From d38ab5d86c94c4c4a7adc35a5230fb4234f8925d Mon Sep 17 00:00:00 2001 From: Marc Robledo Date: Sun, 4 Jun 2023 09:58:32 +0200 Subject: [PATCH] BOTW: added unused bows modifiers --- zelda-botw/_cache_service_worker.js | 2 +- zelda-botw/zelda-botw.data.js | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/zelda-botw/_cache_service_worker.js b/zelda-botw/_cache_service_worker.js index fefca57..36c653e 100644 --- a/zelda-botw/_cache_service_worker.js +++ b/zelda-botw/_cache_service_worker.js @@ -30,7 +30,7 @@ caches.keys().then(function(cacheNames){ }); var PRECACHE_ID='zelda-botw-editor'; -var PRECACHE_VERSION='v5b'; +var PRECACHE_VERSION='v5c'; var PRECACHE_URLS=[ //is hashes file too big for cacheing? '/savegame-editors/zelda-botw/','/savegame-editors/zelda-botw/index.html', diff --git a/zelda-botw/zelda-botw.data.js b/zelda-botw/zelda-botw.data.js index 7ce6869..bb52e31 100644 --- a/zelda-botw/zelda-botw.data.js +++ b/zelda-botw/zelda-botw.data.js @@ -26,7 +26,7 @@ var BOTW_Data={ 0x579819ff,0x8bb63be6,0x6a465a2b,0x85888b2f,0x746364da,0x9b7f924a,0xc346f5eb,0xca20b58b,0x49d23c38], DYE_COLORS:['-default-','Blue','Red','Yellow','White','Black','Purple','Green','Light Blue','Navy','Orange','Peach','Crimson','Light Yellow','Brown','Gray',{value:0xffffffff,name:'locked color'}], - MODIFIERS:[{value:0x00000000,name:'(none)'},{value:0x00000001,name:'Attack up'},{value:0x80000001,name:'Attack up ★'},{value:0x00000002,name:'Durability up'},{value:0x80000002,name:'Durability up ★'},{value:0x00000004,name:'Critical hit up'},{value:0x80000004,name:'Critical hit up ★'},{value:0x00000008,name:'(Weapon only) Long throw'},{value:0x80000008,name:'(Weapon only) Long throw ★'},{value:0x00000010,name:'(Bow only) Five-Shot Burst'},{value:0x80000010,name:'(Bow only) Five-Shot Burst ★'},/*{value:0x00000020,name:'(Bow only) unknown 2?'},{value:0x80000020,name:'(Bow only) unknown 2? ★'},*/{value:0x00000040,name:'(Bow only) Quick shot'},{value:0x80000040,name:'(Bow only) Quick shot ★'},{value:0x00000080,name:'(Shield only) Shield surf up'},{value:0x80000080,name:'(Shield only) Shield surf up ★'},{value:0x00000100,name:'(Shield only) Shield guard up'},{value:0x80000100,name:'(Shield only) Shield guard up ★'}], + MODIFIERS:[{value:0x00000000,name:'(none)'},{value:0x00000001,name:'Attack up'},{value:0x80000001,name:'Attack up ★'},{value:0x00000002,name:'Durability up'},{value:0x80000002,name:'Durability up ★'},{value:0x00000004,name:'Critical hit up'},{value:0x80000004,name:'Critical hit up ★'},{value:0x00000008,name:'(Weapon only) Long throw'},{value:0x80000008,name:'(Weapon only) Long throw ★'},{value:0x00000010,name:'(Bow only) Five-Shot Burst'},{value:0x80000010,name:'(Bow only) Five-Shot Burst ★'},{value:0x00000020,name:'(Bow only) AddZoomRapid [unused]'},{value:0x80000020,name:'(Bow only) AddZoomRapid ★ [unused]'},{value:0x00000040,name:'(Bow only) Quick shot'},{value:0x80000040,name:'(Bow only) Quick shot ★'},{value:0x00000080,name:'(Shield only) Shield surf up'},{value:0x80000080,name:'(Shield only) Shield surf up ★'},{value:0x00000100,name:'(Shield only) Shield guard up'},{value:0x80000100,name:'(Shield only) Shield guard up ★'}], HORSE_REINS:['GameRomHorseReins_00','GameRomHorseReins_01','GameRomHorseReins_02','GameRomHorseReins_03','GameRomHorseReins_04','GameRomHorseReins_05','GameRomHorseReins_06','GameRomHorseReins_00L','GameRomHorseReins_10'], HORSE_SADDLES:['GameRomHorseSaddle_00','GameRomHorseSaddle_01','GameRomHorseSaddle_02','GameRomHorseSaddle_03','GameRomHorseSaddle_04','GameRomHorseSaddle_05','GameRomHorseSaddle_06','GameRomHorseSaddle_00L','GameRomHorseSaddle_00S','GameRomHorseSaddle_10'],