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GC-Resources/Resources/BinOutput/Gadget/ConfigGadget_Scene_Gear_WindFlower.json
2023-03-01 06:41:51 +08:00

2231 lines
54 KiB
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{
"SceneObj_Stages_Property_Build_RecordFloor_01": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Stages_Property_Build_RecordFloor_01_Ability",
"abilityName": "SceneObj_Stages_Property_Build_RecordFloor_01_Ability",
"abilityOverride": ""
}
],
"gadget": {
"$type": "ConfigGadgetCollidedPattern",
"collision": {
"triggerType": "TriggerAlways",
"triggerCD": 0.20000000298023224,
"targetType": "AllExceptSelf"
},
"collisionActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Stages_Property_Build_RecordFloor_01_Ability"
}
],
"thisColliderName": "Collider",
"targetColliderName": "InteeTrigger"
}
},
"SceneObj_Stages_Property_Ani_Build_RecordFloorBreakable_01": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 200000.0
},
"combat": {
"property": {
"HP": 99999.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Stages_Property_Ani_Build_RecordFloorBreakable_01_Ability",
"abilityOverride": ""
},
{
"abilityID": "Ability_02",
"abilityName": "Scene_RockGadget_Summon_Detect",
"abilityOverride": ""
}
]
},
"SceneObj_Stages_Property_Ani_Build_RecordFloorBreakable_01_01": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 200000.0
},
"combat": {
"property": {
"HP": 99999.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Stages_Property_Ani_Build_RecordFloorBreakable_01_01_Ability",
"abilityOverride": ""
},
{
"abilityID": "Ability_02",
"abilityName": "Scene_RockGadget_Summon_Detect",
"abilityOverride": ""
}
]
},
"SceneObj_Stages_Property_Ani_Build_RecordFloorBreakable_01_02": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 200000.0
},
"combat": {
"property": {
"HP": 99999.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Stages_Property_Ani_Build_RecordFloorBreakable_01_02_Ability",
"abilityOverride": ""
},
{
"abilityID": "Ability_02",
"abilityName": "Scene_RockGadget_Summon_Detect",
"abilityOverride": ""
}
]
},
"SceneObj_Stages_Property_Ani_Build_RecordFloorBreakable_01_03": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 200000.0
},
"combat": {
"property": {
"HP": 99999.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Stages_Property_Ani_Build_RecordFloorBreakable_01_03_Ability",
"abilityOverride": ""
},
{
"abilityID": "Ability_02",
"abilityName": "Scene_RockGadget_Summon_Detect",
"abilityOverride": ""
}
]
},
"SceneObj_Stages_Property_Ani_Build_RecordFloorMemory_01": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 20000.0
},
"combat": {
"property": {
"HP": 99999.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Stages_Property_Ani_Build_RecordFloorMemory_01_Ability",
"abilityOverride": ""
},
{
"abilityID": "Ability_02",
"abilityName": "Scene_RockGadget_Summon_Detect",
"abilityOverride": ""
}
],
"gadget": {
"$type": "ConfigGadgetCollidedPattern",
"collision": {
"triggerType": "TriggerAlways",
"triggerCD": 1.0,
"targetType": "AllExceptSelf"
},
"collisionActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Stages_Property_Ani_Build_RecordFloorMemory_01_Ability"
}
],
"thisColliderName": "Collider",
"targetColliderName": "InteeTrigger"
},
"canBeTriggeredByAvatarRay": true
},
"SceneObj_Stages_Property_Ani_Build_RecordFloorTransparent_01": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 20000.0
},
"combat": {
"property": {
"HP": 99999.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Stages_Property_Ani_Build_RecordFloorTransparent_01_Ability",
"abilityOverride": ""
},
{
"abilityID": "Ability_02",
"abilityName": "Scene_RockGadget_Summon_Detect",
"abilityOverride": ""
}
]
},
"SceneObj_Stages_Property_Build_RecordFloorBurnFeet_01": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 20000.0
},
"combat": {
"property": {
"HP": 99999.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Stages_Property_Build_RecordFloorBurnFeet_01_Ability",
"abilityOverride": ""
}
]
},
"SceneObj_Level_Common_Property_Prop_WindFloraAirWall_01": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 20000.0
},
"combat": {
"property": {
"HP": 99999.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Level_Common_Property_Prop_WindFloraAirWall_01_Ability",
"abilityOverride": ""
}
]
},
"SceneObj_Level_Common_Property_Prop_WindFloraAirWall_02": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 20000.0
},
"combat": {
"property": {
"HP": 99999.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Level_Common_Property_Prop_WindFloraAirWall_02_Ability",
