mirror of
https://gitlab.com/YuukiPS/GC-Resources.git
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8835 lines
215 KiB
JSON
8835 lines
215 KiB
JSON
{
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|
"SceneObj_Gear_Other_Test_MoveGear": {
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"$type": "ConfigGadget",
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"common": {
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"mass": 50.0
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},
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"combat": {
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|
"property": {
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|
"HP": 8000.0,
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|
"attack": 80.0,
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|
"weight": 80.0,
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|
"isLockHP": true
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},
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|
"beHit": {
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|
"hitBloodEffect": "",
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|
"hitAutoRedirect": false
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "Ability_01",
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"abilityName": "SceneObj_Gear_Other_Test_MoveGear_Interact",
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"abilityOverride": ""
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}
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],
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"move": {
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"$type": "ConfigRigidbodyMove",
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"velocityForce": {
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"includeForces": ["RetreatType", "RetreatAirType", "WindZoneType"]
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}
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},
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"misc": {
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"gear": {},
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"escapeEffect": ""
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}
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},
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"SceneObj_Gear_Other_Test_StayGear": {
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"$type": "ConfigGadget",
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"combat": {
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"property": {
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"HP": 8000.0,
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"attack": 80.0,
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"weight": 80.0,
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"isLockHP": true
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},
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|
"beHit": {
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|
"hitBloodEffect": "",
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"hitAutoRedirect": false
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "Ability_01",
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"abilityName": "SceneObj_Gear_Other_Test_StayGear_Interact",
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"abilityOverride": ""
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}
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],
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"misc": {
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"gear": {},
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"escapeEffect": ""
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}
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},
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"SceneObj_Gear_Other_Test_FollowMoveGadget": {
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"$type": "ConfigGadget",
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"common": {
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"effectAttachShape": {
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"$type": "ConfigEffectAttachMesh",
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"mesh": "EffectMesh"
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},
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"viewSize": 2.0,
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"affectedByWorld": true
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},
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"combat": {
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"property": {
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"HP": 99999.0,
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"attack": 50.0,
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"weight": 50.0,
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"isLockHP": true,
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"isGhostToAllied": true
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},
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"beHit": {
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"hitBloodEffect": "",
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"hitAutoRedirect": false,
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"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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},
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"die": {
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"dieEndTime": 0.10000000149011612,
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"dieForceDisappearTime": 0.15000000596046448,
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"dieDisappearEffect": ""
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}
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},
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"attackAttenuation": "",
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"move": {
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"$type": "ConfigFollowMove",
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"target": "TargetEntity",
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"attachPoint": "GearAttachPoint02",
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"followRotation": true
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}
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},
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"SceneObj_Gear_Other_Test_Sculpture": {
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"$type": "ConfigGadget",
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"common": {
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"effectAttachShape": {
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"$type": "ConfigEffectAttachMesh",
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"mesh": "EffectMesh"
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},
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"affectedByWorld": true
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},
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"combat": {
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"property": {
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"HP": 99999.0,
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"attack": 10.0,
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"isLockHP": true,
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"isGhostToAllied": true,
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"ignorePurgeRate": true
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},
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"beHit": {
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"hitBloodEffect": "",
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"hitAutoRedirect": false,
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"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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},
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"die": {
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"dieForceDisappearTime": 3.0,
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"dieDisappearEffect": ""
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "Ability_01",
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"abilityName": "SceneObj_Gear_Other_Test_Sculpture_Interact",
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"abilityOverride": ""
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}
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],
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"stateLayers": {
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"defaultLayer": {
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"$type": "ConfigNormalStateLayer",
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"layerIndexName": "",
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"stateIDs": {
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"Basic": {
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"$type": "ConfigNormalStateIDInfo",
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"animatorStates": {
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"Angle_0_Idle": [],
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"Angle_120_Idle": [],
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"Angle_240_Idle": []
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}
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}
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}
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}
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}
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},
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"SceneObj_Gear_Other_PowerCharge": {
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"$type": "ConfigGadget",
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"combat": {
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"property": {
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"HP": 99999.0,
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"attack": 10.0,
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"isLockHP": true,
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"isGhostToAllied": true,
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"ignorePurgeRate": true
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},
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"beHit": {
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"hitBloodEffect": "",
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"hitAutoRedirect": false,
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"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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},
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"die": {
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"dieForceDisappearTime": 3.0,
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"dieDisappearEffect": ""
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "Ability_01",
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"abilityName": "SceneObj_Gear_Other_PowerCharge",
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"abilityOverride": ""
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}
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]
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},
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"SceneObj_Gear_Other_Bullet_ShoterGear_Electric": {
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"$type": "ConfigGadget",
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"common": {
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"effectAttachShape": {
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"$type": "ConfigEffectAttachBox"
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}
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},
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"combat": {
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"property": {
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"useCreatorProperty": true,
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"HP": 999999.0,
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"attack": 30.0,
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"defense": 999999.0,
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"weight": 50.0
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},
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"beHit": {
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"hitBloodEffect": "",
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"muteAllHit": true,
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"muteAllHitEffect": true,
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"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "Material",
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"abilityName": "SceneObj_Gear_Other_Bullet_ShoterGear_Electric_Material",
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"abilityOverride": ""
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},
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{
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"abilityID": "Trigger_FlickerWave_Burst",
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"abilityName": "SceneObj_Gear_Other_Bullet_ShoterGear_Electric_Burst",
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"abilityOverride": ""
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}
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],
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"timer": {
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"lifeTime": 1.0
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},
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"move": {
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"$type": "ConfigLinerBulletMove",
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"speed": 60.0,
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"updateAngle": {
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"$type": "ConfigBulletMoveAngleByVelocity"
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}
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},
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"gadget": {
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"$type": "ConfigBulletPattern",
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"collision": {
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"targetType": "Enemy"
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},
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"triggerActions": [
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{
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"$type": "ConfigGadgetTriggerAbility",
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"abilityName": "SceneObj_Gear_Other_Bullet_ShoterGear_Electric_Burst"
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}
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]
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}
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},
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"SceneObj_Gear_Other_Bullet_ShoterGear_Fire": {
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"$type": "ConfigGadget",
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"common": {
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"effectAttachShape": {
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"$type": "ConfigEffectAttachBox",
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"scaleZ": 0.4000000059604645
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}
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},
|
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"combat": {
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"property": {
|
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"useCreatorProperty": true,
