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https://git.ryujinx.app/ryubing/ryujinx.git
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Move locales.json to repository root under "assets" folder
See merge request ryubing/ryujinx!20
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@ -15,7 +15,7 @@ namespace Ryujinx.BuildValidationTasks
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{
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{
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Console.WriteLine("Running Locale Validation Task...");
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Console.WriteLine("Running Locale Validation Task...");
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string path = projectPath + "src/Ryujinx/Assets/locales.json";
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string path = projectPath + "assets/locales.json";
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string data;
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string data;
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using (StreamReader sr = new(path))
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using (StreamReader sr = new(path))
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@ -154,7 +154,7 @@ namespace Ryujinx.Ava.Common.Locale
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{
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{
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Dictionary<LocaleKeys, string> localeStrings = new();
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Dictionary<LocaleKeys, string> localeStrings = new();
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_localeData ??= EmbeddedResources.ReadAllText("Ryujinx/Assets/locales.json")
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_localeData ??= EmbeddedResources.ReadAllText("Ryujinx/Assets/Locale.json")
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.Into(it => JsonHelper.Deserialize(it, LocalesJsonContext.Default.LocalesJson));
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.Into(it => JsonHelper.Deserialize(it, LocalesJsonContext.Default.LocalesJson));
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foreach (LocalesEntry locale in _localeData.Value.Locales)
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foreach (LocalesEntry locale in _localeData.Value.Locales)
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@ -154,7 +154,9 @@
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<EmbeddedResource Include="..\..\docs\compatibility.csv" LogicalName="RyujinxGameCompatibilityList">
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<EmbeddedResource Include="..\..\docs\compatibility.csv" LogicalName="RyujinxGameCompatibilityList">
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<Link>Assets\RyujinxGameCompatibility.csv</Link>
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<Link>Assets\RyujinxGameCompatibility.csv</Link>
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</EmbeddedResource>
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</EmbeddedResource>
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<EmbeddedResource Include="Assets\locales.json" />
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<EmbeddedResource Include="..\..\assets\locales.json">
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<Link>Assets\Locale.json</Link>
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</EmbeddedResource>
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<EmbeddedResource Include="Assets\Styles\Styles.xaml" />
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<EmbeddedResource Include="Assets\Styles\Styles.xaml" />
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<EmbeddedResource Include="Assets\Icons\Controller_JoyConLeft.svg" />
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<EmbeddedResource Include="Assets\Icons\Controller_JoyConLeft.svg" />
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<EmbeddedResource Include="Assets\Icons\Controller_JoyConPair.svg" />
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<EmbeddedResource Include="Assets\Icons\Controller_JoyConPair.svg" />
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@ -173,6 +175,6 @@
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<EmbeddedResource Include="Assets\UIImages\Logo_Ryujinx_AntiAlias.png" />
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<EmbeddedResource Include="Assets\UIImages\Logo_Ryujinx_AntiAlias.png" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<AdditionalFiles Include="Assets\locales.json" />
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<AdditionalFiles Include="..\..\assets\locales.json" />
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</ItemGroup>
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</ItemGroup>
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</Project>
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</Project>
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@ -76,7 +76,7 @@ namespace Ryujinx.Ava.UI.Views.Main
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private static IEnumerable<MenuItem> GenerateLanguageMenuItems()
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private static IEnumerable<MenuItem> GenerateLanguageMenuItems()
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{
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{
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const string LocalePath = "Ryujinx/Assets/locales.json";
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const string LocalePath = "Ryujinx/Assets/Locale.json";
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string languageJson = EmbeddedResources.ReadAllText(LocalePath);
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string languageJson = EmbeddedResources.ReadAllText(LocalePath);
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