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mirror of https://gitlab.com/YuukiPS/GC-Resources.git synced 2025-04-29 09:35:48 +00:00
GC-Resources/Resources/BinOutput/Gadget/ConfigGadget_Scene_Gear_Other.json
2023-03-01 06:41:51 +08:00

8835 lines
215 KiB
JSON

{
"SceneObj_Gear_Other_Test_MoveGear": {
"$type": "ConfigGadget",
"common": {
"mass": 50.0
},
"combat": {
"property": {
"HP": 8000.0,
"attack": 80.0,
"weight": 80.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_Test_MoveGear_Interact",
"abilityOverride": ""
}
],
"move": {
"$type": "ConfigRigidbodyMove",
"velocityForce": {
"includeForces": ["RetreatType", "RetreatAirType", "WindZoneType"]
}
},
"misc": {
"gear": {},
"escapeEffect": ""
}
},
"SceneObj_Gear_Other_Test_StayGear": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 8000.0,
"attack": 80.0,
"weight": 80.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_Test_StayGear_Interact",
"abilityOverride": ""
}
],
"misc": {
"gear": {},
"escapeEffect": ""
}
},
"SceneObj_Gear_Other_Test_FollowMoveGadget": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachMesh",
"mesh": "EffectMesh"
},
"viewSize": 2.0,
"affectedByWorld": true
},
"combat": {
"property": {
"HP": 99999.0,
"attack": 50.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 0.10000000149011612,
"dieForceDisappearTime": 0.15000000596046448,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"move": {
"$type": "ConfigFollowMove",
"target": "TargetEntity",
"attachPoint": "GearAttachPoint02",
"followRotation": true
}
},
"SceneObj_Gear_Other_Test_Sculpture": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachMesh",
"mesh": "EffectMesh"
},
"affectedByWorld": true
},
"combat": {
"property": {
"HP": 99999.0,
"attack": 10.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_Test_Sculpture_Interact",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"Basic": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Angle_0_Idle": [],
"Angle_120_Idle": [],
"Angle_240_Idle": []
}
}
}
}
}
},
"SceneObj_Gear_Other_PowerCharge": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"attack": 10.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_PowerCharge",
"abilityOverride": ""
}
]
},
"SceneObj_Gear_Other_Bullet_ShoterGear_Electric": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox"
}
},
"combat": {
"property": {
"useCreatorProperty": true,
"HP": 999999.0,
"attack": 30.0,
"defense": 999999.0,
"weight": 50.0
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Material",
"abilityName": "SceneObj_Gear_Other_Bullet_ShoterGear_Electric_Material",
"abilityOverride": ""
},
{
"abilityID": "Trigger_FlickerWave_Burst",
"abilityName": "SceneObj_Gear_Other_Bullet_ShoterGear_Electric_Burst",
"abilityOverride": ""
}
],
"timer": {
"lifeTime": 1.0
},
"move": {
"$type": "ConfigLinerBulletMove",
"speed": 60.0,
"updateAngle": {
"$type": "ConfigBulletMoveAngleByVelocity"
}
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"targetType": "Enemy"
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Gear_Other_Bullet_ShoterGear_Electric_Burst"
}
]
}
},
"SceneObj_Gear_Other_Bullet_ShoterGear_Fire": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox",
"scaleZ": 0.4000000059604645
}
},
"combat": {
"property": {
"useCreatorProperty": true,
"HP": 999999.0,
"attack": 10.0,
"defense": 999999.0,
"isInvincible": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"canTriggerBullet": false
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Laser_Light",
"abilityName": "SceneObj_Gear_Other_Bullet_ShoterGear_Fire_Material",
"abilityOverride": ""
},
{
"abilityID": "Laser_Explode",
"abilityName": "SceneObj_Gear_Other_Bullet_ShoterGear_Fire_Burst",
"abilityOverride": ""
}
],
"timer": {
"lifeTime": 1.0
},
"move": {
"$type": "ConfigLinerBulletMove",
"speed": 60.0,
"updateAngle": {
"$type": "ConfigBulletMoveAngleByVelocity"
}
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"targetType": "Enemy"
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Gear_Other_Bullet_ShoterGear_Fire_Burst"
}
]
}
},
"SceneObj_Gear_Other_SpeedUper": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"attack": 10.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_SpeedUper",
"abilityOverride": ""
}
],
"field": {
"concernType": "AllAvatars",
"shape": "CircleR2",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
}
},
"SceneObj_Gear_Other_WarmArea": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"attack": 10.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_WarmArea",
"abilityOverride": ""
}
],
"field": {
"concernType": "AllAvatars",
"shape": "CircleR5",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
}
},
"SceneObj_Gear_Other_LaserSwitch": {
"$type": "ConfigGadget",
"model": {
"bornEffect": "",
"attachEffect": "Eff_SceneObj_Gear_Laser_Switch"
},
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 10.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "none",
"hitAutoRedirect": false,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_LaserSwitch",
"abilityOverride": ""
}
],
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"syncState": true
},
{
"$type": "ConfigGadgetStateSendEffectTrigger",
"parameter": "gadgetState",
"type": "Int",
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Gear_Laser_Switch"
},
{
"$type": "ConfigGadgetStateSendEffectTrigger",
"gadgetState": "GearStart",
"parameter": "gadgetState",
"type": "Int",
"value": 201,
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Gear_Laser_Switch"
}
]
}
},
"SceneObj_Gear_Other_Bullet_ShoterGear_None": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox",
"scaleZ": 0.4000000059604645
}
},
"combat": {
"property": {
"useCreatorProperty": true,
"HP": 999999.0,
"attack": 10.0,
"defense": 999999.0,
"isInvincible": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"canTriggerBullet": false
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Laser_Explode",
"abilityName": "SceneObj_Gear_Other_Bullet_ShoterGear_None_Burst",
"abilityOverride": ""
}
],
"timer": {
"lifeTime": 1.0
},
"move": {
"$type": "ConfigLinerBulletMove",
"speed": 80.0,
"updateAngle": {
"$type": "ConfigBulletMoveAngleByVelocity"
}
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"targetType": "Enemy"
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Gear_Other_Bullet_ShoterGear_None_Burst"
}
]
}
},
"SceneObj_Gear_Other_Bullet_ShoterGear_None_HitPlayer": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox",
"scaleZ": 0.4000000059604645
}
},
"combat": {
"property": {
"useCreatorProperty": true,
"HP": 999999.0,
"attack": 10.0,
"defense": 999999.0,
"isInvincible": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"canTriggerBullet": false
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Laser_Explode",
"abilityName": "SceneObj_Gear_Other_Bullet_ShoterGear_None_HitPlayer",
"abilityOverride": ""
}
],
"timer": {
"lifeTime": 1.0
},
"move": {
"$type": "ConfigLinerBulletMove",
"speed": 80.0,
"updateAngle": {
"$type": "ConfigBulletMoveAngleByVelocity"
}
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"ccd": {
"type": "Always"
},
"targetType": "Enemy"
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Gear_Other_Bullet_ShoterGear_None_HitPlayer"
}
]
}
},
"SceneObj_Gear_Other_Electric_Switch": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"attack": 10.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_Electric_Switch",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Stage_Ani_Gear_Dungeon_Electirc_Disabled": [],
"Ani_Gear_Dungeon_Electirc_Switch_ToDisabled": [],
"Ani_Gear_Dungeon_Electirc_Switch_Enabled": []
}
}
}
}
},
"audio": {
"$type": "ConfigGadgetAudio",
"CBJGDOAHMDC": "",
"animAudio": {
"onTransitionIn": [
{
"currentStateName": "Ani_Gear_Dungeon_Electirc_Switch_Enabled",
"audioEvent": {
"text": "Play_amb_sceneObj_gear_electric_switchOn_lp"
}
}
],
"onTransitionOut": [
{
"currentStateName": "Ani_Gear_Dungeon_Electirc_Switch_Enabled",
"audioEvent": {
"text": "Stop_amb_sceneObj_gear_electric_switchOn_lp"
}
}
]
},
"disableEvent": {
"text": "Stop_amb_sceneObj_gear_electric_switchOn_lp"
},
"destroyEvent": {
"text": "Stop_amb_sceneObj_gear_electric_switchOn_lp"
}
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"syncState": true
}
]
}
},
"SceneObj_Gear_Other_ElementCube": {
"$type": "ConfigGadget",
"common": {
"affectedByWorld": true
},
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_ElementCube",
"abilityOverride": ""
}
],
"field": {
"concernType": "AllAvatars",
"shape": "CircleR2",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
}
},
"SceneObj_Gear_Other_ElementCube_Bullet": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox"
}
},
"combat": {
"property": {
"HP": 99999.0,
"attack": 50.0,
"defense": 99999.0,
"weight": 1.0,
"canTriggerBullet": false
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_ElementCube_Bullet_Crash",
"abilityOverride": ""
}
],
"timer": {
"lifeTime": 8.0
},
"move": {
"$type": "ConfigParabolaBulletMove",
"speed": 20.0,
"angleOffHor": 30.0,
"gravityOfAcceleration": 10.0
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"targetType": "Alliance",
"bornWithTriggerEnabled": false
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Gear_Other_ElementCube_Bullet_Crash"
}
],
"triggerLifeOverActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Gear_Other_ElementCube_Bullet_Crash"
}
]
}
},
"SceneObj_Gear_Other_Badminton_Shooter": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 300.0,
"attack": 10.0,
"isLockHP": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_Badminton_Shooter",
"abilityOverride": ""
}
],
"billboard": {
"$type": "ConfigCombatBillboard",
"attachPoint": "RootNode",
"offset": {
"y": 0.5
},
"radiusOffset": 3.0,
"showDistance": 48.0,
"showHPBar": true,
"size": "Grand"
}
},
"SceneObj_Gear_Other_Badminton_Border": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 300.0,
"attack": 10.0,
"isLockHP": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_Badminton_Border",
"abilityOverride": ""
}
],
"billboard": {
"$type": "ConfigCombatBillboard",
"attachPoint": "attachPoint3",
"offset": {
"y": 0.5
},
"radiusOffset": 3.0,
"showDistance": 48.0,
"showHPBar": true,
"size": "Grand"
}
},
"SceneObj_Gear_Other_Badminton_Camera_Dummy": {
"$type": "ConfigGadget",
"combat": {
"property": {
"useCreatorProperty": true,
"HP": 999999.0,
"attack": 15.0,
"defense": 999999.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"canTriggerBullet": false
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Gear_Other_Badminton_Camera_Dummy",
"abilityName": "SceneObj_Gear_Other_Badminton_Camera_Dummy",
"abilityOverride": ""
}
],
"move": {
"$type": "ConfigFollowMove",
"attachPoint": "CameraLook"
}
},
"SceneObj_Gear_Other_Rope_Skipping": {
"$type": "ConfigGadget",
"common": {
"affectedByWorld": true
},
"combat": {
"property": {
"HP": 99999.0,
"attack": 10.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_Rope_Skipping",
"abilityOverride": ""
}
],
"field": {
"shape": "RectW6L6H5",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Ani_Test_Rope_Skipping_Loop": ["Test_Rope_Skipping"]
}
}
}
}
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState"
},
{
"$type": "ConfigGadgetStateSetAnimInt",
"gadgetState": "GearStart",
"intID": "gadgetState",
"value": 201
}
]
}
},
"SceneObj_Gear_Other_Badminton_Bullet_QA": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox"
}
},
"combat": {
"property": {
"HP": 99999.0,
"attack": 50.0,
"defense": 99999.0,
"weight": 1.0
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_Badminton_Bullet_Crash_QA",
"abilityOverride": ""
}
],
"timer": {
"lifeTime": 15.0
},
"move": {
"$type": "ConfigParabolaBulletMove",
"speed": 6.0,
"angleOffHor": 50.0,
"gravityOfAcceleration": 2.5
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"triggerType": "TriggerAlways",
