mirror of
https://gitlab.com/YuukiPS/GC-Resources.git
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2231 lines
54 KiB
JSON
2231 lines
54 KiB
JSON
{
|
|
"SceneObj_Stages_Property_Build_RecordFloor_01": {
|
|
"$type": "ConfigGadget",
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"combat": {
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"property": {
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"HP": 99999.0,
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"isInvincible": true,
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"isLockHP": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "SceneObj_Stages_Property_Build_RecordFloor_01_Ability",
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"abilityName": "SceneObj_Stages_Property_Build_RecordFloor_01_Ability",
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"abilityOverride": ""
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|
}
|
|
],
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"gadget": {
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"$type": "ConfigGadgetCollidedPattern",
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"collision": {
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"triggerType": "TriggerAlways",
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"triggerCD": 0.20000000298023224,
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"targetType": "AllExceptSelf"
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},
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"collisionActions": [
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{
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"$type": "ConfigGadgetTriggerAbility",
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"abilityName": "SceneObj_Stages_Property_Build_RecordFloor_01_Ability"
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}
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],
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"thisColliderName": "Collider",
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"targetColliderName": "InteeTrigger"
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}
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},
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"SceneObj_Stages_Property_Ani_Build_RecordFloorBreakable_01": {
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"$type": "ConfigGadget",
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"common": {
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"disableTickDistance": 200000.0
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},
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"combat": {
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"property": {
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"HP": 99999.0,
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"isInvincible": true,
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"isLockHP": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "Ability_01",
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"abilityName": "SceneObj_Stages_Property_Ani_Build_RecordFloorBreakable_01_Ability",
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"abilityOverride": ""
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},
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{
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"abilityID": "Ability_02",
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"abilityName": "Scene_RockGadget_Summon_Detect",
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"abilityOverride": ""
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}
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]
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},
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"SceneObj_Stages_Property_Ani_Build_RecordFloorBreakable_01_01": {
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"$type": "ConfigGadget",
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"common": {
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"disableTickDistance": 200000.0
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},
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"combat": {
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"property": {
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"HP": 99999.0,
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"isInvincible": true,
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"isLockHP": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "Ability_01",
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"abilityName": "SceneObj_Stages_Property_Ani_Build_RecordFloorBreakable_01_01_Ability",
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"abilityOverride": ""
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},
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{
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"abilityID": "Ability_02",
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"abilityName": "Scene_RockGadget_Summon_Detect",
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"abilityOverride": ""
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}
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]
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},
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"SceneObj_Stages_Property_Ani_Build_RecordFloorBreakable_01_02": {
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"$type": "ConfigGadget",
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"common": {
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"disableTickDistance": 200000.0
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},
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"combat": {
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"property": {
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"HP": 99999.0,
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"isInvincible": true,
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"isLockHP": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "Ability_01",
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"abilityName": "SceneObj_Stages_Property_Ani_Build_RecordFloorBreakable_01_02_Ability",
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"abilityOverride": ""
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},
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{
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"abilityID": "Ability_02",
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"abilityName": "Scene_RockGadget_Summon_Detect",
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"abilityOverride": ""
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}
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]
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},
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"SceneObj_Stages_Property_Ani_Build_RecordFloorBreakable_01_03": {
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"$type": "ConfigGadget",
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"common": {
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"disableTickDistance": 200000.0
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},
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"combat": {
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"property": {
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"HP": 99999.0,
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"isInvincible": true,
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"isLockHP": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "Ability_01",
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"abilityName": "SceneObj_Stages_Property_Ani_Build_RecordFloorBreakable_01_03_Ability",
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"abilityOverride": ""
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},
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{
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"abilityID": "Ability_02",
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"abilityName": "Scene_RockGadget_Summon_Detect",
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"abilityOverride": ""
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}
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]
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},
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"SceneObj_Stages_Property_Ani_Build_RecordFloorMemory_01": {
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"$type": "ConfigGadget",
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"common": {
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"disableTickDistance": 20000.0
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},
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"combat": {
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"property": {
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"HP": 99999.0,
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"isInvincible": true,
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"isLockHP": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "Ability_01",
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"abilityName": "SceneObj_Stages_Property_Ani_Build_RecordFloorMemory_01_Ability",
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"abilityOverride": ""
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},
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{
|
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"abilityID": "Ability_02",
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"abilityName": "Scene_RockGadget_Summon_Detect",
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"abilityOverride": ""
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}
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],
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"gadget": {
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"$type": "ConfigGadgetCollidedPattern",
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|
"collision": {
|
|
"triggerType": "TriggerAlways",
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"triggerCD": 1.0,
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|
"targetType": "AllExceptSelf"
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|
},
|
|
"collisionActions": [
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|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Stages_Property_Ani_Build_RecordFloorMemory_01_Ability"
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|
}
|
|
],
|
|
"thisColliderName": "Collider",
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|
"targetColliderName": "InteeTrigger"
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|
},
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|
"canBeTriggeredByAvatarRay": true
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|
},
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"SceneObj_Stages_Property_Ani_Build_RecordFloorTransparent_01": {
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"$type": "ConfigGadget",
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|
