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mirror of https://gitlab.com/YuukiPS/GC-Resources.git synced 2025-04-29 09:35:48 +00:00
GC-Resources/Resources/BinOutput/Gadget/ConfigGadget_Scene_LostParadise.json
2023-03-01 06:41:51 +08:00

1872 lines
47 KiB
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{
"SceneObj_Area_Common_Property_Prop_Rune_Rock": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 999999.0,
"attack": 15.0,
"defense": 999999.0,
"weight": 60.0,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Common_Property_Prop_Rune_Rock",
"abilityName": "SceneObj_Area_Common_Property_Prop_Rune_Rock",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Eff_Ani_ElementRune_01": [],
"Eff_Ani_ElementRune_Enabled": [
"Audio_SceneObj_Gear_ElemRune_Electric_Start"
]
},
"cullingModelAlwaysAnimate": true
}
}
}
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState",
"syncState": true
}
]
}
},
"SceneObj_Area_Common_Property_Prop_Rune_Fire": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 999999.0,
"attack": 15.0,
"defense": 999999.0,
"weight": 60.0,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Common_Property_Prop_Rune_Fire",
"abilityName": "SceneObj_Area_Common_Property_Prop_Rune_Fire",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Eff_Ani_ElementRune_01": [],
"Eff_Ani_ElementRune_Enabled": [
"Audio_SceneObj_Gear_ElemRune_Electric_Start"
]
},
"cullingModelAlwaysAnimate": true
}
}
}
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState",
"syncState": true
}
]
}
},
"SceneObj_Area_Common_Property_Prop_Rune_Water": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 999999.0,
"attack": 15.0,
"defense": 999999.0,
"weight": 60.0,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Common_Property_Prop_Rune_Water",
"abilityName": "SceneObj_Area_Common_Property_Prop_Rune_Water",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Eff_Ani_ElementRune_01": [],
"Eff_Ani_ElementRune_Enabled": [
"Audio_SceneObj_Gear_ElemRune_Electric_Start"
]
},
"cullingModelAlwaysAnimate": true
}
}
}
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState",
"syncState": true
}
]
}
},
"SceneObj_Area_Common_Property_Prop_Rune_Electric": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 999999.0,
"attack": 15.0,
"defense": 999999.0,
"weight": 60.0,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Common_Property_Prop_Rune_Electric",
"abilityName": "SceneObj_Area_Common_Property_Prop_Rune_Electric",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Eff_Ani_ElementRune_01": [],
"Eff_Ani_ElementRune_Enabled": [
"Audio_SceneObj_Gear_ElemRune_Electric_Start"
]
},
"cullingModelAlwaysAnimate": true
}
}
}
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState",
"syncState": true
}
]
}
},
"SceneObj_Area_Common_Property_Prop_Rune_Ice": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 999999.0,
"attack": 15.0,
"defense": 999999.0,
"weight": 60.0,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Common_Property_Prop_Rune_Ice",
"abilityName": "SceneObj_Area_Common_Property_Prop_Rune_Ice",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Eff_Ani_ElementRune_01": [],
"Eff_Ani_ElementRune_Enabled": [
"Audio_SceneObj_Gear_ElemRune_Electric_Start"
]
},
"cullingModelAlwaysAnimate": true
}
}
}
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState",
"syncState": true
}
]
}
},
"SceneObj_Area_Common_Property_Prop_Rune_Grass": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 999999.0,
"attack": 15.0,
"defense": 999999.0,
"weight": 60.0,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Common_Property_Prop_Rune_Grass",
"abilityName": "SceneObj_Area_Common_Property_Prop_Rune_Grass",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Eff_Ani_ElementRune_01": [],
"Eff_Ani_ElementRune_Enabled": [
"Audio_SceneObj_Gear_ElemRune_Electric_Start"
]
},
"cullingModelAlwaysAnimate": true
}
}
}
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState",
"syncState": true
}
]
}
},
"SceneObj_Area_Common_Property_Prop_Rune_Wind": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 999999.0,
"attack": 15.0,
"defense": 999999.0,
