-counter"></span><br/>
<span data-translate="Cleared">Cleared</span>: <span id="span-shrines-clear-counter"></span>
</div>
<div class="eight columns text-right">
<button onclick="Completism.setShrinesAsFound()" data-translate="Set all shrines as found">Set all shrines as found</button>
<button onclick="Completism.setShrinesAsClear()" data-translate="Set all shrines as cleared">Set all shrines as cleared</button>
</div>
</div>
<div class="row mb-10">
<div class="four columns">
<span data-translate="Lightroots">Lightroots</span><br/>
<span data-translate="Found">Found</span>: <span id="span-lightroots-found-counter"></span><br/>
<span data-translate="Cleared">Cleared</span>: <span id="span-lightroots-clear-counter"></span>
</div>
<div class="eight columns text-right">
<button onclick="Completism.setLightrootsAsFound()" data-translate="Set all lightroots as found">Set all lightroots as found</button>
<button onclick="Completism.setLightrootsAsClear()" data-translate="Set all lightroots as activated">Set all lightroots as activated</button>
</div>
</div>
<div class="row mb-10">
<div class="four columns">
<span data-translate="Koroks">Koroks</span><br/>
<span data-translate="Found">Found</span>: <span id="span-korok-hidden-counter"></span><br/>
<span data-translate="Carried">Carried</span>: <span id="span-korok-carry-counter"></span> <small>(&times;2)</small>
</div>
<div class="eight columns text-right">
<button onclick="Completism.setKoroksAsFound()" data-translate="Set all 800 koroks as found">Set all 800 koroks as found</button>
<button onclick="Completism.setKoroksAsCarried()" data-translate="Set all 100 koroks as carried">Set all 100 koroks as carried</button>
</div>
</div>
<div class="row mb-10">
<div class="four columns">
<span data-translate="Bubbuls">Bubbuls</span><br/>
<span data-translate="Defeated">Defeated</span>: <span id="span-bubbuls-counter"></span>
</div>
<div class="eight columns text-right">
<button onclick="Completism.defeatBubbuls()" data-translate="Set bubbuls as defeated">Set bubbuls as defeated</button>
</div>
</div>
<div class="row mb-10">
<div class="four columns">
<span data-translate="Locations">Locations</span><br/>
<span data-translate="Caves">Caves</span>: <span id="span-location-caves-counter"></span><br/>
<span data-translate="Wells">Wells</span>: <span id="span-location-wells-counter"></span>
</div>
<div class="eight columns text-right">
<span data-translate="Set locations as visited">Set locations as visited</span>:
<button onclick="Completism.visitLocationCaves()" data-translate="Caves">Caves</button>
<button onclick="Completism.visitLocationWells()" data-translate="Wells">Wells</button>
</div>
</div>
<div class="row mb-10">
<div class="four columns">
<span data-translate="Bosses">Bosses</span><br/>
<span data-translate="Hinox">Hinox</span>: <span id="span-boss-hinox-counter"></span><br/>
<span data-translate="Talus">Talus</span>: <span id="span-boss-talus-counter"></span><br/>
<span data-translate="Molduga">Molduga</span>: <span id="span-boss-molduga-counter"></span><br/>
<span data-translate="Flux Construct">Flux Construct</span>: <span id="span-boss-flux-counter"></span><br/>
<span data-translate="Frox">Frox</span>: <span id="span-boss-frox-counter"></span><br/>
<span data-translate="Gleeok">Gleeok</span>: <span id="span-boss-gleeok-counter"></span>
</div>
<div class="eight columns text-right">
<span data-translate="Set bosses as defeated">Set bosses as defeated</span>:
<button onclick="Completism.defeatBossesHinox()" data-translate="Hinox">Hinox</button>
<button onclick="Completism.defeatBossesTalus()" data-translate="Talus">Talus</button>
<button onclick="Completism.defeatBossesMolduga()" data-translate="Molduga">Molduga</button>
<button onclick="Completism.defeatBossesFlux()" data-translate="Flux Construct">Flux Construct</button>
<button onclick="Completism.defeatBossesFrox()" data-translate="Frox">Frox</button>
<button onclick="Completism.defeatBossesGleeok()" data-translate="Gleeok">Gleeok</button>
</div>
</div>
<div class="row mb-10">
<div class="four columns">
<span data-translate="Schematics">Schematics</span><br/>
<span data-translate="Schema stones">Schema stones</span>: <span id="span-schematics-stone-counter"></span><br/>
<span data-translate="Yiga schematics">Yiga schematics</span>: <span id="span-schematics-yiga-counter"></span>
</div>
<div class="eight columns text-right">