"abilityName": "SceneObj_Level_Common_Property_Prop_WindFloraAirWall_02_Ability",
"abilityOverride": ""
}
]
},
"SceneObj_Level_Common_Property_Prop_WindFloraAirWall_03": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 20000.0
},
"combat": {
"property": {
"HP": 99999.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Level_Common_Property_Prop_WindFloraAirWall_03_Ability",
"abilityName": "SceneObj_Level_Common_Property_Prop_WindFloraAirWall_03_Ability",
"abilityOverride": ""
}
]
},
"SceneObj_Level_Common_Property_Prop_WindFloraAirWall_04": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 20000.0
},
"combat": {
"property": {
"HP": 99999.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Level_Common_Property_Prop_WindFloraAirWall_04_Ability",
"abilityName": "SceneObj_Level_Common_Property_Prop_WindFloraAirWall_04_Ability",
"abilityOverride": ""
}
]
},
"SceneObj_Level_Common_Property_Prop_WindFloraAirWall_05": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 20000.0
},
"combat": {
"property": {
"HP": 99999.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Level_Common_Property_Prop_WindFloraAirWall_05_Ability",
"abilityName": "SceneObj_Level_Common_Property_Prop_WindFloraAirWall_05_Ability",
"abilityOverride": ""
}
]
},
"SceneObj_WindFlower_HealBall_Creator": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_WindFlower_HealBall_Creator",
"abilityName": "SceneObj_WindFlower_HealBall_Creator",
"abilityOverride": ""
}
]
},
"SceneObj_WindFlower_HealBall": {
"$type": "ConfigGadget",
"combat": {
"property": {
"useCreatorProperty": true,
"HP": 10000.0,
"attack": 30.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.30000001192092896,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_Spiral_Abyss_Ball_Heal",
"abilityOverride": ""
}
],
"field": {
"concernType": "AllAvatars",
"shape": "CircleR2",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
}
},
"SceneObj_WindFlower_WindFlora_Creator": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_WindFlower_WindFlora_Creator",
"abilityName": "SceneObj_WindFlower_WindFlora_Creator",
"abilityOverride": ""
}
]
},
"SceneObj_WindFlower_WindFlora_RangeCreator": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_WindFlower_WindFlora_RangeCreator",
"abilityName": "SceneObj_WindFlower_WindFlora_RangeCreator",
"abilityOverride": ""
}
]
},
"SceneObj_WindFlower_WindFlora": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100001.0
},
"hasModel": true,
"combat": {
"property": {
"useCreatorProperty": true,
"HP": 99999.0,
"attack": 20.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_WindFlower_WindFlora",
"abilityName": "SceneObj_WindFlower_WindFlora",
"abilityOverride": ""
}
],
"timer": {
"lifeTime": 30.0
},
"move": {
"$type": "ConfigLinerBulletMove",
"velocityForce": {
"muteAll": true
},
"speed": 1.0
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"targetType": "Enemy"
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_WindFlower_WindFlora"
}
]
}
},
"SceneObj_WindFlower_WindFlora_Normal": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100001.0
},
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 200.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_WindFlower_WindFlora_Normal",
"abilityName": "SceneObj_WindFlower_WindFlora_Normal",
"abilityOverride": ""
}
],
"field": {
"concernType": "AllAvatars",
"shape": "CircleR1",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
}
},
"SceneObj_WindFlower_WindFlora_Common": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100001.0
},
"model": {
"bornEffect": "Eff_SceneObj_ActivityFlower_02_Born",
"attachEffect": ""
},
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 200.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_WindFlower_WindFlora_Common",
"abilityName": "SceneObj_WindFlower_WindFlora_Common",
"abilityOverride": ""
}
],
"field": {
"concernType": "AllAvatars",
"shape": "CircleR1",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
}
},
"SceneObj_Level_Md_Property_Flower_ActivityFlowerHide_02": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Level_Md_Property_Flower_ActivityFlowerHide_02_Ability",
"abilityOverride": ""
}
],
"field": {
"concernType": "AllAvatars",
"shape": "CircleR1",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
}
},
"SceneObj_WindFlower_WindFlora_Normal02": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100001.0
},