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"HP": 999999.0,
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"attack": 10.0,
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"defense": 999999.0,
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"isInvincible": true,
|
|
"isGhostToAllied": true,
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"isGhostToEnemy": true,
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"canTriggerBullet": false
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},
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"beHit": {
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"hitBloodEffect": "",
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"muteAllHit": true,
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"muteAllHitEffect": true,
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"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "Laser_Light",
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"abilityName": "SceneObj_Gear_Other_Bullet_ShoterGear_Fire_Material",
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"abilityOverride": ""
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},
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{
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"abilityID": "Laser_Explode",
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"abilityName": "SceneObj_Gear_Other_Bullet_ShoterGear_Fire_Burst",
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"abilityOverride": ""
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}
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],
|
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"timer": {
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"lifeTime": 1.0
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},
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"move": {
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"$type": "ConfigLinerBulletMove",
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"speed": 60.0,
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"updateAngle": {
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"$type": "ConfigBulletMoveAngleByVelocity"
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}
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},
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"gadget": {
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"$type": "ConfigBulletPattern",
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|
"collision": {
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"targetType": "Enemy"
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|
},
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"triggerActions": [
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{
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"$type": "ConfigGadgetTriggerAbility",
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"abilityName": "SceneObj_Gear_Other_Bullet_ShoterGear_Fire_Burst"
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}
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]
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}
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},
|
|
"SceneObj_Gear_Other_SpeedUper": {
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"$type": "ConfigGadget",
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"combat": {
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|
"property": {
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|
"HP": 99999.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
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|
{
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"abilityID": "Ability_01",
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"abilityName": "SceneObj_Gear_Other_SpeedUper",
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"abilityOverride": ""
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|
}
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|
],
|
|
"field": {
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|
"concernType": "AllAvatars",
|
|
"shape": "CircleR2",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_WarmArea": {
|
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"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_WarmArea",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "AllAvatars",
|
|
"shape": "CircleR5",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_LaserSwitch": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_SceneObj_Gear_Laser_Switch"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "none",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_LaserSwitch",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"parameter": "gadgetState",
|
|
"type": "Int",
|
|
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Gear_Laser_Switch"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"gadgetState": "GearStart",
|
|
"parameter": "gadgetState",
|
|
"type": "Int",
|
|
"value": 201,
|
|
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Gear_Laser_Switch"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_Bullet_ShoterGear_None": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox",
|
|
"scaleZ": 0.4000000059604645
|
|
}
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"HP": 999999.0,
|
|
"attack": 10.0,
|
|
"defense": 999999.0,
|
|
"isInvincible": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Laser_Explode",
|
|
"abilityName": "SceneObj_Gear_Other_Bullet_ShoterGear_None_Burst",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 1.0
|
|
},
|
|
"move": {
|
|
"$type": "ConfigLinerBulletMove",
|
|
"speed": 80.0,
|
|
"updateAngle": {
|
|
"$type": "ConfigBulletMoveAngleByVelocity"
|
|
}
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"targetType": "Enemy"
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Gear_Other_Bullet_ShoterGear_None_Burst"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_Bullet_ShoterGear_None_HitPlayer": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox",
|
|
"scaleZ": 0.4000000059604645
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|
}
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"HP": 999999.0,
|
|
"attack": 10.0,
|
|
"defense": 999999.0,
|
|
"isInvincible": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Laser_Explode",
|
|
"abilityName": "SceneObj_Gear_Other_Bullet_ShoterGear_None_HitPlayer",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 1.0
|
|
},
|
|
"move": {
|
|
"$type": "ConfigLinerBulletMove",
|
|
"speed": 80.0,
|
|
"updateAngle": {
|
|
"$type": "ConfigBulletMoveAngleByVelocity"
|
|
}
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"ccd": {
|
|
"type": "Always"
|
|
},
|
|
"targetType": "Enemy"
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Gear_Other_Bullet_ShoterGear_None_HitPlayer"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_Electric_Switch": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_Electric_Switch",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Stage_Ani_Gear_Dungeon_Electirc_Disabled": [],
|
|
"Ani_Gear_Dungeon_Electirc_Switch_ToDisabled": [],
|
|
"Ani_Gear_Dungeon_Electirc_Switch_Enabled": []
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"audio": {
|
|
"$type": "ConfigGadgetAudio",
|
|
"CBJGDOAHMDC": "",
|
|
"animAudio": {
|
|
"onTransitionIn": [
|
|
{
|
|
"currentStateName": "Ani_Gear_Dungeon_Electirc_Switch_Enabled",
|
|
"audioEvent": {
|
|
"text": "Play_amb_sceneObj_gear_electric_switchOn_lp"
|
|
}
|
|
}
|
|
],
|
|
"onTransitionOut": [
|
|
{
|
|
"currentStateName": "Ani_Gear_Dungeon_Electirc_Switch_Enabled",
|
|
"audioEvent": {
|
|
"text": "Stop_amb_sceneObj_gear_electric_switchOn_lp"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
"disableEvent": {
|
|
"text": "Stop_amb_sceneObj_gear_electric_switchOn_lp"
|
|
},
|
|
"destroyEvent": {
|
|
"text": "Stop_amb_sceneObj_gear_electric_switchOn_lp"
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_ElementCube": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"affectedByWorld": true
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_ElementCube",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "AllAvatars",
|
|
"shape": "CircleR2",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_ElementCube_Bullet": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox"
|
|
}
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 50.0,
|
|
"defense": 99999.0,
|
|
"weight": 1.0,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_ElementCube_Bullet_Crash",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 8.0
|
|
},
|
|
"move": {
|
|
"$type": "ConfigParabolaBulletMove",
|
|
"speed": 20.0,
|
|
"angleOffHor": 30.0,
|
|
"gravityOfAcceleration": 10.0
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"targetType": "Alliance",
|
|
"bornWithTriggerEnabled": false
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Gear_Other_ElementCube_Bullet_Crash"
|
|
}
|
|
],
|
|
"triggerLifeOverActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Gear_Other_ElementCube_Bullet_Crash"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_Badminton_Shooter": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 300.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_Badminton_Shooter",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"billboard": {
|
|
"$type": "ConfigCombatBillboard",
|
|
"attachPoint": "RootNode",
|
|
"offset": {
|
|
"y": 0.5
|
|
},
|
|
"radiusOffset": 3.0,
|
|
"showDistance": 48.0,
|
|
"showHPBar": true,
|
|
"size": "Grand"
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_Badminton_Border": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 300.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_Badminton_Border",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"billboard": {
|
|
"$type": "ConfigCombatBillboard",
|
|
"attachPoint": "attachPoint3",
|
|
"offset": {
|
|
"y": 0.5
|
|
},
|
|
"radiusOffset": 3.0,
|
|
"showDistance": 48.0,
|
|
"showHPBar": true,
|
|
"size": "Grand"
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_Badminton_Camera_Dummy": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"HP": 999999.0,
|
|
"attack": 15.0,
|
|
"defense": 999999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_Other_Badminton_Camera_Dummy",
|
|
"abilityName": "SceneObj_Gear_Other_Badminton_Camera_Dummy",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"move": {
|
|
"$type": "ConfigFollowMove",
|
|
"attachPoint": "CameraLook"
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_Rope_Skipping": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"affectedByWorld": true
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_Rope_Skipping",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"shape": "RectW6L6H5",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Ani_Test_Rope_Skipping_Loop": ["Test_Rope_Skipping"]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"gadgetState": "GearStart",
|
|
"intID": "gadgetState",
|
|
"value": 201
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_Badminton_Bullet_QA": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox"
|
|
}
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 50.0,
|
|
"defense": 99999.0,
|
|
"weight": 1.0
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_Badminton_Bullet_Crash_QA",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 15.0
|
|
},
|
|
"move": {
|
|
"$type": "ConfigParabolaBulletMove",
|
|
"speed": 6.0,
|
|
"angleOffHor": 50.0,
|
|
"gravityOfAcceleration": 2.5
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerAlways",
|
|
"targetType": "All",
|
|
"bornWithTriggerEnabled": false
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Gear_Other_Badminton_Bullet_Crash_QA"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_Badminton_Shooter_QA": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 300.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_Badminton_Shooter_QA",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"billboard": {
|
|
"$type": "ConfigCombatBillboard",
|
|
"attachPoint": "RootNode",
|
|
"offset": {
|
|
"y": 0.5
|
|
},
|
|
"radiusOffset": 3.0,
|
|
"showDistance": 48.0,
|
|
"showHPBar": true,
|
|
"size": "Grand"
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_Spring": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 300.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"field": {
|
|
"concernType": "AllAvatars",
|
|
"shape": "",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
}
|
|
},
|
|
"Shaman_Water_Evn_HealRain_Field_Circle": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 300.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 0.10000000149011612,
|
|
"dieForceDisappearTime": 0.10000000149011612,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Shaman_Water_Evn_HealRain_Field_Circle",
|
|
"abilityName": "Shaman_Water_Evn_HealRain_Field_Circle",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"Shaman_Water_Evn_HealRain_Field_Control": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 300.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 0.10000000149011612,
|
|
"dieForceDisappearTime": 0.10000000149011612,
|
|
"dieDisappearEffect": "Eff_SceneObj_Amber_Water_Hit"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Shaman_Water_Evn_HealRain_Field_Control",
|
|
"abilityName": "Shaman_Water_Evn_HealRain_Field_Control",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"billboard": {
|
|
"$type": "ConfigCombatBillboard",
|
|
"attachPoint": "RootNode",
|
|
"offset": {
|
|
"y": 0.5
|
|
},
|
|
"radiusOffset": 3.0,
|
|
"showDistance": 48.0,
|
|
"showHPBar": true
|
|
}
|
|
},
|
|
"Shaman_Water_Evn_HealRain_Field": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 300.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 0.10000000149011612,
|
|
"dieForceDisappearTime": 0.10000000149011612,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Shaman_Water_Evn_HealRain_Field",
|
|
"abilityName": "Shaman_Water_Evn_HealRain_Field",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"ElementField_Water_HealRain": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 300.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 0.10000000149011612,
|
|
"dieForceDisappearTime": 0.10000000149011612,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "ElementField_Water_HealRain",
|
|
"abilityName": "ElementField_Water_HealRain",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"Shaman_Water_Evn_HealRain_Field_Constant": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 300.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 0.10000000149011612,
|
|
"dieForceDisappearTime": 0.10000000149011612,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Shaman_Water_Evn_HealRain_Field_Constant",
|
|
"abilityName": "Shaman_Water_Evn_HealRain_Field_Constant",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Gear_Other_Mole": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 300.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_Mole",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "AllAvatars",
|
|
"shape": "CircleR10",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Ani_Test_Cear_Mole_Dig": ["Mole_DigHole"]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_Mole_OriginBullet": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 100.0,
|
|
"attack": 10.0,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_Other_Mole_Check",
|
|
"abilityName": "SceneObj_Gear_Other_Mole_Check",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 30.0
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerAlways",
|
|
"targetType": "Enemy",
|
|
"ignoreScene": true
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Gear_Other_Mole_Check"
|
|
}
|
|
],
|
|
"killByOther": true
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_Mole_Hole": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 450.0
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 300.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_Other_Mole_Hole",
|
|
"abilityName": "SceneObj_Gear_Other_Mole_Hole",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "LocalAvatar",
|
|
"shape": "CircleR1",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"overwriteCampType": true,