"common": {
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"disableTickDistance": 20000.0
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},
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"combat": {
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"property": {
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"HP": 99999.0,
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"isInvincible": true,
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"isLockHP": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "Ability_01",
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"abilityName": "SceneObj_Stages_Property_Ani_Build_RecordFloorTransparent_01_Ability",
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"abilityOverride": ""
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},
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{
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|
"abilityID": "Ability_02",
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"abilityName": "Scene_RockGadget_Summon_Detect",
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|
"abilityOverride": ""
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|
}
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|
]
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|
},
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|
"SceneObj_Stages_Property_Build_RecordFloorBurnFeet_01": {
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|
"$type": "ConfigGadget",
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"common": {
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|
"disableTickDistance": 20000.0
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},
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"combat": {
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"property": {
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"HP": 99999.0,
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"isInvincible": true,
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"isLockHP": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true
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}
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},
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"attackAttenuation": "",
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|
"abilities": [
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{
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|
"abilityID": "Ability_01",
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"abilityName": "SceneObj_Stages_Property_Build_RecordFloorBurnFeet_01_Ability",
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|
"abilityOverride": ""
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|
}
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]
|
|
},
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|
"SceneObj_Level_Common_Property_Prop_WindFloraAirWall_01": {
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|
"$type": "ConfigGadget",
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|
"common": {
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"disableTickDistance": 20000.0
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},
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"combat": {
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"property": {
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"HP": 99999.0,
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"isInvincible": true,
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"isLockHP": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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|
"abilityID": "Ability_01",
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"abilityName": "SceneObj_Level_Common_Property_Prop_WindFloraAirWall_01_Ability",
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"abilityOverride": ""
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}
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]
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},
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"SceneObj_Level_Common_Property_Prop_WindFloraAirWall_02": {
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|
"$type": "ConfigGadget",
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"common": {
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"disableTickDistance": 20000.0
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},
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"combat": {
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"property": {
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"HP": 99999.0,
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"isInvincible": true,
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"isLockHP": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "SceneObj_Level_Common_Property_Prop_WindFloraAirWall_02_Ability",
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"abilityName": "SceneObj_Level_Common_Property_Prop_WindFloraAirWall_02_Ability",
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"abilityOverride": ""
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}
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]
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},
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"SceneObj_Level_Common_Property_Prop_WindFloraAirWall_03": {
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|
"$type": "ConfigGadget",
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"common": {
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"disableTickDistance": 20000.0
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},
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"combat": {
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|
"property": {
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"HP": 99999.0,
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"isInvincible": true,
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"isLockHP": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "SceneObj_Level_Common_Property_Prop_WindFloraAirWall_03_Ability",
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"abilityName": "SceneObj_Level_Common_Property_Prop_WindFloraAirWall_03_Ability",
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"abilityOverride": ""
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}
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]
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},
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"SceneObj_Level_Common_Property_Prop_WindFloraAirWall_04": {
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"$type": "ConfigGadget",
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"common": {
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|
"disableTickDistance": 20000.0
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},
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"combat": {
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|
"property": {
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"HP": 99999.0,
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"isInvincible": true,
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"isLockHP": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "SceneObj_Level_Common_Property_Prop_WindFloraAirWall_04_Ability",
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"abilityName": "SceneObj_Level_Common_Property_Prop_WindFloraAirWall_04_Ability",
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"abilityOverride": ""
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}
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]
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},
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"SceneObj_Level_Common_Property_Prop_WindFloraAirWall_05": {
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"$type": "ConfigGadget",
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"common": {
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"disableTickDistance": 20000.0
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},
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"combat": {
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"property": {
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"HP": 99999.0,
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"isInvincible": true,
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"isLockHP": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true
|
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "SceneObj_Level_Common_Property_Prop_WindFloraAirWall_05_Ability",
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"abilityName": "SceneObj_Level_Common_Property_Prop_WindFloraAirWall_05_Ability",
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"abilityOverride": ""
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|
}
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]
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},
|
|
"SceneObj_WindFlower_HealBall_Creator": {
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|
"$type": "ConfigGadget",
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|
"combat": {
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|
"property": {
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|
"HP": 99999.0,
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"isInvincible": true,
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|
"isLockHP": true,
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"isGhostToAllied": true,
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|
"isGhostToEnemy": true
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},
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|
"combatLock": {
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|
"lockShape": "CircleLockEnemy",
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|
"denyLockOn": true,
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|
"lockType": "Gadget_Lv1"
|
|
}
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|
},
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"attackAttenuation": "",
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|
"abilities": [
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{
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|
"abilityID": "SceneObj_WindFlower_HealBall_Creator",
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"abilityName": "SceneObj_WindFlower_HealBall_Creator",
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"abilityOverride": ""
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}
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|
]
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},
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"SceneObj_WindFlower_HealBall": {
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|
"$type": "ConfigGadget",
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"combat": {
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"property": {
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"useCreatorProperty": true,
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"HP": 10000.0,