"targetType": "All",
"bornWithTriggerEnabled": false
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Gear_Other_Badminton_Bullet_Crash_QA"
}
]
}
},
"SceneObj_Gear_Other_Badminton_Shooter_QA": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 300.0,
"attack": 10.0,
"isLockHP": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_Badminton_Shooter_QA",
"abilityOverride": ""
}
],
"billboard": {
"$type": "ConfigCombatBillboard",
"attachPoint": "RootNode",
"offset": {
"y": 0.5
},
"radiusOffset": 3.0,
"showDistance": 48.0,
"showHPBar": true,
"size": "Grand"
}
},
"SceneObj_Gear_Other_Spring": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 300.0,
"attack": 10.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"field": {
"concernType": "AllAvatars",
"shape": "",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
}
},
"Shaman_Water_Evn_HealRain_Field_Circle": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 300.0,
"attack": 10.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 0.10000000149011612,
"dieForceDisappearTime": 0.10000000149011612,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Shaman_Water_Evn_HealRain_Field_Circle",
"abilityName": "Shaman_Water_Evn_HealRain_Field_Circle",
"abilityOverride": ""
}
]
},
"Shaman_Water_Evn_HealRain_Field_Control": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 300.0,
"attack": 10.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 0.10000000149011612,
"dieForceDisappearTime": 0.10000000149011612,
"dieDisappearEffect": "Eff_SceneObj_Amber_Water_Hit"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Shaman_Water_Evn_HealRain_Field_Control",
"abilityName": "Shaman_Water_Evn_HealRain_Field_Control",
"abilityOverride": ""
}
],
"billboard": {
"$type": "ConfigCombatBillboard",
"attachPoint": "RootNode",
"offset": {
"y": 0.5
},
"radiusOffset": 3.0,
"showDistance": 48.0,
"showHPBar": true
}
},
"Shaman_Water_Evn_HealRain_Field": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 300.0,
"attack": 10.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 0.10000000149011612,
"dieForceDisappearTime": 0.10000000149011612,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Shaman_Water_Evn_HealRain_Field",
"abilityName": "Shaman_Water_Evn_HealRain_Field",
"abilityOverride": ""
}
]
},
"ElementField_Water_HealRain": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 300.0,
"attack": 10.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 0.10000000149011612,
"dieForceDisappearTime": 0.10000000149011612,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "ElementField_Water_HealRain",
"abilityName": "ElementField_Water_HealRain",
"abilityOverride": ""
}
]
},
"Shaman_Water_Evn_HealRain_Field_Constant": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 300.0,
"attack": 10.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 0.10000000149011612,
"dieForceDisappearTime": 0.10000000149011612,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Shaman_Water_Evn_HealRain_Field_Constant",
"abilityName": "Shaman_Water_Evn_HealRain_Field_Constant",
"abilityOverride": ""
}
]
},
"SceneObj_Gear_Other_Mole": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 300.0,
"attack": 10.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_Mole",
"abilityOverride": ""
}
],
"field": {
"concernType": "AllAvatars",
"shape": "CircleR10",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Ani_Test_Cear_Mole_Dig": ["Mole_DigHole"]
}
}
}
}
}
},
"SceneObj_Gear_Other_Mole_OriginBullet": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 100.0,
"attack": 10.0,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"canTriggerBullet": false
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Gear_Other_Mole_Check",
"abilityName": "SceneObj_Gear_Other_Mole_Check",
"abilityOverride": ""
}
],
"timer": {
"lifeTime": 30.0
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"triggerType": "TriggerAlways",
"targetType": "Enemy",
"ignoreScene": true
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Gear_Other_Mole_Check"
}
],
"killByOther": true
}
},
"SceneObj_Gear_Other_Mole_Hole": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 450.0
},
"combat": {
"property": {
"HP": 300.0,
"attack": 10.0,
"isLockHP": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Gear_Other_Mole_Hole",
"abilityName": "SceneObj_Gear_Other_Mole_Hole",
"abilityOverride": ""
}
],
"field": {
"concernType": "LocalAvatar",
"shape": "CircleR1",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "SelfCamp",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Default": ["Hole_Rollback"],
"ShowHole": ["Hole_ShowHole"],
"GearStart": ["HoleGearStart"],
"Bufferto204": ["Hole_ShowHole"],
"GearAction1to204": ["Hole_Trigger"]
}
}
}
}
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"syncState": true
}
]
}
},
"SceneObj_Gear_Other_Mole_Bullet": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox"
}
},
"combat": {
"property": {
"useCreatorProperty": true,
"HP": 99999.0,
"attack": 10.0,
"defense": 99999.0,
"weight": 1.0
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_Mole_Crash",
"abilityOverride": ""
}
],
"timer": {
"lifeTime": 10.0
},
"move": {
"$type": "ConfigTrackBulletMove",
"speed": 6.0,
"acceleration": 1.0,
"stickToGround": {
"maxStepHeight": 0.5,
"maxSlopeAngle": 60.0,
"heightToGround": 0.25,
"flexibleRange": 0.10000000149011612,
"unstickWhenDownSlide": "Keep",
"unstickWhenUpSlide": "Keep"
}
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"triggerType": "TriggerNoRepeat",
"targetType": "All",
"ignoreScene": true
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Gear_Other_Mole_Crash"
}
],
"killByOther": true
}
},
"SceneObj_Gear_Other_Mole_Destination": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 300.0,
"attack": 10.0,
"isLockHP": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_Mole_Destination",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"empty": ["Hide_MoleHole"],
"hole": ["Show_MoleHole"]
}
}
}
}
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"syncState": true
}
]
}
},
"SceneObj_Gear_Other_Badminton_Barrel": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 100.0,
"attack": 10.0,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.30000001192092896,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_Badminton_Barrel",
"abilityOverride": ""
}
]
},
"SceneObj_Gear_Other_Badminton_Barrel_Bullet": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox"
}
},
"combat": {
"property": {
"useCreatorProperty": true,
"HP": 99999.0,
"defense": 99999.0,
"weight": 1.0
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_Badminton_Barrel_Crash",
"abilityOverride": ""
}
],
"timer": {
"lifeTime": 10.0
},
"move": {
"$type": "ConfigLinerBulletMove",
"speed": 1.0,
"acceleration": 10.0
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"targetType": "Alliance"
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Gear_Other_Badminton_Barrel_Crash"
}
]
}
},
"SceneObj_Gear_Other_ThunderBall": {
"$type": "ConfigGadget",
"combat": {
"property": {
"useCreatorProperty": true,
"HP": 10000.0,
"attack": 30.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.30000001192092896,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_ThunderBall",
"abilityOverride": ""
}
]
},
"SceneObj_Gear_Other_FireWorks": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 10000.0,
"attack": 30.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.30000001192092896,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_FireWorks",
"abilityOverride": ""
}
]
},
"SceneObj_Gear_Other_FireWorks_Bullet": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox"
}
},
"combat": {
"property": {
"useCreatorProperty": true,
"HP": 99999.0,
"defense": 99999.0,
"weight": 1.0
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_FireWorks_Crash",
"abilityOverride": ""
}
],
"timer": {
"lifeTime": 2.0
},
"move": {
"$type": "ConfigLinerBulletMove",
"speed": 6.0,
"acceleration": -1.0
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"targetType": "Enemy",
"ignoreScene": true
},
"triggerLifeOverActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Gear_Other_FireWorks_Crash"
}
]
}
},
"SceneObj_Gear_Other_Lamp_Post": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 1000.0,
"attack": 30.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.30000001192092896,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_Lamp_Post",
"abilityOverride": ""
}
],
"field": {
"concernType": "LocalAvatar",
"shape": "CircleR2",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "SelfCamp",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Default": ["Seelie_Body_Hide"],
"GearStart": ["Seelie_Body_Visible"]
}
}
}
}
},
"audio": {
"$type": "ConfigGadgetAudio",
"CBJGDOAHMDC": "",
"animAudio": {
"onTransitionIn": [
{
"currentStateName": "GearStart",
"audioEvent": {
"text": "Play_amb_sceneObj_gear_seelieLamp_active_idle"
}
}
],
"onTransitionOut": [
{
"currentStateName": "GearStart",
"audioEvent": {
"text": "Stop_amb_sceneObj_gear_seelieLamp_active_idle"
}
}
]
},
"disableEvent": {
"text": ""
},
"destroyEvent": {
"text": ""
}
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState"
},
{
"$type": "ConfigGadgetStateSetAnimInt",
"gadgetState": "GearStart",
"intID": "gadgetState",
"value": 201
},
{
"$type": "ConfigGadgetStateSetAnimInt",
"gadgetState": "GearAction1",
"intID": "gadgetState",
"value": 203
}
]
}
},
"SceneObj_Gear_Other_DungeonThunder_Controller": {
"$type": "ConfigGadget",
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"HP": 1000.0,
"attack": 30.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
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"lockType": "Gadget_Lv1"
},
"die": {
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"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_DungeonThunder_Controller",
"abilityOverride": ""
}
]
},
"SceneObj_Gear_Other_DungeonThunder_Controller_LV2": {
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"attack": 30.0,
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"ignorePurgeRate": true
},
"beHit": {
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"hitAutoRedirect": false,
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},
"combatLock": {
"lockShape": "CircleLockEnemy",
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"lockType": "Gadget_Lv1"
},
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"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_DungeonThunder_Controller_LV2",
"abilityOverride": ""
}
]
},
"SceneObj_Gear_Other_DungeonThunder_Controller_LV3": {
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"attack": 30.0,
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"ignorePurgeRate": true
},
"beHit": {
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"muteAllHitEffect": true
},
"combatLock": {
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"lockType": "Gadget_Lv1"
},
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"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_DungeonThunder_Controller_LV3",
"abilityOverride": ""
}
]
},
"SceneObj_Gear_Other_DungeonFire_Controller": {
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"attack": 30.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
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"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
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"lockType": "Gadget_Lv1"
},
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"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_DungeonFire_Controller",
"abilityOverride": ""
}
]
},
"SceneObj_Gear_Other_DungeonFire_Controller_LV2": {
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"attack": 30.0,
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"isGhostToEnemy": true,
"ignorePurgeRate": true