|
|
"campType": "SelfCamp",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Default": ["Hole_Rollback"],
|
|
"ShowHole": ["Hole_ShowHole"],
|
|
"GearStart": ["HoleGearStart"],
|
|
"Bufferto204": ["Hole_ShowHole"],
|
|
"GearAction1to204": ["Hole_Trigger"]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_Mole_Bullet": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox"
|
|
}
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 10.0,
|
|
"defense": 99999.0,
|
|
"weight": 1.0
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_Mole_Crash",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 10.0
|
|
},
|
|
"move": {
|
|
"$type": "ConfigTrackBulletMove",
|
|
"speed": 6.0,
|
|
"acceleration": 1.0,
|
|
"stickToGround": {
|
|
"maxStepHeight": 0.5,
|
|
"maxSlopeAngle": 60.0,
|
|
"heightToGround": 0.25,
|
|
"flexibleRange": 0.10000000149011612,
|
|
"unstickWhenDownSlide": "Keep",
|
|
"unstickWhenUpSlide": "Keep"
|
|
}
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerNoRepeat",
|
|
"targetType": "All",
|
|
"ignoreScene": true
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Gear_Other_Mole_Crash"
|
|
}
|
|
],
|
|
"killByOther": true
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_Mole_Destination": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 300.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_Mole_Destination",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"empty": ["Hide_MoleHole"],
|
|
"hole": ["Show_MoleHole"]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_Badminton_Barrel": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 100.0,
|
|
"attack": 10.0,
|
|
"isGhostToAllied": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.30000001192092896,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_Badminton_Barrel",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Gear_Other_Badminton_Barrel_Bullet": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox"
|
|
}
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"HP": 99999.0,
|
|
"defense": 99999.0,
|
|
"weight": 1.0
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_Badminton_Barrel_Crash",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 10.0
|
|
},
|
|
"move": {
|
|
"$type": "ConfigLinerBulletMove",
|
|
"speed": 1.0,
|
|
"acceleration": 10.0
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"targetType": "Alliance"
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Gear_Other_Badminton_Barrel_Crash"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_ThunderBall": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"HP": 10000.0,
|
|
"attack": 30.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.30000001192092896,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_ThunderBall",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Gear_Other_FireWorks": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 10000.0,
|
|
"attack": 30.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.30000001192092896,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_FireWorks",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Gear_Other_FireWorks_Bullet": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox"
|
|
}
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"HP": 99999.0,
|
|
"defense": 99999.0,
|
|
"weight": 1.0
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_FireWorks_Crash",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 2.0
|
|
},
|
|
"move": {
|
|
"$type": "ConfigLinerBulletMove",
|
|
"speed": 6.0,
|
|
"acceleration": -1.0
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"targetType": "Enemy",
|
|
"ignoreScene": true
|
|
},
|
|
"triggerLifeOverActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Gear_Other_FireWorks_Crash"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_Lamp_Post": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 30.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.30000001192092896,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_Lamp_Post",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "LocalAvatar",
|
|
"shape": "CircleR2",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"overwriteCampType": true,
|
|
"campType": "SelfCamp",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Default": ["Seelie_Body_Hide"],
|
|
"GearStart": ["Seelie_Body_Visible"]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"audio": {
|
|
"$type": "ConfigGadgetAudio",
|
|
"CBJGDOAHMDC": "",
|
|
"animAudio": {
|
|
"onTransitionIn": [
|
|
{
|
|
"currentStateName": "GearStart",
|
|
"audioEvent": {
|
|
"text": "Play_amb_sceneObj_gear_seelieLamp_active_idle"
|
|
}
|
|
}
|
|
],
|
|
"onTransitionOut": [
|
|
{
|
|
"currentStateName": "GearStart",
|
|
"audioEvent": {
|
|
"text": "Stop_amb_sceneObj_gear_seelieLamp_active_idle"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
"disableEvent": {
|
|
"text": ""
|
|
},
|
|
"destroyEvent": {
|
|
"text": ""
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"gadgetState": "GearStart",
|
|
"intID": "gadgetState",
|
|
"value": 201
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"gadgetState": "GearAction1",
|
|
"intID": "gadgetState",
|
|
"value": 203
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_DungeonThunder_Controller": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 30.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.30000001192092896,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_DungeonThunder_Controller",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Gear_Other_DungeonThunder_Controller_LV2": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 30.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.30000001192092896,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_DungeonThunder_Controller_LV2",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Gear_Other_DungeonThunder_Controller_LV3": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 30.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.30000001192092896,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_DungeonThunder_Controller_LV3",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Gear_Other_DungeonFire_Controller": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 30.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.30000001192092896,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_DungeonFire_Controller",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Gear_Other_DungeonFire_Controller_LV2": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 30.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.30000001192092896,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_DungeonFire_Controller_LV2",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Gear_Other_DungeonFire_Controller_LV3": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 30.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.30000001192092896,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_DungeonFire_Controller_LV3",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Gear_Other_DungeonWater_Controller": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 30.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.30000001192092896,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_DungeonWater_Controller",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Gear_Other_DungeonWater_Controller_LV2": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 30.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.30000001192092896,
|
|
"dieDisappearEffect": ""
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|
}
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|
},
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"attackAttenuation": "",
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"abilities": [
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{
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|
"abilityID": "Ability_01",
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|
"abilityName": "SceneObj_Gear_Other_DungeonWater_Controller_LV2",
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|
"abilityOverride": ""
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|
}
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|
]
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|
},
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|
"SceneObj_Gear_Other_DungeonWater_Controller_LV3": {
|
|
"$type": "ConfigGadget",
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"combat": {
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"property": {
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"HP": 1000.0,
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"attack": 30.0,
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"isLockHP": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true,
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"ignorePurgeRate": true
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},
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"beHit": {
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"hitBloodEffect": "",
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"hitAutoRedirect": false,
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"muteAllHitEffect": true
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|
},
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|
"combatLock": {
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"lockShape": "CircleLockEnemy",
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|
"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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|
},
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"die": {
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"dieForceDisappearTime": 0.30000001192092896,
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"dieDisappearEffect": ""
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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|
"abilityID": "Ability_01",
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|
"abilityName": "SceneObj_Gear_Other_DungeonWater_Controller_LV3",
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|
"abilityOverride": ""
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|
}
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|
]
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|
},
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|
"SceneObj_Gear_Other_DungeonIce_Controller": {
|
|
"$type": "ConfigGadget",
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|
"combat": {
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|
"property": {
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|
"HP": 1000.0,
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|
"attack": 30.0,
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|
"isLockHP": true,
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|
"isGhostToAllied": true,
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|
"isGhostToEnemy": true,
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"ignorePurgeRate": true
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|
},
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"beHit": {
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"hitBloodEffect": "",
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|
"hitAutoRedirect": false,
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|
"muteAllHitEffect": true
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|
},
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|
"combatLock": {
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|
"lockShape": "CircleLockEnemy",
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|
"denyLockOn": true,
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|
"lockType": "Gadget_Lv1"
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|
},
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|
"die": {
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"dieForceDisappearTime": 0.30000001192092896,
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"dieDisappearEffect": ""
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|
}
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|
},
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|
"attackAttenuation": "",
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|
"abilities": [
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|
{
|
|
"abilityID": "Ability_01",
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|
"abilityName": "SceneObj_Gear_Other_DungeonIce_Controller",
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|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Gear_Other_DungeonIce_Controller_LV2": {
|
|
"$type": "ConfigGadget",
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|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
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|
"attack": 30.0,
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|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
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|
"ignorePurgeRate": true
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|
},
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|
"beHit": {
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|
"hitBloodEffect": "",
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|
"hitAutoRedirect": false,
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|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
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|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
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|
"die": {
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|
"dieForceDisappearTime": 0.30000001192092896,
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|
"dieDisappearEffect": ""
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|
}
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|
},
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|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_DungeonIce_Controller_LV2",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Gear_Other_DungeonIce_Controller_LV3": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 30.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
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|
},
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|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.30000001192092896,
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|
"dieDisappearEffect": ""
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|
}
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|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_DungeonIce_Controller_LV3",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Gear_Other_DungeonIce_DropIce": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox"
|
|
}
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
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|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 0.009999999776482582,
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|
"dieDisappearEffect": ""
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|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_DungeonIce_DropIce",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 10.0
|
|
},
|
|
"move": {
|
|
"$type": "ConfigLinerBulletMove",
|
|
"speed": 5.0,
|
|
"acceleration": 10.0
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerNoRepeat",
|
|
"targetType": "Alliance"
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Gear_Other_DungeonIce_DropIce"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_DungeonIce_DropIce02": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox"
|
|
}
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 0.009999999776482582,
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|
"dieDisappearEffect": ""
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|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_DungeonIce_DropIce02",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 10.0
|
|
},
|
|
"move": {
|
|
"$type": "ConfigLinerBulletMove",