"weight": 60.0,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Common_Property_Prop_Rune_Wind",
"abilityName": "SceneObj_Area_Common_Property_Prop_Rune_Wind",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Eff_Ani_ElementRune_01": [],
"Eff_Ani_ElementRune_Enabled": [
"Audio_SceneObj_Gear_ElemRune_Electric_Start"
]
},
"cullingModelAlwaysAnimate": true
}
}
}
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState",
"syncState": true
}
]
}
},
"SceneObj_Area_Common_Property_Prop_Whirlpool_01": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 5000.0,
"attack": 15.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Common_Property_Prop_Whirlpool_01",
"abilityName": "SceneObj_Area_Common_Property_Prop_Whirlpool_01",
"abilityOverride": ""
}
],
"field": {
"shape": "CircleR1",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.20000000298023224,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
}
},
"SceneObj_Area_Common_Property_Prop_Whirlpool_02": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 5000.0,
"attack": 15.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"canTriggerBullet": false
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Common_Property_Prop_Whirlpool_02",
"abilityName": "SceneObj_Area_Common_Property_Prop_Whirlpool_02",
"abilityOverride": ""
}
],
"field": {
"shape": "CircleR1.5",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.20000000298023224,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
}
},
"SceneObj_Area_Common_Property_Prop_Seaobstacles_01": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 400.0,
"attack": 15.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "Eff_Hit_QQObject_Immortal",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Common_Property_Prop_Seaobstacles_01",
"abilityName": "SceneObj_Area_Common_Property_Prop_Seaobstacles_01",
"abilityOverride": ""
},
{
"abilityID": "Vehicle_Skiff_CannonTargetLock_LV2",
"abilityName": "Vehicle_Skiff_CannonTargetLock_LV2",
"abilityOverride": ""
}
],
"billboard": {
"$type": "ConfigCombatBillboard",
"attachPoint": "RootNode",
"offset": {
"y": 4.0
},
"radiusOffset": 1.0,
"enableSelfAdapt": true,
"showDistance": 48.0,
"showHPBar": true,
"size": "Grand"
}
},
"SceneObj_Area_Common_Property_Prop_HiliSeaLookoutShield_01": {
"$type": "ConfigGadget",
"model": {
"bornEffect": "",
"attachEffect": "Eff_SceneObj_HiliSeaLookoutShield_01"
},
"hasModel": true,
"combat": {
"property": {
"HP": 5000.0,
"attack": 15.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Common_Property_Prop_HiliSeaLookoutShield_01",
"abilityName": "SceneObj_Area_Common_Property_Prop_HiliSeaLookoutShield_01",
"abilityOverride": ""
},
{
"abilityID": "Vehicle_Skiff_CannonTargetLock_LV3",
"abilityName": "Vehicle_Skiff_CannonTargetLock_LV3",
"abilityOverride": ""
}
],
"billboard": {
"$type": "ConfigCombatBillboard",
"attachPoint": "RootNode",
"offset": {
"y": 4.0
},
"radiusOffset": 1.0,
"enableSelfAdapt": true,
"showDistance": 48.0,
"showHPBar": true,
"size": "Grand",
"shieldBarOnly": true
}
},
"SceneObj_Area_Common_Property_Ani_Prop_FloatSignal_01": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 5000.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Common_Property_Ani_Prop_FloatSignal_01_Gear",
"abilityName": "SceneObj_Area_Common_Property_Ani_Prop_FloatSignal_01_Gear",
"abilityOverride": ""
},
{
"abilityID": "SceneObj_Area_Common_Property_Ani_Prop_FloatSignal_01_Float",
"abilityName": "SceneObj_Area_Common_Property_Ani_Prop_FloatSignal_01_Float",
"abilityOverride": ""
}
],
"field": {
"shape": "",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
}
},
"SceneObj_Area_Common_Property_Ani_Prop_PropGoldShoes_01": {
"$type": "ConfigGadget",
"model": {
"bornEffect": "",
"attachEffect": "Eff_SceneObj_PropGoldShoes_01"
},
"hasModel": true,
"combat": {
"property": {
"HP": 10000.0,
"attack": 30.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.30000001192092896,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Common_Property_Ani_Prop_PropGoldShoes_01_SpeedUp",
"abilityName": "SceneObj_Area_Common_Property_Ani_Prop_PropGoldShoes_01_SpeedUp",