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 200.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_WindFlower_WindFlora_Normal02",
"abilityName": "SceneObj_WindFlower_WindFlora_Normal02",
"abilityOverride": ""
}
],
"field": {
"concernType": "AllAvatars",
"shape": "CircleR1",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"timer": {
"lifeTime": 30.0
}
},
"SceneObj_WindFlower_WindFlora_Bomb": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100001.0
},
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 200.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_WindFlower_WindFlora_Bomb",
"abilityName": "SceneObj_WindFlower_WindFlora_Bomb",
"abilityOverride": ""
}
],
"field": {
"concernType": "AllAvatars",
"shape": "CircleR1",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
}
},
"SceneObj_WindFlower_WindFlora_BubblePlatform": {
"$type": "ConfigGadget",
"model": {
"bornEffect": "",
"attachEffect": "Eff_SceneObj_BubbleShoot_01_Greaten"
},
"hasModel": true,
"combat": {
"property": {
"HP": 1000.0,
"attack": 100.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_WindFlower_WindFlora_BubblePlatform",
"abilityName": "SceneObj_WindFlower_WindFlora_BubblePlatform",
"abilityOverride": ""
}
],
"field": {
"concernType": "AllAvatars",
"shape": "CircleR1.5",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"move": {
"$type": "ConfigPlatformMove"
}
},
"SceneObj_WindFlower_BulletCreator": {
"$type": "ConfigGadget",
"globalValue": {
"serverGlobalValues": ["SGV_BulletType"]
},
"combat": {
"property": {
"HP": 99999.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_WindFlower_BulletCreator",
"abilityName": "SceneObj_WindFlower_BulletCreator",
"abilityOverride": ""
}
],
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "State",
"syncState": true
}
]
}
},
"SceneObj_WindFlower_HorizontalBullet_Grow": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"useCreatorProperty": true,
"HP": 99999.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 0.009999999776482582,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_WindFlower_HorizontalBullet_Grow",
"abilityName": "SceneObj_WindFlower_HorizontalBullet_Grow",
"abilityOverride": ""
}
],
"timer": {
"lifeTime": 4.5
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"triggerType": "TriggerNoRepeat",
"targetType": "Enemy",
"ignoreScene": true
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_WindFlower_HorizontalBullet_Grow"
}
]
}
},
"SceneObj_WindFlower_HorizontalBullet_Grow_Ele": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"useCreatorProperty": true,
"HP": 99999.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 0.009999999776482582,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_WindFlower_HorizontalBullet_Grow_Ele",
"abilityName": "SceneObj_WindFlower_HorizontalBullet_Grow_Ele",
"abilityOverride": ""
}
],
"timer": {
"lifeTime": 4.5
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"triggerType": "TriggerNoRepeat",
"targetType": "Enemy",
"ignoreScene": true
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_WindFlower_HorizontalBullet_Grow_Ele"
}
]
}
},
"SceneObj_WindFlower_HorizontalBullet_Grow_Ice": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"useCreatorProperty": true,
"HP": 99999.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 0.009999999776482582,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_WindFlower_HorizontalBullet_Grow_Ice",
"abilityName": "SceneObj_WindFlower_HorizontalBullet_Grow_Ice",
"abilityOverride": ""
}
],
"timer": {
"lifeTime": 4.5
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"triggerType": "TriggerNoRepeat",
"targetType": "Enemy",
"ignoreScene": true
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_WindFlower_HorizontalBullet_Grow_Ice"
}
]
}
},
"SceneObj_WindFlower_HorizontalBullet_Grow_Fire": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"useCreatorProperty": true,
"HP": 99999.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 0.009999999776482582,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_WindFlower_HorizontalBullet_Grow_Fire",
"abilityName": "SceneObj_WindFlower_HorizontalBullet_Grow_Fire",
"abilityOverride": ""
}
],
"timer": {
"lifeTime": 4.5
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"triggerType": "TriggerNoRepeat",
"targetType": "Enemy",
"ignoreScene": true
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_WindFlower_HorizontalBullet_Grow_Fire"
}
]
}
},
"SceneObj_WindFlower_HorizontalBullet_Grow_Water": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"useCreatorProperty": true,