<span data-translate="Set schematics as found">Set schematics as found</span>:
<button onclick="Completism.setSchematicStonesAsFound()" data-translate="Schema stones">Schema stones</button>
<button onclick="Completism.setSchematicYigaAsFound()" data-translate="Yiga schematics">Yiga schematics</button>
</div>
</div>
<div class="row mb-10">
<div class="four columns">
<span data-translate="Hyrule Compendium">Hyrule Compendium</span><br/>
<span id="span-compendium-counter"></span>
</div>
<div class="eight columns text-right">
<button onclick="Completism.setCompendiumAsStockCurrentOnly()" data-translate="Set current to stock">Set current to stock</button>
<button onclick="Completism.setCompendiumAsBought()" data-translate="Unlock missing">Unlock missing</button>
</div>
</div>
<!-- AUTOBUILDER -->
<h3 class="border-grey" data-translate="Autobuilder">Autobuilder</h3>
<div class="row mb-10">
<div class="twelve columns">
<label><span data-translate="Design">Design</span> <select id="select-autobuilder-index" style="width:auto">
<option value="0">01</option>
<option value="1">02</option>
<option value="2">03</option>
<option value="3">04</option>
<option value="4">05</option>
<option value="5">06</option>
<option value="6">07</option>
<option value="7">08</option>
<option value="8">09</option>
<option value="9">10</option>
<option value="10">11</option>
<option value="11">12</option>
<option value="12">13</option>
<option value="13">14</option>
<option value="14">15</option>
<option value="15">16</option>
<option value="16">17</option>
<option value="17">18</option>
<option value="18">19</option>
<option value="19">20</option>
<option value="20">21</option>
<option value="21">22</option>
<option value="22">23</option>
<option value="23">24</option>
<option value="24">25</option>
<option value="25">26</option>
<option value="26">27</option>
<option value="27">28</option>
<option value="28">29</option>
<option value="29">30</option>
</select></label>
<button id="button-autobuilder-export" data-translate="Export">Export</button>
<button id="button-autobuilder-import" data-translate="Import">Import</button>
<input id="input-file-autobuilder-import" type="file" accept=".totkab" style="display:none" />
</div>
</div>
</div>
<!-- TAB: WEAPONS -->
<div id="tab-weapons">
<h3 data-translate="Weapons">Weapons</h3><div id="container-weapons"></div>
<div class="text-center">
<button onclick="SavegameEditor.restoreDurability('weapons')" data-translate="Restore durability">Restore durability</button>
<button class="with-icon icon1" onclick="SavegameEditor.addItem('weapons')" data-translate="Add weapon">Add weapon</button>
</div>
</div>
<!-- TAB: BOWS -->
<div id="tab-bows">
<h3 data-translate="Bows">Bows</h3><div id="container-bows"></div>
<div class="text-center">
<button onclick="SavegameEditor.restoreDurability('bows')" data-translate="Restore durability">Restore durability</button>
<button class="with-icon icon1" onclick="SavegameEditor.addItem('bows')" data-translate="Add bow">Add bow</button>
</div>
<h3 data-translate="Arrows">Arrows</h3><div id="container-arrows"></div>
<div class="text-center">
<button id="button-add-arrows" class="with-icon icon1" onclick="SavegameEditor.addItem('arrows')" data-translate="Add arrows">Add arrows</button>
</div>
</div>
<!-- TAB: SHIELDS -->
<div id="tab-shields">
<h3 data-translate="Shields">Shields</h3><div id="container-shields"></div>
<div class="text-center">
<button onclick="SavegameEditor.restoreDurability('shields')" data-translate="Restore durability">Restore durability</button>
<button class="with-icon icon1" onclick="SavegameEditor.addItem('shields')" data-translate="Add shield">Add shield</button>
</div>
</div>
<!-- TAB: ARMORS -->
<div id="tab-armors">
<h3 data-translate="Armors">Armors</h3><div id="container-armors"></div>
<div class="text-center">
<button class="with-icon icon1" onclick="SavegameEditor.addItem('armors')" data-translate="Add armor">Add armor</button>
</div>
</div>
<!-- TAB: MATERIALS -->
<div id="tab-materials">
<h3 data-translate="Materials">Materials</h3><div id="container-materials"></div>
<div class="text-center">
<button class="with-icon icon1" onclick="SavegameEditor.addItem('materials')" data-translate="Add material">Add material</button>
</div>
</div>
<!-- TAB: FOOD -->
<div id="tab-food">
<h3 data-translate="Food">Food</h3><div id="container-food"></div>
<div class="text-center">