},
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"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
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"lockType": "Gadget_Lv1"
},
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"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_DungeonFire_Controller_LV2",
"abilityOverride": ""
}
]
},
"SceneObj_Gear_Other_DungeonFire_Controller_LV3": {
"$type": "ConfigGadget",
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"attack": 30.0,
"isLockHP": true,
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"ignorePurgeRate": true
},
"beHit": {
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"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
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"lockType": "Gadget_Lv1"
},
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"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_DungeonFire_Controller_LV3",
"abilityOverride": ""
}
]
},
"SceneObj_Gear_Other_DungeonWater_Controller": {
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"attack": 30.0,
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"ignorePurgeRate": true
},
"beHit": {
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"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
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"lockType": "Gadget_Lv1"
},
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"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_DungeonWater_Controller",
"abilityOverride": ""
}
]
},
"SceneObj_Gear_Other_DungeonWater_Controller_LV2": {
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"attack": 30.0,
"isLockHP": true,
"isGhostToAllied": true,
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"ignorePurgeRate": true
},
"beHit": {
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"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
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"lockType": "Gadget_Lv1"
},
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"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_DungeonWater_Controller_LV2",
"abilityOverride": ""
}
]
},
"SceneObj_Gear_Other_DungeonWater_Controller_LV3": {
"$type": "ConfigGadget",
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"attack": 30.0,
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"ignorePurgeRate": true
},
"beHit": {
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"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
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"lockType": "Gadget_Lv1"
},
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"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_DungeonWater_Controller_LV3",
"abilityOverride": ""
}
]
},
"SceneObj_Gear_Other_DungeonIce_Controller": {
"$type": "ConfigGadget",
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"attack": 30.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
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"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
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"lockType": "Gadget_Lv1"
},
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"dieDisappearEffect": ""
}
},
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"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_DungeonIce_Controller",
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}
]
},
"SceneObj_Gear_Other_DungeonIce_Controller_LV2": {
"$type": "ConfigGadget",
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"property": {
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"attack": 30.0,
"isLockHP": true,
"isGhostToAllied": true,
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"ignorePurgeRate": true
},
"beHit": {
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"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
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"lockType": "Gadget_Lv1"
},
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"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_DungeonIce_Controller_LV2",
"abilityOverride": ""
}
]
},
"SceneObj_Gear_Other_DungeonIce_Controller_LV3": {
"$type": "ConfigGadget",
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},
"beHit": {
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},
"combatLock": {
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},
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}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_DungeonIce_Controller_LV3",
"abilityOverride": ""
}
]
},
"SceneObj_Gear_Other_DungeonIce_DropIce": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox"
}
},
"combat": {
"property": {
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"HP": 99999.0,
"attack": 20.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
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"lockType": "Gadget_Lv1"
},
"die": {
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"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_DungeonIce_DropIce",
"abilityOverride": ""
}
],
"timer": {
"lifeTime": 10.0
},
"move": {
"$type": "ConfigLinerBulletMove",
"speed": 5.0,
"acceleration": 10.0
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"triggerType": "TriggerNoRepeat",
"targetType": "Alliance"
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Gear_Other_DungeonIce_DropIce"
}
]
}
},
"SceneObj_Gear_Other_DungeonIce_DropIce02": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox"
}
},
"combat": {
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"HP": 99999.0,
"attack": 20.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
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"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
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"lockType": "Gadget_Lv1"
},
"die": {
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"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_DungeonIce_DropIce02",
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}
],
"timer": {
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},
"move": {
"$type": "ConfigLinerBulletMove",
"speed": 5.0,
"acceleration": 10.0
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"triggerType": "TriggerNoRepeat",
"targetType": "Alliance"
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Gear_Other_DungeonIce_DropIce02"
}
]
}
},
"SceneObj_Gear_Other_DungeonIce_DropIce03": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox"
}
},
"combat": {
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"HP": 99999.0,
"attack": 20.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
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"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
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"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_DungeonIce_DropIce03",
"abilityOverride": ""
}
],
"timer": {
"lifeTime": 10.0
},
"move": {
"$type": "ConfigLinerBulletMove",
"speed": 5.0,
"acceleration": 10.0
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"triggerType": "TriggerNoRepeat",
"targetType": "Alliance"
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Gear_Other_DungeonIce_DropIce03"
}
]
}
},
"SceneObj_Gear_Other_DungeonRock_Controller": {
"$type": "ConfigGadget",
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"attack": 30.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
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"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
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"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_DungeonRock_Controller",
"abilityOverride": ""
}
]
},
"SceneObj_Gear_Other_FireCracker": {
"$type": "ConfigGadget",
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"attack": 30.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"beHit": {
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"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 3.0,
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": "",
"dieModelFadeDelay": 2.0
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_FireCracker",
"abilityOverride": ""
}
]
},
"SceneObj_Gear_Other_Windmill": {
"$type": "ConfigGadget",
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"property": {
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"attack": 30.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"beHit": {
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"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
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"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
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"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_Windmill",
"abilityOverride": ""
}
]
},
"SceneObj_Gear_Other_BoxStrange": {
"$type": "ConfigGadget",
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"property": {
"HP": 10000.0,
"attack": 30.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"beHit": {
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"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
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"dieForceDisappearTime": 3.0,
"dieDisappearEffect": "",
"dieModelFadeDelay": 2.0
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_BoxStrange",
"abilityOverride": ""
}
]
},
"SceneObj_Gear_Other_Crack": {
"$type": "ConfigGadget",
"common": {
"affectedByWorld": true
},
"combat": {
"property": {
"HP": 99999.0,
"attack": 10.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"beHit": {
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"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
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"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_Crack",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Watered": ["Test_Crack"]
}
}
}
}
}
},
"SceneObj_Gear_Other_Fountain": {
"$type": "ConfigGadget",
"common": {
"affectedByWorld": true
},
"combat": {
"property": {
"HP": 99999.0,
"attack": 10.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"beHit": {
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"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_Fountain",
"abilityOverride": ""
}
]
},
"SceneObj_Gear_Other_ElementRune_Wind": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 300.0,
"attack": 10.0,
"isLockHP": true,
"ignorePurgeRate": true
},
"beHit": {
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"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 1.0,
"dieForceDisappearTime": 1.0,
"dieDisappearEffect": "",
"dieModelFadeDelay": 0.5
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_ElementRune_Wind",
"abilityOverride": ""
},
{
"abilityID": "Ability_02",
"abilityName": "Scene_RockGadget_Summon_Detect",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Eff_Hide": ["Hide_RootNode"],
"Eff_Ani_ElementRune_Enabled": [
"Audio_SceneObj_Gear_ElemRune_Rock_Start"
]
}
}
}
}
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState",
"syncState": true
}
]
}
},
"SceneObj_Gear_Other_ElementRune_Rock": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 300.0,
"attack": 10.0,
"isLockHP": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 1.0,
"dieForceDisappearTime": 1.0,
"dieDisappearEffect": "",
"dieModelFadeDelay": 0.5
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_ElementRune_Rock",
"abilityOverride": ""
},
{
"abilityID": "Ability_02",
"abilityName": "Scene_RockGadget_Summon_Detect",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Eff_Ani_ElementRune_Enabled": [
"Audio_SceneObj_Gear_ElemRune_Rock_Start"
]
}
}
}
}
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState",
"syncState": true
}
]
}
},
"SceneObj_Gear_Other_ElementRune_Water": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 300.0,