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"attack": 30.0,
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"isLockHP": true,
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|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
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|
"ignorePurgeRate": true
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},
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"beHit": {
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"hitBloodEffect": "",
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"hitAutoRedirect": false,
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"muteAllHitEffect": true
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|
},
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|
"combatLock": {
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"lockShape": "CircleLockEnemy",
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|
"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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},
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"die": {
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"dieForceDisappearTime": 0.30000001192092896,
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"dieDisappearEffect": ""
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}
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},
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"attackAttenuation": "",
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|
"abilities": [
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{
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|
"abilityID": "Ability_01",
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|
"abilityName": "SceneObj_Gear_Other_Spiral_Abyss_Ball_Heal",
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|
"abilityOverride": ""
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|
}
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|
],
|
|
"field": {
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|
"concernType": "AllAvatars",
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|
"shape": "CircleR2",
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|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
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|
"checkInterval": 0.5,
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|
"overwriteCampType": true,
|
|
"campType": "All",
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|
"LDGNENDEGBL": "",
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|
"LNCPECCMIMC": ""
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|
}
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|
},
|
|
"SceneObj_WindFlower_WindFlora_Creator": {
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|
"$type": "ConfigGadget",
|
|
"combat": {
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|
"property": {
|
|
"HP": 99999.0,
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|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_WindFlower_WindFlora_Creator",
|
|
"abilityName": "SceneObj_WindFlower_WindFlora_Creator",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_WindFlower_WindFlora_RangeCreator": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_WindFlower_WindFlora_RangeCreator",
|
|
"abilityName": "SceneObj_WindFlower_WindFlora_RangeCreator",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_WindFlower_WindFlora": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100001.0
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_WindFlower_WindFlora",
|
|
"abilityName": "SceneObj_WindFlower_WindFlora",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 30.0
|
|
},
|
|
"move": {
|
|
"$type": "ConfigLinerBulletMove",
|
|
"velocityForce": {
|
|
"muteAll": true
|
|
},
|
|
"speed": 1.0
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"targetType": "Enemy"
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_WindFlower_WindFlora"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_WindFlower_WindFlora_Normal": {
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"$type": "ConfigGadget",
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"common": {
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"disableTickDistance": 100001.0
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},
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"hasModel": true,
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"combat": {
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"property": {
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"HP": 99999.0,
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"attack": 200.0,
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"weight": 50.0,
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"isLockHP": true,
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"isGhostToEnemy": true,
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"ignorePurgeRate": true
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},
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"beHit": {
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"hitBloodEffect": "",
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"hitAutoRedirect": false,
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"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "SceneObj_WindFlower_WindFlora_Normal",
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"abilityName": "SceneObj_WindFlower_WindFlora_Normal",
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"abilityOverride": ""
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}
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],
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"field": {
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"concernType": "AllAvatars",
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"shape": "CircleR1",
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"KAMPCBALFMH": "",
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"triggerInfinite": true,
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"lifeInfinite": true,
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"checkInterval": 0.5,
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"overwriteCampType": true,
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"campType": "All",
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"LDGNENDEGBL": "",
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"LNCPECCMIMC": ""
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}
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},
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"SceneObj_WindFlower_WindFlora_Common": {
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"$type": "ConfigGadget",
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"common": {
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"disableTickDistance": 100001.0
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},
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"model": {
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"bornEffect": "Eff_SceneObj_ActivityFlower_02_Born",
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"attachEffect": ""
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},
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"hasModel": true,
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"combat": {
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"property": {
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"HP": 99999.0,
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"attack": 200.0,
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"weight": 50.0,
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"isLockHP": true,
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"isGhostToEnemy": true,
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"ignorePurgeRate": true
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},
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"beHit": {
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"hitBloodEffect": "",
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"hitAutoRedirect": false,
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"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "SceneObj_WindFlower_WindFlora_Common",
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"abilityName": "SceneObj_WindFlower_WindFlora_Common",
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"abilityOverride": ""
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}
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],
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"field": {
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"concernType": "AllAvatars",
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"shape": "CircleR1",
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"KAMPCBALFMH": "",
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"triggerInfinite": true,
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"lifeInfinite": true,
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"checkInterval": 0.5,
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"overwriteCampType": true,
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"campType": "All",
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"LDGNENDEGBL": "",
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"LNCPECCMIMC": ""
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}
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},
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"SceneObj_Level_Md_Property_Flower_ActivityFlowerHide_02": {
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"$type": "ConfigGadget",
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"hasModel": true,
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"combat": {
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"property": {
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"HP": 99999.0,
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"isInvincible": true,
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"isLockHP": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "Ability_01",
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"abilityName": "SceneObj_Level_Md_Property_Flower_ActivityFlowerHide_02_Ability",
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"abilityOverride": ""
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}
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],
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"field": {
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"concernType": "AllAvatars",
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"shape": "CircleR1",
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"KAMPCBALFMH": "",
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"triggerInfinite": true,
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"lifeInfinite": true,
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"checkInterval": 0.5,
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"overwriteCampType": true,
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"campType": "All",
