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mirror of https://github.com/marcrobledo/savegame-editors.git synced 2025-04-28 09:05:10 +00:00
This commit is contained in:
Marc Robledo 2017-07-11 22:39:52 +02:00
commit 4fceb9a459
7 changed files with 28 additions and 41493 deletions

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@ -107,6 +107,9 @@ h6 a:hover{
<div class="four columns game"></div>
<div class="four columns game"></div>
</div>
<div class="row">
<a class="four columns game" href="zelda-botw-master/"><img src="thumb.png" id="thumb-zelda-botw-master" /><div>The legend of Zelda: Breath of the wild (Master editor)</div></a>
</div>
<hr/>
<div id="footer">

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@ -1,5 +1,5 @@
CACHE MANIFEST
#v20170705
#v20170707
#CACHE:
index.html
zelda-botw-master.css

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@ -1,5 +1,5 @@
/*
The legend of Zelda: Breath of the wild - Master editor v20170705
The legend of Zelda: Breath of the wild - Master editor v20170707
by Marc Robledo 2017
*/
var currentEditingItem=0;
@ -7,7 +7,7 @@ var currentEditingItem=0;
SavegameEditor={
Name:'The legend of Zelda: Breath of the wild (Master editor)',
Filename:'game_data.sav',
Version:20170705,
Version:20170707,
/* Constants */
@ -55,7 +55,14 @@ SavegameEditor={
tempFile.littleEndian=false;
for(var i=0; i<this.Constants.FILESIZE.length; i++){
if(tempFile.fileSize===this.Constants.FILESIZE[i] && tempFile.readInt(0)===this.Constants.HEADER[i] && tempFile.readInt(4)===0xffffffff){
setValue('version', 'v1.'+i+'.x');
setValue('version', 'v1.'+i+'.x (Wii U)');
return true;
}
}
tempFile.littleEndian=true;
for(var i=0; i<this.Constants.FILESIZE.length; i++){
if(tempFile.fileSize===this.Constants.FILESIZE[i] && tempFile.readInt(0)===this.Constants.HEADER[i] && tempFile.readInt(4)===0xffffffff){
setValue('version', 'v1.'+i+'.x (Switch)');
return true;
}
}

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@ -1,5 +1,5 @@
CACHE MANIFEST
#v20170701
#v20170707
#CACHE:
index.html
zelda-botw.css

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@ -1,5 +1,5 @@
/*
The legend of Zelda: Breath of the wild v20170630
The legend of Zelda: Breath of the wild v20170707
by Marc Robledo 2017
*/
var currentEditingItem=0;
@ -7,8 +7,7 @@ var currentEditingItem=0;
SavegameEditor={
Name:'The legend of Zelda: Breath of the wild',
Filename:'game_data.sav',
Version:20170630,
Version:20170707,
/* Constants */
Constants:{
@ -308,10 +307,20 @@ SavegameEditor={
for(var i=0; i<this.Constants.FILESIZE.length; i++){
if(tempFile.fileSize===this.Constants.FILESIZE[i] && tempFile.readInt(0)===this.Constants.HEADER[i] && tempFile.readInt(4)===0xffffffff){
this._getOffsets(i);
setValue('version', 'v1.'+i+'.x');
setValue('version', 'v1.'+i+'.x (Wii U)');
return true;
}
}
tempFile.littleEndian=true;
for(var i=0; i<this.Constants.FILESIZE.length; i++){
if(tempFile.fileSize===this.Constants.FILESIZE[i] && tempFile.readInt(0)===this.Constants.HEADER[i] && tempFile.readInt(4)===0xffffffff){
this._getOffsets(i);
setValue('version', 'v1.'+i+'.x (Switch)');
return true;
}
}
return false
},
@ -353,7 +362,6 @@ SavegameEditor={
/* load function */
load:function(){
tempFile.littleEndian=false;
tempFile.fileName='game_data.sav';