"attack": 10.0,
"isLockHP": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 1.0,
"dieForceDisappearTime": 1.0,
"dieDisappearEffect": "",
"dieModelFadeDelay": 0.5
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_ElementRune_Water",
"abilityOverride": ""
},
{
"abilityID": "Ability_02",
"abilityName": "Scene_RockGadget_Summon_Detect",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Eff_Hide": ["Hide_RootNode"],
"Eff_Ani_ElementRune_Enabled": [
"Audio_SceneObj_Gear_ElemRune_Water_Start"
]
}
}
}
}
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState",
"syncState": true
}
]
}
},
"SceneObj_Gear_Other_ElementRune_Ice": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 300.0,
"attack": 10.0,
"isLockHP": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 1.0,
"dieForceDisappearTime": 1.0,
"dieDisappearEffect": "",
"dieModelFadeDelay": 0.5
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_ElementRune_Ice",
"abilityOverride": ""
},
{
"abilityID": "Ability_02",
"abilityName": "Scene_RockGadget_Summon_Detect",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Eff_Hide": ["Hide_RootNode"],
"Eff_Ani_ElementRune_Enabled": [
"Audio_SceneObj_Gear_ElemRune_Rock_Start"
]
}
}
}
}
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState",
"syncState": true
}
]
}
},
"SceneObj_Gear_Other_ElementRune_Fire": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 300.0,
"attack": 10.0,
"isLockHP": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 1.0,
"dieForceDisappearTime": 1.0,
"dieDisappearEffect": "",
"dieModelFadeDelay": 0.5
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_ElementRune_Fire",
"abilityOverride": ""
},
{
"abilityID": "Ability_02",
"abilityName": "Scene_RockGadget_Summon_Detect",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Eff_Hide": ["Hide_RootNode"],
"Eff_Ani_ElementRune_Enabled": [
"Audio_SceneObj_Gear_ElemRune_Rock_Start"
]
}
}
}
}
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState",
"syncState": true
}
]
}
},
"SceneObj_Gear_Other_ElementRune_Electric": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 300.0,
"attack": 10.0,
"isLockHP": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 1.0,
"dieForceDisappearTime": 1.0,
"dieDisappearEffect": "",
"dieModelFadeDelay": 0.5
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_ElementRune_Electric",
"abilityOverride": ""
},
{
"abilityID": "Ability_02",
"abilityName": "Scene_RockGadget_Summon_Detect",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Eff_Hide": ["Hide_RootNode"],
"Eff_Ani_ElementRune_Enabled": [
"Audio_SceneObj_Gear_ElemRune_Rock_Start"
]
}
}
}
}
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState",
"syncState": true
}
]
}
},
"SceneObj_Gear_Other_ElementRune_Grass": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 300.0,
"attack": 10.0,
"isLockHP": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 1.0,
"dieForceDisappearTime": 1.0,
"dieDisappearEffect": "",
"dieModelFadeDelay": 0.5
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_ElementRune_Grass",
"abilityOverride": ""
},
{
"abilityID": "Ability_02",
"abilityName": "Scene_RockGadget_Summon_Detect",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Eff_Hide": ["Hide_RootNode"],
"Eff_Ani_ElementRune_Enabled": [
"Audio_SceneObj_Gear_ElemRune_Rock_Start"
]
}
}
}
}
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState",
"syncState": true
}
]
}
},
"SceneObj_Gear_Other_Balloon_Tree": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 300.0,
"attack": 10.0,
"isLockHP": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 1.0,
"dieForceDisappearTime": 1.0,
"dieDisappearEffect": "",
"dieModelFadeDelay": 0.5
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_Balloon_Tree",
"abilityOverride": ""
},
{
"abilityID": "Ability_02",
"abilityName": "SceneObj_Gear_Other_Balloon_Tree_SetState",
"abilityOverride": ""
}
],
"field": {
"concernType": "AllAvatars",
"shape": "CircleR3",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"OnHit_Default": [
"BalloonTreeSetState",
"Audio_SceneObj_Gear_Ballon_Tree_OnHit"
],
"initHideFruit": ["initHideBalloon"],
"Idle": [],
"Buffer": [],
"InitSHowBalloon": ["initShowBalloon"]
}
}
}
},
"fruitLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndex": 1,
"layerIndexName": "Fruit Layer",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Shoot": ["HideBalloon"],
"Growup": ["Audio_SceneObj_Gear_Ballon_Tree_Growup"]
}
}
}
}
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"syncState": true
}
]
}
},
"SceneObj_Gear_Other_GhostBalloon_Tree": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 300.0,
"attack": 10.0,
"isLockHP": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 1.0,
"dieForceDisappearTime": 1.0,
"dieDisappearEffect": "",
"dieModelFadeDelay": 0.5
}
},
"attackAttenuation": "",
"field": {
"concernType": "AllAvatars",
"shape": "CircleR3",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"OnHit_Default": [
"BalloonTreeSetState",
"Audio_SceneObj_Gear_Ballon_Tree_OnHit"
],
"initHideFruit": ["initHideBalloon"],
"Idle": [],
"Buffer": [],
"InitSHowBalloon": ["initShowBalloon"]
}
}
}
},
"fruitLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndex": 1,
"layerIndexName": "Fruit Layer",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Shoot": ["HideBalloonGhost"],
"Growup": ["Audio_SceneObj_Gear_Ballon_Tree_Growup"]
}
}
}
}
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"syncState": true
}
]
}
},
"SceneObj_Gear_Other_Balloon_Bullet": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox"
}
},
"hasModel": true,
"combat": {
"property": {
"useCreatorProperty": true,
"HP": 99999.0,
"attack": 100.0,
"defense": 99999.0,
"weight": 1.0,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 1.0,
"dieForceDisappearTime": 1.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_Balloon_Bullet",
"abilityOverride": ""
}
],
"move": {
"$type": "ConfigTrackBulletMove",
"speed": 5.0,
"anglerVelocity": 720.0,
"acceleration": 8.0,
"traceOnYAxis": true
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"triggerType": "TriggerAlways",
"targetType": "Alliance",
"ignoreScene": true,
"bornWithTriggerEnabled": false
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Gear_Other_Balloon_Bullet"
}
]
}
},
"SceneObj_Gear_Other_Balloon_Bullet1": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox"
}
},
"hasModel": true,
"combat": {
"property": {
"useCreatorProperty": true,
"HP": 99999.0,
"attack": 100.0,
"defense": 99999.0,
"weight": 1.0
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 1.0,
"dieForceDisappearTime": 1.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_Balloon_Bullet_01",
"abilityOverride": ""
}
],
"move": {
"$type": "ConfigTrackBulletMove",
"speed": 5.0,
"anglerVelocity": 720.0,
"acceleration": 8.0,
"traceOnYAxis": true
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"triggerType": "TriggerAlways",
"targetType": "Alliance",
"ignoreScene": true,
"bornWithTriggerEnabled": false
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Gear_Other_Balloon_Bullet_01"
}
]
}
},
"SceneObj_Gear_Other_Balloon_Bullet2": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox"
}
},
"hasModel": true,
"combat": {
"property": {
"useCreatorProperty": true,
"HP": 99999.0,
"attack": 100.0,
"defense": 99999.0,
"weight": 1.0
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 1.0,
"dieForceDisappearTime": 1.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_Balloon_Bullet_02",
"abilityOverride": ""
}
],
"move": {
"$type": "ConfigTrackBulletMove",
"speed": 5.0,
"anglerVelocity": 720.0,
"acceleration": 8.0,
"traceOnYAxis": true
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"triggerType": "TriggerAlways",
"targetType": "Alliance",
"ignoreScene": true,
"bornWithTriggerEnabled": false
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Gear_Other_Balloon_Bullet_02"
}
]
}
},
"SceneObj_Gear_Other_Balloon_Bullet3": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox"
}
},
"hasModel": true,
"combat": {
"property": {
"useCreatorProperty": true,
"HP": 99999.0,
"attack": 100.0,
"defense": 99999.0,
"weight": 1.0
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 1.0,
"dieForceDisappearTime": 1.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_Balloon_Bullet_03",
"abilityOverride": ""
}
],
"move": {
"$type": "ConfigTrackBulletMove",
"speed": 5.0,
"anglerVelocity": 720.0,
"acceleration": 8.0,
"traceOnYAxis": true
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"triggerType": "TriggerAlways",
"targetType": "Alliance",
"ignoreScene": true,
"bornWithTriggerEnabled": false
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Gear_Other_Balloon_Bullet_03"
}
]
}
},
"SceneObj_Gear_Other_Balloon_Destination": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 20.0,
"attack": 10.0,
"isLockHP": true,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.10000000149011612,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_Balloon_Destination",
"abilityOverride": ""
}
]
},
"SceneObj_Gear_Other_Balloon_Destination1": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 20.0,
"attack": 10.0,
"isLockHP": true,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.10000000149011612,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_Balloon_Destination1",
"abilityOverride": ""
}
]
},
"SceneObj_Gear_Other_Balloon_Destination2": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 20.0,
"attack": 10.0,
"isLockHP": true,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.10000000149011612,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_Balloon_Destination2",
"abilityOverride": ""
}
]
},
"SceneObj_Gear_Other_Balloon_Destination3": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 20.0,
"attack": 10.0,
"isLockHP": true,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.10000000149011612,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_Balloon_Destination3",
"abilityOverride": ""
}
]
},
"SceneObj_Gear_Other_Floor": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 20.0,
"attack": 10.0,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"hasAnimatorDie": true,
"dieEndTime": 3.0,
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_Floor",
"abilityOverride": ""
}
],
"field": {
"concernType": "AllAvatars",
"shape": "",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Destroy": ["HideCollider", "Floor_TriggerAbility"]
}
}
}
}
},
"audio": {
"$type": "ConfigGadgetAudio",
"CBJGDOAHMDC": "",
"animAudio": {
"onTransitionIn": [
{
"currentStateName": "Shake",
"audioEvent": {
"text": "Play_amb_sceneObj_gear_breakingRock_break"
}
},
{
"currentStateName": "Destroy",
"audioEvent": {
"text": "amb_sceneObj_gear_breakingRock_die"
}
}
],
"onTransitionOut": [
{
"currentStateName": "Shake",
"audioEvent": {
"text": "Stop_amb_sceneObj_gear_breakingRock_break"
}
}
]
},
"disableEvent": {
"text": ""
},
"destroyEvent": {
"text": ""
}
}
},
"SceneObj_Gear_Other_FadeoutFloor": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100001.0
},
"combat": {
"property": {
"HP": 20.0,
"attack": 10.0,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"hasAnimatorDie": true,
"dieEndTime": 3.0,
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Gear_Other_FadeoutFloor",
"abilityName": "SceneObj_Gear_Other_FadeoutFloor",
"abilityOverride": ""
}
],
"field": {
"concernType": "AllAvatars",
"shape": "",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"ToDie": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"ToDie": []
}
},
"Born": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Born": ["ShowCollider"]
}
},
"Destroy": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Destroy": ["HideCollider"]
}
}
}
}
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"syncState": true
}
]
}
},