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"LDGNENDEGBL": "",
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"LNCPECCMIMC": ""
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}
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},
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"SceneObj_WindFlower_WindFlora_Normal02": {
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|
"$type": "ConfigGadget",
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"common": {
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"disableTickDistance": 100001.0
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},
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"hasModel": true,
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"combat": {
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"property": {
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"HP": 99999.0,
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"attack": 200.0,
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"weight": 50.0,
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"isLockHP": true,
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"isGhostToEnemy": true,
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"ignorePurgeRate": true
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},
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"beHit": {
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"hitBloodEffect": "",
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"hitAutoRedirect": false,
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"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "SceneObj_WindFlower_WindFlora_Normal02",
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"abilityName": "SceneObj_WindFlower_WindFlora_Normal02",
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"abilityOverride": ""
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}
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],
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"field": {
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"concernType": "AllAvatars",
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"shape": "CircleR1",
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"KAMPCBALFMH": "",
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"triggerInfinite": true,
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"lifeInfinite": true,
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"checkInterval": 0.5,
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"overwriteCampType": true,
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"campType": "All",
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"LDGNENDEGBL": "",
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"LNCPECCMIMC": ""
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},
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"timer": {
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|
"lifeTime": 30.0
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}
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},
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"SceneObj_WindFlower_WindFlora_Bomb": {
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|
"$type": "ConfigGadget",
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"common": {
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|
"disableTickDistance": 100001.0
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},
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"hasModel": true,
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"combat": {
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"property": {
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"HP": 99999.0,
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"attack": 200.0,
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|
"weight": 50.0,
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"isLockHP": true,
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"isGhostToEnemy": true,
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"ignorePurgeRate": true
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},
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"beHit": {
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"hitBloodEffect": "",
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"hitAutoRedirect": false,
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"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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|
"denyLockOn": true,
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|
"lockType": "Gadget_Lv1"
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}
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|
},
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"attackAttenuation": "",
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"abilities": [
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{
|
|
"abilityID": "SceneObj_WindFlower_WindFlora_Bomb",
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"abilityName": "SceneObj_WindFlower_WindFlora_Bomb",
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"abilityOverride": ""
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}
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|
],
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"field": {
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"concernType": "AllAvatars",
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"shape": "CircleR1",
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"KAMPCBALFMH": "",
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"triggerInfinite": true,
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|
"lifeInfinite": true,
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|
"checkInterval": 0.5,
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"overwriteCampType": true,
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|
"campType": "All",
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|
"LDGNENDEGBL": "",
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|
"LNCPECCMIMC": ""
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|
}
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|
},
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"SceneObj_WindFlower_WindFlora_BubblePlatform": {
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|
"$type": "ConfigGadget",
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|
"model": {
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|
"bornEffect": "",
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|
"attachEffect": "Eff_SceneObj_BubbleShoot_01_Greaten"
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},
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"hasModel": true,
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"combat": {
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|
"property": {
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"HP": 1000.0,
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|
"attack": 100.0,
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|
"weight": 50.0,
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"isLockHP": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true
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},
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"beHit": {
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"hitBloodEffect": "",
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"hitAutoRedirect": false,
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"muteAllHitEffect": true,
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"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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|
"lockType": "Gadget_Lv1"
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},
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"die": {
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"dieForceDisappearTime": 0.0,
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"dieDisappearEffect": ""
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|
}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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|
"abilityID": "SceneObj_WindFlower_WindFlora_BubblePlatform",
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"abilityName": "SceneObj_WindFlower_WindFlora_BubblePlatform",
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"abilityOverride": ""
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}
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|
],
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"field": {
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"concernType": "AllAvatars",
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"shape": "CircleR1.5",
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"KAMPCBALFMH": "",
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|
"triggerInfinite": true,
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|
"lifeInfinite": true,
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|
"checkInterval": 0.5,
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|
"overwriteCampType": true,
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|
"campType": "All",
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|
"LDGNENDEGBL": "",
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|
"LNCPECCMIMC": ""
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|
},
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|
"move": {
|
|
"$type": "ConfigPlatformMove"
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|
}
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|
},
|
|
"SceneObj_WindFlower_BulletCreator": {
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|
"$type": "ConfigGadget",
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|
"globalValue": {
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|
"serverGlobalValues": ["SGV_BulletType"]
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|
},
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"combat": {
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"property": {
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|
"HP": 99999.0,
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"isInvincible": true,
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"isLockHP": true,
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"isGhostToAllied": true,
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|
"isGhostToEnemy": true
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|
},
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|
"combatLock": {
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|
"lockShape": "CircleLockEnemy",
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|
"denyLockOn": true,
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|
"lockType": "Gadget_Lv1"
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|
}
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|
},
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|
"attackAttenuation": "",
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|
"abilities": [
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|