"HP": 99999.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 0.009999999776482582,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_WindFlower_HorizontalBullet_Grow_Water",
"abilityName": "SceneObj_WindFlower_HorizontalBullet_Grow_Water",
"abilityOverride": ""
}
],
"timer": {
"lifeTime": 4.5
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"triggerType": "TriggerNoRepeat",
"targetType": "Enemy",
"ignoreScene": true
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_WindFlower_HorizontalBullet_Grow_Water"
}
]
}
},
"SceneObj_WindFlower_HorizontalBullet": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"useCreatorProperty": true,
"HP": 99999.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 0.009999999776482582,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_WindFlower_HorizontalBullet",
"abilityName": "SceneObj_WindFlower_HorizontalBullet",
"abilityOverride": ""
}
],
"timer": {
"lifeTime": 2.5999999046325684
},
"move": {
"$type": "ConfigLinerBulletMove",
"velocityForce": {
"muteAll": true
},
"speed": 5.0
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"targetType": "Enemy",
"ignoreScene": true
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_WindFlower_HorizontalBullet"
}
]
}
},
"SceneObj_WindFlower_HorizontalBullet_Fire": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"useCreatorProperty": true,
"HP": 99999.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 0.009999999776482582,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_WindFlower_HorizontalBullet_Fire",
"abilityName": "SceneObj_WindFlower_HorizontalBullet_Fire",
"abilityOverride": ""
}
],
"timer": {
"lifeTime": 2.5999999046325684
},
"move": {
"$type": "ConfigLinerBulletMove",
"velocityForce": {
"muteAll": true
},
"speed": 5.0
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"targetType": "Enemy",
"ignoreScene": true
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_WindFlower_HorizontalBullet_Fire"
}
]
}
},
"SceneObj_WindFlower_HorizontalBullet_Water": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"useCreatorProperty": true,
"HP": 99999.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 0.009999999776482582,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_WindFlower_HorizontalBullet_Water",
"abilityName": "SceneObj_WindFlower_HorizontalBullet_Water",
"abilityOverride": ""
}
],
"timer": {
"lifeTime": 2.5999999046325684
},
"move": {
"$type": "ConfigLinerBulletMove",
"velocityForce": {
"muteAll": true
},
"speed": 5.0
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"targetType": "Enemy",
"ignoreScene": true
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_WindFlower_HorizontalBullet_Water"
}
]
}
},
"SceneObj_WindFlower_HorizontalBullet_Ice": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"useCreatorProperty": true,
"HP": 99999.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 0.009999999776482582,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_WindFlower_HorizontalBullet_Ice",
"abilityName": "SceneObj_WindFlower_HorizontalBullet_Ice",
"abilityOverride": ""
}
],
"timer": {
"lifeTime": 2.5999999046325684
},
"move": {
"$type": "ConfigLinerBulletMove",
"velocityForce": {
"muteAll": true
},
"speed": 5.0
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"targetType": "Enemy",
"ignoreScene": true
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_WindFlower_HorizontalBullet_Ice"
}
]
}
},
"SceneObj_WindFlower_HorizontalBullet_LowSpeed": {
"$type": "ConfigGadget",
"model": {
"bornEffect": "",
"attachEffect": "Eff_SceneObj_Barrage_Bullet_01"
},
"hasModel": true,
"combat": {
"property": {
"useCreatorProperty": true,
"HP": 99999.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 0.009999999776482582,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_WindFlower_HorizontalBullet_LowSpeed",
"abilityName": "SceneObj_WindFlower_HorizontalBullet_LowSpeed",
"abilityOverride": ""
},
{
"abilityID": "SceneObj_WindFlower_HorizontalBullet_LowSpeed2",
"abilityName": "SceneObj_WindFlower_HorizontalBullet_LowSpeed2",
"abilityOverride": ""
}
],
"timer": {
"lifeTime": 2.0
},
"move": {
"$type": "ConfigLinerBulletMove",
"velocityForce": {
"muteAll": true
},
"speed": 0.5
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"targetType": "Enemy",
"ignoreScene": true
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_WindFlower_HorizontalBullet_LowSpeed"
}
],
"triggerLifeOverActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_WindFlower_HorizontalBullet_LowSpeed2"
}
]
}
},
"SceneObj_WindFlower_HorizontalBullet_HighSpeed": {