"SceneObj_Gear_Other_Goddess": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 20.0,
"attack": 10.0,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"hasAnimatorDie": true,
"dieEndTime": 3.0,
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": ""
},
"SceneObj_Level_Common_Property_Build_CorrosiveFloor_01": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Level_Common_Property_Build_CorrosiveFloor_01",
"abilityName": "SceneObj_Level_Common_Property_Build_CorrosiveFloor_01",
"abilityOverride": ""
}
]
},
"SceneObj_Level_Common_Property_Build_DarkWaterShoot_02": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100001.0
},
"model": {
"bornEffect": "",
"attachEffect": "Eff_SceneObj_DarkWaterShoot_01"
},
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Level_Common_Property_Build_DarkWaterShoot_02",
"abilityName": "SceneObj_Level_Common_Property_Build_DarkWaterShoot_02",
"abilityOverride": ""
}
]
},
"SceneObj_Level_Common_Property_Build_DarkWaterShoot_01": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100001.0
},
"model": {
"bornEffect": "",
"attachEffect": "Eff_SceneObj_DarkWaterShoot_01_Shoot"
},
"hasModel": true,
"combat": {
"property": {
"HP": 1000.0,
"attack": 100.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Level_Common_Property_Build_DarkWaterShoot_01",
"abilityName": "SceneObj_Level_Common_Property_Build_DarkWaterShoot_01",
"abilityOverride": ""
}
],
"field": {
"concernType": "AllAvatars",
"shape": "CircleR1.5",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"move": {
"$type": "ConfigPlatformMove"
}
},
"SceneObj_Gear_Other_TriggerPlant": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 20.0,
"attack": 10.0,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.10000000149011612,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_TriggerPlant",
"abilityOverride": ""
}
],
"field": {
"shape": "",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
}
},
"SceneObj_Gear_Other_View": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 20.0,
"attack": 10.0,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.10000000149011612,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_View",
"abilityOverride": ""
}
],
"field": {
"shape": "",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
}
},
"SceneObj_Gear_Other_ViewTrigger": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 20.0,
"attack": 10.0,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.10000000149011612,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_ViewTrigger",
"abilityOverride": ""
}
]
},
"SceneObj_Gear_Other_Compass": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 20.0,
"attack": 10.0,
"isLockHP": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.10000000149011612,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_Compass",
"abilityOverride": ""
},
{
"abilityID": "Ability_02",
"abilityName": "SceneObj_Gear_Other_Compass_Change_To_Right",
"abilityOverride": ""
},
{
"abilityID": "Ability_03",
"abilityName": "SceneObj_Gear_Other_Compass_Change_To_202",
"abilityOverride": ""
},
{
"abilityID": "Ability_04",
"abilityName": "SceneObj_Gear_Other_Compass_Change_To_203",
"abilityOverride": ""
},
{
"abilityID": "Ability_05",
"abilityName": "SceneObj_Gear_Other_Compass_Change_To_204",
"abilityOverride": ""
}
],
"field": {
"concernType": "LocalAvatar",
"shape": "CircleR2",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "SelfCamp",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"State0": ["Compass_Right"],
"State90": ["Compass_Wrong202"],
"State180": ["Compass_Wrong203"],
"State270": ["Compass_Wrong204"],
"Ani_SceneObj_Gear_Compass_Right": [
"Audio_SceneObj_Compass_Turn"
],
"Ani_SceneObj_Gear_Compass_Wrong202": [
"Audio_SceneObj_Compass_Turn"
],
"Ani_SceneObj_Gear_Compass_Wrong203": [
"Audio_SceneObj_Compass_Turn"
],
"Ani_SceneObj_Gear_Compass_Wrong204": [
"Audio_SceneObj_Compass_Turn"
]
}
}
}
}
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"syncState": true
}
]
}
},
"SceneObj_Gear_Other_Compass_FarHint": {
"$type": "ConfigGadget",
"model": {
"bornEffect": "",
"attachEffect": "Eff_SceneObj_Altar_FarHint"
},
"hasModel": true,
"combat": {
"property": {
"HP": 20.0,
"attack": 10.0,
"isLockHP": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.10000000149011612,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"timer": {
"lifeTime": 2.0
}
},
"SceneObj_Gear_Other_Compass_FarLine01": {
"$type": "ConfigGadget",
"model": {
"bornEffect": "",
"attachEffect": "Eff_Compass_FarLine01"
},
"hasModel": true,
"combat": {
"property": {
"HP": 20.0,
"attack": 10.0,
"isLockHP": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.10000000149011612,
"dieDisappearEffect": ""
}
},
"attackAttenuation": ""
},
"SceneObj_Gear_Other_Compass_FarLine02": {
"$type": "ConfigGadget",
"model": {
"bornEffect": "",
"attachEffect": "Eff_Compass_FarLine02"
},
"hasModel": true,
"combat": {
"property": {
"HP": 20.0,
"attack": 10.0,
"isLockHP": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.10000000149011612,
"dieDisappearEffect": ""
}
},
"attackAttenuation": ""
},
"SceneObj_Gear_Other_Compass_FarLine03": {
"$type": "ConfigGadget",
"model": {
"bornEffect": "",
"attachEffect": "Eff_Compass_FarLine03"
},
"hasModel": true,
"combat": {
"property": {
"HP": 20.0,
"attack": 10.0,
"isLockHP": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
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"dieDisappearEffect": ""
}
},
"attackAttenuation": ""
},
"SceneObj_Gear_Other_Compass_Guide": {
"$type": "ConfigGadget",
"model": {
"bornEffect": "",
"attachEffect": "Eff_SceneObj_CommonTrail"
},
"hasModel": true,
"combat": {
"property": {
"HP": 20.0,
"attack": 10.0,
"isLockHP": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.10000000149011612,
"dieDisappearEffect": ""
}
},
"attackAttenuation": ""
},
"SceneObj_Gear_Other_MonsterCreater": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 20.0,
"attack": 10.0,
"isLockHP": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.10000000149011612,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_MonsterCreater",
"abilityOverride": ""
}
],
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"syncState": true
}
]
}
},
"SceneObj_Gear_Other_DungeonLightLamp": {
"$type": "ConfigGadget",
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"property": {
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"attack": 10.0,
"isLockHP": true,
"ignorePurgeRate": true
},
"beHit": {
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"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
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"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"syncState": true
}
]
}
},
"SceneObj_Gear_Other_IceWindEff": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 20.0,
"attack": 10.0,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
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"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_IceWindEff",
"abilityOverride": ""
}
],
"field": {
"shape": "",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
}
},
"SceneObj_Gear_TorchPuzzle_Base": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 1000.0,
"attack": 30.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.30000001192092896,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_TorchPuzzle_Base",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"OneLight": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"OneLight": []
}
},
"TwoLight": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"TwoLight": []
}
},
"ThreeLight": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"ThreeLight": []
}
},
"FourLight": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"FourLight": []
}
}
}
}
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"syncState": true
}
]
}
},
"SceneObj_Gear_Other_LimitRing": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 20.0,
"attack": 10.0,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.10000000149011612,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_LimitRing",
"abilityOverride": ""
}
],
"field": {
"concernType": "AllAvatars",
"shape": "CircleR2",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
}
},
"SceneObj_Gear_Other_LimitDestination": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 20.0,
"attack": 10.0,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 2.0,
"dieForceDisappearTime": 2.5,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_LimitDestination",
"abilityOverride": ""
}
]
},
"SceneObj_Gear_Other_NPC_Hint": {
"$type": "ConfigGadget",
"model": {
"bornEffect": "",
"attachEffect": "Eff_Item_Hint_NPC"
},
"hasModel": true,
"combat": {
"property": {
"HP": 20.0,
"attack": 10.0,
"isLockHP": true,
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},
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},
"combatLock": {
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},
"die": {
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"dieForceDisappearTime": 2.5,
"dieDisappearEffect": ""
}
},
"attackAttenuation": ""
},
"SceneObj_Gear_Other_StaticHint": {
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"model": {
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"attachEffect": "Eff_Item_Hint_SmallPoint"
},
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"combat": {
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},
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},
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"lockType": "Gadget_Lv1"
},
"die": {
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"dieForceDisappearTime": 2.5,
"dieDisappearEffect": ""
}
},
"attackAttenuation": ""
},
"SceneObj_Gear_Other_DungeonFog": {
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},
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},
"combatLock": {
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},
"die": {
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"dieDisappearEffect": "",
"dieModelFadeDelay": 2.0
}
},
"attackAttenuation": "",
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{
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}
]
},
"SceneObj_Gear_Other_RuinsTreasure": {
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},
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},
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},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_RuinsTreasure",
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}
],
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"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
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"layerIndexName": "",
"stateIDs": {
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"animatorStates": {
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"Audio_Gear_Qctreasure_Light_StoneOpen"
],
"DeActive": []
}
}
}
}
},
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{
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"intID": "gadgetState",
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}
]
}
},
"SceneObj_Gear_Other_XianglingDungeon_Controller": {
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},
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},
"combatLock": {
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},
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{
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}
]
},
"SceneObj_Gear_Other_Dvalin_Controller": {
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"common": {
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},
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},
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"lockType": "Gadget_Lv1"
},
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}
},