{
|
|
"abilityID": "SceneObj_WindFlower_BulletCreator",
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|
"abilityName": "SceneObj_WindFlower_BulletCreator",
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|
"abilityOverride": ""
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|
}
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|
],
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"gadgetAction": {
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|
"gadgetStateActionList": [
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|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
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|
"intID": "State",
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|
"syncState": true
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|
}
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]
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}
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|
},
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|
"SceneObj_WindFlower_HorizontalBullet_Grow": {
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|
"$type": "ConfigGadget",
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|
"hasModel": true,
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|
"combat": {
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|
"property": {
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|
"useCreatorProperty": true,
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"HP": 99999.0,
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|
"weight": 50.0,
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|
"isLockHP": true
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},
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"beHit": {
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"hitBloodEffect": "",
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"muteAllHit": true,
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|
"muteAllHitEffect": true,
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|
"muteAllHitText": true
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|
},
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|
"combatLock": {
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|
"lockShape": "CircleLockEnemy",
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|
"denyLockOn": true,
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|
"lockType": "Gadget_Lv1"
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|
},
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|
"die": {
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|
"dieEndTime": 0.009999999776482582,
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"dieDisappearEffect": ""
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|
}
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},
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|
"attackAttenuation": "",
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|
"abilities": [
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|
{
|
|
"abilityID": "SceneObj_WindFlower_HorizontalBullet_Grow",
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|
"abilityName": "SceneObj_WindFlower_HorizontalBullet_Grow",
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|
"abilityOverride": ""
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|
}
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|
],
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|
"timer": {
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|
"lifeTime": 4.5
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|
},
|
|
"gadget": {
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|
"$type": "ConfigBulletPattern",
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|
"collision": {
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|
"triggerType": "TriggerNoRepeat",
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|
"targetType": "Enemy",
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|
"ignoreScene": true
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|
},
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|
"triggerActions": [
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{
|
|
"$type": "ConfigGadgetTriggerAbility",
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|
"abilityName": "SceneObj_WindFlower_HorizontalBullet_Grow"
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|
}
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|
]
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|
}
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|
},
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|
"SceneObj_WindFlower_HorizontalBullet_Grow_Ele": {
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|
"$type": "ConfigGadget",
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|
"hasModel": true,
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|
"combat": {
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|
"property": {
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|
"useCreatorProperty": true,
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"HP": 99999.0,
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"weight": 50.0,
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"isLockHP": true
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},
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"beHit": {
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"hitBloodEffect": "",
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|
"muteAllHit": true,
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|
"muteAllHitEffect": true,
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|
"muteAllHitText": true
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|
},
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|
"combatLock": {
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|
"lockShape": "CircleLockEnemy",
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|
"denyLockOn": true,
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|
"lockType": "Gadget_Lv1"
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|
},
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|
"die": {
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|
"dieEndTime": 0.009999999776482582,
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"dieDisappearEffect": ""
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|
}
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|
},
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|
"attackAttenuation": "",
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|
"abilities": [
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|
{
|
|
"abilityID": "SceneObj_WindFlower_HorizontalBullet_Grow_Ele",
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|
"abilityName": "SceneObj_WindFlower_HorizontalBullet_Grow_Ele",
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|
"abilityOverride": ""
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|
}
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|
],
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|
"timer": {
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|
"lifeTime": 4.5
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|
},
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|
"gadget": {
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|
"$type": "ConfigBulletPattern",
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|
"collision": {
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|
"triggerType": "TriggerNoRepeat",
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|
"targetType": "Enemy",
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|
"ignoreScene": true
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|
},
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|
"triggerActions": [
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|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
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|
"abilityName": "SceneObj_WindFlower_HorizontalBullet_Grow_Ele"
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|
}
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|
]
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|
}
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|
},
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|
"SceneObj_WindFlower_HorizontalBullet_Grow_Ice": {
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|
"$type": "ConfigGadget",
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|
"hasModel": true,
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|
"combat": {
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|
"property": {
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|
"useCreatorProperty": true,
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|
"HP": 99999.0,
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|
"weight": 50.0,
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|
"isLockHP": true
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|
},
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|
"beHit": {
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|
"hitBloodEffect": "",
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|
"muteAllHit": true,
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|
"muteAllHitEffect": true,
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|
"muteAllHitText": true
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|
},
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|
"combatLock": {
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|
"lockShape": "CircleLockEnemy",
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|
"denyLockOn": true,
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|
"lockType": "Gadget_Lv1"
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|
},
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|
"die": {
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|
"dieEndTime": 0.009999999776482582,
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"dieDisappearEffect": ""
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|
}
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|
},
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|
"attackAttenuation": "",
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|
"abilities": [
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|
{
|
|
"abilityID": "SceneObj_WindFlower_HorizontalBullet_Grow_Ice",
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|
"abilityName": "SceneObj_WindFlower_HorizontalBullet_Grow_Ice",
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|
"abilityOverride": ""
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|
}
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|
],
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|
"timer": {
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|
"lifeTime": 4.5
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|
},
|
|
"gadget": {
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|
"$type": "ConfigBulletPattern",
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|
"collision": {
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|