"abilityOverride": ""
}
],
"field": {
"concernType": "AllAvatars",
"shape": "",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
}
},
"SceneObj_Area_Common_Property_Ani_Prop_BoatRaceCrate_01": {
"$type": "ConfigGadget",
"model": {
"bornEffect": "",
"attachEffect": "Eff_SceneObj_BoatRaceCrate_01_Float"
},
"hasModel": true,
"combat": {
"property": {
"HP": 5000.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Common_Property_Ani_Prop_BoatRaceCrate_01",
"abilityName": "SceneObj_Area_Common_Property_Ani_Prop_BoatRaceCrate_01",
"abilityOverride": ""
}
],
"field": {
"concernType": "AllVehicle",
"shape": "CircleR2",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
}
},
"SceneObj_Area_Common_Property_Ani_Prop_BoatRaceCrate_01_Bullet": {
"$type": "ConfigGadget",
"model": {
"bornEffect": "",
"attachEffect": "Eff_SceneObj_BoatRaceCrate_01_Fly"
},
"hasModel": true,
"combat": {
"property": {
"HP": 5000.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Common_Property_Ani_Prop_BoatRaceCrate_01_Bullet",
"abilityName": "SceneObj_Area_Common_Property_Ani_Prop_BoatRaceCrate_01_Bullet",
"abilityOverride": ""
}
],
"move": {
"$type": "ConfigTrackBulletMove",
"speed": 2.0,
"anglerVelocity": 720.0,
"acceleration": 2.0,
"traceOnYAxis": true
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"triggerType": "TriggerAlways",
"targetType": "Alliance",
"ignoreScene": true
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Area_Common_Property_Ani_Prop_BoatRaceCrate_01_Bullet"
}
]
}
},
"SceneObj_Area_Common_Property_Ani_Prop_BoatRaceCrate_02": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachMesh",
"mesh": "EffectMesh"
},
"viewSize": 1.600000023841858
},
"model": {
"bornEffect": "",
"attachEffect": "Eff_SceneObj_BoatRaceCrate_02_Float"
},
"hasModel": true,
"combat": {
"property": {
"HP": 10000.0,
"attack": 30.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.30000001192092896,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Common_Property_Ani_Prop_BoatRaceCrate_02_ReviveEnergy",
"abilityName": "SceneObj_Area_Common_Property_Ani_Prop_BoatRaceCrate_02_ReviveEnergy",
"abilityOverride": ""
}
],
"field": {
"concernType": "AllVehicle",
"shape": "CircleR3",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
}
},
"SceneObj_Area_Common_Property_Ani_Prop_BoatRaceCoin_01": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 10000.0,
"attack": 30.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.30000001192092896,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Common_Property_Ani_Prop_BoatRaceCoin_01",
"abilityName": "SceneObj_Area_Common_Property_Ani_Prop_BoatRaceCoin_01",
"abilityOverride": ""
}
],
"field": {
"shape": "CircleR3H3",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
}
},
"SceneObj_Area_Common_Property_Decal_Rockdent_01": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 999999.0,
"attack": 15.0,
"defense": 999999.0,
"weight": 60.0,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "State",
"syncState": true
}
]
}
},
"SceneObj_Area_Common_Property_Decal_Rockdent_02": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 999999.0,
"attack": 15.0,
"defense": 999999.0,
"weight": 60.0,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Common_Property_Decal_Rockdent_02",
"abilityName": "SceneObj_Area_Common_Property_Decal_Rockdent_02",
"abilityOverride": ""
}
],
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "State",
"syncState": true
}
]
}
},
"SceneObj_Area_Common_Property_Ani_Prop_BadmintonBoard_01": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
}
},
"attackAttenuation": "",
"uiInteract": {
"gadgetUIBtnCfgPath": "UI/open_draft_BounceConjuring_page",
"uiName": "UI_STC_DUNGEONENTRYPAGE_Start",
"icon": "",
"COHELFKAAPN": "",
"KBJCFCNANJD": "",
"KEGLACMFFKA": ""
},
"misc": {
"escapeEffect": "",
"targetIndicatorYOffset": 2.0
},
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Board_On": ["BadmintonBoard_Effect"],
"Board_Close": []
},
"cullingModelAlwaysAnimate": true
}
}
}
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateEnableGadgetIntee"
},
{
"$type": "ConfigGadgetStateEnableGadgetIntee",