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"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_Dvalin_Controller",
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},
{
"abilityID": "Dvalin_S04_DisableRebornPoint",
"abilityName": "Dvalin_S04_DisableRebornPoint",
"abilityOverride": ""
}
]
},
"SceneObj_Gear_Other_RockTotem_Fire": {
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"hasModel": true,
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},
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},
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"lockType": "Gadget_Lv1"
},
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}
},
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"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_RockTotem_Fire",
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},
{
"abilityID": "Ability_02",
"abilityName": "MonsterPowerUp_Amplifier_Fire",
"abilityOverride": ""
}
],
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"stateIDs": {
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"animatorStates": {
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"Buffer": ["ShowCollider"]
}
}
}
}
},
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{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
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}
]
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"billboard": {
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"offset": {
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},
"radiusOffset": 3.0,
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"showHPBar": true,
"shieldBarOnly": true
}
},
"SceneObj_Gear_Other_RockTotem_Fire_Max": {
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},
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},
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"lockType": "Gadget_Lv1"
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},
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{
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},
{
"abilityID": "Ability_02",
"abilityName": "MonsterPowerUp_Amplifier_Fire_Max",
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}
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"targetIndicatorYOffset": 1.149999976158142
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}
}
}
}
},
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{
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"intID": "gadgetState",
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}
]
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"billboard": {
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},
"radiusOffset": 3.0,
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}
},
"SceneObj_Gear_Other_RockTotem_Electric": {
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},
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},
"combatLock": {
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"lockType": "Gadget_Lv1"
},
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}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_RockTotem_Electric",
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},
{
"abilityID": "Ability_02",
"abilityName": "MonsterPowerUp_Amplifier_Electric",
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}
],
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"Buffer": ["ShowCollider"]
}
}
}
}
},
"gadgetAction": {
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{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
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}
]
},
"billboard": {
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"y": 2.5
},
"radiusOffset": 3.0,
"showDistance": 48.0,
"showHPBar": true,
"shieldBarOnly": true
}
},
"SceneObj_Gear_Other_RockTotem_Electric_Max": {
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},
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"combatLock": {
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"lockType": "Gadget_Lv1"
},
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}
},
"attackAttenuation": "",
"abilities": [
{
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"abilityName": "SceneObj_Gear_Other_RockTotem_Electric",
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},
{
"abilityID": "Ability_02",
"abilityName": "MonsterPowerUp_Amplifier_Electric_Max",
"abilityOverride": ""
}
],
"misc": {
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"targetIndicatorYOffset": 1.149999976158142
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"layerIndexName": "",
"stateIDs": {
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"animatorStates": {
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}
}
}
}
},
"gadgetAction": {
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{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
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}
]
},
"billboard": {
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},
"radiusOffset": 3.0,
"showDistance": 48.0,
"showHPBar": true,
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}
},
"SceneObj_Gear_Other_RockTotem_Ice": {
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},
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},
"combatLock": {
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"lockType": "Gadget_Lv1"
},
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},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
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},
{
"abilityID": "Ability_02",
"abilityName": "MonsterPowerUp_Amplifier_Ice",
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}
],
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}
}
}
}
},
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]
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},
"radiusOffset": 3.0,
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}
},
"SceneObj_Gear_Other_RockTotem_Ice_Max": {
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},
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},
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"lockType": "Gadget_Lv1"
},
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},
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"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_RockTotem_Ice",
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},
{
"abilityID": "Ability_02",
"abilityName": "MonsterPowerUp_Amplifier_Ice_Max",
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}
],
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"targetIndicatorYOffset": 1.149999976158142
},
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}
}
}
}
},
"gadgetAction": {
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{
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"intID": "gadgetState",
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}
]
},
"billboard": {
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},
"radiusOffset": 3.0,
"showDistance": 48.0,
"showHPBar": true,
"shieldBarOnly": true
}
},
"SceneObj_Gear_Other_Qingce_Treasure": {
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"hasModel": true,
"combat": {
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"HP": 99999.0,
"attack": 50.0,
"weight": 50.0,
"isLockHP": true
},
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},
"combatLock": {
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"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Gear_Other_Qingce_Treasure",
"abilityName": "SceneObj_Gear_Other_Qingce_Treasure",
"abilityOverride": ""
}
],
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"layerIndexName": "",
"stateIDs": {
"All": {
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"animatorStates": {
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},
"cullingModelAlwaysAnimate": true
},
"Loop": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Idle": [],
"Loop": []
},
"cullingModelAlwaysAnimate": true
}
}
}
},
"gadgetAction": {
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}
]
}
},
"SceneObj_Gear_Other_Qingce_Treasure_Trigger": {
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},
"beHit": {
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},
"combatLock": {
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"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Gear_Other_Qingce_Treasure_Trigger",
"abilityName": "SceneObj_Gear_Other_Qingce_Treasure_Trigger",
"abilityOverride": ""
}
],
"field": {
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"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"gadgetAction": {
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{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"syncState": true
}
]
}
},
"SceneObj_Gear_Other_Dungeon_Bridge": {
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"attachEffect": "Eff_Model_FCdungeon_Bridge"
},
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"combat": {
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"attack": 200.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
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},
"combatLock": {
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"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"gadgetAction": {
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{
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"intID": "gadgetState",
"syncState": true
},
{
"$type": "ConfigGadgetStateSendEffectTrigger",
"parameter": "gadgetState",
"type": "Int",
"healLimitedByCasterMaxHPRatio": "Eff_Model_FCdungeon_Bridge"
},
{
"$type": "ConfigGadgetStateSendEffectTrigger",
"gadgetState": "GearStart",
"parameter": "gadgetState",
"type": "Int",
"value": 201,
"healLimitedByCasterMaxHPRatio": "Eff_Model_FCdungeon_Bridge"
}
]
}
},
"SceneObj_Level_Common_Property_Prop_TowerBridge_01": {
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"model": {
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"attachEffect": "Eff_SceneObj_TowerBridge_01"
},
"hasModel": true,
"combat": {
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"attack": 200.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
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},
"combatLock": {
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"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Level_Common_Property_Prop_TowerBridge",
"abilityName": "SceneObj_Level_Common_Property_Prop_TowerBridge",
"abilityOverride": ""
}
],
"gadgetAction": {
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{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"syncState": true
},
{
"$type": "ConfigGadgetStateSendEffectTrigger",
"parameter": "gadgetState",
"type": "Int",
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_TowerBridge_01"
},
{
"$type": "ConfigGadgetStateSendEffectTrigger",
"gadgetState": "GearStart",
"parameter": "gadgetState",
"type": "Int",
"value": 201,
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_TowerBridge_01"
}
]
}
},
"SceneObj_Gear_Other_Dungeon_Bridge_0_76": {
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"model": {
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"attachEffect": "Eff_Model_FCdungeon_Bridge03"
},
"hasModel": true,
"combat": {
"property": {
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"attack": 200.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
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"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
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"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"gadgetAction": {
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{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"syncState": true
},
{
"$type": "ConfigGadgetStateSendEffectTrigger",