"triggerType": "TriggerNoRepeat",
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|
"targetType": "Enemy",
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|
"ignoreScene": true
|
|
},
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|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
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|
"abilityName": "SceneObj_WindFlower_HorizontalBullet_Grow_Ice"
|
|
}
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|
]
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|
}
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|
},
|
|
"SceneObj_WindFlower_HorizontalBullet_Grow_Fire": {
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|
"$type": "ConfigGadget",
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|
"hasModel": true,
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|
"combat": {
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|
"property": {
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|
"useCreatorProperty": true,
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|
"HP": 99999.0,
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|
"weight": 50.0,
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|
"isLockHP": true
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},
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"beHit": {
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"hitBloodEffect": "",
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"muteAllHit": true,
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|
"muteAllHitEffect": true,
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|
"muteAllHitText": true
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|
},
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|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
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|
"denyLockOn": true,
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|
"lockType": "Gadget_Lv1"
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|
},
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|
"die": {
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|
"dieEndTime": 0.009999999776482582,
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"dieDisappearEffect": ""
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|
}
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|
},
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|
"attackAttenuation": "",
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|
"abilities": [
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|
{
|
|
"abilityID": "SceneObj_WindFlower_HorizontalBullet_Grow_Fire",
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|
"abilityName": "SceneObj_WindFlower_HorizontalBullet_Grow_Fire",
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|
"abilityOverride": ""
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|
}
|
|
],
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|
"timer": {
|
|
"lifeTime": 4.5
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerNoRepeat",
|
|
"targetType": "Enemy",
|
|
"ignoreScene": true
|
|
},
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|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_WindFlower_HorizontalBullet_Grow_Fire"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_WindFlower_HorizontalBullet_Grow_Water": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
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|
"property": {
|
|
"useCreatorProperty": true,
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|
"HP": 99999.0,
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"weight": 50.0,
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"isLockHP": true
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},
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"beHit": {
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"hitBloodEffect": "",
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|
"muteAllHit": true,
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|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
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|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
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|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
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|
},
|
|
"die": {
|
|
"dieEndTime": 0.009999999776482582,
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"dieDisappearEffect": ""
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}
|
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},
|
|
"attackAttenuation": "",
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|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_WindFlower_HorizontalBullet_Grow_Water",
|
|
"abilityName": "SceneObj_WindFlower_HorizontalBullet_Grow_Water",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 4.5
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerNoRepeat",
|
|
"targetType": "Enemy",
|
|
"ignoreScene": true
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_WindFlower_HorizontalBullet_Grow_Water"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_WindFlower_HorizontalBullet": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 0.009999999776482582,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_WindFlower_HorizontalBullet",
|
|
"abilityName": "SceneObj_WindFlower_HorizontalBullet",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 2.5999999046325684
|
|
},
|
|
"move": {
|
|
"$type": "ConfigLinerBulletMove",
|
|
"velocityForce": {
|
|
"muteAll": true
|
|
},
|
|
"speed": 5.0
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"targetType": "Enemy",
|
|
"ignoreScene": true
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_WindFlower_HorizontalBullet"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_WindFlower_HorizontalBullet_Fire": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 0.009999999776482582,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_WindFlower_HorizontalBullet_Fire",
|
|
"abilityName": "SceneObj_WindFlower_HorizontalBullet_Fire",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 2.5999999046325684
|
|
},
|
|
"move": {
|
|
"$type": "ConfigLinerBulletMove",
|
|
"velocityForce": {
|
|
"muteAll": true
|
|
},
|
|
"speed": 5.0
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"targetType": "Enemy",
|
|
"ignoreScene": true
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_WindFlower_HorizontalBullet_Fire"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_WindFlower_HorizontalBullet_Water": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 0.009999999776482582,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_WindFlower_HorizontalBullet_Water",
|
|
"abilityName": "SceneObj_WindFlower_HorizontalBullet_Water",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 2.5999999046325684
|
|
},
|
|
"move": {
|
|
"$type": "ConfigLinerBulletMove",
|
|
"velocityForce": {
|
|
"muteAll": true
|
|
},
|
|
"speed": 5.0
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"targetType": "Enemy",
|
|
"ignoreScene": true
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_WindFlower_HorizontalBullet_Water"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_WindFlower_HorizontalBullet_Ice": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 0.009999999776482582,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_WindFlower_HorizontalBullet_Ice",
|
|
"abilityName": "SceneObj_WindFlower_HorizontalBullet_Ice",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 2.5999999046325684
|
|
},
|
|
"move": {
|
|
"$type": "ConfigLinerBulletMove",
|
|
"velocityForce": {
|
|
"muteAll": true
|
|
},
|
|
"speed": 5.0
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"targetType": "Enemy",
|
|
"ignoreScene": true
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_WindFlower_HorizontalBullet_Ice"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_WindFlower_HorizontalBullet_LowSpeed": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_SceneObj_Barrage_Bullet_01"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 0.009999999776482582,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_WindFlower_HorizontalBullet_LowSpeed",
|
|
"abilityName": "SceneObj_WindFlower_HorizontalBullet_LowSpeed",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_WindFlower_HorizontalBullet_LowSpeed2",
|
|
"abilityName": "SceneObj_WindFlower_HorizontalBullet_LowSpeed2",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 2.0
|
|
},
|
|
"move": {
|
|
"$type": "ConfigLinerBulletMove",
|
|
"velocityForce": {
|
|
"muteAll": true
|
|
},
|
|
"speed": 0.5
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"targetType": "Enemy",
|
|
"ignoreScene": true
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_WindFlower_HorizontalBullet_LowSpeed"
|
|
}
|
|
],
|
|
"triggerLifeOverActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_WindFlower_HorizontalBullet_LowSpeed2"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_WindFlower_HorizontalBullet_HighSpeed": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_SceneObj_Barrage_Bullet_01"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 0.009999999776482582,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_WindFlower_HorizontalBullet_HighSpeed",
|
|
"abilityName": "SceneObj_WindFlower_HorizontalBullet_HighSpeed",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 5.0
|
|
},
|
|
"move": {
|
|
"$type": "ConfigLinerBulletMove",
|
|
"velocityForce": {
|
|
"muteAll": true
|
|
},
|
|
"speed": 10.0
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"targetType": "Enemy",
|
|
"ignoreScene": true
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_WindFlower_HorizontalBullet_HighSpeed"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Level_Common_Property_Prop_CoopPerformController_01": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Level_Common_Property_Prop_CoopPerformController_01",
|
|
"abilityName": "SceneObj_Level_Common_Property_Prop_CoopPerformController_01",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_WindFlower_Laser": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 5000.0,
|
|
"attack": 15.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 0.009999999776482582,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_WindFlower_Laser",
|
|
"abilityName": "SceneObj_WindFlower_Laser",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"move": {
|
|
"$type": "ConfigPlatformMove"
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigGadgetCollidedPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerAlways",
|
|
"targetType": "All"
|
|
},
|
|
"collisionActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_WindFlower_Laser"
|
|
}
|
|
],
|
|
"thisColliderName": "Collider",
|
|
"targetColliderName": "InteeTrigger"
|
|
}
|
|
},
|
|
"SceneObj_WindFlower_BubbleCreator": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100001.0
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_WindFlower_BubbleCreator",
|
|
"abilityName": "SceneObj_WindFlower_BubbleCreator",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_WindFlower_Arenashake": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 5000.0,