<button class="with-icon icon1" onclick="SavegameEditor.addItem('food')" data-translate="Add food">Add food</button>
</div>
</div>
<!-- TAB: ZONAI DEVICES -->
<div id="tab-devices">
<h3 data-translate="Zonai devices">Zonai devices</h3><div id="container-devices"></div>
<div class="text-center">
<button class="with-icon icon1" onclick="SavegameEditor.addItem('devices')" data-translate="Add zonai device">Add zonai device</button>
</div>
</div>
<!-- TAB: KEY -->
<div id="tab-key">
<h3 data-translate="Key items">Key items</h3><div id="container-key"></div>
<div class="text-center">
<button class="with-icon icon1" onclick="SavegameEditor.addItem('key')" data-translate="Add key item">Add key item</button>
</div>
</div>
<!-- TAB: HORSES -->
<div id="tab-horses">
<h3 data-translate="Horses" class="border-blue">Horses</h3>
<div id="container-horses"></div>
<!-- <div class="row"><div class="twelve columns">Untammed horse</div></div>
<div class="row" id="row-horse10">
<div class="three columns end"><select id="select-horse10-type"></select></div>
</div>
<div class="row">
<div class="six columns"><label for="float-pos-x-horse">Current horse coordinates (XYZ)</label></div>
<div class="two columns"><input id="float-pos-x-horse" class="full-width" type="text" /></div>
<div class="two columns"><input id="float-pos-y-horse" class="full-width" type="text" /></div>
<div class="two columns"><input id="float-pos-z-horse" class="full-width" type="text" /></div>
</div> -->
</div>
<!-- TAB: MASTER EDITOR -->
<div id="tab-master">
<h3 data-translate="Master editor">Master editor</h3>
<div id="master-editor-loading" class="text-center">Master editor is loading...</div>
<div id="master-editor-hidden" class="hidden">
<div class="mb-10">
<label><span data-translate="Search">Search</span> <input id="input-custom-filter" type="text" list="knownHashes" placeholder="Search variables" onchange="TOTKMasterEditor.refreshResults()" /></label>
<datalist id="knownHashes">
<option value="paraglider fabric">Usable paraglider fabrics</option>
<option value="tower">Hyrule tower activation</option>
<option value="dragon coordinates">Dragon coordinates</option>
<option value="korok found">Korok found</option>
<option value="korok carried">Korok carried</option>
<option value="shrine">Shrines</option>
<option value="lightroot">Lighroots</option>
<option value="compendium">Compendium status</option>
<option value="event">Quests</option>
</datalist>
</div>
<table id="table"></table>
<div class="text-center">
<label for="select-page"><span data-translate="Page">Page</span>: </label>
<button id="page-prev" onclick="TOTKMasterEditor.prevPage()">&laquo;</button>
<select id="select-page" class="small" onchange="TOTKMasterEditor.setPage(this.selectedIndex)"></select>
<button id="page-next" onclick="TOTKMasterEditor.nextPage()">&raquo;</button>
</div>
</div>
</div>
<!-- TAB: SETTINGS -->
<div id="tab-settings">
<h3 class="border-orange" data-translate="Settings">Settings</h3>
<div id="box-settings">
<div>
<label for="select-language">Item language</label>
<select id="select-language">
<option value="en">English</option>
<option value="fr">Français</option>
<option value="fr_alt">Français (Canada)</option>
<option value="de">Deutsch</option>
<option value="it">Italiano</option>
<option value="es">Español</option>
<option value="es_alt">Español latino</option>
<option value="nl">Dutch</option>
<option value="ru">Russian</option>
<option value="ja">Japanese</option>
<option value="ko">Korean</option>
<option value="zh">Chinese (simplified)</option>
<option value="zh_alt">Chinese (traditional)</option>
</select>
</div>
<div id="warning-language">*Requires the app to be <strong>restarted</strong> for changes take effect</div>
<div>
<label><input type="checkbox" id="checkbox-warning-delete" checked> Warn when deleting item</select>
</div>
</div>
<h3 class="border-blue">Troubleshooting</h3>
<p>Please read and check the <a href="https://github.com/marcrobledo/savegame-editors/wiki/TOTK-known-issues-&-FAQ" target="_blank">list of known issues</a> if you are having problems when loading/saving your edited savegame.</p>
<p><strong>Always remember to make backups of your savegames before editing. Use this savegame editor at your own risk. By using it, you are responsible of any data lost.</strong></p>
</div>
</div>
<div id="dialog-caption" class="dialog text-center"></div>
<div id="toast-loading" style="display:none"></div>
</body>
</html>