"gadgetState": "GearStart",
"enable": true
}
]
},
"intee": {
"triggerRadius": 2.0,
"triggerHeight": 4.0
}
},
"SceneObj_Area_Common_Property_Ani_Prop_BoatRaceStart_01": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 50.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Common_Property_Ani_Prop_BoatRaceStart_01",
"abilityName": "SceneObj_Area_Common_Property_Ani_Prop_BoatRaceStart_01",
"abilityOverride": ""
}
],
"field": {
"concernType": "AllAvatars",
"shape": "",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.20000000298023224,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"misc": {
"escapeEffect": "",
"guidePoint": true,
"GCEIKPOKBGD": true,
"targetIndicatorYOffset": 3.0
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "State",
"syncState": true
},
{
"$type": "ConfigGadgetStateSendEffectTrigger",
"parameter": "State",
"type": "Int",
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Challengestarter_02"
},
{
"$type": "ConfigGadgetStateSendEffectTrigger",
"gadgetState": "GearStart",
"parameter": "State",
"type": "Int",
"value": 201,
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Challengestarter_02"
},
{
"$type": "ConfigGadgetStateSendEffectTrigger",
"gadgetState": "GearStop",
"parameter": "State",
"type": "Int",
"value": 202,
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Challengestarter_02"
}
]
},
"billboard": {
"$type": "ConfigBillboard",
"attachPoint": "BillboardAttach",
"offset": {
"y": 2.5
},
"customKey": true
}
},
"SceneObj_Area_Common_Property_Ani_Prop_BoatRaceStart_02": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 50.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Common_Property_Ani_Prop_BoatRaceStart_02",
"abilityName": "SceneObj_Area_Common_Property_Ani_Prop_BoatRaceStart_02",
"abilityOverride": ""
}
],
"field": {
"concernType": "AllAvatars",
"shape": "",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.20000000298023224,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"misc": {
"escapeEffect": "",
"guidePoint": true,
"GCEIKPOKBGD": true,
"targetIndicatorYOffset": 3.0
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "State",
"syncState": true
},
{
"$type": "ConfigGadgetStateSendEffectTrigger",
"parameter": "State",
"type": "Int",
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Challengestarter_02"
},
{
"$type": "ConfigGadgetStateSendEffectTrigger",
"gadgetState": "GearStart",
"parameter": "State",
"type": "Int",
"value": 201,
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Challengestarter_02"
},
{
"$type": "ConfigGadgetStateSendEffectTrigger",
"gadgetState": "GearStop",
"parameter": "State",
"type": "Int",
"value": 202,
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Challengestarter_02"
}
]
},
"billboard": {
"$type": "ConfigBillboard",
"attachPoint": "BillboardAttach",
"offset": {
"y": 2.5
},
"customKey": true
}
},
"SceneObj_Area_Common_Property_Ani_Prop_BoatRaceBoost_01": {
"$type": "ConfigGadget",
"model": {
"bornEffect": "",
"attachEffect": "Eff_SceneObj_BoatRaceBoost_01"
},
"hasModel": true,
"combat": {
"property": {
"HP": 10000.0,
"attack": 30.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Common_Property_Ani_Prop_BoatRaceBoost_01",
"abilityName": "SceneObj_Area_Common_Property_Ani_Prop_BoatRaceBoost_01",
"abilityOverride": ""
}
],
"misc": {
"forceField": {
"$type": "ConfigSpeedupField",
"alias": "",
"ADNDKHDKAEC": "",
"BEDBEJAACAH": "",
"velocity": 30.0,
"attenuation": 4.0,
"HMKLLELIAKE": true,
"JDJKMDPDAII": 6.0
},
"escapeEffect": ""
}
},
"SceneObj_Area_Common_Property_Prop_HeroTrekSeaWind_01": {
"$type": "ConfigGadget",
"common": {},
"model": {
"bornEffect": "",
"attachEffect": "Eff_SceneObj_TrekSeaWind_01"
},
"hasModel": true,
"combat": {
"property": {
"HP": 800.0,
"attack": 15.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToEnemy": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": ""
},
"SceneObj_Area_Common_Property_Prop_AliceSeaProbe_01": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 400.0,
"attack": 15.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "Eff_SceneObj_AliceSeaProbe_01_Hit",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"lockType": "Boss_Lv5"