|
|
"speed": 5.0,
|
|
"acceleration": 10.0
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerNoRepeat",
|
|
"targetType": "Alliance"
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Gear_Other_DungeonIce_DropIce02"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_DungeonIce_DropIce03": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox"
|
|
}
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
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|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
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|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 0.009999999776482582,
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|
"dieDisappearEffect": ""
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|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_DungeonIce_DropIce03",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 10.0
|
|
},
|
|
"move": {
|
|
"$type": "ConfigLinerBulletMove",
|
|
"speed": 5.0,
|
|
"acceleration": 10.0
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerNoRepeat",
|
|
"targetType": "Alliance"
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Gear_Other_DungeonIce_DropIce03"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_DungeonRock_Controller": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 30.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.30000001192092896,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_DungeonRock_Controller",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Gear_Other_FireCracker": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 10000.0,
|
|
"attack": 30.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 3.0,
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": "",
|
|
"dieModelFadeDelay": 2.0
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_FireCracker",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Gear_Other_Windmill": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 10000.0,
|
|
"attack": 30.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.30000001192092896,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_Windmill",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Gear_Other_BoxStrange": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 10000.0,
|
|
"attack": 30.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 3.0,
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": "",
|
|
"dieModelFadeDelay": 2.0
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_BoxStrange",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Gear_Other_Crack": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"affectedByWorld": true
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_Crack",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Watered": ["Test_Crack"]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_Fountain": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"affectedByWorld": true
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_Fountain",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Gear_Other_ElementRune_Wind": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 300.0,
|
|
"attack": 10.0,
|
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"isLockHP": true,
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"ignorePurgeRate": true
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},
|
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"beHit": {
|
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"hitBloodEffect": "",
|
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"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 1.0,
|
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"dieForceDisappearTime": 1.0,
|
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"dieDisappearEffect": "",
|
|
"dieModelFadeDelay": 0.5
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_ElementRune_Wind",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Ability_02",
|
|
"abilityName": "Scene_RockGadget_Summon_Detect",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
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"$type": "ConfigNormalStateLayer",
|
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"layerIndexName": "",
|
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"stateIDs": {
|
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"All": {
|
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"$type": "ConfigNormalStateIDInfo",
|
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"animatorStates": {
|
|
"Eff_Hide": ["Hide_RootNode"],
|
|
"Eff_Ani_ElementRune_Enabled": [
|
|
"Audio_SceneObj_Gear_ElemRune_Rock_Start"
|
|
]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_ElementRune_Rock": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 300.0,
|
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"attack": 10.0,
|
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"isLockHP": true,
|
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"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
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"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 1.0,
|
|
"dieForceDisappearTime": 1.0,
|
|
"dieDisappearEffect": "",
|
|
"dieModelFadeDelay": 0.5
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_ElementRune_Rock",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Ability_02",
|
|
"abilityName": "Scene_RockGadget_Summon_Detect",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
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"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Eff_Ani_ElementRune_Enabled": [
|
|
"Audio_SceneObj_Gear_ElemRune_Rock_Start"
|
|
]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_ElementRune_Water": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 300.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 1.0,
|
|
"dieForceDisappearTime": 1.0,
|
|
"dieDisappearEffect": "",
|
|
"dieModelFadeDelay": 0.5
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_ElementRune_Water",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Ability_02",
|
|
"abilityName": "Scene_RockGadget_Summon_Detect",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Eff_Hide": ["Hide_RootNode"],
|
|
"Eff_Ani_ElementRune_Enabled": [
|
|
"Audio_SceneObj_Gear_ElemRune_Water_Start"
|
|
]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_ElementRune_Ice": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 300.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 1.0,
|
|
"dieForceDisappearTime": 1.0,
|
|
"dieDisappearEffect": "",
|
|
"dieModelFadeDelay": 0.5
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_ElementRune_Ice",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Ability_02",
|
|
"abilityName": "Scene_RockGadget_Summon_Detect",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Eff_Hide": ["Hide_RootNode"],
|
|
"Eff_Ani_ElementRune_Enabled": [
|
|
"Audio_SceneObj_Gear_ElemRune_Rock_Start"
|
|
]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_ElementRune_Fire": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 300.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 1.0,
|
|
"dieForceDisappearTime": 1.0,
|
|
"dieDisappearEffect": "",
|
|
"dieModelFadeDelay": 0.5
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_ElementRune_Fire",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Ability_02",
|
|
"abilityName": "Scene_RockGadget_Summon_Detect",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Eff_Hide": ["Hide_RootNode"],
|
|
"Eff_Ani_ElementRune_Enabled": [
|
|
"Audio_SceneObj_Gear_ElemRune_Rock_Start"
|
|
]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_ElementRune_Electric": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 300.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 1.0,
|
|
"dieForceDisappearTime": 1.0,
|
|
"dieDisappearEffect": "",
|
|
"dieModelFadeDelay": 0.5
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_ElementRune_Electric",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Ability_02",
|
|
"abilityName": "Scene_RockGadget_Summon_Detect",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Eff_Hide": ["Hide_RootNode"],
|
|
"Eff_Ani_ElementRune_Enabled": [
|
|
"Audio_SceneObj_Gear_ElemRune_Rock_Start"
|
|
]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_ElementRune_Grass": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 300.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 1.0,
|
|
"dieForceDisappearTime": 1.0,
|
|
"dieDisappearEffect": "",
|
|
"dieModelFadeDelay": 0.5
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_ElementRune_Grass",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Ability_02",
|
|
"abilityName": "Scene_RockGadget_Summon_Detect",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Eff_Hide": ["Hide_RootNode"],
|
|
"Eff_Ani_ElementRune_Enabled": [
|
|
"Audio_SceneObj_Gear_ElemRune_Rock_Start"
|
|
]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_Balloon_Tree": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 300.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 1.0,
|
|
"dieForceDisappearTime": 1.0,
|
|
"dieDisappearEffect": "",
|
|
"dieModelFadeDelay": 0.5
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_Balloon_Tree",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Ability_02",
|
|
"abilityName": "SceneObj_Gear_Other_Balloon_Tree_SetState",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "AllAvatars",
|
|
"shape": "CircleR3",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"OnHit_Default": [
|
|
"BalloonTreeSetState",
|
|
"Audio_SceneObj_Gear_Ballon_Tree_OnHit"
|
|
],
|
|
"initHideFruit": ["initHideBalloon"],
|
|
"Idle": [],
|
|
"Buffer": [],
|
|
"InitSHowBalloon": ["initShowBalloon"]
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"fruitLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndex": 1,
|
|
"layerIndexName": "Fruit Layer",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Shoot": ["HideBalloon"],
|
|
"Growup": ["Audio_SceneObj_Gear_Ballon_Tree_Growup"]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_GhostBalloon_Tree": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 300.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 1.0,
|
|
"dieForceDisappearTime": 1.0,
|
|
"dieDisappearEffect": "",
|
|
"dieModelFadeDelay": 0.5
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"field": {
|
|
"concernType": "AllAvatars",
|
|
"shape": "CircleR3",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"OnHit_Default": [
|
|
"BalloonTreeSetState",
|
|
"Audio_SceneObj_Gear_Ballon_Tree_OnHit"
|
|
],
|
|
"initHideFruit": ["initHideBalloon"],
|
|
"Idle": [],
|
|
"Buffer": [],
|
|
"InitSHowBalloon": ["initShowBalloon"]
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"fruitLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndex": 1,
|
|
"layerIndexName": "Fruit Layer",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Shoot": ["HideBalloonGhost"],
|
|
"Growup": ["Audio_SceneObj_Gear_Ballon_Tree_Growup"]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_Balloon_Bullet": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox"
|
|
}
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 100.0,
|
|
"defense": 99999.0,
|
|
"weight": 1.0,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 1.0,
|
|
"dieForceDisappearTime": 1.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_Balloon_Bullet",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"move": {
|
|
"$type": "ConfigTrackBulletMove",
|
|
"speed": 5.0,
|
|
"anglerVelocity": 720.0,
|
|
"acceleration": 8.0,
|
|
"traceOnYAxis": true
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerAlways",
|
|
"targetType": "Alliance",
|
|
"ignoreScene": true,
|
|
"bornWithTriggerEnabled": false
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Gear_Other_Balloon_Bullet"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_Balloon_Bullet1": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox"
|
|
}
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 100.0,
|
|
"defense": 99999.0,
|
|
"weight": 1.0
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 1.0,
|
|
"dieForceDisappearTime": 1.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_Balloon_Bullet_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"move": {
|
|
"$type": "ConfigTrackBulletMove",
|
|
"speed": 5.0,
|
|
"anglerVelocity": 720.0,
|
|
"acceleration": 8.0,
|
|
"traceOnYAxis": true
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerAlways",
|
|
"targetType": "Alliance",
|
|
"ignoreScene": true,
|
|
"bornWithTriggerEnabled": false
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Gear_Other_Balloon_Bullet_01"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_Balloon_Bullet2": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox"
|
|
}
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 100.0,
|
|
"defense": 99999.0,
|
|
"weight": 1.0
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 1.0,
|
|
"dieForceDisappearTime": 1.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_Balloon_Bullet_02",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"move": {
|
|
"$type": "ConfigTrackBulletMove",
|
|
"speed": 5.0,
|
|
"anglerVelocity": 720.0,
|
|
"acceleration": 8.0,
|
|
"traceOnYAxis": true
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerAlways",
|
|
"targetType": "Alliance",
|
|
"ignoreScene": true,
|
|
"bornWithTriggerEnabled": false
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Gear_Other_Balloon_Bullet_02"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_Balloon_Bullet3": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox"
|
|
}
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 100.0,
|
|
"defense": 99999.0,
|
|
"weight": 1.0
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 1.0,
|
|
"dieForceDisappearTime": 1.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_Balloon_Bullet_03",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"move": {
|
|
"$type": "ConfigTrackBulletMove",
|
|
"speed": 5.0,
|
|
"anglerVelocity": 720.0,
|
|
"acceleration": 8.0,
|
|
"traceOnYAxis": true
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerAlways",
|
|
"targetType": "Alliance",
|
|
"ignoreScene": true,
|
|
"bornWithTriggerEnabled": false
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Gear_Other_Balloon_Bullet_03"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_Balloon_Destination": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 20.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.10000000149011612,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_Balloon_Destination",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Gear_Other_Balloon_Destination1": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 20.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.10000000149011612,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_Balloon_Destination1",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Gear_Other_Balloon_Destination2": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 20.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.10000000149011612,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_Balloon_Destination2",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Gear_Other_Balloon_Destination3": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 20.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.10000000149011612,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_Balloon_Destination3",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Gear_Other_Floor": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 20.0,
|
|
"attack": 10.0,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"hasAnimatorDie": true,
|
|
"dieEndTime": 3.0,
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_Floor",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "AllAvatars",
|
|
"shape": "",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Destroy": ["HideCollider", "Floor_TriggerAbility"]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"audio": {
|
|
"$type": "ConfigGadgetAudio",
|
|
"CBJGDOAHMDC": "",
|
|
"animAudio": {
|
|
"onTransitionIn": [
|
|
{
|
|
"currentStateName": "Shake",
|
|
"audioEvent": {
|
|