"$type": "ConfigGadget",
"model": {
"bornEffect": "",
"attachEffect": "Eff_SceneObj_Barrage_Bullet_01"
},
"hasModel": true,
"combat": {
"property": {
"useCreatorProperty": true,
"HP": 99999.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 0.009999999776482582,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_WindFlower_HorizontalBullet_HighSpeed",
"abilityName": "SceneObj_WindFlower_HorizontalBullet_HighSpeed",
"abilityOverride": ""
}
],
"timer": {
"lifeTime": 5.0
},
"move": {
"$type": "ConfigLinerBulletMove",
"velocityForce": {
"muteAll": true
},
"speed": 10.0
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"targetType": "Enemy",
"ignoreScene": true
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_WindFlower_HorizontalBullet_HighSpeed"
}
]
}
},
"SceneObj_Level_Common_Property_Prop_CoopPerformController_01": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Level_Common_Property_Prop_CoopPerformController_01",
"abilityName": "SceneObj_Level_Common_Property_Prop_CoopPerformController_01",
"abilityOverride": ""
}
]
},
"SceneObj_WindFlower_Laser": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 5000.0,
"attack": 15.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 0.009999999776482582,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_WindFlower_Laser",
"abilityName": "SceneObj_WindFlower_Laser",
"abilityOverride": ""
}
],
"move": {
"$type": "ConfigPlatformMove"
},
"gadget": {
"$type": "ConfigGadgetCollidedPattern",
"collision": {
"triggerType": "TriggerAlways",
"targetType": "All"
},
"collisionActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_WindFlower_Laser"
}
],
"thisColliderName": "Collider",
"targetColliderName": "InteeTrigger"
}
},
"SceneObj_WindFlower_BubbleCreator": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100001.0
},
"combat": {
"property": {
"HP": 99999.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_WindFlower_BubbleCreator",
"abilityName": "SceneObj_WindFlower_BubbleCreator",
"abilityOverride": ""
}
],
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState",
"syncState": true
}
]
}
},
"SceneObj_WindFlower_Arenashake": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 5000.0,
"attack": 15.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 0.009999999776482582,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_WindFlower_Arenashake",
"abilityName": "SceneObj_WindFlower_Arenashake",
"abilityOverride": ""
}
]
},
"SceneObj_WindFlower_WindFlora_BubbleNoMove": {
"$type": "ConfigGadget",
"model": {
"bornEffect": "",
"attachEffect": "Eff_Monster_Slime_Water_Bubble"
},
"hasModel": true,
"combat": {
"property": {
"HP": 1000.0,
"attack": 100.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_WindFlower_WindFlora_BubbleNoMove",
"abilityName": "SceneObj_WindFlower_WindFlora_BubbleNoMove",
"abilityOverride": ""
}
],
"field": {
"concernType": "AllAvatars",
"shape": "CircleR1.5",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"move": {
"$type": "ConfigPlatformMove"
}
},
"SceneObj_WindFlower_WindFlora_AttackCirecle": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 10000.0,
"attack": 30.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 3.0,
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": "",
"dieModelFadeDelay": 2.0
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_WindFlower_WindFlora_AttackCirecle",
"abilityName": "SceneObj_WindFlower_WindFlora_AttackCirecle",
"abilityOverride": ""
}
],
"field": {
"concernType": "AllAvatars",
"shape": "CircleR4",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
}
},
"SceneObj_WindFlower_WindFlora_AttackCirecle_419": {
"$type": "ConfigGadget",
"common": {
"viewSize": 0.699999988079071
},
"combat": {
"property": {
"HP": 10000.0,
"attack": 30.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
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"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 3.0,
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": "",
"dieModelFadeDelay": 2.0
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_WindFlower_WindFlora_AttackCirecle_419",
"abilityName": "SceneObj_WindFlower_WindFlora_AttackCirecle_419",
"abilityOverride": ""
}
],
"field": {
"concernType": "AllAvatars",
"shape": "CircleR3",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
}
},
"SceneObj_WindFlower_ElementFall": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 10000.0,
"attack": 500.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.30000001192092896,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_WindFlower_ElementFall",
