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mirror of https://github.com/marcrobledo/savegame-editors.git synced 2025-04-28 09:05:10 +00:00

Some edits were not commited, fixed

This commit is contained in:
faxx1080 2018-03-11 17:30:33 -04:00
parent 1f1972f6ec
commit 2af4950684
2 changed files with 4 additions and 4 deletions

View File

@ -1,5 +1,5 @@
CACHE MANIFEST
#v20180212b
#v20180311b
#CACHE:
index.html
zelda-botw.css

View File

@ -7,7 +7,7 @@ var currentEditingItem=0;
SavegameEditor={
Name:'The legend of Zelda: Breath of the wild',
Filename:'game_data.sav',
Version:20181202,
Version:20180311,
/* Constants */
Constants:{
@ -518,8 +518,8 @@ SavegameEditor={
tempFile.writeFloat32(off+20, getValue('pos-z'))
}
// map, maptype
this.writeString(this.Offsets.MAP, getValue('pos-map'))
this.writeString(this.Offsets.MAPTYPE, getValue('pos-maptype'))
this._writeString(this.Offsets.MAP, getValue('pos-map'))
this._writeString(this.Offsets.MAPTYPE, getValue('pos-maptype'))
// horse
off = undefined
off = this.Offsets.HORSE_POSITION