"text": "Play_amb_sceneObj_gear_breakingRock_break"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Destroy",
|
|
"audioEvent": {
|
|
"text": "amb_sceneObj_gear_breakingRock_die"
|
|
}
|
|
}
|
|
],
|
|
"onTransitionOut": [
|
|
{
|
|
"currentStateName": "Shake",
|
|
"audioEvent": {
|
|
"text": "Stop_amb_sceneObj_gear_breakingRock_break"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
"disableEvent": {
|
|
"text": ""
|
|
},
|
|
"destroyEvent": {
|
|
"text": ""
|
|
}
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_FadeoutFloor": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100001.0
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 20.0,
|
|
"attack": 10.0,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"hasAnimatorDie": true,
|
|
"dieEndTime": 3.0,
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_Other_FadeoutFloor",
|
|
"abilityName": "SceneObj_Gear_Other_FadeoutFloor",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "AllAvatars",
|
|
"shape": "",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"ToDie": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"ToDie": []
|
|
}
|
|
},
|
|
"Born": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Born": ["ShowCollider"]
|
|
}
|
|
},
|
|
"Destroy": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Destroy": ["HideCollider"]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_Goddess": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 20.0,
|
|
"attack": 10.0,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"hasAnimatorDie": true,
|
|
"dieEndTime": 3.0,
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": ""
|
|
},
|
|
"SceneObj_Level_Common_Property_Build_CorrosiveFloor_01": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Level_Common_Property_Build_CorrosiveFloor_01",
|
|
"abilityName": "SceneObj_Level_Common_Property_Build_CorrosiveFloor_01",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Level_Common_Property_Build_DarkWaterShoot_02": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100001.0
|
|
},
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_SceneObj_DarkWaterShoot_01"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Level_Common_Property_Build_DarkWaterShoot_02",
|
|
"abilityName": "SceneObj_Level_Common_Property_Build_DarkWaterShoot_02",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Level_Common_Property_Build_DarkWaterShoot_01": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100001.0
|
|
},
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_SceneObj_DarkWaterShoot_01_Shoot"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 100.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Level_Common_Property_Build_DarkWaterShoot_01",
|
|
"abilityName": "SceneObj_Level_Common_Property_Build_DarkWaterShoot_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "AllAvatars",
|
|
"shape": "CircleR1.5",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"move": {
|
|
"$type": "ConfigPlatformMove"
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_TriggerPlant": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 20.0,
|
|
"attack": 10.0,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.10000000149011612,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_TriggerPlant",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"shape": "",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_View": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 20.0,
|
|
"attack": 10.0,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.10000000149011612,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_View",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"shape": "",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_ViewTrigger": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 20.0,
|
|
"attack": 10.0,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.10000000149011612,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_ViewTrigger",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Gear_Other_Compass": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 20.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.10000000149011612,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_Compass",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Ability_02",
|
|
"abilityName": "SceneObj_Gear_Other_Compass_Change_To_Right",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Ability_03",
|
|
"abilityName": "SceneObj_Gear_Other_Compass_Change_To_202",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Ability_04",
|
|
"abilityName": "SceneObj_Gear_Other_Compass_Change_To_203",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Ability_05",
|
|
"abilityName": "SceneObj_Gear_Other_Compass_Change_To_204",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "LocalAvatar",
|
|
"shape": "CircleR2",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"overwriteCampType": true,
|
|
"campType": "SelfCamp",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"State0": ["Compass_Right"],
|
|
"State90": ["Compass_Wrong202"],
|
|
"State180": ["Compass_Wrong203"],
|
|
"State270": ["Compass_Wrong204"],
|
|
"Ani_SceneObj_Gear_Compass_Right": [
|
|
"Audio_SceneObj_Compass_Turn"
|
|
],
|
|
"Ani_SceneObj_Gear_Compass_Wrong202": [
|
|
"Audio_SceneObj_Compass_Turn"
|
|
],
|
|
"Ani_SceneObj_Gear_Compass_Wrong203": [
|
|
"Audio_SceneObj_Compass_Turn"
|
|
],
|
|
"Ani_SceneObj_Gear_Compass_Wrong204": [
|
|
"Audio_SceneObj_Compass_Turn"
|
|
]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_Compass_FarHint": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_SceneObj_Altar_FarHint"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 20.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.10000000149011612,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"timer": {
|
|
"lifeTime": 2.0
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_Compass_FarLine01": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_Compass_FarLine01"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 20.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.10000000149011612,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": ""
|
|
},
|
|
"SceneObj_Gear_Other_Compass_FarLine02": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_Compass_FarLine02"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 20.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.10000000149011612,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": ""
|
|
},
|
|
"SceneObj_Gear_Other_Compass_FarLine03": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_Compass_FarLine03"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 20.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.10000000149011612,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": ""
|
|
},
|
|
"SceneObj_Gear_Other_Compass_Guide": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_SceneObj_CommonTrail"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 20.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.10000000149011612,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": ""
|
|
},
|
|
"SceneObj_Gear_Other_MonsterCreater": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 20.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.10000000149011612,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_MonsterCreater",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_DungeonLightLamp": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 20.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.10000000149011612,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_IceWindEff": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 20.0,
|
|
"attack": 10.0,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.10000000149011612,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_IceWindEff",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"shape": "",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
}
|
|
},
|
|
"SceneObj_Gear_TorchPuzzle_Base": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 30.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.30000001192092896,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_TorchPuzzle_Base",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"OneLight": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"OneLight": []
|
|
}
|
|
},
|
|
"TwoLight": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"TwoLight": []
|
|
}
|
|
},
|
|
"ThreeLight": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"ThreeLight": []
|
|
}
|
|
},
|
|
"FourLight": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"FourLight": []
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_LimitRing": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 20.0,
|
|
"attack": 10.0,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.10000000149011612,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_LimitRing",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "AllAvatars",
|
|
"shape": "CircleR2",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_LimitDestination": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 20.0,
|
|
"attack": 10.0,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 2.0,
|
|
"dieForceDisappearTime": 2.5,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_LimitDestination",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Gear_Other_NPC_Hint": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_Item_Hint_NPC"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 20.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 2.0,
|
|
"dieForceDisappearTime": 2.5,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": ""
|
|
},
|
|
"SceneObj_Gear_Other_StaticHint": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_Item_Hint_SmallPoint"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 20.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 2.0,
|
|
"dieForceDisappearTime": 2.5,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": ""
|
|
},
|
|
"SceneObj_Gear_Other_DungeonFog": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 10000.0,
|
|
"attack": 30.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 3.0,
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": "",
|
|
"dieModelFadeDelay": 2.0
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_DungeonFog",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Gear_Other_RuinsTreasure": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 20.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 2.0,
|
|
"dieForceDisappearTime": 2.5,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_RuinsTreasure",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"shape": "CircleR2",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"Basic": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Active": [
|
|
"Audio_SceneObj_Gear_LiYueplain_Mainpuzzle_Active",
|
|
"Audio_Gear_Qctreasure_Light_StoneOpen"
|
|
],
|
|
"DeActive": []
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_XianglingDungeon_Controller": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 30.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.30000001192092896,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_XianglingDungeon_Controller",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Gear_Other_Dvalin_Controller": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"viewSize": 10.0
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 30.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.30000001192092896,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_Dvalin_Controller",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Dvalin_S04_DisableRebornPoint",
|
|
"abilityName": "Dvalin_S04_DisableRebornPoint",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Gear_Other_RockTotem_Fire": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 10000.0,
|
|
"attack": 30.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
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|
"dieForceDisappearTime": 0.30000001192092896,
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"dieDisappearEffect": ""
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|
}
|
|
},
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|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_RockTotem_Fire",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Ability_02",
|
|
"abilityName": "MonsterPowerUp_Amplifier_Fire",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"HideCollider": ["HideCollider"],
|
|
"Buffer": ["ShowCollider"]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
},
|
|
"billboard": {
|
|
"$type": "ConfigCombatBillboard",
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|
"attachPoint": "RootNode",
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|
"offset": {
|
|
"y": 2.5
|
|
},
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|
"radiusOffset": 3.0,
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|
"showDistance": 48.0,
|
|
"showHPBar": true,
|
|
"shieldBarOnly": true
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_RockTotem_Fire_Max": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
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|
"combat": {
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|
"property": {
|
|
"HP": 10000.0,
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|
"attack": 30.0,
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|
"isLockHP": true,
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|
"isGhostToAllied": true,
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|
"ignorePurgeRate": true
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|
},
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|
"beHit": {
|
|
"hitBloodEffect": "",
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|
"hitAutoRedirect": false,
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|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.30000001192092896,
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"dieDisappearEffect": ""
|
|
}
|
|
},
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|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_RockTotem_Fire",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Ability_02",
|
|
"abilityName": "MonsterPowerUp_Amplifier_Fire_Max",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"misc": {
|
|
"escapeEffect": "",
|
|
"targetIndicatorYOffset": 1.149999976158142
|
|
},
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
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|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"HideCollider": ["HideCollider"],
|
|
"Buffer": ["ShowCollider"]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
},
|
|
"billboard": {
|
|
"$type": "ConfigCombatBillboard",
|
|
"attachPoint": "RootNode",
|
|
"offset": {
|
|
"y": 2.5
|
|
},
|
|
"radiusOffset": 3.0,
|
|
"showDistance": 48.0,
|
|
"showHPBar": true,
|
|
"shieldBarOnly": true
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_RockTotem_Electric": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 10000.0,
|
|
"attack": 30.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.30000001192092896,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_RockTotem_Electric",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Ability_02",
|
|
"abilityName": "MonsterPowerUp_Amplifier_Electric",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"HideCollider": ["HideCollider"],
|
|
"Buffer": ["ShowCollider"]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
},
|
|
"billboard": {
|
|
"$type": "ConfigCombatBillboard",
|
|
"attachPoint": "RootNode",
|
|
"offset": {
|
|
"y": 2.5
|
|
},
|
|
"radiusOffset": 3.0,
|
|
"showDistance": 48.0,
|
|
"showHPBar": true,
|
|
"shieldBarOnly": true
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_RockTotem_Electric_Max": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 10000.0,
|
|
"attack": 30.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.30000001192092896,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_RockTotem_Electric",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Ability_02",
|
|
"abilityName": "MonsterPowerUp_Amplifier_Electric_Max",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"misc": {