"abilityName": "SceneObj_WindFlower_ElementFall",
"abilityOverride": ""
}
]
},
"SceneObj_WindFlower_IceFall_Bullet": {
"$type": "ConfigGadget",
"combat": {
"property": {
"useCreatorProperty": true,
"HP": 99999.0,
"attack": 20.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 0.009999999776482582,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_WindFlower_IceFall_Bullet",
"abilityName": "SceneObj_WindFlower_IceFall_Bullet",
"abilityOverride": ""
}
],
"move": {
"$type": "ConfigLinerBulletMove",
"velocityForce": {
"muteAll": true
},
"speed": 5.0,
"acceleration": 10.0
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"triggerType": "TriggerNoRepeat",
"targetType": "Enemy"
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_WindFlower_IceFall_Bullet"
}
]
}
},
"SceneObj_WindFlower_FireFall_Bullet": {
"$type": "ConfigGadget",
"combat": {
"property": {
"useCreatorProperty": true,
"HP": 99999.0,
"attack": 20.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 0.009999999776482582,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_WindFlower_FireFall_Bullet",
"abilityName": "SceneObj_WindFlower_FireFall_Bullet",
"abilityOverride": ""
}
],
"move": {
"$type": "ConfigLinerBulletMove",
"velocityForce": {
"muteAll": true
},
"speed": 5.0,
"acceleration": 10.0
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"triggerType": "TriggerNoRepeat",
"targetType": "Enemy"
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_WindFlower_FireFall_Bullet"
}
]
}
},
"SceneObj_WindFlower_ThunderFall": {
"$type": "ConfigGadget",
"combat": {
"property": {
"useCreatorProperty": true,
"HP": 99999.0,
"attack": 20.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 0.009999999776482582,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_WindFlower_ThunderFall",
"abilityName": "SceneObj_WindFlower_ThunderFall",
"abilityOverride": ""
}
]
},
"SceneObj_WindFlower_ThunderBall": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"useCreatorProperty": true,
"HP": 99999.0,
"attack": 20.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 0.009999999776482582,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_WindFlower_ThunderBall",
"abilityName": "SceneObj_WindFlower_ThunderBall",
"abilityOverride": ""
}
]
},
"SceneObj_WindFlower_BulletTrip_Water": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_WindFlower_BulletTrip_Water",
"abilityName": "SceneObj_WindFlower_BulletTrip_Water",
"abilityOverride": ""
}
]
},
"SceneObj_WindFlower_BulletTrip_Fire": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_WindFlower_BulletTrip_Fire",
"abilityName": "SceneObj_WindFlower_BulletTrip_Fire",
"abilityOverride": ""
}
]
},
"SceneObj_WindFlower_BulletTrip_Ice": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_WindFlower_BulletTrip_Ice",
"abilityName": "SceneObj_WindFlower_BulletTrip_Ice",
"abilityOverride": ""
}
]
},
"SceneObj_WindFlower_BulletTrip_Electric": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_WindFlower_BulletTrip_Electric",
"abilityName": "SceneObj_WindFlower_BulletTrip_Electric",
"abilityOverride": ""
}
]
},
"SceneObj_WindFlower_WindFlora_BubbleBullet": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100001.0
},
"hasModel": true,
"combat": {
"property": {
"useCreatorProperty": true,
"HP": 99999.0,
"attack": 20.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 0.009999999776482582,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_WindFlower_WindFlora_BubbleBullet",
"abilityName": "SceneObj_WindFlower_WindFlora_BubbleBullet",
"abilityOverride": ""
}
],
"move": {
"$type": "ConfigLinerBulletMove",
"velocityForce": {
"muteAll": true
},
"speed": 8.0
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"triggerType": "TriggerNoRepeat",
"targetType": "Enemy",
"ignoreScene": true
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_WindFlower_WindFlora_BubbleBullet"
}
]
}
},
"SceneObj_WindFlower_WindFlora_Airwall": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 5000.0,
"attack": 15.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_WindFlower_WindFlora_Airwall",
"abilityName": "SceneObj_WindFlower_WindFlora_Airwall",
"abilityOverride": ""
}
],
"gadget": {
"$type": "ConfigGadgetCollidedPattern",
"collision": {
"triggerType": "TriggerAlways",
"targetType": "All"
},
"collisionActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_WindFlower_WindFlora_Airwall"
}
],
"thisColliderName": "Collider",
"targetColliderName": "InteeTrigger"
}
}
}