},
"die": {
"dieEndTime": 0.5,
"dieDisappearEffect": "Eff_SceneObj_AliceSeaProbe_01_Destroy"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Common_Property_Prop_AliceSeaProbe_01",
"abilityName": "SceneObj_Area_Common_Property_Prop_AliceSeaProbe_01",
"abilityOverride": ""
}
],
"billboard": {
"$type": "ConfigCombatBillboard",
"attachPoint": "RootNode",
"offset": {
"y": 15.0
},
"radiusOffset": 5.0,
"enableSelfAdapt": true,
"showDistance": 48.0,
"showHPBar": true,
"size": "Grand"
}
},
"SceneObj_LostParadise_Echoconch": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100001.0
},
"model": {
"bornEffect": "",
"attachEffect": "Eff_ScenObj_Echoconch_01_Idle"
},
"hasModel": true,
"combat": {
"property": {
"HP": 10000.0,
"attack": 30.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieDisappearEffect": "Eff_ScenObj_Echoconch_01"
}
},
"attackAttenuation": "",
"uiInteract": {
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
"uiName": "",
"JCGNOIHALKM": ["HOST"],
"icon": "",
"COHELFKAAPN": "",
"KBJCFCNANJD": "",
"KEGLACMFFKA": "",
"NEIOJPGJDHN": false
},
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"ShowEff": ["LostParadise_Echoconch_Effect"],
"Empty": []
},
"cullingModelAlwaysAnimate": true
}
}
}
},
"radarHint": true,
"intee": {
"triggerRadius": 1.0
}
},
"SceneObj_LostParadise_Echoconch_NoEff": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 10000.0,
"attack": 30.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieDisappearEffect": "Eff_ScenObj_Echoconch_01"
}
},
"attackAttenuation": "",
"uiInteract": {
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
"uiName": "",
"icon": "",
"COHELFKAAPN": "",
"KBJCFCNANJD": "",
"KEGLACMFFKA": "",
"NEIOJPGJDHN": false
},
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"ShowEff": ["LostParadise_Echoconch_Effect"],
"Empty": []
},
"cullingModelAlwaysAnimate": true
}
}
}
},
"radarHint": true,
"intee": {
"triggerRadius": 1.0
}
},
"SceneObj_Area_Common_Property_Ani_Prop_Alicegramophone_01": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 999999.0,
"attack": 15.0,
"defense": 999999.0,
"weight": 60.0,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Common_Property_Ani_Prop_Alicegramophone_01",
"abilityName": "SceneObj_Area_Common_Property_Ani_Prop_Alicegramophone_01",
"abilityOverride": ""
}
],
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "State",
"syncState": true
}
]
}
},
"SceneObj_Area_Common_Property_Prop_HaidaoChallenge_01": {
"$type": "ConfigGadget",
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Common_Property_Prop_HaidaoChallenge_01",
"abilityName": "SceneObj_Area_Common_Property_Prop_HaidaoChallenge_01",
"abilityOverride": ""
}
],
"uiInteract": {
"gadgetUIBtnCfgPath": "UI/open_buoyantCombatChallenge_page",
"uiName": "UI_STC_DUNGEONENTRYPAGE_Start",
"icon": "",
"COHELFKAAPN": "",
"KBJCFCNANJD": "",
"KEGLACMFFKA": ""
},
"intee": {
"triggerRadius": 2.0,
"triggerHeight": 4.0
}
},
"Polygon_Gadget_Test": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100000.0
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Polygon_Gadget_Test",
"abilityName": "Polygon_Gadget_Test",
"abilityOverride": ""
}
],
"CNENCIFFNHG": {
"EBBNFEAACMF": ["SeaDangerZone000", "SeaDangerZone001"]
}
},
"Polygon_Gadget_101": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100000.0
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Polygon_Gadget_Test",
"abilityName": "Polygon_Gadget_Test",
"abilityOverride": ""
}
],
"CNENCIFFNHG": {
"EBBNFEAACMF": ["SeaDangerZoneArea101", "SeaDangerZoneArea102"]
}
},
"Polygon_Gadget_201": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100000.0
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Polygon_Gadget_Test",
"abilityName": "Polygon_Gadget_Test",
"abilityOverride": ""
}
],
"CNENCIFFNHG": {
"EBBNFEAACMF": ["SeaDangerZoneArea201", "SeaDangerZoneArea202"]
}
},
"Polygon_Gadget_301": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100000.0
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Polygon_Gadget_Test",
"abilityName": "Polygon_Gadget_Test",