|
|
"escapeEffect": "",
|
|
"targetIndicatorYOffset": 1.149999976158142
|
|
},
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"HideCollider": ["HideCollider"],
|
|
"Buffer": ["ShowCollider"]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
},
|
|
"billboard": {
|
|
"$type": "ConfigCombatBillboard",
|
|
"attachPoint": "RootNode",
|
|
"offset": {
|
|
"y": 2.5
|
|
},
|
|
"radiusOffset": 3.0,
|
|
"showDistance": 48.0,
|
|
"showHPBar": true,
|
|
"shieldBarOnly": true
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_RockTotem_Ice": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 10000.0,
|
|
"attack": 30.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.30000001192092896,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_RockTotem_Ice",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Ability_02",
|
|
"abilityName": "MonsterPowerUp_Amplifier_Ice",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"HideCollider": ["HideCollider"],
|
|
"Buffer": ["ShowCollider"]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
},
|
|
"billboard": {
|
|
"$type": "ConfigCombatBillboard",
|
|
"attachPoint": "RootNode",
|
|
"offset": {
|
|
"y": 2.5
|
|
},
|
|
"radiusOffset": 3.0,
|
|
"showDistance": 48.0,
|
|
"showHPBar": true,
|
|
"shieldBarOnly": true
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_RockTotem_Ice_Max": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 10000.0,
|
|
"attack": 30.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.30000001192092896,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_RockTotem_Ice",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Ability_02",
|
|
"abilityName": "MonsterPowerUp_Amplifier_Ice_Max",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"misc": {
|
|
"escapeEffect": "",
|
|
"targetIndicatorYOffset": 1.149999976158142
|
|
},
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"HideCollider": ["HideCollider"],
|
|
"Buffer": ["ShowCollider"]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
},
|
|
"billboard": {
|
|
"$type": "ConfigCombatBillboard",
|
|
"attachPoint": "RootNode",
|
|
"offset": {
|
|
"y": 2.5
|
|
},
|
|
"radiusOffset": 3.0,
|
|
"showDistance": 48.0,
|
|
"showHPBar": true,
|
|
"shieldBarOnly": true
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_Qingce_Treasure": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 50.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_Other_Qingce_Treasure",
|
|
"abilityName": "SceneObj_Gear_Other_Qingce_Treasure",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Active": ["Audio_Gear_Qctreasure_Light_StoneOpen"]
|
|
},
|
|
"cullingModelAlwaysAnimate": true
|
|
},
|
|
"Loop": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Idle": [],
|
|
"Loop": []
|
|
},
|
|
"cullingModelAlwaysAnimate": true
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_Qingce_Treasure_Trigger": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 50.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_Other_Qingce_Treasure_Trigger",
|
|
"abilityName": "SceneObj_Gear_Other_Qingce_Treasure_Trigger",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"shape": "CircleR2",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_Dungeon_Bridge": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_Model_FCdungeon_Bridge"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"parameter": "gadgetState",
|
|
"type": "Int",
|
|
"healLimitedByCasterMaxHPRatio": "Eff_Model_FCdungeon_Bridge"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"gadgetState": "GearStart",
|
|
"parameter": "gadgetState",
|
|
"type": "Int",
|
|
"value": 201,
|
|
"healLimitedByCasterMaxHPRatio": "Eff_Model_FCdungeon_Bridge"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Level_Common_Property_Prop_TowerBridge_01": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_SceneObj_TowerBridge_01"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Level_Common_Property_Prop_TowerBridge",
|
|
"abilityName": "SceneObj_Level_Common_Property_Prop_TowerBridge",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"parameter": "gadgetState",
|
|
"type": "Int",
|
|
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_TowerBridge_01"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"gadgetState": "GearStart",
|
|
"parameter": "gadgetState",
|
|
"type": "Int",
|
|
"value": 201,
|
|
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_TowerBridge_01"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_Dungeon_Bridge_0_76": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_Model_FCdungeon_Bridge03"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"parameter": "gadgetState",
|
|
"type": "Int",
|
|
"healLimitedByCasterMaxHPRatio": "Eff_Model_FCdungeon_Bridge03"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"gadgetState": "GearStart",
|
|
"parameter": "gadgetState",
|
|
"type": "Int",
|
|
"value": 201,
|
|
"healLimitedByCasterMaxHPRatio": "Eff_Model_FCdungeon_Bridge03"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_Dungeon_Bridge_1_2": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_Model_FCdungeon_Bridge04"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"parameter": "gadgetState",
|
|
"type": "Int",
|
|
"healLimitedByCasterMaxHPRatio": "Eff_Model_FCdungeon_Bridge04"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"gadgetState": "GearStart",
|
|
"parameter": "gadgetState",
|
|
"type": "Int",
|
|
"value": 201,
|
|
"healLimitedByCasterMaxHPRatio": "Eff_Model_FCdungeon_Bridge04"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_Dungeon_Bridge_Multi": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_Model_FCdungeon_Bridge_02"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"parameter": "gadgetState",
|
|
"type": "Int",
|
|
"healLimitedByCasterMaxHPRatio": "Eff_Model_FCdungeon_Bridge_02"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"gadgetState": "GearStart",
|
|
"parameter": "gadgetState",
|
|
"type": "Int",
|
|
"value": 201,
|
|
"healLimitedByCasterMaxHPRatio": "Eff_Model_FCdungeon_Bridge_02"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_Treasureplatform": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 50.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_Other_Treasureplatform",
|
|
"abilityName": "SceneObj_Gear_Other_Treasureplatform",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"Stay": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Stay": []
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "Active",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_CommonOperator_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 50.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_Other_CommonOperator_01",
|
|
"abilityName": "SceneObj_Gear_Other_CommonOperator_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "AllAvatars",
|
|
"shape": "CircleR2H2",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.20000000298023224,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Active": ["Audio_SceneObj_Gear_Prop_CommonOperator_01_Active"]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "Active",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Property_Stages_Prop_Challengestarter_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 50.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Property_Stages_Prop_Challengestarter_01",
|
|
"abilityName": "SceneObj_Property_Stages_Prop_Challengestarter_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "AllAvatars",
|
|
"shape": "CircleR1.5",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.20000000298023224,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"misc": {
|
|
"escapeEffect": "",
|
|
"guidePoint": true,
|
|
"GCEIKPOKBGD": true
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "State",
|
|
"syncState": true
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"parameter": "State",
|
|
"type": "Int",
|
|
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Challengestarter_01"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"gadgetState": "GearStart",
|
|
"parameter": "State",
|
|
"type": "Int",
|
|
"value": 201,
|
|
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Challengestarter_01"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"gadgetState": "GearStop",
|
|
"parameter": "State",
|
|
"type": "Int",
|
|
"value": 202,
|
|
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Challengestarter_01"
|
|
}
|
|
]
|
|
},
|
|
"billboard": {
|
|
"$type": "ConfigBillboard",
|
|
"attachPoint": "BillboardAttach",
|
|
"offset": {
|
|
"y": 2.5
|
|
},
|
|
"customKey": true
|
|
}
|
|
},
|
|
"SceneObj_Property_Stages_Prop_MirageChallengestarter_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 50.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Property_Stages_Prop_MirageChallengestarter_01",
|
|
"abilityName": "SceneObj_Property_Stages_Prop_MirageChallengestarter_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "AllAvatars",
|
|
"shape": "CircleR1.5",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.20000000298023224,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"misc": {
|
|
"escapeEffect": "",
|
|
"guidePoint": true,
|
|
"GCEIKPOKBGD": true
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "State",
|
|
"syncState": true
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"parameter": "State",
|
|
"type": "Int",
|
|
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Challengestarter_01_Fade"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"gadgetState": "GearStart",
|
|
"parameter": "State",
|
|
"type": "Int",
|
|
"value": 201,
|
|
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Challengestarter_01_Fade"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"gadgetState": "GearStop",
|
|
"parameter": "State",
|
|
"type": "Int",
|
|
"value": 202,
|
|
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Challengestarter_01_Fade"
|
|
}
|
|
]
|
|
},
|
|
"billboard": {
|
|
"$type": "ConfigBillboard",
|
|
"attachPoint": "BillboardAttach",
|
|
"offset": {
|
|
"y": 2.5
|
|
},
|
|
"customKey": true
|
|
}
|
|
},
|
|
"SceneObj_Property_Stages_Prop_Challengestarter_02": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 50.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Property_Stages_Prop_Challengestarter_02",
|
|
"abilityName": "SceneObj_Property_Stages_Prop_Challengestarter_02",
|
|
"abilityOverride": ""
|
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}
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],
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"field": {
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"concernType": "AllAvatars",
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"shape": "CircleR1.5",
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"KAMPCBALFMH": "",
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"triggerInfinite": true,
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"lifeInfinite": true,
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"checkInterval": 0.20000000298023224,
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"overwriteCampType": true,
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"campType": "All",
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"LDGNENDEGBL": "",
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"LNCPECCMIMC": ""
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},
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"misc": {
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"escapeEffect": "",
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"guidePoint": true,
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"GCEIKPOKBGD": true
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},
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"gadgetAction": {
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"gadgetStateActionList": [
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{
|
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"$type": "ConfigGadgetStateSetAnimInt",
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"intID": "State",
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"syncState": true
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},
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{
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"$type": "ConfigGadgetStateSendEffectTrigger",
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"parameter": "State",
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"type": "Int",
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"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Challengestarter_02"
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},
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{
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"$type": "ConfigGadgetStateSendEffectTrigger",
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"gadgetState": "GearStart",
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"parameter": "State",
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"type": "Int",
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"value": 201,
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"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Challengestarter_02"
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},
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{
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"$type": "ConfigGadgetStateSendEffectTrigger",
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"gadgetState": "GearStop",
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"parameter": "State",
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"type": "Int",
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"value": 202,
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"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Challengestarter_02"
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}
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]
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},
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"billboard": {
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"$type": "ConfigBillboard",
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"attachPoint": "BillboardAttach",
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"offset": {
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"y": 2.5
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},
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"customKey": true
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}
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},
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"SceneObj_Property_Stages_Prop_MirageChallengestarter_02": {
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"$type": "ConfigGadget",
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"hasModel": true,
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"combat": {
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"property": {
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"HP": 99999.0,
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"attack": 50.0,
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"weight": 50.0,
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"isLockHP": true
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},
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"beHit": {
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"hitBloodEffect": "",
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"hitAutoRedirect": false,
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"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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}
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|
},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "SceneObj_Property_Stages_Prop_MirageChallengestarter_02",
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"abilityName": "SceneObj_Property_Stages_Prop_MirageChallengestarter_02",
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"abilityOverride": ""
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}
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|