|
|
"attack": 15.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 0.009999999776482582,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_WindFlower_Arenashake",
|
|
"abilityName": "SceneObj_WindFlower_Arenashake",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_WindFlower_WindFlora_BubbleNoMove": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_Monster_Slime_Water_Bubble"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 100.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.0,
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"dieDisappearEffect": ""
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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|
"abilityID": "SceneObj_WindFlower_WindFlora_BubbleNoMove",
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|
"abilityName": "SceneObj_WindFlower_WindFlora_BubbleNoMove",
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"abilityOverride": ""
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|
}
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|
],
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"field": {
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|
"concernType": "AllAvatars",
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|
"shape": "CircleR1.5",
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"KAMPCBALFMH": "",
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|
"triggerInfinite": true,
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"lifeInfinite": true,
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"checkInterval": 0.5,
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"overwriteCampType": true,
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"campType": "All",
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|
"LDGNENDEGBL": "",
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|
"LNCPECCMIMC": ""
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|
},
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|
"move": {
|
|
"$type": "ConfigPlatformMove"
|
|
}
|
|
},
|
|
"SceneObj_WindFlower_WindFlora_AttackCirecle": {
|
|
"$type": "ConfigGadget",
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|
"combat": {
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|
"property": {
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|
"HP": 10000.0,
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"attack": 30.0,
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"isLockHP": true,
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|
"isGhostToAllied": true,
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"isGhostToEnemy": true,
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"ignorePurgeRate": true
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},
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"beHit": {
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"hitBloodEffect": "",
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"hitAutoRedirect": false,
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"muteAllHitEffect": true
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|
},
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"combatLock": {
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|
"lockShape": "CircleLockEnemy",
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|
"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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|
},
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"die": {
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"dieEndTime": 3.0,
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"dieForceDisappearTime": 3.0,
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"dieDisappearEffect": "",
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"dieModelFadeDelay": 2.0
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|
}
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|
},
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"attackAttenuation": "",
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|
"abilities": [
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{
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|
"abilityID": "SceneObj_WindFlower_WindFlora_AttackCirecle",
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|
"abilityName": "SceneObj_WindFlower_WindFlora_AttackCirecle",
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|
"abilityOverride": ""
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|
}
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|
],
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|
"field": {
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|
"concernType": "AllAvatars",
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|
"shape": "CircleR4",
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|
"KAMPCBALFMH": "",
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|
"triggerInfinite": true,
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|
"lifeInfinite": true,
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|
"checkInterval": 0.5,
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|
"overwriteCampType": true,
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|
"campType": "All",
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|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
}
|
|
},
|
|
"SceneObj_WindFlower_WindFlora_AttackCirecle_419": {
|
|
"$type": "ConfigGadget",
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|
"common": {
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|
"viewSize": 0.699999988079071
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|
},
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|
"combat": {
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|
"property": {
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|
"HP": 10000.0,
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|
"attack": 30.0,
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|
"isLockHP": true,
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|
"isGhostToAllied": true,
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|
"isGhostToEnemy": true,
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|
"ignorePurgeRate": true
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|
},
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|
"beHit": {
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|
"hitBloodEffect": "",
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|
"hitAutoRedirect": false,
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|
"muteAllHitEffect": true
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|
},
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|
"combatLock": {
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|
"lockShape": "CircleLockEnemy",
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|
"denyLockOn": true,
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|
"lockType": "Gadget_Lv1"
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|
},
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|
"die": {
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|
"dieEndTime": 3.0,
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|
"dieForceDisappearTime": 3.0,
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|
"dieDisappearEffect": "",
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|
"dieModelFadeDelay": 2.0
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|
}
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|
},
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|
"attackAttenuation": "",
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|
"abilities": [
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|
{
|
|
"abilityID": "SceneObj_WindFlower_WindFlora_AttackCirecle_419",
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|
"abilityName": "SceneObj_WindFlower_WindFlora_AttackCirecle_419",
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|
"abilityOverride": ""
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|
}
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|
],
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|
"field": {
|
|
"concernType": "AllAvatars",
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|
"shape": "CircleR3",
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|
"KAMPCBALFMH": "",
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|
"triggerInfinite": true,
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|
"lifeInfinite": true,
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|
"checkInterval": 0.5,
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|
"overwriteCampType": true,
|
|
"campType": "All",
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|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
}
|
|
},
|
|
"SceneObj_WindFlower_ElementFall": {
|
|
"$type": "ConfigGadget",
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|
"combat": {
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|
"property": {
|
|
"HP": 10000.0,
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|
"attack": 500.0,
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|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
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|
"ignorePurgeRate": true
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|
},
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|
"beHit": {
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|
"hitBloodEffect": "",
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|
"hitAutoRedirect": false,
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|
"muteAllHitEffect": true
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|
},
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|
"combatLock": {
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|
"lockShape": "CircleLockEnemy",
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|
"denyLockOn": true,
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|
"lockType": "Gadget_Lv1"
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|
},
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|
"die": {
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|
"dieForceDisappearTime": 0.30000001192092896,
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|
"dieDisappearEffect": ""
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|
}
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|
},
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|
"attackAttenuation": "",
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|
"abilities": [
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|
{
|
|
"abilityID": "SceneObj_WindFlower_ElementFall",
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|
"abilityName": "SceneObj_WindFlower_ElementFall",
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|
"abilityOverride": ""
|
|
}
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|
]
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|
},
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|
"SceneObj_WindFlower_IceFall_Bullet": {
|
|
"$type": "ConfigGadget",
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|
"combat": {
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|