"abilityOverride": ""
}
],
"CNENCIFFNHG": {
"EBBNFEAACMF": ["SeaDangerZoneArea301", "SeaDangerZoneArea302"]
}
},
"Polygon_Gadget_HeroCourse_01": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100000.0
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Polygon_Gadget_HeroCourse",
"abilityName": "Polygon_Gadget_HeroCourse",
"abilityOverride": ""
}
],
"CNENCIFFNHG": {
"EBBNFEAACMF": ["SeaDangerZoneHeroCourse01", "SeaDangerZoneHeroCourse02"]
}
},
"Polygon_Gadget_HeroCourse_02": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100000.0
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Polygon_Gadget_HeroCourse",
"abilityName": "Polygon_Gadget_HeroCourse",
"abilityOverride": ""
}
],
"CNENCIFFNHG": {
"EBBNFEAACMF": ["SeaDangerZoneHeroCourse03"]
}
},
"SceneObj_Area_Common_Property_Prop_AlicegramophoneCover_01": {
"$type": "ConfigGadget",
"model": {
"bornEffect": "",
"attachEffect": "Eff_SceneObj_AlicegramophoneCover_01"
},
"hasModel": true,
"combat": {
"property": {
"HP": 999999.0,
"attack": 15.0,
"defense": 999999.0,
"weight": 60.0,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Common_Property_Prop_AlicegramophoneCover_01",
"abilityName": "SceneObj_Area_Common_Property_Prop_AlicegramophoneCover_01",
"abilityOverride": ""
}
],
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState",
"syncState": true
}
]
}
},
"SceneObj_Area_Common_Property_Prop_WindField_Adjustable": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100000.0
},
"hasModel": true,
"combat": {
"property": {
"HP": 5000.0,
"attack": 10.0,
"weight": 0.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"hasAnimatorDie": true,
"dieEndTime": 2.0,
"dieForceDisappearTime": 2.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"misc": {
"forceField": {
"$type": "ConfigAirflowField",
"alias": "",
"ADNDKHDKAEC": "",
"BEDBEJAACAH": "",
"velocity": 10.0,
"stayEffect": "Eff_Windfield_Stay",
"enterEffect": "Eff_Windfield_Enter"
},
"escapeEffect": ""
},
"keepModifierOutSight": false
},
"SceneObj_LostParadise_BoatGenerator": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
}
},
"attackAttenuation": "",
"misc": {
"escapeEffect": "",
"targetIndicatorYOffset": 2.0
},
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Buffer": [],
"Eff_Ani_Teleport_Idle": ["Audio_SceneObj_Gear_Teleport_Lock"],
"Eff_Ani_Teleport_Open": ["Audio_SceneObj_Gear_Teleport_Active"],
"Eff_Ani_Teleport_Active": ["Audio_SceneObj_Gear_Teleport_Unlock"]
}
}
}
},
"effectlayer": {
"$type": "ConfigNormalStateLayer",
"layerIndex": 2,
"layerIndexName": "Effect Layer",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Empty": [],
"FireEffect": ["Boat_FireEffect"]
}
}
}
}
}
},
"SceneObj_Area_Common_Property_Prop_GuideWind_01": {
"$type": "ConfigGadget",
"common": {},
"model": {
"bornEffect": "",
"attachEffect": "Eff_SceneObj_GuideWind_01"
},
"hasModel": true,
"combat": {
"property": {
"HP": 800.0,
"attack": 15.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToEnemy": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": ""
},
"SceneObj_CombatInteraction_BombBox03_LostParadise": {
"$type": "ConfigGadget",
"common": {
"mass": 200.0
},
"hasModel": true,
"combat": {
"property": {
"HP": 8000.0,
"attack": 80.0,
"weight": 80.0
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"lockType": "Boss_Lv5"
},
"die": {
"dieEndTime": 0.10000000149011612,
"dieForceDisappearTime": 0.20000000298023224,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_CombatInteraction_BombBox03",
"abilityName": "SceneObj_CombatInteraction_BombBox03",
"abilityOverride": ""
}
],
"misc": {
"escapeEffect": "",
"targetIndicatorYOffset": 1.4500000476837158
},
"face": {
"characterName": "Slime_03",
"baseFaceAnimation": "Default",
"intervalFaceAnimation": "Blink",
"minInterval": 1.5,
"maxInterval": 5.5
}
},
"SceneObj_LosParadise_TalkGadget": {
"$type": "ConfigGadget",
"common": {
"affectedByWorld": true
},
"hasModel": true,
"attackAttenuation": "",
"uiInteract": {
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
"uiName": "",
"icon": "",
"COHELFKAAPN": "",
"KBJCFCNANJD": "",
"KEGLACMFFKA": "",
"NEIOJPGJDHN": false
}
}
}