],
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"field": {
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"concernType": "AllAvatars",
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"shape": "CircleR1.5",
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"KAMPCBALFMH": "",
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"triggerInfinite": true,
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"lifeInfinite": true,
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"checkInterval": 0.20000000298023224,
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"overwriteCampType": true,
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"campType": "All",
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"LDGNENDEGBL": "",
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"LNCPECCMIMC": ""
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},
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"misc": {
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"escapeEffect": "",
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"guidePoint": true,
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"GCEIKPOKBGD": true
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},
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"gadgetAction": {
|
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"gadgetStateActionList": [
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{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
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"intID": "State",
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|
"syncState": true
|
|
},
|
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{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"parameter": "State",
|
|
"type": "Int",
|
|
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Challengestarter_02_Fade"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"gadgetState": "GearStart",
|
|
"parameter": "State",
|
|
"type": "Int",
|
|
"value": 201,
|
|
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Challengestarter_02_Fade"
|
|
},
|
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{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"gadgetState": "GearStop",
|
|
"parameter": "State",
|
|
"type": "Int",
|
|
"value": 202,
|
|
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Challengestarter_02_Fade"
|
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}
|
|
]
|
|
},
|
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"billboard": {
|
|
"$type": "ConfigBillboard",
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"attachPoint": "BillboardAttach",
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"offset": {
|
|
"y": 2.5
|
|
},
|
|
"customKey": true
|
|
}
|
|
},
|
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"SceneObj_Property_Stages_Prop_Challengestarter_02_Keep": {
|
|
"$type": "ConfigGadget",
|
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"hasModel": true,
|
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"combat": {
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"property": {
|
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"HP": 99999.0,
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"attack": 50.0,
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"weight": 50.0,
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"isLockHP": true
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},
|
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"beHit": {
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"hitBloodEffect": "",
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"hitAutoRedirect": false,
|
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"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
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"attackAttenuation": "",
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"abilities": [
|
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{
|
|
"abilityID": "SceneObj_Property_Stages_Prop_Challengestarter_02_Keep",
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"abilityName": "SceneObj_Property_Stages_Prop_Challengestarter_02_Keep",
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"abilityOverride": ""
|
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}
|
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],
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"field": {
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"concernType": "AllAvatars",
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"shape": "CircleR1.5",
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"KAMPCBALFMH": "",
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"triggerInfinite": true,
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"lifeInfinite": true,
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"checkInterval": 0.20000000298023224,
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"overwriteCampType": true,
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"campType": "All",
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"LDGNENDEGBL": "",
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"LNCPECCMIMC": ""
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},
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"misc": {
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"escapeEffect": "",
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"guidePoint": true,
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"GCEIKPOKBGD": true
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|
},
|
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"gadgetAction": {
|
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"gadgetStateActionList": [
|
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{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
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"intID": "State",
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|
"syncState": true
|
|
},
|
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{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"parameter": "State",
|
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"type": "Int",
|
|
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Challengestarter_02"
|
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},
|
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{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
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"gadgetState": "GearStart",
|
|
"parameter": "State",
|
|
"type": "Int",
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|
"value": 201,
|
|
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Challengestarter_02"
|
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},
|
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{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"gadgetState": "GearStop",
|
|
"parameter": "State",
|
|
"type": "Int",
|
|
"value": 202,
|
|
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Challengestarter_02"
|
|
}
|
|
]
|
|
},
|
|
"billboard": {
|
|
"$type": "ConfigBillboard",
|
|
"attachPoint": "BillboardAttach",
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"offset": {
|
|
"y": 2.5
|
|
},
|
|
"customKey": true
|
|
}
|
|
},
|
|
"SceneObj_Property_Stages_Prop_Challengestarter_03": {
|
|
"$type": "ConfigGadget",
|
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"hasModel": true,
|
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"combat": {
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"property": {
|
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"HP": 99999.0,
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"attack": 50.0,
|
|
"weight": 50.0,
|
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"isLockHP": true
|
|
},
|
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"beHit": {
|
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"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
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"abilities": [
|
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{
|
|
"abilityID": "SceneObj_Property_Stages_Prop_Challengestarter_03",
|
|
"abilityName": "SceneObj_Property_Stages_Prop_Challengestarter_03",
|
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"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "AllAvatars",
|
|
"shape": "CircleR1.5",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.20000000298023224,
|
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"overwriteCampType": true,
|
|
"campType": "All",
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|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"misc": {
|
|
"escapeEffect": "",
|
|
"guidePoint": true,
|
|
"GCEIKPOKBGD": true
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
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{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "State",
|
|
"syncState": true
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"parameter": "State",
|
|
"type": "Int",
|
|
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Challengestarter_03"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"gadgetState": "GearStart",
|
|
"parameter": "State",
|
|
"type": "Int",
|
|
"value": 201,
|
|
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Challengestarter_03"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"gadgetState": "GearStop",
|
|
"parameter": "State",
|
|
"type": "Int",
|
|
"value": 202,
|
|
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Challengestarter_03"
|
|
}
|
|
]
|
|
},
|
|
"billboard": {
|
|
"$type": "ConfigBillboard",
|
|
"attachPoint": "BillboardAttach",
|
|
"offset": {
|
|
"y": 2.5
|
|
},
|
|
"customKey": true
|
|
}
|
|
},
|
|
"SceneObj_Property_Stages_Prop_MirageChallengestarter_03": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 50.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
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{
|
|
"abilityID": "SceneObj_Property_Stages_Prop_MirageChallengestarter_03",
|
|
"abilityName": "SceneObj_Property_Stages_Prop_MirageChallengestarter_03",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "AllAvatars",
|
|
"shape": "CircleR1.5",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
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"checkInterval": 0.20000000298023224,
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"overwriteCampType": true,
|
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"campType": "All",
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"LDGNENDEGBL": "",
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|
"LNCPECCMIMC": ""
|
|
},
|
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"misc": {
|
|
"escapeEffect": "",
|
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"guidePoint": true,
|
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"GCEIKPOKBGD": true
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
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{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "State",
|
|
"syncState": true
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"parameter": "State",
|
|
"type": "Int",
|
|
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Challengestarter_03_Fade"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"gadgetState": "GearStart",
|
|
"parameter": "State",
|
|
"type": "Int",
|
|
"value": 201,
|
|
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Challengestarter_03_Fade"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"gadgetState": "GearStop",
|
|
"parameter": "State",
|
|
"type": "Int",
|
|
"value": 202,
|
|
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Challengestarter_03_Fade"
|
|
}
|
|
]
|
|
},
|
|
"billboard": {
|
|
"$type": "ConfigBillboard",
|
|
"attachPoint": "BillboardAttach",
|
|
"offset": {
|
|
"y": 2.5
|
|
},
|
|
"customKey": true
|
|
}
|
|
},
|
|
"SceneObj_Stages_Property_Prop_IndicatorHolder_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 50.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"misc": {
|
|
"escapeEffect": ""
|
|
}
|
|
},
|
|
"SceneObj_Stages_Property_Prop_IndicatorHolder_02": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 50.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Stages_Property_Prop_IndicatorHolder_02",
|
|
"abilityName": "SceneObj_Stages_Property_Prop_IndicatorHolder_02",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Item_ChargePointS": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 50.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 2.0,
|
|
"dieForceDisappearTime": 2.0,
|
|
"dieDisappearEffect": "",
|
|
"dieShaderData": "GadgetDie",
|
|
"dieModelFadeDelay": 0.10000000149011612
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Item_ChargePointS",
|
|
"abilityName": "SceneObj_Item_ChargePointS",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "AllAvatars",
|
|
"shape": "CircleR2",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.20000000298023224,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "Active",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Item_ChargePointL": {
|
|
"$type": "ConfigGadget",
|
|
"specialPoint": {
|
|
"elementAbsorb": "RootNode",
|
|
"elementPendant": "",
|
|
"elementDrop": "ElementBallDropPoint",
|
|
"bulletAim": "RootNode"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
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"attack": 50.0,
|
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"weight": 50.0,
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"isLockHP": true
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},
|
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"beHit": {
|
|
"hitBloodEffect": "",
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"hitAutoRedirect": false,
|
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"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
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"abilityID": "SceneObj_Gear_Other_SaviorRock",
|
|
"abilityName": "SceneObj_Gear_Other_SaviorRock",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Gear_Other_SaviorRock_03": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 50.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 4.5,
|
|
"dieForceDisappearTime": 4.5,
|
|
"dieDisappearEffect": "Eff_SceneObj_SaviorRock_CrackLight_03"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_Other_SaviorRock",
|
|
"abilityName": "SceneObj_Gear_Other_SaviorRock",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Gear_Other_SaviorRock_04": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 50.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 3.0,
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": "Eff_SceneObj_Jenny_01"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_Other_SaviorRock_04",
|
|
"abilityName": "SceneObj_Gear_Other_SaviorRock_04",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"uiInteract": {
|
|
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
|
|
"uiName": "",
|
|
"icon": "",
|
|
"COHELFKAAPN": "",
|
|
"KBJCFCNANJD": "",
|
|
"KEGLACMFFKA": "",
|
|
"alwaysInteractive": true
|
|
},
|
|
"intee": {
|
|
"triggerRadius": 1.0,
|
|
"triggerHeight": 1.0
|
|
}
|
|
},
|
|
"SceneObj_Area_Ly_Property_Prop_EyeStone_01": {
|
|
"$type": "ConfigGadget",
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Ly_Property_Prop_EyeStone_01_Eff",
|
|
"abilityName": "SceneObj_Area_Ly_Property_Prop_EyeStone_01_Eff",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Area_Ly_Property_Prop_LYG_Common_Candlestick_01": {
|
|
"$type": "ConfigGadget",
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Ly_Property_Prop_LYG_Common_Candlestick_01_Eff",
|
|
"abilityName": "SceneObj_Area_Ly_Property_Prop_LYG_Common_Candlestick_01_Eff",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Gear_Other_GlideChampOrb": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_SceneObj_GlideChampOrb_01"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 50.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_Other_GlideChampOrb",
|
|
"abilityName": "SceneObj_Gear_Other_GlideChampOrb",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "AllAvatars",