"property": {
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|
"useCreatorProperty": true,
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|
"HP": 99999.0,
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|
"attack": 20.0,
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|
"weight": 50.0,
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|
"isLockHP": true
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|
},
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|
"beHit": {
|
|
"hitBloodEffect": "",
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|
"muteAllHit": true,
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|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
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|
},
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|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
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|
"denyLockOn": true,
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|
"lockType": "Gadget_Lv1"
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|
},
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|
"die": {
|
|
"dieEndTime": 0.009999999776482582,
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|
"dieDisappearEffect": ""
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|
}
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|
},
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|
"attackAttenuation": "",
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|
"abilities": [
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|
{
|
|
"abilityID": "SceneObj_WindFlower_IceFall_Bullet",
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|
"abilityName": "SceneObj_WindFlower_IceFall_Bullet",
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|
"abilityOverride": ""
|
|
}
|
|
],
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|
"move": {
|
|
"$type": "ConfigLinerBulletMove",
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|
"velocityForce": {
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|
"muteAll": true
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|
},
|
|
"speed": 5.0,
|
|
"acceleration": 10.0
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|
},
|
|
"gadget": {
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|
"$type": "ConfigBulletPattern",
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|
"collision": {
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|
"triggerType": "TriggerNoRepeat",
|
|
"targetType": "Enemy"
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_WindFlower_IceFall_Bullet"
|
|
}
|
|
]
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|
}
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|
},
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|
"SceneObj_WindFlower_FireFall_Bullet": {
|
|
"$type": "ConfigGadget",
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|
"combat": {
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|
"property": {
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|
"useCreatorProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
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|
"isLockHP": true
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|
},
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|
"beHit": {
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|
"hitBloodEffect": "",
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|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
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|
},
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|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 0.009999999776482582,
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|
"dieDisappearEffect": ""
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|
}
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|
},
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|
"attackAttenuation": "",
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|
"abilities": [
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|
{
|
|
"abilityID": "SceneObj_WindFlower_FireFall_Bullet",
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|
"abilityName": "SceneObj_WindFlower_FireFall_Bullet",
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|
"abilityOverride": ""
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|
}
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|
],
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|
"move": {
|
|
"$type": "ConfigLinerBulletMove",
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|
"velocityForce": {
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|
"muteAll": true
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|
},
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|
"speed": 5.0,
|
|
"acceleration": 10.0
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|
},
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|
"gadget": {
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|
"$type": "ConfigBulletPattern",
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|
"collision": {
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|
"triggerType": "TriggerNoRepeat",
|
|
"targetType": "Enemy"
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|
},
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|
"triggerActions": [
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|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
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|
"abilityName": "SceneObj_WindFlower_FireFall_Bullet"
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|
}
|
|
]
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|
}
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|
},
|
|
"SceneObj_WindFlower_ThunderFall": {
|
|
"$type": "ConfigGadget",
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|
"combat": {
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|
"property": {
|
|
"useCreatorProperty": true,
|
|
"HP": 99999.0,
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|
"attack": 20.0,
|
|
"weight": 50.0,
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|
"isLockHP": true,
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|
"isGhostToAllied": true,
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|
"isGhostToEnemy": true
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|
},
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|
"beHit": {
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|
"hitBloodEffect": "",
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|
"muteAllHit": true,
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|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
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|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
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|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
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|
},
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|
"die": {
|
|
"dieEndTime": 0.009999999776482582,
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|
"dieDisappearEffect": ""
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|
}
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|
},
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|
"attackAttenuation": "",
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|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_WindFlower_ThunderFall",
|
|
"abilityName": "SceneObj_WindFlower_ThunderFall",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_WindFlower_ThunderBall": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
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|
"HP": 99999.0,
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|
"attack": 20.0,
|
|
"weight": 50.0,
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|
"isLockHP": true,
|
|
"isGhostToAllied": true,
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|
"isGhostToEnemy": true
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|
},
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|
"beHit": {
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|
"hitBloodEffect": "",
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|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 0.009999999776482582,
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|
"dieDisappearEffect": ""
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|
}
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|
},
|
|
"attackAttenuation": "",
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|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_WindFlower_ThunderBall",
|
|
"abilityName": "SceneObj_WindFlower_ThunderBall",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_WindFlower_BulletTrip_Water": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_WindFlower_BulletTrip_Water",
|
|
"abilityName": "SceneObj_WindFlower_BulletTrip_Water",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_WindFlower_BulletTrip_Fire": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_WindFlower_BulletTrip_Fire",
|
|
"abilityName": "SceneObj_WindFlower_BulletTrip_Fire",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_WindFlower_BulletTrip_Ice": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_WindFlower_BulletTrip_Ice",
|
|
"abilityName": "SceneObj_WindFlower_BulletTrip_Ice",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_WindFlower_BulletTrip_Electric": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_WindFlower_BulletTrip_Electric",
|
|
"abilityName": "SceneObj_WindFlower_BulletTrip_Electric",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_WindFlower_WindFlora_BubbleBullet": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100001.0
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 0.009999999776482582,
|
|
"dieDisappearEffect": ""
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|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_WindFlower_WindFlora_BubbleBullet",
|
|
"abilityName": "SceneObj_WindFlower_WindFlora_BubbleBullet",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"move": {
|
|
"$type": "ConfigLinerBulletMove",
|
|
"velocityForce": {
|
|
"muteAll": true
|
|
},
|
|
"speed": 8.0
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerNoRepeat",
|
|
"targetType": "Enemy",
|
|
"ignoreScene": true
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_WindFlower_WindFlora_BubbleBullet"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_WindFlower_WindFlora_Airwall": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 5000.0,
|
|
"attack": 15.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_WindFlower_WindFlora_Airwall",
|
|
"abilityName": "SceneObj_WindFlower_WindFlora_Airwall",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadget": {
|
|
"$type": "ConfigGadgetCollidedPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerAlways",
|
|
"targetType": "All"
|
|
},
|
|
"collisionActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_WindFlower_WindFlora_Airwall"
|
|
}
|
|
],
|
|
"thisColliderName": "Collider",
|
|
"targetColliderName": "InteeTrigger"
|
|
}
|
|
}
|
|
}
|