"parameter": "gadgetState",
"type": "Int",
"healLimitedByCasterMaxHPRatio": "Eff_Model_FCdungeon_Bridge03"
},
{
"$type": "ConfigGadgetStateSendEffectTrigger",
"gadgetState": "GearStart",
"parameter": "gadgetState",
"type": "Int",
"value": 201,
"healLimitedByCasterMaxHPRatio": "Eff_Model_FCdungeon_Bridge03"
}
]
}
},
"SceneObj_Gear_Other_Dungeon_Bridge_1_2": {
"$type": "ConfigGadget",
"model": {
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{
"$type": "ConfigGadgetStateSetAnimInt",
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]
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},
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"elementDrop": "ElementBallDropPoint",
"bulletAim": "RootNode"
},
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}
},
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},
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{
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{
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}
]
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},
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{
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}
]
}
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},
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},
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"lockType": "Gadget_Lv1"
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},
{
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}
]
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},
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"attachEffect": "Eff_SceneObj_Build_Ruin_Bossplace_D_Water"
},
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{
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}
]
}
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},
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},
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},
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{
"$type": "ConfigGadgetStateSendEffectTrigger",
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},
{
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}
]
}
},
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},
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},
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"lockType": "Gadget_Lv1"
}
},
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{
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},
{
"$type": "ConfigGadgetStateSendEffectTrigger",
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}
]
}
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},
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},
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},
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}
},
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},
{
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}
]
}
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},
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},
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},
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},
{
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}
]
}
},
"SceneObj_Gear_Other_SaviorRock_01": {
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},
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},
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"lockType": "Gadget_Lv1"
},
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"dieDisappearEffect": "Eff_SceneObj_SaviorRock_CrackLight_01"
}
},
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{
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}
]
},
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},
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},
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}
},
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}
]
},
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},
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},
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},
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}
},
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{
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}
]
},
"SceneObj_Gear_Other_SaviorRock_04": {
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},
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},
"combatLock": {
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"lockType": "Gadget_Lv1"
},
"die": {
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"dieForceDisappearTime": 3.0,
"dieDisappearEffect": "Eff_SceneObj_Jenny_01"
}
},
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"abilities": [
{
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"abilityName": "SceneObj_Gear_Other_SaviorRock_04",
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}
],
"uiInteract": {
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"uiName": "",
"icon": "",
"COHELFKAAPN": "",
"KBJCFCNANJD": "",
"KEGLACMFFKA": "",
"alwaysInteractive": true
},
"intee": {
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"triggerHeight": 1.0
}
},
"SceneObj_Area_Ly_Property_Prop_EyeStone_01": {
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"abilities": [
{
"abilityID": "SceneObj_Area_Ly_Property_Prop_EyeStone_01_Eff",
"abilityName": "SceneObj_Area_Ly_Property_Prop_EyeStone_01_Eff",
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}
]
},
"SceneObj_Area_Ly_Property_Prop_LYG_Common_Candlestick_01": {
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"abilities": [
{
"abilityID": "SceneObj_Area_Ly_Property_Prop_LYG_Common_Candlestick_01_Eff",
"abilityName": "SceneObj_Area_Ly_Property_Prop_LYG_Common_Candlestick_01_Eff",
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}
]
},
"SceneObj_Gear_Other_GlideChampOrb": {
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"attachEffect": "Eff_SceneObj_GlideChampOrb_01"
},
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},
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},
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"lockType": "Gadget_Lv1"
}
},
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"abilities": [
{
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}
],
"field": {
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"shape": "CircleR1.5",
"KAMPCBALFMH": "",
"triggerInfinite": true,
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"checkInterval": 0.20000000298023224,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
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}
},
"SceneObj_Gear_Other_ViewPoint": {
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"attachEffect": "Eff_ViewPoint_01"
},
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"combat": {
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"attack": 10.0,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
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},
"combatLock": {
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"lockType": "Gadget_Lv1"
},
"die": {
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}
},
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"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_ViewPoint",
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}
],
"uiInteract": {
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"uiName": "",
"icon": "",
"COHELFKAAPN": "",
"KBJCFCNANJD": "",
"KEGLACMFFKA": ""
}
},
"SceneObj_Gear_Other_ViewPointRadar": {
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"hasModel": true,
"attackAttenuation": "",
"radarHint": true
},
"SceneObj_Property_Area_Common_Stone_MeteoriteCore_01": {
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"attack": 50.0,
"weight": 50.0,
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},
"beHit": {
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"muteAllHitText": true
},
"combatLock": {
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"lockType": "Gadget_Lv1"
},
"die": {
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"dieForceDisappearTime": 2.0,
"dieDisappearEffect": "",
"dieShaderData": "GadgetDie",
"dieModelFadeDelay": 0.009999999776482582
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Property_Area_Common_Stone_MeteoriteCore_01",
"abilityName": "SceneObj_Property_Area_Common_Stone_MeteoriteCore_01",
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}
],
"field": {
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"shape": "CircleR2",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.20000000298023224,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "State",
"syncState": true
}
]
}
},
"SceneObj_Gear_Other_TreasureMapDigPoint": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
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"attack": 10.0,
"isLockHP": true,
"ignorePurgeRate": true
},
"beHit": {
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"muteAllHitEffect": true
},
"combatLock": {
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"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
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"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_TreasureMapDigPoint",
"abilityOverride": ""
}
],
"uiInteract": {
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
"uiName": "",
"onTouch": "MultipleReward",
"icon": "",
"COHELFKAAPN": "",
"KBJCFCNANJD": "",
"KEGLACMFFKA": "",
"openRewardId": 4
}
},
"SceneObj_Gear_Other_InvisibleUploader": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"attack": 200.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 5.0,
"dieForceDisappearTime": 5.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"uiInteract": {
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
"uiName": "UI_TEMPLE01_QTE_TITLE",
"icon": "",
"COHELFKAAPN": "",
"KBJCFCNANJD": "",
"KEGLACMFFKA": ""
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateEnableGadgetIntee",
"enable": true
},
{
"$type": "ConfigGadgetStateEnableGadgetIntee",
"gadgetState": "GearStart"
}
]
},
"intee": {
"triggerHeight": 3.0
}
},
"SceneObj_Gear_Other_InvisibleUploader04": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"attack": 200.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 5.0,
"dieForceDisappearTime": 5.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"uiInteract": {
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
"uiName": "",
"icon": "",
"COHELFKAAPN": "",
"KBJCFCNANJD": "",
"KEGLACMFFKA": ""
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateEnableGadgetIntee",
"enable": true
},
{
"$type": "ConfigGadgetStateEnableGadgetIntee",
"gadgetState": "GearStart"
}
]
},
"intee": {
"triggerRadius": 2.0,
"triggerHeight": 3.0
},
"lowPriorityIntee": true
},
"SceneObj_Gear_Other_InvisibleUploader02": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"attack": 200.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 5.0,
"dieForceDisappearTime": 5.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"uiInteract": {
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
"uiName": "UI_TEMPLE02_QTE_TITLE",
"icon": "",
"COHELFKAAPN": "",
"KBJCFCNANJD": "",
"KEGLACMFFKA": ""
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateEnableGadgetIntee",
"enable": true
},
{
"$type": "ConfigGadgetStateEnableGadgetIntee",
"gadgetState": "GearStart"
}
]
},
"intee": {
"triggerHeight": 3.0
}
},
"SceneObj_Gear_Other_InvisibleUploader03": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"attack": 200.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 5.0,
"dieForceDisappearTime": 5.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"uiInteract": {
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
"uiName": "UI_TEMPLE03_QTE_TITLE",
"icon": "",
"COHELFKAAPN": "",