|
|
"shape": "CircleR1.5",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.20000000298023224,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_ViewPoint": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_ViewPoint_01"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 20.0,
|
|
"attack": 10.0,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.10000000149011612,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_ViewPoint",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"uiInteract": {
|
|
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
|
|
"uiName": "",
|
|
"icon": "",
|
|
"COHELFKAAPN": "",
|
|
"KBJCFCNANJD": "",
|
|
"KEGLACMFFKA": ""
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_ViewPointRadar": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"attackAttenuation": "",
|
|
"radarHint": true
|
|
},
|
|
"SceneObj_Property_Area_Common_Stone_MeteoriteCore_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 50.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 2.0,
|
|
"dieForceDisappearTime": 2.0,
|
|
"dieDisappearEffect": "",
|
|
"dieShaderData": "GadgetDie",
|
|
"dieModelFadeDelay": 0.009999999776482582
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Property_Area_Common_Stone_MeteoriteCore_01",
|
|
"abilityName": "SceneObj_Property_Area_Common_Stone_MeteoriteCore_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "AllAvatars",
|
|
"shape": "CircleR2",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.20000000298023224,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "State",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_TreasureMapDigPoint": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 20.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.10000000149011612,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_TreasureMapDigPoint",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"uiInteract": {
|
|
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
|
|
"uiName": "",
|
|
"onTouch": "MultipleReward",
|
|
"icon": "",
|
|
"COHELFKAAPN": "",
|
|
"KBJCFCNANJD": "",
|
|
"KEGLACMFFKA": "",
|
|
"openRewardId": 4
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_InvisibleUploader": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 5.0,
|
|
"dieForceDisappearTime": 5.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"uiInteract": {
|
|
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
|
|
"uiName": "UI_TEMPLE01_QTE_TITLE",
|
|
"icon": "",
|
|
"COHELFKAAPN": "",
|
|
"KBJCFCNANJD": "",
|
|
"KEGLACMFFKA": ""
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateEnableGadgetIntee",
|
|
"enable": true
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateEnableGadgetIntee",
|
|
"gadgetState": "GearStart"
|
|
}
|
|
]
|
|
},
|
|
"intee": {
|
|
"triggerHeight": 3.0
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_InvisibleUploader04": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 5.0,
|
|
"dieForceDisappearTime": 5.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"uiInteract": {
|
|
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
|
|
"uiName": "",
|
|
"icon": "",
|
|
"COHELFKAAPN": "",
|
|
"KBJCFCNANJD": "",
|
|
"KEGLACMFFKA": ""
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateEnableGadgetIntee",
|
|
"enable": true
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateEnableGadgetIntee",
|
|
"gadgetState": "GearStart"
|
|
}
|
|
]
|
|
},
|
|
"intee": {
|
|
"triggerRadius": 2.0,
|
|
"triggerHeight": 3.0
|
|
},
|
|
"lowPriorityIntee": true
|
|
},
|
|
"SceneObj_Gear_Other_InvisibleUploader02": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 5.0,
|
|
"dieForceDisappearTime": 5.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"uiInteract": {
|
|
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
|
|
"uiName": "UI_TEMPLE02_QTE_TITLE",
|
|
"icon": "",
|
|
"COHELFKAAPN": "",
|
|
"KBJCFCNANJD": "",
|
|
"KEGLACMFFKA": ""
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateEnableGadgetIntee",
|
|
"enable": true
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateEnableGadgetIntee",
|
|
"gadgetState": "GearStart"
|
|
}
|
|
]
|
|
},
|
|
"intee": {
|
|
"triggerHeight": 3.0
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_InvisibleUploader03": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 5.0,
|
|
"dieForceDisappearTime": 5.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"uiInteract": {
|
|
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
|
|
"uiName": "UI_TEMPLE03_QTE_TITLE",
|
|
"icon": "",
|
|
"COHELFKAAPN": "",
|
|
"KBJCFCNANJD": "",
|
|
"KEGLACMFFKA": ""
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateEnableGadgetIntee",
|
|
"enable": true
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateEnableGadgetIntee",
|
|
"gadgetState": "GearStart"
|
|
}
|
|
]
|
|
},
|
|
"intee": {
|
|
"triggerHeight": 3.0
|
|
}
|
|
},
|
|
"SceneObj_Gear_Other_DungeonAirWall": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_Stage_SealBorder_Test_CLX"
|
|
},
|
|
"hasModel": true,
|
|
"attackAttenuation": ""
|
|
},
|
|
"SceneObj_Stages_Property_Prop_UnstableSprayDungeonAirWall_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "ability01",
|
|
"abilityName": "SceneObj_Stages_Property_Prop_UnstableSprayDungeonAirWall_01_Ability",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Stages_Property_Prop_SBDungeonAirWall_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Stages_Property_Prop_SBDungeonAirWall_01",
|
|
"abilityName": "SceneObj_Stages_Property_Prop_SBDungeonAirWall_01",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Stages_Property_Prop_SBDungeonAirWall_02": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Stages_Property_Prop_SBDungeonAirWall_02",
|
|
"abilityName": "SceneObj_Stages_Property_Prop_SBDungeonAirWall_02",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Gear_Other_MountaintopAurora": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_SceneObj_SnowAurora_01"
|
|
},
|
|
"hasModel": true,
|
|
"attackAttenuation": ""
|
|
},
|
|
"SceneObj_Area_Common_Property_Ani_Prop_SkyShards_AmbienceRockCloud": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 20.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": ""
|
|
},
|
|
"SceneObj_Gear_Other_XiaoUltra_Conroller": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 50.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_Other_XiaoUltra_Conroller",
|
|
"abilityName": "SceneObj_Gear_Other_XiaoUltra_Conroller",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Avatar_QuestAbility_XiaoTriggerElementalBurst",
|
|
"abilityName": "Avatar_QuestAbility_XiaoTriggerElementalBurst",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Level_Common_Property_Prop_TowerStart_01": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_SceneObj_TowerStart_01"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 2000.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.10000000149011612,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": ""
|
|
},
|
|
"SceneObj_Level_Common_Property_Prop_TowerEnd_01": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_SceneObj_TowerEnd_01"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 2000.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.10000000149011612,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Level_Common_Property_Prop_TowerEnd_01",
|
|
"abilityName": "SceneObj_Level_Common_Property_Prop_TowerEnd_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"shape": "",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.20000000298023224,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
}
|
|
},
|
|
"TowerDefense_MonsterKiller": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 2000.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.10000000149011612,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "TowerDefense_MonsterKiller",
|
|
"abilityName": "TowerDefense_MonsterKiller",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Level_Common_Property_Prop_TowerOperation_01": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_SceneObj_Hint_02_Tall"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 2000.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.10000000149011612,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": ""
|
|
},
|
|
"SceneObj_Gear_Other_TreasureMapDigPointV2": {
|
|
"$type": "ConfigGadget",
|
|
"specialPoint": {
|
|
"elementAbsorb": "RootNode",
|
|
"elementPendant": "",
|
|
"elementDrop": "RootNode",
|
|
"bulletAim": "TrailTarget"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 20.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.10000000149011612,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Other_TreasureMapDigPointV2",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"uiInteract": {
|
|
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
|
|
"uiName": "",
|
|
"onTouch": "MultipleReward",
|
|
"icon": "",
|
|
"COHELFKAAPN": "",
|
|
"KBJCFCNANJD": "",
|
|
"KEGLACMFFKA": "",
|
|
"openRewardId": 4
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateEnableGadgetIntee"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateEnableGadgetIntee",
|
|
"gadgetState": "GearStart",
|
|
"enable": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Area_Common_Property_Prop_SuitcaseApparatus_01": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 10000.0,
|
|
"attack": 30.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 3.0,
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": "",
|
|
"dieModelFadeDelay": 2.0
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Common_Property_Prop_SuitcaseApparatus_01",
|
|
"abilityName": "SceneObj_Area_Common_Property_Prop_SuitcaseApparatus_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "AllAvatars",
|
|
"shape": "CircleR4",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"BEJMHEGEBNI": {
|
|
"LGFBCNKNHPN": 1001
|
|
}
|
|
},
|
|
"SceneObj_Area_Common_Property_Prop_SuitcaseApparatusScreen_01": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 10000.0,
|
|
"attack": 30.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 3.0,
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": "",
|
|
"dieModelFadeDelay": 2.0
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Common_Property_Prop_SuitcaseApparatusScreen_01",
|
|
"abilityName": "SceneObj_Area_Common_Property_Prop_SuitcaseApparatusScreen_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"FDNBPIPCFFN": {
|
|
"DICJEAAKODC": 80.0,
|
|
"FCMJDKKICLN": 100.0
|
|
}
|
|
},
|
|
"SceneObj_Other_BrokenFloor_FallAttack": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 10000.0,
|
|
"attack": 30.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Other_BrokenFloor_FallAttack",
|
|
"abilityName": "SceneObj_Other_BrokenFloor_FallAttack",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Other_ThunderArrow": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 10000.0,
|
|
"attack": 30.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Other_ThunderArrow",
|
|
"abilityName": "SceneObj_Other_ThunderArrow",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Other_ThunderArrowTarget": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 10000.0,
|
|
"attack": 30.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Other_ThunderArrowTarget",
|
|
"abilityName": "SceneObj_Other_ThunderArrowTarget",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Other_ThunderArrowBullet": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 0.009999999776482582,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Other_ThunderArrowBullet",
|
|
"abilityName": "SceneObj_Other_ThunderArrowBullet",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 10.0
|
|
},
|
|
"move": {
|
|
"$type": "ConfigLinerBulletMove",
|
|
"velocityForce": {
|
|
"muteAll": true
|
|
},
|
|
"speed": 12.0
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerNoRepeat",
|
|
"targetType": "Enemy"
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Other_ThunderArrowBullet"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Other_Suspender": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 10000.0,
|
|
"attack": 30.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Other_Suspender",
|
|
"abilityName": "SceneObj_Other_Suspender",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Other_SuspenderBullet": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 0.009999999776482582,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Other_SuspenderBullet",
|
|
"abilityName": "SceneObj_Other_SuspenderBullet",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 10.0
|
|
},
|
|
"move": {
|
|
"$type": "ConfigLinerBulletMove",
|
|
"velocityForce": {
|
|
"muteAll": true
|
|
},
|
|
"speed": 8.0
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"targetType": "Enemy"
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Other_SuspenderBullet"
|
|
}
|
|
],
|
|
"enableCollisionDelay": 0.20000000298023224
|
|
}
|
|
},
|
|
"SceneObj_Other_ThunderFloor": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 10000.0,
|
|
"attack": 30.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Other_ThunderFloor",
|
|
"abilityName": "SceneObj_Other_ThunderFloor",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Other_LiftLadder": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100001.0
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 10000.0,
|
|
"attack": 30.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Six": [],
|
|
"SixUp": [],
|
|
"SixDown": ["Audio_SceneObj_gear_prop_liftLadder_01_fall"],
|
|
"Eleven": [],
|
|
"ElevenUp": [],
|
|
"ElevenDown": ["Audio_SceneObj_gear_prop_liftLadder_01_fall"]
|
|
},
|
|
"cullingModelAlwaysAnimate": true
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Other_OneWayDoor": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 10000.0,
|
|
"attack": 30.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"field": {
|
|
"concernType": "AllAvatars",
|
|
"shape": "",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Opening": ["Audio_SceneObj_gear_prop_oneWayDoor_Open"],
|
|
"Closing": ["Audio_SceneObj_gear_prop_oneWayDoor_Close"]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Level_Common_Property_Prop_AwardBall_01": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_SceneObj_AwardBall_Loop"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 50.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Level_Common_Property_Prop_AwardBall_01",
|
|
"abilityName": "SceneObj_Level_Common_Property_Prop_AwardBall_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "AllAvatars",
|
|
"shape": "",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.20000000298023224,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
}
|
|
},
|
|
"SceneObj_Level_Common_Property_Prop_CallEntity_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 50.0,
|
|
"weight": 50.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Level_Common_Property_Prop_CallEntity_01",
|
|
"abilityName": "SceneObj_Level_Common_Property_Prop_CallEntity_01",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Area_Common_Property_Prop_FungusFightCam_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 9999999.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Common_Property_Prop_FungusFightCam_01",
|
|
"abilityName": "SceneObj_Area_Common_Property_Prop_FungusFightCam_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"PBCGDCMCKEC": {
|
|
"priority": 1.0,
|
|
"enterRadius": 30.0,
|
|
"exitRadius": 30.0,
|
|
"heightAdjust": 0.699999988079071,
|
|
"fov": 35.0,
|
|
"zoom": 12.0,
|
|
"sphericalY": 30.0,
|
|
"lockSphericalY": false,
|
|
"sphericalYUp": 20.0,
|
|
"sphericalYDown": 20.0,
|
|
"autoTurnStartMin": 0.0,
|
|
"autoTurnStartMax": 0.0,
|
|
"autoTurnEndMin": 55.0,
|
|
"autoTurnEndMax": 60.0,
|
|
"OCKGCFLHDIG": "CircleR30",
|
|
"JKPEFLECPLB": "CircleR40",
|
|
"LKBHGLMPJAA": 360.0,
|
|
"PFDPBIHMAII": 999.0
|
|
}
|
|
},
|
|
"SceneObj_Other_ElementFloor": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 10000.0,
|
|
"attack": 30.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Other_ElementFloor",
|
|
"abilityName": "SceneObj_Other_ElementFloor",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
}
|
|
}
|