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Update picross-3d-round-2.js
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@ -260,7 +260,7 @@ SavegameEditor={
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/* check if savegame is valid */
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checkValidSavegame:function(){
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return (tempFile.fileSize==45688)
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return (tempFile.fileSize==45688);
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},
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preload:function() {
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@ -352,4 +352,4 @@ SavegameEditor={
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/* save function */
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save:function(){
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}
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}
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};
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