"KBJCFCNANJD": "",
"KEGLACMFFKA": ""
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateEnableGadgetIntee",
"enable": true
},
{
"$type": "ConfigGadgetStateEnableGadgetIntee",
"gadgetState": "GearStart"
}
]
},
"intee": {
"triggerHeight": 3.0
}
},
"SceneObj_Gear_Other_DungeonAirWall": {
"$type": "ConfigGadget",
"model": {
"bornEffect": "",
"attachEffect": "Eff_Stage_SealBorder_Test_CLX"
},
"hasModel": true,
"attackAttenuation": ""
},
"SceneObj_Stages_Property_Prop_UnstableSprayDungeonAirWall_01": {
"$type": "ConfigGadget",
"hasModel": true,
"attackAttenuation": "",
"abilities": [
{
"abilityID": "ability01",
"abilityName": "SceneObj_Stages_Property_Prop_UnstableSprayDungeonAirWall_01_Ability",
"abilityOverride": ""
}
]
},
"SceneObj_Stages_Property_Prop_SBDungeonAirWall_01": {
"$type": "ConfigGadget",
"hasModel": true,
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Stages_Property_Prop_SBDungeonAirWall_01",
"abilityName": "SceneObj_Stages_Property_Prop_SBDungeonAirWall_01",
"abilityOverride": ""
}
]
},
"SceneObj_Stages_Property_Prop_SBDungeonAirWall_02": {
"$type": "ConfigGadget",
"hasModel": true,
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Stages_Property_Prop_SBDungeonAirWall_02",
"abilityName": "SceneObj_Stages_Property_Prop_SBDungeonAirWall_02",
"abilityOverride": ""
}
]
},
"SceneObj_Gear_Other_MountaintopAurora": {
"$type": "ConfigGadget",
"model": {
"bornEffect": "",
"attachEffect": "Eff_SceneObj_SnowAurora_01"
},
"hasModel": true,
"attackAttenuation": ""
},
"SceneObj_Area_Common_Property_Ani_Prop_SkyShards_AmbienceRockCloud": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 20.0,
"attack": 10.0,
"isLockHP": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": ""
},
"SceneObj_Gear_Other_XiaoUltra_Conroller": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 50.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Gear_Other_XiaoUltra_Conroller",
"abilityName": "SceneObj_Gear_Other_XiaoUltra_Conroller",
"abilityOverride": ""
},
{
"abilityID": "Avatar_QuestAbility_XiaoTriggerElementalBurst",
"abilityName": "Avatar_QuestAbility_XiaoTriggerElementalBurst",
"abilityOverride": ""
}
]
},
"SceneObj_Level_Common_Property_Prop_TowerStart_01": {
"$type": "ConfigGadget",
"model": {
"bornEffect": "",
"attachEffect": "Eff_SceneObj_TowerStart_01"
},
"hasModel": true,
"combat": {
"property": {
"HP": 2000.0,
"attack": 10.0,
"isLockHP": true,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.10000000149011612,
"dieDisappearEffect": ""
}
},
"attackAttenuation": ""
},
"SceneObj_Level_Common_Property_Prop_TowerEnd_01": {
"$type": "ConfigGadget",
"model": {
"bornEffect": "",
"attachEffect": "Eff_SceneObj_TowerEnd_01"
},
"hasModel": true,
"combat": {
"property": {
"HP": 2000.0,
"attack": 10.0,
"isLockHP": true,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.10000000149011612,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Level_Common_Property_Prop_TowerEnd_01",
"abilityName": "SceneObj_Level_Common_Property_Prop_TowerEnd_01",
"abilityOverride": ""
}
],
"field": {
"shape": "",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.20000000298023224,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
}
},
"TowerDefense_MonsterKiller": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 2000.0,
"attack": 10.0,
"isLockHP": true,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.10000000149011612,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "TowerDefense_MonsterKiller",
"abilityName": "TowerDefense_MonsterKiller",
"abilityOverride": ""
}
]
},
"SceneObj_Level_Common_Property_Prop_TowerOperation_01": {
"$type": "ConfigGadget",
"model": {
"bornEffect": "",
"attachEffect": "Eff_SceneObj_Hint_02_Tall"
},
"hasModel": true,
"combat": {
"property": {
"HP": 2000.0,
"attack": 10.0,
"isLockHP": true,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.10000000149011612,
"dieDisappearEffect": ""
}
},
"attackAttenuation": ""
},
"SceneObj_Gear_Other_TreasureMapDigPointV2": {
"$type": "ConfigGadget",
"specialPoint": {
"elementAbsorb": "RootNode",
"elementPendant": "",
"elementDrop": "RootNode",
"bulletAim": "TrailTarget"
},
"hasModel": true,
"combat": {
"property": {
"HP": 20.0,
"attack": 10.0,
"isLockHP": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.10000000149011612,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Other_TreasureMapDigPointV2",
"abilityOverride": ""
}
],
"uiInteract": {
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
"uiName": "",
"onTouch": "MultipleReward",
"icon": "",
"COHELFKAAPN": "",
"KBJCFCNANJD": "",
"KEGLACMFFKA": "",
"openRewardId": 4
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateEnableGadgetIntee"
},
{
"$type": "ConfigGadgetStateEnableGadgetIntee",
"gadgetState": "GearStart",
"enable": true
}
]
}
},
"SceneObj_Area_Common_Property_Prop_SuitcaseApparatus_01": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 10000.0,
"attack": 30.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 3.0,
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": "",
"dieModelFadeDelay": 2.0
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Common_Property_Prop_SuitcaseApparatus_01",
"abilityName": "SceneObj_Area_Common_Property_Prop_SuitcaseApparatus_01",
"abilityOverride": ""
}
],
"field": {
"concernType": "AllAvatars",
"shape": "CircleR4",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"BEJMHEGEBNI": {
"LGFBCNKNHPN": 1001
}
},
"SceneObj_Area_Common_Property_Prop_SuitcaseApparatusScreen_01": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 10000.0,
"attack": 30.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 3.0,
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": "",
"dieModelFadeDelay": 2.0
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Common_Property_Prop_SuitcaseApparatusScreen_01",
"abilityName": "SceneObj_Area_Common_Property_Prop_SuitcaseApparatusScreen_01",
"abilityOverride": ""
}
],
"FDNBPIPCFFN": {
"DICJEAAKODC": 80.0,
"FCMJDKKICLN": 100.0
}
},
"SceneObj_Other_BrokenFloor_FallAttack": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 10000.0,
"attack": 30.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Other_BrokenFloor_FallAttack",
"abilityName": "SceneObj_Other_BrokenFloor_FallAttack",
"abilityOverride": ""
}
]
},
"SceneObj_Other_ThunderArrow": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 10000.0,
"attack": 30.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Other_ThunderArrow",
"abilityName": "SceneObj_Other_ThunderArrow",
"abilityOverride": ""
}
]
},
"SceneObj_Other_ThunderArrowTarget": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 10000.0,
"attack": 30.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Other_ThunderArrowTarget",
"abilityName": "SceneObj_Other_ThunderArrowTarget",
"abilityOverride": ""
}
]
},
"SceneObj_Other_ThunderArrowBullet": {
"$type": "ConfigGadget",
"combat": {
"property": {
"useCreatorProperty": true,
"HP": 99999.0,
"attack": 20.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 0.009999999776482582,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Other_ThunderArrowBullet",
"abilityName": "SceneObj_Other_ThunderArrowBullet",
"abilityOverride": ""
}
],
"timer": {
"lifeTime": 10.0
},
"move": {
"$type": "ConfigLinerBulletMove",
"velocityForce": {
"muteAll": true
},
"speed": 12.0
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"triggerType": "TriggerNoRepeat",
"targetType": "Enemy"
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Other_ThunderArrowBullet"
}
]
}
},
"SceneObj_Other_Suspender": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 10000.0,
"attack": 30.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Other_Suspender",
"abilityName": "SceneObj_Other_Suspender",
"abilityOverride": ""
}
]
},
"SceneObj_Other_SuspenderBullet": {
"$type": "ConfigGadget",
"combat": {
"property": {
"useCreatorProperty": true,
"HP": 99999.0,
"attack": 20.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 0.009999999776482582,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Other_SuspenderBullet",
"abilityName": "SceneObj_Other_SuspenderBullet",
"abilityOverride": ""
}
],
"timer": {
"lifeTime": 10.0
},
"move": {
"$type": "ConfigLinerBulletMove",
"velocityForce": {
"muteAll": true
},
"speed": 8.0
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"targetType": "Enemy"
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Other_SuspenderBullet"
}
],
"enableCollisionDelay": 0.20000000298023224
}
},
"SceneObj_Other_ThunderFloor": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 10000.0,
"attack": 30.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Other_ThunderFloor",
"abilityName": "SceneObj_Other_ThunderFloor",
"abilityOverride": ""
}
],
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"syncState": true
}
]
}
},
"SceneObj_Other_LiftLadder": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100001.0
},
"combat": {
"property": {
"HP": 10000.0,
"attack": 30.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Six": [],
"SixUp": [],
"SixDown": ["Audio_SceneObj_gear_prop_liftLadder_01_fall"],
"Eleven": [],
"ElevenUp": [],
"ElevenDown": ["Audio_SceneObj_gear_prop_liftLadder_01_fall"]
},
"cullingModelAlwaysAnimate": true
}
}
}
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"syncState": true
}
]
}
},
"SceneObj_Other_OneWayDoor": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 10000.0,
"attack": 30.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"field": {
"concernType": "AllAvatars",
"shape": "",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Opening": ["Audio_SceneObj_gear_prop_oneWayDoor_Open"],
"Closing": ["Audio_SceneObj_gear_prop_oneWayDoor_Close"]
}
}
}
}
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"syncState": true
}
]
}
},
"SceneObj_Level_Common_Property_Prop_AwardBall_01": {
"$type": "ConfigGadget",
"model": {
"bornEffect": "",
"attachEffect": "Eff_SceneObj_AwardBall_Loop"
},
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 50.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Level_Common_Property_Prop_AwardBall_01",
"abilityName": "SceneObj_Level_Common_Property_Prop_AwardBall_01",
"abilityOverride": ""
}
],
"field": {
"concernType": "AllAvatars",
"shape": "",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.20000000298023224,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
}
},
"SceneObj_Level_Common_Property_Prop_CallEntity_01": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 50.0,
"weight": 50.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Level_Common_Property_Prop_CallEntity_01",
"abilityName": "SceneObj_Level_Common_Property_Prop_CallEntity_01",
"abilityOverride": ""
}
]
},
"SceneObj_Area_Common_Property_Prop_FungusFightCam_01": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 9999999.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"canTriggerBullet": false
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Common_Property_Prop_FungusFightCam_01",
"abilityName": "SceneObj_Area_Common_Property_Prop_FungusFightCam_01",
"abilityOverride": ""
}
],
"PBCGDCMCKEC": {
"priority": 1.0,
"enterRadius": 30.0,
"exitRadius": 30.0,
"heightAdjust": 0.699999988079071,
"fov": 35.0,
"zoom": 12.0,
"sphericalY": 30.0,
"lockSphericalY": false,
"sphericalYUp": 20.0,
"sphericalYDown": 20.0,
"autoTurnStartMin": 0.0,
"autoTurnStartMax": 0.0,
"autoTurnEndMin": 55.0,
"autoTurnEndMax": 60.0,
"OCKGCFLHDIG": "CircleR30",
"JKPEFLECPLB": "CircleR40",
"LKBHGLMPJAA": 360.0,
"PFDPBIHMAII": 999.0
}
},
"SceneObj_Other_ElementFloor": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 10000.0,
"attack": 30.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Other_ElementFloor",
"abilityName": "SceneObj_Other_ElementFloor",
"abilityOverride": ""
}
],
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"syncState": true
}
]
}
}
}